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Arcade cabinet

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998:, as the support circuitry is very similar to that which is used in CRT televisions and computer monitors, and is typically easy to adjust for color and brightness. On the other hand, vector monitors can be challenging or very costly to service, and some can no longer be repaired due to certain parts having been discontinued years ago. Even finding a drop-in replacement for a vector monitor is a challenge today, as few were produced after their heyday in the early 1980s. CRT replacement is possible, but the process of transferring the deflection yoke and other parts from one tube neck to the other also means a long process of positioning and adjusting the parts on the CRT for proper performance, a job that may prove too challenging for the typical amateur arcade collector. On the other hand, it may be possible to retrofit other monitor technologies to emulate vector graphics. 615: 316: 489: 873:
easily fit in a home environment or be used by children. The older form of mini or cabaret cabinets were marketed for commercial use and are no longer made. They were often thinner as well as shorter, lacked side art, and had smaller marquees and monitors. This reduced their cost, reduced their weight, made them better suited to locations with less space, and also made them less conspicuous in darker environments. In place of side art they were often clad in faux wood grain vinyl instead.
657:). These cabinets typically have equipment resembling the controls of a vehicle (though some of them are merely large cabinets with fair features such as a great screen or chairs). Driving games may have a bucket seat, foot pedals, a stick shift, and even an ignition, while flight simulators may have a flight yoke or joystick, and motorcycle games handlebars, and a seat shaped like a full-size bike. Often, these cabinets are arranged side-by-side, to allow players to compete together. 566: 574: 2060: 36: 497: 607: 342:(CRT) display, the game controllers, and the computer logic areas. Atari also had placed the controls at a height suitable for most adult players to use, but close enough to the console's base to also allow children to play. Further, the cabinets were more compact than traditional electro-mechanical games and did not use flashing lights or other means to attract players. The side panels of Atari's 133: 194:, raster being most common. Standard resolution is between 262.5 and 315 vertical lines, depending on the refresh rate (usually between 50 and 60 Hz). Slower refresh rates allow for better vertical resolution. Monitors may be oriented horizontally or vertically, depending on the game. Some games use more than one monitor. Some newer cabinets have monitors that can display 632: 380:, used a one-sided mirror and included an illuminated background behind the mirror, so that the on-screen characters would appear to the players as if they were on that background. With the advent of color CRT displays, the need for the mirror was eliminated. The CRT was subsequently positioned at an angle permitting a typical adult player to look directly at the screen. 543:, but have since lost popularity. Their main advantage over upright cabinets was their smaller size, making them seem less obtrusive, although requiring more floor space (more so by having players seated at each end). The top of the table was covered with a piece of tempered glass, making it convenient to set drinks on (hence the name), and they were often seen in 1006:
safe operation of the monitor and power supplies. Because of the capacity and voltage ratings of these parts, it can be dangerous if not done properly, and should only be attempted by experienced hobbyists or professionals. If a monitor is broken, it may be easier to just source a drop-in replacement through coin-op machine distributors or parts suppliers.
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variant of this, often referred to as "versus-style" cabinets are designed to look like two cabinets facing each other, with two monitors and separate controls allowing two players to fight each other without having to share the same monitor and control area. Some newer cabinets can emulate these "versus-style" cabinets through networking.
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directly on the cabinets. Others used large decals for the side art. Some manufacturers produce replication artwork for popular classic games—each varying in quality. This side art can be applied over the new paint after it has dried. These appliques can be very large and must be carefully applied to
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kit, also known as a software kit, is special equipment that can be installed into an arcade machine that changes the current game it plays into another one. For example, a conversion kit can be used to reconfigure an arcade machine designed to play one game so that it would play its sequel or update
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Often game cabinets were used to host a variety of games. Often after the cabinet's initial game was removed and replaced with another, the cabinet's side art was painted over (usually black) so that the cabinet would not misrepresent the game contained within. The side art was also painted over to
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cabinets are similar forms of arcade cabinet but are intended for different markets. Modern mini cabinets are sold directly to consumers and are not intended for commercial operation. They are styled just like a standard upright cabinet, often with full art and marquees, but are scaled down to more
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dry out over time, and if a classic arcade cabinet is still using its original components, it may be near the end of its service life. A common step in refurbishing vintage electronics (of all types) is "recapping": replacing certain capacitors (and other parts) to restore, or ensure the continued
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cabinets in this configuration, though most arcade games made in Japan that only use a joystick and buttons will come in a sit-down cabinet variety. In Japanese arcades, this type of cabinet is generally more prevalent than the upright kind, and they are usually lined up in uniform-looking rows. A
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attached to the front of the machine, via durable cables. Some arcade machines had the monitor placed at the bottom of the cabinet with a mirror mounted at around 45 degrees above the screen facing the player. This was done to save space, as a large CRT monitor would otherwise poke out the back of
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Arcade cabinets today are usually made of wood and metal, about six feet or two meters tall, with the control panel set perpendicular to the monitor at slightly above waist level. The monitor is housed inside the cabinet, at approximately eye level. The marquee is above it, and often overhangs it.
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If the controls are worn and need replacing, if the game is popular, they can be easily obtained. Rarer game controls are harder to come by, but some shops stock replacement controls for classic arcade games. Some shops manufacture controls that are more robust than originals and fit a variety of
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and other early arcade games, the CRT was mounted 90 degrees from the ground, facing directly outward. Arcade game manufacturers began incorporating design principles from older electro-magnetic games by using CRTs mounted at a 45-degree angle, facing upward and away from the player but towards a
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Usually found in Japan, these machines have multiple screens interconnected to one system, sometimes with one big screen in the middle. These also often feature the dispensation of different types of cards, either a smartcard in order to save stats and progress or trading cards used in the game.
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Cocktail cabinets are shaped like low, rectangular tables, with the controls usually set at either of the broad ends, or, though not as common, at the narrow ends, and the monitor inside the table, the screen facing upward. Two-player games housed in cocktails were usually alternant, each player
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Of course, hobbyists prefer cabinets with original artwork in the best possible condition. Since machines with good quality art are hard to find, one of the first tasks is stripping any old artwork or paint from the cabinet. This is done with conventional chemical paint strippers or by sanding
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cabinets are usually only large enough to house their monitors and control panels. They are often used for trivia and gambling-type games and are usually found installed on bars or tables in pubs and restaurants. These cabinets often have touchscreen controls instead of traditional push-button
958:(preferences vary). Normally artwork cannot be preserved that has been painted over and is removed with any covering paint. New paint can be applied in any manner preferred (roller, brush, spray). Paint used is often just conventional paint with a finish matching the cabinet's original paint. 982:(the same is true for side art). As with side art, some replication art shops also produce replication artwork for these pieces that is indistinguishable from the original. Some even surpass the originals in quality. Once these pieces are acquired, they usually snap right into place. 346:
had a simple wood veneer finish, making it easier to market to non-arcade venues, such as hotels, country clubs, and cocktail bars. In the face of growing competition, Atari started to include cabinet art and attraction panels around 1973–1974, which soon became a standard practice.
275:. They are usually below the control panel. Very often, translucent red plastic buttons are placed in between the coin return and the coin slot. When they are pressed, a coin or token that has become jammed in the coin mechanism is returned to the player. See 402:
are sometimes used instead of joysticks, especially in games from the early 1980s. Spinners (knobs for turning, also called "paddle controls") are used to control game elements that move strictly horizontally or vertically, such as the paddles in
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taking turns. The monitor reverses its orientation (game software controlled) for each player, so the game display is properly oriented for each player. This requires special programming of the cocktail versions of the game (usually set by
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Many cabinets are converted to be used to host a game other than the original. In these cases, if both games conform to the JAMMA standard, the process is simple. Other conversions can be more difficult, but some manufacturers such as
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that reflected the display to the player. Additional transparent overlays could be added between the mirror and the player's view to include additional images and colorize the black-and-white CRT output, as is the case in
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avoid bubbles or wrinkles from developing. Spraying the surface with a slightly soapy water solution allows the artwork to be quickly repositioned if wrinkles or bubbles develop like in
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A cockpit or environmental cabinet is a type of deluxe cabinet where the player sits inside the cabinet itself. It also typically has an enclosure. Examples of this can be seen on the
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Since arcade games are becoming increasingly popular as collectibles, an entire niche industry has sprung up focused on arcade cabinet restoration. There are many
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is particularly known for these kinds of cabinets, with various types of sit-down and cockpit motion cabinets that Sega have been manufacturing since the 1980s.
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Cocktail cabinet versions were usually released alongside the upright version of the same game. They were relatively common in the 1980s, especially during the
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the cabinet. To correct for the mirrored image, some games had an option to flip the video output using a dip switch setting. Other genres of games such as
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which move the player according to the action on screen. In Japan, they are known as "taikan" games, with "taikan" meaning "body sensation" in Japanese.
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The sides of the arcade cabinet are usually decorated with brightly colored stickers or paint, representing the gameplay of their particular game.
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Deluxe cabinets (also known as DX cabinets in Japan) are most commonly used for games involving gambling, long stints of gaming (such as
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Because arcade cabinets vary according to the games they were built for or contain, they may not possess all of the parts listed below:
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have produced kits to ease the conversion process (Nintendo manufactured kits to convert a cabinet from Classic wiring to VS. wiring).
1368: 279:. In some arcades, the coin slot is replaced with a card reader that reads data from a game card bought from the arcade operator. 1297: 100: 805:
have had hydraulic motion simulator sit-down cabinets, while hydraulic motion simulator cockpit cabinets have been used for
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Acquiring these pieces is harder than installing them. Many hobbyists trade these items via newsgroups or sites such as
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outer fiberglass cabinet did not carry forward, both games did establish separating parts of the arcade machine for the
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There are many types of arcade cabinets, some being custom-made for a particular game; however, the most common are the
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to provide DC power to the arcade system boards and low voltage lighting for the coin slots and lighted buttons.
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machines. Installing them takes some experimentation for novices, but are usually not too difficult to place.
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devoted to arcade cabinet restoration. They are full of tips and advice on restoring games to mint condition.
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and throttle pedal instead of a joystick and buttons. If the upright is housing a shooting game, it may have
581:. Many candy cabinets have CRT screens that can be physically switched between portrait and landscape modes. 2090: 1361: 429: 68: 1200:
Gains, Raiford (November 2015). "Beyond the Bezel: Coin-Op Arcade Video Game Cabinets as Design History".
1323: 435: 223:, the actual hardware upon which the game runs. Hidden within the cabinet. Some systems, such as the SNK 889:
controls. They are also fairly popular with home use, as they can be placed upon a table or countertop.
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Some electronic components are stressed by the hot, cramped conditions inside a cabinet. Electrolytic
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from the 1970s to the early 1980s have the cocktail versions prefixed by "T.T" in their titles (eg.
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have had the player sit on and move a motorbike replica to control the in-game actions (like a
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Upright cabinets are the most common in North America, with their design heavily influenced by
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A cocktail or table cabinet. This style is sometimes referred to as Japanese or Aussie style.
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Upright cabinet shape designs vary from the simplest symmetric perpendicular boxes as with
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While both use the same basic type of tube, raster monitors are easier to service than
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use double joysticks instead of action buttons. Some versions of the original
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Owing to the resemblance of plastic to hard candy, they are often known as "
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and "player" buttons which serve the same purpose as the start button on
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cabinet is a type of deluxe cabinet that is very elaborate, including
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is one of the biggest manufacturers of these kinds of cabinets, while
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If a cabinet needs rewiring, some wiring kits are available over the
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An audio output for sound effects and music, usually produced from a
1090: 853:. One of the most sophisticated motion simulator cabinets is Sega's 35: 1828: 1761: 1639: 1622: 1563: 1453: 1027: 1015: 723: 469:
Games are typically for one or two players; however, games such as
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resides. Most cabinets designed since the mid-1980s conform to the
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Housing within which an arcade game's electronic hardware resides
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was another major manufacturer of motion simulator cabinets.
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If an upright is housing a driving game, it may have a
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had pressure-sensitive rubber pads instead of buttons.
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feature controllers resembling musical instruments.
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for as many players as the game allows, plus action
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Japanese Amusement Machine Manufacturers Association
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Unsourced material may be challenged and removed. 1257:"Sega's Wonderful Simulation Games Over The Years" 1285:The Sega Arcade Revolution: A History in 62 Games 892: 2077: 1195: 1193: 1176:"Game on again for coin-operated arcade titles" 1376: 1251: 1249: 1173: 1362: 478: 171: 1190: 762: 1246: 860: 271:, which allow for the exchange of money or 1369: 1355: 671:, in which the player sits in a full-size 475:feature as many as four sets of controls. 120:Learn how and when to remove this message 1314:"The Disappearance of Yu Suzuki: Part 1" 1281: 630: 613: 605: 572: 564: 495: 487: 314: 131: 1275: 500:Another example of a cocktail cabinet ( 14: 2078: 1226: 1109:"Emulating Arcade Monitor Resolutions" 876: 627:dashboard arrangement for the controls 1350: 1199: 1088: 528:In Japan, many games manufactured by 483: 286: 58:adding citations to reliable sources 29: 941:(both commercial and hobbyist) and 920:Street Fighter II: Champion Edition 759:, as covered in the section below. 310: 24: 1174:Hurley, Oliver (7 February 2008). 601: 25: 2107: 1342: 1322:. 2010. p. 2. Archived from 901: 679:Cockpit or environmental cabinets 569:A candy cabinet (Sega Astro City) 554: 466:to complicated asymmetric forms. 156:, is the housing within which an 2059: 2058: 974:Control panels, bezels, marquees 961:Many games had artwork that was 561:List of Japanese arcade cabinets 34: 1306: 954:hide damaged or faded artwork. 577:Candy cabinets at an arcade in 331:. While the futuristic look of 45:needs additional citations for 1220: 1167: 1141: 1119: 1101: 1082: 932: 893:Large-scale satellite machines 799:). Driving games since Sega's 13: 1: 1282:Horowitz, Ken (6 July 2018). 1075: 383:Controls are most commonly a 136:People playing an arcade game 1227:Ercole, Marco (2024-03-29). 1149:"Choose your arcade machine" 1089:Nolan, Kieran (March 2015). 7: 1033: 989: 10: 2112: 1809:Personal digital assistant 1151:. GameTime. Archived from 948: 905: 789:racing games since Sega's 558: 541:Golden Age of Arcade Games 479:Sit-down or table cabinets 172:Parts of an arcade cabinet 2054: 1989: 1958: 1935: 1870: 1842: 1747: 1724: 1667: 1658: 1551: 1491: 1484: 1404: 1397: 1388: 1202:Journal of Design History 1009: 763:Motion simulator cabinets 685:Killer List of Videogames 635:An older deluxe cabinet ( 861:Mini or cabaret cabinets 839:combat flight simulators 649:), or vehicles (such as 2046:Wireless sensor network 1290:McFarland & Company 926:Street Fighter II Turbo 2096:Video game terminology 1819:Portable data terminal 917:instead, such as from 668:Ridge Racer Full Scale 642: 628: 620:Ridge Racer Full Scale 611: 582: 570: 511: 493: 320: 210:Printed circuit boards 137: 2002:Information appliance 1824:Portable media player 1767:Handheld game console 906:Further information: 634: 617: 609: 576: 568: 559:Further information: 499: 491: 318: 196:high-definition video 135: 1777:Mobile data terminal 1757:Electronic organizer 1429:Intelligent terminal 506:, known in Japan as 374:. Other games, like 220:arcade system boards 54:improve this article 2091:Commercial machines 1155:on 20 December 2013 1060:Arcade system board 877:Countertop cabinets 508:T.T. Space Invaders 162:electronic hardware 144:, also known as an 2034:Computer-on-module 1892:Digital wristwatch 1694:Mobile workstation 1464:Video game console 1424:Internet appliance 1214:10.1093/jdh/epv036 807:space combat games 643: 629: 612: 583: 571: 534:T.T Space Invaders 512: 494: 321: 138: 2073: 2072: 2022:Rugged smartphone 1931: 1930: 1927: 1926: 1654: 1653: 1650: 1649: 1608:Small form factor 1434:Interactive kiosk 1299:978-1-4766-3196-7 1292:. pp. 96–9. 1129:. Bespoke Arcades 1040:Arcade controller 914:arcade conversion 908:Arcade conversion 850:G-LOC: Air Battle 797:motion controller 757:motion simulation 651:flight simulators 484:Cocktail cabinets 287:Types of cabinets 130: 129: 122: 104: 16:(Redirected from 2103: 2062: 2061: 1897:Calculator watch 1880:Activity tracker 1665: 1664: 1489: 1488: 1402: 1401: 1395: 1394: 1371: 1364: 1357: 1348: 1347: 1336: 1335: 1333: 1331: 1310: 1304: 1303: 1279: 1273: 1272: 1270: 1268: 1253: 1244: 1243: 1241: 1240: 1224: 1218: 1217: 1197: 1188: 1187: 1185: 1183: 1171: 1165: 1164: 1162: 1160: 1145: 1139: 1138: 1136: 1134: 1123: 1117: 1116: 1105: 1099: 1098: 1086: 769:motion simulator 415:. Games such as 340:cathode-ray tube 337: 319:Upright cabinets 311:Upright cabinets 125: 118: 114: 111: 105: 103: 69:"Arcade cabinet" 62: 38: 30: 21: 2111: 2110: 2106: 2105: 2104: 2102: 2101: 2100: 2086:Arcade hardware 2076: 2075: 2074: 2069: 2050: 2007:Microcontroller 1997:Embedded system 1985: 1954: 1923: 1866: 1838: 1834:Ultra-mobile PC 1743: 1720: 1646: 1547: 1480: 1384: 1375: 1345: 1340: 1339: 1329: 1327: 1312: 1311: 1307: 1300: 1280: 1276: 1266: 1264: 1255: 1254: 1247: 1238: 1236: 1225: 1221: 1198: 1191: 1181: 1179: 1172: 1168: 1158: 1156: 1147: 1146: 1142: 1132: 1130: 1125: 1124: 1120: 1107: 1106: 1102: 1087: 1083: 1078: 1036: 1020:trial and error 1012: 996:vector monitors 992: 976: 951: 935: 910: 904: 895: 879: 863: 809:such as Sega's 765: 700:Missile Command 681: 610:Deluxe cabinets 604: 602:Deluxe cabinets 563: 557: 486: 481: 335: 313: 289: 192:vector graphics 174: 154:coin-op machine 150:coin-op cabinet 126: 115: 109: 106: 63: 61: 51: 39: 28: 23: 22: 18:Arcade machines 15: 12: 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Guardian 1076:References 1003:capacitors 943:newsgroups 882:Countertop 773:hydraulics 675:road car. 673:Mazda MX-5 625:Mazda MX-5 593:sold many 448:light guns 430:Battlezone 400:Trackballs 303:, and the 261:Coin slots 203:sound chip 180:A display 80:newspapers 2041:Smartdust 1976:Minisuper 1971:Mainframe 1950:Supermini 1714:Smartbook 1689:Cloudbook 1591:Pizza box 1485:Computers 1444:Simulator 1113:MAMEworld 787:Motorbike 740:Monaco GP 712:Star Wars 706:SubRoc-3D 694:Star Fire 665:released 579:Akihabara 463:Star Trek 371:Boot Hill 2065:Category 1937:Midrange 1872:Wearable 1852:Graphing 1829:Siftable 1762:E-reader 1749:Handheld 1699:Notebook 1640:Blade PC 1623:Stick PC 1603:Portable 1586:Deskside 1569:Tabletop 1514:Personal 1454:Smart TV 1330:22 April 1267:22 April 1233:zak-site 1095:Academia 1034:See also 1028:Nintendo 1016:Internet 990:Monitors 939:websites 841:such as 825:such as 737:such as 724:Sinistar 691:such as 522:Warlords 472:Gauntlet 424:Smash TV 406:Arkanoid 396:gamepads 385:joystick 305:sit-down 297:cocktail 269:coin box 267:and the 1792:Feature 1739:Phablet 1709:Netbook 1613:Mini PC 1581:Desktop 1574:Surface 1552:By size 1382:classes 1319:1Up.com 1182:12 July 1159:12 July 1133:12 July 949:Artwork 870:cabaret 802:Out Run 792:Hang-On 638:Out Run 393:console 389:buttons 377:Warrior 293:upright 240:marquee 94:scholar 2063:  2017:Rugged 1990:Others 1814:Pocket 1787:Camera 1726:Tablet 1677:2-in-1 1669:Laptop 1660:Mobile 1531:Server 1526:Public 1499:Gaming 1492:By use 1398:Static 1296:  1010:Wiring 886:bartop 837:, and 336:'s 295:, the 273:tokens 188:raster 183:output 96:  89:  82:  75:  67:  1981:Super 1959:Large 1596:Tower 1564:Panel 1390:Micro 1065:JAMMA 781:Namco 746:Turbo 663:Namco 530:Taito 301:table 248:bezel 217:) or 148:or a 101:JSTOR 87:books 2012:Nano 1966:Grid 1945:Mini 1630:Rack 1618:Plug 1504:Home 1380:and 1332:2021 1294:ISBN 1269:2021 1184:2013 1161:2013 1135:2013 1070:MAME 980:eBay 866:Mini 855:R360 847:and 831:and 777:Sega 749:and 727:and 659:Sega 653:and 549:pubs 547:and 545:bars 536:). 427:and 412:Pong 409:and 360:Pong 344:Pong 329:Pong 327:and 73:news 1210:doi 923:to 912:An 884:or 868:or 591:SNK 354:In 299:or 215:PCB 190:or 160:'s 152:or 140:An 56:by 2082:: 1316:. 1288:. 1259:. 1248:^ 1231:. 1206:28 1204:. 1192:^ 1111:. 1093:. 1022:. 929:. 821:, 767:A 743:, 721:, 715:, 709:, 703:, 697:, 551:. 421:, 398:. 358:, 307:. 263:, 253:A 246:A 237:A 230:A 1370:e 1363:t 1356:v 1334:. 1302:. 1271:. 1242:. 1216:. 1212:: 1186:. 1163:. 1137:. 1115:. 1097:. 641:) 510:) 213:( 205:. 198:. 123:) 117:( 112:) 108:( 98:· 91:· 84:· 77:· 50:. 20:)

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Arcade machines

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arcade game
electronic hardware
Japanese Amusement Machine Manufacturers Association
output
raster
vector graphics
high-definition video
sound chip
Printed circuit boards
arcade system boards
Neo-Geo MVS
marquee
tokens
coin acceptor

cathode-ray tube
one-way mirror

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