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commented that the game "attempts to combine at least a modicum of flavor and creativity with its simplicity, synthesizing familiar rules into an enjoyable and eminently playable system." After examining the scenarios, Berg was impressed, writing, "With his simple little system, Banks has managed to
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Combat uses a simple alternating system of turns: the first player removes leaders from the board, then moves units. The second player's missile troops fire, then the first player's melee troops attack. Any units that are his are disorganized and cannot attack. After combat, the leaders are replaced,
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is a two-player wargame with rules for low-complexity tactical combat. The game box includes four map sheets to be used with various battles. Various options allow for the inclusion of exotic items such as chariots or elephants. The game includes over 60 scenarios for historical battles from
Ancient
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was "a pretty good way to introduce the uninitiated to our obsession. It's fast, furious, fun that ends quickly, and leaves you wanting more. Bill Banks has managed to keep it simple without becoming overly simplistic."
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and any disorganized units in touch with the leader are rallied. Once this is finished, the players switch attacking and defensive roles, the second player now getting an opportunity to move and attack.
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paint some (but certainly not all) broad truths about ancient and medieval warfare." Berg called the game a family hatchback compared to the
Maseratis of the wargaming world but concluded that
125:, and was pleasantly surprised by the professional components, given that it was a self-published effort. Siggins found all of the scenarios were well-balanced, and said, "I think
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is one of the best bargains in gaming. The components are very good indeed, the rules are concise and accurate and the system works extremely well."
135:, that simply 'works'. He concluded by giving it an excellent rating of 5 stars out of 5, saying, "At the price, even with postage from the States,
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in 1992, and reduced the number of scenarios to 32. 3W also revised and re-published the companion board game, retitling it
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who founded Good
Industries in 1986 to self-publish the game. Banks also published a companion board game,
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published by Good
Industries in 1986 that simulates various historical battles in pre-gunpowder settings.
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Greece to the
Renaissance. Each scenario only lasts seven turns.
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This article is about the board game. For other uses of the term
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36:1st edition published by Good Industries in 1986
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93:that added naval combat rules and scenarios.
236:(Winter 1992). "Mr. Roger's Battlefield".
211:Siggins, Mike (April 1989). "Wargames".
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315:Board wargames set in Ancient history
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272:"Index to Game Reviews in Magazines"
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256:. December 31, 2008. Archived from
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27:Board wargame published in 1986
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217:. No. 4. pp. 37–38.
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162:Other reviews and commentary
129:is one of those games, like
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99:became the publisher of
22:Ancient (disambiguation)
239:Berg's Review of Games
145:Berg's Review of Games
115:Mike Siggins reviewed
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214:Games International
183:Fire & Movement
175:Fire & Movement
122:Games International
74:Publication history
170:#7 (Aug-Sept 1988)
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81:was designed by
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283:External links
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260:on 2008-12-31.
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142:In Issue 7 of
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242:. No. 7.
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234:Berg, Richard
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258:the original
254:"Ludography"
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132:Squad Leader
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91:Ancients II
53:Description
304:Categories
191:References
168:Battleplan
83:Bill Banks
111:Reception
105:Imperator
310:3W games
290:Ancients
155:Ancients
137:Ancients
127:Ancients
117:Ancients
101:Ancients
79:Ancients
65:Gameplay
58:Ancients
42:Ancients
18:ancient
20:, see
45:is a
119:for
293:at
186:#88
178:#70
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223:^
199:^
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97:3W
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24:.
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