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The main purpose of ABSS is to provide models and tools for agent-based simulation of social phenomena. With ABSS, one can explore different outcomes of phenomena where it may not be possible to view the outcome in real life. It can provide us valuable information on society and the outcomes of social events or phenomena.
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Agents can be used to simulate many different active elements, including organisms, machines, persons, corporations and other organizations, nations, and so on. Agent-based models can be used to simulate a wide variety of social phenomena, including transportation, market failures, cooperation and
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These models are implemented to predict real life events and phenomena. Examples of use could be transportation (prediction of traffic in future to find places where traffic jams could occur), prediction of future unemployment rates etc. Problem of models made to accurately predict such an events is
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Agent-based computing is the design of the model and agents, while the computer simulation is the part of the simulation of the agents in the model and the outcomes. The social science is a mixture of sciences and social part of the model. It is where social phenomena are developed and theorized.
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ABSS models the different elements of the social systems using artificial agents, (varying on scale) and placing them in a computer simulated society to observe the behaviors of the agents. From this data it is possible to learn about the reactions of the artificial agents and translate them into
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Unlike other two main objects, which have use outside Social sciences, latter one is used mainly on the field of social science. Agent-based social simulations are often used during research of new hypothesis. Simulation could be useful when there is no other way to observe agents during their
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The first widely known multi-agent generative social model was developed in 1996 by Joshua M. Epstein and Robert Axtell. The purpose of this model was simulation and research of social phenomena like seasonal migration, environmental pollution, procreation, combat, disease spreading and cultural
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actions. For example, during creation of new language, which is long-term process. Another benefit of simulation lies in fact, that to be able to prove theory in simulation, it has to be represented in formal and logical form. This leads to more coherent formulation of theory.
291:, presented in his paper "Models of Segregation". This model defined the first generation of computer-based social simulations. Epstein and Axtell's model was implemented using concepts from the "Game of Life" developed by
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Like aspects involving its diffusion, dynamics or results. Such basic models should be based on simple rules, so that a system's resulting emergent behavior can be easily observable.
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Online social network (e.g. Twitter, Instagram, LinkedIn) simulator, describes realtime dynamics, message passing, and user behavior. Available on
Windows, OS X, and Linux (
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Nasrinpour, Hamid Reza; Friesen, Marcia R.; McLeod, Bob (2016-11-22). "An Agent-Based Model of
Message Propagation in the Facebook Electronic Social Network".
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the results of non-artificial agents and simulations. Three main fields in ABSS are agent-based computing, social science, and computer simulation.
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escalation and spreading of conflicts. In agent-based models illustrate how models based on simple rules can results in complex dynamics and
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702:""ArrierosAlife" a Multi-Agent Approach Simulating the Evolution of a Social System: Modeling the Emergence of Social Networks with "Ascape""
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EPSTEIN, Joshua M. Generative Social
Science: studies in agent-based computational modeling. Princeton University Press. 2006
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60:
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EPSTEIN, Joshua M. ; AXTELL, Robert. Growing
Artificial Societies: social science from the bottom up. MIT Press. 1996,
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A multi-agent system is a system created from multiple autonomous elements interacting with each other. These are called
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models. In these simulations, persons or group of persons are represented by agents. MABSS is a combination of
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GILBERT, N. and
Troitzsch, K. G. (1999). Simulation for the Social Scientist, Open University Press.
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technologies. Agent-based social simulation is a scientific discipline concerned with simulation of
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There are three main objects of scientific implementation of ABSS (Gilbert, Trotzsch; 2005)
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An academic article investigates an agent-based simulation of information diffusion in
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255:. In a multi-agent system, each agent is represented by an individual algorithm. See
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The
Society for the Study of Artificial Intelligence and the Simulation of Behaviour
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797:"Evaluation of free Java-libraries for social-scientific agent based simulation"
780:"Simulation Tools for Social Scientists: Building Agent Based Models with SWARM"
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increasing complexity of model with number of dynamically changing parameters.
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Pavon, Juan; Sansores, Candelaria; Gomez-Sanz, Jorge J.; Wang, Fei-Yue (2008).
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GAMA is an agent-based, spatially explicit, modeling and simulation platform. (
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585:. Lecture Notes in Computer Science. Vol. 5075/2008. pp. 401–412.
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581:(2008). "Agent-Based Social Simulation and Modeling in Social Computing".
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Different agent based software have been used for implementing ABSS (
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JASSS - The
Journal of Artificial Societies and Social Simulation
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Growing
Artificial Societies: Social Science from the Bottom-Up
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Multi-agent simulation suites (MASS) usage for problem solving
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International
Journal of Agent-Oriented Software Engineering
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Multiagent simulator and graphical modelling environment. (
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847:
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751:"Modelling and simulation of social systems with INGENIAS"
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616:"Agent Based Social Simulation: A Computer Science View"
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features. Their model is based on the work of economist
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Journal of
Artificial Societies and Social Simulation
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Journal of Artificial Societies and Social Simulation
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Journal of Artificial Societies and Social Simulation
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Journal of Artificial Societies and Social Simulation
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Journal of Artificial Societies and Social Simulation
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Multiparadigm simulation and modelling environment. (
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Models of information diffusion in social environment
455:: Multiagent, Organizational and Holonic Platform. (
462:Ascape (an implementation of the agent based model
439:is a component of MASS, generating Repast J models
843:ESSA - The European Social Simulation Association
375:Models for natural disasters (evacuation – fire)
267:(Kontopoulos, 1993; Archer, 1995; Sawyer, 2001).
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324:Research, testing and formulation of hypothesis
307:Understanding basic aspects of social phenomena
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527:Multi-Agent Simulator Of Neighborhoods. (
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577:Li, Xiaochen; Mao, Wenji; Zeng, Daniel;
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367:Altruism and cooperation Ethnocentrism
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853:Dynamics Lab University College Dublin
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583:Intelligence and Security Informatics
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636:EPSTEIN J M & Axtell R L (1996)
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433:Multi Agent Simulation Suite (MASS)
397:Software used for implementing ABSS
136:Distributed artificial intelligence
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405:SeSAm running an agent-based model
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151:Multi-agent reinforcement learning
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700:Auer, Klaus; Norris, Tim (2001).
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988:Electronic circuit simulation
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363:Emergence of social phenomena
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201:Agent-based social simulation
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61:Agent-based modeling software
56:Agent-based social simulation
907:Protein structure prediction
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231:, multiagent simulation and
51:Agent-based model in biology
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930:Chemical process simulators
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411:Tobias & Hofmann 2004
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614:Davidsson, Paul (2002).
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998:Multiphysics simulation
973:Cosmological simulation
912:Nucleic acid simulation
388:Market behavior models
223:, using computer-based
141:Multi-agent pathfinding
1031:Organizational studies
778:Terna, Pietro (1998).
472:Auer & Norris 2001
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36:Multi-agent simulation
683:July 5, 2009, at the
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352:online social network
1003:Reservoir simulation
983:Dynamical simulation
529:Open Source Software
519:Open Source Software
509:Open Source Software
499:Open Source Software
457:Open Source Software
213:agent-based modeling
146:Multi-agent planning
890:Computer simulation
358:Organizing networks
338:Society and culture
233:computer simulation
29:Multi-agent systems
978:Dynamic simulation
940:Molecular modeling
443:Swarm (simulation)
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379:Economical science
293:John Horton Conway
247:Multi-agent system
211:that are based on
209:social simulations
1052:Agent-based model
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1021:Social simulation
935:Quantum chemistry
600:978-3-540-69136-5
552:Social simulation
547:Simulated reality
479:Pavon et al. 2008
265:emergent behavior
257:Agent-based model
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565:References
477:Ingenias (
464:Sugarscape
447:Terna 1998
413:) such as
315:Prediction
282:Sugarscape
276:Sugarscape
225:multiagent
1026:Sociology
922:Chemistry
732:MIT Press
1046:Category
892:software
724:(1996).
681:Archived
536:See also
392:Religion
384:Business
349:Facebook
81:Auto-GPT
21:a series
19:Part of
960:Physics
899:Biology
855:Ireland
495:NetLogo
271:History
127:Related
86:Botnets
817:
738:
667:Ascape
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437:Fables
428:Repast
253:agents
111:GORITE
687:(IDK)
648:arXiv
525:MASON
485:SeSAm
453:Janus
815:ISBN
807:(1).
790:(2).
736:ISBN
712:(1).
626:(1).
595:ISBN
515:GAMA
470:)) (
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203:(or
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101:JADE
91:FIPA
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