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HIT Lab. In 2001 ARToolWorks was incorporated, and v1.0 of the open-source version of ARToolKit was released through the HIT Lab. ARToolKit was one of the first AR SDKs for mobile, seen running first on
Symbian in 2005, then iOS with the iPhone 3G in 2008, and finally Android as early as 2010 with a
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ARToolKitPlus (sometimes written "ARToolKit+") was intended to be a successor to the ARToolKit library that was optimized for mobile devices. ARToolKit was originally written in C; ARToolKit+ was ported it to C++ to make it easier to maintain, and has a new class-based (C++) API that is intended to
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In order to create strong augmented reality, it uses video tracking capabilities that calculate the real camera position and orientation relative to square physical markers or natural feature markers in real time. Once the real camera position is known a virtual camera can be positioned at the same
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Ben
Vaughan and Phil Lamb, the former CEO and CTO of ARToolworks, created artoolkitX to ensure that the software is developed and maintained and the ARToolKit community continues to be supported. artoolkitX was initially supported by Realmax Inc, a Chinese AR company that develops AR hardware and
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for example to align a virtual camera within Unity with a real-world camera relative to a tracked marker target and taking care of communicating with the camera. The plugin supports Unity on OS X, Unity on
Windows, Unity on Android, and Unity on iOS.
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and re-released open-source starting at version 5.2 on May 13, 2015, including all of the features that were previously only available in the professional licensed version. Among these features are mobile support and natural feature tracking.
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point and 3D computer graphics models drawn exactly overlaid on the real marker. So ARToolKit solves two of the key problems in
Augmented Reality; viewpoint tracking and virtual object interaction.
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applications that overlay virtual imagery on the real world. Currently, it is maintained as an open-source project hosted on GitHub.
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Kato, H., Billinghurst, M. "Marker tracking and hmd calibration for a video-based augmented reality conferencing system.",
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Camera calibration, optical stereo calibration, square marker generation, and natural feature marker generation utilities.
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In
Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality (IWAR 99)
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Single-camera or stereo-camera (camera position/orientation tracking).
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Comparison of augmented reality fiducial markers for computer vision
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platforms. Other versions of ARToolKit have also been ported to
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502:"ARToolKitPlus for Pose Tracking on Mobile Devices (2007)"
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Tracking of planar images (natural feature markers).
506:"ARToolKitPlus for Pose Tracking on Mobile Devices"
236:professional version by ARToolWorks later in 2011.
542:"Differences between ARToolkit and ARToolkitPlus"
479:ARToolKit running on a Google Android G1 in 2010.
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574:: CS1 maint: bot: original URL status unknown (
264:An example of an AR code containing a QR code.
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272:Tracking of simple black squares (any square
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556:. Archived from the original on 3 May 2018
317:The current version of ARToolKit supports
308:Fast enough for real time AR applications.
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468:ARToolKit running on an iPhone 3G in 2008
202:http://www.hitl.washington.edu/artoolkit/
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229:Nara Institute of Science and Technology
444:"Project page for ARToolKit on Symbian"
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223:ARToolKit was originally developed by
1391:Software related to augmented reality
938:Simultaneous localization and mapping
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490:DAQRI Acquires AR Pioneer ARToolworks
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990:Omnidirectional (360-degree) camera
694:NyARToolKit(ARToolKit Java Edition)
500:Daniel Wagner; Dieter Schmalstieg.
345:to support mobile AR applications.
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964:Image-based modeling and rendering
398:"Releases ยท artoolkitx/Artoolkitx"
14:
1515:
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348:ARToolKit is also available as a
231:in 1999 and was released by the
1499:Software using the LGPL license
1494:Free software programmed in C++
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77:1.1.9 / May 18, 2023
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1489:Free software programmed in C
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303:Free and open source software
1504:Cross-platform free software
1442:List of PlayStation VR games
835:Virtual reality applications
297:Optical head-mounted display
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689:python binding of ARToolKit
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185:General Public License v3.0
54:; 25 years ago
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800:Projection augmented model
239:ARToolKit was acquired by
198:http://www.artoolkitx.org/
1437:List of Oculus Rift games
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1016:Omnidirectional treadmill
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1432:List of Meta Quest games
840:Virtual reality sickness
624:DAQRI ARToolKit Homepage
233:University of Washington
188:with special exemptions.
907:Virtual retinal display
895:Virtual reality headset
629:ARToolKit Documentation
79:; 16 months ago
1427:List of HTC Vive games
820:Six degrees of freedom
417:ARToolKit GitHub page.
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1276:The Sword of Damocles
1178:Windows Mixed Reality
815:Simulation hypothesis
590:"ARToolKit for Unity"
554:"artoolkitX web site"
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1396:Virtual reality game
1041:Cyberith Virtualizer
873:Head-mounted display
676:HIT Lab NZ Web forum
619:ARToolKitX Homepage
518:"v4r_artoolkitplus"
18:
1479:Graphics libraries
1136:Microsoft HoloLens
959:Foveated rendering
685:2017-12-06 at the
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248:be easier-to-use.
32:Original author(s)
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1021:Wearable computer
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648:HIT Lab ARToolkit
319:Microsoft Windows
313:Operating systems
214:augmented reality
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40:Mark Billinghurst
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1364:virtual graffiti
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1209:Google Cardboard
1099:Apple Vision Pro
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980:360-degree video
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729:Extended reality
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658:Old project page
634:ARToolKit Forums
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446:. Archived from
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1371:Meta Horizon OS
1359:Interactive art
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1261:Samsung Gear VR
1214:Google Daydream
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1163:PlayStation VR2
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928:Finger tracking
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687:Wayback Machine
662:SourceForge.net
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450:on 2016-03-03
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43:Ivan Poupyrev
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37:Hirokazu Kato
35:
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29:
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20:
1353:
1317:Project Iris
1234:Oculus Quest
1224:Liquid Image
1219:Google Glass
1131:Meta Quest 3
1119:Meta Quest 2
1076:Wizdish ROVR
1066:Virtuix Omni
1051:Oculus Touch
923:Eye tracking
890:Smartglasses
854:Technologies
830:Telepresence
667:Project page
639:Project page
599:. Retrieved
593:
584:
558:. Retrieved
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452:. Retrieved
448:the original
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316:
285:Plugins for
250:
246:
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222:
218:
209:
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182:
1286:Virtual Boy
1239:Oculus Rift
1173:Vuzix Blade
1168:Valve Index
1071:Wired glove
1061:Razer Hydra
1046:Leap Motion
1034:Peripherals
1011:Haptic suit
973:Photography
357:game engine
169:3D graphics
110:/artoolkitx
108:/artoolkitx
1468:Categories
1310:Unreleased
1296:Virtuality
1271:SixthSense
1114:Magic Leap
810:Room-scale
601:2023-06-07
454:2015-06-18
384:References
252:software.
117:Written in
98:Repository
84:2023-05-18
1354:ARToolKit
1266:Sensorama
1229:Oculus Go
805:Real life
785:Metaverse
780:Immersion
671:Launchpad
210:ARToolKit
17:ARToolKit
1401:visionOS
1335:Software
1204:EyePhone
1109:HTC Vive
947:Software
763:Concepts
683:Archived
570:cite web
364:See also
352:for the
323:Mac OS X
299:support.
256:Features
1342:General
1322:Sega VR
1092:Current
1085:Devices
878:optical
861:Display
508:. 2007.
339:Symbian
335:Android
194:Website
176:License
157:Android
145:Windows
82: (
57: (
1381:OpenXR
1376:OpenVR
1349:ARCore
1249:Rift S
1199:castAR
1187:Former
1153:PICO 4
868:EyeTap
643:GitHub
595:GitHub
403:GitHub
350:plugin
341:, and
333:, and
183:Lesser
104:github
1420:Games
1411:WebXR
1194:AntVR
1158:Pimax
1004:Other
560:3 May
378:ARTag
354:Unity
327:Linux
287:Unity
241:DAQRI
141:Linux
1301:VR-1
1148:OSVR
900:list
755:(MR)
749:(VR)
743:(AR)
731:(XR)
576:link
562:2018
289:and
181:GNU
164:Type
149:OS X
106:.com
59:1999
52:1999
1447:VR2
1244:CV1
1124:Pro
669:at
660:at
641:at
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