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ship with 3ds Max: history-independent solver, history-dependent solver, limb solver, and spline IK solver. These powerful solvers reduce the time it takes to create high-quality character animation. The history-independent solver delivers smooth blending between IK and FK animation and uses preferred angles to give animators more control over the positioning of affected bones. The history-dependent solver can solve within joint limits and is used for machine-like animation. IK limb is a lightweight two-bone solver, optimized for real-time interactivity, ideal for working with a character arm or leg. Spline IK solver provides a flexible animation system with nodes that can be moved anywhere in 3D space. It allows for efficient animation of skeletal chains, such as a character's spine or tail, and includes easy-to-use twist and roll controls.
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an alternative to "mesh" or "nurbs" modeling, as it enables a user to interpolate curved sections with straight geometry (for example a hole through a box shape). Although the surface tool is a useful way to generate parametrically accurate geometry, it lacks the "surface properties" found in the similar Edit Patch modifier, which enables a user to maintain the original parametric geometry whilst being able to adjust "smoothing groups" between faces.
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control vertex (CV) on the curve or surface. Knots are invisible in 3D space and can't be manipulated directly, but occasionally their behavior affects the visible appearance of the NURBS object. Parameter space is one-dimensional for curves, which have only a single U dimension topologically, even though they exist geometrically in 3D space. Surfaces have two dimensions in parameter space, called U and V.
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textures, a material/map browser with support for drag-and-drop assignment, and hierarchies with thumbnails. UV workflow features include Pelt mapping, which defines custom seams and enables users to unfold UVs according to those seams; copy/paste materials, maps and colors; and access to quick mapping types (box, cylindrical, spherical).
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NURBS in 3ds Max is a legacy feature. None of the features have been updated since version 4 and have been ignored by the development teams over the past decade. For example, the updated path deform and the updated normalize spline modifiers in version 2018 do not work on NURBS curves anymore as they
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In addition to reactor's cloth modifier, 3ds Max software has an integrated cloth-simulation engine that enables the user to turn almost any 3D object into clothing and even build garments from scratch. Collision solving is fast and accurate even in complex simulations. Local simulation lets artists
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Scene
Explorer, a tool that provides a hierarchical view of scene data and analysis, facilitates working with more complex scenes. Scene Explorer has the ability to sort, filter, and search a scene by any object type or property (including metadata). Added in 3ds Max 2008, it was the first component
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One core feature that stands 3ds Max apart from other 3D graphics software is its ability to edit geometry using non-destructive modifiers. Modifiers allow users to make changes to the geometry of an object without permanently altering the original geometry. Instead, the modifications are applied as
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was originally a 3rd party plugin, but
Kinetix acquired and included this feature since version 3.0. The surface tool is for creating common 3ds Max splines, and then applying a modifier called "surface." This modifier makes a surface from every three or four vertices in a grid. It is often seen as
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With MCG the user can create a new plug-in for 3ds Max in minutes by simply wiring together parameter nodes, computation nodes, and output nodes. The resulting graph can then be saved in an XML file (.maxtool) or be packaged with any compounds (.maxcompound) it depends on in a ZIP file (.mcg) which
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Objects can be animated along curves with controls for alignment, banking, velocity, smoothness, and looping, and along surfaces with controls for alignment. Weight path-controlled animation between multiple curves, and animate the weight. Objects can be constrained to animate with other objects in
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NURBS curves and surfaces have the important properties of not changing under the standard geometric affine transformations (Transforms), or under perspective projections. The CVs have local control of the object: moving a CV or changing its weight does not affect any part of the object beyond the
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The non-uniform property of NURBS brings up an important point. Because they are generated mathematically, NURBS objects have a parameter space in addition to the 3D geometric space in which they are displayed. Specifically, an array of values called knots specifies the extent of influence of each
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All animation tools — including expressions, scripts, list controllers, and wiring — can be used along with a set of utilities specific to bones to build rigs of any structure and with custom controls, so animators see only the UI necessary to get their characters animated. Four plug-in IK solvers
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Character Studio was a plugin which since version 4 of Max is now integrated in 3ds Max; it helps users to animate virtual characters. The system works using a character rig or "Biped" skeleton which has stock settings that can be modified and customized to fit the character meshes and animation
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3ds Max offers operations for creative texture and planar mapping, including tiling, mirroring, decals, angle, rotate, blur, UV stretching, and relaxation; Remove
Distortion; Preserve UV; and UV template image export. The texture workflow includes the ability to combine an unlimited number of
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In 2020, Autodesk had since reduced the free student version limit to 1 year only, as opposed to 3 years previously. In addition, all customers seeking free access to
Autodesk educational products and services are required to provide proof of enrollment, employment, or contractor status at a
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Due to the high price of the commercial version of the program, Autodesk also offers a free student version, which explicitly states that it is to be used for "educational purposes only". The student version has identical features to the full version, but is only for single use and cannot be
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plug-in, which ships with 3ds Max, consolidates users' 3ds Max assets in a single location, enabling them to automatically track files and manage work in progress. Users can easily and safely find, share, and reuse 3ds Max (and design) assets in a large-scale production or visualization
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can be used in conjunction with other 3ds Max dynamic forces, such as Space Warps. Multiple independent cloth systems can be animated with their own objects and forces. Cloth deformation data can be cached to the hard drive to allow for nondestructive iterations and to improve playback
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obsolete. After 3D Studio DOS Release 4, the product was rewritten for the
Windows NT platform, and renamed "3D Studio MAX." This version was also originally created by the Yost Group. It was released by Kinetix, which was at that time Autodesk's division of media and entertainment.
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needs. This tool also includes robust editing tools for IK/FK switching, Pose manipulation, Layers and
Keyframing workflows, and sharing of animation data across different Biped skeletons. These "Biped" objects have other useful features that help accelerate the production of
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Autodesk purchased the product at the second release update of the 3D Studio MAX version and internalized development entirely over the next two releases. Later, the product name was changed to "3ds max" (all lower case) to better comply with the naming conventions of
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Polygon modeling is more common with game design than any other modeling technique as the very specific control over individual polygons allows for extreme optimization. Usually, the modeler begins with one of the 3ds max primitives, and using such tools as
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Produces a special type of flat polygon mesh that can be enlarged by any amount at render time. The user can specify factors to magnify the size or number of segments or both. Modifiers such as displace can be added to a plane to simulate a hilly terrain.
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is a mathematically exact representation of freeform surfaces like those used for car bodies and ship hulls, which can be exactly reproduced at any resolution whenever needed. With NURBS, a smooth sphere can be created with only one face.
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Creates a complex or knotted torus by drawing 2D curves in the normal planes around a 3D curve. The 3D curve (called the Base Curve) can be either a circle or a torus knot. It can be converted from a torus knot object to a NURBS surface.
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MAXScript is a built-in scripting language that can be used to automate repetitive tasks, combine existing functionality in new ways, develop new tools and user interfaces, and much more. Plugin modules can be created entirely within
340:
When it was re-released (release 7), the product was again branded with the
Autodesk logo, and the short name was again changed to "3ds Max" (upper and lower case), while the formal product name became the current "Autodesk 3ds Max."
1384:. Since the teapot is a parametric object, the user can choose which parts of the teapot to display after creation. These parts include the body, handle, spout and lid. Primarily used to test shaders (rendering settings).
1613:, a technique that allows distributing the rendering task for a single image between several computers. Since 3ds Max 2018, mental ray is no longer shipped with 3ds Max and needs to be obtained directly from NVIDIA.
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installed on a network. The student license expires after three years, at which time the user, if they are still a student, may download the latest version, thus renewing the license for another three years.
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3ds Max
Extended Primitives: Torus Knot (top left), ChamferCyl (top center), Hose (top right), Capsule (bottom left), Gengon (bottom, second from left), OilTank (bottom, second from right) and Prism (bottom
1201:, adds detail to and refines the model. Versions 4 and up feature the Editable Polygon object, which simplifies most mesh editing operations, and provides subdivision smoothing at customizable levels (see
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neighboring CVs. (This property can be overridden by using the Soft
Selection controls). Also, the control lattice that connects CVs surrounds the surface. This is known as the convex hull property.
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many ways — including look at, orientation in different coordinate spaces, and linking at different points in time. These constraints also support animated weighting between more than one target.
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Fast and intuitive controls for keyframing — including cut, copy, and paste — let the user create animations with ease. Animation trajectories may be viewed and edited directly in the viewport.
1724:) to be plugged into the parallel port while the program was run, but later versions incorporated software based copy prevention methods instead. Current versions require online registration.
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The default rendering method in 3ds Max is scanline rendering. Several advanced features have been added to the scanliner over the years, such as global illumination, radiosity, and
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2019:
1911:
1023:, and saving and loading of weights offer easy editing and proximity-based transfer between models, providing the accuracy and flexibility needed for complicated characters.
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modifier, which allows the use of the tools available in the editable polygon object to be used higher in the modifier stack (i.e., on top of other modifications).
1015:, so the character deforms smoothly as joints are moved, even in the most challenging areas, such as shoulders. Skin deformation can be controlled using direct
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An open-source ray tracer supporting 3ds Max, Cinema 4D, Softimage, and
Blender. Focuses on photorealism by simulating real light physics as much as possible.
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Additional modifiers, such as Skin Wrap and Skin Morph, can be used to drive meshes with other meshes and make targeted weighting adjustments in tricky areas.
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3ds Max Standard Primitives: Box (top right), Cone (top center), Pyramid (top left), Sphere (bottom left), Tube (bottom center) and Geosphere (bottom right)
1272:, including subtract, cut and connect. For example, one can make two spheres which will work as blobs that will connect with each other. These are called
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Introduced with Max 2016, Max Creation Graph (MCG) enables users to create modifiers, geometry, and utility plug-ins using a visual node-based workflow.
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A third party connection tool to RenderMan pipelines is also available for those that need to integrate Max into Renderman render farms. Used by
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This is a basic method, in which one models something using only boxes, spheres, cones, cylinders and other predefined objects from the list of
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Characters can be rigged with custom skeletons using 3ds Max bones, IK solvers, and rigging tools powered by Motion Capture Data.
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The rigid bind skinning option is useful for animating low-polygon models or as a diagnostic tool for regular skeleton animation.
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separate layers on top of the base geometry, which can be easily adjusted or removed without affecting the underlying structure.
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for architectural, product, and industrial design renderings and animations. It is integrated into 3ds Max as of version 2017.
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Many films have made use of 3ds Max, or previous versions of the program under previous names, in CGI animation, such as
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An alternative to polygons, it gives a smoothed out surface that eliminates the straight edges of a polygon model.
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A third-party GPU-accelerated, biased renderer with plugins for 3ds Max, Cinema 4D, Houdini, Katana and Maya.
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files. Improved memory management in 3ds Max 2008 enables larger scenes to be imported with multiple objects.
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A third-party photorealistic rendering system. It is capable of fast ray tracing and global illumination.
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All resulting constrained animation can be collapsed into standard keyframes for further editing.
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was also used in the final texturing of the set and characters in Avatar, with 3ds Max and
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drape cloth in real time to set up an initial clothing state before setting animation keys.
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Two keying modes — set key and auto key — offer support for different keyframing workflows.
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Produces round or prismatic tubes. The tube is similar to the cylinder with a hole in it.
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System requirements for Autodesk 3ds Max 2023 | 3ds Max 2023 | Autodesk Knowledge Network
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Produces a torus – or a ring – with a circular cross section, sometimes referred to as a
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Creates an extruded, regular-sided polygon with optionally filleted side edges.
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Produces spheres and hemispheres based on three classes of regular polyhedrons.
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Either the Skin or Physique modifier may be used to achieve precise control of
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Arnold is an unbiased, physically based, unidirectional path-tracing renderer.
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Earlier versions (up to and including 3D Studio Max R3.1) required a special
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Produces a pyramid with a square or rectangular base and triangular sides.
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A third party unbiased GPU ray tracer with plugins for 3ds Max, based on
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324:. The release of 3D Studio made Autodesk's previous 3D rendering package
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A third party hybrid GPU+CPU interactive, unbiased ray tracer, based on
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English, German, French, Brazilian Portuguese, Japanese, Chinese, Korean
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The original 3D Studio product was created for the DOS platform by the
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A third-party photorealistic rendering system providing materials and
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Architectural and engineering design firms use 3ds Max for developing
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proportionally constrains the length, width, and height of the box.
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An third party high-performance (un)biased photorealistic renderer.
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Produces a full sphere, semi-sphere, or other portion of a sphere.
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3ds Max 2025 Help | 3ds Max 2025.1 Update Release Notes | Autodesk
337:, a Montreal-based software company which Autodesk had purchased.
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1845:"Autodesk | 3D Design, Engineering & Entertainment Software"
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Creates a three-sided prism with independently segmented sides.
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to facilitate .NET managed code in 3ds Max outside of MAXScript.
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A third-party photorealistic renderer with plugins for 3ds Max.
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competition for 3d animation are known to use 3ds Max.
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Autodesk Engineering, Architecture, & Construction
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Creates a cylinder with beveled or rounded cap edges.
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1625:for rendering several of their CGI animated films.
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1591:Autodesk Raytracer Renderer (ART) is a CPU-only,
1286:as they appear in the wireframe view of 3ds Max 9
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1633:A third-party render engine plug-in for 3ds Max.
1564:Creates a flexible object, similar to a spring.
1961:"Why is the Convex Hull property so important"
1474:Produces a box with beveled or rounded edges.
240:. It has modeling capabilities and a flexible
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2598:
2049:
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1540:Creates a cylinder with hemispherical caps.
1131:3ds Max has been used in the development of
959:3ds Max supports both import and linking of
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3103:Autodesk Product Design & Manufacturing
1743:Comparison of 3D computer graphics software
1609:Mental ray is a third-party renderer using
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1462:Produces objects from several families of
1223:NURBS (Non-Uniform Rational Based-Splines)
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1339:. An alternative variation of box called
2018:) is being considered for deletion. See
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1104:List of films made with Autodesk 3ds Max
1093:can be shared easily with 3ds Max users.
991:
2699:Autodesk Inferno, Flame and Flint (IFF)
14:
3131:
1857:"Autodesk 3ds Max — Detailed Features"
1493:Creates a cylinder with conical caps.
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1321:
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1161:level use 3ds Max in their courses on
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2844:
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2037:
1801:
1556:Creates an extruded C-shaped object.
1548:Creates an extruded L-shaped object.
1482:Creates a cylinder with convex caps.
1083:
978:
244:architecture and must be used on the
1395:Produces upright or inverted cones.
1732:qualified educational institution.
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923:
248:platform. It is frequently used by
24:
1244:Surface tool/editable patch object
344:
236:. It is developed and produced by
25:
3175:
3154:Proprietary software that uses Qt
2022:to help reach a consensus. ›
1987:
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2881:Autodesk Media and Entertainment
2825:Silicon Grail's RAYZ and Chalice
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238:Autodesk Media and Entertainment
38:
2245:Electric Image Animation System
1971:
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1768:Electric Image Animation System
1070:Integration with Autodesk Vault
934:and movement paths, as well as
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1266:Predefined Extended Primitives
1262:Predefined Standard Primitives
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1:
2007:
1877:"History of Autodesk 3ds Max"
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260:studios. It is also used for
88:2025.1 / May 22, 2024
1823:. November 1997. p. 27.
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218:3D computer graphics program
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27:3D computer graphics program
7:
2102:GigaMesh Software Framework
1948:"NURBS Curves and Surfaces"
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1097:
1005:
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258:architectural visualization
64:; 28 years ago
10:
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1978:"Metaballs/Blobby Objects"
1862:February 19, 2011, at the
1216:did in previous versions.
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968:Texture assignment/editing
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1895:"PC & Tech Authority"
1593:physically based renderer
1208:Version 7 introduced the
902:Non-Destructive Modifiers
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2020:templates for discussion
1153:Educational programs at
296:creation and rendering,
2492:Open Cascade Technology
1928:Animation World Network
1128:being closely related.
1052:Integrated Cloth solver
2916:Autodesk MotionBuilder
884:Autodesk 3ds Max 2025
873:Autodesk 3ds Max 2024
862:Autodesk 3ds Max 2023
851:Autodesk 3ds Max 2022
831:Autodesk 3ds Max 2021
820:Autodesk 3ds Max 2020
809:Autodesk 3ds Max 2019
798:Autodesk 3ds Max 2018
770:Autodesk 3ds Max 2017
746:Autodesk 3ds Max 2016
726:Autodesk 3ds Max 2015
705:Autodesk 3ds Max 2014
685:Autodesk 3ds Max 2013
674:Autodesk 3ds Max 2012
650:Autodesk 3ds Max 2011
639:Autodesk 3ds Max 2010
628:Autodesk 3ds Max 2009
608:Autodesk 3ds Max 2008
432:3D Studio Release 4.0
422:3D Studio Release 3.0
412:3D Studio Release 2.0
401:3D Studio Release 1.0
90:; 3 months ago
3159:Software that uses Qt
3149:3D animation software
1354:Produces a cylinder.
1268:. One may also apply
1256:Predefined primitives
1102:Further information:
992:Constrained animation
278:subsurface scattering
250:video game developers
172:Software as a service
3144:3D graphics software
2795:Avid Elastic Reality
2684:Left Angle Autograph
2623:Free and open-source
2065:3D computer graphics
1967:. November 22, 2013.
1883:on October 24, 2015.
1282:Some of the 3ds Max
1163:3D computer graphics
1133:3D computer graphics
1013:skeletal deformation
677:Excalibur / Rampage
369:3D Studio Prototype
216:, is a professional
160:3D computer graphics
3022:Autodesk Combustion
2805:Avid Media Illusion
2679:Adobe After Effects
2614:Digital compositing
2401:Cyber Studio CAD-3D
2137:Point Cloud Library
1980:, November 22, 2013
1950:, November 22, 2013
1847:' November 21, 2013
1773:Adobe After Effects
1452:Extended primitives
1322:Standard primitives
1177:Modeling techniques
588:Autodesk 3ds Max 9
577:Autodesk 3ds Max 8
320:, and published by
298:global illumination
268:. 3ds Max features
34:
3064:Autodesk Tinkercad
2992:Autodesk Softimage
2820:Pinnacle Commotion
2775:Autodesk Softimage
2396:Autodesk Softimage
1924:"3ds max 7 Review"
1669:unbiased rendering
1577:Scanline rendering
1270:Boolean operations
1169:. Students in the
1167:computer animation
1084:Max Creation Graph
1036:inverse kinematics
979:General keyframing
566:Discreet 3dsmax 7
546:Discreet 3dsmax 6
522:Discreet 3dsmax 5
498:Discreet 3dsmax 4
442:3D Studio MAX 1.0
364:Hardware platform
306:scripting language
282:dynamic simulation
73:(as 3D Studio MAX)
32:
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3012:Autodesk Gameware
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2210:AutoQ3D Community
1720:device (called a
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1062:Cloth simulations
1021:paintable weights
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487:3D Studio MAX R3
467:3D Studio MAX R2
361:Operating system
300:, a customizable
274:ambient occlusion
266:pre-visualization
246:Microsoft Windows
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924:Character Studio
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2900:
2810:Kodak Cineon
2800:Avid Matador
2763:Discontinued
2749:SilhouetteFX
2693:
2689:Apple Motion
2570:3D rendering
2512:ShapeManager
2431:Softimage 3D
2315:Pixar Presto
2275:LightWave 3D
2255:Golaem Crowd
2189:
2092:CloudCompare
2013:
1973:
1964:
1955:
1943:
1931:. Retrieved
1927:
1918:
1907:
1898:
1889:
1881:the original
1871:
1852:
1840:
1829:
1814:
1788:Cyber Studio
1778:LightWave 3D
1730:
1726:
1715:
1588:ART Renderer
1366:
1340:
1283:
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1261:
1259:
1249:Surface tool
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1234:
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1218:
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1107:
1079:environment.
1065:performance.
556:Windows 2000
536:Windows 2000
516:Windows 2000
395:DOS extender
339:
331:
315:
213:
209:
205:
204:
146:Available in
48:Developer(s)
29:
2719:Saber (ILM)
2565:3D modeling
2451:TurboSilver
2074:Open-source
2008:‹ The
1813:"Toolbox".
1681:Nvidia CUDA
1651:Nvidia CUDA
1583:ray tracing
1529:ChamferCyl:
1471:ChamferBox:
1382:Utah teapot
1380:Produces a
1335:Produces a
1144:concept art
1137:video games
932:walk cycles
788:Windows 8.1
764:Windows 8.1
220:for making
208:, formerly
136:Predecessor
3133:Categories
3115:Navisworks
3080:AutoSketch
2967:Lightscape
2957:Matchmover
2540:Comparison
2522:IntelliCAD
2406:Dynamation
2240:Daz Studio
2147:Seamless3d
1795:References
1637:Brazil R/S
1605:Mental Ray
1518:Torus knot
1442:Geosphere:
1284:Primitives
954:DWG import
919:MAXScript.
845:Windows 11
841:Windows 10
792:Windows 10
695:Windows XP
660:Windows XP
618:Windows XP
560:Windows XP
540:Windows XP
532:Windows 98
512:Windows ME
508:Windows 98
477:Windows 95
387:originally
318:Yost Group
294:normal map
264:and movie
108:Written in
95:2024-05-22
3090:AutoShade
2636:Cinelerra
2497:Parasolid
2487:KernelCAD
2446:TrueSpace
2426:Sculpt 3D
2365:Strata 3D
2270:Kerkythea
2230:Cinema 4D
2112:MakeHuman
1899:TechRadar
1763:Cinema 4D
1712:Licensing
1687:Luxrender
1617:RenderMan
1571:Rendering
1464:polyhedra
1274:metaballs
1210:edit poly
1155:secondary
913:MAXScript
854:Heimdall
784:Windows 8
780:Windows 7
760:Windows 8
756:Windows 7
740:Windows 8
736:Windows 7
715:Windows 7
699:Windows 7
668:Windows 7
569:Catalyst
355:Codename
326:AutoShade
290:radiosity
272:(such as
210:3D Studio
197:/overview
193:/products
189:.autodesk
176:Trialware
140:3D Studio
2921:ShotGrid
2874:products
2872:Autodesk
2656:OpenShot
2641:Kdenlive
2616:software
2550:Category
2482:HOOPS 3D
2456:VistaPro
2441:Swift 3D
2370:Terragen
2355:SketchUp
2345:Shark 3D
2340:Shade 3D
2310:Paint 3D
2250:E-on Vue
2235:Clara.io
2157:Wings 3D
2132:OpenSCAD
2067:software
2010:template
1933:July 17,
1860:Archived
1736:See also
1598:Redshift
1537:Capsule:
1479:OilTank:
1367:doughnut
1349:Cylinder
1159:tertiary
1098:Adoption
1006:Skinning
897:Features
887:Midgard
876:Olympus
834:Theseus
812:Neptune
749:Phoenix
688:SimCity
631:Johnson
549:Granite
352:Version
335:Discreet
322:Autodesk
195:/3ds-max
53:Autodesk
3054:AutoCAD
3047:Current
3002:Kynapse
2889:Current
2790:Avid DS
2744:Piranha
2734:Mistika
2724:Houdini
2661:Shotcut
2631:Blender
2502:Romulus
2416:N-World
2411:Imagine
2384:Defunct
2330:Remo 3D
2290:Messiah
2280:MASSIVE
2265:Houdini
2260:Hexagon
2225:Carrara
2175:3D-Coat
2142:POV-Ray
2122:MoonRay
2117:MeshLab
2097:FreeCAD
2087:Blender
2012:below (
1758:Blender
1498:Gengon:
1488:Spindle
1420:Pyramid
1199:extrude
823:Athena
801:Imoogi
729:Elwood
708:Tekken
642:Renoir
591:Makalu
580:Vesper
470:Athena
445:Jaguar
389:32-bit
383:16-bit
312:History
270:shaders
252:, many
182:Website
167:License
131:Windows
93: (
69:1996-04
67: (
18:3ds max
3073:Former
2945:Former
2729:Fusion
2646:Natron
2517:Teigha
2375:ZBrush
2185:Arnold
2127:OpenFX
2029:Curlie
2015:Curlie
1722:dongle
1695:Arnold
1553:C-Ext:
1459:Hedra:
1401:Sphere
1375:Teapot
1314:right)
1126:Mudbox
1122:Mudbox
1111:Avatar
865:Vesta
773:Kirin
653:Zelda
611:Gouda
501:Magma
490:Shiva
393:using
379:MS-DOS
242:plugin
234:images
226:models
120:Python
118:, and
2830:Shake
2651:Olive
2391:Amapi
2325:Poser
2220:Bryce
1645:Arion
1629:V-Ray
1623:Pixar
1561:Hose:
1545:L-Ex:
1507:Prism
1431:Plane
1411:Tube:
1360:Torus
1229:NURBS
1203:NURMS
1195:bevel
1171:FIRST
890:2024
879:2023
868:2022
857:2021
837:2020
826:2019
815:2018
804:2017
776:2016
752:2015
732:2014
711:2013
691:2012
680:2011
656:2010
645:2009
634:2008
614:2007
598:IA-32
594:2006
583:2005
572:2004
552:2003
528:2002
525:Luna
504:2000
493:1999
473:1997
461:IA-32
448:1996
437:1994
427:1993
417:1992
407:1990
404:THUD
375:1988
372:THUD
358:Year
230:games
2739:Nuke
2560:List
2472:ACIS
2350:Silo
2300:Nuke
2295:Modo
2180:AC3D
1935:2024
1783:Modo
1748:.3ds
1390:Cone
1197:and
1165:and
1157:and
1146:and
1117:2012
1114:and
1038:(IK)
961:.dwg
843:and
790:and
762:and
738:and
697:and
666:and
620:and
600:and
558:and
538:and
479:and
276:and
232:and
212:and
191:.com
155:Type
2507:RGK
2477:C3D
2027:at
1341:Cub
1330:Box
1205:).
720:x64
602:x64
391:x86
385:x86
280:),
187:www
116:C++
3135::
1963:.
1926:.
1897:.
1803:^
1466:.
1369:.
1276:.
1150:.
1139:.
786:,
782:,
758:,
662:,
534:,
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510:,
454:,
308:.
292:,
288:,
284:,
228:,
224:,
174:,
114:,
2864:e
2857:t
2850:v
2606:e
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2592:v
2057:e
2050:t
2043:v
1937:.
1901:.
1683:.
1671:.
1653:.
1585:.
1520::
1509::
1490::
1433::
1422::
1403::
1392::
1377::
1362::
1351::
1332::
938:.
112:C
97:)
71:)
20:)
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