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Sky Galleons of Mars

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The rulebook is split into two main sections, Basic Rules and Advanced Rules. Basic is the game at its simplest form, with rules for moving, firing and taking damage. The Advanced section adds detailed rules for ramming and grappling, towing other vessels, crew small arms, crew quality, and more. The
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is a boxed supplement that deals with flying ships, containing a rule booklet that contains additional, optional rules for aerial combat, expanded ship design rules, and information on several ships from the Earth and Mars; also included are deck plans for the ships, a book of record forms for the
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that serves to regulate movement and combat. Each hex on the map represents 200 yards, each turn represents one-minute of time. A single plastic model represents an individual cloudship or aerial gunboat, though paper
200:-style planet) and Venus (a primitive planet teeming with dinosaurs). The discovery of Liftwood, a Martian plant endowed with anti-gravity powers, allows the deployment of aerial fleets in the skies of the Red Planet. 363:
and found the system fresh, quick and fun to play. As we are promised true sailing ships, ether flyers and even a set of land action rules in the future, I am looking forward to the next release with interest."
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The second player moves all of his ships. Both players attack (taking into account range, weapon type, etc.). If damage is taken, it is resolved now.
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The First player moves all of his ships. Both players attack (taking into account range, weapon type, etc.). If damage is taken, it is resolved now.
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is a nicely done supplement but it is not a necessity in the game. The deck plans and ship designs are the only real reason to buy this module.
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No. 83. Smith commented that "Frank Chadwick, Marc Miller, Loren Wiseman, Timothy Brown and brad r hay are to be congratulated for
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Smith, G.E. (October–November 1988). "Sky Galleons of Mars: The Imperial Space Age is Here!".
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During a battle, play proceeds through turns, each of which is broken down into three phases:
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where the major nations of Earth are extending their colonial interests on Mars (a barbarian,
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an easy-to-play stand alone game that gives its players full play value for their money."
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rest of the booklet includes seven scenarios along with rules for a campaign game.
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magazine, and gave it 4 stars out of 5, and stated that "Overall, I enjoyed
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can be assembled or disbanded at this stage. Players also roll
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GDW has done about the best that they could do to make
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contains a lot of flash, but very little substance."
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is a 1989 role-playing game supplement published by
373:Best Fantasy or Science Fiction Boardgame of 1988 260:The players change crew assignments. If desired, 209:Best Fantasy or Science Fiction Boardgame of 1988 648: 377:Best Graphic Presentation of a Boardgame of 1988 268:to determine who is the First Player that turn. 213:Best Graphic Presentation of a Boardgame of 1988 597:T.L. (March–April 1990). "Capsule Reviews". 419: 508:Siggins, Mike (April 1989). "Space: 1889". 313:15 plastic Sky Galleons and Aerial Gunboats 423: 507: 390:Isaac Asimov's Science Fiction Magazine 14: 649: 592: 590: 588: 486: 459:No. 88. The reviewer commented that " 596: 482: 480: 449:ships, and 60 cardboard characters. 24: 585: 501: 215:, and was the inspiration for the 40: 25: 713: 615: 477: 692:Science fiction board wargames 677:Game Designers' Workshop games 662:Board games introduced in 1988 571: 557: 543: 526:"Origins Award Winners (1988)" 518: 414: 13: 1: 470: 283: 323: 7: 551:"Asimov's v13n09 (1989 09)" 278:Second Movement/Fire Phase: 233: 10: 718: 382: 272:First Movement/Fire Phase: 605:Future Combat Simulations 600:Space Gamer/Fantasy Gamer 490:Space Gamer/Fantasy Gamer 465:Cloudships & Gunboats 461:Cloudships & Gunboats 456:Space Gamer/Fantasy Gamer 451:Cloudships & Gunboats 446:Cloudships & Gunboats 432:Cloudships & Gunboats 420:Cloudships & Gunboats 335:Space Gamer/Fantasy Gamer 148: 140: 132: 124: 116: 108: 103:Victorian Science Fiction 98: 90: 80: 60: 39: 18:Cloudships & Gunboats 238:The game is played on a 187:Game Designers' Workshop 85:Game Designers' Workshop 54:Game Designers' Workshop 657:Alternate history games 428: 396:Best Games of 1988 in 349:Mike Siggins reviewed 46: 45:Sky Galleons box cover 687:Origins Award winners 427: 44: 672:Frank Chadwick games 634:Sky Galleons of Mars 623:Sky Galleons of Mars 565:"GAMES Magazine #94" 351:Sky Galleons of Mars 340:Sky Galleons of Mars 330:Sky Galleons of Mars 328:G.E. Smith reviewed 198:Edgar Rice Burroughs 162:Sky Galleons of Mars 128:30–120 minutes 50:Sky Galleons of Mars 34:Sky Galleons of Mars 667:Fiction set on Mars 511:Games International 495:World Wide Wargames 356:Games International 36: 579:"Casus Belli #050" 429: 247:can also be used. 240:hexagonal mapboard 189:. It is set in an 47: 32: 682:Marc Miller games 309:Reference Folders 258:Initiative Phase: 217:role-playing game 158: 157: 153:Strategic thought 16:(Redirected from 709: 642:Internet Archive 609: 608: 594: 583: 582: 575: 569: 568: 567:. November 1988. 561: 555: 554: 547: 541: 540: 538: 537: 522: 516: 515: 505: 499: 498: 484: 453:was reviewed in 393:v13 n9 (1989 09) 292:Introduction to 262:boarding parties 37: 31: 21: 717: 716: 712: 711: 710: 708: 707: 706: 702:Steampunk games 647: 646: 618: 613: 612: 595: 586: 577: 576: 572: 563: 562: 558: 549: 548: 544: 535: 533: 524: 523: 519: 506: 502: 485: 478: 473: 422: 417: 385: 326: 319:2x 22"x28" maps 286: 236: 181:, published in 56: 28: 23: 22: 15: 12: 11: 5: 715: 705: 704: 699: 694: 689: 684: 679: 674: 669: 664: 659: 645: 644: 630: 617: 616:External links 614: 611: 610: 584: 570: 556: 542: 517: 500: 475: 474: 472: 469: 421: 418: 416: 413: 412: 411: 403: 394: 384: 381: 369:Origins Awards 325: 322: 321: 320: 317: 314: 311: 305: 302:Ship Form Book 299: 290: 285: 282: 235: 232: 205:Origins Awards 175:Marc W. Miller 171:Frank Chadwick 156: 155: 150: 146: 145: 142: 138: 137: 134: 130: 129: 126: 122: 121: 118: 114: 113: 110: 106: 105: 100: 96: 95: 92: 88: 87: 82: 78: 77: 71:Marc W. Miller 67:Frank Chadwick 64: 58: 57: 48: 26: 9: 6: 4: 3: 2: 714: 703: 700: 698: 695: 693: 690: 688: 685: 683: 680: 678: 675: 673: 670: 668: 665: 663: 660: 658: 655: 654: 652: 643: 639: 636: 635: 631: 629: 628:Yahoo! 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Index

Cloudships & Gunboats
Sky Galleons box cover
Game Designers' Workshop
Designers
Frank Chadwick
Marc W. Miller
Loren Wiseman
Game Designers' Workshop
Victorian Science Fiction
Strategic thought
board wargame
Frank Chadwick
Marc W. Miller
Loren Wiseman
1988
Game Designers' Workshop
alternate
Victorian Era
Edgar Rice Burroughs
Origins Awards
role-playing game
Space: 1889
Space: 1889
hexagonal mapboard
counters
boarding parties
dice
Space: 1889
Space Gamer/Fantasy Gamer
Games International

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