42:
425:
250:
The rulebook is split into two main sections, Basic Rules and
Advanced Rules. Basic is the game at its simplest form, with rules for moving, firing and taking damage. The Advanced section adds detailed rules for ramming and grappling, towing other vessels, crew small arms, crew quality, and more. The
448:
is a boxed supplement that deals with flying ships, containing a rule booklet that contains additional, optional rules for aerial combat, expanded ship design rules, and information on several ships from the Earth and Mars; also included are deck plans for the ships, a book of record forms for the
242:
that serves to regulate movement and combat. Each hex on the map represents 200 yards, each turn represents one-minute of time. A single plastic model represents an individual cloudship or aerial gunboat, though paper
200:-style planet) and Venus (a primitive planet teeming with dinosaurs). The discovery of Liftwood, a Martian plant endowed with anti-gravity powers, allows the deployment of aerial fleets in the skies of the Red Planet.
363:
and found the system fresh, quick and fun to play. As we are promised true sailing ships, ether flyers and even a set of land action rules in the future, I am looking forward to the next release with interest."
604:
280:
The second player moves all of his ships. Both players attack (taking into account range, weapon type, etc.). If damage is taken, it is resolved now.
274:
The First player moves all of his ships. Both players attack (taking into account range, weapon type, etc.). If damage is taken, it is resolved now.
463:
is a nicely done supplement but it is not a necessity in the game. The deck plans and ship designs are the only real reason to buy this module.
676:
525:
389:
338:
No. 83. Smith commented that "Frank
Chadwick, Marc Miller, Loren Wiseman, Timothy Brown and brad r hay are to be congratulated for
17:
691:
661:
656:
622:
686:
671:
666:
633:
435:
186:
84:
53:
564:
681:
550:
701:
424:
244:
578:
406:
487:
Smith, G.E. (October–November 1988). "Sky
Galleons of Mars: The Imperial Space Age is Here!".
254:
During a battle, play proceeds through turns, each of which is broken down into three phases:
196:
where the major nations of Earth are extending their colonial interests on Mars (a barbarian,
41:
529:
696:
197:
346:
an easy-to-play stand alone game that gives its players full play value for their money."
8:
510:
355:
216:
190:
641:
398:
251:
rest of the booklet includes seven scenarios along with rules for a campaign game.
599:
489:
455:
334:
261:
174:
170:
70:
66:
650:
627:
368:
224:. It can be played on its own or used as the tactical ship combat system for
204:
193:
182:
178:
166:
74:
61:
359:
magazine, and gave it 4 stars out of 5, and stated that "Overall, I enjoyed
494:
440:
294:
226:
220:
102:
152:
637:
239:
528:. Academy of Adventure Gaming Arts & Designs. Archived from
264:
can be assembled or disbanded at this stage. Players also roll
265:
342:
GDW has done about the best that they could do to make
467:
contains a lot of flash, but very little substance."
434:
is a 1989 role-playing game supplement published by
373:Best Fantasy or Science Fiction Boardgame of 1988
260:The players change crew assignments. If desired,
209:Best Fantasy or Science Fiction Boardgame of 1988
648:
377:Best Graphic Presentation of a Boardgame of 1988
268:to determine who is the First Player that turn.
213:Best Graphic Presentation of a Boardgame of 1988
597:T.L. (March–April 1990). "Capsule Reviews".
419:
508:Siggins, Mike (April 1989). "Space: 1889".
313:15 plastic Sky Galleons and Aerial Gunboats
423:
507:
390:Isaac Asimov's Science Fiction Magazine
14:
649:
592:
590:
588:
486:
459:No. 88. The reviewer commented that "
596:
482:
480:
449:ships, and 60 cardboard characters.
24:
585:
501:
215:, and was the inspiration for the
40:
25:
713:
615:
477:
692:Science fiction board wargames
677:Game Designers' Workshop games
662:Board games introduced in 1988
571:
557:
543:
526:"Origins Award Winners (1988)"
518:
414:
13:
1:
470:
283:
323:
7:
551:"Asimov's v13n09 (1989 09)"
278:Second Movement/Fire Phase:
233:
10:
718:
382:
272:First Movement/Fire Phase:
605:Future Combat Simulations
600:Space Gamer/Fantasy Gamer
490:Space Gamer/Fantasy Gamer
465:Cloudships & Gunboats
461:Cloudships & Gunboats
456:Space Gamer/Fantasy Gamer
451:Cloudships & Gunboats
446:Cloudships & Gunboats
432:Cloudships & Gunboats
420:Cloudships & Gunboats
335:Space Gamer/Fantasy Gamer
148:
140:
132:
124:
116:
108:
103:Victorian Science Fiction
98:
90:
80:
60:
39:
18:Cloudships & Gunboats
238:The game is played on a
187:Game Designers' Workshop
85:Game Designers' Workshop
54:Game Designers' Workshop
657:Alternate history games
428:
396:Best Games of 1988 in
349:Mike Siggins reviewed
46:
45:Sky Galleons box cover
687:Origins Award winners
427:
44:
672:Frank Chadwick games
634:Sky Galleons of Mars
623:Sky Galleons of Mars
565:"GAMES Magazine #94"
351:Sky Galleons of Mars
340:Sky Galleons of Mars
330:Sky Galleons of Mars
328:G.E. Smith reviewed
198:Edgar Rice Burroughs
162:Sky Galleons of Mars
128:30–120 minutes
50:Sky Galleons of Mars
34:Sky Galleons of Mars
667:Fiction set on Mars
511:Games International
495:World Wide Wargames
356:Games International
36:
579:"Casus Belli #050"
429:
247:can also be used.
240:hexagonal mapboard
189:. It is set in an
47:
32:
682:Marc Miller games
309:Reference Folders
258:Initiative Phase:
217:role-playing game
158:
157:
153:Strategic thought
16:(Redirected from
709:
642:Internet Archive
609:
608:
594:
583:
582:
575:
569:
568:
567:. November 1988.
561:
555:
554:
547:
541:
540:
538:
537:
522:
516:
515:
505:
499:
498:
484:
453:was reviewed in
393:v13 n9 (1989 09)
292:Introduction to
262:boarding parties
37:
31:
21:
717:
716:
712:
711:
710:
708:
707:
706:
702:Steampunk games
647:
646:
618:
613:
612:
595:
586:
577:
576:
572:
563:
562:
558:
549:
548:
544:
535:
533:
524:
523:
519:
506:
502:
485:
478:
473:
422:
417:
385:
326:
319:2x 22"x28" maps
286:
236:
181:, published in
56:
28:
23:
22:
15:
12:
11:
5:
715:
705:
704:
699:
694:
689:
684:
679:
674:
669:
664:
659:
645:
644:
630:
617:
616:External links
614:
611:
610:
584:
570:
556:
542:
517:
500:
475:
474:
472:
469:
421:
418:
416:
413:
412:
411:
403:
394:
384:
381:
369:Origins Awards
325:
322:
321:
320:
317:
314:
311:
305:
302:Ship Form Book
299:
290:
285:
282:
235:
232:
205:Origins Awards
175:Marc W. Miller
171:Frank Chadwick
156:
155:
150:
146:
145:
142:
138:
137:
134:
130:
129:
126:
122:
121:
118:
114:
113:
110:
106:
105:
100:
96:
95:
92:
88:
87:
82:
78:
77:
71:Marc W. Miller
67:Frank Chadwick
64:
58:
57:
48:
26:
9:
6:
4:
3:
2:
714:
703:
700:
698:
695:
693:
690:
688:
685:
683:
680:
678:
675:
673:
670:
668:
665:
663:
660:
658:
655:
654:
652:
643:
639:
636:
635:
631:
629:
628:Yahoo! Groups
625:
624:
620:
619:
606:
602:
601:
593:
591:
589:
580:
574:
566:
560:
552:
546:
532:on 2008-04-15
531:
527:
521:
513:
512:
504:
496:
492:
491:
483:
481:
476:
468:
466:
462:
458:
457:
452:
447:
443:
442:
437:
433:
426:
409:
408:
404:
401:
400:
395:
392:
391:
387:
386:
380:
378:
374:
370:
367:The game won
365:
362:
358:
357:
352:
347:
345:
341:
337:
336:
331:
318:
315:
312:
310:
306:
303:
300:
297:
296:
291:
288:
287:
281:
279:
275:
273:
269:
267:
263:
259:
255:
252:
248:
246:
241:
231:
229:
228:
223:
222:
218:
214:
210:
206:
203:The game won
201:
199:
195:
194:Victorian Era
192:
188:
184:
180:
179:Loren Wiseman
176:
172:
168:
167:board wargame
164:
163:
154:
151:
147:
143:
139:
135:
131:
127:
123:
119:
115:
111:
107:
104:
101:
97:
93:
89:
86:
83:
79:
76:
75:Loren Wiseman
72:
68:
65:
63:
59:
55:
51:
43:
38:
35:
30:
19:
632:
621:
598:
573:
559:
545:
534:. Retrieved
530:the original
520:
509:
503:
488:
464:
460:
454:
450:
445:
439:
431:
430:
405:
397:
388:
376:
372:
366:
361:Sky Galleons
360:
354:
350:
348:
343:
339:
333:
329:
327:
308:
301:
293:
277:
276:
271:
270:
257:
256:
253:
249:
237:
225:
219:
212:
208:
202:
169:designed by
161:
160:
159:
125:Playing time
49:
33:
29:
697:Space: 1889
514:(4): 25–28.
441:Space: 1889
415:Supplements
407:Casus Belli
295:Space: 1889
227:Space: 1889
221:Space: 1889
91:Publication
651:Categories
536:2008-01-13
471:References
284:Components
120:10 minutes
117:Setup time
81:Publishers
52:(1988) by
27:Board game
324:Reception
289:Rule Book
191:alternate
144:10 and up
141:Age range
62:Designers
245:counters
234:Gameplay
638:fansite
581:. 1989.
383:Reviews
316:4x dice
109:Players
603:(88).
497:: 6–9.
493:(83).
304:(16pp)
298:(16pp)
149:Skills
136:Medium
133:Chance
99:Genres
399:Games
165:is a
607:: 3.
438:for
375:and
371:for
353:for
344:SGoM
266:dice
211:and
207:for
183:1988
177:and
94:1988
73:and
640:at
626:at
436:GDW
410:#50
402:#94
332:in
307:2x
185:by
653::
587:^
479:^
444:.
379:.
230:.
173:,
112:2+
69:,
553:.
539:.
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.