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talk:WikiProject Video games/Archive 1 - Knowledge

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left;" | Release | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | ] |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align: left;" | Platform | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | ] |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align: left;" | Developer | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | ] |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align: left;" | Publisher | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | ] |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align: left;" | Game style | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | ] |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align: left;" | Predecessor | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | '']'' |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align: left;" | Gameplay | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | Very very short sentence of what the game is about |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align: left;" | Official site | style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top" | |} </div: -->
1308:"Is there any such thing as the "128-bit era?" The Nintendo Gamecube uses a 32-bit implementation of the PPC architecture, and the Microsoft X-Box runs on a 733MHz Pentium !!! Coppermine, a 32-x86 implementation . The only 128-bit console currently in production is the Sony Playstation 2, which is also the least powerful, hardware-wise, of the three consoles currently on the market. The Sega Dreamcast was 128-bit, but left the scene after a mere 2 years. 64-bit consoles can be inferior to 32-bit consoles, and vice versa. Instead of grouping eras by "bit," it would be more realistic consoles were grouped by market competition at the time. An abbreviated example would be "SNES and Genesis," "Sony Playstation and Sega Saturn," "Nintendo 64 and Sony Playstation," "X-Box, Gamecube and PS2." Until memory in a console is beyond 4GB, 32-bit is quite sufficient . The X-Box, the most capable of the consoles, has only 64MB of RAM and as mentioned previously, is 32-bit . The next move in the console market will be from mostly 32-bit (X-Box and Gamecube) to 64-bit, not to/from 128-bit to the ludicrious 256-bit." 1364:(with 8MB dedicated SDRAM). Perhaps the PS1 and N64 should be "Next-Gen," while the PS2, Gamecube, X-Box, etc. and future console products should be "X-Gen?" Bits have given way to a focus on architecture, so perhaps the last "bit" era was the 16-bit wars? For mobile gaming, are we seeing a move from pure play to PDAs that are also great for gaming, and what about the phone/gaming Nokia N-Gage? While not a huge market success, there is a revised model being released, and networking gaming could be a huge thing in the mobile gaming arena too, right? Should we classify by "pure gaming," "mixed use," and "networked?" 31: 875: 536: 1079:: Could you please stop using PC, Mac, Amiga and others as platforms, they're not, these games run on Windows, DOS, Mac OS, Mac OS X, Amiga OS and not on the bare machines, there are many other operating systems avalible for these systems and using PC as a plaform name does not make sense like using N64. -- 1477:
Man, this project seems dead. No activity, no improvements. :-( For a while, we were having a lively discussion on the proposed template, but that has died out. I think I scared everyone off once I started making radical changes. I'd like to pick that up again and come up with a template we can all
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Image of the game's installation CD front cover {| style="background: transparent; text-align: left; table-layout: auto; border-collapse: collapse; margin-top: 1em;" cellspacing="0" cellpadding="0" |- ! style="border-top: solid 1px #ccd2d9; padding: 0.4em 1em 0.4em 0; vertical-align: top; text-align:
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Your version has grown on me a little, we can seperate it out and put the system requirements in its own section. I think platform should be moved up though, its very important. Can you also implement the copyright notice that is in Frecklefoot's version? I will edit it around later if you are too
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I think platform and input should be moved up over the system requirements header. It would make the template easier to edit for console games. Of course, most console games just use the standard pad, but some make use of perpherals. Also, perhaps we could model ourselves after the Bio taxoboxes and
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uses a 32-bit Motorola® i.MX1™ ARM9 processor (200 MHz). Same bits, drastically different abilities. The GBA is a bare-bones gaming only system 240x160 15-bit screen, while the Zodiac is fully functional Palm OS based PDA, 480x320 16-bit screen, and an ATI ATI® Imageon™ W4200 graphics accelerator
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like the best fit for the present generation, but it's clearly not. Market competition seems like a klunky solution, though, and generations could be confusing if you don't provide any other information for context. At worse, we could add the dates in parenthesis. Then again, we could decide on a
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There doesn't seem to be much standarization with video game entries. The matter of mod's makes it harder. How a mods orginal game are included, as well as the orginal game publisher or studio are all up in the air. Also should the console name be included for games that have multiple or slightly
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No no I don't obect! If someone want to use infoboxes such as yours its fine. I meant that personally Im not to into infoboxes, as there usually pretty awfull looking. Although yours is pretty nice (its grown on me too) so I would probably consider it for my own use as well. I was being overly
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Actually, when a company releases a game for a "platform" most of the time it's considered hardware. The hardware architecture of a NES, SNES, C64, or Apple II is what the game relies on for operation, input, memory, etc. The OS is more of a system requirement, such as "PC with DOS", "PC with
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How's that? Tried a little bit, it was highly POV and some game descriptions were too long. It could be condensed even more, such as with the game descriptions: a few words should suffice and most of the descriptions could go in an article on the game itself. Could use some cleaning up now.
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Also, perhaps video game systems could be grouped by generation, as the Pentium is 5th gen, P6 core is 6th gen, etc? I'd think the Nintendo would be third-gen, as first-gen would be pong-like systems, and second gen would be systems such as the ColecoVision or Atari 2600. Could insert more
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I did some editing, I like the seperation bar that Freckelfoot had for system requirements but I agree that it needed to be squished a bit. Also is there away to balance the cell sizes, i find this table here has the left squished a little bit. Here is a place where you can put templates:
185:* Forgotten Hope (mod) * Forgoten Hope (game) * Forgotten Hope * Computer Game Forgotten Hope (PC) * Forgotten Hope Battlefield 1942 mod * EA Battlefield 1942 Forgotten Hope * Battlield 1942: Forgotten Hope * Electronic Arts Dice Battlefield 1942, mod Forgotten Hope 1327:
This one is tricky. The gaming magazines I read growing up spoke of the 8-bit, 16-bit, and 32-bit era (or Next Gen). That was the language I saw in EGM, GamePro, Nintendo Power, Gamefan, etc. and I'm certainly not the only one who read them! They probably have most common usage on their
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subtle there and trying to say, yes put it there- 'its not to bad', but I have my reservations. I was operating under the undemocratic premise that you just do it regardless. Anyway sorry for the misunderstanding and nice job on your design, I hope people use it over the other designs.
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Eventually if *ALOT* of material is presented for multirelease games i.e. ( Doom (videogame) ) we can simply then make ( Doom (computer game) ) and ( Doom (console game) ) with the relevant information in each section if it is too big / different to fit in Doom (video game).
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I agree, and maybe generalize the idea to mere lists of stats as well (a problem found StarCraft unit articles and sometimes Pokémon articles). Extensive strategy guides are better suited for WikiBooks as well, but some strategy is always useful for understanding the game.
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I've also created a template for this project, we will have to add Type to the list to differentiate between computer, arcade and console games. Tell me what you think, and what catagories need to be added. Most projects have a template like this to organize it.
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The primary advantage of this is, of course, that it keeps titles short and that it's basically what we've done so far - so no need to rename old articles and force people to change their habits. People are also probably more likely to look for "video game".
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Windows 95 or higher", "PC with DirectX 8.0 or higher," because the OS is running on specified hardware just like the game is. The game needs both in order to run. The table can include both hardware and software requirements. (Ignore emulation)
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over your head... :-) There are non-visual computer games and video games based on raw electronics instead of computing devices, so the two categories are not the same. (It's remarkable that anybody would have a tough time grasping the distinction.)
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use descriptors such as "(game)" when there is an article name-clash. If you do need a descriptor for a mod, I think "(game)" or "(computer game)" would be sufficient unless the name clashes with an existent computer game, then use "(mod)". Simply
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agree on. Anyone interested in picking up on this again? I have some ideas that might make it a whole lot easier (such as, a special template for "old" computer games, a similar but seperate one for PC games, etc.). Please let me know! :-)
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This is the hierarchy i think we should do. Games that are released under more then one platform should be called Doom (videogame). If doom was released only for the computer then Doom (computer game). Only for SNES: Doom (console game).
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I think i favor just using whatever the game calls itself, which is pretty much whats happened anyway. The only problem being some games and mods have name conflicts. 'New World Order' ended up with 'New World Order (game)' for example.
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You know how the movie infobox has a iMDB link and the TV show infobox has a TV.com summary link shouldn't there be one for a video game infobox like its Gamespot gamespace or IGN profile. I know its had to have been talked about
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I changed it from blue to grey, actually. Didn't remember it as being used. There's though a problem with that there are lots of categories that want their own tables, we might be running out of separable colors soon...
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I'd be interested in joining the project, if only as a way to spread the load on the articles I've worked on. Many articles on older games are stubs, and filling them out is beyond my means (though I've tried my hand at
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I think we should also agree on a colour, i was thinking blue. Gray was reserved for something else, I think soundtracks in the music area. I personally like blue, purple, or red :). Yellow too, anything but gray
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I propose that we use only "video game" in the title of articles that cover both computer and video games, and that "computer game" should only be used for computer games and strictly computer-game topics. Examples:
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Also, since CPU/Graphics/Sound and that kind of stuff only applies to computer games (actually, only to PC games), let's make that another table that we append only for PC games. These are all just suggestions of
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Why don't we just put a link to the different infoboxes' styles so that editors choose which one to use? Voting is absurd when these are just guidelines. Simply put up a recommendation of what points should
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With the scope of this project being all video games. Perhaps the project name should be changed to Video and Computer games then to make Computer games subordinate to the larger concept of video games.
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better name for the current generation and leave the rather established "bit" terminology alone, though that's only a partial solution. Just because it's established doesn't mean it's any good. ~
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I vote for Frecklefoot's loses his mind version. We'll use that as a standard, and if worse comes to worse change it if something better comes along (which I dont think will happen).  :) --
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entry. Paraprhased the hardware specs as much as possible to avoid copyright violation. Are hardware specs lists copyrighted? As is first full entry for me, appreciate any input. Thanks.
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project? I've been writing articles on several classic arcade games and I think I have it down to a formula. A template for such games would be much easier to develop than the one for
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I like it except for some incorrect wikilinks. I took your model and revised it. I also added some entries. Batting it around is what you had in mind, isn't it? Look at the entry on
357: 1771: 1166: 297:. I try to use PNGs (created myself) and thumbnails, but what should be the policy on this? With some of the characters, I've used tables, because the pics were already small. ~ 1346: 1996: 470:
That game remains a computer game specifically, we're just saying that the more general subjects relating to both computer and video games should be grouped under video games.
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and your first model was a great starting place. Lastly, we should probably use the new wiki-markup for tables instead of good ol' HTML. Anyone else want to muck with it? —
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I like the idea of a template. But I'll leave the details to you experts. I'm practically a one-author man, I'm afraid. Not many of us 63-year-olds still "waste" time with
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Great work Frecklefoot! I was trying yesterday to say how excellent your work was but I couldn't comment here, someone must have been busy at work editing this page :).
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However, like you said, those terms are inaccurate. 16-bit systems existed alongside the supposed 8-bit era, and "Next Gen" is pretty amorphous. "128 bit era" would
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With mods, I would consider them games just like the originals, but make it clear in the article that it is a mod of another game. Watch out not to use the word
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platforms). Please cast your vote and any additional comments you may have. Once a decision has been made, we'll post the template(s) on the main page.
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is a video game that was released for the Xbox in 2002. Elsewhere in the article, mention other platforms it was on, release dates, changes made, etc. --
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Gee, thanks. :-) But I didn't design it all myself--it was a group effort. I actually used the design (as a jumping off point) for the infobox in the
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I've decided to go ahead and use what we've got since no one seems interested anymore. Please post comments if you are interested in the template.
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Im pretty much against the use of template tables, as I prefer customized articles. If we are going to have them. frecklefoots isn't bad though.
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It posted this in Talk:128-bit era, and it was suggested that I post it here for further discussion. So here it is, with additions in brackets:
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is the preferred template for games released on multiple computer platforms with seperate tables for each version instead of the combined one.
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No no no no no. We've been over this a hundred times, and it's like people are unable to comprehend the distinction. We have separate articles
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The "System Requirements" section seems very difficult to fill in accurately and meaningfully for any game that had more than one release.
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Just to represent my vote in the proper place, I say 7a for single versions and FLHM (Frecklefoot Loses His Mind) for multiple versions -
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Also we should clean up the main wikipedia computer page, and put standards and the new template there, my old template can be removed.
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Policy suggestion: information along the lines of what specific moves you can do and what buttons you use for them should be moved to
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I'm going to make it a project to add information on as many of these sims as possible, as racing simulations are sort of my forte.
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needs some NPOVing. I don't dispute that he's a great man, but as of now, the article is falling over itself with praise for him. ~
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After some quick searching, here's some computer game articles that I believe could represent what other articles should look like:
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posted his idea for the project template on the main project page. I've moved what he posted here since we've discussed it
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If a game has been released for multiple platforms, then I would start by focusing on the main/first platform. For example:
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Come to think of it, this doesn't even allow for handheld systems. The Gameboy Advance runs a 32-bit ARM at 16.8MHz; the
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Many other infoboxes have an Official Website as a field, it only makes sense to have the same for videogames. Thoughts?
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Go ahead and add yourself to the list! What you've said about images sounds fine; you should write a proposal policy. --
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My thoughts on these topics: When making an article, just use the name of the game/mod for the name of the article.
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Okay, okay. I guess I got a little carried away with trying to be democratic. You're right--these are just
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and don't have to be ahered to. I'll post links to the different styles sometime in the near future.
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computer and video games, but we can have ones that are similar to maintain consistency. So far,
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Well, the computer gamers visiting Knowledge will be totally contemptuous; call someone who plays
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http://en.wikipedia.org/Wikipedia_talk:WikiProject_Computer_and_Video_Games/Template/#Platforms
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in a POV way though (I've heard people dismiss games for merely being a mod of a 'real' game).
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If there is only one Doom (on wikipedia) then I think we should just call it Doom for now.
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No, lists cannot be copyrighted. That is why we can lift filmographies directly from the
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I will copy the moby games lists soon too, im working on the list of games section here (
8: 1494: 384: 1955: 1858: 1597: 861: 693: 522: 1668:? I had no idea anyone objected to the use of a (more or less) standardized infobox. 1427:
That is exactly right. As well facts and figures cannot be copyrighted as well. :) --
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I've also been busy adding screenshots, mostly to the more famous older games, like
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Sorry about the Doom boxart, unsure how to push it back up to it's parent article.
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Any objection to adding the code for the infoboxes to the main project page then?
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for a list of arcade game articles I've written or rewritten. See a pattern? :-)
1916: 1902: 1888: 1272: 1031: 460: 361: 331:? There has been discussion about this, but I don't think concensus was reached. 1687:
be present in infoboxes — like for example Publisher, Release date, Genre, etc.
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If you wish to start a new discussion or revive an old one, please do so on the
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Call me reckless, but I went ahead and started this project. Amble on over to
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use different shades of color for arcade, console, and computer games? ~
638: 601: 564: 551: 340: 306: 252: 225: 161: 131: 1284:<div style="margin-bottom: 2em; margin-left: 4em; width: 240px;": --> 1575: 1523:. Please let me know if you are interested and we can get moving! :-D 1520: 320: 1565: 1389: 874: 535: 173: 1444: 727: 652: 267: 1472: 239: 1018: 1000: 671: 286: 260: 1785:. I nicked the basic format from the Maxis/SimUniverse template. 108: 749:
Condensed it a bit, I think this is better and more manageable.
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Knowledge talk:WikiProject Computer and Video Games/Template/
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Knowledge talk:WikiProject Computer and Video Games/Template/
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Frecklefoot loses his mind and Template 7a get my votes. --
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We are voting on which template to use as the standard for
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Image of an ingame screenshot of the game </center: -->
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Knowledge:WikiProject Computer and Video Games/Template/
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Hello, I made a template for the racing simulations by
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I agree with you Fredrik. The hierarchy could then be:
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Can you think of any ways to improve this template?
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M (for animated blood & gore, animated violence)
1241:Very very short sentence of what the game is about 182:some formats that are used right now, or possible. 1301:Classification of Video Game Console Eras by Bits 1762:datebase/profile link, its been suggested right? 1172: 1170:Image of the game's installation CD front cover 707:Shawn, I commented out your first table because 726:One more thing (sort of OT): I noticed that in 711:were cluttering up the page. But your idea is 1275:. Colors can be changed, but the style is OK. 1806: 1777:I made a template (how might you improve it?) 1416:rolls of information and are not creative. — 160:Yeah, it's turned into a good article. ;) -- 1813: 1799: 1412:without any copyright haggles. Lists are 1263:Image of an ingame screenshot of the game 487:Console Games (Nes, Snes, PSX, Xbox etc.) 427:Console Games (Nes, Snes, PSX, Xbox etc.) 370:"Video game" for articles that cover both 871: 778:, we should coordinate with them too. -- 532: 454:a "video gamer" and he'll likely bust a 189:*Forgotten Hope, A Battlefield 1942 Mod 315:Merge video and computer game articles? 14: 44:Do not edit the contents of this page. 18:Knowledge talk:WikiProject Video games 1794: 1292:<!-- end of slate grey box --: --> 1283:<!-- floated right section --: --> 25: 817:And I prefer my compact version :/ 23: 1949:J. R. R. Tolkien's Riders of Rohan 1547:Knowledge:WikiProject Arcade Games 24: 2026: 1511:Anyone interested in starting an 1038:We're discussing this problem at 1838:Indianapolis 500: The Simulation 873: 776:List of computer and video games 534: 179:different versions on each box? 29: 358:North America and United States 356:for a reason, we don't make it 1285:<!-- slate grey box --: --> 13: 1: 881:Image © Copyright Id Software 1963:Links: The Challenge of Golf 1721:Awesome job anyways man. =) 1271:This infobox is copied from 400:Modification (computer game) 395:Civilization (computer game) 339:Ah yes, that's a big one. -- 7: 1997:10:45, 31 August 2006 (UTC) 10: 2031: 1772:03:19, 11 April 2006 (UTC) 1757:14:53, Aug 20, 2004 (UTC) 1717:17:31, Aug 19, 2004 (UTC) 1652:17:07, Aug 10, 2004 (UTC) 1584:Frecklefoot loses his mind 1312:generations as necessary. 1288:Name of game </div: --> 630:, ported to various others 480:-- Video Game Standard -- 451:The Operational Art of War 1940: 1868: 1829: 1732:22:57, Aug 19, 2004 (UTC) 1698:21:39, Aug 12, 2004 (UTC) 1611:14:06, Aug 6, 2004 (UTC) 1560:17:07, Aug 10, 2004 (UTC) 1541:16:37, Aug 4, 2004 (UTC) 1497:and Sid's other earlies. 1489:16:33, Aug 4, 2004 (UTC) 1451:15:34, 2004 Jun 19 (UTC) 1404:06:18, May 3, 2004 (UTC) 1321:19:15, May 1, 2004 (UTC) 1142:14:26, Aug 4, 2004 (UTC) 1064:20:19, Jul 15, 2004 (UTC) 1034:05:47, 28 Apr 2004 (UTC) 742:17:48, Apr 23, 2004 (UTC) 719:17:40, Apr 23, 2004 (UTC) 688:15:53, 23 Apr 2004 (UTC) 511:17:01, 27 Apr 2004 (UTC) 444:15:51, 23 Apr 2004 (UTC) 415:16:18, 21 Apr 2004 (UTC) 335:00:32, 18 Apr 2004 (UTC) 301:15:16, 14 Apr 2004 (UTC) 285:, and to characters like 2016:21:01, 2 June 2010 (UTC) 1738:WikiProject Arcade Games 1677:04:19, 2004 Aug 20 (UTC) 1660:06:02, 2004 Aug 12 (UTC) 1628:02:17, Aug 8, 2004 (UTC) 1501:06:13, 12 Aug 2004 (UTC) 1467:16:25, Aug 4, 2004 (UTC) 1431:14:17, 18 Jun 2004 (UTC) 1420:16:19, May 3, 2004 (UTC) 1380:05:48, May 3, 2004 (UTC) 1046:07:00, 28 Apr 2004 (UTC) 853:04:49, 30 Apr 2004 (UTC) 837:17:01, 27 Apr 2004 (UTC) 821:14:42, 26 Apr 2004 (UTC) 810:15:59, 24 Apr 2004 (UTC) 794:15:25, 24 Apr 2004 (UTC) 782:15:14, 24 Apr 2004 (UTC) 753:19:28, 23 Apr 2004 (UTC) 474:15:32, 24 Apr 2004 (UTC) 463:21:28, 23 Apr 2004 (UTC) 364:15:55, 21 Apr 2004 (UTC) 343:01:50, 18 Apr 2004 (UTC) 329:computer and video games 309:23:57, 16 Apr 2004 (UTC) 246:00:46, 4 Apr 2004 (UTC) 228:05:11, 19 Feb 2004 (UTC) 134:05:11, 19 Feb 2004 (UTC) 1637:20:31, 8 Aug 2004 (UTC) 1619:05:47, 7 Aug 2004 (UTC) 1347:02:48, 3 May 2004 (UTC) 1115:John Crawford's Infobox 1093:20:39, 2004 Sep 8 (UTC) 730:'s template, they have 380:Timeline of video games 255:17:41, 4 Apr 2004 (UTC) 164:17:41, 4 Apr 2004 (UTC) 149:00:42, 4 Apr 2004 (UTC) 1549:if you're interested. 1231:Predecessor(s); if any 319:Central issue: should 1743:SunDog: Frozen Legacy 240:WikiBooks game guides 42:of past discussions. 1977:SODA Off-Road Racing 1822:Papyrus Design Group 1783:Papyrus Design Group 1150:For an example, see 930:First-person_shooter 635:System requirements: 588:First-person shooter 402:(hypothetically, if 141:May I also point to 1507:Arcade game project 1495:Colonization (game) 962:System Requirements 406:wasn't unambiguous) 385:Video game industry 1859:Grand Prix Legends 1986: 1985: 1852:IndyCar Racing II 1830:Open wheel racing 1268: 1267: 1252: 1251: 1024: 1023: 882: 677: 676: 390:Boss (video game) 234:Policy suggestion 85: 84: 54: 53: 48:current talk page 2022: 2002:Infobox: Website 1815: 1808: 1801: 1792: 1791: 1255: 1254: 1173: 880: 877: 862: 538: 523: 519:Project template 63: 56: 55: 33: 32: 26: 2030: 2029: 2025: 2024: 2023: 2021: 2020: 2019: 2004: 1987: 1982: 1936: 1864: 1825: 1819: 1779: 1764: 1617:ShaunMacPherson 1568: 1509: 1499:Robin Patterson 1475: 1441: 1429:ShaunMacPherson 1392: 1303: 1297: 1293:<center: --> 1281: 1273:Yale University 1269: 1253: 1164: 1148: 1117: 835:ShaunMacPherson 808:ShaunMacPherson 780:ShaunMacPherson 686:ShaunMacPherson 521: 509:ShaunMacPherson 442:ShaunMacPherson 372: 327:be merged into 317: 263: 236: 186: 176: 90: 59: 30: 22: 21: 20: 12: 11: 5: 2028: 2003: 2000: 1984: 1983: 1981: 1980: 1973: 1966: 1959: 1952: 1944: 1942: 1938: 1937: 1935: 1934: 1927: 1920: 1913: 1906: 1899: 1892: 1885: 1877: 1875: 1866: 1865: 1863: 1862: 1855: 1848: 1845:IndyCar Racing 1841: 1833: 1831: 1827: 1826: 1818: 1817: 1810: 1803: 1795: 1778: 1775: 1763: 1760: 1759: 1734: 1733: 1700: 1699: 1679: 1678: 1662: 1661: 1639: 1638: 1630: 1629: 1621: 1620: 1567: 1566:Rock the vote! 1564: 1563: 1562: 1561: 1508: 1505: 1504: 1503: 1502: 1474: 1471: 1470: 1469: 1468: 1440: 1437: 1436: 1435: 1434: 1433: 1432: 1422: 1421: 1396:Tapwave Zodiac 1391: 1390:Tapwave Zodiac 1388: 1387: 1386: 1385: 1384: 1383: 1382: 1381: 1370: 1369: 1368: 1367: 1366: 1365: 1361:Tapwave Zodiac 1352: 1351: 1350: 1349: 1332: 1331: 1330: 1329: 1302: 1299: 1298: 1282: 1280: 1279:Infobox's code 1277: 1266: 1265: 1261: 1250: 1249: 1247: 1246:Official site 1243: 1242: 1239: 1235: 1234: 1227: 1223: 1222: 1217: 1213: 1212: 1207: 1203: 1202: 1197: 1193: 1192: 1187: 1183: 1182: 1177: 1169: 1160: 1159: 1158: 1153:Theme Hospital 1147: 1144: 1116: 1113: 1112: 1111: 1110: 1109: 1099: 1098: 1097: 1096: 1095: 1094: 1068: 1067: 1066: 1065: 1048: 1047: 1029: 1026: 1022: 1021: 1008: 1004: 1003: 997: 990: 989: 984: 977: 976: 971: 964: 963: 959: 958: 955: 948: 947: 942:, 2-4 players 937: 933: 932: 927: 920: 919: 914: 910: 909: 904: 897: 896: 891: 884: 883: 878: 869: 868: 859: 857: 856: 855: 854: 843: 842: 841: 840: 839: 838: 825: 824: 823: 822: 812: 811: 798: 797: 796: 795: 784: 783: 771: 770: 766: 765: 760: 759: 755: 754: 746: 745: 744: 743: 721: 720: 704: 703: 698: 697: 683: 675: 674: 661: 657: 656: 636: 632: 631: 621: 617: 616: 613: 606: 605: 600:, 2-4 players 595: 591: 590: 585: 578: 577: 572: 568: 567: 562: 555: 554: 549: 542: 541: 539: 530: 529: 520: 517: 516: 514: 497: 496: 495: 494: 493:Computer Games 491: 488: 478: 477: 476: 475: 465: 464: 437: 436: 435: 434: 433:Computer Games 431: 428: 421: 420: 408: 407: 397: 392: 387: 382: 371: 368: 367: 366: 365: 345: 344: 316: 313: 312: 311: 310: 262: 259: 258: 257: 256: 235: 232: 231: 230: 229: 217: 216: 208: 207: 206:would be best. 204:Forgotten Hope 184: 175: 174:Standarization 172: 171: 170: 169: 168: 167: 166: 165: 153: 152: 151: 150: 136: 135: 127: 126: 124:Space Invaders 121: 116: 111: 106: 104:Counter-Strike 101: 99:Wolfenstein 3D 95: 94: 89: 86: 83: 82: 77: 74: 69: 64: 52: 51: 34: 15: 9: 6: 4: 3: 2: 2027: 2018: 2017: 2013: 2009: 1999: 1998: 1995: 1990: 1979: 1978: 1974: 1972: 1971: 1967: 1965: 1964: 1960: 1958: 1957: 1953: 1951: 1950: 1946: 1945: 1943: 1939: 1933: 1932: 1928: 1926: 1925: 1921: 1919: 1918: 1914: 1912: 1911: 1907: 1905: 1904: 1900: 1898: 1897: 1893: 1891: 1890: 1886: 1884: 1883: 1882:NASCAR Racing 1879: 1878: 1876: 1873: 1872: 1871:NASCAR Racing 1867: 1861: 1860: 1856: 1854: 1853: 1849: 1847: 1846: 1842: 1840: 1839: 1835: 1834: 1832: 1828: 1823: 1816: 1811: 1809: 1804: 1802: 1797: 1796: 1793: 1789: 1786: 1784: 1774: 1773: 1770: 1758: 1756: 1752: 1748: 1745: 1744: 1739: 1731: 1727: 1723: 1720: 1719: 1718: 1716: 1712: 1708: 1705: 1697: 1693: 1689: 1686: 1681: 1680: 1676: 1671: 1670: 1669: 1667: 1659: 1655: 1654: 1653: 1651: 1647: 1643: 1636: 1632: 1631: 1627: 1623: 1622: 1618: 1614: 1613: 1612: 1610: 1606: 1602: 1599: 1595: 1591: 1587: 1585: 1581: 1577: 1573: 1559: 1555: 1551: 1548: 1544: 1543: 1542: 1540: 1536: 1532: 1529: 1524: 1522: 1518: 1514: 1500: 1496: 1492: 1491: 1490: 1488: 1484: 1480: 1473:Dead project? 1466: 1462: 1458: 1454: 1453: 1452: 1450: 1446: 1430: 1426: 1425: 1424: 1423: 1419: 1415: 1411: 1407: 1406: 1405: 1403: 1399: 1397: 1394:Wrote up the 1379: 1376: 1375: 1374: 1373: 1372: 1371: 1362: 1358: 1357: 1356: 1355: 1354: 1353: 1348: 1345: 1340: 1336: 1335: 1334: 1333: 1326: 1325: 1324: 1323: 1322: 1320: 1316: 1313: 1309: 1306: 1296:</div: --> 1294:]<br/: --> 1289:]<br/: --> 1276: 1274: 1264: 1260: 1257: 1256: 1248: 1245: 1244: 1240: 1237: 1236: 1233: 1232: 1228: 1225: 1224: 1221: 1218: 1215: 1214: 1211: 1208: 1205: 1204: 1201: 1198: 1195: 1194: 1191: 1188: 1185: 1184: 1181: 1178: 1175: 1174: 1171: 1168: 1163: 1162:Name of game 1157: 1155: 1154: 1143: 1141: 1137: 1133: 1129: 1125: 1121: 1108: 1103: 1102: 1101: 1100: 1092: 1090: 1087: 1084: 1081: 1078: 1074: 1073: 1072: 1071: 1070: 1069: 1063: 1059: 1055: 1052: 1051: 1050: 1049: 1045: 1041: 1037: 1036: 1035: 1033: 1027: 1020: 1016: 1012: 1009: 1006: 1005: 1002: 998: 995: 992: 991: 988: 985: 982: 979: 978: 975: 972: 969: 966: 965: 960: 956: 953: 950: 949: 945: 941: 940:Single player 938: 935: 934: 931: 928: 925: 922: 921: 918: 915: 913:Release date: 912: 911: 908: 905: 902: 899: 898: 895: 892: 889: 886: 885: 879: 876: 870: 867: 863: 860: 852: 847: 846: 845: 844: 836: 831: 830: 829: 828: 827: 826: 820: 816: 815: 814: 813: 809: 805: 800: 799: 793: 788: 787: 786: 785: 781: 777: 773: 772: 768: 767: 762: 761: 757: 756: 752: 748: 747: 741: 737: 733: 729: 725: 724: 723: 722: 718: 714: 710: 706: 705: 700: 699: 695: 691: 690: 689: 687: 681: 673: 669: 665: 662: 659: 658: 654: 650: 647: 643: 640: 637: 634: 633: 629: 625: 622: 619: 618: 614: 611: 608: 607: 603: 599: 598:Single player 596: 593: 592: 589: 586: 583: 580: 579: 576: 573: 571:Release date: 570: 569: 566: 563: 560: 557: 556: 553: 550: 547: 544: 543: 540: 537: 531: 528: 524: 515: 512: 510: 504: 501: 492: 489: 486: 485: 483: 482: 481: 473: 469: 468: 467: 466: 462: 457: 456:tactical nuke 453: 452: 447: 446: 445: 443: 432: 429: 426: 425: 423: 422: 418: 417: 416: 414: 405: 401: 398: 396: 393: 391: 388: 386: 383: 381: 378: 377: 376: 363: 359: 355: 354:United States 351: 350:North America 347: 346: 342: 338: 337: 336: 334: 330: 326: 325:computer game 322: 308: 304: 303: 302: 300: 296: 292: 288: 284: 283:Mortal Kombat 279: 277: 273: 272:Space Harrier 269: 254: 249: 248: 247: 245: 241: 227: 223: 222:Splinter Cell 219: 218: 214: 210: 209: 205: 200: 196: 195: 194: 190: 183: 180: 163: 159: 158: 157: 156: 155: 154: 148: 144: 140: 139: 138: 137: 133: 129: 128: 125: 122: 120: 117: 115: 112: 110: 107: 105: 102: 100: 97: 96: 92: 91: 81: 78: 75: 73: 70: 68: 65: 62: 58: 57: 49: 45: 41: 40: 35: 28: 27: 19: 2005: 1994:Guroadrunner 1991: 1988: 1975: 1968: 1961: 1954: 1947: 1929: 1922: 1915: 1908: 1901: 1896:1999 Edition 1894: 1887: 1880: 1869: 1857: 1850: 1843: 1836: 1787: 1780: 1769:Coasttocoast 1765: 1741: 1735: 1703: 1701: 1684: 1665: 1663: 1640: 1588: 1579: 1569: 1526:Please look 1525: 1510: 1476: 1442: 1413: 1400: 1393: 1338: 1317: 1314: 1310: 1307: 1304: 1270: 1262: 1259:130px|center 1229: 1226:Predecessor 1210:Publisher(s) 1200:Developer(s) 1180:Release year 1167:130px|center 1165: 1161: 1151: 1149: 1123: 1120:JohnCrawford 1118: 1028: 1025: 872: 865: 858: 735: 731: 712: 708: 682: 678: 533: 526: 513: 505: 502: 498: 490:Arcade Games 484:Video Games 479: 449: 438: 430:Arcade Games 424:Video Games 409: 404:modification 373: 318: 295:Koopa Troopa 280: 264: 261:Join project 237: 221: 212: 198: 191: 187: 181: 177: 60: 43: 37: 2008:SaintDaveUK 1941:Other games 1931:2003 Season 1924:2002 Season 1824:video games 1751:Frecklefoot 1711:Frecklefoot 1675:Greyengine5 1658:Greyengine5 1646:Frecklefoot 1626:DrakeCaiman 1605:Frecklefoot 1576:video games 1554:Frecklefoot 1535:Frecklefoot 1521:video games 1513:arcade game 1483:Frecklefoot 1461:Frecklefoot 1418:Frecklefoot 1216:Game style 1190:Platform(s) 1136:Frecklefoot 1107:Ihavenolife 1058:Frecklefoot 944:multiplayer 936:Game modes: 907:Id_Software 894:Id_Software 740:Frecklefoot 736:perspective 717:Frecklefoot 602:multiplayer 594:Game modes: 565:id Software 552:id Software 36:This is an 1704:guidelines 1590:Template 7 1206:Publisher 1196:Developer 1124:ad nausiem 321:video game 88:Archetypes 1970:Road Rash 1767:before... 1449:FriedMilk 1439:Yu Suzuki 1344:FriedMilk 1238:Gameplay 1186:Platform 1089:Bjarmason 1001:megabytes 946:(network) 901:Publisher 888:Developer 851:FriedMilk 734:and then 728:MobyGames 713:fantastic 694:MobyGames 653:Super VGA 620:Platform: 604:(network) 559:Publisher 546:Developer 299:FriedMilk 268:Duck Hunt 80:Archive 5 72:Archive 3 67:Archive 2 61:Archive 1 1685:at least 1572:computer 1517:computer 1220:Style(s) 1176:Release 1086:Arnfjörð 1019:joystick 1011:Keyboard 833:busy. -- 804:Template 672:joystick 664:Keyboard 655:graphics 287:Mega Man 1910:Legends 1598:console 1445:article 1402:MSTCrow 1378:MSTCrow 1319:MSTCrow 1146:Infobox 1126:at the 1044:Fredrik 954:rating: 819:Fredrik 792:Fredrik 751:Fredrik 702:course. 612:rating: 472:Fredrik 413:Fredrik 333:Fredrik 244:Fredrik 188:--: --> 147:Fredrik 109:Deus Ex 39:archive 1874:series 1666:object 1635:Mrwojo 1414:merely 1007:Input: 660:Input: 341:Mrwojo 307:Mrwojo 274:, and 253:Mrwojo 226:Mrwojo 162:Mrwojo 132:Mrwojo 1956:Nomad 1328:side. 1075:From 1015:mouse 924:Genre 764:hehe. 732:genre 668:mouse 582:Genre 145:? :) 16:< 2012:talk 1755:Talk 1730:Talk 1726:John 1715:Talk 1696:Talk 1692:John 1664:You 1650:Talk 1609:Talk 1592:(or 1574:and 1558:Talk 1539:Talk 1528:here 1519:and 1487:Talk 1465:Talk 1443:The 1410:IMDb 1339:seem 1140:Talk 1130:and 1083:Ævar 1062:Talk 1032:Stan 952:ESRB 917:1994 866:DOOM 709:both 644:, 4 610:ESRB 575:1993 527:DOOM 461:Stan 362:Stan 352:and 323:and 278:). 276:1942 199:Only 143:DOOM 119:Pong 114:LOOM 1992:-- 1580:all 1017:or 994:RAM 987:386 981:CPU 974:DOS 670:or 649:RAM 642:CPU 639:386 628:DOS 293:or 291:Ryu 213:mod 2014:) 1753:| 1749:— 1746:. 1728:| 1713:| 1709:— 1694:| 1648:| 1644:— 1607:| 1603:— 1594:7a 1556:| 1552:— 1537:| 1533:— 1485:| 1481:— 1463:| 1459:— 1156:. 1138:| 1060:| 1056:— 1042:. 1013:, 999:4 968:OS 806:-- 684:-- 666:, 651:, 646:MB 624:PC 507:-- 440:-- 289:, 270:, 251:-- 242:. 130:-- 76:→ 2010:( 1917:4 1903:3 1889:2 1814:e 1807:t 1800:v 1724:— 1690:— 996:: 983:: 970:: 957:M 926:: 903:: 890:: 626:/ 584:: 561:: 548:: 50:.

Index

Knowledge talk:WikiProject Video games
archive
current talk page
Archive 1
Archive 2
Archive 3
Archive 5
Wolfenstein 3D
Counter-Strike
Deus Ex
LOOM
Pong
Space Invaders
Mrwojo
DOOM
Fredrik
Mrwojo
Forgotten Hope
Mrwojo
WikiBooks game guides
Fredrik
Mrwojo
Duck Hunt
Space Harrier
1942
Mortal Kombat
Mega Man
Ryu
Koopa Troopa
FriedMilk

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