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1722:: The article's good overall from what I've skimmed, but I'm a little nervous about the phrase "takes about 15 minutes to complete." What if you get stuck? What if you've beaten it before? What if your computer's slow? I know it's sourced, but I think this statement should be distanced and disclaimed a bit, maybe as "One reviewer estimated its average completion time as 13 minutes." Just a thought.
1969:-- Hahc, this looks about ready to close but I wonder if the wording can be improved in the last section. We talk about a sequel, then we backtrack and say it's just in the same universe and not a direct sequel. Can we change the wording in the first sentence to something more generic like "follow-up"? I think it'd make the next bit flow more naturally... Cheers,
827:
Hmm, the image says "seventh
Citizen Able game," which is different, since Chung said himself that the main character had no name, and that Citizen Abel had to do qith a Quake map instead. Howeverm sources have misrepresented what Citizen Able means, even when Chung himself has corrected them several
1359:
A comment on the shacknews source which is normally a VG RS, but as
Brendan is/was a frequent forum user there (That's how I got in touch to get free images) so the review may be a bit biased. Certainly the other reivews (including the wired one) are sufficient to explain the critical praise of the
1192:
Never ignore traditional non-gaming sources If your game gets reviews in the New York Times, Los
Angeles Times, Chicago Tribune, or other major national newspaper, Wired, the BBC, or such other sources that normally have limited game coverage, these by all means are extremely valuable to include as
1139:
over general sources. My view is that adding Wired won't make any difference. Reading the actual Wired review, it gives me the impression that this guy (Mark Brown) just came across this game by chance and decided to make a post about it. His review is significantly different from, say, those by
1888:
the source? "Gravity Bone, a 15-minute experience, gained acclaim for its first-person storytelling and stylish art direction. Thirty
Flights of Loving is a similarly brief but engaging interactive story that focuses on the same character, Citizen Abel, who is wrapped up in a heist this time."
793:
Criminal nature of the group presented through the environment, as Chung did not want to use voiceovers and such (commentary bubble #3). Environment also used to bridge “the disconnect between the player’s knowledge and the player’s character’s knowledge” (bubble in first
1758:: I've read the article more thoroughly and feel much more well-versed about the topic as well as refreshed from the knowledge of a novel type of game. I can only complain to the Internet for not providing more information to flesh the article out a bit. Well done.
370:
I'm a little confused as to how the game was considered critically acclaimed, as far as I can tell it had only 10 reviews on
Metacritic and a score in the 80s which brings it under their declaration for critical acclaim, and it has only the one award nomination.
1910:
said that the main character was named
Citizen Abel, and then Chung came and explained that they were all wrong, and that the phrase had a totally different meaning. Since then, I dismiss all third party sources when it comes to this type of details. —
1790:: I added on CN tag because I don't believe the MC is implied to be the same character as Gravity Bone. Also, I feel like there's potentially some more stuff that could be added from the Tone Control podcast. Otherwise, I'd be happy to support.
1077:
was because I wanted to include, mainly, reviews and comments from major indie websites or magazines, and major videogame magazines. IMHO, they are far more important and valuable, given their expertise and constant coverage of indie topics. —
1193:
they usually are written as reviews directed to the non- or casual gaming reader. They may not have scores (and thus not included in the table), but will likely have good, concise statements of why a game is good or bad, and other details.
1214:
is a significant enough publication that it should not be ignored (in fact, it's mentioned explicitly in the above quote). Sound bites like "It's more like a rollercoaster ride than a video game" are very useful for
1608:
This sentence: "Action is then switched to a dark room with..." -- I'm a little confused on what "Action" is meaning. "Action" also pops up in the second paragraph, second sentence. Does "action" mean scene?
787:
Introduction of Anita and Borges was supposed to use dialogue; when this was removed, Idle Thumbs crew thought the relationships were unclear, and as such montages were made (source: commentary bubble over
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I'll probably give this a review later (I like short articles). One thing to note right away is the inconsistent use of linking publishers in citations - "Kickstarter" is linked but "Kotaku" isn't.
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Still a bit awkward, Maybe "and included a free copy of its predecessor." "sold alongside" sort of sounds like you could get the predecessor free regardless if you bought this game or not. --
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1150:. These reviews actually discuss the merits of the game, instead of going with the "oh,I came across this game last night, and it's great! you should buy it!"-type of reviews. —
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provided "additional audio", with the sound library from
Soundsnap. Lazarus is credited to "David Hyde & Mad Dog". I can upload the manual to Dropbox if you want to check. —
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Automatic people generation system for crowd scenes was based on one Chung designed for a surveillance game which did not pan out (commentary bubble in first hallway)
772:, though it was canned as being "too dialogue heavy" until it was revived after Idle Thumbs contacted the Dev (source: commentary bubble #2). More to follow. —
736:. Though this isn't a reliable source, that kind of information is pertinent to the article. Also, there are mentions of "commentary". Any idea what that is?
1906:
Sadly, nope. I think it was my imagination, or maybe a confusion. However, for such details, I only trust primary sources. I remember when all reviews of
1773:
Just a note: the article is actually almost double its original length now after using a couple primary sources (mostly in the development section). —
1381:
How do you feel about including what players do in the game, in lieu of a plot summary with motivations? A paragraph or two is certainly possible. —
56:
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is not a video game-focused publication, but a technology one. I gave priority to those whose main focus are video games, like IGN, Destructoid,
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The player has little control over the game mechanics and is only able to move freely ... - this sentence is rather contradictory, to my reading
90:
923:: Okay, I already expanded the development section (thanks!). Still have some things to fix (like rephrasing the "classic cinema" part). —
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There is a random mention of a "Goldblum" mode, but apart from the link to Jeff
Goldblum, there is no explanation for what this mode is.
745:
He included "Developer commentary" with the game. This is bound to be useful, and I don't think this can be comprehensive without it. —
625:
Just an extra point: Chung expands on some of his homages and Easter eggs in the screen caps I posted (in case you want to use them). —
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196:. It was released in July 2012 for Microsoft Windows, and in November 2012 for Mac OS X. The game employs a modified version of
1431:: GB was always free :P By the way, can we move resolved comments (of any) to the talk page? I feel lost among so much text. —
1073:
Well, they are not missing. Masem already explained why I left
Shacknews outside of the article. The reason why I also skipped
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I think both work fine. However, I switched it to OS X, given that I just checked that the word "Mac" has been deprecated.
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It's available on YouTube, though (for copyright reasons) I strongly suggest buying the game. It's $ 5 on Steam. —
65:
1951:. To the nominator: if you do not intend to submit this article at the WikiCup, feel free to remove this notice.
563:
Well, it was developed by Chung, but development credits are awarded to Blendo Games, which is... Chung himself.
475:. To the nominator: if you do not intend to submit this article at the WikiCup, feel free to remove this notice.
1131:
and
Eurogamer. I actually gave higher priority to those who focus on PC gaming or indie gaming, like Gamasutra,
814:
The ending area is modeled after the National Museum of Natural History (France), which required some research
377:
Note: I changed it to "generally favorable reviews" as that's how Metacritic categorizes scores in the 80s. --
82:
836:
Unlike most of Chung’s earlier work, the design of TFOL was not framed around a certain musical composition
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1618:"In this area, several plaques showing the game's name and credits." -- Incomplete. Maybe "In this area,
1174:
844:
Thanks for all of this. I was unable to get my hands in the developer commentary for some rare reason. —
618:. - should be reworked, as there are also video games etc. Also, "classic" is far too vague a descriptor.
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The gunfight scene was intended to have a “musical rhythm”, inspired by Koyaanisqatsi and Baraka (film)
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I've changed that language to "that is estimated to take about 15 minutes on average to complete". --
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218:. It follows three people as they prepare for an alcohol heist and the aftermath of the operation. —
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1826:: I removed it, since I can't remember where did I see that it was the same character. Cheers. —
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1395:
Okay. let me buy the game, play it all, and then add it. That's what I did with Gravity Bone. —
1345:
Overall a short and sweet read, but I'd double check that you've used all available sources. —
1984:
Sure! I agree with what you say, and it makes perfect sense to me. Suggestion implemented. —
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TFOL is the seventh game to star Citizen Abel (though I doubt most of these were published)
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Other than that, it looks ok and as referenced as it can be given its such a small game.
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has been promoted, but there may be a delay in bot processing of the close. Please see
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A noodle-eating simulation was planned, but then dropped (“Lorenzo’s Lo Mein” bubble)
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has been in publication for 20 years, and is widely cited in video game articles. —
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I think I should remove that, because the source doesn't go into detail either. —
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There are two stray curly brackets in the infobox. Any idea what's causing them?
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1528:"It was developed as part of the Kickstarter campaign for Idle Thumbs' podcast
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There is only a male character, so it's a male Jeff. Changed models to model.
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Sure (though I note Gravity Bone is now free, so I totally downloaded it). —
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needs to face into the text (i.e. be on the viewer's right side of the page).
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it was a finalist, which means that it did not win. I've tweaked the wording.
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I believe that this article fits the FA criteria and is well referenced.
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Yes, please. I'd like to read it and gather as much info as possible. —
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I would not exclude an NYT review or similar from a video game, and
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Subsequent comments should be made on the article's talk page or in
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Third paragraph: "He intentionally avoided the use of voice-overs
206:
1947:
nomination. The following nominators are WikiCup participants:
828:
times. Though, this piece of information is extremely valuable.
471:
nomination. The following nominators are WikiCup participants:
1450:
I've stricken those which are addressed to my satisfaction. —
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The template has been broken. I am now trying to fix that. —
108:
Featured article candidates/Thirty Flights of Loving/archive1
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It replaced the character models with ones resembling actor
1532:" -- I'm a little confused by what exactly this is saying.
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It's not that Blendo is Chung, but the wording "under". —
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No idea. He rarely explains the titles of his games... —
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1643:," -- What is "and such"? I would suggest removing it.
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several plaques showing the game's name and credits."?
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and offered alongside a free copy of its predecessor.
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I will add it, though I still find it valueless xD —
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I'm about to add a source that explains this mode. --
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on prose and images; everything looks peachy now. —
2003:Okay, tks -- I think we're done here then. Cheers,
1804:Oh, I have a source for that. I'll add it soon. —
1464:Added two paragraphs of the events in the game. —
700:. - have the awards been given yet? What happened?
696:was nominated for the Narrative Award at the 2013
2092:The above discussion is preserved as an archive.
43:. No further edits should be made to this page.
707:Yes, and it did not win. Let me double-check.
2098:No further edits should be made to this page.
2071:template in place on the talk page until the
1661:No idea. Removed as you suggested. Thanks! —
192:developed by Brendon Chung under his studio,
29:The following is an archived discussion of a
41:Knowledge talk:Featured article candidates
1173:I suggest reading the documentation at
14:
1331:are fine copyright-wise. However, per
647:. - So, a male and a female Goldblum?
397:I think Mac OS X is just called OS X.
271:I am already handling that! Thanks! —
18:Knowledge:Featured article candidates
2018:
732:says the mechanics are simpler over
210:—and incorporates music composed by
23:
1518:Made some copy-edits throughout.
1336:File:Brendon Chung at GDC 2012.jpg
24:
2110:
1686:My issues have been satisfied. --
2019:
1575:Changed as suggested. Thanks! —
330:
653:So Anita was removed, or...? —
2017:I can't thank you enough, Ian
768:originated as a prototype for
374:Changed to "positive reviews"
13:
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2013:03:44, 22 February 2014 (UTC)
1999:03:29, 22 February 2014 (UTC)
1979:14:44, 21 February 2014 (UTC)
1066:from a source I cannot judge.
1058:Speaking of missing sources,
883:Here are screencaps of most:
57:10:01, 22 February 2014 (UTC)
1961:00:02, 6 February 2014 (UTC)
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1540:. Does it make sense now? —
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1244:20:31, 20 January 2014 (UTC)
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1115:05:47, 17 January 2014 (UTC)
1101:How are you defining major?
1093:05:16, 17 January 2014 (UTC)
1048:22:56, 13 January 2014 (UTC)
1026:19:21, 13 January 2014 (UTC)
1002:11:34, 12 January 2014 (UTC)
967:12:02, 12 January 2014 (UTC)
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897:03:37, 13 January 2014 (UTC)
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682:18:12, 14 January 2014 (UTC)
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614:from classic cinema, as did
576:22:50, 12 January 2014 (UTC)
555:under his video game studio
485:00:01, 11 January 2014 (UTC)
454:02:18, 11 January 2014 (UTC)
437:23:53, 10 January 2014 (UTC)
415:20:53, 10 January 2014 (UTC)
389:20:42, 22 January 2014 (UTC)
365:Comments by Darkwarriorblake
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7:
2066:featured article candidates
1175:Template:Video game reviews
901:Oh my, Crisco. Thanks :D —
610:includes references to and
204:engine—originally used for
31:featured article nomination
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698:Independent Games Festival
1287:What's with the title? —
2095:Please do not modify it.
1845:All comments addressed.
694:Thirty Flights of Loving
608:Thirty Flights of Loving
596:Thirty Flights of Loving
176:Thirty Flights of Loving
74:Thirty Flights of Loving
67:Thirty Flights of Loving
36:Please do not modify it.
957:How do players move? —
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986:Jared Emerson-Johnson
559:. - feels weird to me
1137:Rock, Paper, Shotgun
530:interactive fiction
505:interactive fiction
184:interactive fiction
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1123:My point was that
710:Which game won? —
667:Good question. —
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580:I see. Fixed.
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2051:Closing note
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1943:: This is a
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1908:Gravity Bone
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1215:articles. —
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1034:Have at it:
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734:Gravity Bone
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616:Gravity Bone
615:
607:
598:- leveraged?
595:
592:Gravity Bone
591:
589:
557:Blendo Games
554:
544:
527:first-person
525:
515:WP:SEAOFBLUE
502:first-person
500:
491:
467:: This is a
464:
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194:Blendo Games
181:first-person
175:
174:
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148:
129:Citation bot
71:
49:
47:
35:
28:
1775:Crisco 1492
1633:Development
1536:Changed to
1500:Crisco 1492
1452:Crisco 1492
1429:Crisco 1492
1416:Crisco 1492
1383:Crisco 1492
1347:Crisco 1492
1289:Crisco 1492
1217:Crisco 1492
1148:Destructoid
1107:Crisco 1492
1040:Crisco 1492
994:Crisco 1492
959:Crisco 1492
921:Crisco 1492
889:Crisco 1492
869:Crisco 1492
774:Crisco 1492
747:Crisco 1492
712:Crisco 1492
655:Crisco 1492
627:Crisco 1492
612:Easter eggs
568:Crisco 1492
212:Idle Thumbs
198:id Software
1863:Thanks! —
1333:MOS:IMAGES
1060:one review
794:flashback)
511:video game
216:Chris Remo
190:video game
2059:WP:FAC/ar
2055:candidate
1953:UcuchaBot
1620:there are
1248:Added. —
730:TV Tropes
533:adventure
508:adventure
477:UcuchaBot
202:id Tech 2
187:adventure
2077:Ian Rose
2053:: This
2005:Ian Rose
1971:Ian Rose
1707:Mackey23
1641:and such
1612:Reworded
1360:game. --
1133:PC Gamer
788:Borges).
303:my edits
262:my edits
124:Analysis
54:Ian Rose
50:promoted
1945:WikiCup
1847:Support
1788:Comment
1756:Support
1720:Comment
1703:Support
1684:Support
1496:Support
535:- Again
469:WikiCup
214:member
207:Quake 2
116:Toolbox
87:history
1949:Hahc21
1760:Tezero
1724:Tezero
1689:JDC808
1648:JDC808
1562:JDC808
1329:Images
1036:manual
976:Fixed.
602:Fixed.
539:Fixed.
520:Fixed.
473:Hahc21
380:JDC808
1967:Query
1626:Oops!
1602:Story
1212:Wired
1125:Wired
1103:Wired
1075:Wired
336:Fixed
300:- +
259:- +
179:is a
95:watch
91:links
16:<
2081:talk
2009:talk
1975:talk
1957:talk
1941:Note
1893:ASEM
1886:this
1884:Was
1855:talk
1796:talk
1779:talk
1764:talk
1741:ASEM
1728:talk
1711:talk
1522:Lead
1504:talk
1456:talk
1420:talk
1387:talk
1364:ASEM
1351:talk
1293:talk
1221:talk
1143:Edge
1135:and
1129:Edge
1111:talk
1044:talk
1038:. —
998:talk
988:and
963:talk
893:talk
887:. —
885:caps
873:talk
778:talk
766:TFOL
751:talk
716:talk
659:talk
631:talk
572:talk
481:talk
465:Note
445:ASEM
411:talk
236:ASEM
232:and
159:ASEM
155:and
99:logs
83:talk
79:edit
2073:bot
2029:ΛΧΣ
1988:ΛΧΣ
1915:ΛΧΣ
1867:ΛΧΣ
1830:ΛΧΣ
1808:ΛΧΣ
1665:ΛΧΣ
1579:ΛΧΣ
1544:ΛΧΣ
1468:ΛΧΣ
1435:ΛΧΣ
1399:ΛΧΣ
1309:ΛΧΣ
1252:ΛΧΣ
1233:ΛΧΣ
1154:ΛΧΣ
1146:or
1082:ΛΧΣ
1064:one
1015:ΛΧΣ
927:ΛΧΣ
905:ΛΧΣ
848:ΛΧΣ
671:ΛΧΣ
594:to
426:ΛΧΣ
342:ΛΧΣ
315:ΛΧΣ
275:ΛΧΣ
243:),
222:ΛΧΣ
200:'s
166:),
149:ΛΧΣ
52:by
2083:)
2069:}}
2063:{{
2025:—
2011:)
1977:)
1959:)
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1889:--
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513:-
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338:—
97:|
93:|
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61:.
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2079:(
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1898:t
1896:(
1891:M
1853:(
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1762:(
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1744:(
1739:M
1726:(
1709:(
1694:♫
1653:♫
1567:♫
1502:(
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1418:(
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1369:t
1367:(
1362:M
1349:(
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450:t
448:(
443:M
409:(
385:♫
241:t
239:(
234:M
164:t
162:(
157:M
101:)
77:(
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