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203:, a long-time key figure in WikiProject Video games). Both were rewarding experiences. Afterward, I began a project entirely different from my earlier work. While researching articles, I'd always found it enormously difficult to locate reliable print sources. Influenced by a user who'd retrieved a print review of
542:
528:
I'm stuck as a WPVG fixture now that I have
Mitaphane's archive, and that doesn't bother me at all. Never hesitate to ask me for a scan: I love this work, and I'll take any opportunity to hunt through my magazines. Beyond archivism, I just do what I find interesting: off-and-on reviews and copyedits;
583:
1376:
1099:
841:
293:, which by that point were looking a bit dated. I gathered source material on the talk pages of other LGS games in preparation. I was interviewed around this time for the WikiProject Video games Newsletter, which was interesting, to say the least.
1161:, helping transform it from a pretty good article into something that can be proud to wear the bronze star, and serve as an example of what early-90s video game articles should look like. Thank you so much for all your hard work reviewing! --
215:(OPA) in September 2009 to catalogue print content that had been hosted online in the past. It's tough to tell how much traffic it gets, but I do see evidence of its impact occasionally—which always makes my day. Later in 2009, I copyedited
511:
articles were already near FA quality. I gave them all copyedits and (fudging on my rule a tiny bit) expanded and reworked them slightly. On
September 20, the topic was featured—a dream on which I'd given up years before. Plus,
495:
was featured. Since then, I've been "officially" retired from mainspace content generation: I now try to limit myself to reviews, occasional copyediting and archivism. That last one became key in May 2014, when WPVG archivist
392:
ever to hit FA, and a truly insane amount of work. Unfortunately, after I found out in August that the (already large) LGS video games topic would be several articles bigger than I'd anticipated, my momentum was drained.
125:
in
September 2006. To my surprise, several people were already working on it, and I helped them take the article to A-class in October 2006. I didn't have another big project until March 2007, with
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212:
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I thought I hadn't recognized you for this before (I have, a year ago) but it's worth restating. Your efforts at finding high-quality sources are what our video game articles need. Keep it up,
1040:
finally reached FA-status! Thank you for all the hard work you put into the article and for all the advice you have given me, it is, and you are, hugely appreciated. All hail Jimmy! :) --
915:
463:
was set to be a March TFA. A certain itch to study and document
Looking Glass has driven my editing almost from the beginning, and, for some reason, it came back. I planned to write
659:
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876:
720:
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456:. Everything passed. I don't remember what got into me during this period—but it left soon enough. I edited only six times between December 27, 2012 and February 23, 2014.
930:
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ever made, with the capstone Good Topic forthcoming, preserving an important bit of video gaming history on
Knowledge and serving as an inspiration to others! --
148:, which I'd begun to expand after a successful Collaboration of the Week drive in February 2009. TKD was back in action: his inspiring prose work helped to get
183:, I found myself further involved in copyediting. This time, though, my work was a more significant factor in the articles' promotions to FA. The pages were
1305:
Thank you for your initiative and considerable effort in recovering and improving the misnominated, deleted and successfully deletion-reviewed article
819:
217:
388:(TFA June 2015), though: I wrote it solo and, after an extensive prose review from Prime Blue, it had a successful FAC in September. It was the first
341:
1443:...Or another beverage of your choice, for your attention to detail and comprehensive coverage in video game articles, especially for your work on
152:
featured in May 2009 and TFA'd in March 2012. Around the time it passed FAC, I started to try my hand at copyediting others' articles—tentatively.
17:
74:(stopped editing October 2006), a pair that set countless standards for video game article quality, provided an extensive copyedit. Without them,
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and then disappeared for about nine months. I didn't think I'd be back, but I ended up returning for a short time that
November. I tweaked
78:
would never have been featured. The article saw the front page in 2009, which I had nothing to do with, but which I was proud of anyway.
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469:—a short and interesting article—and leave again, but I realized that the LGS video games good topic was finally in reach. Only
996:
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Just before the LGS video games GT passed, I realized that it could be upgraded to an FT: only three more FAs were needed, and
448:
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with an unbelievable copyedit. The article was later selected for the front page. Some of the writing TKD and I contributed to
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for FullMetal Falcon. More importantly, I decided to undertake my biggest project yet: a good or featured topic dedicated to
144:
676:, I hereby award you this barnstar on behalf of Wikipedians everywhere in recognition of your eloquent and exceptionally
37:
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from a cruft-ridden mess into a high-quality GA. The collaboration tapered out before we reached FA, however.
110:
424:; but, more importantly, I started to burn through LGS articles faster than ever before. I rewrote and GAN'd
459:
I'd left
Knowledge seemingly for good, but I still periodically checked my account. In 2014, I noticed that
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436:
362:
115:
97:, which respectively reached Good and Featured status in September 2006. One of my favorite Wikipedians,
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22:
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Because of all the time you contribute to
Knowledge all these years, you deserve a tray of brownies.
442:
781:
think that's pretty tough, usually), and for finding sources in general that have greatly improved
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a
Featured Article! Please accept this Aviation Barnstar. Your work is much appreciated. –
471:
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119:
in
November 2010; still reeling. To relieve stress from all these nominations, I started editing
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It's been a long road, but you've pulled together Good or Featured articles for every game that
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By the start of 2012, I was burnt on Knowledge and wanted out. I wrote a Reception section for
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between November 20 and November 25. By December 19, I'd followed these up with GANs for
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For dropping by and spending nearly a month and around 80 edits carefully copyediting
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over a few months; and the GT became a reality on June 19, over eight years after
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arguments on the talk pages of various articles. Your oratory in the matter of
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were TFA'd in August and December 2014, respectively. A pretty incredible year.
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Thank you for helping me out. The sources you provided really helped me out on
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In 2010, I worked on the OPA, helped Zeality gather sources for his behemoth
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Wikipedian since October 2005. My first major project was to flesh out the
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Really appreciate seeing people source hunting for general articles. -
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above and beyond the FA level, this shiny of internet appreciation.
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For me, 2011 was a busy year. I continued to copyedit: I worked on
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for significantly improving and becoming the main contributor to
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and having the diligence to bring the article up to FA status. —
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and striving to correct the tiniest of errors, I award you the
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occasional WikiGnoming; general kibitzing. Thanks for reading.
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For being able to cut through all of the cruft originally in
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through GAN. The 2011 contribution of which I'm proudest is
33:
https://bambots.brucemyers.com/cwb/bycat/Video_games.html
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passed on to me his many (many) hundreds of magazines.
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To JimmyBlackwing, thank you for writing the article "
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For your significant contributions that helped make
937:
Now, he can figure out the length of things easily.
820:The Chronicles of Riddick: Escape from Butcher Bay
487:stood in the way. I wrote those and the unrelated
218:The Chronicles of Riddick: Escape From Butcher Bay
1451:sections, which are all too often under-covered.
999:a Good Article. Keep up the good work, as usual!
139:, I took an extended break from major projects.
131:. TKD wasn't available this time, so I turned to
452:, and, with lots of help from PresN, an FLC for
18:User:JimmyBlackwing/Sourcing video game articles
896:as it progresses towards FAC. Thanks mate! --
1311:Software and Information Industry Association
273:video games. To that end, I began to work on
172:to GA status; and, together, we transformed
777:For finding sources I could not find (hey,
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454:List of Looking Glass Studios video games
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1037:Broken Sword: The Shadow of the Templars
405:Broken Sword: The Shadow of the Templars
266:Tatsunoko vs. Capcom: Ultimate All-Stars
1157:You put a ton of effort into reviewing
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228:ToeJam & Earl III: Mission to Earth
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399:Indiana Jones and the Fate of Atlantis
323:The Legend of Zelda: Link's Awakening
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682:Ultima Underworld: The Stygian Abyss
145:Ultima Underworld: The Stygian Abyss
60:stub. After that, I collaborated on
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162:in June 2009. Noj's dedication to
38:Category:Video game stub templates
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1191:The Tireless Contributor Barnstar
1068:The Tireless Contributor Barnstar
812:The Tireless Contributor Barnstar
748:) 05:33, 28 September 2009 (UTC)
276:Terra Nova: Strike Force Centauri
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904:) 11:36, 23 October 2010 (UTC)
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734:For your excellent editing of
379:British Open Championship Golf
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1:
1151:The Premium Reviewer Barnstar
939:08:06, 19 January 2011 (UTC)
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1274:. It is greatly appreciated.
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363:The Secret of Monkey Island
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862:Der Wohltemperierte Fuchs
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728:The Copyeditor's Barnstar
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91:(a page I'd created) and
1299:The Barnstar of Recovery
931:The New Age Retro Hippie
822:. Also, Happy New Year!
818:For doing a copyedit on
437:John Madden Football '93
1404:Seven Games of the Soul
1384:The Video Game Barnstar
1118:Thief II: The Metal Age
923:The Anti-Flame Barnstar
472:Thief II: The Metal Age
179:While I was working on
159:Thief: The Dark Project
142:I returned to FAC with
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893:Tales of Monkey Island
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989:The Original Barnstar
667:The Socratic Barnstar
591:The Original Barnstar
562:Barnstar of Diligence
449:Command & Conquer
271:Looking Glass Studios
164:Looking Glass Studios
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600:Halo: Combat Evolved
558:Halo: Combat Evolved
484:Flight Unlimited III
426:Ultima Underworld II
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94:Halo: Combat Evolved
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514:Flight Unlimited II
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934:used Ruler!
332:rhythm game
328:David Fuchs
316:'s amazing
201:Kung Fu Man
1340:GamerPro64
1272:Lumines II
1255:Video game
1108:Video game
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461:Terra Nova
374:Terra Nova
342:Prime Blue
250:Anachronox
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196:MissingNo.
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207:from the
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63:Megatokyo
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853:Barnstar
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122:F.E.A.R.
72:Ryu Kaze
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1264:Lumines
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742:bridies
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191:bridies
133:Zeality
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44:History
1449:legacy
1359:(talk)
1270:, and
1199:Ceasar
533:Awards
369:P.N.03
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678:civil
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