200:(November–December 1980), Bob Christian admired most of the components – although he threw away the counter sorting tray, calling it a "worthless addition" — but he, like many players and other reviewers, found the 1st edition rules disappointingly vague in places. He called combat "tedious", and did not like the rule that combat only happened after movement was finished, meaning that often ships were not allowed to fire until they were well past their target. However, he found the game to be entertaining, and concluded, "For many years I've waited for a simulation like
213:, Steve List warned that this game was "a forest of charts — 22 of them" and that "The undergrowth in this forest is the record keeping." Even though List was reviewing the 1980 "revised edition", he noted that "the rules still contain some annoying errors." He concluded by giving the game a B+ and the expansion set of cards a B−, saying, "For those who enjoy (or at least tolerate) the detail with which the subject is treated, it is certainly rewarding if a bit flawed. For those with beer and pretzels at hand, find something else."
187:’s rules are rife with misspellings, typos, mistakes... This doesn't really become apparent until you try to play out the introductory scenario. If you follow their lead, you will promptly proceed to run aground." However, Kask believed "the fact it manages transcend these problems is tribute to the soundness of design." Kask highly recommended
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called the game "an exciting, accurate simulation of naval warfare during the
American Civil War" but commented at length on the problems with the rules: "In terms of coherence, cohesion, completeness and clarity, the rules are the pits. It is obvious that... corners were cut involved editing and
70:. Each ship in the game has its own unique blend of armament and armor. Most scenarios are presented as a two-ship combat, although one scenario is a solitaire game, and several present multiplayer fleet engagements. Most two-player games last about an hour.
141:
designed by John
Fuseler and Jack Greene. The expansion set extended the timeline of battles to 1879, and added ships from European nations, scenarios set in South America and Europe, and optional combat rules.
126:, designed by John W. Fuseler, was one of the eight inaugural games published by Yaquinto Games in 1979. Several of Yaquinto's first games suffered from unforeseen problems with the rules, and several like
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and I cannot say I'm disappointed." He strongly recommended players wait until the second edition rules were available.
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by 3W was awarded the
Charles S. Roberts Award for the new category "Best Pre-World War II Board Game".
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Guns on a ship are fired individually, and the result of each is resolved before the next gun is fired.
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designed by Roger Nord that could incorporate the original game, or be used as a standalone game.
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320:"The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861–1865 (1979)"
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required
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https://strategyandtacticspress.com/library-files/Moves%20Issue54.pdf
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https://strategyandtacticspress.com/library-files/Moves%20Issue49.pdf
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Christian, Bob (November–December 1980). "Ironclads
Reviews".
473:"Best Pre-World War II Boardgame (Charles S. Roberts Awards)"
395:"Wargame Retroplay — The Ironclads (Excalibre Games, 1993)"
370:"Shot & Shell: Naval Combat in the Civil War (1987)"
191:, branding it "one of the best releases of the year."
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437:List, Steve (January 1981). "Civil War Survey".
59:during the American Civil War, such as the 1862
55:is a game that simulates naval warfare between
145:In 1987, 3W (World Wide Wargames) published
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298:(December 1979). "The Dragon's Augury".
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103:45 double-sided ship specification cards
85:4-piece isomorphic mapboard, 42" x 27.5"
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268:#54, p6-7 (The Ironclads Expansion Kit)
137:The following year, Yaquinto published
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345:"The Ironclads: Expansion Kit (1980)"
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233:for "Best Initial Release of 1979".
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27:Box cover of the 1st edition, 1979
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526:American Civil War board wargames
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172:In the December 1979 edition of
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531:Board games introduced in 1979
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426:. No. 28. pp. 13–15.
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160:republished the original game
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455:"1979 Origins Awards Winners"
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149:, a rewrite and extension of
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236:In 1988, the game extension
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139:The Ironclads: Expansion Kit
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546:Yaquinto Publications games
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100:plastic tray for counters
82:300 die cut unit counters
231:Charles S. Roberts Award
40:in 1979 that simulates
259:Strategy & Tactics
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541:Origins Award winners
461:on December 16, 2012.
78:The game comes with:
38:Yaquinto Publications
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536:Naval board wargames
399:Rocky Mountain Navy
401:. January 19, 2019
119:Production history
97:two six-sided dice
42:American Civil War
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91:charts and tables
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158:Excalibre Games
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178:(Issue #32),
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162:The Ironclads
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151:The Ironclads
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132:The Beastlord
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482:February 3,
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379:February 3,
354:February 3,
329:February 3,
308:p. 38.
520:Categories
273:References
254:#49, p 4-6
74:Components
18:Board game
306:TSR, Inc.
296:Kask, Tim
189:Ironclads
168:Reception
156:In 1993,
106:rule book
67:Merrimack
57:ironclads
185:Ironclad
180:Tim Kask
48:Gameplay
423:Phoenix
197:Phoenix
88:log pad
63:Monitor
301:Dragon
217:Awards
175:Dragon
111:Combat
440:Moves
266:Moves
251:Moves
210:Moves
484:2021
407:2021
381:2021
356:2021
331:2021
130:and
65:and
262:#79
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281:^
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.