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Tak (game)

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squares being moved onto. The player can leave any number of stones, including zero, on the starting space, but must place at least one piece for each subsequent move. There is no height limit for stacks, but the amount of stones a player can remove from the stack and move is set by the "carry limit" of the board. The carry limit of the board is determined by the dimensions of the board. For example, if the stack was on a 5x5 board, the carry limit of the stack would be five.
525:, applying komi typically means a certain score (most commonly 2) is added to the second player's final flat count. The effect is that it permits the second player to place more standing stones (walls) during the game with the komi score offsetting some of the negative impact such plays have on that player's flat count. This is intended to give the second player an advantage to counterbalance the first player advantage. 34: 332:
to form a stack with the capstone as its head, but it must do so alone. For example, a stack with a capstone cannot flatten a standing stone by moving as a stack onto the standing stone, but a stack can be used to move a capstone across the board so that the capstone alone moves to flatten the standing stone as the final movement.
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When either player places their last piece on the board, or if every square on the board is filled, the game ends. If there is no completed road at this time, the player who has the most flat stones on the board wins. Flats that are captives underneath a stack do not count towards the score in a flat
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If a road has not been built by either player, and the board is either fully covered or one player has run out of stones, the game ends and the flat stones of each player are counted. The player with the most flats wins. This is called a "flat win." Standing stones and capstones do not count, nor do
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Because standing stones and capstones can't be stacked upon, there are no stacks with these pieces at the bottom or in the middle of the stack. Both of these stones however can be moved onto other flat stones to form a stack with them as the head. A capstone may "flatten" a standing stone and use it
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has a first player advantage less than that of chess. According to the playtak analytics dashboard, a statistical tool compiling all Tak games played online at playtak.com, there is a 55% first player advantage on a 5x5 board, and a 52% first player advantage on a 6x6 board. Tak also has a low draw
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is to build a road from any edge of the board to the opposite edge. This can be accomplished using flat stones or capstones. Standing stones do not count as part of a road. When a road is built, the owner of the road is declared the winner. Roads do not have to be in a straight line, but stones can
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A player may move a single piece or a stack of pieces they control. A stack is made when a player moves a stone on top of another flat stone of any color. The stone on top of a stack determines which player has control of that entire stack. All stones move orthogonally in a straight line on the
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Commonly called "walls", these are flat stones placed standing up on their narrowest side. Standing stones do not count as part of a player's road, and are used to block another player's road. Standing stones can stack on top of flat stones, and can be "flattened" or "crushed" by a "capstone."
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A player can also move a whole stack in addition to single stones. A stack can be moved like a single stone, moved in its entirety one space orthogonally (North, South, East, or West), or it can move several spaces orthogonally by breaking the stack and placing one or more flat stones onto the
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Capstones are the most powerful pieces, as they count towards a road and cannot be stacked upon by any piece. The capstone can also move onto a standing stone and flatten it into a flat stone. Both the opponent's standing stones and the player's standing stones can be flattened in this
165:, players aim to connect two opposite edges of the board with pieces called "stones" and create a road. Players take turns placing their own stones and building a road while blocking and capturing their opponent's stones. The vertical stacking and unstacking of stones gives a 595:, also noted the game's simple rules creating "genuine depth" and applauded the feel of the game as one "invented centuries ago and passed down over generations." Canadian online news site SaskToday called the game "an absolute gem". 589:" and "exactly the kind of game that ought to be an intellectual pastime in some world." Alisha Karabinus, in NYMGamer, found the game play to be accessible to both kids and adults, and praised its versality. Owen Duffy, in 707:
Stones and Capstones often come in a matching style, although the pieces only have to meet differing color standards and stackability requirements. Players must also have a way to distinguish between capstones and normal
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is played on a square gameboard of various sizes. The board begins empty. The number of stones available to each player depends on the size of the board. The stone count for each size as set by the rules is listed below.
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games start with an empty board. On each player's first turn, they must place one of their opponent's flat stones on any empty space on the board. Play then proceeds normally with players controlling their own pieces.
549:. In 2014, Ernest worked with Patrick to design a game based on the concept. Initially, Patrick was reluctant of the design, but after Ernest showed him the gameplay, he approved of it and launched the Kickstarter. 309:
Standing stones are "normal" stones played "standing" on their edge. Standing stones cannot be stacked upon except by a capstone, but they do not count as part of a road. Standing stones are also commonly called
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Flat stones are "normal" stones played "flat" face down on the board. Flat stones can be stacked upon by either player by moving their stones already on the board. Flat stones count as part of a road.
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Roads are lines of flat stones, or flat stones and capstones that connect orthogonally from one side of the board to the opposite side.. The first player to complete a road wins the game.
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sets, however, are available in a variety of colors and styles. Aesthetically, the capstone shape varies among different sets, while flat and standing stones are simple, stackable pieces
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Capstones are a unique stones that can capture and flatten enemy walls, spread as normal pieces, cannot in of themselves be captured (even by other capstones), and count towards roads.
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Since then, the US Tak Association has been founded by fans of the game to promote the game's recognition and its level of play and to host tournaments in person and online.
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Momentum is a term referring to how close one is to winning. The player with momentum has fewer direct turns to complete a road or end the game via a flat win.
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If a player makes a move that results in a winning road for both players, the active player wins. This is called the Dragon clause, or a double road.
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On their turn, players may place one stone from their reserve onto an empty spot on the board. There are three stone types that can be placed:
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Often simply called "flats", these pieces lie flat on the board, may be stacked on top of each other, and count as part of a player's "road".
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Players determine randomly who starts the first game, and alternate the first move for future games. In competitive play, white plays first.
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After the first turn, players must either place a stone on the board or move a stone or stack under their control. Passing is not allowed.
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campaign on 2016, which resulted in 12,000 backers contributing more than $ 1.35 million. The game and full rules were released in 2017.
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game pieces, referred to as "stones", are divided into white and black sets. The players are often referred to as "White" and "Black."
956: 427:"Tak" is called when the player is one move away from completing a road and winning the game, similar to the concept of "check" in 431:. Calling "Tak" is optional, but is encouraged when playing against beginners, and can be mandatory when agreed upon beforehand. 345:
only connect when they are orthogonally adjacent (North, South, East, West) to one another. Stones cannot connect diagonally.
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Stacks are formed whenever a stone captures another stone, adding to the number of stones on that space in a vertical manner.
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Tinuë is equivalent to checkmate in chess - it demarcates a position in which a road win is guaranteed for one player.
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An soft capstone is where a capstone is on top of a stack with the opposing color stone directly underneath.
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in the United States and worldwide. USTA has two primary goals: to educate the public about the game of
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A hard capstone is where a capstone is on top of a stack with the same color stone directly underneath.
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online through Playtak.com, where players can play Tak against other human players or against
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If the flat count is equal when the game has gone to a flat decision a draw is declared.
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Following this private unveiling of the game, Ernest and Rothfuss, with support from
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and its states of play. These terms are distributed by the USTak Association.
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This article is about the board game. For other things named "Tak", see
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https://ustak.org/2023/february-intermediate/february-intermediate.pdf
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magazine, Dr. Kerry Handscomb commented that Tak is "reminiscent of
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In 2021, Tak was incorporated as an event in the international
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Flattening a standing stone turns it into a captive flat stone.
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There are several terms used to describe different aspects of
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design is based on the fictional game of "tak" described in
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captive stones underneath a stack regardless of the owner.
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Gaelet is similar to Tinuë, but is a guaranteed Flat win.
1184: 957:"Tak Brings a Fictional Boardgame Into the Real World" 1006: 1073:"Tak: Cheapass Games Takes on the Classics – NYMG" 623:dedicated to supporting and promoting the game of 154:was incorporated as an event in the international 1181:, a free, fanmade, browser-based Tak-playing site 619:players founded the US Tak Association (USTA), a 1192: 1091: 639:through tabletop game conventions such as 32: 1070: 1048: 496: 979: 977: 1004: 798:"How To Play The Beautiful Game of Tak" 795: 1193: 726: 724: 324:board. There is no diagonal movement. 136:that first existed fictionally within 1044: 1042: 1000: 998: 974: 951: 949: 854:February 2023 Intermediate Tournament 770: 768: 766: 730: 610: 335: 262:Similar to the conventions of chess, 923: 921: 896: 894: 764: 762: 760: 758: 756: 754: 752: 750: 748: 746: 581:was a "very clever little game". In 38:Tak being played with a "Tavern" set 1051:"Tak: A Game in a World of Its Own" 721: 13: 1039: 995: 946: 646: 14: 1227: 1172: 1071:Karabinus, Alisha (11 May 2016). 918: 891: 743: 16:Two-player abstract strategy game 1049:Handscomb, Kerry (Autumn 2019). 289: 1155: 1131: 1107: 1085: 1064: 1017: 273: 1060:(17). C&K Publishing: 2–3. 846: 822: 804: 789: 731:Duffy, Owen (March 24, 2017). 701: 358: 1: 1163:"USTA News 2018 GenCon Recap" 715: 605: 566: 297: 7: 662: 318: 10: 1232: 528: 169:element to the game play. 18: 902:"Let's Talk Tak Variants" 830:"Playtak Games Analytics" 117: 109: 105:Tournament: 30-90 minutes 99: 91: 83: 69: 59: 43: 31: 694: 177: 172: 143:The Kingkiller Chronicle 1201:Abstract strategy games 906:Let's Talk Tak Variants 508: 1094:"2021 Medals By Event" 1092:Mind Sports Olympiad. 669:Abstract strategy game 621:nonprofit organization 497:First player advantage 134:abstract strategy game 78:Abstract strategy game 1005:Association, US Tak. 796:Association, US Tak. 543:' 2011 fantasy novel 103:Casual: 10-30 minutes 1206:Cheapass Games games 1187:– US Tak Association 1007:"US Tak Association" 651:Tak is available to 600:Mind Sports Olympiad 340:The primary goal of 156:Mind Sports Olympiad 140:'s fantasy trilogy, 21:Tak (disambiguation) 991:. October 23, 2022. 546:The Wise Man's Fear 28: 611:US Tak Association 336:Endgame conditions 150:in 2016. In 2021, 26: 1165:. 16 August 2018. 1115:"Become a Member" 1027:. 23 October 2022 961:pastemagazine.com 879:Missing or empty 812:"Tak Terminology" 517:from the game of 260: 259: 167:three dimensional 125: 124: 121:Tactics, Strategy 1223: 1216:Connection games 1167: 1166: 1159: 1153: 1152: 1150: 1149: 1135: 1129: 1128: 1126: 1125: 1111: 1105: 1104: 1102: 1100: 1089: 1083: 1082: 1080: 1079: 1068: 1062: 1061: 1055: 1046: 1037: 1036: 1034: 1032: 1021: 1015: 1014: 1002: 993: 992: 981: 972: 971: 969: 968: 953: 944: 943: 941: 939: 925: 916: 915: 913: 912: 898: 889: 888: 882: 877: 875: 867: 865: 863: 850: 844: 843: 841: 840: 826: 820: 819: 808: 802: 801: 793: 787: 786: 784: 782: 776:"Tak Game Rules" 772: 741: 740: 728: 709: 705: 541:Patrick Rothfuss 538: 189: 188: 138:Patrick Rothfuss 132:is a two-player 54:Patrick Rothfuss 36: 29: 25: 1231: 1230: 1226: 1225: 1224: 1222: 1221: 1220: 1211:Fictional games 1191: 1190: 1175: 1170: 1161: 1160: 1156: 1147: 1145: 1137: 1136: 1132: 1123: 1121: 1113: 1112: 1108: 1098: 1096: 1090: 1086: 1077: 1075: 1069: 1065: 1053: 1047: 1040: 1030: 1028: 1023: 1022: 1018: 1003: 996: 983: 982: 975: 966: 964: 955: 954: 947: 937: 935: 927: 926: 919: 910: 908: 900: 899: 892: 880: 878: 869: 868: 861: 859: 852: 851: 847: 838: 836: 828: 827: 823: 816:Tak Terminology 810: 809: 805: 794: 790: 780: 778: 774: 773: 744: 729: 722: 718: 713: 712: 706: 702: 697: 674:Connection game 665: 649: 647:Online gameplay 613: 608: 569: 536: 531: 513:Komi, based on 511: 505:rate of 0.91%. 499: 391:Standing stones 361: 338: 321: 300: 292: 276: 180: 175: 104: 76: 52: 39: 24: 17: 12: 11: 5: 1229: 1219: 1218: 1213: 1208: 1203: 1189: 1188: 1182: 1174: 1173:External links 1171: 1169: 1168: 1154: 1130: 1106: 1084: 1063: 1058:Abstract Games 1038: 1016: 994: 973: 945: 917: 890: 845: 821: 803: 788: 742: 719: 717: 714: 711: 710: 699: 698: 696: 693: 692: 691: 686: 681: 676: 671: 664: 661: 648: 645: 612: 609: 607: 604: 583:Abstract Games 574:Paste Magazine 568: 565: 554:Cheapass Games 530: 527: 510: 507: 498: 495: 494: 493: 484: 483: 474: 473: 464: 463: 454: 453: 443: 442: 433: 432: 419: 418: 409: 408: 399: 398: 388: 387: 378: 377: 360: 357: 337: 334: 320: 317: 316: 315: 311: 307: 299: 296: 291: 288: 275: 272: 258: 257: 254: 251: 248: 245: 242: 239: 235: 234: 231: 228: 225: 222: 219: 216: 212: 211: 208: 205: 202: 199: 196: 193: 179: 176: 174: 171: 148:Cheapass Games 123: 122: 119: 115: 114: 111: 107: 106: 101: 97: 96: 93: 89: 88: 85: 81: 80: 71: 67: 66: 64:Cheapass Games 61: 57: 56: 47: 41: 40: 37: 15: 9: 6: 4: 3: 2: 1228: 1217: 1214: 1212: 1209: 1207: 1204: 1202: 1199: 1198: 1196: 1186: 1183: 1180: 1177: 1176: 1164: 1158: 1144: 1140: 1139:"Tournaments" 1134: 1120: 1116: 1110: 1095: 1088: 1074: 1067: 1059: 1052: 1045: 1043: 1026: 1020: 1012: 1008: 1001: 999: 990: 986: 980: 978: 962: 958: 952: 950: 934: 930: 924: 922: 907: 903: 897: 895: 886: 873: 858: 855: 849: 835: 831: 825: 817: 813: 807: 799: 792: 777: 771: 769: 767: 765: 763: 761: 759: 757: 755: 753: 751: 749: 747: 738: 734: 727: 725: 720: 704: 700: 690: 687: 685: 682: 680: 677: 675: 672: 670: 667: 666: 660: 658: 654: 653:play for free 644: 642: 638: 635:and promotes 634: 630: 626: 622: 618: 603: 601: 596: 594: 593: 588: 584: 580: 576: 575: 564: 561: 559: 556:, launched a 555: 550: 548: 547: 542: 535: 526: 524: 520: 516: 506: 503: 491: 490: 489: 488: 481: 480: 479: 478: 471: 470: 469: 468: 461: 460: 459: 458: 450: 449: 448: 447: 440: 439: 438: 437: 430: 426: 425: 424: 423: 416: 415: 414: 413: 406: 405: 404: 403: 395: 394: 393: 392: 385: 384: 383: 382: 375: 374: 373: 372: 368: 366: 356: 353: 349: 346: 343: 333: 329: 325: 312: 308: 305: 304: 303: 295: 290:Standard turn 287: 284: 279: 271: 269: 265: 255: 252: 249: 246: 243: 240: 237: 236: 232: 229: 226: 223: 220: 217: 215:Normal pieces 214: 213: 209: 206: 203: 200: 197: 194: 191: 190: 187: 184: 170: 168: 164: 159: 157: 153: 149: 145: 144: 139: 135: 131: 130: 120: 116: 112: 108: 102: 98: 94: 90: 86: 82: 79: 75: 72: 68: 65: 62: 58: 55: 51: 48: 46: 42: 35: 30: 22: 1157: 1146:. 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Index

Tak (disambiguation)

Designers
James Ernest
Patrick Rothfuss
Cheapass Games
Board game
Abstract strategy game
abstract strategy game
Patrick Rothfuss
The Kingkiller Chronicle
Cheapass Games
Mind Sports Olympiad
three dimensional
chess
Komi
Go
Patrick Rothfuss
The Wise Man's Fear
Cheapass Games
Kickstarter
Paste Magazine
mancala
The Guardian
Mind Sports Olympiad
nonprofit organization
tournaments
Gen Con
play for free
NPC

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