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712:. IBM offered to fund the entire development and marketing of the game, paying royalties. Ken and Roberta Williams accepted and started on the project. Roberta Williams created a story featuring classic fairy-tale elements. Her game concept includes animated color graphics, a pseudo 3D-perspective where the main character is visible on the screen, a more competent text parser that understands advanced commands from the player, and music playing in the background through the PCjr sound hardware. For the game, a complete development system called
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1099:) under one entity and be a major publisher in the video game industry, as a great boon to the Williams and to Sierra's shareholders. Roberta had expressed her concerns about the offer to Ken and to executive officers, but he remained interested in the potential that Forbes offered. Ken accepted the offer, believing it was in the best interest for Sierra's future and stockholders, and CUC announced by the end of February 1996 the beginning of closing the acquisition of both Sierra and Davidson for
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1337:, in an effort to establish themselves in the United States, announced the launch of a new development studio in Oakhurst, using the abandoned Sierra facilities and hiring much of the Yosemite Entertainment's laid-off staff in mid-September 1999. In early October, the company announced plans to take over management and maintenance of the online RPG
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434:. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed several times over the next few years. Sierra was formally disestablished as a company and reformed as a
1050:. With Sierra and Pioneer investing over $ 12 million, the new company immediately manufactured and shipped over twenty of Sierra's most popular products to Japan and created new titles for the Japanese market. 1995 also saw Sierra acquiring a number of development companies, both small home developers and larger companies.
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2014." Activision confirmed that the Sierra label would re-release some of its older games, re-imagine its older franchises, and collaborate with indie studios to create new "innovative, edgy and graphically unique" projects. Sierra plans to focus on publishing downloadable games through PlayStation
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were both shut down in early 2004, laying off 50 people; 180 Sierra-related positions were eliminated at
Vivendi's Los Angeles offices; and by June 2004, Vivendi had completely shut down Sierra's Bellevue location, laid off more than 100 employees, dispersed Sierra's work to other VU Games divisions,
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On
February 22, 1999, Sierra announced a major reorganization of the company, resulting in the shutdown of several of their development studios, cutbacks on others and the relocation of key projects, and employees from those studios, to Bellevue. About 250 people in total lost their jobs. Development
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into the network and add more games, gaining partial control as part of its expansion into the growing online services. AT&T later took sole possession of the network on
November 15, 1994, so the name was changed to the ImagiNation Network. The network failed to find a mass audience, and was sold
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holding company. Vivendi Games was absorbed into
Activision after the merger and the ownership of Sierra properties went to Activision. Later that year, Sierra was closed down for possible future sale. Leading up to the merger, Activision's management was confident that Sierra would cease operations
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franchise were sold to other publishers or developers. Sierra was simply a publishing label and brand name for
Vivendi assets, being used in tandem with its own name for publishing. As a company, Sierra was disestablished on August 24, 2004. The business continued to operate as a division of Vivendi
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Meanwhile, Sierra announced another reorganization, this time into three business units: Core Games, Casual
Entertainment, and Home Productivity. This reorganization resulted in even more layoffs, eliminating 105 additional jobs and a number of games in production. After 1999, Sierra almost entirely
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After the sale, Ken
Williams remained within the software division so that he could provide strategic guidance to Sierra, although he began to grow disillusioned as he soon found that his new titles at CUC meant very little and the software board met only once. He began disputes with Davidson over
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service in 1988 to create something similar for Sierra's games. As a free service other than access use charges, the network provided a "land-based" precursor to MMORPGs and internet chat rooms, each land theme for the type of content provided multi-player gaming and category based bulletin boards
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was by far the largest project ever undertaken by Sierra. The anticipation for the game was high at release in late 1995. Although nearly one million copies were sold when the game was first released in August 1995, Sierra's bestselling adventure game created, the game received mixed reviews from
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Network, Steam, and Xbox Live. Ken
Williams said, "We're very proud of what we created all those years ago with Sierra On-Line, and today's news about carrying Sierra forward as an indie-specific brand is very encouraging. We look forward to seeing Sierra's independent spirit live on." That day,
1122:. Bob Davidson, founder and CEO of Davidson & Associates became the CEO for the publishing body. CUC Software consolidated manufacturing, distribution, and sales resources of all of divisions including what was to become Sierra, Davidson, Blizzard, Knowledge Adventure, and Gryphon Software.
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Sierra's acquisition closed on July 24, 1996. The terms included naming Ken
Williams a vice-chairman of CUC International, a Member of the Office of the President of CUC, and that he would remain responsible for Sierra's R&D and remain Sierra's CEO. He also requested creation of a "software
1272:. The merger did not immediately affect operations of Sierra. However, Silverman, who served as CEO of Cendant, had become more involved with the bookkeeping of the merged companies and noticed irregularities from CUC's past bookkeeping, leading to the discovery of
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which were both obsolete by the end of the year. Ken
Williams was reportedly described as "bewildered by the pace at which computers come into and fall out of favor", and Williams said, "I've learned my lesson. I'm not moving until I understand the market better."
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groups within Sierra such as PyroTechnix were shut down. Others such as Books That Work were relocated to Bellevue. Also shut down was Yosemite Entertainment, the division occupying the original headquarters of Sierra On-Line. The company sold the rights of
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October 8, 2008 - Activision announces the closure of the online servers of several older Sierra games on November 1. The Sierra Online division was also closed within that period despite the fact that two more games would be published under that name in
1386:). Havas S.A. was renamed Vivendi Universal Publishing and became the publishing division of the new group, divided into five groups: games, education, literature, health, and information. The merger was followed by many more layoffs of Sierra employees.
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1995 was a successful year for the company. Sierra was the market-share leader in PC games for the year. With $ 83.4 million in sales from software-publishing, earnings improved by 19 percent, and a net income of $ 11.9 million. In June, Sierra and
1614:, and an unannounced new property. The rest of the properties, including the Sierra Online division, were deemed by the company to be "non-strategic" with its then-current business practices. A selection of earlier sales and reversions followed:
833:, was released in 1989. The series combines humor, puzzle elements, themes and characters borrowed from various legends, puns, and memorable characters, creating a five-part series of the Sierra stable. Although the series was originally titled
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In late 2005, the Sierra brand was re-launched from Los Angeles. A new subsidiary called Sierra Online (no-relation to Sierra's former name Sierra On-Line) was also founded within this time, which focused on downloadable and online-only games.
572: (equivalent to $ 618,000 in 2023). It is the first computer adventure game to have graphics, although made with crude, static, monochrome, line drawings. The two shifted the focus to developing more graphical adventure games.
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in December 1998. Brochu, who had been hired in 1995 by Ken Williams, to handle the daily business affairs of Sierra, replaced Ken Williams and remained as President of Sierra until October 1997, when he too departed the company.
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to study them. Dissatisfied with the text-only format, she realized that the graphics display capability of the Apple II could enhance the adventure gaming experience. With Ken's help in some of the programming, Roberta designed
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In January 1997, Davidson stepped down as CEO of CUC Software, and CUC Executive Chris MacLeod was named as his replacement. After this, Ken Williams shifted his focus work on CUC's online product distributor,
791:'s Best Adventure Game award of 1987. It can be deduced that the game first became famous as an early example of software piracy, as Sierra sold many more hintbooks than actual copies of the game. A series of
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signed an agreement to create a joint venture that would develop, publish, manufacture, and market entertainment software for the Japanese software market. This joint venture created a new company called
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was touted for adherence to police protocol (relevant parts of which were explained in the games' manuals), and presenting some real-life situations encountered by Walls during his career as an officer.
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1079:, the CEO of CUC International, and a member of Sierra's own Board of Directors since 1991, surprised Ken Williams with the deal after a board meeting. At this time, Sierra had modest revenues of about
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935:, the first Sierra On-Line game ever to have more than 500,000 copies sold and the highest selling game for five years. It won several awards, such as the Best Adventure Game of the Year from both the
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with only a 20% increase in sales, after analysts in 1982 had predicted a doubling in 1983 of the entire software market. The company had spent much of 1983 developing for a Commodore machine and the
527:. He encouraged Roberta to join him in playing it, and she was enthralled by the game. After Ken had brought an Apple II to their home, she played through other text adventures such as those by
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in 2007. With the news, Cendant announced intention to sell the computer entertainment division, and on November 20, 1998, announced the sale of the consumer software division to
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on July 10, 2008, but was shut down later that year. The Sierra brand was revived by Activision in 2014 to re-release former Sierra games and some independently developed games.
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and integrated them into Sierra, alongside the creative licenses from other Vivendi divisions and from companies partnered with Vivendi and the copyrights of several notable
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were announced as the first two games published under the revived Sierra brand. On December 5, 2014, the company was awarded with the "Industry Icon" award during the 2014
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In mid 2007, Sierra Online began launching Xbox Live Arcade games for the Xbox 360. One of the first releases is the conversion of the successful "German-style" board game
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while remaining as CEO of Sierra in name only. In November, Ken Williams departed from CUC International, while Roberta Williams remained with Sierra until the release of
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Sierra both developed its own games and published several games from its divisions and from third-party developers. As a developer, Sierra launched the video game series
1131:, an adventure game developed by Funnybone Interactive (a subsidiary of Davidson & Associates) as Sierra was more known as an adventure game publisher than Davidson.
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On August 7, 2014, the website for Sierra, which previously redirected to Activision's website, was updated to showcase a new logo, teasing: "More to be revealed at
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Sierra FX (adventure games and online multiplayer games) - Based at Sierra's old headquarters in Oakhurst, which was publicly referred to as Yosemite Entertainment.
951:
was launched on May 6, 1991, as the first game-only online environment. Development of the network began in 1989, as Ken Williams was inspired by the launch of the
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began to plan for an adventure game of their own. After a simple demonstration to Ken Williams, he allowed them to start working on the full game, which was named
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In 1987, Sierra On-Line started to publish its own gaming magazine, about its upcoming games and interviews with the developers. The magazine was initially named
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in the current fiscal year, so the sum surprised Ken. Forbes had posited the idea to Ken that this would be the start of a large company eventually to bring in
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project at the time. Layoffs continued on March 1, when Sierra terminated 30 employees at the previously unaffected Dynamix, or 15 percent of their workforce.
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837:, Sierra failed to trademark the name. Milton Bradley successfully trademarked an electronic version of their unrelated joint Games Workshop board game,
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1522:. Vivendi also ceased publishing under their own name by this point after their name change, with all major releases being under the Sierra brand name.
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In September 1996, CUC announced consolidation of some functions of its game companies into a single company called CUC Software Inc., headquartered in
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On November 5, 1997, after the departure of Brochu in October, Sierra was split into three business units, all of which reported directly to MacLeod.
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On July 29, 2008, Activision announced a long-term strategy for its library of Sierra games and announced that they would only publish five titles:
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under the stock ticker "SIER". Additional public investment allowed the company to engage in further acquisitions over the next several years.
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franchise reverted back to Robert Ludlum's estate through their Ludlum Entertainment subsidiary. Ludlum subsequently licensed these rights to
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back to the original owner. With the exception of the warehouse and distribution department, the entire studio was shut down. Game designers
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In 2002, Sierra, working with High Voltage Software, announced the development of a new chapter in the Leisure Suit Larry franchise, titled
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1115:), and Forbes. It functioned as a governing body of what would become CUC Software, regulating major decisions and product lines.
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The newly renamed Sierra Entertainment continued to develop mostly unsuccessful interactive entertainment products. However, hit
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Many of Sierra's best known series began in the 1980s. In 1983, Sierra On-Line was contacted by IBM to create a game for the new
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and transferred management of the studio to Sierra as an internal developer. In December 1997, in order to secure the rights to
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The company was now made up of five separate and largely autonomous development divisions: Sierra Publishing, Sierra Northwest,
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due to financial troubles and because of Sierra's lack of profitability as a working developer. Sierra's last owned studios
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Sierra Studios (general publishing division) - Composed of Sierra Northwest/Bellevue, Pyrotechnix, and Impressions Software
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acquired the domain sierra.com from Activision, subsequently shortening the name of its Sierra Trading Post subsidiary to
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Despite the layoffs, Sierra continued to publish games for smaller development houses. In September 1999, they released
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Sierra Home (for home/lifestyle software) - composed of Sierra's gardening, home design, and cooking software divisions
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In April 1997, to further expand upon their role in the edutainment business, Sierra purchased Books That Work and
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PyroTechnix was founded as Computer Presentation, acquired December 1997, and folded into Sierra in February 1999.
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up for sale, citifying their disregard of owning a European strategy developer, and that they were likely to sell
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and chat rooms throughout the continental United States. By July 1993, having reached about 40,000 subscribers,
771:, who had been working at Sierra On-Line for many years, was asked by Ken Williams to write a modern version of
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CUC Software utilized its various labels' market specialties. For example, in October 1996, Sierra published
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Nooney, Laine (2017). "Let's Begin Again: Sierra On-Line and the Origins of the Graphical Adventure Game".
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1405:. Released to mostly mixed to negative reviews; Larry's creator, Lowe, was not involved with the project.
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series in both story and concept. Through 1981 and 1982, more games were released in the series including
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was released through mail-order in May 1980. It was an instant hit with about 15,000 copies sold, earning
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Sierra Sports (For sports games) - composed of Dynamix's Sports Titles, Synergistic Software, and Papyrus
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On February 19, 2002, Sierra On-Line officially announced the name change to Sierra Entertainment, Inc.
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Davidson's conservative management style and his disdain for Sierra's more risque product lines such as
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board" consisting of him, Michael Brochu (Sierra's President and COO), Bob Davidson (founder and CEO of
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series. The game and subsequent sequels were critically acclaimed in the mainstream press at the time.
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1288:. Sierra became a part of Havas Interactive, the interactive entertainment division of the company.
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Sierra needed a new building due to growth, and moved its headquarters and much of its key staff to
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home one day in 1979 and, while looking through the host system's software catalog, discovered the
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was purchased by CUC International in April 1997 and integrated into Sierra as an internal studio.
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3122:"Ludlum Entertainment Grants EA the Exclusive Video Game License for the Works of Robert Ludlum"
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1976:
The Pixellite Group was founded in 1983, acquired in May 1995, and absorbed into Sierra On-Line.
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November 12, 2008 - Monumental Games purchases Swordfish Studios' Manchester development studio.
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and asked him to produce an adventure series based on a police theme. Walls proceeded to create
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In 2008, Sierra Entertainment's parent company Vivendi Games merged with video game publisher
1071:, seeking to expand into interactive entertainment, offered to buy Sierra at a price of about
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759:. The game was released in October 1986 as an instant success, spawning many sequels in the
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started merger discussions in March 1991, but the idea was discontinued later that month.
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During the 1980s, the company emphasized developing and expanding popular franchises like
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as well as the layoffs of 148 employees located at the company headquarters in Bellevue.
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On-Line Systems' first office was a small space leased at the back of Ponderosa Printing.
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estimated that Sierra was the world's 12th-largest microcomputer software company, with
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In August 2001, Sierra announced a major reorganization, which included the closure of
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3853:"Business - Sierra On-Line Acquires Green Thumb Of Colorado - Seattle Times Newspaper"
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Throughout 2005 and 2006, Vivendi acquired several game development studios including
1378:, a leading global media and communications company, was formed after the merger with
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in 2006. The Sierra division continued to operate through Vivendi Games's merger with
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and re-located the remains of Sierra's assets to Vivendi's corporate headquarters in
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3288:"Exactly how many studios has Activision actually closed this generation? THIS many"
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was founded in 1992, acquired in April 1996, and sold to the original owner in 1999.
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mountain range that Oakhurst was near, and its new logo incorporated the imagery of
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in March 1998. Forbes was later convicted on three charges related to fraud by the
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Sierra Attractions (for casual games such as poker) - composed of Berkeley Systems
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Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, Volume 2
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Books That Work was acquired in April 1997, folded into Sierra in February 1999.
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Headquarters of Vivendi Universal Games, located at 6060 Center Dr., Los Angeles
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in CUC stock, respectively. The deal to obtain LucasArts and Broderbund failed.
984:, a hybrid puzzle adventure education game, which has several sequels. In 1993,
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was founded in 1978, acquired in 1996, and folded into Sierra in February 1999.
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is a series of hybrid adventure/role-playing video games designed by Corey and
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3491:"PushButton Labs Acquires The Incredible Machine IP, Pushes Series onto GOG"
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The Sierra logo was used by Activision as a publishing label and brand name.
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from 1981, the only pure text adventure that the company had ever released.
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of this group in August 2004. The former CUC Software group was acquired by
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California Department of Fair Employment and Housing v. Activision Blizzard
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was founded in 1984, acquired in August 1990, and shut down in August 2001.
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In early 2004, cost-cutting measures were taken at Sierra's parent company
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In 2003, Sierra Entertainment released the second video game adaptation of
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3552:"Geometry Wars 3, New King's Quest From Sierra Announced at Gamescom 2014"
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2571:"The Sierra Network: On-Line Game World Where It's Never Too Late To Play"
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848:. This decision caused all future games in the series, newer releases of
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Craddock, David L. (September 17, 2017). "1: Interactive Page-Turners".
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was published September 26, 2006, in North America, in partnership with
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After seventeen years as an independent company, Sierra was acquired by
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https://www.sec.gov/Archives/edgar/data/724991/0000891020-96-000721.txt
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https://www.sec.gov/Archives/edgar/data/724991/0000891020-95-000357.txt
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https://www.sec.gov/Archives/edgar/data/723612/0000950112-96-002113.txt
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1000:
746:
656:
447:
312:
31:
875:, the name of the magazine published by Sierra On-Line was changed to
735:
Sierra On-Line expanded into a larger headquarters in the early 1980s.
5291:
5281:
5191:
4876:
4866:
4768:
4429:
3997:
3622:
3495:
3450:"Rebellion Acquires Vivendi Licenses, Considers New Franchise Titles"
2658:
2493:"How Sierra Was Captured, Then Killed, by a Massive Accounting Fraud"
2324:
2137:"10 Classic Video Games Microsoft Now Surprisingly Has The Rights To"
1973:
Arion Software was acquired in 1995 and absorbed into Sierra On-Line.
1552:
1526:
1322:
1175:
974:
839:
801:
682:
506:, had planned to use the company to create business software for the
458:
148:
5438:
1886:
1414:
once again cemented Sierra's reputation as a respectable publisher.
44:
5271:
5225:
5065:
3556:
3096:"Bourne game rights forget Vivendi, return to Ludlum Entertainment"
1979:
1895:
1742:
1683:
1208:
In 1998, Sierra divided into 5 sub-brands and corporate divisions:
709:
701:
511:
1881:
5266:
4851:
3714:"TJX Acquires Sierra.com From Activision For Sierra Trading Post"
3519:"Geometry Wars and King's Quest return with revived Sierra label"
3253:
2775:
2299:
1985:
1761:
1707:, who developed the original game, to rename its upcoming sequel
1390:
1379:
1367:
1363:
1302:
1026:
957:
768:
673:
On-Line Systems was renamed Sierra On-Line in 1982, and moved to
637:
532:
439:
3876:"The End Game: How Top Developers Sold Their Studios - Part One"
3651:"Sierra is back! New King's Quest and, uh, Geometry Wars coming"
5450:
5186:
3956:
1362:
At the end of June 2000, a strategic business alliance between
1010:
The Yosemite Entertainment headquarters in Oakhurst, California
923:
800:
Ken Williams befriended a retired highway patrol officer named
550:
507:
490:
Sierra Entertainment was founded in 1979 as On-Line Systems in
3059:"Activision-Vivendi merger leads to problems for Sierra Games"
2035:
was founded in 1987, acquired in 1995, and closed in May 2004.
2019:
was founded in 1989, acquired in 1995, and closed in May 2004.
1202:, Sierra purchased PyroTechnix, who were developing the game.
5093:
4937:
3785:"The Sierra Chest - news: Sierra acquires Arion Software Inc"
3464:"Rebellion acquires Vivendi properties, details future plans"
1967:
1573:
1506:
1291:
1285:
1281:
1022:, and continued under that name until closing in early 1999.
886:, was replaced in 1988 with Sierra's Creative Interpreter in
3729:
3727:
3725:
3723:
3618:"Sierra is back – and so are Geometry Wars and King's Quest"
2045:
was formed in 1998, and folded into Sierra in February 1999.
1784:
purchases Swordfish Studios' remaining studio in Birmingham.
882:
Sierra's Adventure Game Interpreter engine, introduced with
810:, which was released in 1987. Several sequels followed, and
5121:
4225:
III: Passionate Patti in Pursuit of the Pulsating Pectorals
1687:
trademark as well as the original title, consisting of the
1018:. Sierra's original location in Oakhurst was later renamed
647:
3895:"EA Expanding Salt Lake City Studio With Former Sims Devs"
1560:
but was delayed various times during development) and the
1433:
Acquisition and absorption under Vivendi Games (2004–2008)
1234:, the official expansion pack for the widely popular game
477:
329:
3720:
3205:
1725:
1635:
August 6, 2008 - Activision announces that they have put
966:
503:
1543:, which had been in development at Secret Lair Studios.
1134:
In November 1996, Ken Williams met with the founders of
1062:
3585:"Sierra's Coming Back With King's Quest, Geometry Wars"
3166:"Universal gets back Scarface 2 rights without a fight"
2906:
2904:
1915:, and it introduced the first footage of the reboot of
1145:
1326:, a real-time space-combat strategy game developed by
377:. It is known for its graphical adventure game series
5415:
2353:"Under 1983 Christmas Tree, Expect the Home Computer"
1658:
August 13, 2008 - The video game licensing rights to
4727:
The Bizarre Adventures of Woodruff and the Schnibble
3684:"The Game Awards 2014 Full List Of Winners Revealed"
3482:
2901:
2220:
1138:
and negotiated Sierra's exclusive rights to publish
784:
Leisure Suit Larry in the Land of the Lounge Lizards
1343:and acquiring the complete yet previously canceled
844:which forced Sierra to change the series' title to
594:though being the second release. The next release,
69:. Unsourced material may be challenged and removed.
2912:
636:, intended for a younger audience, was written by
5507:Defunct video game companies of the United States
4232:5: Passionate Patti Does a Little Undercover Work
3516:
2295:"GameSpy Retro: Developer Origins, Page 17 of 19"
1970:was founded in 1984 and acquired in October 1993.
1754:The Chronicles of Riddick: Assault on Dark Athena
5463:
1355:of games and, as time went on, instead became a
3870:
3868:
3866:
3615:
2654:"Playing Catch-Up: Sierra Founder Ken Williams"
2579:. Vol. 10, no. 22. pp. 472–473.
1882:Brand name revival under Activision (2014–2016)
1556:(which was originally going to be published by
1148:in May 1997. In December 1996, Sierra released
972:In 1991, Sierra released the first game in the
30:For the time-sharing On-Line Systems, Inc, see
3681:
3582:
3422:"Leisure Suit Larry loungin' with Codemasters"
2931:
4953:
3983:
3549:
1618:July 30, 2008 - The video game rights to the
1546:In late 2007, Sierra released games like the
1309:were laid off. Lowe had just started work on
3863:
3316:
3145:
2914:"CUC Agrees to Acquire Berkeley Systems Inc"
2486:
2484:
2482:
2480:
2478:
2476:
2474:
2328:. Vol. 6, no. 14. pp. 80–83.
2154:
722:was released to much acclaim, beginning the
669:game, inspired by Henson's 1982 fantasy film
5527:Video game companies disestablished in 2008
4382:3: Blood of the Sacred, Blood of the Damned
3916:"Sierra hard-hit as VU Games axes 350 jobs"
2344:
1067:In February 1996, early e-commerce pioneer
893:
807:Police Quest: In Pursuit of the Death Angel
4960:
4946:
4218:Looking for Love (in Several Wrong Places)
3990:
3976:
3648:
3364:"Monumental acquires Swordfish Manchester"
2265:Hackers: Heroes of the Computer Revolution
1768:, in addition to purchasing the rights to
1574:Closure and sale of properties (2008–2009)
1292:Fallout from CUC's acquisition (1999–2003)
367:. The company is known for pioneering the
147:
5389:Microsoft and unions § United States
3306:"THQ picks up 50 Cent: Blood on the Sand"
2733:
2517:
2515:
2471:
2188:
2186:
2184:
2182:
1954:was founded in 1980 and acquired in 1992.
830:Quest for Glory: So You Want to Be a Hero
129:Learn how and when to remove this message
5532:Video game companies established in 1979
5522:Video game companies based in California
4556:Winnie the Pooh in the Hundred Acre Wood
3932:
3378:"Codemasters Acquires Swordfish Studios"
3285:
3266:
3078:"Activision Drops Several Vivendi Games"
3075:
2568:
2523:"75 Power Players: The Next Generation?"
2211:
2078:List of Sierra Entertainment video games
1885:
1703:. The purchase of the trademark allowed
1436:
1005:
897:
730:
651:
648:Rebranding to Sierra On-Line (1982–1988)
556:
481:
3935:"Sierra Gears Up With New Sports Brand"
3910:
3908:
3808:
3751:
3488:
3052:
3050:
2793:
2651:
2601:"A.T.& T. Sees the Future in Games"
2597:
1999:was acquired and absorbed in July 1995.
1599:The Legend of Spyro: Dawn of the Dragon
1247:On November 19, 1998, Sierra published
1228:On November 24, 1997, Sierra published
1154:, an online fantasy role-playing game.
677:. The "Sierra" name was taken from the
604:, is considered a prelude to the later
478:Founding as On-Line Systems (1979–1982)
14:
5517:Software companies based in California
5464:
3809:Sherman, Christopher (February 1996).
3190:
2969:
2950:
2910:
2891:"Avis Budget Group :: SEC Filing"
2794:Sherman, Christopher (February 1996).
2739:
2717:. No. 83. June 1991. p. 62.
2512:
2459:from the original on December 20, 2016
2385:
2317:
2292:
2192:
2179:
2134:
1679:Warner Bros. Interactive Entertainment
1333:UK-based game developer and publisher
879:in 1991. It was discontinued in 1999.
371:genre, including the first such game,
5502:Defunct companies based in California
5487:Companies based in Fresno, California
4941:
3971:
3517:Alexa Ray Corriea (August 12, 2014).
3436:"Bethesda confirmed as WET publisher"
3404:"EA to publish Brutal Legend in 2009"
3056:
3033:"Developer Lookback: Sierra Online".
2721:from the original on December 3, 2013
2687:. No. 82. May 1991. p. 58.
2545:
2428:from the original on November 2, 2015
2389:"The Heady World Of I.B.M. Suppliers"
1260:During these events, CUC merged with
1063:Sale to CUC International (1996–1998)
457:Currently, the Sierra brand is under
5482:2008 disestablishments in California
3933:Saltzman, Marc (February 20, 1998).
3905:
3892:
3752:Shannon, L. R. (November 24, 1992).
3694:from the original on January 6, 2015
3663:from the original on August 15, 2014
3630:from the original on August 15, 2014
3597:from the original on August 28, 2014
3564:from the original on August 15, 2014
3531:from the original on August 15, 2014
3346:"Ubisoft snaps up World in Conflict"
3267:Purchese, Robert (October 8, 2008).
3213:from the original on August 17, 2021
3047:
2598:Andrews, Edmund L. (July 23, 1993).
2490:
2446:
2415:
2261:
2205:
2160:
1877:through his company PushButton Labs.
1359:of games by independent developers.
871:already published a magazine called
67:adding citations to reliable sources
38:
4734:Freddy Pharkas: Frontier Pharmacist
3857:community.seattletimes.nwsource.com
3682:Kevin Dunsmore (December 5, 2014).
3616:Martin Robinson (August 17, 2014).
3191:Ocampo, Jason (September 8, 2008).
3076:Pattison, Narayan (July 29, 2008).
3018:. December 15, 2001. Archived from
2857:. December 11, 2004. Archived from
2652:Carless, Simon (October 17, 2005).
2569:Trivette, Don (December 31, 1991).
2332:from the original on March 16, 2015
1823:purchases the publishing rights to
1813:Leisure Suit Larry: Box Office Bust
1691:and its outsourced expansion packs
1402:Leisure Suit Larry: Magna Cum Laude
987:Gabriel Knight: Sins of the Fathers
430:in February 1996 to become part of
413:, and as the original publisher of
24:
3583:Patrick Klepek (August 17, 2014).
3384:from the original on July 14, 2014
3244:from the original on March 2, 2022
3026:
2992:. Headgate Studios. Archived from
2740:Mandel, Josh (February 25, 1999).
2447:Moss, Richard (January 27, 2011).
2416:Moss, Richard (January 27, 2011).
2135:Potvin, James (February 9, 2022).
716:(AGI) was developed. In mid-1984,
467:acquisition of Activision Blizzard
25:
5548:
5477:1979 establishments in California
3949:
3893:Remo, Chris (February 25, 2010).
3755:"PERIPHERALS; When Children Play"
3550:Chris Pereira (August 17, 2014).
3489:Breckon, Nick (October 1, 2009).
2970:Jebens, Harley (April 28, 2000).
2932:Gamespot Staff (April 26, 2000).
2691:from the original on May 10, 2013
2546:Maher, Jimmy (February 2, 2018).
2491:Fyfe, Duncan (October 29, 2020).
2226:
2064:Sierra Sports; February 1998–2000
1836:acquires several Sierra titles -
1745:, purchases publishing rights to
756:Space Quest: The Sarien Encounter
719:King's Quest: Quest for the Crown
5537:Video game development companies
5449:
5437:
5425:
5401:
5400:
3955:
3286:Houghton, David (July 5, 2012).
3269:"Sierra closing 21 game servers"
2386:Sanger, David (April 22, 1984).
2318:Caruso, Denise (April 2, 1984).
1810:IP and the publishing rights to
1664:, including a planned sequel to
1645:and it's dropped expansion pack
1278:Security and Exchange Commission
1268:in December 1997 and became the
1144:, which Ken Williams debuted at
827:. The first game in the series,
43:
5497:Defunct Activision subsidiaries
4513:Slater & Charlie Go Camping
3926:
3886:
3845:
3827:
3802:
3791:
3777:
3766:
3745:
3706:
3675:
3642:
3609:
3576:
3543:
3510:
3456:
3442:
3428:
3414:
3396:
3370:
3356:
3338:
3298:
3279:
3260:
3225:
3184:
3158:
3146:Jason Ocampo (August 6, 2008).
3139:
3114:
3088:
3069:
3057:Caron, Frank (March 21, 2008).
3008:
2982:
2963:
2951:Dunkin, Alan (April 28, 2000).
2944:
2925:
2911:MILLER, GREG (April 10, 1997).
2883:
2865:
2847:
2836:
2812:
2787:
2766:
2703:
2673:
2645:
2621:
2591:
2562:
2539:
2440:
2409:
2379:
2293:Keefer, John (March 31, 2006).
2252:Interaction Magazine, Fall 1994
1933:
1791:purchases publishing rights to
1274:massive accounting fraud at CUC
1257:, which became a huge success.
937:Software Publishers Association
865:The Sierra/Dynamix Newsmagazine
789:Software Publishers Association
765:series in the following years.
54:needs additional citations for
5492:Companies based in Los Angeles
4967:
3649:Hamza Aziz (August 17, 2014).
2320:"Company Strategies Boomerang"
2311:
2286:
2255:
2246:
2161:Wolf, Mark J. P., ed. (2012).
2128:
1938:
1611:Ice Age: Dawn of the Dinosaurs
1181:King's Quest: Mask of Eternity
494:, by the husband-and-wife duo
13:
1:
5196:Digital Legends Entertainment
4488:Lost Secret of the Rainforest
4268:In Pursuit of the Death Angel
4047:Ulysses and the Golden Fleece
3998:Adventure games developed by
2953:"Sierra Plans for the Future"
2629:"Traditional Online Services"
2121:
2055:Sierra Attractions; 1998–2001
2049:
852:, to switch to the new name.
617:Ulysses and the Golden Fleece
486:Original On-Line Systems logo
2641:. July 1996. pp. 30–31.
2535:. November 1995. p. 75.
1748:Ghostbusters: The Video Game
1667:Scarface: The World is Yours
990:was released, beginning the
787:was a great hit and won the
7:
5512:Former Vivendi subsidiaries
4506:Pepper's Adventures in Time
3835:"Sierra Shuts Down Dynamix"
3735:"Sierra Shuts Down Studios"
2214:Once Upon a Point and Click
1908:Geometry Wars 3: Dimensions
1313:. Murphy was involved in a
960:announced a plan to invest
247:; 16 years ago
204:; 45 years ago
27:American video game company
10:
5553:
5183:Activision Shanghai Studio
4762:Lighthouse: The Dark Being
4461:The Time Warp of Dr. Brain
4454:The Lost Mind of Dr. Brain
4211:Land of the Lounge Lizards
3941:– via www.wired.com.
3326:. Kotaku. October 31, 2008
3235:F.E.A.R. 2: Project Origin
2820:"Phantasmagoria (pc:1995)"
2773:"Sierra Merges with CUC".
2165:. Greenwood. p. 573.
2075:
2041:Yosemite Entertainment in
1731:50 Cent: Blood on the Sand
1715:F.E.A.R. 2: Project Origin
714:Adventure Game Interpreter
696:The company weathered the
632:. A simplified version of
472:
341:Sierra Entertainment, Inc.
142:Sierra Entertainment, Inc.
29:
5397:
5344:
5234:
5176:
5169:
5131:
4985:
4975:
4834:
4711:
4680:
4653:
4626:
4599:
4572:
4533:
4526:
4497:
4470:
4427:
4400:
4391:
4355:
4305:
4255:
4198:
4141:
4070:
4006:
2990:"Headgate Studios: About"
2067:Sierra Studios; 1998–2001
1655:was also put up for sale.
1532:Tilted Mill Entertainment
1426:NASCAR Racing 2003 Season
1253:for the PC, developed by
1113:Davidson & Associates
1095:(which at the time owned
1093:Davidson & Associates
929:In 1990, Sierra released
685:mountain. By early 1984,
461:'s ownership through its
324:
295:
285:
269:
259:
241:
220:
198:
188:
178:
155:
146:
4617:Conquests of the Longbow
4549:Mickey's Space Adventure
4542:Donald Duck's Playground
4318:So You Want to Be a Hero
4239:6: Shape Up or Slip Out!
3324:"Atari Picks Up Riddick"
2550:. The Internet Historian
2195:American Journal of Play
2071:
2033:Watertown, Massachusetts
2017:Cambridge, Massachusetts
1995:Green Thumb Software in
1741:, the parent company of
1728:picked up the rights to
1244:, a division of Sierra.
922:in 1989, trading on the
894:Going public (1989–1995)
861:The Sierra News Magazine
698:video game crash of 1983
590:, which was released as
576:became the first in the
545:And Then There Were None
542:, inspired by the novel
502:. Ken, a programmer for
5317:Underground Development
5199:Elsewhere Entertainment
5115:Ultimate Soccer Manager
4447:The Island of Dr. Brain
4393:Sierra Discovery Series
4033:Wizard and the Princess
3016:"STOMPED - True Gaming"
2972:"Sierra Studios Formed"
2783:. May 1996. p. 20.
2233:The Digital Antiquarian
2229:"Mystery House, Part 1"
1593:Crash: Mind Over Mutant
1496:intellectual properties
1447:Vivendi Universal Games
1382:(the parent company of
1085:LucasArts Entertainment
597:Wizard and the Princess
524:Colossal Cave Adventure
492:Simi Valley, California
5357:Blizzard Entertainment
5161:Activision Value games
3811:"Movers & Shakers"
2934:"Sierra On-line Reorg"
2895:ir.avisbudgetgroup.com
2832:on September 23, 2008.
2796:"Movers & Shakers"
2262:Levy, Stephen (1984).
2061:Sierra Home; 1996–2004
1948:Bright Star Technology
1891:
1875:The Incredible Machine
1834:Rebellion Developments
1442:
1097:Blizzard Entertainment
1043:Pioneer Electric Corp.
1031:Bright Star Technology
1020:Yosemite Entertainment
1011:
915:
736:
670:
584:series continued with
562:
487:
369:graphic adventure game
78:"Sierra Entertainment"
5322:Universal Interactive
5287:Radical Entertainment
5277:Massive Entertainment
4644:The Dagger of Amon Ra
4637:The Colonel's Bequest
4411:Mixed-Up Mother Goose
3380:. November 14, 2008.
3240:. September 8, 2008.
3150:. IGN. Archived from
3022:on December 15, 2001.
2996:on September 15, 2007
2861:on December 11, 2004.
2715:Computer Gaming World
2711:"Inside the Industry"
2685:Computer Gaming World
2681:"Inside the Industry"
2360:. December 10, 1983.
1889:
1766:Massive Entertainment
1637:Massive Entertainment
1488:Radical Entertainment
1480:Massive Entertainment
1440:
1009:
942:Computer Gaming World
901:
857:The Sierra Newsletter
734:
655:
560:
485:
32:Embarq § History
5472:Sierra Entertainment
5384:ABK Workers Alliance
5302:Sierra Entertainment
4698:II: Harvest of Souls
4610:Conquests of Camelot
4481:The Search for Cetus
4418:Mixed-Up Fairy Tales
4000:Sierra Entertainment
3964:at Wikimedia Commons
3962:Sierra Entertainment
3741:. February 22, 1999.
3410:. December 12, 2008.
3366:. November 12, 2008.
3352:. November 11, 2008.
2877:www.sierragamers.com
2754:on November 19, 2000
2548:"The Sierra Network"
2043:Oakhurst, California
2029:Papyrus Design Group
2023:Synergistic Software
1952:Bellevue, Washington
1787:December 12, 2008 -
1780:November 15, 2008 -
1760:November 11, 2008 -
1705:Monolith Productions
1677:September 8, 2008 -
1548:first-person shooter
1513:50 Cent: Bulletproof
1466:, and some like the
1455:Papyrus Design Group
1311:Leisure Suit Larry 8
1242:Synergistic Software
1120:Torrance, California
1016:Bellevue, Washington
675:Oakhurst, California
602:Adventure in Serenia
514:. Ken had brought a
353:video game developer
349:Sierra On-Line, Inc.
215:Oakhurst, California
168:Sierra On-Line, Inc.
63:improve this article
5262:Gray Matter Studios
5222:Solid State Studios
4979:Activision Blizzard
4440:Castle of Dr. Brain
4368:Sins of the Fathers
4339:Shadows of Darkness
3312:. October 13, 2008.
3154:on August 13, 2008.
1737:October 30, 2008 -
1724:October 13, 2008 -
1670:, reverted back to
1584:Activision Blizzard
1374:was announced, and
1328:Relic Entertainment
1270:Cendant Corporation
981:Castle of Dr. Brain
592:Hi-Res Adventure #0
548:and the board game
452:Activision Blizzard
359:founded in 1979 by
143:
5218:Sledgehammer Games
4804:Softporn Adventure
4712:Stand-alone titles
4563:The Black Cauldron
4201:Leisure Suit Larry
3841:. August 13, 2001.
3760:The New York Times
3716:. August 14, 2018.
3148:"Massive Sell Off"
3041:Imagine Publishing
2607:The New York Times
2395:The New York Times
2358:The New York Times
2109:Leisure Suit Larry
1892:
1869:October 1, 2009 -
1863:Lords of the Realm
1821:Bethesda Softworks
1807:Leisure Suit Larry
1672:Universal Pictures
1562:real-time tactical
1460:Fresno, California
1443:
1167:Leisure Suit Larry
1059:industry critics.
1012:
949:The Sierra Network
916:
908:Leisure Suit Larry
794:Leisure Suit Larry
778:Softporn Adventure
742:The Black Cauldron
737:
671:
642:Gelfling Adventure
563:
488:
404:Leisure Suit Larry
351:) was an American
141:
5413:
5412:
5367:Xbox Game Studios
5340:
5339:
5327:Vicarious Visions
5307:Swordfish Studios
5242:Bizarre Creations
5203:High Moon Studios
4996:3D Ultra Minigolf
4935:
4934:
4707:
4706:
4671:A Puzzle of Flesh
4522:
4521:
4332:III: Wages of War
4325:II: Trial by Fire
4275:II: The Vengeance
4009:Hi-Res Adventures
3960:Media related to
3920:GamesIndustry.biz
3899:www.gamasutra.com
3880:www.gamasutra.com
3438:. April 27, 2009.
3172:. August 14, 2008
3043:. pp. 44–51.
2919:Los Angeles Times
2013:Impressions Games
1997:Boulder, Colorado
1819:April 27, 2009 -
1771:World in Conflict
1653:Swordfish Studios
1642:World in Conflict
1632:in February 2009.
1567:World in Conflict
1492:Swordfish Studios
1484:High Moon Studios
1451:Impressions Games
1384:Universal Studios
1376:Vivendi Universal
1199:Return to Krondor
1190:CUC International
1069:CUC International
867:. However, since
516:teletype terminal
428:CUC International
338:
337:
139:
138:
131:
113:
16:(Redirected from
5544:
5454:
5453:
5442:
5441:
5430:
5429:
5428:
5421:
5404:
5403:
5247:Budcat Creations
5174:
5173:
4977:A subsidiary of
4962:
4955:
4948:
4939:
4938:
4842:Roberta Williams
4748:The Last Dynasty
4720:Codename: ICEMAN
4590:2: San Francisco
4531:
4530:
4398:
4397:
4375:The Beast Within
4282:III: The Kindred
4132:Mask of Eternity
4061:The Dark Crystal
4019:Mission Asteroid
3992:
3985:
3978:
3969:
3968:
3959:
3943:
3942:
3930:
3924:
3923:
3922:. June 22, 2004.
3912:
3903:
3902:
3890:
3884:
3883:
3882:. March 3, 2004.
3872:
3861:
3860:
3849:
3843:
3842:
3831:
3825:
3824:
3806:
3800:
3795:
3789:
3788:
3781:
3775:
3770:
3764:
3763:
3757:
3749:
3743:
3742:
3731:
3718:
3717:
3710:
3704:
3703:
3701:
3699:
3679:
3673:
3672:
3670:
3668:
3646:
3640:
3639:
3637:
3635:
3613:
3607:
3606:
3604:
3602:
3580:
3574:
3573:
3571:
3569:
3547:
3541:
3540:
3538:
3536:
3514:
3508:
3507:
3505:
3503:
3486:
3480:
3479:
3477:
3475:
3460:
3454:
3453:
3452:. July 14, 2009.
3446:
3440:
3439:
3432:
3426:
3425:
3418:
3412:
3411:
3400:
3394:
3393:
3391:
3389:
3374:
3368:
3367:
3360:
3354:
3353:
3342:
3336:
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3333:
3331:
3320:
3314:
3313:
3302:
3296:
3295:
3283:
3277:
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3264:
3258:
3257:
3251:
3249:
3229:
3223:
3222:
3220:
3218:
3188:
3182:
3181:
3179:
3177:
3162:
3156:
3155:
3143:
3137:
3136:
3134:
3132:
3118:
3112:
3111:
3109:
3107:
3092:
3086:
3085:
3073:
3067:
3066:
3054:
3045:
3044:
3030:
3024:
3023:
3012:
3006:
3005:
3003:
3001:
2986:
2980:
2979:
2967:
2961:
2960:
2948:
2942:
2941:
2929:
2923:
2922:
2916:
2908:
2899:
2898:
2887:
2881:
2880:
2869:
2863:
2862:
2851:
2845:
2840:
2834:
2833:
2828:. Archived from
2816:
2810:
2809:
2791:
2785:
2784:
2770:
2764:
2763:
2761:
2759:
2750:. Archived from
2737:
2731:
2730:
2728:
2726:
2707:
2701:
2700:
2698:
2696:
2677:
2671:
2670:
2668:
2666:
2649:
2643:
2642:
2625:
2619:
2618:
2616:
2614:
2603:
2595:
2589:
2588:
2566:
2560:
2559:
2557:
2555:
2543:
2537:
2536:
2519:
2510:
2509:
2507:
2505:
2488:
2469:
2468:
2466:
2464:
2444:
2438:
2437:
2435:
2433:
2413:
2407:
2406:
2404:
2402:
2391:
2383:
2377:
2376:
2374:
2372:
2355:
2348:
2342:
2341:
2339:
2337:
2315:
2309:
2308:
2307:on June 9, 2007.
2303:. Archived from
2290:
2284:
2283:
2259:
2253:
2250:
2244:
2243:
2241:
2239:
2224:
2218:
2217:
2209:
2203:
2202:
2190:
2177:
2176:
2158:
2152:
2151:
2149:
2147:
2132:
2003:Headgate Studios
1958:Berkeley Systems
1922:In August 2018,
1832:July 14, 2009 -
1800:February 2009 -
1694:Extraction Point
1507:Spyro the Dragon
1299:Headgate Studios
1266:HFS Incorporated
1231:Diablo: Hellfire
1194:Berkeley Systems
1151:The Realm Online
1106:
1102:
1082:
1074:
963:
918:Sierra became a
797:games followed.
739:While finishing
692:
666:The Dark Crystal
640:and released as
634:The Dark Crystal
629:The Dark Crystal
600:, also known as
587:Mission Asteroid
582:Hi-Res Adventure
578:Hi-Res Adventure
571:
500:Roberta Williams
465:, following the
365:Roberta Williams
334:
331:
255:
253:
248:
233:Roberta Williams
212:
210:
205:
151:
144:
140:
134:
127:
123:
120:
114:
112:
71:
47:
39:
21:
5552:
5551:
5547:
5546:
5545:
5543:
5542:
5541:
5462:
5461:
5460:
5448:
5436:
5426:
5424:
5416:
5414:
5409:
5393:
5336:
5252:Fox Interactive
5230:
5165:
5127:
5031:Crash Bandicoot
4981:
4971:
4966:
4936:
4931:
4907:Lorelei Shannon
4830:
4811:Torin's Passage
4790:Sammy Lightfoot
4703:
4676:
4649:
4622:
4595:
4568:
4518:
4493:
4466:
4423:
4387:
4351:
4308:Quest for Glory
4301:
4251:
4194:
4137:
4066:
4002:
3996:
3952:
3947:
3946:
3931:
3927:
3914:
3913:
3906:
3891:
3887:
3874:
3873:
3864:
3851:
3850:
3846:
3833:
3832:
3828:
3819:. No. 14.
3816:Next Generation
3807:
3803:
3796:
3792:
3783:
3782:
3778:
3771:
3767:
3750:
3746:
3733:
3732:
3721:
3712:
3711:
3707:
3697:
3695:
3680:
3676:
3666:
3664:
3647:
3643:
3633:
3631:
3614:
3610:
3600:
3598:
3581:
3577:
3567:
3565:
3548:
3544:
3534:
3532:
3515:
3511:
3501:
3499:
3487:
3483:
3473:
3471:
3470:. July 14, 2009
3462:
3461:
3457:
3448:
3447:
3443:
3434:
3433:
3429:
3420:
3419:
3415:
3402:
3401:
3397:
3387:
3385:
3376:
3375:
3371:
3362:
3361:
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3344:
3343:
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3329:
3327:
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3304:
3303:
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3284:
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3265:
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3245:
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3226:
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3214:
3189:
3185:
3175:
3173:
3164:
3163:
3159:
3144:
3140:
3130:
3128:
3120:
3119:
3115:
3105:
3103:
3102:. July 30, 2008
3094:
3093:
3089:
3074:
3070:
3055:
3048:
3039:. No. 31.
3032:
3031:
3027:
3014:
3013:
3009:
2999:
2997:
2988:
2987:
2983:
2968:
2964:
2949:
2945:
2930:
2926:
2909:
2902:
2889:
2888:
2884:
2871:
2870:
2866:
2853:
2852:
2848:
2841:
2837:
2818:
2817:
2813:
2804:. No. 14.
2801:Next Generation
2792:
2788:
2779:. No. 92.
2772:
2771:
2767:
2757:
2755:
2742:"R.I.P. Sierra"
2738:
2734:
2724:
2722:
2709:
2708:
2704:
2694:
2692:
2679:
2678:
2674:
2664:
2662:
2650:
2646:
2637:. No. 19.
2634:Next Generation
2627:
2626:
2622:
2612:
2610:
2596:
2592:
2567:
2563:
2553:
2551:
2544:
2540:
2531:. No. 11.
2528:Next Generation
2521:
2520:
2513:
2503:
2501:
2489:
2472:
2462:
2460:
2445:
2441:
2431:
2429:
2414:
2410:
2400:
2398:
2384:
2380:
2370:
2368:
2350:
2349:
2345:
2335:
2333:
2316:
2312:
2291:
2287:
2280:
2260:
2256:
2251:
2247:
2237:
2235:
2225:
2221:
2210:
2206:
2191:
2180:
2173:
2159:
2155:
2145:
2143:
2133:
2129:
2124:
2115:Quest for Glory
2080:
2074:
2058:Sierra FX; 1998
2052:
2007:Bountiful, Utah
1941:
1936:
1913:The Game Awards
1884:
1789:Electronic Arts
1700:Perseus Mandate
1630:Electronic Arts
1576:
1501:Crash Bandicoot
1435:
1351:ceased to be a
1294:
1262:Henry Silverman
1104:
1100:
1080:
1072:
1065:
967:America On-Line
961:
896:
888:King's Quest IV
873:Sierra Magazine
846:Quest for Glory
820:Quest for Glory
693:in 1983 sales.
690:
650:
569:
480:
475:
463:gaming division
442:and branded as
410:Quest for Glory
345:On-Line Systems
328:
320:
281:
277:
251:
249:
246:
237:
208:
206:
203:
174:
162:On-Line Systems
135:
124:
118:
115:
72:
70:
60:
48:
35:
28:
23:
22:
15:
12:
11:
5:
5550:
5540:
5539:
5534:
5529:
5524:
5519:
5514:
5509:
5504:
5499:
5494:
5489:
5484:
5479:
5474:
5459:
5458:
5446:
5434:
5411:
5410:
5398:
5395:
5394:
5392:
5391:
5386:
5381:
5374:
5369:
5364:
5359:
5354:
5348:
5346:
5342:
5341:
5338:
5337:
5335:
5334:
5329:
5324:
5319:
5314:
5309:
5304:
5299:
5294:
5289:
5284:
5279:
5274:
5269:
5264:
5259:
5257:FreeStyleGames
5254:
5249:
5244:
5238:
5236:
5232:
5231:
5229:
5228:
5223:
5220:
5215:
5213:Raven Software
5210:
5205:
5200:
5197:
5194:
5189:
5184:
5180:
5178:
5171:
5167:
5166:
5164:
5163:
5158:
5153:
5148:
5143:
5137:
5135:
5129:
5128:
5126:
5125:
5118:
5111:
5104:
5097:
5090:
5083:
5076:
5069:
5062:
5055:
5048:
5041:
5034:
5027:
5020:
5013:
5006:
5003:Assault Heroes
4999:
4991:
4989:
4983:
4982:
4976:
4973:
4972:
4965:
4964:
4957:
4950:
4942:
4933:
4932:
4930:
4929:
4924:
4919:
4914:
4912:Daryl F. Gates
4909:
4904:
4899:
4894:
4889:
4884:
4879:
4874:
4869:
4864:
4859:
4854:
4849:
4844:
4838:
4836:
4832:
4831:
4829:
4828:
4821:
4814:
4807:
4800:
4793:
4786:
4779:
4772:
4765:
4758:
4751:
4744:
4737:
4730:
4723:
4715:
4713:
4709:
4708:
4705:
4704:
4702:
4701:
4694:
4686:
4684:
4678:
4677:
4675:
4674:
4667:
4664:Phantasmagoria
4659:
4657:
4655:Phantasmagoria
4651:
4650:
4648:
4647:
4640:
4632:
4630:
4624:
4623:
4621:
4620:
4613:
4605:
4603:
4597:
4596:
4594:
4593:
4586:
4578:
4576:
4570:
4569:
4567:
4566:
4559:
4552:
4545:
4537:
4535:
4528:
4524:
4523:
4520:
4519:
4517:
4516:
4509:
4501:
4499:
4495:
4494:
4492:
4491:
4484:
4476:
4474:
4468:
4467:
4465:
4464:
4457:
4450:
4443:
4435:
4433:
4425:
4424:
4422:
4421:
4414:
4406:
4404:
4395:
4389:
4388:
4386:
4385:
4378:
4371:
4363:
4361:
4358:Gabriel Knight
4353:
4352:
4350:
4349:
4346:V: Dragon Fire
4342:
4335:
4328:
4321:
4313:
4311:
4303:
4302:
4300:
4299:
4292:
4285:
4278:
4271:
4263:
4261:
4253:
4252:
4250:
4249:
4246:Love for Sail!
4242:
4235:
4228:
4221:
4214:
4206:
4204:
4196:
4195:
4193:
4192:
4185:
4178:
4171:
4164:
4157:
4149:
4147:
4139:
4138:
4136:
4135:
4128:
4121:
4114:
4107:
4100:
4093:
4086:
4078:
4076:
4068:
4067:
4065:
4064:
4057:
4050:
4043:
4040:Cranston Manor
4036:
4029:
4022:
4014:
4012:
4004:
4003:
3995:
3994:
3987:
3980:
3972:
3966:
3965:
3951:
3950:External links
3948:
3945:
3944:
3925:
3904:
3885:
3862:
3844:
3826:
3801:
3790:
3776:
3765:
3744:
3719:
3705:
3688:Hardcore Gamer
3674:
3641:
3608:
3575:
3542:
3509:
3481:
3455:
3441:
3427:
3413:
3395:
3369:
3355:
3337:
3315:
3297:
3278:
3259:
3224:
3195:Project Origin
3183:
3157:
3138:
3113:
3087:
3068:
3046:
3025:
3007:
2981:
2962:
2943:
2924:
2900:
2882:
2873:"Ken Williams"
2864:
2846:
2835:
2811:
2786:
2765:
2747:Just Adventure
2732:
2702:
2672:
2644:
2620:
2590:
2561:
2538:
2511:
2470:
2439:
2408:
2378:
2343:
2310:
2285:
2278:
2254:
2245:
2227:Maher, Jimmy.
2219:
2204:
2178:
2172:978-0313379369
2171:
2153:
2126:
2125:
2123:
2120:
2103:Gabriel Knight
2076:Main article:
2073:
2070:
2069:
2068:
2065:
2062:
2059:
2056:
2051:
2048:
2047:
2046:
2039:
2036:
2026:
2020:
2010:
2000:
1993:
1990:Eugene, Oregon
1983:
1977:
1974:
1971:
1961:
1955:
1945:
1940:
1937:
1935:
1932:
1883:
1880:
1879:
1878:
1867:
1857:Lords of Magic
1845:Ground Control
1830:
1817:
1804:purchases the
1798:
1785:
1778:
1775:
1758:
1735:
1722:
1718:
1710:Project Origin
1675:
1656:
1648:Soviet Assault
1633:
1575:
1572:
1434:
1431:
1293:
1290:
1226:
1225:
1222:
1219:
1216:
1213:
1161:Phantasmagoria
1105:$ 1.14 billion
1101:$ 1.06 billion
1064:
1061:
1055:Phantasmagoria
1048:Sierra Venture
993:Gabriel Knight
932:King's Quest V
920:public company
895:
892:
850:Hero's Quest I
745:, programmers
691:$ 12.5 million
649:
646:
611:Cranston Manor
520:text adventure
479:
476:
474:
471:
398:Gabriel Knight
336:
335:
326:
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51:
49:
42:
26:
18:Sierra Studios
9:
6:
4:
3:
2:
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5408:
5407:
5396:
5390:
5387:
5385:
5382:
5380:
5379:
5375:
5373:
5372:ZeniMax Media
5370:
5368:
5365:
5363:
5362:Vivendi Games
5360:
5358:
5355:
5353:
5350:
5349:
5347:
5343:
5333:
5330:
5328:
5325:
5323:
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5313:
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5240:
5239:
5237:
5233:
5227:
5224:
5221:
5219:
5216:
5214:
5211:
5209:
5208:Infinity Ward
5206:
5204:
5201:
5198:
5195:
5193:
5190:
5188:
5185:
5182:
5181:
5179:
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5119:
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5110:
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5098:
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5077:
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5070:
5068:
5067:
5063:
5061:
5060:
5056:
5054:
5053:
5049:
5047:
5046:
5045:Geometry Wars
5042:
5040:
5039:
5035:
5033:
5032:
5028:
5026:
5025:
5024:City Building
5021:
5019:
5018:
5014:
5012:
5011:
5007:
5005:
5004:
5000:
4998:
4997:
4993:
4992:
4990:
4988:
4984:
4980:
4974:
4970:
4963:
4958:
4956:
4951:
4949:
4944:
4943:
4940:
4928:
4927:Chance Thomas
4925:
4923:
4920:
4918:
4915:
4913:
4910:
4908:
4905:
4903:
4902:Aubrey Hodges
4900:
4898:
4895:
4893:
4890:
4888:
4885:
4883:
4880:
4878:
4875:
4873:
4870:
4868:
4865:
4863:
4860:
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4026:Mystery House
4023:
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4016:
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4011:
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3993:
3988:
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3830:
3823:. p. 25.
3822:
3821:Imagine Media
3818:
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3812:
3805:
3799:
3794:
3786:
3780:
3774:
3769:
3761:
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3492:
3485:
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3465:
3459:
3451:
3445:
3437:
3431:
3423:
3417:
3409:
3408:Eurogamer.net
3405:
3399:
3383:
3379:
3373:
3365:
3359:
3351:
3350:Eurogamer.net
3347:
3341:
3325:
3319:
3311:
3310:Eurogamer.net
3307:
3301:
3293:
3289:
3282:
3274:
3273:eurogamer.net
3270:
3263:
3255:
3243:
3239:
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3234:
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3017:
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2856:
2850:
2844:
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2831:
2827:
2826:
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2808:. p. 25.
2807:
2806:Imagine Media
2803:
2802:
2797:
2790:
2782:
2778:
2777:
2769:
2753:
2749:
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2690:
2686:
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2676:
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2655:
2648:
2640:
2639:Imagine Media
2636:
2635:
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2624:
2609:
2608:
2602:
2594:
2586:
2582:
2578:
2577:
2572:
2565:
2549:
2542:
2534:
2533:Imagine Media
2530:
2529:
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2518:
2516:
2500:
2499:
2494:
2487:
2485:
2483:
2481:
2479:
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2327:
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2296:
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2279:0-385-19195-2
2275:
2271:
2267:
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2234:
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2215:
2208:
2200:
2196:
2189:
2187:
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2183:
2174:
2168:
2164:
2157:
2142:
2138:
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2127:
2119:
2117:
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2110:
2105:
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2098:
2093:
2092:
2087:
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2079:
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2063:
2060:
2057:
2054:
2053:
2044:
2040:
2037:
2034:
2030:
2027:
2024:
2021:
2018:
2014:
2011:
2008:
2004:
2001:
1998:
1994:
1991:
1987:
1984:
1981:
1978:
1975:
1972:
1969:
1965:
1964:Coktel Vision
1962:
1959:
1956:
1953:
1949:
1946:
1943:
1942:
1931:
1929:
1925:
1924:TJX Companies
1920:
1918:
1914:
1910:
1909:
1904:
1903:
1897:
1888:
1876:
1872:
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1865:
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1828:
1827:
1822:
1818:
1815:
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1808:
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1799:
1796:
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1794:Brütal Legend
1790:
1786:
1783:
1779:
1776:
1773:
1772:
1767:
1763:
1759:
1756:
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1733:
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1727:
1723:
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1716:
1712:
1711:
1706:
1702:
1701:
1696:
1695:
1690:
1686:
1685:
1681:acquired the
1680:
1676:
1673:
1669:
1668:
1663:
1662:
1657:
1654:
1650:
1649:
1644:
1643:
1638:
1634:
1631:
1627:
1626:
1621:
1620:Robert Ludlum
1617:
1616:
1615:
1613:
1612:
1607:
1606:
1601:
1600:
1595:
1594:
1588:
1587:post-merger.
1585:
1581:
1571:
1569:
1568:
1563:
1559:
1555:
1554:
1549:
1544:
1542:
1541:
1535:
1533:
1529:
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1523:
1521:
1520:
1515:
1514:
1509:
1508:
1503:
1502:
1497:
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1472:
1469:
1465:
1461:
1456:
1452:
1448:
1439:
1430:
1428:
1427:
1423:, as well as
1422:
1421:
1415:
1413:
1412:
1406:
1404:
1403:
1397:
1394:
1392:
1387:
1385:
1381:
1377:
1373:
1369:
1365:
1360:
1358:
1354:
1348:
1346:
1342:
1341:
1336:
1331:
1329:
1325:
1324:
1318:
1316:
1315:Space Quest 7
1312:
1308:
1304:
1300:
1289:
1287:
1283:
1279:
1275:
1271:
1267:
1263:
1258:
1256:
1252:
1251:
1245:
1243:
1240:developed by
1239:
1238:
1233:
1232:
1223:
1220:
1217:
1214:
1211:
1210:
1209:
1206:
1203:
1201:
1200:
1195:
1191:
1186:
1183:
1182:
1177:
1171:
1169:
1168:
1163:
1162:
1155:
1153:
1152:
1147:
1143:
1142:
1137:
1132:
1130:
1129:
1123:
1121:
1116:
1114:
1108:
1098:
1094:
1090:
1086:
1081:$ 158 million
1078:
1077:Walter Forbes
1073:$ 1.5 billion
1070:
1060:
1057:
1056:
1051:
1049:
1044:
1038:
1036:
1035:Coktel Vision
1032:
1028:
1023:
1021:
1017:
1008:
1004:
1002:
997:
995:
994:
989:
988:
983:
982:
977:
976:
970:
968:
959:
954:
950:
946:
944:
943:
938:
934:
933:
927:
925:
921:
913:
909:
905:
900:
891:
889:
885:
880:
878:
874:
870:
866:
862:
858:
853:
851:
847:
843:
841:
836:
832:
831:
826:
825:Lori Ann Cole
822:
821:
816:
813:
809:
808:
803:
798:
796:
795:
790:
786:
785:
780:
779:
774:
770:
766:
764:
763:
758:
757:
752:
748:
744:
743:
733:
729:
727:
726:
721:
720:
715:
711:
706:
703:
699:
694:
688:
684:
680:
679:Sierra Nevada
676:
668:
667:
662:
658:
654:
645:
643:
639:
635:
631:
630:
625:
624:
619:
618:
613:
612:
607:
603:
599:
598:
593:
589:
588:
583:
579:
575:
574:Mystery House
567:
566:Mystery House
559:
555:
553:
552:
547:
546:
541:
540:
539:Mystery House
534:
530:
526:
525:
521:
517:
513:
509:
505:
501:
497:
493:
484:
470:
468:
464:
460:
455:
453:
449:
445:
444:Vivendi Games
441:
437:
433:
429:
424:
422:
421:
416:
412:
411:
406:
405:
400:
399:
394:
393:
388:
387:
382:
381:
376:
375:
374:Mystery House
370:
366:
362:
358:
354:
350:
346:
342:
333:
327:
323:
316:
314:
311:
308:
306:
305:Vivendi Games
303:
302:
300:
298:
294:
291:
290:List of games
288:
284:
276:
272:
268:
265:
262:
258:
244:
240:
234:
231:
229:
226:
225:
223:
219:
216:
201:
197:
194:
191:
187:
184:
181:
177:
170:
167:
164:
161:
160:
158:
154:
150:
145:
133:
130:
122:
111:
108:
104:
101:
97:
94:
90:
87:
83:
80: –
79:
75:
74:Find sources:
68:
64:
58:
57:
52:This article
50:
46:
41:
40:
37:
33:
19:
5399:
5376:
5332:Wanako Games
5312:Toys for Bob
5301:
5170:Subsidiaries
5156:2020–present
5120:
5113:
5106:
5099:
5092:
5085:
5078:
5073:Police Quest
5071:
5064:
5059:King's Quest
5057:
5050:
5043:
5038:Empire Earth
5036:
5029:
5022:
5017:Call of Duty
5015:
5008:
5001:
4994:
4922:Eric Lengyel
4917:Guy Whitmore
4882:Christy Marx
4872:Mark Seibert
4857:Scott Murphy
4847:Ken Williams
4825:Urban Runner
4823:
4818:Troll's Tale
4816:
4809:
4802:
4797:Stay Tooned!
4795:
4788:
4781:
4776:The Prophecy
4774:
4767:
4760:
4755:Lost in Time
4753:
4746:
4739:
4732:
4725:
4718:
4696:
4689:
4681:
4669:
4662:
4654:
4642:
4635:
4627:
4615:
4608:
4600:
4588:
4581:
4573:
4561:
4554:
4547:
4540:
4527:Other series
4511:
4504:
4486:
4479:
4471:
4459:
4452:
4445:
4438:
4428:
4416:
4409:
4401:
4392:
4380:
4373:
4366:
4356:
4344:
4337:
4330:
4323:
4316:
4306:
4294:
4287:
4280:
4273:
4266:
4258:Police Quest
4256:
4244:
4237:
4230:
4223:
4216:
4209:
4199:
4187:
4180:
4173:
4166:
4159:
4152:
4142:
4130:
4123:
4116:
4109:
4102:
4095:
4088:
4081:
4073:King's Quest
4071:
4059:
4052:
4045:
4038:
4031:
4024:
4017:
4007:
3999:
3938:
3928:
3919:
3898:
3888:
3879:
3856:
3847:
3838:
3829:
3814:
3804:
3793:
3779:
3768:
3759:
3747:
3738:
3708:
3696:. Retrieved
3687:
3677:
3665:. Retrieved
3654:
3644:
3632:. Retrieved
3621:
3611:
3599:. Retrieved
3588:
3578:
3566:. Retrieved
3555:
3545:
3533:. Retrieved
3522:
3512:
3500:. Retrieved
3494:
3484:
3472:. Retrieved
3467:
3458:
3444:
3430:
3416:
3407:
3398:
3386:. Retrieved
3372:
3358:
3349:
3340:
3328:. Retrieved
3318:
3309:
3300:
3291:
3281:
3272:
3262:
3252:– via
3246:. Retrieved
3236:
3233:
3227:
3215:. Retrieved
3204:
3198:
3194:
3186:
3174:. Retrieved
3169:
3160:
3152:the original
3141:
3129:. Retrieved
3125:
3116:
3104:. Retrieved
3099:
3090:
3081:
3071:
3063:Ars Technica
3062:
3034:
3028:
3020:the original
3010:
2998:. Retrieved
2994:the original
2984:
2976:gamespot.com
2975:
2965:
2957:gamespot.com
2956:
2946:
2938:gamespot.com
2937:
2927:
2918:
2894:
2885:
2876:
2867:
2859:the original
2849:
2838:
2830:the original
2823:
2814:
2799:
2789:
2774:
2768:
2756:. Retrieved
2752:the original
2745:
2735:
2723:. Retrieved
2714:
2705:
2693:. Retrieved
2684:
2675:
2663:. Retrieved
2657:
2647:
2632:
2623:
2611:. Retrieved
2605:
2593:
2574:
2564:
2552:. Retrieved
2541:
2526:
2502:. Retrieved
2496:
2461:. Retrieved
2453:Ars Technica
2452:
2442:
2432:November 10,
2430:. Retrieved
2422:Ars Technica
2421:
2411:
2399:. Retrieved
2393:
2381:
2369:. Retrieved
2357:
2346:
2336:February 10,
2334:. Retrieved
2323:
2313:
2305:the original
2298:
2288:
2263:
2257:
2248:
2238:September 5,
2236:. Retrieved
2232:
2222:
2213:
2207:
2198:
2194:
2162:
2156:
2144:. Retrieved
2140:
2130:
2113:
2107:
2101:
2097:Police Quest
2095:
2089:
2085:King's Quest
2083:
2081:
1934:Subsidiaries
1921:
1917:King's Quest
1916:
1906:
1902:King's Quest
1900:
1893:
1874:
1871:Jeff Tunnell
1861:
1855:
1851:Empire Earth
1849:
1843:
1837:
1824:
1811:
1805:
1792:
1769:
1752:
1746:
1729:
1714:
1708:
1698:
1692:
1682:
1665:
1659:
1651:separately.
1646:
1640:
1623:
1609:
1603:
1597:
1591:
1589:
1582:to form the
1577:
1565:
1551:
1545:
1538:
1536:
1525:
1524:
1517:
1511:
1505:
1499:
1477:
1473:
1467:
1464:Print Artist
1444:
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5080:Space Quest
5052:Guitar Hero
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4887:Josh Mandel
4289:Open Season
4144:Space Quest
3698:December 5,
3656:Destructoid
3502:October 18,
3330:October 31,
3036:Retro Gamer
2665:October 31,
2613:October 31,
2576:PC Magazine
2554:October 31,
2504:October 30,
2401:October 31,
2201:(1): 71–98.
2091:Space Quest
1939:Development
1839:Evil Genius
1802:Codemasters
1782:Codemasters
1564:video game
1540:Carcassonne
1411:Homeworld 2
1335:Codemasters
999:Sierra and
962:$ 5 million
877:InterAction
869:Sierra Club
762:Space Quest
570:US$ 167,000
529:Scott Adams
386:Space Quest
330:sierragames
309:(1996–2008)
275:Los Angeles
193:Video games
171:(1982–2002)
165:(1979–1982)
5466:Categories
5352:Battle.net
5108:True Crime
5087:Skylanders
4987:Franchises
4969:Activision
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4862:Mark Crowe
4741:Gold Rush!
3667:August 17,
3634:August 17,
3601:August 17,
3590:Giant Bomb
3568:August 17,
3535:August 12,
3474:January 5,
3292:gamesradar
3217:August 17,
3199:F.E.A.R. 2
3176:January 5,
3131:January 5,
3106:January 5,
3000:August 25,
2855:"GameSpot"
2825:Metacritic
2141:ScreenRant
2122:References
2050:Publishing
1764:purchases
1739:Infogrames
1580:Activision
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1192:purchased
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1001:Broderbund
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5146:2000–2009
5141:1980–1999
4877:The Coles
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4769:Playtoons
4628:Laura Bow
4601:Conquests
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3237:Interview
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3562:Archived
3557:GameSpot
3529:Archived
3468:Engadget
3382:Archived
3248:March 2,
3242:Archived
3211:Archived
3170:Engadget
3100:Engadget
2758:July 24,
2719:Archived
2689:Archived
2463:June 15,
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