612:, powerful entities from another plane of existence ruled all of Bas-Lag for a period of 500 years. The Ghosthead, as these entities were known, originated from a different plane of existence somewhere on the eastern rim of the universe. Seeking a milder place to live than their homeworld, which had a cycle of days and nights that created oceans of molten iron and froze the atmosphere, the Ghosthead built a "metal fish" and used it to find Bas-Lag. Their arrival created The Scar, a massive physical and dimensional rift on Bas-Lag's surface. The Ghosthead harnessed the energy from The Scar by a process called "possibility mining", and used this power to gain control over all of Bas-Lag. The Ghosthead Empire was ultimately destroyed by a rebellion called the Contumancy, followed by a period known as the Sloughing-Off. The Empire's history survives in documents such as the Imperial Canon, and in lost technologies and structures, like Possible Swords and Possible Towers, scattered in hidden places across Bas-Lag.
1152:. The Cactacae are enormous plant people, often towering over human beings. Although their young grow out of the ground, they nurse them as mammals do. Cactacae have sap for blood. They are known for their strength, and are often employed as laborers and bodyguards. Cactacae bodies are fibrous, with wooden bones, making them notoriously difficult to kill or wound with normal weapons; bullets pass nigh-harmlessly through them. The Cactacae community in New Crobuzon is based around and within a massive, dilapidated, greenhouse-like structure called The Glasshouse, and is allowed to exist as a nominally independent community within the city. Their weapons of choice are Rivebows, oversized crossbows that fire a spinning metal disc capable of shearing off Cactaceae limbs.
364:
ruins of Suroch. To the west, about a thousand miles from New
Crobuzon and beyond the Dancing Shoe Mountains, lies a four-hundred mile wide freshwater lake called Cold Claw Loch. The Loch connects with the inland Cold Claw Sea, eight hundred miles to the north, via a natural channel called Cold Claw Sound. The Cold Claw Sea is talon-shaped, stretching eastward a great distance, almost connecting with the Swollen Ocean before curving southward for about two hundred miles, ending about seven hundred miles north of New Crobuzon. This southward curve is the Gengris, populated by the dangerous
77:
663:
New
Crobuzon attempts to cover this up by dropping colourbombs on Suroch's ruins, but two colourbombs misfire; the third detonates as planned, obliterating a few square miles of what is left of Suroch. When heliographs of the destruction are taken by a militia research team and leaked to the New Crobuzon public a century later, widespread riots almost bring down the government in 1689. Research into Torque is permanently stalled when financiers back out, cowed by the public.
404:. Tesh controls the Fire Water Straits, which lead to an unidentified inland body of water that borders the Swollen Ocean. The control of the Fire Water Straits results in a war between New Crobuzon and Tesh. Crobuzine victory in this conflict is implied following the failure of the Teshi thaumaturgical attack upon the city. The Firewater Straits are renamed the Sanguine Straits during the course of the war, due to the ferocity and cost of the naval battles to control them.
1140:
very dangerous except immediately after feeding, when they demonstrate an intelligence equal to that of the male sex. The males are short, stocky men that look no different from human men, aside from their sphincter-like mouths. Anophelii have now been confined to a single island, but once ruled much of the world in an empire called The
Malarial Queendom. The threat of a resurgent Queendom is the cause of the strict quarantine around the Anophelii island.
1324:. Female khepri possess bodies very similar to those of human women, except that their skin is crimson in colour and they possess large scarab beetles in place of heads. They communicate with each other via movements of their "headlegs" and squirts of chemicals. The female khepri are noted artists, using a biological excretion to sculpt breathtaking works of organic art. Male khepri, on the other hand, are lobster-sized, non-
139:
36:
675:), khepri civilization in Bered Kai Nev is wiped out by a disaster described as "The Ravening". Khepri refugee ships arrive at New Crobuzon for the next 25 years, which is known as the "Tragic Crossing." The Ravening is such a traumatizing event that nearly all khepri survivors have forgotten or refused to speak about ten thousand years of khepri history; as a consequence, most khepri culture is lost forever.
198:
1096:(also known as "Deadish") is the principal language of High Cromlech. Since many of its speakers have either sewn-shut mouths or larynxes too decayed to form sounds properly, it consists of a series of coughing grunts, with "intricately timed pauses" that are as important as the spoken element. It can also be "spoken" entirely soundlessly, with gestures or eye movements.
755:"bile workshops". The grindylow of The Gengris willingly trade with outsiders, rewarding traders for oddities such as barrels full of salt and glass beads, but frequently eliminate outsiders who have transgressed in some way; the nature of these transgressions are usually opaque to all but the grindylow, and trade is extremely risky for outsiders.
1488:, a railway carriage and its three occupants are transmogrified by the Torque into a blob of semi-solid matter containing three nuclei. Another implication of dropping the colourbomb is that it was done to hide the extent of the torque weapon's devastation of city of Suroch, which later revealed to be the unnamed opponent in the Pirate Wars.
1353:
Driven to near-extinction after the railroad destroyed their indigenous swamp lands, the
Stiltspear were a race of quadrupedal creatures with insect-like legs and radially symmetrical hands that can be closed into spears, with which they hunt. They secrete thaumaturgons from their glands, which gives
1139:
Mosquito-like beings (singular
Anophelius). The females look like scrawny human women, with huge paddle-like wings with which they fly after their prey. From their mouths they can extend a bony proboscis, which they stab into their prey to suck them dry. Female Anophelii are vicious, bloodthirsty and
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called the
Brucolac, Dry Fall's residents are prosperous and have the most security and individual freedoms of any of the ridings in Armada, but they pay for this through a "goretax," donating their own blood to their leader. Dry Fall, along with Curhouse, stands against Garwater's plans to raise the
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of Rohagi is unknown. New
Crobuzon lies about 10 miles (16 km) inland from its eastern coast, which borders the Swollen Ocean. South of New Crobuzon is the Rudewood, beyond which are the Mendican Hills. North of New Crobuzon, along the coast but separated from it by the Bezhek Mountains, are the
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to give Armada ultimate power over the seas. This was tried once before in Armada's history, as evidenced by five enormous chains attached to the undersides of the city's largest ships. Along with a team of scientists and engineers, and against the wishes of several of the other ridings, Garwater is
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created by the unreliable magical energy known as Torque. Myrshock lies on the northern coast of the Meagre Sea. A wealthy industrialist attempted to build a transcontinental railway that would link New
Crobuzon with Cobsea and Myrshock, as the two states are trading partners, but was unsuccessful.
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disembodied hands which control the mind of their host. There are two types: sinistrals, the noble caste, and dextriers, the soldier caste. When possessing a body, dextriers can use a number of supernatural abilities, including flight, fire-breathing, and enhanced strength. Dextriers and sinistrals
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The Full Years are New
Crobuzon's golden age, when the city achieves its greatest advances in science, technology, and thaumaturgy. Decline sets in during the late 15th century and some of this knowledge is lost. To prove that the golden age is not at an end, New Crobuzon constructs a massive ship,
436:
Nova
Esperium is one of New Crobuzon's colonies. Very few people choose to go to Nova Esperium of their own volition because of the long journey to the colony and rampant disease, but New Crobuzon's government pays for the passage of any volunteers. The exact location of Nova Esperium is not given,
1425:
Wyrmen are semi-sentient flying creatures that look something like gargoyles. They are no more than a foot tall, with bright red skin and small bat wings. They are crude, vulgar, and laugh at anything and everything. They have a limited capacity for speech and are sometimes used by other races for
1362:
Striders, (known more formally as Borinatch) are a "proud race" whose bodies roughly resemble centaurs. However, their legs are as tall as an average human, and their faces resemble a cross between a baboon, insect, and wood-carving. They seem to live in small nomadic bands rather than cities, and
662:
Also known as the "Slow War" and the "False War", the Pirate Wars is a protracted conflict between the City-State Republic of New Crobuzon and the cities of Suroch and Jheshull. The Wars end in the year 1544 when the New Crobuzon militia drop Torque bombs on Suroch, with horrific results. In 1545,
1434:
Many races of Bas-Lag are only briefly mentioned in passing. The Llorgiss are a tri-faceted, barrel-shaped race. The Gessin are said to be large, and might wear armor. Menfish are some sort of newt/merman aquatic race. A reference is made to "crustaceans walking on two legs and cowled like monks,
946:
as being trading partners on amiable terms.: The capital of the Commonwealth is Salkrikaltor City. Most of Salkrikaltor City is located underwater, though there is a "topside" district for non-aquatic creatures that seek to do business with the cray. The submerged part of the City is described in
754:
who inhabit it. The Gengris is described as a cross between an island and a half-sunken city lying at the southern tip of the Cold Claw Sea, seven hundred miles due north of New Crobuzon. Little else is known about the city itself, except that it is home to "malachite chapels," "limb-farms," and
1443:
The Remade are usually, but not always, the victims of the criminal justice system. Rather than imprisoning criminals, the city of New Crobuzon will send them to punishment factories, where "bio-thaumaturges" warp and twist their bodies in a variety of ways. Some are combined with machines, to
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Armada gains its wealth through piracy. Piracy also leads to acquisition of knowledge in many languages (books are stolen for the Grand Gears Library), and the growth of Armada's population, since any ship intercepted by Armada's forces is assimilated into the city and its crew and passengers
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are an aquatic people. They are fat and froglike, with webbed feet and toes. They are skilled in "watercraeft", water magics, able to fashion temporarily solid objects out of water. Vodyanoi ordinarily cannot survive out of water for more than a day, and do not swim in salt water. Taken from
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consisting of numerous ships lashed together to form a large, connected settlement. It is divided into small districts which are ruled by unique rulers, such as a High Cromlech vampir. Armada moves around the Swollen Ocean by means of a small fleet of tug ships, and is the central setting of
1444:
enslave them to one particular purpose. Others have bizarre limbs or organs grafted onto their bodies, making them freaks of nature. The Remade are primarily a sad, pathetic lot. However, some Remade, like the infamous Jack Half-A-Prayer, have used their remaking to their benefit, becoming
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Stocky, gray-skinned human-like beings whose blood, when shed, congeals immediately into a solid protective layer. Using a special herb which delays coagulation, the Scabmettlers are able to mold the blood into elaborate armor. They practice a unique form of martial, arena combat called
1180:
Beings that embody their respective elements. They are wild and mostly untameable, although the thaumaturges called elementarii (singular elementarius) specialize in summoning and unleashing them on their enemies. There are apparently elementals for a broad array of concepts and things:
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Thee-and-Thine: This riding is led by a trader-king named Friedrich, whose favour is easily bought by the Lovers. It is regarded as a lawless slum-like neighbourhood by the greater populace of Armada, but Bellis observes that it is more mercantile than lawless. Its flagship is the
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as "convoluted and interconnected," with "little squares of seaweed topiary" and "coral courtyards." The above-water district is described as consisting mostly of towers carved from rock and coral, "a mass of contrary styles," with floating platforms and buildings suspended by
790:, called "thanati." These he describes as "liches with sewn-shut mouths, with beautiful clothes and skin like preserved leather.": The living (called "the quick") are a minority in High Cromlech. Most are bred and raised on farms, and are eventually snuffed and recast as
1417:-like beings who regard life on Bas-Lag as an ongoing work of art. They use their considerable powers to interfere with events according to their individual sense of aesthetics. Weavers speak in a disjointed, babbling flow of half-poetry, and are totally unpredictable.
460:, its population is said to number in the hundreds of thousands. The city itself is only about a mile wide, though one character claims that "there are probably as many miles of streets here as in New Crobuzon" owing to all its "layers and layers of decks."
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these groups are led by a queen. Most notably, Striders seem to partially phase into and out of solid existence; said to be "dimensionally disrespectful," parts of their bodies may seem to vanish or not interact with ordinary matter in predictable ways.
794:. Some are reared by the thanati, to be slain and welcomed to dead society once they come of age. A small fraction of the living are born free and survive by doing work that is too skilled or dangerous for zombies. Zombies are High Cromlech's primary
425:
Gnurr Kett is an island that lies 2,000 miles (3,200 km) south of New Crobuzon and 500 miles (800 km) east of the Cymek Desert. The island is known for its scholarly capital city, Kohnid. Some of its knowledge is derived from a colony of
1491:
In all three novels there are also several mentions of clockwork gems, metaclockwork, sentient robot-like constructs operating with difference engines, and many other inexplicable or fantastic instances of science, magic and combination of both.
636:
The First Umbric Age, in which the Bas-Lag novels are set, is a period of feuding between the states on Rohagi after the Ghosthead Empire falls. The calendar used by New Crobuzon marks its years from the start of the First Umbric Age.
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them the ability to camouflage themselves in the forest. They possess mystical abilities, including the ability to create golems through somaturgy, and can employ a chant-like singing to "unstick time", which aids in their hunting.
628:, the Queendom collapsed and the anophelii were nearly eradicated. The remaining anophelii were driven to a small island south of Gnurr Kett, where they are kept in isolation as captive scholars for the Gnurr Kett nobility.
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are believed to be native to this continent, but were driven out by an event known as The Ravening, and now live as refugees in various cities in Rohagi, although primitive khepri are rumored to still inhabit Bered Kai Nev.
997:
describes it as "an ugly, violent town" used by privateers and freebooters as safe harbor. Besides prostitution and piracy, Tarmuth survives by manufacturing ships, and exists thanks to New Crobuzon's patronage.
978:
of "cockroach trees" in Suroch and "herds of what might once have been human." The publishing of heliotypes of the Torque contamination in the illicit Sacramundi report put an end to Torque experiments in New
1384:, possessing great speed and strength, forked tongues, certain magical powers, and capable of living indefinitely. Vampirism on Bas-Lag is caused by a bacterium, and the technical term for the "disease" is
1371:
The thanati of High Cromlech are the overlords of the city, a caste of undead nobility. Mieville describes them as "liches with sewn-shut mouths, with beautiful clothes and skin like preserved leather."
393:. The Cymek also contains the northern port city of Shankell, which is known for its brutal gladiatorial combat, and the southern city of Dreer Samheer, both of which are predominantly populated by the
1215:. Garudan law is based around the principle of freedom of choice; all their crimes are forms of "choice-theft", denying another being the right to choose their own fate. Their name is derived from the
1471:
Isaac states: "That's where they dropped the colourbomb in 1545. That's what they said put an end to the Pirate Wars, but to be honest with you, Yag, they'd been over for a year before that ". In
433:
The Jheshull Islands are a small trio of islands that lie off the coast of Rohagi. They were involved in the Pirate Wars and are on the decline due to their position against New Crobuzon.
966:
Suroch was a city which fought and lost a series of wars against New Crobuzon known in the latter as the Pirate Wars. In the time of the Bas-Lag novels' setting, Suroch has already been
149:
475:, and other races. People considered criminals (or of lower classes) in their former home states are recast as equals upon joining Armada, and often go on to hold positions of power.
295:
exist, and where many intelligent races live. This world and the novels set in it are, in generic terms, informed by the Horror, Fantasy and Science Fiction traditions. As with all
654:
that suffers from several design flaws. It is briefly converted into an ineffectual warship during the Pirate Wars, and unbeknownst to New Crobuzon, the ship is captured by Armada.
1435:
figures with too many eyes." A race of waist-high insect people were mentioned in Iron Council. The races "Vu-murt" and "Corokanth" were named, but the races were not described.
212:
974:, the "colourbomb" and devices using Torque. Suroch is the only place in the novels with a Torque contamination similar to that of the Cacotopic Stain. Mentions are made in
1122:. The garuda of the Cymek speak an unnamed language. The people of Tesh, the people of Khadoh, the Salkrikaltor Cray, and the hotchi of the Rudewood all speak their own,
1633:
942:
of Salkrikaltor is found beneath the Swollen Ocean, far east of New Crobuzon between the islands of Bartoll and Gnomon Tor. Salkrikaltor and New Crobuzon are described in
544:
Curhouse: Curhouse is the most democratic of the ridings, and is governed by a large Council, who tend to oppose the Lovers. Curhouse is where Bellis Coldwine's ship the
1099:
The khepri communicate through sign language and scented chemicals, since their insect-heads do not permit vocalization. They also maintain a written language called
993:
of New Crobuzon situated at the mouth of the Gross Tar River, on the coast of the Rohagi continent, about ten miles (16 km) east of New Crobuzon. The protagonist in
802:, which are referred to as "ab-dead" to distinguish them from the thanati. Based on Doul's description, the vampir are considered vagrants and addicts. They live in
592:
The Haunted Quarter: A deserted riding of ancient ships, believed to be inhabited by ghouls and other supernatural beings. It was used as a hideout for Silas Fennec.
430:
that they maintain. This colony is the only known remnants of the Malarial Queendom, a brutal regime that was active in the areas of Bas-Lag with a warm climate.
400:
West of the Cymek Desert lies the Galaggi Veldt, which is home to Tesh and is neighboured by the Witchocracy, which it goes to war against New Crobuzon with in
846:
where a character who visited Maru'ahm claims he played for such stakes as property laws and "a whole pot of legislation." This same character mentions a
1273:
typically pair up when engaging in scouting or combat; the sinistral has command of the pair while the dextrier performs most of the offensive actions.
502:
Garwater: The most powerful of the ridings, led by the Lovers, two nameless scar-covered pirates who influence most of Armada's decisions. Garwater's
377:, both Cobsea and Myrshock lie about 750 miles (1,210 km) southwest of New Crobuzon. Cobsea lies inland and borders the Cacotopic Stain, a large
1328:
scarabs, without the depending humanoid body. They mate by latching onto a female's head scarab and fertilizing her. Taken from the Egyptian god of
880:
with a Mayor elected by Parliament, though its politics are deeply corrupt and oligarchic. Its electoral system favors its human majority, and only
351:. Two landmasses, Rohagi and Bered Kai Nev, are named in the three novels, though numerous other landmasses and structures play important roles.
161:
1521:
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ends up, and it is also the location of Croom Park, a large public garden spread over several ships that have been gutted and filled with soil.
726:, The Brothers is said to lie on the western side of Rohagi, beyond the Cacotopic Stain. It is referred to as the "crocodile double-city."
216:
1893:
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indicates a second attempt at the project, using information gathered by the industrialist's agents throughout the course of the book.
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heads and feet; their society is completely communist, with individual possessions seen as reducing the individual's freedom. A small
1480:
Another power source is The Torque, mentioned on pg. 225, a mysterious energy plaguing the Cacotopic Stain that might be compared to
1345:, which emphasises pounding, hammer-like strikes, as edged weapons are nearly useless against them due to their rapid coagulation.
1606:
Cooper, Rich Paul (2009). Vint, Sherryl (ed.). "Building Worlds: Dialectical Materialism as Method in China Miéville's Bas-Lag".
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is the common tongue of New Crobuzon. It seems to be widely spoken throughout eastern Bas-Lag by members of all races. Likewise,
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able to summon the avanc using great physical and magical energy. This gives Armada the means to travel to the mythical "Scar".
2072:
924:
Qé Banssa is built upon the peaks of Dancing Bird Island. It is called a "poor, ugly little fishing port" by a protagonist in
456:. Armada's origins are unknown, but it has existed in one form or another for at least a thousand years. At the opening of
1778:
Rankin, Sandy (2009). Vint, Sherryl (ed.). "AGASH AGASP AGAPE: The Weaver as Immanent Utopian Impulse in China Mieville's
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deliberately made easy to learn and consisting of vocabulary from the languages of the many races that inhabit the city.
1484:. Torque leads to strange mutations, altering both living creatures and the inanimate environment: for example, during
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include the opposition reformist Finally We Can See, the xenophobic and reactionary New Quill (called "Three Quills" in
775:
Almost everything that is currently known about High Cromlech comes from Uther Doul, one of the primary characters in
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are apparently the dominant race in New Crobuzon, and perhaps on Bas-Lag as well. They seem to be identical to their
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militia are armed with what appears to be percussion cap weaponry in the form of motorguns and pepperpot revolvers.
914:, it carries out a protracted war with the distant city-state of Tesh, and crushes an internal rebellion with force.
91:
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A race of very powerful, mysterious, and sadistic fish-people (something between eels and viperfish) who appear in
220:
1886:
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Vadaunk lies somewhere south of New Crobuzon, beyond the Cacotopic Stain. According to government propaganda in
1707:
Hendrick, Christopher (2009). Vint, Sherryl (ed.). "Monster Realism and Uneven Development in China Mieville's
1929:
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Freedman, C. (2005). "To the Perdido Street Station: The Representation of Revolution in China Mieville's
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the largest in the world at that time, intended to be the pinnacle of New Crobuzon industry. However, the
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of New Crobuzon is a major geopolitical player in all three of the Bas-Lag novels. It is situated at the
1524:(ed.). "From Cacotopias to Railroads: Rebellion and the Shaping of the Normal in the Bas-Lag Universe".
884:, as well as some randomly selected through a "suffrage lottery", are enfranchised.:: The Fat Sun party
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1851:
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Palmer, Christopher (2009). Vint, Sherryl (ed.). "Saving the City in China Mieville's Bas-Lag novels".
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of the rivers Tar, Canker, and Gross Tar, about ten miles (16 km) west of the Swollen Ocean. It is a
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Newell, Jonathan (2013). "Abject Cyborgs: Discursive Boundaries and the Remade in China Miéville's
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is described as a patchwork language which borrows aspects from various other tongues, principally
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to hunt. Many live in an underwater city, Salkrikaltor, which rivals New Crobuzon itself in size.
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may contain an excessive amount of intricate detail that may interest only a particular audience
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Burling, William J. (2009). Vint, Sherryl (ed.). "Periodizing the Postmodern: China Mieville's
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of garuda live in New Crobuzon, and a few are described as living near the Cacotopic Stain in
1082:, which is used by various scholars and publishing houses. It is implied that high Kettai is
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624:, with territory in Rohagi, Shoteka, and the Shards. Two thousand years before the events of
1240:. Capable of survival in salt and fresh water, as well as in the air, they can communicate
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The technology on Bas-Lag is wide and varied and evolves over the course of the books. In
1201:. They are hunters with a fierce sense of individualism. They resemble winged humans with
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An aquatic race who look like humans from the waist up (with the exception of protruding
910:, it dispatches a fleet halfway around the world to combat the pirate-city of Armada. In
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Maru'ahm is on the western side of the Rohagi continent, beyond the Cacotopic Stain. In
2121:
2029:
1503:, explaining the logic behind the art and its difference to the calling and control of
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triumvirate. Booktown houses the Grand Gears Library, Armada's stronghold of knowledge.
273:
898:) and the pro-minority-rights Diverse Tendency: New Crobuzon is one of Bas-Lag's most
2037:
1855:
1848:
The Greenwood encyclopedia of science fiction and fantasy: themes, works, and wonders
1260:. Grindylow use powerful shamanistic magic, the use of which can deform human users.
855:
490:, the rulers of Garwater riding, the Lovers, carry out a plan to raise the legendary
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although it lies a great distance across the Swollen Sea, southeast of New Crobuzon.
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Shaddler: This riding is governed by a general, and is home to the majority of the
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1032:, the changing seasons "bring an onslaught of superstitious repression" there. In
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740:, Gharcheltist is referred to as an aquapolis, and is presumably a vodyanoi city.
157:
1807:
Vint, Sherryl (2009). Vint, Sherryl (ed.). "Possible Fictions: Blochian Hope in
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of the Swollen Ocean, spoken by pirates, sailors and other maritime peoples. In
1953:
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Gordon, Joan (2003). "Hybridity, Heterotopia, and Mateship in China Miéville's
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counterparts in most respects, except that many have the ability to use magic.
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and "cardsharp senators," implying that Maru'ahm's government is some form of
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The vodyanoi speak at least three different languages: the primary one being
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humanoid birds of prey. Most hail from the Cymek desert, where they live in
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any relevant information, and removing excessive detail that may be against
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2006:
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Dillon, Grace L. (2007). "Scarification and Survivance in China Mieville's
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299:'s works, there is also a strong presence of social and political opinion.
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of English nursery stories. Mieville's Grindylow bear a similarity to the
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press-ganged into citizenship for life. The language of Armada is Salt, a
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South of the Meagre Sea is the Cymek Desert, which is home to the nomadic
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humanoid hedgehog people who ride a domesticated breed of giant rooster
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the primary piece of weaponry is the flintlock musket; by the time of
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explain the fiction more clearly and provide non-fictional perspective
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1477:, the science behind colourbombs is referred to as a "lost science."
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mentions, among others, elementals of flesh, wood, glass and cement.
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928:. As with Tarmuth, Qé Banssa seems to survive thanks to New Crobuzon.
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occur at this time, followed several months later by the events of
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779:. Doul was born and raised in High Cromlech. He describes it as a
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and rendered uninhabitable to humans by the effects of magical
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1499:, Miéville dedicates a lot of attention to the magic art of
620:
The Malarial Queendom was a short-lived empire built by the
1202:
798:.: At the bottom of High Cromlech's social ladder are the
510:. It is also in possession of two enormous airships, the
1593:: Pulp Weird Fiction Revisited (Part Two: The Others)".
412:
Bered Kai Nev is a continent to the east of Rohagi. The
333:
The short story "Jack", featured in the 2005 collection
1576:: Pulp Weird Fiction Revisited (Part One: The Books)".
750:
The Gengris refers to both a location and the aquatic
148:
describes a work or element of fiction in a primarily
1673:"Reveling in genre: an interview with China Miéville"
671:
Around the year 1679 (a century before the events of
307:
There have been three novels so far set in Bas-Lag:
806:, coming out at night to beg the living for blood.
518:, as well as the stolen New Crobuzon deep-sea rig
1078:The anophelii maintain a written language called
280:'s novels are set. Bas-Lag is a world where both
27:2000–2004 Series of three books by China Miéville
2156:
1451:
1090:is High Kettai's more widely understood cousin.
1118:. The traditional language of the Cactacae is
606:Over three thousand years before the events of
420:
1887:
1448:heroes and styling themselves as "fReemade".
1244:with a variety of aquatic species including
1086:as it is known to possess an "ironic case."
463:The city's population is made up of humans,
1901:
1589:Christakos, N.G. (2004). "China Miéville's
1572:Christakos, N.G. (2004). "China Miéville's
1168:from the waist down. They use domesticated
816:Khadoh's merchants trade with New Crobuzon.
64:Learn how and when to remove these messages
1894:
1880:
1588:
1571:
765:Hell Maintains an embassy in New Crobuzon.
574:queen named Braginod. Its flagship is the
257:Learn how and when to remove this message
239:Learn how and when to remove this message
180:Learn how and when to remove this message
121:Learn how and when to remove this message
1845:
1839:
1706:
1645:
84:This article includes a list of general
1546:
706:
14:
2157:
2073:Three Moments of an Explosion: Stories
1777:
1756:
1731:
1689:
1670:
1626:
1605:
1551:and the Dynamics of Radical Fantasy".
1287:and several minor mentions throughout
838:, "where laws were stakes in games of
445:The pirate city of Armada is a mobile
1875:
1516:
1806:
1426:reconnaissance and running errands.
615:
191:
132:
70:
29:
1036:it is called the mercenary kingdom.
631:
601:
24:
1510:
1320:The khepri are a race of humanoid
1248:and Cray. Their name comes from a
1047:
530:avanc. Dry Fall's flagship is the
90:it lacks sufficient corresponding
25:
2181:
45:This article has multiple issues.
1007:Troglodopolis is referred to in
585:population. Its flagship is the
582:
472:
407:
196:
137:
75:
34:
711:
666:
570:Jhour: This riding is led by a
53:or discuss these issues on the
1750:10.5621/sciefictstud.40.3.0496
1429:
1335:
1263:
1129:
830:, it is said to be ruled by a
751:
657:
621:
427:
13:
1:
1832:
1452:Science, technology and magic
1348:
1175:
842:." This rumor is affirmed in
640:
571:
559:Bask: Bask's flagship is the
464:
394:
1229:
1134:
678:
421:Islands and other landmasses
371:According to a character in
342:
221:Knowledge's inclusion policy
7:
1391:
1293:, the hotchi are a race of
1143:
972:weapons of mass destruction
538:
526:
468:
413:
390:
10:
2186:
2046:The Last Days of New Paris
1852:Greenwood Publishing Group
1408:
1366:
1357:
888:Bas-Lag novels, but other
886:rules throughout all three
596:
347:Bas-Lag possesses several
339:, is also set in Bas-Lag.
2131:
2106:
2083:
2056:
2021:
1980:
1924:
1917:
1910:
1565:10.3828/extr.2009.50.2.11
1438:
1420:
1375:
1315:
1300:
1276:
1188:
440:
354:
302:
1825:10.3828/extr.2009.50.2.8
1800:10.3828/extr.2009.50.2.6
1771:10.3828/extr.2009.50.2.5
1725:10.3828/extr.2009.50.2.7
1664:10.3828/extr.2005.46.2.5
1620:10.3828/extr.2009.50.2.4
1595:Studies in Modern Horror
1578:Studies in Modern Horror
1540:10.3828/extr.2009.50.2.3
1413:Large, multidimensional
525:Dry Fall: Governed by a
2107:Film and TV adaptations
2057:Short story collections
1946:The City & the City
1846:Westfahl, Gary (2005).
1738:Science Fiction Studies
1696:Science Fiction Studies
1678:Science Fiction Studies
1155:
783:-based nation ruled by
694:
105:more precise citations.
1991:Perdido Street Station
1854:. pp. 1200–1201.
1780:Perdido Street Station
1692:Perdido Street Station
1549:Perdido Street Station
1469:Perdido Street Station
1458:Perdido Street Station
1386:photophobic haemophagy
1290:Perdido Street Station
1030:Perdido Street Station
1009:Perdido Street Station
976:Perdido Street Station
895:Perdido Street Station
878:parliamentary republic
828:Perdido Street Station
685:Perdido Street Station
673:Perdido Street Station
498:Armada's ridings are:
313:Perdido Street Station
2115:The City and the City
1671:Gordon, Joan (2003).
1164:behind the ears) and
968:completely destroyed
906:powerful states. In
707:Politics and society
703:occur at this time.
563:. It is home to the
481:constructed language
382:However, the end of
276:in which several of
537:Booktown: Run by a
471:, ab-dead, remade,
508:The Grand Easterly
274:fictional universe
2152:
2151:
2102:
2101:
2038:This Census-Taker
2017:
2016:
890:political parties
856:elective monarchy
616:Malarial Queendom
267:
266:
259:
249:
248:
241:
190:
189:
182:
131:
130:
123:
68:
16:(Redirected from
2177:
2132:Related articles
2065:Looking for Jake
1922:
1921:
1915:
1914:
1896:
1889:
1882:
1873:
1872:
1866:
1865:
1843:
1828:
1803:
1774:
1753:
1728:
1703:
1686:
1667:
1642:
1623:
1602:
1585:
1568:
1543:
632:First Umbric Age
602:Ghosthead Empire
336:Looking for Jake
284:(referred to as
262:
255:
244:
237:
233:
230:
224:
200:
199:
192:
185:
178:
174:
171:
165:
141:
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133:
126:
119:
115:
112:
106:
101:this article by
92:inline citations
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1850:. Vol. 3.
1844:
1840:
1835:
1518:Birns, Nicholas
1513:
1511:Further reading
1454:
1441:
1432:
1423:
1411:
1394:
1380:The vampir are
1378:
1369:
1360:
1351:
1338:
1318:
1303:
1279:
1266:
1232:
1193:The garuda are
1191:
1178:
1158:
1146:
1137:
1132:
1110:and the others
1050:
1048:Known languages
714:
709:
697:
681:
669:
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643:
634:
618:
604:
599:
443:
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410:
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345:
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228:
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211:Please help by
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158:help rewrite it
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127:
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97:Please help to
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76:
39:
35:
28:
23:
22:
15:
12:
11:
5:
2183:
2173:
2172:
2170:Fantasy worlds
2167:
2150:
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2147:
2146:
2141:
2135:
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2125:
2118:
2110:
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2100:
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2085:
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2080:
2078:
2077:
2069:
2060:
2058:
2054:
2053:
2051:
2050:
2042:
2034:
2025:
2023:
2019:
2018:
2015:
2014:
2012:
2011:
2003:
1995:
1986:
1984:
1978:
1977:
1975:
1974:
1966:
1958:
1950:
1942:
1934:
1925:
1919:
1912:
1908:
1907:
1904:China Miéville
1899:
1898:
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1884:
1876:
1868:
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1860:
1837:
1836:
1834:
1831:
1830:
1829:
1819:(2): 276–292.
1804:
1794:(2): 239–258.
1775:
1765:(2): 224–238.
1754:
1744:(3): 496–509.
1729:
1719:(2): 258–275.
1704:
1687:
1668:
1658:(2): 235–248.
1643:
1624:
1614:(2): 212–223.
1603:
1586:
1569:
1559:(2): 326–345.
1544:
1534:(2): 200–211.
1512:
1509:
1467:On pg. 229 of
1453:
1450:
1440:
1437:
1431:
1428:
1422:
1419:
1410:
1407:
1393:
1390:
1377:
1374:
1368:
1365:
1359:
1356:
1350:
1347:
1337:
1334:
1322:scarab beetles
1317:
1314:
1302:
1299:
1278:
1275:
1265:
1262:
1258:Cthulhu Mythos
1242:telepathically
1231:
1228:
1190:
1187:
1177:
1174:
1157:
1154:
1145:
1142:
1136:
1133:
1131:
1128:
1049:
1046:
1045:
1044:
1038:
1037:
1026:
1020:
1019:
1005:
999:
998:
987:
981:
980:
964:
958:
957:
936:
930:
929:
922:
916:
915:
866:
860:
859:
852:constitutional
824:
818:
817:
814:
808:
807:
773:
767:
766:
763:
757:
756:
748:
742:
741:
734:
728:
727:
720:
713:
710:
708:
705:
699:The events of
696:
693:
683:The events of
680:
677:
668:
665:
659:
656:
648:Grand Easterly
642:
639:
633:
630:
617:
614:
603:
600:
598:
595:
594:
593:
590:
587:Therianthropus
579:
568:
557:
549:
542:
535:
523:
442:
439:
422:
419:
409:
406:
356:
353:
344:
341:
331:
330:
323:
316:
304:
301:
297:China Miéville
278:China Miéville
265:
264:
247:
246:
204:
202:
195:
188:
187:
146:This article
145:
143:
136:
129:
128:
83:
81:
74:
69:
43:
42:
40:
33:
26:
9:
6:
4:
3:
2:
2182:
2171:
2168:
2166:
2163:
2162:
2160:
2145:
2142:
2140:
2137:
2136:
2134:
2130:
2124:
2123:
2119:
2117:
2116:
2112:
2111:
2109:
2105:
2094:
2093:
2089:
2088:
2086:
2082:
2075:
2074:
2070:
2067:
2066:
2062:
2061:
2059:
2055:
2048:
2047:
2043:
2040:
2039:
2035:
2032:
2031:
2027:
2026:
2024:
2020:
2009:
2008:
2004:
2001:
2000:
1996:
1993:
1992:
1988:
1987:
1985:
1983:
1979:
1972:
1971:
1967:
1964:
1963:
1959:
1956:
1955:
1951:
1948:
1947:
1943:
1940:
1939:
1935:
1932:
1931:
1927:
1926:
1923:
1920:
1916:
1913:
1909:
1905:
1897:
1892:
1890:
1885:
1883:
1878:
1877:
1874:
1863:
1861:0-313-32953-2
1857:
1853:
1849:
1842:
1838:
1826:
1822:
1818:
1814:
1813:Extrapolation
1810:
1805:
1801:
1797:
1793:
1789:
1788:Extrapolation
1785:
1781:
1776:
1772:
1768:
1764:
1760:
1759:Extrapolation
1755:
1751:
1747:
1743:
1739:
1735:
1730:
1726:
1722:
1718:
1714:
1713:Extrapolation
1710:
1705:
1702:(3): 456–476.
1701:
1697:
1693:
1688:
1685:(3): 355–373.
1684:
1680:
1679:
1674:
1669:
1665:
1661:
1657:
1653:
1652:Extrapolation
1649:
1644:
1641:(101): 13–25.
1640:
1636:
1635:
1630:
1625:
1621:
1617:
1613:
1609:
1608:Extrapolation
1604:
1600:
1596:
1592:
1587:
1583:
1579:
1575:
1570:
1566:
1562:
1558:
1554:
1553:Extrapolation
1550:
1545:
1541:
1537:
1533:
1529:
1528:
1527:Extrapolation
1523:
1522:Vint, Sherryl
1519:
1515:
1514:
1508:
1506:
1502:
1498:
1493:
1489:
1487:
1483:
1478:
1476:
1475:
1470:
1465:
1463:
1459:
1449:
1447:
1436:
1427:
1418:
1416:
1406:
1404:
1399:
1389:
1387:
1383:
1373:
1364:
1355:
1346:
1344:
1333:
1331:
1330:the same name
1327:
1323:
1313:
1311:
1307:
1298:
1296:
1292:
1291:
1286:
1285:
1281:According to
1274:
1271:
1261:
1259:
1255:
1251:
1247:
1243:
1239:
1238:
1227:
1225:
1222:
1218:
1214:
1213:
1208:
1204:
1200:
1196:
1186:
1184:
1173:
1171:
1167:
1166:rock lobsters
1163:
1153:
1151:
1141:
1127:
1125:
1121:
1117:
1113:
1109:
1104:
1102:
1097:
1095:
1091:
1089:
1085:
1081:
1076:
1074:
1070:
1066:
1062:
1058:
1054:
1043:
1040:
1039:
1035:
1031:
1027:
1025:
1022:
1021:
1017:
1014:
1010:
1006:
1004:
1003:Troglodopolis
1001:
1000:
996:
992:
988:
986:
983:
982:
977:
973:
969:
965:
963:
960:
959:
955:
950:
945:
941:
937:
935:
932:
931:
927:
923:
921:
918:
917:
913:
909:
905:
901:
897:
896:
891:
887:
883:
879:
875:
871:
867:
865:
862:
861:
857:
853:
849:
845:
844:Iron Council,
841:
837:
833:
829:
825:
823:
820:
819:
815:
813:
810:
809:
805:
801:
797:
793:
789:
786:
782:
778:
774:
772:
771:High Cromlech
769:
768:
764:
762:
759:
758:
753:
749:
747:
744:
743:
739:
735:
733:
730:
729:
725:
721:
719:
716:
715:
704:
702:
692:
690:
686:
676:
674:
664:
655:
653:
649:
638:
629:
627:
623:
613:
611:
610:
591:
588:
584:
580:
577:
573:
569:
566:
562:
561:Tailor's Moan
558:
555:
550:
547:
543:
540:
536:
533:
528:
524:
521:
517:
513:
509:
505:
501:
500:
499:
496:
493:
489:
484:
482:
476:
474:
470:
466:
461:
459:
455:
454:
448:
438:
434:
431:
429:
418:
415:
408:Bered Kai Nev
405:
403:
398:
396:
392:
387:
385:
380:
376:
375:
369:
367:
362:
352:
350:
340:
338:
337:
329:
328:
324:
322:
321:
317:
315:
314:
310:
309:
308:
300:
298:
294:
291:
287:
283:
279:
275:
271:
261:
258:
243:
240:
232:
222:
218:
214:
208:
205:This article
203:
194:
193:
184:
181:
173:
163:
159:
153:
151:
144:
135:
134:
125:
122:
114:
111:November 2010
104:
100:
94:
93:
87:
82:
73:
72:
67:
65:
58:
57:
52:
51:
46:
41:
32:
31:
19:
2144:New Crobuzon
2120:
2113:
2090:
2071:
2063:
2044:
2036:
2028:
2007:Iron Council
2005:
1997:
1989:
1981:
1968:
1960:
1952:
1944:
1936:
1928:
1847:
1841:
1816:
1812:
1808:
1791:
1787:
1784:Iron Council
1783:
1779:
1762:
1758:
1741:
1737:
1734:Iron Council
1733:
1716:
1712:
1708:
1699:
1695:
1691:
1682:
1676:
1655:
1651:
1648:Iron Council
1647:
1638:
1632:
1628:
1611:
1607:
1598:
1594:
1590:
1581:
1577:
1573:
1556:
1552:
1548:
1531:
1525:
1497:Iron Council
1496:
1494:
1490:
1486:Iron Council
1485:
1479:
1474:Iron Council
1472:
1468:
1466:
1462:Iron Council
1461:
1457:
1455:
1442:
1433:
1424:
1412:
1395:
1385:
1379:
1370:
1361:
1352:
1342:
1339:
1319:
1304:
1288:
1284:Iron Council
1282:
1280:
1267:
1235:
1233:
1212:Iron Council
1210:
1192:
1183:Iron Council
1182:
1179:
1159:
1147:
1138:
1119:
1115:
1111:
1107:
1105:
1100:
1098:
1093:
1092:
1087:
1079:
1077:
1072:
1068:
1064:
1056:
1052:
1051:
1041:
1034:Iron Council
1033:
1029:
1023:
1008:
1002:
994:
991:protectorate
984:
975:
961:
956:and columns.
948:
943:
940:Commonwealth
934:Salkrikaltor
933:
925:
919:
912:Iron Council
911:
907:
900:economically
893:
864:New Crobuzon
863:
843:
827:
821:
811:
804:shanty towns
776:
770:
760:
745:
738:Iron Council
737:
732:Gharcheltist
731:
724:Iron Council
723:
718:The Brothers
717:
712:Known states
701:Iron Council
700:
698:
688:
684:
682:
672:
670:
667:The Ravening
661:
647:
644:
635:
625:
619:
607:
605:
586:
575:
560:
554:Salt Godling
553:
546:Terpsichoria
545:
531:
519:
515:
511:
507:
497:
487:
485:
477:
473:scabmettlers
462:
457:
451:
444:
435:
432:
424:
411:
402:Iron Council
401:
399:
388:
384:Iron Council
383:
374:Iron Council
372:
370:
358:
346:
334:
332:
327:Iron Council
325:
318:
311:
306:
269:
268:
253:
235:
229:October 2021
226:
213:spinning off
206:
176:
170:October 2021
167:
147:
117:
108:
89:
61:
54:
48:
47:Please help
44:
2084:Comic books
1962:Embassytown
1584:(2): 15–17.
1430:Other races
1343:mortu crutt
1336:Scabmettler
1264:Handlingers
1130:Known races
1126:languages.
1101:High Khepri
1088:Base Kettai
1080:High Kettai
882:the wealthy
746:The Gengris
658:Pirate Wars
583:scabmettler
286:thaumaturgy
150:in-universe
103:introducing
2159:Categories
1938:Un Lun Dun
1833:References
1634:Foundation
1505:elementals
1405:folklore.
1349:Stiltspear
1310:real world
1176:Elementals
1042:Yoraketche
989:Tarmuth a
904:militarily
874:confluence
870:city-state
836:parliament
652:boondoggle
641:Full Years
447:city-state
359:The exact
349:continents
293:technology
217:relocating
86:references
50:improve it
1902:Works by
1601:(3): 3–6.
1501:golemancy
1482:radiation
1446:vigilante
1270:parasitic
1268:Sentient
1254:Deep Ones
1230:Grindylow
1224:mythology
1148:Humanoid
1135:Anophelii
1124:eponymous
1084:inflected
979:Crobuzon.
938:The Cray
920:Qé Banssa
796:workforce
752:grindylow
679:1779–1780
622:anophelii
512:Arrogance
428:anophelii
379:wasteland
366:grindylow
361:geography
343:Geography
290:steampunk
56:talk page
2030:The Tain
2022:Novellas
1999:The Scar
1930:King Rat
1809:The Scar
1709:The Scar
1629:The Scar
1591:The Scar
1574:The Scar
1520:(2009).
1398:vodyanoi
1392:Vodyanoi
1382:vampires
1326:sentient
1250:creature
1237:The Scar
1144:Cactacae
1120:Sunglari
1116:Southern
1073:Ragamoll
1065:The Scar
1061:language
1053:Ragamoll
1013:chthonic
995:The Scar
949:The Scar
944:The Scar
926:The Scar
908:The Scar
840:roulette
822:Maru'ahm
788:nobility
777:The Scar
689:The Scar
626:The Scar
609:The Scar
576:Saskital
572:Cactacae
514:and the
504:flagship
488:The Scar
465:cactacae
458:The Scar
453:The Scar
395:cactacae
320:The Scar
2165:Bas-Lag
1982:Bas-Lag
1970:Railsea
1911:Fiction
1409:Weavers
1403:Russian
1367:Thanati
1358:Strider
1256:of the
1195:nomadic
1108:Lubbock
1059:is the
1024:Vadaunk
985:Tarmuth
792:zombies
597:History
565:menfish
520:Sorghum
516:Trident
486:During
391:garudas
270:Bas-Lag
156:Please
99:improve
2139:Armada
2122:Estate
2095:(2012)
2092:Dial H
2076:(2015)
2068:(2005)
2049:(2016)
2041:(2016)
2033:(2002)
2010:(2004)
2002:(2002)
1994:(2000)
1973:(2012)
1965:(2011)
1957:(2010)
1954:Kraken
1949:(2009)
1941:(2007)
1933:(1998)
1918:Novels
1858:
1439:Remade
1421:Wyrmen
1415:spider
1376:Vampir
1316:Khepri
1306:Humans
1301:Humans
1277:Hotchi
1246:whales
1217:Garuda
1207:ghetto
1199:tribes
1189:Garuda
1170:squids
1112:Fellid
1094:Quiesy
1016:burrow
1011:as a "
962:Suroch
954:struts
832:casino
812:Khadoh
800:vampir
785:undead
539:khepri
527:vampir
469:khepri
441:Armada
414:khepri
355:Rohagi
303:Novels
288:) and
88:, but
18:Remade
1221:Hindu
1203:avian
1162:gills
1150:cacti
848:queen
781:caste
650:is a
492:avanc
282:magic
272:is a
152:style
1856:ISBN
1782:and
1396:The
1156:Cray
1114:and
1069:Salt
1057:Salt
902:and
868:The
761:Hell
695:1804
532:Uroc
1821:doi
1811:".
1796:doi
1786:".
1767:doi
1746:doi
1736:".
1721:doi
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1694:".
1660:doi
1650:".
1631:".
1616:doi
1561:doi
1536:doi
1495:In
1219:of
854:or
736:In
722:In
506:is
215:or
160:to
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