Knowledge

OpenVR

Source ๐Ÿ“

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Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. For instance, a developer can design OpenVR-based trigger button functions for controllers of Oculus Rift or Windows MR because these systems are both supported by the SDK.
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The OpenVR SDK has replaced the API that was previously available in steamvr.h in the Steamworks SDK. The old API will continue to receive support indefinitely, but applications that require any of the new features must switch to the new SDK.
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The SteamVR Unity Plugin and native SteamVR support in Unreal 4.8 have been implemented to support Unity in addition to the OpenVR SDK support. Both were available shortly after the initial release of OpenVR.
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devices. The SteamVR platform uses it as the default application programming interface and runtime. It serves as the interface between the virtual reality hardware and software and is implemented by SteamVR.
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Developer Edition, including the SteamVR controller and Lighthouse. OpenVR SDK was an important step towards the release of the first HTC Vive Developer Edition.
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A number of new interfaces were added, and existing interfaces received new methods. Details can be found in the OpenVR API documentation.
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Unity Virtual Reality Projects: Learn Virtual Reality by developing more than 10 engaging projects with Unity 2018, 2nd Edition
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With the OpenVR SDK, software can now be connected to SteamVR hardware. The SDK can be downloaded from the OpenVR
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IVRSystem::GetHiddenAreaMesh. It returns the stencil mesh to use to minimize pixel rendering for the current HMD.
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Changes from the SteamVR interface in SteamWorks SDK 1.31 to Initial release of OpenVR include
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OpenVR SDK was released to the public on 30 April 2015 by Valve, for developers to develop
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Mastering C++ Game Development: Create professional and realistic 3D games using C++ 17
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Added angular velocity and velocity to the data returned with a tracked device's pose.
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Added support for providing applications with models and textures for tracked devices.
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Moved fetching of various values about HMDs and other tracked devices into properties.
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Added new interface IVRChaperone to query chaperone hard and soft bounds.
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Software development kit and application programming interface by Valve
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Removed GetIPD. Use the property Prop_UserIpdMeters_Float instead.
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Renamed IVRSystem::ZeroTracker to IVRSystem::ResetSeatedZeroPose
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CAPI and C# bindings for OpenVR interfaces added to headers.
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project, although the extent of the cooperation is unclear.
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Valve has announced that they will be cooperating with the
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It supports all SteamVR products. 508: 101:BSD 3-Clause "New" or "Revised" License 2136: 1009: 533: 1385: 1309:Software related to augmented reality 856:Simultaneous localization and mapping 619: 552: 414: 310: 288: 483: 385: 383: 908:Omnidirectional (360-degree) camera 13: 882:Image-based modeling and rendering 162: 14: 2160: 604: 380: 133:application programming interface 2117: 2116: 196: 576: 546: 527: 502: 477: 408: 360:Takahashi, Dean (2015-04-30). 353: 334: 304: 282: 1: 1324:Vuforia Augmented Reality SDK 275: 244:Added IVRCompositor interface 1360:List of PlayStation VR games 753:Virtual reality applications 452:10.1371/journal.pone.0173972 7: 553:Smith, Peter (2015-05-19). 534:Porter, Matt (2015-05-19). 341:Road to VR (20 July 2015). 311:Smith, Peter (2015-05-01). 248: 157:Open Source Virtual Reality 10: 2165: 718:Projection augmented model 611:Official GitHub repository 509:Linowes, Jonathan (2018). 390:Macdonald, Mickey (2018). 289:Wawro, Alex (2015-04-30). 2111: 2080: 1990: 1929: 1922: 1857: 1821: 1814: 1748: 1712: 1683: 1647: 1567: 1517: 1428: 1419: 1411: 1355:List of Oculus Rift games 1337: 1259: 1252: 1227: 1104: 1002: 951: 934:Omnidirectional treadmill 921: 903:Free viewpoint television 890: 872:Asynchronous reprojection 864: 833: 778: 771: 708:On-set virtual production 693:Computer-mediated reality 688:Cinematic virtual reality 680: 654: 415:Egger, Jan (2017-03-12). 106: 94: 84: 74: 56: 36: 24: 1350:List of Meta Quest games 758:Virtual reality sickness 484:Lang, Ben (2019-01-08). 129:software development kit 825:Virtual retinal display 813:Virtual reality headset 145:virtual reality headset 1910:World Opponent Network 1345:List of HTC Vive games 738:Six degrees of freedom 2144:Head-mounted displays 1658:Team Fortress Classic 1194:The Sword of Damocles 1096:Windows Mixed Reality 733:Simulation hypothesis 205:IHmd is now IVRSystem 1314:Virtual reality game 959:Cyberith Virtualizer 791:Head-mounted display 2093:Steam Trading Cards 443:2017PLoSO..1273972E 139:for supporting the 135:(API) developed by 21: 1054:Microsoft HoloLens 877:Foveated rendering 19: 2131: 2130: 2076: 2075: 1918: 1917: 1810: 1809: 1558:Aperture Desk Job 1551:Aperture Hand Lab 1379: 1378: 1375: 1374: 1248: 1247: 1022:Golden-i headsets 947: 946: 939:Wearable computer 743:Spatial computing 659:Augmented reality 122: 121: 31:Valve Corporation 2156: 2120: 2119: 2098:The Steam Awards 2068:Yanis Varoufakis 1927: 1926: 1905:Valve Anti-Cheat 1890:Source Filmmaker 1829:Steam Controller 1819: 1818: 1638:Counter-Strike 2 1631:Global Offensive 1426: 1425: 1406: 1399: 1392: 1383: 1382: 1282:virtual graffiti 1257: 1256: 1127:Google Cardboard 1017:Apple Vision Pro 1007: 1006: 974:PlayStation Move 898:360-degree video 776: 775: 713:Persistent world 647:Extended reality 640: 633: 626: 617: 616: 598: 597: 595: 594: 580: 574: 573: 571: 570: 561:. 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Index

Developer(s)
Valve Corporation
Repository
github.com/ValveSoftware/openvr
C++
C#
C
SteamVR
Type
License
BSD 3-Clause "New" or "Revised" License
www.steamvr.com
software development kit
application programming interface
Valve
SteamVR
virtual reality headset
Open Source Virtual Reality
SteamVR
HTC Vive
GitHub
OSVR
Sensics
Razer
OpenXR
"Gamasutra - Valve launches new OpenVR SDK to expand SteamVR development"
"Valve releases OpenVR SDK to the masses, says there's still time to apply for a free HTC Vive Development unit"
the original
"Making Valve's OpenVR Truly Inclusive for VR Headsets - Road to VR"
"Valve launches OpenVR dev kit for virtual reality hardware makers"

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