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memory which can save the current game progress and high scores when the system is turned off. Many of these handhelds with a dozen such games are marketed as having hundreds or even thousands of games (e.g. "9999 in 1"), though the vast majority are just different speed and difficulty settings. The
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games. Taking advantage of the technology used in the credit-card-sized calculators that had appeared on the market, Yokoi designed the series of LCD-based games to include a digital time display in the corner of the screen. For later, more complicated Game & Watch games, Yokoi invented a cross
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is created by sequentially flashing objects between their possible states. Backgrounds for these games are static drawings, layered behind the "moving" graphics, which are transparent when not in use. Due to these limitations, the gameplay of early LCD games was often even cruder than that of their
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became inexpensive and largely replaced LED displays in handheld games. The use of custom images in LCD and VFD games allows for greater detail and eliminates the blocky, pixelated look of console screens, but not without drawbacks. All graphics are fixed in place, requiring every possible location
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At the lowest end of handheld game sophistication, there is also the "avoid/catch the falling objects" game. These games are controlled with 2 movement buttons, and sport a screen with a column of player positions, and rows of projectiles to animate towards the player. The player and projectiles
267:, a simple color-and-sound-matching game. Simon had no dedicated display, but featured four colored, lighted buttons; the original version was large enough to be used as a tabletop game or a handheld; later versions became increasingly smaller. The same year, Parker Brothers also released
276:
The initial success of Mattel and Parker
Brothers' entries spawned a wave of similar handheld devices which were released through the early 1980s. Notable among these were a series of popular 2-player "head-to-head" games from
832:
273:, a more sophisticated handheld which could play six different games using an array of 11 buttons with integrated LEDs. Despite their relative simplicity, each of these early games was highly successful.
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game console's controllers, and the cross-shaped thumb controller soon became standard on game console controllers and ubiquitous across the video game industry as a replacement for the joystick.
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screens with detailed images and in the case of VFD games, color. Handhelds' popularity was at its peak from the late 1970s into the early 1990s before declining. They are the precursors to the
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in 1982. The games in the Double Panel series feature two LCD panels stacked on top of each other. This allows these games to progress in 2 stages for more variation in game play.
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Other handheld games were built as flipcases and had two or even three LCDs with different foreground and background scenes, offering some variety in the gameplay.
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displays; gameplay involves pressing buttons to move a car or quarterback icon (represented by a bright dot) to avoid obstacles (represented by less bright dots).
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Early handheld games used simple mechanisms to interact with players, often limited to illuminated buttons and sound effects. Early handheld games include
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188:, whose controls, display and speakers are all part of a single unit. Rather than a general-purpose screen made up of a grid of small
737:, where one block projects blocks at the "enemy" blocks. The most advanced of these designs usually have 26 distinct games sorted in
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panels that were lit by external light through a window on top of the device, making it the first dedicated home video 3D hardware.
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shaped directional pad or "D-pad" for control of on-screen characters. Yokoi also included his directional pad on the
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192:, they usually have custom displays designed to play one game. This simplicity means they can be made as small as a
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have been proven salable due to novelty, but dedicated handhelds such as this are uncommon. Adult fads such as
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17:
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882:"From Janitor to Superstar Gunpei Yokoi, inventor of the Game Boy, would have been 67 this week"
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and state of game objects to be preset—often visible when resetting a game—with no overlap. The
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and feature multi-channel sound, voice synthesis or digital sounds samples, and internal
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lights to calculator-like alphanumerical screens; later these were mostly displaced by
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could be any picture, from tanks dodging missiles to a dog catching sausages.
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began to release a series of electronic games designed by Yokoi called the
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350:. New games are still being made, but most are based on relatively simple
28:"Game Watch" redirects here. Not to be confused with the Nintendo console
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Despite the increasing sophistication of handheld consoles such as the
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Some of the more well-known handheld games of the LCD era are the
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that doubled as a miniature game machine for killing time, a
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by pressing the buttons. Yokoi then thought of an idea for a
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also spawn dozens of original and knockoff handheld games.
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975:- collection of 74 emulations of electronic handheld games
969:- collectors site cataloguing 70s' and 80s' handheld games
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833:"Gunpei Yokoi, Chief Designer Of Game Boy, Is Dead at 56"
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670:, dedicated handhelds continue to find a niche. Among
705:screen. Such devices often have many variations of
80:. Unsourced material may be challenged and removed.
236:in Japan, the original Japanese name of the game.
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423:series are handheld electronic games powered by
1449:Palmtex Portable Videogame System / Super Micro
678:, unique control schemes like that of the 2008
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382:gaming devices. Some of its games, such as the
152:Device for playing interactive electronic games
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35:For the Nelsonic Industries product line, see
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711:and sometimes even other kinds of games like
746:most basic can now be sold as low as $ 1.
1008:
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807:"The Escapist: Searching for Gunpei Yokoi"
796:. Digitpress.com. Retrieved on 2013-09-27.
292:, saw a bored businessman playing with an
924:The top ten retro gaming secrets (page 1)
902:The top ten retro gaming secrets (page 3)
466:, ref. 16265 and 16813 for the re-release
394:, one stacked on the other, for an early
140:Learn how and when to remove this message
963:- the largest handheld museum on the web
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563:, ref. 16288, released in Japan only
342:series by Nintendo and the games by
78:adding citations to reliable sources
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24:
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856:Game Over: Press Start to Continue
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439:It comprises the following games:
25:
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261:entered the handheld market with
176:, often miniaturized versions of
506:/ (Sub Patrol in UK), ref. 16280
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961:Electronic Handheld Game Museum
65:needs additional citations for
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831:Pollack, Andrew (1997-10-09).
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250:(1977), which have simple red-
180:, that are played on portable
13:
1:
880:Buchanan, Levi (2008-09-08).
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568:Second series (Double Panel):
469:Escape from the Devil's Doom
448:Invaders of the Mummy's Tomb
228:by the Japanese toy company
7:
1444:Children's Discovery System
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725:, such as those resembling
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1103:Epoch Game Pocket Computer
248:Mattel Electronic Football
232:from 1981. It was sold as
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206:vacuum fluorescent display
89:"Handheld electronic game"
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26:
1661:Handheld electronic games
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859:. GamePress. p. 28.
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170:Handheld electronic games
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43:Not to be confused with
1414:Other handheld consoles
674:gamer subcultures like
370:A Bandai LCD Solarpower
1562:Nvidia Shield Portable
1010:Handheld game consoles
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378:series were the first
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259:Milton Bradley Company
237:
186:handheld game consoles
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162:Electronic Quarterback
770:Handheld game console
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376:Bandai LCD Solarpower
369:
362:Bandai LCD Solarpower
223:
210:handheld game console
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1377:PlayStation Portable
1354:Neo Geo Pocket Color
1057:Design Master Senshi
739:alphabetical letters
697:The Chinese/Russian
558:Nazo no Chinbotsusen
547:Nazo No Chinbotsusen
332:illusion of movement
309:. Starting in 1980,
74:improve this article
335:LED predecessors.
45:Handheld video game
37:Nelsonic Game Watch
1490:Watara Supervision
1454:Romtec Colorvision
929:2012-01-15 at the
907:2012-01-23 at the
837:The New York Times
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325:During the 1980s,
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1214:Leapster Explorer
866:978-0-9669617-0-6
765:Dedicated console
760:Calculator gaming
539:Kyofu no Mujintou
480:Tengoku to Jigoku
406:series simulated
344:Tiger Electronics
288:, traveling on a
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16:(Redirected from
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1608:Retroid Pocket 2
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1382:PlayStation Vita
1247:Game Boy Advance
1232:Game & Watch
1085:Adventure Vision
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973:Handheld History
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809:. Archived from
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603:Akuryo no Yakata
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340:Game & Watch
315:Game & Watch
243:Mattel Auto Race
182:handheld devices
174:electronic games
172:are interactive
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30:Game & Watch
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1080:Select-A-Game
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813:on 2014-02-13
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641:Airport Panic
630:Airport Panic
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443:First series:
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404:Tomytronic 3D
401:
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386:-themed game
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380:solar-powered
377:
374:In 1982, the
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91: –
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85:Find sources:
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63:This article
61:
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31:
19:
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1475:TurboExpress
1291:Nintendo 3DS
1269:Pokémon Mini
1185:
941:
919:
897:
886:. Retrieved
875:
855:
851:Sheff, David
845:
836:
826:
815:. Retrieved
811:the original
801:
789:
748:
732:
726:
723:shoot 'em up
716:
706:
698:
696:
680:Tuttuki Bako
672:technophilic
665:
649:
646:, ref. 16818
627:, ref. 16817
611:Frankenstein
608:, ref. 16814
592:Terror House
589:, ref. 16815
584:Hikyo Amazon
567:
566:
544:, ref. 16281
528:Shark Island
525:, ref. 16282
485:, ref. 16264
442:
441:
438:
425:solar energy
419:
418:
416:
388:Terror House
387:
373:
348:arcade games
337:
324:
305:
304:
290:bullet train
286:Gunpei Yokoi
283:
275:
268:
262:
257:In 1978 the
256:
247:
241:
239:
233:
169:
168:
160:
136:
130:January 2011
127:
117:
110:
103:
96:
84:
72:Please help
67:verification
64:
1635:Early units
1572:Game Gadget
1557:JXD devices
1480:Game Master
1428:Microvision
1274:Nintendo DS
1139:GPD Win Max
775:Mobile game
734:Battle City
622:Mr. Franken
400:Takara Tomy
398:. In 1983,
356:board games
246:(1976) and
184:, known as
178:video games
1618:Steam Deck
1459:Atari Lynx
1062:WonderSwan
1052:Digi Casse
888:2008-12-28
817:2011-01-26
781:References
703:dot matrix
699:Brick Game
662:Brick Game
488:Sub Attack
392:LCD panels
306:game watch
297:calculator
194:smartwatch
100:newspapers
1495:Mega Duck
1359:Neo Geo X
1326:Game Gear
1154:Game Park
1144:GPD Win 3
1134:GPD Win 2
684:blackjack
676:Akiba-kei
635:エアポートパニック
616:ミスターフランケン
520:Daidassou
509:Break Out
396:3D effect
284:In 1979,
1655:Category
1603:Playdate
1598:Evercade
1593:Ayn Odin
1567:GCW Zero
1526:Gizmondo
1516:GameKing
1405:Game.com
1237:Game Boy
1224:Nintendo
1209:Leapster
1196:LeapFrog
1176:GP2X Wiz
1158:Holdings
1034:RG35XXSP
1017:Anbernic
927:Archived
905:Archived
853:(1999).
754:See also
721:or even
718:Breakout
427:made by
311:Nintendo
234:Puck Man
18:LCD game
1552:Arduboy
1547:Pandora
1301:New 3DS
1129:GPD Win
573:Amazone
453:謎のピラミッド
320:Famicom
226:Pac-Man
216:History
159:Coleco
114:scholar
1613:Thumby
1531:Dingoo
1521:N-Gage
1485:Gamate
1400:R-Zone
1308:Switch
1181:Caanoo
1124:GPD XD
1044:Bandai
935:PC Pro
913:PC Pro
863:
728:Galaga
713:racing
708:Tetris
692:Sudoku
690:, and
578:秘境アマゾン
533:恐怖の無人島
493:激戦Uボート
429:Bandai
384:horror
279:Coleco
270:Merlin
190:pixels
165:(1978)
116:
109:
102:
95:
87:
1581:2020s
1540:2010s
1504:2000s
1468:1990s
1437:1980s
1421:1970s
1392:Tiger
1331:Nomad
1257:Micro
1095:Epoch
1072:Entex
1029:RG552
1024:RG351
884:. IGN
688:poker
552:謎の沈没船
474:天国と地獄
435:Games
301:watch
264:Simon
121:JSTOR
107:books
1640:List
1369:Sony
1318:Sega
1279:Lite
1204:Didj
1171:GP2X
1166:GP32
861:ISBN
743:CMOS
597:悪霊の館
417:The
354:and
352:card
327:LCDs
230:Tomy
204:and
93:news
1341:SNK
1296:2DS
1284:DSi
1187:XGP
731:or
514:大脱走
412:LED
402:'s
294:LCD
252:LED
198:LED
76:by
1657::
1252:SP
933:,
911:,
835:.
715:,
686:,
638:,
619:,
600:,
581:,
555:,
536:,
517:,
496:,
477:,
456:,
408:3D
358:.
212:.
1156:/
1002:e
995:t
988:v
891:.
869:.
839:.
820:.
644:)
632:(
625:)
613:(
606:)
594:(
587:)
575:(
561:)
549:(
542:)
530:(
523:)
511:(
503:)
490:(
483:)
471:(
463:)
450:(
143:)
137:(
132:)
128:(
118:·
111:·
104:·
97:·
70:.
47:.
39:.
32:.
20:)
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