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Key art

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as "functional equivalents to keywords" that "emerge, or... are strategically produced and distributed... and considered worth being archived, remembered, called for and used as a major element in (audio-) visual horizons of actions and means of co-ordination or (ex-)communication for some time."
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state that their research indicates that people focus on key art for 1.8 seconds, and that such artwork is the biggest influence upon their viewers' decisions to engage with content. Netflix key art is currently thumbnail- rather than design-based, as artwork is shaped by user activities and
82:(who incorporated the Key Art Awards into their own awards in 2011), explained that key art was historically understood to be movie posters, but has expanded especially due to the influence of digital media. 127:
In video games, key art is produced earlier and helps to convey a vision of the game to the team of artists working to develop it, as well as then being used in advertising and on
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Key art is often shaped by contracts with actors, directors and others, and so post-release adjustments to advertising can be limited by these contractual agreements.
75: 462: 33:, is the artwork which is repeated across media such as posters, print, television and digital advertisements, streaming or download 309: 74:, founded in 1972) as “the singular, iconographic image that is the foundation upon which a movie’s marketing campaign is built.” 395: 257: 178: 205: 267: 215: 188: 161: 486: 370: 284: 491: 56:
Key art is most commonly understood as advertising for entertainment media such as films, television and video games.
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Unlike book art and film posters, television key art is horizontal and is most often produced at
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Dictionary of Film Finance and Distribution: A Guide for Independent Filmmakers
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Marketing to Moviegoers: A Handbook of Strategies and Tactics, Third Edition
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demographics, and built by algorithms extracting screenshots from video.
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were voted to be the most iconic key art of the previous 35 years.
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Transmedia Marketing: From Film and TV to Games and Digital Media
115: 42: 396:"Amazing Things You Ought To Know About Video Game Key Art" 38: 473: 316:. Nielsen Business Media, Inc. pp. 60, 68. 456: 463: 449: 307: 285:"'Sin City' place to be at Key Art Awards" 233:"Key Art: Creating a Lasting Impression" 48:Key visuals are defined in the field of 343: 474: 368: 282: 255: 230: 203: 156:. LIT Verlag MĂĽnster. pp. 15–16. 431:This film award–related article is a 176: 147: 419: 339: 337: 310:"Home Ad-vantage: '90s Vid Tactics" 308:McCullaugh, Jim (12 October 1991). 154:Algorithms of Power: Key Invisibles 13: 393: 283:Siegel, Tatiana (9 October 2006). 14: 508: 334: 423: 344:Sorgatz, Rex (19 October 2021). 64:The term key art was defined by 387: 362: 301: 276: 249: 224: 197: 170: 141: 122: 1: 326:: CS1 maint: date and year ( 204:Marich, Robert (2013-01-30). 134: 103: 435:. You can help Knowledge by 7: 369:Nelson, Nick (3 May 2016). 256:Zeiser, Anne (2015-06-19). 10: 513: 487:Film and video terminology 418: 262:. CRC Press. p. 226. 15: 492:Film advertising material 371:"The Power of a Picture" 350:Why is this interesting? 88:The Silence of the Lambs 70:(who awarded the annual 231:Rikard (28 July 2015). 177:Cones, John W. (2013). 59: 289:The Hollywood Reporter 85:In 2005, key art from 67:The Hollywood Reporter 346:"The Key Art Edition" 183:. Algora Publishing. 148:Ludes, Peter (2011). 497:Marketing techniques 78:, the president of 37:, and game or film 444: 443: 269:978-1-134-74622-4 217:978-0-8093-3197-0 190:978-0-87586-995-7 163:978-3-643-11163-0 504: 482:Film award stubs 465: 458: 451: 427: 420: 410: 409: 407: 406: 391: 385: 384: 382: 381: 366: 360: 359: 357: 356: 341: 332: 331: 325: 317: 305: 299: 298: 296: 295: 280: 274: 273: 253: 247: 246: 244: 243: 228: 222: 221: 201: 195: 194: 174: 168: 167: 145: 29:, also known as 512: 511: 507: 506: 505: 503: 502: 501: 472: 471: 470: 469: 416: 414: 413: 404: 402: 392: 388: 379: 377: 367: 363: 354: 352: 342: 335: 319: 318: 306: 302: 293: 291: 281: 277: 270: 254: 250: 241: 239: 229: 225: 218: 202: 198: 191: 175: 171: 164: 146: 142: 137: 125: 106: 62: 24: 12: 11: 5: 510: 500: 499: 494: 489: 484: 468: 467: 460: 453: 445: 442: 441: 428: 412: 411: 394:Murrin, Sean. 386: 361: 333: 300: 275: 268: 248: 223: 216: 196: 189: 169: 162: 139: 138: 136: 133: 124: 121: 105: 102: 76:Nicole Purcell 72:Key Art Awards 61: 58: 22:Key Art Awards 9: 6: 4: 3: 2: 509: 498: 495: 493: 490: 488: 485: 483: 480: 479: 477: 466: 461: 459: 454: 452: 447: 446: 440: 438: 434: 429: 426: 422: 421: 417: 401: 397: 390: 376: 375:About Netflix 372: 365: 351: 347: 340: 338: 329: 323: 315: 311: 304: 290: 286: 279: 271: 265: 261: 260: 252: 238: 234: 227: 219: 213: 210:. SIU Press. 209: 208: 200: 192: 186: 182: 181: 173: 165: 159: 155: 151: 144: 140: 132: 130: 120: 117: 113: 111: 101: 98: 96: 95: 90: 89: 83: 81: 77: 73: 69: 68: 57: 54: 51: 50:media studies 46: 44: 40: 36: 32: 28: 23: 19: 437:expanding it 430: 415: 403:. Retrieved 399: 389: 378:. Retrieved 374: 364: 353:. Retrieved 349: 313: 303: 292:. Retrieved 288: 278: 258: 251: 240:. Retrieved 236: 226: 206: 199: 179: 172: 153: 143: 126: 114: 107: 99: 92: 86: 84: 65: 63: 55: 47: 45:box covers. 30: 26: 25: 237:ZevenDesign 123:Video games 94:The Shining 18:Film poster 476:Categories 405:2021-10-25 380:2021-10-25 355:2021-10-25 294:2021-10-25 242:2021-10-25 135:References 110:16:9 ratio 104:Television 35:thumbnails 31:key visual 16:See also: 322:cite book 314:Billboard 400:Waypoint 129:box art 116:Netflix 43:Blu-Ray 27:Key art 266:  214:  187:  160:  433:stub 328:link 264:ISBN 212:ISBN 185:ISBN 158:ISBN 91:and 80:Clio 60:Film 20:and 112:. 39:DVD 478:: 398:. 373:. 348:. 336:^ 324:}} 320:{{ 312:. 287:. 235:. 152:. 131:. 464:e 457:t 450:v 439:. 408:. 383:. 358:. 330:) 297:. 272:. 245:. 220:. 193:. 166:. 41:/

Index

Film poster
Key Art Awards
thumbnails
DVD
Blu-Ray
media studies
The Hollywood Reporter
Key Art Awards
Nicole Purcell
Clio
The Silence of the Lambs
The Shining
16:9 ratio
Netflix
box art
"Toward Bridging the Semantic Gap Between Key Visual Candidates and Algorithms of Power"
ISBN
978-3-643-11163-0
Dictionary of Film Finance and Distribution: A Guide for Independent Filmmakers
ISBN
978-0-87586-995-7
Marketing to Moviegoers: A Handbook of Strategies and Tactics, Third Edition
ISBN
978-0-8093-3197-0
"Key Art: Creating a Lasting Impression"
Transmedia Marketing: From Film and TV to Games and Digital Media
ISBN
978-1-134-74622-4
"'Sin City' place to be at Key Art Awards"
"Home Ad-vantage: '90s Vid Tactics"

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