1107:. For instance, a scene begins with the hero, a knight named Dirk, falling through a hole in a drawbridge and being attacked by tentacles. If the player presses the button at this point, Dirk fends off the tentacles with his sword and pulls himself back up out of the hole. If the player fails to press the sword button at the right time, or instead presses a direction on the joystick, Dirk is attacked by the tentacles and crushed. Each unsuccessful move, however, would produce a few moments of black screen, when the LaserDisc switched to the scene showing the death of the character, which interrupted the continuous flow of gameplay found in other video game graphic systems of the time; this was a common criticism of some players and critics.
1975:, however, QTEs are not used solely for the purpose of succeeding in certain actions but also as a vehicle to perform the countless narrative choices placed on the player. In the first case the player finds himself testing his reflexes by pressing the keys that appear on the screen. In the second case, up to four different keys can appear to be pressed, each of the which represents a choice that affects the narrative of the video game. As for non-interactive phases, it is difficult to distinguish from the interactive phases, as what can appear as a simple cutscene can often hide several QTEs. Regarding identification with the main characters;
487:
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1999:. The idea behind this is to put the player further in the same physical space as that of the character. Although the innovation given by this type of mechanics in the gameplay is undoubted, interaction remains a very small part of the experience offered by David Cage's titles; the relationship between gameplay and cutscenes in Cage's works is broken by what we could define as the insertion of the first into the second creating interactive cutscenes.
608:
1991:: depending on the player's actions and choices, the video game shifts to different storylines, culminating in one of the many endings planned for the story. The identification with the characters is not given only by the type of actions that we are asked to perform but also by how, at game design level, the player is required to complete QTEs that aim to make the player feel the physical effort of the
769:, where the player controlled some of the moves of the main character. When in danger, the player was to decide which move, action, or combination to choose. If they chose the wrong move, they would see a 'lose a life' scene, until they found the correct one which would allow them to see the rest of the story. There was only one possible successful storyline in
1851:. As the first CD-based consoles capable of displaying smooth and textured 3D graphics appeared, the full-FMV game had vanished from the mainstream circles around 1995, although it remained an option for PC adventure games for a couple more years. One of the last titles released was the 1998 PC and PlayStation adventure
1967:, but to use only synthetic images, avoiding, at least in part, the effect of estrangement typical of interactive films in the passage from moments of exploration to sequences of narrative exposure. From the interactive films on DVD Cage assimilates two different aspects in his videogames, respectively the use of
1950:) received very positive reviews and won several gaming and film and television awards. What is most striking, however, is the unanimity of critics in defining it an interactive-film more than a video game. This definition is certainly inspired by the phenomenon, typical of the Nineties, of films available in
1226:
by adjusting the tracking mirror, allowing perfectly continuous video even as the player switched storylines under control of the game's computer. This method of seeking was noted for being extremely strenuous on the player and frequently led to the machines breaking, slightly hindering the appeal of
2012:
in 2016. Between the game's acts, episodes from a TV show filmed in live action are displayed to the player: the scenes in these episodes change conforming to the decisions the player has taken and the objects he has interacted with. The looks of the characters are maintained between the live action
1736:
filmed and premiered on 25 June 2015. Created by Blast Theory, the film was streamed live to the TIFF Lightbox on three successive nights. The cast of eight included Julian
Richings and Clare Coulter. Audiences in the cinema used mobile phones to answer questions from the narrator, played by Maggie
826:, except that players shot at a cinema screen displaying film footage of targets. They showed footage of targets, and when a player shot the screen at the right time, it would trigger a mechanism that temporarily pauses the film and registers a point. The first successful example of such a game was
2140:
Though not as crucial an issue as the limited interactivity, another issue that drew criticism was the quality of the video itself. While the video was often relatively smooth, it was not actually full-motion as it was not of 24 frames per second or higher. In addition to this, the hardware it was
1886:
series of adventure games. These have sometimes been called interactive movies, as while the player can make choices that affect the game's overall narrative, they do not have direct control over characters, making the experience comparable to watching a sequence of cut scenes. This idea was even
1842:
sets was different from traditional filmmaking: They performed multiple possible actions players choose in a game, usually looked into the camera to react to the player, and usually did not react to others on the set. Such products were popular during the early 1990s as CD-ROMs and
Laserdiscs made
1610:
Due to the limitation of memory and disk space, as well as the lengthy timeframes and high costs required for the production, not many variations and alternative scenes for possible player moves were filmed, so the games tended not to allow much freedom and variety of gameplay. Thus, interactive
1369:
also added a time-stopping feature, where specific moments in the game involve Reika stopping time; during these moments, players are presented with a list of three options and have seven seconds to choose the one which will save the character. Another example of an arcade LaserDisc game using a
798:
was programmed to go to the next chapter in the successful story if a player activated the correct control, or to go to the death chapter if they activated the wrong one. Because laserdisc players of the day were not robust enough to handle the wear and tear of constant arcade use, they required
1631:
format to create an interactive gaming environment compatible with most DVD players without requiring additional hardware. DVD TV games were first developed in the late 1990s. They were poorly received and understood as an entertainment medium. However, DVD-based game consoles like the
2105:, which is an interactive trivia cartoon, where the viewer plays a cat burglar named Rowdy who is trying to steal a valuable artwork from a museum which is being protected by security guard dog named Peanut and must answer the correct questions in order to progress through the story.
2159:. He writes that since the player must process what is known and explore the options, choosing a path at a branch-point is every bit as demanding as making a decision in a conventional game, but with much less reward since the result can only be one of a small number of branches.
1049:(AM Show) in Tokyo and the November 1982 AMOA show in Chicago, and was then released in Japan in March 1983. However, its release in the United States was delayed due to several hardware and software bugs, by which time other laserdisc games had beaten it to public release there.
1962:
as an interactive film and, in fact, the goal of the video game coincides with the type of film just mentioned; to combine the interactive potential of the video game with the expressive richness of cinema. However, unlike its predecessors, Cage chooses not to work with
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Defenders of the genre have argued that, by allowing the player to interact with real people rather than animated characters, interactive full-motion video can produce emotional and visceral reactions that are not possible with either movies or traditional video games.
799:
frequent replacement. The laserdiscs that contained the footage were ordinary laserdiscs with nothing special about them save for the order of their chapters and, if removed from the arcade console, would play their video on standard, non-interactive laserdisc players.
2098:
to develop a narrative that took advantage of the interactive format, while developing their own tools to improve caching of scenes and management of the film's progression to use on future projects. In 2022, another interactive short released by
Netflix, called
1636:
popularized DVD-based gaming and also functioned as a DVD video player. In addition, the format has been used to import some video games to the DVD format, allowing them to be played with a standard DVD player rather than requiring a PC. Examples include
895:. This film was produced before the invention of the laserdisc or similar technology, so a live moderator appeared on stage at certain points to ask the audience to choose between two scenes. The chosen scene would play following an audience vote.
2113:
Although interactive movies had a filmic quality that sprite-based games could not duplicate at the time, they were a niche market— the limited amount of direct interactivity put off many gamers. The popularity of FMV games declined during 1995, as
2227:
released in 2019, which critics described as a videogame movie or interactive film; in this example, the player's actions have no direct consequence in the storyline, and the interaction is limited to the field of the gameplay.
1897:
series, where player actions can drastically change future games, for example, different characters may be alive in the end depending on choices made by the player in The
Walking Dead season 1, but those same characters affect
1277:
spawned a number of sequels and similar laserdisc cartoon games incorporating quick time events. However, original animation production was expensive. To cut costs, several companies simply hacked together scenes from
Japanese
961:(1982), was the first arcade game to utilize a laserdisc player, though it was only used to play back pre-recorded non-interactive video footage of horse races, with gameplay limited to the player placing bets before the race.
1502:
were embedded in home consoles such as the Sega CD as well as home computers, games with live action and full motion video featuring actors were considered cutting-edge, and some interactive movies were made. Some notable
3429:
2212:
The term is an ambiguous one since many video games follow a storyline similar to the way movies would. Games that highlight a linear story at the cost of the player's freedom may be better described as
3149:
3128:
1398:, there were high expectations for laserdisc games to revive the arcade industry, but laserdisc games failed to live up to those expectations. Instead, the arcade market was being reinvigorated by
1835:, have numerous branching storylines that result from what actions the player takes or fails to complete properly, which can include the death of major characters or failure to solve the mystery.
1000:
was the first video/computer game hybrid and proposing a theory of video/computer interactivity, and other articles reviewing hardware necessary to run the game and do further experiments.
1222:
LaserDisc containing multiple storylines stored in very short, interleaved segments on the disc. The player would seek the short distance to the next segment of a storyline during the
1954:
or computer that presented to the viewer a series of pre-recorded sequences, at the end of which it was possible to make choices that directly influenced the direction of the story.
2118:
gained increasing attention. The negative response to FMV-based games was so common that it was even acknowledged in game marketing; a print advertisement for the interactive movie
1995:. In an interview, director Cage stated that the game was designed with a focus on physical immersion by letting the player control the animation of the character with the right
1066:(1983), introduced in March 1983, with the game released internationally in June 1983. It introduced a new approach to video game storytelling: using brief full-motion video
2127:
Cost was also an issue, as live action video with decent production values is expensive to film, while video shot on a low budget damages the overall image of the game.
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started to grow in popularity and sophistication. By 2016, Netflix had started experimenting with interactive works aimed at children, including an animated version of
1126:
laserdisc video with quick time events, making them more like interactive cartoons. The latter style of laserdisc games were generally more successful than the former.
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video play devices. The fact that a laserdisc player could jump to and play any chapter instantaneously (rather than proceed in a linear path from start to finish like
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with live actors; the game offered limited storyline branching based on whether missions were won or lost and on choices made at decision points during the cutscenes (
2145:, had a limited color palette (of which a maximum of 64 colors were displayable simultaneously), resulting in notably inferior image quality due to the requirement of
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would, perhaps erroneously, use the term for a game that has rich action and plot of cinematic proportions—but, in terms of gameplay, has no relation to FMV movies.
1690:
From the time of its original introduction, the DVD format specification has included the ability to use an ordinary DVD player to play interactive games, such as
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After laserdisc arcade fever had peaked in 1983, the laserdisc arcade market declined in 1984. While there were some laserdisc arcade hits that year, such as
1876:
With advances in computer technology, interactive films waned as more developers used fully digitized characters and scenes. This format was popularized by
741:
models) and followed a main storyline. Alternative scenes were filmed to be triggered after wrong (or alternate allowable) actions of the player (such as '
830:, released in the UK in 1912. Cinematic shooting gallery games enjoyed short-lived popularity in several parts of Britain during the 1910s, and often had
1270:" in which there were multiple "correct moves" at certain points in the animation, and the move the player chose would affect the order of later scenes.
3385:"{{ ($ root.post && $ root.post.id) ? $ root.post.translations[$ root.lang].socialTitle : $ root.seo.pageTitle | translate }}"
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overlaid crude computer graphics on top of the animation to indicate the correct input to the player for quick time event scenes, which the 1985 games
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tapes. When Hasbro discontinued production of
Control-Vision, the footage was placed into archive until it was purchased in 1991 by the founders of
3257:
818:
The earliest rudimentary examples of mechanical interactive cinematic games date back to the early 20th century, with "cinematic shooting gallery"
464:
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configured with interface software that assigned a jump-to-chapter function to each of the controller buttons at each decision point. Much as a
4303:
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and one of the last "interactive movies" to make heavy use of live-action FMV. In 2014, the Tex Murphy series continued with a new FMV game,
1718:(P.O.V) for the DVD platform. Such games have appeared on DVDs aimed at younger target audiences, such as the special features discs of the
1487:
laserdisc games, which played much like the early cartoon games, but used a light gun instead of a joystick to affect the action. Meanwhile,
636:
204:
1394:, they were not able to achieve the same level of mainstream success as earlier laserdisc games the previous year. Following the end of the
1791:. During many scenes, the player has limited control of the character and chooses certain actions to progress the story. Other scenes are
274:
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Some studios hybridized ordinary computer game play with interactive movie play; the earliest examples of this were the entries in the
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footage, awarding the player points for making correct decisions as the footage is played. It was not intended to be cinematic or a
3200:
1745:
Later video games used this approach using fully animated computer-generated scenes, including various adventure games such as the
1099:. The scenes would be played back and at certain points during playback the player would have to press a specific direction on the
802:
Later advances in technology allowed interactive movies to overlay multiple fields of FMV, called "vites", in much the same way as
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film) over which the player/enemy ships and laser fire are superimposed. Developed in 1982, it was unveiled at the
September 1982
773:; the only activity the user had was to choose or guess the move the designers intended them to make. Despite the lack of choice,
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that utilized the annotations to tell interactive stories that allowed the user to guide the narrative. The series included
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728:) meant that games with branching plotlines could be constructed from out-of-order video chapters, in much the same way as
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2217:. This is also the case of videogames that offer long and detailed cutscenes with a cinematographic aesthetic, as seen in
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and other series of DVD games, or games that are included as bonus material on movie DVDs. Aftermath Media (founded by
1653:
1095:. Released in June 1983, it was the first laserdisc game released in the US. It contained animated scenes, much like a
1087:
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986:. This was a text adventure that could trigger a laserdisc player to play portions of the 1977 American feature film
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1017:, either as the entirety of the graphics or as part of the graphics. The first major arcade laserdisc video game was
819:
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Thus, interactive movies were animated or filmed with real actors like movies (or in some later cases, rendered with
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A LaserDisc video game is a video game that uses pre-recorded video (either live-action or animation) played from a
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disparages the concept of interactive movies, except those aimed at elementary-school-age children, in his book
700:, a film where one or more viewers can interact with the film and influence the events that unfold in the film.
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Annotations were removed from YouTube in 2019, which makes many of these videos unable to be interacted with.
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Cowan, Michael (2018). "Interactive media and imperial subjects: Excavating the cinematic shooting gallery".
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and the freedom of choice left to the player to determine the development of the plot. In the gameplay of
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and gameplay, making them more like traditional interactive video games. Those that followed the lead of
1115:
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1318:. Anime-based laserdisc games helped expose many Americans in the 1980s to Japanese anime, particularly
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Inspecting Video Game
Historiography Through Critical Lens: Etymology of the First-Person Shooter Genre
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1212:(1984) arcade game included a Philips LaserDisc player to combine live action video and sound from the
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book might say "If you turn left, go to page 7. If you turn right, go to page 8", the controller for
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992:. The program was conceived and written in 1981, and it was published in the January 1982 issue of
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unanimously hailed as the "strongest" laserdisc game of the show. Other games at the show included
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sequences and the 3D computer generated ones, thanks to the use of the motion capture technique.
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There were generally two styles of laserdisc games that emerged. Those that followed the lead of
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that combined live-action laserdisc video backgrounds with 2D computer graphics for the ships.
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and gameplay, several were introduced at Tokyo's AM Show in
September 1983, with its successor
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916:(FMV) footage of Wild West gunslingers. In the 1970s, Kasco (Kansei Seiki Seisakusho) released
516:
508:
486:
214:
107:
2832:
2442:
1266:, another Don Bluth animated game released by Cinematronics later the same year. It featured "
920:, a hit electro-mechanical arcade game with live-action FMV, projecting car footage filmed by
4750:
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2982:[VD Game That Makes Full Use of 3D CG – Future Space War: "Interstellar" from Funai]
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is removed to ensure that the player can be fully focused on it. Also, as already stated, in
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Huculak and their answers were included in the voiceover as well as in the closing credits.
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that used pre-rendered computer animation for the laserdisc video backgrounds and real-time
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2929:"Overseas Readers Column: 21st AM Show Of Tokyo Held Heralding The Age Of The Video Disk"
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stages; years later, this would become the standard approach to video game storytelling.
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along with an article by Lubar detailing its creation, an article by Ahl claiming that
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Video Game
Storytelling: What Every Developer Needs to Know about Narrative Techniques
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that were originally made for PC are commonly ported to DVDPG (a term that stands for
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LaserDisc video games, which played much like the early LaserDisc games, but used a
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The Dragon's Lair Project: A repository of information about laserdisc video games
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2706:"Overseas Readers Column: Deco Unveiled LDP Game Tied Up With Sony And Kadokawa"
2409:
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3968:
3629:"The death of YouTube annotations marks an end for early interactive web video"
3577:
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around US$ 3 million, about the same as a low-budget movie would cost in 1994.
1980:
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colonies. Cinematic shooting gallery games declined some time after the 1910s.
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their way into the living rooms, providing an alternative to the low-capacity
1330:
or Miyazaki anime productions had officially been released theatrically or on
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3069:"The Castle of Cagliostro Hayao Miyazaki's First (And Most Enjoyable) Movie"
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3310:"Live film 'My One Demand' blurs reality and fiction at Toronto's Luminato"
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1996:
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1260:, progressing pre-recorded video with quick time events, was its successor
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1034:
977:
921:
852:
74:
3487:
Accordi Rickards, Marco; Romanini, Micaela; De Gregori, Guglielmo (2012).
3229:
1623:, "DVD interactive") is a standalone game that can be played on a set-top
1479:. They combined videotape footage with a board game. From the late 1980s,
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movie games were not usually very replayable after being completed once.
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that were obscure to American audiences of the day. One such example was
1218:
film with computer generated graphics and sound. The game used a special
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The hardware for these games consisted of a laserdisc player linked to a
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The video game explosion: a history from PONG to Playstation and beyond
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are overlaid on top of backgrounds in traditional video game graphics.
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2781:] (in Japanese). Japan: Amusement News Agency. pp. 47, 133.
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2443:"Iwata Asks: Punch-Out!! - The Proposition is to Use Two Televisions"
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History of Digital Games: Developments in Art, Design and Interaction
2302:
2075:. Netflix's first major interactive film with live-action scenes was
1988:
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stated, "Yeah, we know full-motion video games in the past sucked."
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anthology series and released in December 2018. Netflix worked with
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1355:
1187:
1100:
929:
899:
892:
674:
541:
359:
3486:
2645:"Overseas Readers Column: Sega's Astron Belt Will Be Shipped Soon"
1928:
870:, but was a driving simulation designed for educational purposes.
4256:
3113:
2425:
2414:
Game Studies: The International Journal of Computer Game Research
2142:
2060:
2022:
1864:
1459:
1096:
937:(EVR) technology to playback video footage of horse races from a
748:
A popular example of a commercial interactive movie was the 1983
239:
3601:"YouTube Stars Chad, Matt & Rob Return with "Treasure Hunt""
3196:
3111:
Captain Pachinko (April 1993). "Overseas Prospects: Time Gal".
2478:
1799:
at the right time to succeed. Some of these games, such as the
1768:
1499:
1439:
831:
354:
324:
229:
189:
3023:. No. 26 (December 1983). 16 November 1983. pp. 86–7
1085:
In the United States, the game that popularized the genre was
4901:
4742:
3137:. Vol. 10, no. 23. 15 December 1984. pp. 23–8.
1668:
1279:
1147:
1057:
863:
374:
349:
344:
2868:
2779:
Arcade TV Game List: Domestic • Overseas Edition (1971-2005)
2678:
1446:
video game system (originally codenamed "NEMO"), which used
1103:
or the button to advance the game to the next scene, like a
2619:"The History of Sega: From Service Games to Master Systems"
2134:
1838:
Cast members' work during the 1990s on interactive movies'
1466:
1018:
662:
379:
194:
3856:"'Death Stranding' Is the Best Video Game Movie Ever Made"
1178:, introduced at the same AM Show in Tokyo, was a vertical
677:
in a cinematic, scripted manner, often through the use of
3684:
3539:"Quantic Dream - David Cage and Guillaume de Fondaumiere"
1628:
1447:
3256:[Blueberry Soft: What is DVDPG?] (in Japanese).
2016:
1924:
David Cage: video games referred to as interactive films
1627:. The game takes advantage of technology built into the
4528:
3334:
2474:"Nintendo Has Now Been Making Video Games For 40 Years"
1491:
started to produce a variety of interactive movies for
3680:"Telltale's Minecraft: Story Mode Launches on Netflix"
3654:"YouTube Will Remove All Video Annotations on Jan. 15"
912:
that used film reel projection to display live-action
3360:"Luminato: My One Demand is a movie in a live stream"
964:
An early attempt to combine random access video with
3489:
David Cage. Esperienze interattive oltre l'avventura
3224:[What is "DVD-PG" (DVDPG)?] (in Japanese).
3171:"Computer Games Go VCR; Teenage Boys Hit the Couch"
2416:, Volume 15, issue 2, December 2015, ISSN 1604-7982
957:. Another horse race betting game, Electro-Sport's
3514:Storia del videogioco. Dagli anni Cinquanta a oggi
3129:"1984—Even Orwell Couldn't Predict How Bad It Was"
2869:"Dragon's Lair (Registration Number PA0000191590)"
2610:
1168:for the laserdisc video backgrounds and real-time
898:An early example of an interactive movie game was
3733:Ramshaw, Mark James (October 1995). "Generator".
2899:""Somber" JAMMA Show Hosts Five Laser Disc Games"
2538:The Sega Arcade Revolution: A History in 62 Games
1979:removes each element of the challenge typical of
1863:became the first game developed specifically for
1483:started to produce a wide variety of live-action
4993:
3776:"Is Your Favorite Game Company Ripping You Off?"
3511:
3158:. Vol. 10, no. 23. pp. 39, 49–51.
3110:
2679:"Astron Belt (Registration Number PA0000197053)"
1675:). Instead of standard save methods, DVDPGs use
3197:"PlayersGame(DVD-PG/UMD-PG/BD-PG) - Getchu.com"
2830:
2804:"The Lives and Deaths of the Interactive Movie"
2330:"The Next Generation 1996 Lexicon A to Z: Vite"
1438:, featuring full-motion video, was created for
1003:
933:was a horse race betting arcade game that used
834:animals as targets, with footage recorded from
734:books are constructed from out-of-order pages.
3430:"Heavy Rain And The Birth Of Interactive Film"
2200:, with some of the same actors, was similar).
2141:displayed on, particularly in the case of the
3915:
3168:
3015:"Looks at Lasers: The Shape of Games to Come"
2980:"立体CGを駆使したVDゲーム 〜 未来の宇宙戦争 〜 フナイから 『インターステラー』"
2616:
1732:The world's first live interactive movie was
1114:integrated pre-recorded laserdisc video with
630:
458:
3896:, from The Dot Eaters: Videogame History 101
3402:
3162:
3066:
1657:was released in 2006 as a DVD game entitled
1473:games including one based on its video game
1242:instead of a joystick to affect the action.
1052:The next laserdisc game to be announced was
708:This genre came about with the invention of
3728:
3726:
2826:
2824:
2801:
2426:Kasco and the Electro-Mechanical Golden Age
3922:
3908:
2590:
2588:
2586:
1795:action sequences, requiring the player to
1727:
1679:systems. Similar game types include BDPG (
1528:The Beast Within: A Gabriel Knight Mystery
637:
623:
465:
451:
3709:"Is This the End of FMV as We Know It?".
3704:
3702:
3598:
3536:
3043:"Video Game Flyers: Cube Quest, Simutrek"
2503:[Best 1 of the 5 years surveyed]
2435:
2355:NECSUS. European Journal of Media Studies
1056:'s video game adaptation of the Japanese
3828:
3798:
3723:
3491:(in Italian). Milan: Edizioni Unicopli.
2893:
2891:
2821:
2732:
2534:
2379:
1927:
1091:, animated by Don Bluth and released by
822:. They were similar to shooting gallery
696:, the term "interactive film" refers to
661:that has characteristics of a cinematic
3853:
3732:
3677:
3461:
3117:. No. 45. Bob Huseby. p. 138.
2583:
2559:
2373:
2197:Wing Commander IV: The Price of Freedom
1234:produced a wide variety of live-action
972:, written in BASIC for the Apple II by
14:
4994:
3699:
3626:
3427:
3408:
3147:
2667:from the original on 20 November 2019.
2471:
2183:Wing Commander III: Heart of the Tiger
2025:annotations in 2008, a series of five
1740:
1256:Among those that followed the lead of
1134:Among those that followed the lead of
1070:to develop a story between the game's
3929:
3903:
3567:
3516:(in Italian). Rome: Carocci editore.
3466:(in Italian). Rome: Carocci editore.
3457:
3455:
3335:"Toronto International Film Festival"
3307:
3148:Sharpe, Roger C. (15 December 1984).
3104:
3007:
3003:from the original on 31 January 2020.
2972:
2951:from the original on 31 January 2020.
2888:
2770:
2764:
2728:from the original on 2 November 2019.
2698:
2524:from the original on 1 February 2020.
2352:
2017:Interactive films in the internet era
1958:, head of Quantic Dream, defines his
1129:
3075:from the original on 18 October 2014
2917:from the original on 13 August 2020.
2910:. 15 October 1983. pp. 32, 34.
2493:
2453:from the original on 11 January 2010
1870:Tesla Effect: A Tex Murphy Adventure
1292:(1983), which used footage from the
1245:
1138:, combining pre-recorded video with
887:. This movie was first screened at
883:, which was written and directed by
3678:Stevens, Colin (27 December 2018).
3599:Wasserman, Todd (26 January 2011).
3411:"Even Interactresses Get The Blues"
1857:, packed in 7 CDs. That same year,
24:
3854:Ehlrich, David (4 November 2019).
3537:MacDonald, Laura (3 August 2005).
3452:
3060:
2637:
2380:Williams, Andrew (16 March 2017).
1708:) released the interactive movies
1654:Tomb Raider: The Angel of Darkness
1008:
25:
5023:
3882:
3627:Binder, Matt (14 December 2018).
3428:Miller, Matt (10 February 2010).
3409:Wilson, Johnny L. (August 1994).
2771:Akagi, Masumi (13 October 2006).
2430:Classic Videogame Station ODYSSEY
1694:(which was reissued on DVD), the
1660:Tomb Raider: The Action Adventure
1427:
1041:footage (largely borrowed from a
673:, a video game that presents its
414:List of text-based computer games
4134:
3512:Accordi Rickards, Marco (2020).
1462:platform, releasing it in 1992.
1396:golden age of arcade video games
1322:which exposed many Americans to
1186:for the ships. Later that year,
862:to display pre-recorded driving
841:Capitol Projector's 1954 arcade
606:
485:
3847:
3822:
3792:
3768:
3747:
3671:
3646:
3620:
3592:
3561:
3530:
3505:
3480:
3421:
3377:
3352:
3327:
3301:
3276:
3244:
3214:
3189:
3141:
3121:
3087:
3035:
2955:
2921:
2861:
2795:
2671:
409:List of graphic adventure games
136:Interactive Fiction Competition
3808:. New Riders. pp. 81–87.
3284:"My One Demand | Blast Theory"
2996:15 December 1983. p. 24.
2874:United States Copyright Office
2774:アーケードTVゲームリスト国内•海外編(1971-2005)
2684:United States Copyright Office
2528:
2465:
2419:
2402:
2346:
2322:
2069:and an adaption of Telltale's
1326:and Hayao Miyazaki before any
1314:, both originally animated by
13:
1:
5012:Interactive movie video games
3805:Chris Crawford on Game Design
3150:"1984—Every Which Way But Up"
3067:Surat, Daryl (9 March 2012).
2992:(in Japanese). No. 226.
2944:1 November 1983. p. 34.
2940:(in Japanese). No. 223.
2535:Horowitz, Ken (6 July 2018).
2517:15 February 1981. p. 1.
2513:(in Japanese). No. 159.
2472:Kohler, Chris (5 July 2017).
2315:
2166:
2156:Chris Crawford on Game Design
1619:A DVD game (sometimes called
945:was Japan's highest-grossing
3833:. New York: Watson-Guptill.
3788:. June 1997. pp. 38–39.
3568:Kelly, Andy (7 April 2016).
2802:Travis Fahs (3 March 2008).
2186:. Between combat missions,
2108:
1901:The Walking Dead: Season Two
1614:
1004:Specialized hardware formats
908:, a 1974 electro-mechanical
7:
2721:15 April 1983. p. 26.
2231:
2002:Another example comes from
1140:real-time computer graphics
1116:real-time computer graphics
820:games in the United Kingdom
10:
5028:
4132:
3462:Fassone, Riccardo (2017).
3169:Keizer, Gregg (May 1988).
2309:Black Mirror: Bandersnatch
2243:List of interactive movies
2078:Black Mirror: Bandersnatch
1454:. Digital Pictures ported
1379:
1249:
949:for three years in a row,
935:Electronic Video Recording
813:
529:Artistic expression within
497:Video games as an art form
4949:
4865:
4829:
4791:
4685:
4678:
4603:
4519:
4494:
4444:
4409:
4381:
4343:
4334:
4272:
4242:
4212:
4169:
4143:
4070:
4047:
3982:
3959:
3950:
3942:List of video game genres
3937:
3100:Killer List of Videogames
2968:Killer List of Videogames
2342:. March 1996. p. 42.
1683:Players Game) and UMDPG (
1663:. Japanese games such as
1224:vertical retrace interval
786:Choose Your Own Adventure
731:Choose Your Own Adventure
703:
4234:Digital collectible card
3252:
3047:The Arcade Flyer Archive
3020:Computer and Video Games
2831:Mark J. P. Wolf (2008),
2660:1 May 1983. p. 30.
1906:episodic adventure games
1604:Star Wars: Rebel Assault
1227:LaserDisc arcade games.
1043:Japanese science fiction
757:, featuring an animated
225:DreamCatcher Interactive
141:Interactive storytelling
4319:Roguelike deck-building
4227:Roguelike deck-building
3829:Skolnick, Evan (2014).
3764:: 136–7. December 1995.
2543:McFarland & Company
2388:. pp. 20–5, 63–5.
1969:quick time events (QTE)
1880:, achieving success in
1797:hit appropriate buttons
1728:Live interactive movies
1370:similar style would be
855:simulation that used a
843:electro-mechanical game
669:, the term refers to a
564:Video game art creation
235:Humongous Entertainment
175:Adventure International
3570:"Quantum Break review"
3308:Szklarski, Cassandra.
3071:. Otaku USA Magazine.
2617:Mark Isaacson (2002).
2367:10.25969/mediarep/3438
2268:Interactive Adventures
2028:Interactive Adventures
1946:(a 2010 video game by
1937:
1334:in the United States.
1154:, a forward-scrolling
1047:Amusement Machine Show
1037:featuring live-action
613:Video games portal
517:Alternate reality game
509:The Art of Video Games
215:Daedalic Entertainment
18:Full motion video game
4561:Tactical role-playing
4326:Tactical role-playing
3415:Computer Gaming World
2994:Amusement Press, Inc.
2942:Amusement Press, Inc.
2719:Amusement Press, Inc.
2658:Amusement Press, Inc.
2515:Amusement Press, Inc.
2180:series starting with
2116:real-time 3D graphics
2072:Minecraft: Story Mode
1931:
1918:Dontnod Entertainment
1854:The X-Files: The Game
1832:Detroit: Become Human
1644:Who Shot Johnny Rock?
1582:Bad Day on the Midway
1516:The Pandora Directive
170:The Adventure Company
4941:Vertically scrolling
3719:: 7–8. October 1995.
3464:Cinema e videogiochi
2273:Chad, Matt & Rob
2215:story-dominant games
2033:Chad, Matt & Rob
1904:. Other examples of
1887:further realized in
1860:Tex Murphy: Overseer
1685:Universal Media Disc
1510:Under a Killing Moon
1481:American Laser Games
1301:Castle of Cagliostro
1232:American Laser Games
1184:3D computer graphics
1170:2D computer graphics
1166:3D computer graphics
927:In 1975, Nintendo's
873:An early example of
290:Sierra Entertainment
250:Legend Entertainment
4571:Turn-based strategy
4476:Submarine simulator
4282:Action role-playing
4189:Interactive fiction
3222:"DVD-PG(DVDPG) とは?"
2298:Halcyon Game System
2293:Pioneer LaserActive
2043:The Birthday Party,
2021:With the advent of
1916:series, created by
1908:include Telltale's
1741:Modern developments
1422:Nintendo VS. System
1080:branching storyline
877:was the 1967 film
667:video game industry
580:Video game graphics
480:Art and video games
285:Revolution Software
65:Interactive fiction
35:Part of a series on
4972:Video game modding
4914:Nonlinear gameplay
4576:Turn-based tactics
4544:Real-time strategy
3264:on 21 January 2013
3095:Super Don Quix-ote
2625:on 4 November 2019
2579:on 1 January 2014.
2248:Interactive cinema
2188:Wing Commander III
2130:Ground Zero: Texas
2057:streaming services
2050:The Treasure Hunt.
1993:playable character
1981:graphic adventures
1938:
1805:Shadow of Memories
1764:Shadow of Memories
1711:Tender Loving Care
1540:Star Trek: Klingon
1519:(both part of the
1507:from this era are
1432:In 1987, the game
1400:sports video games
1340:Super Don Quix-ote
1198:vertical scrolling
1130:Real-time gameplay
994:Creative Computing
983:Creative Computing
875:interactive cinema
777:was very popular.
698:interactive cinema
5007:Interactive films
5002:Video game genres
4989:
4988:
4985:
4984:
4977:Video game remake
4885:Emergent gameplay
4556:Real-time tactics
4515:
4514:
4454:Flight simulation
4184:Graphic adventure
4130:
4129:
3931:Video game genres
3754:"Advertisement".
3498:978-88-400-1607-8
3473:978-88-430-8558-3
3417:. pp. 24–26.
3288:blasttheory.co.uk
3253:ぶる~べり~そふと DVDPGとは
2848:978-0-313-33868-7
2552:978-1-4766-3196-7
2545:. pp. 71–2.
2449:. 7 August 2009.
2395:978-1-317-50381-1
2278:Full motion video
2253:Interactive video
2203:Other games like
2121:Psychic Detective
2037:The Time Machine,
1910:The Wolf Among Us
1826:Beyond: Two Souls
1411:Track & Field
1316:TMS Entertainment
1246:Quick-time events
1180:scrolling shooter
1039:full-motion video
914:full-motion video
759:full motion video
714:laserdisc players
679:full-motion video
659:interactive media
647:
646:
552:Interactive movie
513:
475:
474:
385:Wintermute Engine
255:Level 9 Computing
121:
120:
85:Walking simulator
80:Graphic adventure
16:(Redirected from
5019:
4967:Video game clone
4683:
4682:
4679:Related concepts
4486:Vehicular combat
4341:
4340:
4214:Digital tabletop
4194:Interactive film
4154:Grand Theft Auto
4145:Action-adventure
4138:
4095:Platform fighter
3974:Platform fighter
3957:
3956:
3924:
3917:
3910:
3901:
3900:
3876:
3875:
3873:
3871:
3862:. Archived from
3851:
3845:
3844:
3826:
3820:
3819:
3796:
3790:
3789:
3772:
3766:
3765:
3751:
3745:
3744:
3730:
3721:
3720:
3706:
3697:
3696:
3694:
3692:
3675:
3669:
3668:
3666:
3664:
3650:
3644:
3643:
3641:
3639:
3624:
3618:
3617:
3615:
3613:
3596:
3590:
3589:
3587:
3585:
3576:. Archived from
3565:
3559:
3558:
3556:
3554:
3545:. Archived from
3543:Adventure Gamers
3534:
3528:
3527:
3509:
3503:
3502:
3484:
3478:
3477:
3459:
3450:
3449:
3447:
3445:
3436:. Archived from
3425:
3419:
3418:
3406:
3400:
3399:
3397:
3395:
3381:
3375:
3374:
3372:
3370:
3356:
3350:
3349:
3347:
3345:
3331:
3325:
3324:
3322:
3320:
3305:
3299:
3298:
3296:
3294:
3280:
3274:
3273:
3271:
3269:
3260:. Archived from
3248:
3242:
3241:
3239:
3237:
3232:on 13 March 2013
3228:. Archived from
3218:
3212:
3211:
3209:
3207:
3193:
3187:
3186:
3184:
3182:
3166:
3160:
3159:
3145:
3139:
3138:
3125:
3119:
3118:
3108:
3102:
3091:
3085:
3084:
3082:
3080:
3064:
3058:
3057:
3055:
3053:
3039:
3033:
3032:
3030:
3028:
3011:
3005:
3004:
3002:
2985:
2976:
2970:
2959:
2953:
2952:
2950:
2933:
2925:
2919:
2918:
2916:
2903:
2895:
2886:
2885:
2883:
2881:
2865:
2859:
2858:
2857:
2855:
2828:
2819:
2818:
2816:
2814:
2799:
2793:
2792:
2768:
2762:
2761:
2759:
2757:
2752:on 23 April 2001
2748:. Archived from
2736:
2730:
2729:
2727:
2717:. No. 210.
2710:
2702:
2696:
2695:
2693:
2691:
2675:
2669:
2668:
2666:
2656:. No. 211.
2649:
2641:
2635:
2634:
2632:
2630:
2621:. Archived from
2614:
2608:
2607:
2605:
2603:
2592:
2581:
2580:
2575:. Archived from
2563:
2557:
2556:
2532:
2526:
2525:
2523:
2506:
2497:
2491:
2490:
2488:
2486:
2469:
2463:
2462:
2460:
2458:
2439:
2433:
2423:
2417:
2406:
2400:
2399:
2377:
2371:
2370:
2350:
2344:
2343:
2326:
2149:. Game designer
2093:
2081:, a film in the
2031:were created by
1940:At its release,
1894:The Walking Dead
1883:The Walking Dead
1793:quick time event
1761:series by Sega,
1673:DVD Players Game
1591:. Others in the
1570:The X-Files Game
1489:Digital Pictures
1476:California Games
1469:announced three
1452:Digital Pictures
1345:Esh's Aurunmilla
1252:Quick time event
1124:animated cartoon
1105:quick time event
1078:also featured a
1009:LaserDisc games
836:British imperial
804:polygonal models
651:interactive film
639:
632:
625:
611:
610:
609:
590:Video game music
511:
489:
477:
476:
467:
460:
453:
432:Adventure Gamers
335:Clickteam Fusion
318:Tools and engine
305:Wadjet Eye Games
200:Cryo Interactive
113:Action-adventure
70:Interactive film
53:
52:
32:
31:
27:Video game genre
21:
5027:
5026:
5022:
5021:
5020:
5018:
5017:
5016:
4992:
4991:
4990:
4981:
4945:
4936:Twitch gameplay
4861:
4825:
4787:
4674:
4626:Survival horror
4599:
4549:Time management
4511:
4490:
4481:Train simulator
4440:
4405:
4377:
4330:
4268:
4238:
4208:
4165:
4139:
4126:
4066:
4062:Survival horror
4043:
3978:
3946:
3933:
3928:
3885:
3880:
3879:
3869:
3867:
3852:
3848:
3841:
3827:
3823:
3816:
3800:Crawford, Chris
3797:
3793:
3784:. No. 30.
3781:Next Generation
3774:
3773:
3769:
3757:Next Generation
3753:
3752:
3748:
3736:Next Generation
3731:
3724:
3712:Next Generation
3708:
3707:
3700:
3690:
3688:
3676:
3672:
3662:
3660:
3652:
3651:
3647:
3637:
3635:
3625:
3621:
3611:
3609:
3597:
3593:
3583:
3581:
3566:
3562:
3552:
3550:
3535:
3531:
3524:
3510:
3506:
3499:
3485:
3481:
3474:
3460:
3453:
3443:
3441:
3426:
3422:
3407:
3403:
3393:
3391:
3383:
3382:
3378:
3368:
3366:
3358:
3357:
3353:
3343:
3341:
3333:
3332:
3328:
3318:
3316:
3306:
3302:
3292:
3290:
3282:
3281:
3277:
3267:
3265:
3254:
3250:
3249:
3245:
3235:
3233:
3220:
3219:
3215:
3205:
3203:
3199:(in Japanese).
3195:
3194:
3190:
3180:
3178:
3167:
3163:
3146:
3142:
3127:
3126:
3122:
3109:
3105:
3092:
3088:
3078:
3076:
3065:
3061:
3051:
3049:
3041:
3040:
3036:
3026:
3024:
3013:
3012:
3008:
3000:
2983:
2978:
2977:
2973:
2960:
2956:
2948:
2931:
2927:
2926:
2922:
2914:
2901:
2897:
2896:
2889:
2879:
2877:
2867:
2866:
2862:
2853:
2851:
2849:
2841:, p. 100,
2829:
2822:
2812:
2810:
2800:
2796:
2789:
2769:
2765:
2755:
2753:
2738:
2737:
2733:
2725:
2708:
2704:
2703:
2699:
2689:
2687:
2677:
2676:
2672:
2664:
2647:
2643:
2642:
2638:
2628:
2626:
2615:
2611:
2601:
2599:
2594:
2593:
2584:
2565:
2564:
2560:
2553:
2533:
2529:
2521:
2504:
2499:
2498:
2494:
2484:
2482:
2470:
2466:
2456:
2454:
2441:
2440:
2436:
2424:
2420:
2408:Carl Therrien,
2407:
2403:
2396:
2378:
2374:
2351:
2347:
2338:. No. 15.
2335:Next Generation
2328:
2327:
2323:
2318:
2283:Cheer screening
2258:Interactive art
2238:Web documentary
2234:
2224:Death Stranding
2169:
2111:
2096:Charlie Brooker
2091:
2046:The Teleporter,
2019:
2008:, published by
1926:
1914:Life Is Strange
1912:series and the
1743:
1730:
1687:Players Game).
1617:
1546:Star Trek: Borg
1505:adventure games
1430:
1382:
1365:also featured.
1311:Mystery of Mamo
1273:The success of
1268:branching paths
1254:
1248:
1172:for the ships.
1132:
1011:
1006:
860:video projector
816:
706:
643:
607:
605:
600:
599:
570:Game art design
565:
557:
556:
532:
530:
522:
521:
499:
471:
442:
441:
427:
419:
418:
404:
396:
395:
394:
319:
311:
310:
309:
164:
156:
155:
146:Syntax guessing
131:
123:
122:
117:
89:
50:
41:Adventure games
28:
23:
22:
15:
12:
11:
5:
5025:
5015:
5014:
5009:
5004:
4987:
4986:
4983:
4982:
4980:
4979:
4974:
4969:
4964:
4959:
4953:
4951:
4947:
4946:
4944:
4943:
4938:
4933:
4931:Side-scrolling
4928:
4927:
4926:
4921:
4911:
4906:
4899:
4892:
4887:
4882:
4881:
4880:
4869:
4867:
4863:
4862:
4860:
4859:
4858:
4857:
4852:
4839:
4833:
4831:
4827:
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4818:
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4816:
4811:
4806:
4795:
4793:
4789:
4788:
4786:
4785:
4784:
4783:
4778:
4776:Climate change
4773:
4763:
4758:
4753:
4748:
4747:
4746:
4734:
4727:
4722:
4717:
4712:
4707:
4702:
4695:
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4680:
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4662:
4657:
4652:
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4635:
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4629:
4628:
4618:
4613:
4607:
4605:
4601:
4600:
4598:
4597:
4596:
4595:
4593:Grand strategy
4585:
4584:
4583:
4573:
4568:
4563:
4558:
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4541:
4536:
4531:
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4421:
4415:
4413:
4407:
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4403:
4398:
4393:
4387:
4385:
4379:
4378:
4376:
4375:
4370:
4365:
4360:
4355:
4349:
4347:
4338:
4332:
4331:
4329:
4328:
4323:
4322:
4321:
4311:
4309:Monster-taming
4306:
4301:
4296:
4295:
4294:
4289:
4287:Looter shooter
4278:
4276:
4270:
4269:
4267:
4266:
4261:
4254:
4248:
4246:
4240:
4239:
4237:
4236:
4231:
4230:
4229:
4218:
4216:
4210:
4209:
4207:
4206:
4201:
4196:
4191:
4186:
4181:
4175:
4173:
4167:
4166:
4164:
4163:
4158:
4149:
4147:
4141:
4140:
4133:
4131:
4128:
4127:
4125:
4124:
4119:
4114:
4113:
4112:
4099:
4098:
4097:
4087:
4086:
4085:
4083:Hack and slash
4074:
4072:
4068:
4067:
4065:
4064:
4059:
4053:
4051:
4045:
4044:
4042:
4041:
4036:
4031:
4030:
4029:
4024:
4019:
4009:
4004:
3999:
3994:
3988:
3986:
3980:
3979:
3977:
3976:
3971:
3969:Endless runner
3965:
3963:
3954:
3948:
3947:
3945:
3944:
3938:
3935:
3934:
3927:
3926:
3919:
3912:
3904:
3898:
3897:
3891:
3884:
3883:External links
3881:
3878:
3877:
3866:on 19 May 2022
3846:
3839:
3821:
3814:
3791:
3767:
3746:
3722:
3698:
3670:
3645:
3619:
3591:
3580:on 18 May 2022
3560:
3549:on 18 May 2022
3529:
3522:
3504:
3497:
3479:
3472:
3451:
3440:on 17 May 2022
3420:
3401:
3376:
3351:
3326:
3300:
3275:
3258:Blueberry Soft
3243:
3213:
3188:
3161:
3140:
3120:
3103:
3086:
3059:
3034:
3006:
2971:
2954:
2920:
2887:
2860:
2847:
2820:
2794:
2788:978-4990251215
2787:
2763:
2731:
2697:
2670:
2636:
2609:
2582:
2558:
2551:
2527:
2501:"調査対象5年間のベスト1"
2492:
2464:
2434:
2418:
2401:
2394:
2372:
2345:
2320:
2319:
2317:
2314:
2313:
2312:
2305:
2300:
2295:
2290:
2288:Adventure game
2285:
2280:
2275:
2270:
2265:
2260:
2255:
2250:
2245:
2240:
2233:
2230:
2177:Wing Commander
2173:Origin Systems
2168:
2165:
2151:Chris Crawford
2110:
2107:
2055:In the 2010s,
2018:
2015:
1925:
1922:
1878:Telltale Games
1809:Time Travelers
1774:Time Travelers
1742:
1739:
1729:
1726:
1651:/console game
1616:
1613:
1576:Phantasmagoria
1444:Control-Vision
1429:
1428:VHS and CD-ROM
1426:
1381:
1378:
1306:Hayao Miyazaki
1247:
1244:
1230:In the 1990s,
1131:
1128:
1010:
1007:
1005:
1002:
966:computer games
824:carnival games
815:
812:
705:
702:
645:
644:
642:
641:
634:
627:
619:
616:
615:
602:
601:
598:
597:
592:
587:
577:
566:
563:
562:
559:
558:
555:
554:
549:
544:
539:
537:Video game art
533:
528:
527:
524:
523:
520:
519:
514:
506:
500:
495:
494:
491:
490:
482:
481:
473:
472:
470:
469:
462:
455:
447:
444:
443:
440:
439:
437:Just Adventure
434:
428:
425:
424:
421:
420:
417:
416:
411:
405:
402:
401:
398:
397:
393:
392:
387:
382:
377:
372:
367:
362:
357:
352:
347:
342:
337:
332:
327:
321:
320:
317:
316:
313:
312:
308:
307:
302:
297:
295:Telltale Games
292:
287:
282:
277:
272:
267:
262:
257:
252:
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242:
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232:
227:
222:
217:
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148:
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138:
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61:
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57:
51:
48:
47:
44:
43:
37:
36:
26:
9:
6:
4:
3:
2:
5024:
5013:
5010:
5008:
5005:
5003:
5000:
4999:
4997:
4978:
4975:
4973:
4970:
4968:
4965:
4963:
4960:
4958:
4955:
4954:
4952:
4948:
4942:
4939:
4937:
4934:
4932:
4929:
4925:
4922:
4920:
4917:
4916:
4915:
4912:
4910:
4907:
4905:
4904:
4900:
4898:
4897:
4893:
4891:
4888:
4886:
4883:
4879:
4876:
4875:
4874:
4871:
4870:
4868:
4864:
4856:
4853:
4851:
4849:
4845:
4844:
4843:
4840:
4838:
4835:
4834:
4832:
4828:
4822:
4821:Single-player
4819:
4815:
4812:
4810:
4807:
4805:
4802:
4801:
4800:
4797:
4796:
4794:
4790:
4782:
4779:
4777:
4774:
4772:
4769:
4768:
4767:
4764:
4762:
4759:
4757:
4754:
4752:
4749:
4745:
4744:
4740:
4739:
4738:
4735:
4733:
4732:
4728:
4726:
4723:
4721:
4718:
4716:
4713:
4711:
4708:
4706:
4703:
4701:
4700:
4696:
4694:
4691:
4690:
4688:
4684:
4681:
4677:
4671:
4668:
4666:
4663:
4661:
4658:
4656:
4653:
4651:
4648:
4644:
4641:
4640:
4639:
4636:
4634:
4631:
4627:
4624:
4623:
4622:
4619:
4617:
4614:
4612:
4609:
4608:
4606:
4602:
4594:
4591:
4590:
4589:
4586:
4582:
4579:
4578:
4577:
4574:
4572:
4569:
4567:
4566:Tower defense
4564:
4562:
4559:
4557:
4554:
4550:
4547:
4546:
4545:
4542:
4540:
4537:
4535:
4532:
4530:
4527:
4526:
4524:
4522:
4518:
4508:
4507:Immersive sim
4505:
4503:
4500:
4499:
4497:
4493:
4487:
4484:
4482:
4479:
4477:
4474:
4470:
4467:
4465:
4462:
4460:
4457:
4456:
4455:
4452:
4451:
4449:
4447:
4443:
4435:
4432:
4430:
4427:
4426:
4425:
4422:
4420:
4417:
4416:
4414:
4412:
4408:
4402:
4399:
4397:
4396:City-building
4394:
4392:
4389:
4388:
4386:
4384:
4380:
4374:
4371:
4369:
4366:
4364:
4361:
4359:
4356:
4354:
4351:
4350:
4348:
4346:
4342:
4339:
4337:
4333:
4327:
4324:
4320:
4317:
4316:
4315:
4312:
4310:
4307:
4305:
4302:
4300:
4299:Dungeon crawl
4297:
4293:
4290:
4288:
4285:
4284:
4283:
4280:
4279:
4277:
4275:
4271:
4265:
4264:Tile-matching
4262:
4260:
4259:
4255:
4253:
4252:Hidden object
4250:
4249:
4247:
4245:
4241:
4235:
4232:
4228:
4225:
4224:
4223:
4222:Deck-building
4220:
4219:
4217:
4215:
4211:
4205:
4202:
4200:
4197:
4195:
4192:
4190:
4187:
4185:
4182:
4180:
4177:
4176:
4174:
4172:
4168:
4162:
4159:
4157:
4155:
4151:
4150:
4148:
4146:
4142:
4137:
4123:
4120:
4118:
4115:
4111:
4109:
4105:
4104:
4103:
4100:
4096:
4093:
4092:
4091:
4088:
4084:
4081:
4080:
4079:
4076:
4075:
4073:
4069:
4063:
4060:
4058:
4057:Battle royale
4055:
4054:
4052:
4050:
4046:
4040:
4037:
4035:
4032:
4028:
4025:
4023:
4020:
4018:
4015:
4014:
4013:
4010:
4008:
4005:
4003:
4000:
3998:
3995:
3993:
3990:
3989:
3987:
3985:
3981:
3975:
3972:
3970:
3967:
3966:
3964:
3962:
3958:
3955:
3953:
3949:
3943:
3940:
3939:
3936:
3932:
3925:
3920:
3918:
3913:
3911:
3906:
3905:
3902:
3895:
3892:
3890:
3887:
3886:
3865:
3861:
3857:
3850:
3842:
3840:9780385345828
3836:
3832:
3825:
3817:
3815:0-88134-117-7
3811:
3807:
3806:
3801:
3795:
3787:
3786:Imagine Media
3783:
3782:
3777:
3771:
3763:
3762:Imagine Media
3759:
3758:
3750:
3742:
3741:Imagine Media
3738:
3737:
3729:
3727:
3718:
3717:Imagine Media
3714:
3713:
3705:
3703:
3687:
3686:
3681:
3674:
3659:
3655:
3649:
3634:
3630:
3623:
3608:
3607:
3602:
3595:
3579:
3575:
3571:
3564:
3548:
3544:
3540:
3533:
3525:
3523:9788829003006
3519:
3515:
3508:
3500:
3494:
3490:
3483:
3475:
3469:
3465:
3458:
3456:
3439:
3435:
3431:
3424:
3416:
3412:
3405:
3390:
3386:
3380:
3365:
3364:National Post
3361:
3355:
3340:
3336:
3330:
3315:
3311:
3304:
3289:
3285:
3279:
3263:
3259:
3255:
3247:
3231:
3227:
3223:
3217:
3202:
3198:
3192:
3176:
3172:
3165:
3157:
3156:
3151:
3144:
3136:
3135:
3130:
3124:
3116:
3115:
3107:
3101:
3097:
3096:
3090:
3074:
3070:
3063:
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3038:
3022:
3021:
3016:
3010:
2999:
2995:
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2990:
2981:
2975:
2969:
2965:
2964:
2958:
2947:
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2913:
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2900:
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2870:
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2836:
2835:
2827:
2825:
2809:
2805:
2798:
2790:
2784:
2780:
2776:
2775:
2767:
2751:
2747:
2746:
2741:
2735:
2724:
2720:
2716:
2715:
2707:
2701:
2686:
2685:
2680:
2674:
2663:
2659:
2655:
2654:
2646:
2640:
2624:
2620:
2613:
2597:
2596:"ASTRON BELT"
2591:
2589:
2587:
2578:
2574:
2573:
2568:
2567:"Astron Belt"
2562:
2554:
2548:
2544:
2540:
2539:
2531:
2520:
2516:
2512:
2511:
2502:
2496:
2481:
2480:
2475:
2468:
2452:
2448:
2444:
2438:
2431:
2428:(Interview),
2427:
2422:
2415:
2411:
2405:
2397:
2391:
2387:
2383:
2376:
2368:
2364:
2360:
2356:
2349:
2341:
2340:Imagine Media
2337:
2336:
2331:
2325:
2321:
2311:
2310:
2306:
2304:
2301:
2299:
2296:
2294:
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2256:
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2239:
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2201:
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2160:
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2125:
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2117:
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2104:
2103:
2097:
2090:
2086:
2085:
2080:
2079:
2074:
2073:
2068:
2067:
2066:Puss in Boots
2062:
2058:
2053:
2051:
2047:
2044:
2041:
2038:
2034:
2030:
2029:
2024:
2014:
2011:
2007:
2006:
2005:Quantum Break
2000:
1998:
1994:
1990:
1986:
1982:
1978:
1974:
1970:
1966:
1961:
1957:
1953:
1949:
1948:Quantic Dream
1945:
1944:
1935:
1930:
1921:
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1915:
1911:
1907:
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1896:
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1798:
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1790:
1789:Quantic Dream
1786:
1785:
1780:
1776:
1775:
1770:
1766:
1765:
1760:
1759:
1754:
1750:
1749:
1738:
1735:
1734:My One Demand
1725:
1724:film series.
1723:
1722:
1717:
1716:Point of View
1713:
1712:
1707:
1703:
1699:
1698:
1693:
1692:Dragon's Lair
1688:
1686:
1682:
1678:
1677:password save
1674:
1670:
1666:
1665:visual novels
1662:
1661:
1656:
1655:
1650:
1646:
1645:
1640:
1639:Dragon's Lair
1635:
1634:PlayStation 2
1630:
1626:
1622:
1612:
1608:
1606:
1605:
1600:
1599:
1598:Brain Dead 13
1594:
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1512:
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1506:
1501:
1496:
1494:
1493:home consoles
1490:
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1397:
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1391:Cobra Command
1387:
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1368:
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1352:
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1346:
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1325:
1321:
1317:
1313:
1312:
1307:
1304:(directed by
1303:
1302:
1297:
1296:
1291:
1290:
1285:
1281:
1276:
1275:Dragon's Lair
1271:
1269:
1265:
1264:
1259:
1258:Dragon's Lair
1253:
1243:
1241:
1237:
1233:
1228:
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1217:
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1199:
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1176:
1171:
1167:
1164:
1160:
1157:
1153:
1149:
1145:
1141:
1137:
1127:
1125:
1121:
1120:Dragon's Lair
1117:
1113:
1108:
1106:
1102:
1098:
1094:
1093:Cinematronics
1090:
1089:
1088:Dragon's Lair
1083:
1081:
1077:
1076:Bega's Battle
1073:
1069:
1065:
1064:
1059:
1055:
1050:
1048:
1044:
1040:
1036:
1033:
1030:
1026:
1025:
1020:
1016:
1001:
999:
998:Rollercoaster
995:
991:
990:
989:Rollercoaster
985:
984:
979:
975:
971:
970:Rollercoaster
967:
962:
960:
959:Quarter Horse
956:
952:
948:
944:
940:
936:
932:
931:
925:
923:
919:
915:
911:
907:
906:
901:
896:
894:
890:
886:
885:Radúz Činčera
882:
881:
876:
871:
869:
865:
861:
858:
854:
850:
849:
844:
839:
837:
833:
829:
825:
821:
811:
809:
805:
800:
797:
796:
791:
790:Dragon's Lair
787:
783:
778:
776:
775:Dragon's Lair
772:
771:Dragon's Lair
768:
764:
760:
756:
755:
754:Dragon's Lair
751:
746:
744:
740:
735:
733:
732:
727:
723:
722:random access
719:
715:
711:
701:
699:
695:
694:film industry
690:
688:
684:
680:
676:
672:
668:
664:
660:
656:
652:
640:
635:
633:
628:
626:
621:
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618:
617:
614:
604:
603:
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593:
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588:
585:
581:
578:
575:
571:
568:
567:
561:
560:
553:
550:
548:
545:
543:
540:
538:
535:
534:
526:
525:
518:
515:
510:
507:
505:
504:Arthouse game
502:
501:
498:
493:
492:
488:
484:
483:
479:
478:
468:
463:
461:
456:
454:
449:
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438:
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430:
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410:
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351:
348:
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343:
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328:
326:
323:
322:
315:
314:
306:
303:
301:
298:
296:
293:
291:
288:
286:
283:
281:
280:Quantic Dream
278:
276:
273:
271:
268:
266:
263:
261:
258:
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253:
251:
248:
246:
243:
241:
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127:
126:
114:
111:
109:
106:
104:
103:Immersive sim
101:
100:
98:
97:
93:
92:
86:
83:
81:
78:
76:
73:
71:
68:
66:
63:
62:
60:
59:
55:
54:
46:
45:
42:
39:
38:
34:
33:
30:
19:
4962:Toys-to-life
4902:
4895:
4847:
4792:Player modes
4756:Personalized
4741:
4730:
4698:
4604:Other genres
4534:Auto battler
4502:Falling-sand
4464:Lunar Lander
4274:Role-playing
4257:
4199:Visual novel
4193:
4161:Metroidvania
4153:
4107:
4039:Third-person
4012:Shoot 'em up
3997:First-person
3894:"Laser Daze"
3868:. Retrieved
3864:the original
3859:
3849:
3830:
3824:
3803:
3794:
3779:
3770:
3755:
3749:
3734:
3710:
3689:. Retrieved
3683:
3673:
3661:. Retrieved
3657:
3648:
3636:. Retrieved
3632:
3622:
3610:. Retrieved
3604:
3594:
3582:. Retrieved
3578:the original
3573:
3563:
3551:. Retrieved
3547:the original
3542:
3532:
3513:
3507:
3488:
3482:
3463:
3442:. Retrieved
3438:the original
3434:Gameinformer
3433:
3423:
3414:
3404:
3392:. Retrieved
3388:
3379:
3367:. Retrieved
3363:
3354:
3342:. Retrieved
3338:
3329:
3317:. Retrieved
3313:
3303:
3291:. Retrieved
3287:
3278:
3266:. Retrieved
3262:the original
3246:
3234:. Retrieved
3230:the original
3216:
3204:. Retrieved
3191:
3179:. Retrieved
3174:
3164:
3153:
3143:
3132:
3123:
3112:
3106:
3094:
3089:
3077:. Retrieved
3062:
3050:. Retrieved
3046:
3037:
3025:. Retrieved
3018:
3009:
2989:Game Machine
2987:
2974:
2963:Interstellar
2962:
2957:
2937:Game Machine
2935:
2923:
2905:
2878:. Retrieved
2872:
2863:
2852:, retrieved
2833:
2811:. Retrieved
2807:
2797:
2778:
2773:
2766:
2754:. Retrieved
2750:the original
2743:
2734:
2714:Game Machine
2712:
2700:
2688:. Retrieved
2682:
2673:
2653:Game Machine
2651:
2639:
2627:. Retrieved
2623:the original
2612:
2600:. Retrieved
2577:the original
2570:
2561:
2537:
2530:
2510:Game Machine
2508:
2495:
2483:. Retrieved
2477:
2467:
2455:. Retrieved
2437:
2429:
2421:
2413:
2404:
2381:
2375:
2361:(1): 17–44.
2358:
2354:
2348:
2333:
2324:
2307:
2222:
2219:Hideo Kojima
2214:
2211:
2204:
2202:
2195:
2187:
2181:
2175:
2170:
2161:
2154:
2139:
2128:
2126:
2119:
2112:
2100:
2089:Black Mirror
2088:
2084:Black Mirror
2082:
2076:
2070:
2064:
2054:
2049:
2045:
2042:
2039:
2036:
2026:
2020:
2003:
2001:
1997:analog stick
1987:there is no
1984:
1976:
1972:
1959:
1941:
1939:
1933:
1899:
1892:
1881:
1875:
1868:
1858:
1852:
1837:
1830:
1824:
1818:
1812:
1808:
1804:
1800:
1782:
1772:
1762:
1756:
1746:
1744:
1733:
1731:
1721:Harry Potter
1719:
1715:
1709:
1702:Rob Landeros
1695:
1691:
1689:
1681:Blu-ray Disc
1672:
1658:
1652:
1642:
1638:
1620:
1618:
1609:
1602:
1596:
1588:The Dark Eye
1586:
1580:
1574:
1568:
1564:Black Dahlia
1562:
1556:
1550:
1544:
1538:
1532:
1526:
1520:
1514:
1508:
1497:
1474:
1464:
1455:
1433:
1431:
1420:and several
1415:
1409:
1405:Karate Champ
1403:
1389:
1385:
1383:
1371:
1366:
1362:Road Blaster
1360:
1354:
1350:Ninja Hayate
1348:
1344:
1338:
1336:
1327:
1323:
1320:Cliff Hanger
1319:
1309:
1299:
1293:
1289:Cliff Hanger
1287:
1274:
1272:
1261:
1257:
1255:
1229:
1213:
1207:
1205:
1201:shooter game
1191:
1173:
1163:pre-rendered
1159:rail shooter
1156:third-person
1152:Interstellar
1151:
1143:
1135:
1133:
1119:
1111:
1109:
1086:
1084:
1075:
1063:Genma Taisen
1061:
1051:
1035:rail shooter
1032:space combat
1029:third-person
1022:
1012:
997:
993:
987:
981:
980:, editor of
978:David H. Ahl
969:
963:
958:
942:
928:
926:
917:
903:
897:
878:
872:
853:driving test
846:
840:
828:Life Targets
827:
817:
801:
795:Cliff Hanger
793:
789:
785:
779:
774:
770:
761:(FMV) by ex-
752:
747:
736:
729:
716:, the first
707:
691:
670:
650:
648:
595:Storytelling
512:(exhibition)
75:Visual novel
69:
56:Presentation
29:
4878:Hypercasual
4799:Multiplayer
4715:Educational
4665:Programming
4660:Photography
4633:Incremental
4429:Kart racing
4373:Virtual pet
4204:Walking sim
4179:Escape room
4078:Beat 'em up
4017:Bullet hell
3691:25 December
3389:nowness.com
3268:18 February
3236:18 February
3206:18 February
3181:10 November
3177:. p. 8
2102:Cat Burglar
2040:The Murder,
1965:live action
1801:Sound Novel
1748:Sound Novel
1144:Star Blazer
1136:Astron Belt
1122:integrated
1112:Astron Belt
1024:Astron Belt
974:David Lubar
910:arcade game
905:Wild Gunman
880:Kinoautomat
868:racing game
750:arcade game
745:' scenes).
687:live-action
531:video games
210:Cyan Worlds
185:Arxel Tribe
151:Text parser
108:Escape room
4996:Categories
4919:Open world
4830:Production
4751:Nonviolent
4434:Sim racing
4401:Government
4336:Simulation
4027:Twin-stick
3961:Platformer
3663:22 October
3638:22 October
3612:2 November
3394:11 January
3369:11 January
3344:11 January
3319:11 January
3293:11 January
3155:Play Meter
3134:Play Meter
2740:"ライセンス一覧表"
2598:. Atari HQ
2316:References
2167:Other uses
2094:s creator
1985:Heavy Rain
1977:Heavy Rain
1973:Heavy Rain
1960:Heavy Rain
1956:David Cage
1952:home video
1943:Heavy Rain
1934:Heavy Rain
1845:cartridges
1840:chroma key
1820:Heavy Rain
1814:Until Dawn
1784:Fahrenheit
1751:series by
1625:DVD player
1595:genre are
1522:Tex Murphy
1456:Night Trap
1435:Night Trap
1332:home video
1250:See also:
1193:M.A.C.H. 3
1175:Cube Quest
1161:that used
947:medal game
939:video tape
918:The Driver
710:laserdiscs
681:of either
671:movie game
655:video game
220:Dōjin soft
4705:Christian
4693:Advergame
4581:Artillery
4314:Roguelike
4292:Soulslike
4171:Adventure
4007:Light gun
3860:Indiewire
3079:27 August
3027:5 January
2745:Data East
2386:CRC Press
2303:AnimePlay
2192:cutscenes
2190:featured
2147:dithering
2109:Reception
1989:game over
1932:Official
1706:Trilobyte
1697:Scene It?
1615:DVD games
1525:series),
1485:light gun
1465:In 1988,
1417:Punch-Out
1386:Space Ace
1337:In 1984,
1324:Lupin III
1295:Lupin III
1263:Space Ace
1240:light gun
1236:light gun
1068:cutscenes
1054:Data East
1015:LaserDisc
951:from 1976
857:film reel
848:Auto Test
782:processor
767:Don Bluth
765:animator
743:Game Over
726:videotape
718:nonlinear
689:footage.
665:. In the
657:or other
584:pixel art
547:Machinima
390:Z-machine
365:NScripter
340:GameMaker
300:Type-Moon
275:PixelFade
270:Nitroplus
260:LucasArts
180:AnimePlay
163:Companies
49:Subgenres
4957:Minigame
4909:Masocore
4855:Fan game
4725:Licensed
4650:Non-game
4521:Strategy
4391:Business
4090:Fighting
4049:Survival
4034:Tactical
3802:(2003).
3633:Mashable
3606:Mashable
3574:PC Gamer
3339:tiff.net
3226:Illusion
3175:Compute!
3073:Archived
2998:Archived
2946:Archived
2912:Archived
2907:Cash Box
2854:10 April
2839:ABC-CLIO
2813:11 March
2756:22 March
2723:Archived
2662:Archived
2629:25 March
2602:25 March
2519:Archived
2457:7 August
2451:Archived
2447:Nintendo
2263:Art game
2232:See also
2206:BioForge
1889:Telltale
1849:consoles
1847:of most
1803:series,
1753:Chunsoft
1558:Snatcher
1424:titles.
1402:such as
1373:Badlands
1367:Time Gal
1356:Time Gal
1188:Gottlieb
1101:joystick
1072:shooting
943:EVR Race
930:EVR Race
900:Nintendo
893:Montreal
889:Expo '67
845:machine
683:animated
675:gameplay
542:Non-game
426:Websites
360:KiriKiri
265:Microïds
205:C's Ware
94:Gameplay
4924:Sandbox
4766:Serious
4699:Bishōjo
4616:Fitness
4588:Wargame
4446:Vehicle
4419:Fishing
4358:Farming
4258:Sokoban
4122:Stealth
4108:Pac-Man
3984:Shooter
3314:CTVNews
3114:GamePro
3098:at the
2966:at the
2572:AllGame
2143:Sega CD
2061:Netflix
2023:YouTube
1865:DVD-ROM
1779:Level 5
1758:Shenmue
1500:CD-ROMs
1460:Sega CD
1458:to the
1380:Decline
1298:movies
1215:Firefox
1209:Firefox
1097:cartoon
814:Origins
808:sprites
692:In the
574:artists
240:Infocom
4873:Casual
4866:Design
4848:Doujin
4761:Sci-fi
4737:Sexual
4710:Comedy
4686:Themes
4670:Typing
4643:Rhythm
4621:Horror
4459:Combat
4424:Racing
4411:Sports
4368:Social
4353:Dating
4304:MMORPG
4244:Puzzle
3952:Action
3870:19 May
3837:
3812:
3760:(12).
3739:(10).
3715:(10).
3584:18 May
3553:18 May
3520:
3495:
3470:
3444:17 May
3201:Getchu
3052:22 May
2845:
2785:
2549:
2485:19 May
2479:Kotaku
2432:, 2001
2392:
2010:Remedy
1781:, and
1769:Konami
1647:. The
1593:action
1552:Ripper
1534:Voyeur
1440:Hasbro
1308:) and
1196:was a
851:was a
832:safari
763:Disney
704:Design
370:Ren'Py
355:Inform
325:ADRIFT
230:Funcom
190:Capcom
130:Topics
4950:Other
4903:Kaizo
4896:Gacha
4842:Indie
4804:Co-op
4743:Eroge
4731:Otome
4720:Girls
4655:Party
4638:Music
4495:Other
4469:Space
4156:clone
4117:Snake
4110:clone
4071:Other
3992:Arena
3743:: 31.
3658:PCMAG
3001:(PDF)
2984:(PDF)
2949:(PDF)
2932:(PDF)
2915:(PDF)
2902:(PDF)
2880:5 May
2777:[
2726:(PDF)
2709:(PDF)
2690:5 May
2665:(PDF)
2648:(PDF)
2522:(PDF)
2505:(PDF)
2133:cost
2092:'
2059:like
1669:eroge
1498:When
1328:Lupin
1284:Stern
1280:anime
1148:Funai
1060:film
1058:anime
864:video
653:is a
403:Lists
375:SCUMM
350:IMUSE
345:Glulx
4850:soft
4781:News
4611:Cozy
4539:MOBA
4345:Life
4102:Maze
4022:Rail
4002:Hero
3872:2022
3835:ISBN
3810:ISBN
3693:2018
3665:2022
3640:2022
3614:2019
3586:2022
3555:2022
3518:ISBN
3493:ISBN
3468:ISBN
3446:2022
3396:2017
3371:2017
3346:2017
3321:2017
3295:2017
3270:2013
3238:2013
3208:2013
3183:2013
3081:2013
3054:2021
3029:2018
2882:2021
2856:2011
2843:ISBN
2815:2011
2783:ISBN
2758:2021
2692:2021
2631:2011
2604:2011
2547:ISBN
2487:2021
2459:2009
2390:ISBN
2135:Sega
2048:and
1936:logo
1829:and
1714:and
1667:and
1641:and
1621:DVDi
1601:and
1585:and
1467:Epyx
1388:and
1359:and
1347:and
1206:The
1027:, a
1019:Sega
976:for
968:was
955:1978
922:Toei
806:and
712:and
663:film
380:TADS
195:Cing
4890:FMV
4837:AAA
4814:PVP
4809:MMO
4771:Art
4383:CMS
4363:God
3685:IGN
2808:IGN
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