786:. Designed as a training aid and motivational tool, the CompuTrainer system allowed users to interactively ride on their own bicycle through a virtual landscape generated on an NES or Commodore 64 by connecting their bike trainer unit directly to an external port on the game cartridge. Two trainer units could be connected at a time for 2 players to race virtually on screen while also displaying data such as speed, power, pedaling cadence, heart rate, and distance. As riders raced virtually, the cartridge sent a signal back to the CompuTrainer unit to dynamically change the bicycle's actual resistance based on what was happening on screen in real time with incline, wind, and drafting. The product had a price that was far too high to be considered as an entertainment product, but was affordable by dedicated athletes. RacerMate released the "Racermate Challenge I" cartridge on the Commodore 64 and the "Racermate Challenge II" cartridge on the NES. RacerMate made the CompuTrainer until 2017, where its latest version runs using
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1328:. Though designed to be played by users moving about on a specially designed dancepad, that game can alternatively be played by pushing buttons with one's fingers using a standard hand-held gamepad. When played with the dancepad at higher levels the game can be quite challenging (and physically exhausting), but if the game is played using the buttons on the hand controller, none of the sequences are physically limited.
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a simulated environment, something that would be risky and unsafe in real time. Fitness games can also make typical rehab exercises safer. Implementing virtual obstacles instead of physical obstacles in balance training exercises, for example, mitigates the risk of falls while increasing a patient's confidence.
1308:
Fitness games have been shown to be safe and cost effective when used for stroke rehabilitation. Virtual environments allow patients to practice skills that would otherwise be unsafe in real world scenarios. A stroke patient with compromised balance, for example, could practice crossing the street in
817:
Three issues combined to ensure the failure of these systems in the marketplace. First, they were significantly more expensive than the equivalent models that did not have all the additional electronics. Second, they were harder to maintain, and were often left broken. Lastly the additional expertise
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through exercise, but few studies have been undertaken to measure the health benefits. Smaller trials have yielded mixed results and have shown that the respective traditional methods of exercise are superior to their video game equivalents. Design considerations for fitness games include the need to
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When making a fitness game system, the manufacturer of a consumer product must make the decision as to whether the system will be usable with off-the-shelf games or if custom software must be written for it. Because it takes longer for a user to move their entire body in response to stimulation from
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Until 1998, nothing significant happened in the field of videogame exercise. Hardware was still too expensive for the average home consumer, and the health clubs were gun-shy about adopting any new technology. As high-performance game console capabilities improved and prices fell, manufacturers once
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Fitness games also proved to be especially helpful during the COVID-19 pandemic, as they were a great motivator for physical activity, which fought the sedentary lifestyle lockdowns caused. Physical fitness is known to aid in disease prognosis, as it boosts the immune system, shortened the recovery
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As of 2016, fitness games for those with neurological disabilities had been studied in around 140 small clinical trials in people of all ages, to see if it can help this group get enough physical exercise to maintain their health. This mode of getting exercise appears attractive in this population
920:
appeared at CES in 2007 where it received an
Honoree Award. It differs from other fitness game devices in that its pedal motion can be mapped to any key on the keyboard. It also has an optical encoder which detects forward and reverse pedal motion. The Fisher-Price Smart Cycle was another entry in
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Research projects such as exertion interfaces that investigate the design aspects of these games explore how the technological augmentation that comes with the digital gameplay component can be nurtured for additional benefits, such as utilizing the social power of exercising together even though
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tracked the position and orientation of an actual racquet that was used to hit a virtual ball in a virtual environment. This environment was shared with another user equipped with another tracked racquet, allowing the two users to play each other over phone lines. In both systems, the users could
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A 2019 systematic review and meta-analysis found that fitness games are effective for improving muscle tension, muscle strength, activities of daily living (ADL), joint range of motion, gait, balance, and kinematics. The review also suggested that fitness games may be more effective at improving
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System; Precor had an LCD-based bike product, and
Universal had several CRT-based systems. The Netpulse system provided users with the ability to browse the web while exercising. Fitlinxx introduced a system that used sensors attached to weight machines in order to provide automated feedback to
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fitness games can still help maintain an adequate amount of physical activity, can help those without access to traditional rehabilitation, and can prolong the benefits of in-hospital rehabilitation. However, recreational fitness games might require more supervision, as they are less likely to
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Exercise games have also proven to be an effective supplement for rehabilitation programs during the COVID-19 pandemic, including balance rehabilitation for the elderly. Children are oftentimes more receptive to the idea of fitness games, making it an especially helpful tool in motivating ill
1247:
of 10 randomized trials studying the "Social
Effects of Exergames on Older Adults" found that "the majority of exergame studies demonstrated promising results for enhanced social well-being, such as reduction of loneliness, increased social connection, and positive attitudes towards others".
1374:
immersion. VR systems have several potential advantages for athletic training; environments can be precisely controlled and scenarios standardized, augmented information can be incorporated to guide performance, and the environment can be dynamically altered to create different competitive
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project (1982). This was an exercise bike that would hook up to an Atari 400/800 or 5200 system. Forward speed was controlled by pedaling while steering and additional gameplay was handled by a handlebar-mounted
Gamepad. The machine was nearly ready for production with several games
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In addition, studies investigated if fitness games can lead to improvements in cognitive performance in clinical and non-clinical populations such as those who have ADHD and depression. There are first encouraging results, but the empirical evidence still is limited.
3501:
Sinclair, J., Hingston, P., & Masek, M. (2007). Considerations for the design of exergames. GRAPHITE '07: Proceedings of the 5th international conference on
Computer graphics and interactive techniques in Australia and Southeast Asia, December 2007 Pages 289–295
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Ameryoun, Ahmad; Sanaeinasab, Hormoz; Saffari, Mohsen; Koenig, Harold G. (2018). "Impact of Game-Based Health
Promotion Programs on Body Mass Index in Overweight/Obese Children and Adolescents: A Systematic Review and Meta-Analysis of Randomized Controlled Trials".
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There is significant evidence across multiple random controlled trials relating fitness games to improved cognitive functioning in healthy older adults (with a mean age of 69), and attenuated deterioration or improvement in adults with cognitive impairment from
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from a public health perspective because of its low cost and accessibility. Fitness games have the potential to provide moderate intensity exercises in this population, but the evidence was too weak on long-term follow-up to draw strong conclusions.
3518:
IJsselsteijn, W. A., de Kort, Y. A. W., Westerink, J., de Jager, M., & Bonants, R. (2006). Virtual
Fitness: Stimulating Exercise Behaviour through Media Technology. Presence: Teleoperators and Virtual Environments 15, 688–698.
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A 2020 systematic review found that fitness games can be utilized to augment treatment for a variety of patient populations such as geriatrics, and those with
Parkinson's disease, cerebral palsy, and spinal cord injuries.
3514:
Eyetoy
Kinetic – Thin AG, Howey D, Murdoch L & Crozier A (July 2007). Evaluation of physical exertion required to play the body movement controlled Eyetoy Kinetic video game. Life Sciences 2007, SECC, Glasgow,
1199:. These games can be adjusted for each patients' exercise needs, making them suitable for the COVID-19 patients whose mobility became limited, or elderly patients, who were affected by COVID-19 at an increased rate.
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Fitness games are accessible to many disabled patients, as some have settings that allow the game to remember a person's range of motion, whether they have any assistive devices, and general physical ability.
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Link to external site, this link will open in a new window; Link to external site, this link will open in a new window; Link to external site, this link will open in a new window (2019). Paci, Matteo (ed.).
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Shepherd, J., Carter, L., Pepping, G.-J., & Potter, L.-E. (2018). Towards an
Operational Framework for Designing Training Based Sports Virtual Reality Performance Simulators. Proceedings, 2(6), 214.
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Shepherd, J., Carter, L., Pepping, G.-J., & Potter, L.-E. (2018). Towards an Operational Framework for Designing Training Based Sports Virtual Reality Performance Simulators. Proceedings, 2(6), 214.
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889:, combining traditional fitness equipment with game consoles. The minimalist approach allows game play to continue only when exercising, turning all game titles into potential fitness games.
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balance the physical effectiveness of the exercise with the attractiveness of the gameplay, with both factors needed to be adapted to the abilities of the player, referred to as 'dual flow'
1168:(2019) did not have enough supply to meet demand was that China was hit early by the pandemic, leading to manufacturing shortages. The pandemic also delayed several VR products, such as the
1383:, such as the Infinadeck. Such a system allows the user to virtually be in the game while allowing 360 degrees of movement. While the technology is new, it is showing promising results in
1351:. The Move uses image analysis to extract the motion of the user against a background and uses these motions to control the character in the game. A specifically designed exercise game
1355:, superimposes animated objects to be punched, kicked, or otherwise interacted with over a video image of the user. The Wii and PlayStation 3 both incorporate motion sensors such as
2915:
Mat Rosly, Maziah; Mat Rosly, Hadi; Davis Oam, Glen M.; Husain, Ruby; Hasnan, Nazirah (2016-04-25). "Exergaming for individuals with neurological disability: a systematic review".
1709:
1379:, can be used to transform the user into any sporting situation e.g. a track cycling veledrome. Natural movements can also be incorporated into the games, for example utilizing an
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required to operate the software was often intimidating to the users, who shied away from the machines out of fear that they would look foolish while trying to master the machine.
2644:"Effects of Active Video Games on Health-Related Physical Fitness and Motor Competence in Children and Adolescents with Overweight or Obesity: Systematic Review and Meta-Analysis"
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that are also a form of exercise. Fitness games rely on technology that tracks body movement or reaction. The genre has been used to challenge the stereotype of gaming as a
2321:
Viana, Ricardo B.; Vancini, Rodrigo L.; Silva, Wellington F.; Morais, Naiane S.; Oliveira, Vinnycius N. de; Andrade, MarĂlia S.; Lira, Claudio A. B. de (March 4, 2021).
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Studies have shown that fitness games help manage anxiety in several ways. Fitness games help lower anxiety levels in various clinical populations such as patients with
2229:
3019:"Cognitively and physically demanding exergaming to improve executive functions of children with attention deficit hyperactivity disorder: a randomised clinical trial"
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was an exercise bike that a user would pedal through a virtual landscape. If the user pedaled fast enough, the virtual bike would take off and fly over the landscape.
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players are connected only over a network or scaling the number of players, enabling novel exercise experiences not available without the technological augmentation.
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brought the first multi-function fitness game hardware into the home market. Making the players physical movements into the game's controller. 2006 saw the launch of
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Viana, Ricardo Borges; de Lira, Claudio Andre Barbosa (May 4, 2020). "Exergames as Coping Strategies for Anxiety Disorders During the COVID-19 Quarantine Period".
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Peng, W; Crouse, JC; Lin, JH (April 2013). "Using active video games for physical activity promotion: a systematic review of the current state of research".
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Another 2018 systematic review of 10 randomised controlled trials of fitness games in overweight children found that they can produce a small reduction in
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Interactive Gaming Bike in 2003, and the following year the same show hosted a pavilion dedicated to video game technology that also worked as sports and
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Comeras-Chueca, Cristina; Marin-Puyalto, Jorge; Matute-Llorente, Angel; Vicente-Rodriguez, German; Casajus, Jose Antonio; Gonzalez-Aguero, Alex (2021).
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3143:"The effect of active video games on cognitive functioning in clinical and non-clinical populations: A meta-analysis of randomized controlled trials"
2968:"The effect of active video games on cognitive functioning in clinical and non-clinical populations: A meta-analysis of randomized controlled trials"
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Peng, W; Lin, JH; Crouse, J (November 2011). "Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games".
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2593:"Active Video Games and Low-Cost Virtual Reality: An Ideal Therapeutic Modality for Children With Physical Disabilities During a Global Pandemic"
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activity, and promoting an active lifestyle among gamers. Fitness games are seen as evolving from technology aimed at making exercise more fun.
3940:
2703:"The Effectiveness of Virtual Reality Exercise on Individual's Physiological, Psychological and Rehabilitative Outcomes: A Systematic Review"
558:
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Christison, Amy (April 2012). "Exergaming for Health: A Community-Based Pediatric Weight Management Program Using Active Video Gaming".
3558:
2301:"Little Witch Academia: VR Broom Racing delayed to late 2020 for Oculus Quest, early 2021 for PlayStation VR, Oculus Rift, and SteamVR"
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About the same time as the Computrainer, Concept II introduced a computer attachment for their rowing machine. This has become their
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Wii Sports – Professor Tim Cable (February 2007). School of Sport and Exercise Sciences, John Moores University, Liverpool, England.
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A 2021 systematic review found that exercise games could reduce BMI, and improve body fat percentage and cardiorespiratory fitness.
1019:(2012) used Kinect to make physical body motion into a method of control for games. The trend within consoles that started with the
2188:
648:, it sold over three million copies. In the 2000s, a number of devices and games have used the exergame style to much success: the
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dynamic balance control and preventing falls in subacute and chronic stroke patients when compared to current treatment methods.
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1950:
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Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
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Overwhelmed medical centers also turned to therapeutic fitness games during the COVID-19 pandemic, as they proved to be more
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has sold in excess of 21 million copies. By June 2009, health games were generating revenues of $ 2 billion, largely due to
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Laboratory studies have demonstrated that some fitness games can provide light to moderate intensity physical activity.
2768:"The Effects of Virtual Reality Training on Function in Chronic Stroke Patients: A Systematic Review and Meta-Analysis"
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the game, it is often the case that dedicated software must be written for the game to playable. An example of this is
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service (2013), which tracked metrics such as heart rate and correct form while synchronising these metrics with the
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Laver, Kate E; Lange, Belinda; George, Stacey; Deutsch, Judith E; Saposnik, Gustavo; Crotty, Maria (2017-11-20).
1664:
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Sinclair, Jeff; Hingston, Philip; Masek, Martin (December 2007). "Considerations for the design of exergames".
1141:(2019) sold-out at most retailers worldwide and saw a price increase from $ 80 to $ 300 on reselling websites.
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until further notice. As of September 30, 2020, players of the game had recorded 2.5 billion jumps in total.
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Towards an Operational Framework for Designing Training Based Sports Virtual Reality Performance Simulators
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by introducing more permanent positive physiological changes than methods that do not involve exercise do.
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owners active while in quarantine. However, Nintendo later announced that the game would remain on the
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2374:"Exergaming: An Effective Way to Maintain Physical and Mental Health at Home during COVID-19 Pandemic"
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product and is used for both individual motivation as well as competition in "indoor rowing leagues".
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1029:(2013). These were followed up in the eighth generation by a fitness game push by Microsoft with the
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2268:"Coronavirus has affected the production schedule for Valve Index, fewer units to be made available"
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Stanmore, Emma; Stubbs, Brendon; Vancampfort, Davy; de Bruin, Eling D.; Firth, Joseph (July 2017).
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1831:"Can Exergaming Contribute to Improving Physical Activity Levels and Health Outcomes in Children?"
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De Biase, Sarah; Cook, Laura; Skelton, Dawn A.; Witham, Miles; ten Hove, Ruth (August 24, 2020).
2230:"Jump Rope Challenge Isn't Going Anywhere Just Yet, Will Now Be Available "Until Further Notice""
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644:(1998) was cited as one of the first major fitness games; when it was ported from the arcade to
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913:. The popularity of the Wii led to it being used in hospital "Wiihab" rehabilitation programs.
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2570:"Elderly and Balance Rehabilitation: Current Dynamics and Future Possibilities for Pakistan"
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Stanmore, Emma; Stubbs, Brendon; Vancampfort, Davy; de Bruin, Eling; Firth, Joseph (2017).
2641:
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1835:
1469:"Exergaming for Children and Adolescents: Strengths, Weaknesses, Opportunities and Threats"
1376:
1088:
771:). In 1988, Nintendo acquired the North American rights to the pad, and marketed it as the
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The genre's roots can be found in game peripherals released in the eighties, including the
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Demers, Marika; Martinie, Ophélie; Winstein, Carolee; Robert, Maxime T. (March 17, 2020).
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2323:"Comment on: Problematic online gaming and the COVID-19 pandemic – The role of exergames"
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Virtual reality (VR) is emerging as a new interface method for fitness games. Games like
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2827:"The Social Effects of Exergames on Older Adults: Systematic Review and Metric Analysis"
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2158:"Coronavirus Outbreak Has Led to a Demand Surge and Shortages of Ring Fit Adventure"
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2208:"Nintendo surprise-launches free Switch skipping exercise game Jump Rope Challenge"
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CHI '09 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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CHI '03 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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into the hand-held controllers that are used to direct behaviors within the game.
841:, a dance game similar to Konami's, was released in 1999 by the company Andamiro.
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Other examples of fitness game products include: Positive Gaming iDANCE, iSTEP,
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to high-end gym equipment. Life Fitness and Nintendo partnered to produce the
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2012:
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3078:"Acute Physical Activity Enhances Executive Functions in Children with ADHD"
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1123:, and others allow players to get good exercise while playing a video game.
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compatible software with extensive graphic and physiological capabilities.
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1551:"The PlayStation Workout: Videogames That Get Kids to Jump, Kick and Sweat"
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740:) when Atari declared bankruptcy and the Puffer project was abandoned. The
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The first true attempt at what would later be called Exertainment was the
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3302:"Exertion Interfaces: Sports over a Distance for Social Bonding and Fun"
2400:"Gaming System Engages Patients in Rehabilitation in the Hospital, Home"
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introduced an interactive gaming bike to the commercial fitness market.
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Virtual Fitness: Stimulating Exercise Behavior through Media Technology
3466:
1742:"Financial Results Briefing for the Three-Month Period Ended June 2009"
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1188:, and reduced the negative effects of stress from living in isolation.
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controllers, acting as motion detectors in multiple areas of the body.
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Game of Power Pong (a bicycle powered video game) being played at the "
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During the 1990s, there was a surge of interest in the application of
19:
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3300:
Mueller, Florian; Agamanolis, Stefan; Picard, Rosalind (April 2003).
2189:"People Are Charging $ 300 For Nintendo's Ring Fit During Quarantine"
1451:
1162:
The COVID-19 pandemic also caused delays in the industry. One reason
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Li, J; Erdt, M; Chen, L; Cao, Y; Lee, SQ; Theng, YL (28 June 2018).
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The first fitness game system released to the market was the 1986
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International Journal of Environmental Research and Public Health
1775:
1610:"The Role of Exergaming in Improving Physical Activity: A Review"
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Mueller, Florian; Gibbs, Martin R.; Vetere, Frank (April 2009).
2875:
2249:"Coronavirus Fears Spark a Run on Nintendo's Ring Fit Adventure"
3331:"Design Influence on Social Play in Distributed Exertion Games"
3076:
Benzing, Valentin; Chang, Yu-Kai; Schmidt, Mirko (2018-08-17).
2109:. Berlin, Heidelberg: Springer Berlin Heidelberg. p. 199.
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936:, Gymkids exercise equipment with interactive technology, some
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627:
1375:
situations. High frame rate display technologies, for example
4538:
4379:
3510:
Exergames, Active Games and Gamification of Physical Activity
3403:
2107:
Virtual, augmented reality and serious games for healthcare 1
1607:
1287:
948:
725:
2590:
1710:
Couch athletes: how to get fit from the comfort of your sofa
1151:(2020) for free and for a limited time in an effort to keep
2088:"'Run An Empire' Is 'Pokémon GO' With Real Health Benefits"
1223:
exercise the correct muscles as therapeutic fitness games.
2372:
Sultan, Nasir; Khushnood, Kiran; Malik Muhammad Ali Awan.
2105:
Ma, Minhua; Jain, Lakhmi C.; Anderson, Paul, eds. (2014).
2063:"Sorry gamers, Wii Fit is no substitute for real exercise"
1584:"From Atari Joyboard to Wii Fit: 25 years of 'exergaming'"
1053:
and fitness games on consoles. In 2019, Nintendo released
688:
Fitness games contain elements that were developed in the
652:
camera has sold over ten million units, while Nintendo's
2517:
1020:
937:
896:
692:
community during the 1980s. The pioneer in this area was
2574:
Foundation University Journal of Rehabilitation Sciences
4165:
3299:
3242:
2320:
721:(HMD), that would provide more immersion for the user.
675:
The genre has been promoted as a way to improve users'
2132:"'Pokémon Go' Catches High Praise from Health Experts"
1771:"Health Games Generate $ 2 Billion in Worldwide Sales"
856:
Fitness games came to the mass media attention at the
1884:
2701:
Qian, Jiali; McDonough, Daniel J.; Gao, Zan (2020).
3075:
3328:
1523:"'Exergaming' helps jump-start sedentary children"
1521:
1210:Recreational fitness games can also be useful for
1195:, required less direct supervision, and used less
634:in 1987, although all three had limited success.
4630:
3472:Racing the Beam: The Atari Video Computer System
3017:Benzing, Valentin; Schmidt, Mirko (2017-01-10).
2700:
1467:Benzing, Valentin; Schmidt, Mirko (2018-11-08).
899:in 2006 brought acceleration detection with the
3377:. Exertion Interfaces. Retrieved on 2010-03-03.
2462:Cyberpsychology, Behavior and Social Networking
2246:
1988:"10 Very Rare (and Very Expensive) Video Games"
1919:
3016:
2104:
1925:Howard Rheingold. "Virtual Reality" pp188-189
1466:
1131:Fitness games gained in popularity during the
3552:
2824:
2760:
2758:
2756:
2459:
2416:
2316:
2314:
1214:. While they are not always as adjustable as
552:
3199:
2223:
2221:
1729:In-Depth: Eye To Eye - The History Of EyeToy
1581:
1577:
1575:
1573:
1003:(2010) was the first major consumer-focused
822:more started to explore the fitness market.
630:in 1986, and the Foot Craz released for the
161:Specialized / alternative-paradigmatic types
16:Video games that are also a form of exercise
3249:The Cochrane Database of Systematic Reviews
3245:"Virtual reality for stroke rehabilitation"
2286:"Iron Man VR For PS4 Gets New Release Date"
1969:"What Was The Top-Secret "Puffer Project"?"
1601:
1548:
3559:
3545:
3423:
3392:https://doi.org/10.3390/proceedings2060214
3385:
3383:
2753:
2513:
2511:
2509:
2393:
2391:
2389:
2387:
2311:
2037:"Hospitals Discover The Power Of 'Wiihab'"
1985:
1227:children in their rehabilitation efforts.
662:18.22 million sales at the time. The term
559:
545:
3276:
3168:
3158:
3117:
3052:
3034:
2993:
2983:
2852:
2842:
2793:
2783:
2736:
2718:
2669:
2659:
2618:
2608:
2545:
2535:
2473:
2348:
2338:
2218:
2205:
2060:
1633:
1608:Sween, Jennifer; et al. (May 2014).
1570:
1519:
1496:
1486:
622:(or Family Trainer) a peripheral for the
3147:Neuroscience & Biobehavioral Reviews
2972:Neuroscience & Biobehavioral Reviews
2910:
2908:
2266:Nunneley, Stephany (February 21, 2020).
2265:
1655:
1653:
1387:as well as in high participation rates.
870:
18:
3504:https://doi.org/10.1145/1321261.1321313
3380:
2506:
2384:
2247:D'Anastasio, Cecilia (March 10, 2020).
2129:
1693:Exercise, Lose Weight With 'Exergaming'
1614:Journal of Physical Activity and Health
909:, which utilized a new peripheral, the
4631:
2520:"The COVID-19 rehabilitation pandemic"
2298:
2227:
2186:
1687:
1685:
1454:(2006-08-22). Retrieved on 2009-08-08.
1267:diseases such as Alzheimer's disease.
1178:Little Witch Academia: VR Broom Racing
3566:
3540:
2905:
2155:
1828:
1768:
1734:
1731:. Gamasutra. Retrieved on 2009-08-08.
1650:
1549:Parker-Pope, Tara (October 4, 2005).
2831:Journal of Medical Internet Research
2580:(1). January 2021 – via FUJRS.
2085:
1462:
1460:
1244:Journal of Medical Internet Research
2228:Doolan, Liam (September 30, 2020).
2206:Yin-Poole, Wesley (June 16, 2020).
2156:Olson, Mathew (February 21, 2020).
1682:
1542:
1520:van Aarem, Amy (January 10, 2008).
696:, which developed two systems, the
13:
3495:
2187:Klepek, Patrick (March 19, 2020).
2130:Rettner, Rachael (July 12, 2016).
1802:"Wags and hoodies make dictionary"
1370:One of the newest trends is using
1304:Video game-related health problems
1023:peaked with the pedometer-pairing
989:VEQTOR Sport Trainer and Sportwall
903:. In late 2007, Nintendo released
748:was also released in 1982, by the
521:List of video game industry people
14:
4660:
2061:Rosenberg, Michael (2014-01-29).
1951:"AGH's Atari Project Puffer Page"
1708:Armstrong, Rebecca (2007-07-17).
1457:
875:Gamercize played on PlayStation 2
590:" and "game") are terms used for
3771:
2397:
2327:Journal of Behavioral Addictions
1829:Daley, Amanda J. (August 2009).
1312:
1241:A 2018 systematic review in the
1202:
314:Intellectual property protection
37:
3417:
3396:
3368:
3352:
3322:
3293:
3236:
3193:
3160:10.1016/j.neubiorev.2017.04.011
3134:
3069:
3010:
2985:10.1016/j.neubiorev.2017.04.011
2959:
2869:
2818:
2694:
2635:
2584:
2562:
2453:
2419:Health Education & Behavior
2410:
2365:
2292:
2278:
2259:
2240:
2199:
2180:
2149:
2123:
2098:
2079:
2054:
2029:
2005:
1979:
1961:
1943:
1878:
1822:
1794:
1762:
1721:
1702:
1665:Georgia Institute of Technology
759:dabbled in this space with the
3261:10.1002/14651858.CD008349.pub4
1513:
1441:
1413:
1396:
1098:(2016) have been described as
1069:, which take advantage of the
860:when Bill Gates showcased the
763:pad, released in 1986 for the
626:(NES), originally released by
1:
2929:10.3109/09638288.2016.1161086
2917:Disability and Rehabilitation
2772:BioMed Research International
2558:– via academic.oup.com.
1986:Rob Lammle (March 16, 2016).
1691:Star, Lawrence (2005-01-15).
1582:Joel Johnson (May 15, 2008).
1390:
1197:personal protective equipment
769:Nintendo Entertainment System
767:(the Japanese version of the
624:Nintendo Entertainment System
516:List of video game publishers
504:List of video game developers
2013:"SNES Central: Exertainment"
1474:Journal of Clinical Medicine
1288:systemic lupus erythematosus
531:List of video game magazines
7:
2299:Romano, Sal (May 6, 2020).
526:List of video game websites
10:
4665:
3769:
3365:. Retrieved on 2010-03-03.
3102:10.1038/s41598-018-30067-8
1769:Pigna, Kris (2009-06-28).
1718:. Retrieved on 2009-08-08.
1699:. Retrieved on 2009-08-08.
1667:. Retrieved on 2009-08-08.
1661:The Rhetoric of Exergaming
1410:. Retrieved on 2013-08-02.
1301:
1076:Mobile phone apps such as
955:Powergrid Fitness Kilowatt
669:Collins English Dictionary
618:and released in 1982, the
601:
450:Advertising in video games
4586:
4502:
4466:
4428:
4322:
4315:
4240:
4156:
4131:
4081:
4046:
4018:
3980:
3971:
3909:
3879:
3849:
3806:
3780:
3707:
3684:
3619:
3596:
3587:
3579:List of video game genres
3574:
3469:; Montfort, Nick (2009).
3465:
3036:10.1186/s12887-016-0757-9
2610:10.3389/fneur.2020.601898
1676:
1381:omnidirectional treadmill
1297:
858:Consumer Electronics Show
319:Digital rights management
3871:Digital collectible card
3438:10.1177/0009922811429480
3202:Games for Health Journal
2431:10.1177/1090198112444956
1339:and Wii use alternative
1126:
1007:hardware. Games such as
994:
879:The 2005 release of the
844:
800:
683:
614:peripheral developed by
3956:Roguelike deck-building
3864:Roguelike deck-building
2484:10.1089/cyber.2010.0578
2340:10.1556/2006.2021.00014
1895:10.1145/1321261.1321313
1751:. 2009-07-31. p. 8
1727:Kim, Tom (2008-11-06).
1556:The Wall Street Journal
46:Part of a series on the
3375:Table Tennis for Three
2720:10.3390/ijerph17114133
2597:Frontiers in Neurology
2537:10.1093/ageing/afaa118
1849:10.1542/peds.2008-2357
1626:10.1123/jpah.2011-0425
1331:Newer systems such as
1325:Dance Dance Revolution
1280:cardiac rehabilitation
1049:had pivoted away from
876:
832:Dance Dance Revolution
641:Dance Dance Revolution
31:
27:" conference, held in
4198:Tactical role-playing
3963:Tactical role-playing
3508:JMIR e-collection on
3214:10.1089/g4h.2020.0060
2891:10.1089/chi.2017.0250
1677:Bogost, Montfort 2009
1172:, and titles such as
1016:Nike+ Kinect Training
959:Lightspace Play Floor
874:
29:Enschede, Netherlands
22:
4578:Vertically scrolling
2785:10.1155/2019/7595639
1928:Simon & Schuster
1889:. pp. 289–295.
1659:Bogost, Ian (2005).
1448:Gaming gets in shape
1377:head-mounted display
1174:Marvel's Iron Man VR
1005:body motion tracking
849:In 2000, UK startup
719:head-mounted display
383:Downloadable content
4208:Turn-based strategy
4113:Submarine simulator
3919:Action role-playing
3826:Interactive fiction
3426:Clinical Pediatrics
3363:Exertion Interfaces
3170:20.500.11850/130681
3094:2018NatSR...812382B
2995:20.500.11850/130681
1276:Parkinson's disease
1148:Jump Rope Challenge
975:Expresso Fitness S2
738:Jungle River Cruise
710:Virtual Racquetball
702:Virtual Racquetball
366:Episodic video game
52:Video game industry
4609:Video game modding
4551:Nonlinear gameplay
4213:Turn-based tactics
4181:Real-time strategy
3340:. pp. 1539–48
3082:Scientific Reports
2648:JMIR Serious Games
1488:10.3390/jcm7110422
1429:. December 4, 2007
1165:Ring Fit Adventure
1138:Ring Fit Adventure
1062:Ring Fit Adventure
877:
866:exercise equipment
775:in North America.
391:Games as a service
32:
4626:
4625:
4622:
4621:
4614:Video game remake
4522:Emergent gameplay
4193:Real-time tactics
4152:
4151:
4091:Flight simulation
3821:Graphic adventure
3767:
3766:
3568:Video game genres
3486:978-0-262-01257-7
2879:Childhood Obesity
1385:weight management
1265:neurodegenerative
1133:COVID-19 pandemic
1100:augmented reality
911:Wii Balance Board
788:Microsoft Windows
750:Amiga Corporation
569:
568:
411:Microtransactions
180:Interactive movie
4656:
4644:1980s neologisms
4604:Video game clone
4320:
4319:
4316:Related concepts
4123:Vehicular combat
3978:
3977:
3851:Digital tabletop
3831:Interactive film
3791:Grand Theft Auto
3782:Action-adventure
3775:
3732:Platform fighter
3611:Platform fighter
3594:
3593:
3561:
3554:
3547:
3538:
3537:
3490:
3458:
3457:
3421:
3415:
3414:
3412:
3410:
3400:
3394:
3387:
3378:
3372:
3366:
3359:Breakout for Two
3356:
3350:
3349:
3347:
3345:
3335:
3326:
3320:
3319:
3317:
3315:
3306:
3297:
3291:
3290:
3280:
3255:(11): CD008349.
3240:
3234:
3233:
3197:
3191:
3190:
3172:
3162:
3138:
3132:
3131:
3121:
3073:
3067:
3066:
3056:
3038:
3014:
3008:
3007:
2997:
2987:
2963:
2957:
2956:
2912:
2903:
2902:
2873:
2867:
2866:
2856:
2846:
2822:
2816:
2815:
2797:
2787:
2762:
2751:
2750:
2740:
2722:
2698:
2692:
2691:
2673:
2663:
2639:
2633:
2632:
2622:
2612:
2588:
2582:
2581:
2566:
2560:
2559:
2549:
2539:
2515:
2504:
2503:
2477:
2457:
2451:
2450:
2414:
2408:
2407:
2404:Hopkins Medicine
2395:
2382:
2381:
2369:
2363:
2362:
2352:
2342:
2318:
2309:
2308:
2296:
2290:
2289:
2282:
2276:
2275:
2263:
2257:
2256:
2244:
2238:
2237:
2225:
2216:
2215:
2203:
2197:
2196:
2184:
2178:
2177:
2175:
2173:
2168:on April 8, 2020
2164:. Archived from
2153:
2147:
2146:
2144:
2142:
2127:
2121:
2120:
2102:
2096:
2095:
2086:Roberton, Andy.
2083:
2077:
2076:
2074:
2073:
2067:The Conversation
2058:
2052:
2051:
2049:
2048:
2033:
2027:
2026:
2024:
2023:
2009:
2003:
2002:
2000:
1998:
1983:
1977:
1976:
1971:. Archived from
1965:
1959:
1958:
1953:. Archived from
1947:
1941:
1923:
1917:
1916:
1882:
1876:
1875:
1873:
1871:
1826:
1820:
1819:
1817:
1815:
1798:
1792:
1791:
1789:
1788:
1779:. Archived from
1766:
1760:
1759:
1757:
1756:
1746:
1738:
1732:
1725:
1719:
1706:
1700:
1689:
1680:
1674:
1668:
1657:
1648:
1647:
1637:
1605:
1599:
1598:
1596:
1594:
1579:
1568:
1567:
1565:
1563:
1546:
1540:
1539:
1537:
1536:
1529:The Boston Globe
1525:
1517:
1511:
1510:
1500:
1490:
1464:
1455:
1445:
1439:
1438:
1436:
1434:
1417:
1411:
1400:
1349:PlayStation Move
1193:socially distant
1042:Microsoft Health
970:Yourself!Fitness
943:EA Sports Active
561:
554:
547:
416:In-game currency
41:
34:
33:
25:Hackers At Large
4664:
4663:
4659:
4658:
4657:
4655:
4654:
4653:
4629:
4628:
4627:
4618:
4582:
4573:Twitch gameplay
4498:
4462:
4424:
4311:
4263:Survival horror
4236:
4186:Time management
4148:
4127:
4118:Train simulator
4077:
4042:
4014:
3967:
3905:
3875:
3845:
3802:
3776:
3763:
3703:
3699:Survival horror
3680:
3615:
3583:
3570:
3565:
3498:
3496:Further reading
3493:
3487:
3461:
3422:
3418:
3408:
3406:
3402:
3401:
3397:
3388:
3381:
3373:
3369:
3357:
3353:
3343:
3341:
3333:
3327:
3323:
3313:
3311:
3304:
3298:
3294:
3241:
3237:
3198:
3194:
3139:
3135:
3074:
3070:
3015:
3011:
2964:
2960:
2913:
2906:
2874:
2870:
2823:
2819:
2763:
2754:
2699:
2695:
2640:
2636:
2589:
2585:
2568:
2567:
2563:
2516:
2507:
2475:10.1.1.458.9060
2458:
2454:
2415:
2411:
2396:
2385:
2370:
2366:
2319:
2312:
2297:
2293:
2284:
2283:
2279:
2264:
2260:
2245:
2241:
2226:
2219:
2204:
2200:
2185:
2181:
2171:
2169:
2154:
2150:
2140:
2138:
2136:LiveScience.com
2128:
2124:
2117:
2103:
2099:
2084:
2080:
2071:
2069:
2059:
2055:
2046:
2044:
2035:
2034:
2030:
2021:
2019:
2011:
2010:
2006:
1996:
1994:
1984:
1980:
1967:
1966:
1962:
1949:
1948:
1944:
1924:
1920:
1905:
1883:
1879:
1869:
1867:
1827:
1823:
1813:
1811:
1800:
1799:
1795:
1786:
1784:
1767:
1763:
1754:
1752:
1744:
1740:
1739:
1735:
1726:
1722:
1715:The Independent
1707:
1703:
1690:
1683:
1675:
1671:
1658:
1651:
1606:
1602:
1592:
1590:
1580:
1571:
1561:
1559:
1547:
1543:
1534:
1532:
1518:
1514:
1465:
1458:
1446:
1442:
1432:
1430:
1419:
1418:
1414:
1401:
1397:
1393:
1372:virtual reality
1315:
1306:
1300:
1253:body mass index
1218:fitness games,
1205:
1153:Nintendo Switch
1129:
1067:Nintendo Switch
997:
985:Cyber ExerCycle
940:titles such as
882:EyeToy: Kinetic
847:
807:virtual reality
803:
690:virtual reality
686:
604:
565:
536:
535:
499:
491:
490:
486:Game journalism
476:
468:
467:
452:
346:
332:
331:
324:Copy protection
249:
239:
238:
151:
143:
142:
75:
63:
17:
12:
11:
5:
4662:
4652:
4651:
4646:
4641:
4624:
4623:
4620:
4619:
4617:
4616:
4611:
4606:
4601:
4596:
4590:
4588:
4584:
4583:
4581:
4580:
4575:
4570:
4568:Side-scrolling
4565:
4564:
4563:
4558:
4548:
4543:
4536:
4529:
4524:
4519:
4518:
4517:
4506:
4504:
4500:
4499:
4497:
4496:
4495:
4494:
4489:
4476:
4470:
4468:
4464:
4463:
4461:
4460:
4455:
4454:
4453:
4448:
4443:
4432:
4430:
4426:
4425:
4423:
4422:
4421:
4420:
4415:
4413:Climate change
4410:
4400:
4395:
4390:
4385:
4384:
4383:
4371:
4364:
4359:
4354:
4349:
4344:
4339:
4332:
4326:
4324:
4317:
4313:
4312:
4310:
4309:
4304:
4299:
4294:
4289:
4284:
4283:
4282:
4272:
4267:
4266:
4265:
4255:
4250:
4244:
4242:
4238:
4237:
4235:
4234:
4233:
4232:
4230:Grand strategy
4222:
4221:
4220:
4210:
4205:
4200:
4195:
4190:
4189:
4188:
4178:
4173:
4168:
4162:
4160:
4154:
4153:
4150:
4149:
4147:
4146:
4141:
4135:
4133:
4129:
4128:
4126:
4125:
4120:
4115:
4110:
4109:
4108:
4103:
4098:
4087:
4085:
4079:
4078:
4076:
4075:
4074:
4073:
4068:
4058:
4052:
4050:
4044:
4043:
4041:
4040:
4035:
4030:
4024:
4022:
4016:
4015:
4013:
4012:
4007:
4002:
3997:
3992:
3986:
3984:
3975:
3969:
3968:
3966:
3965:
3960:
3959:
3958:
3948:
3946:Monster-taming
3943:
3938:
3933:
3932:
3931:
3926:
3924:Looter shooter
3915:
3913:
3907:
3906:
3904:
3903:
3898:
3891:
3885:
3883:
3877:
3876:
3874:
3873:
3868:
3867:
3866:
3855:
3853:
3847:
3846:
3844:
3843:
3838:
3833:
3828:
3823:
3818:
3812:
3810:
3804:
3803:
3801:
3800:
3795:
3786:
3784:
3778:
3777:
3770:
3768:
3765:
3764:
3762:
3761:
3756:
3751:
3750:
3749:
3736:
3735:
3734:
3724:
3723:
3722:
3720:Hack and slash
3711:
3709:
3705:
3704:
3702:
3701:
3696:
3690:
3688:
3682:
3681:
3679:
3678:
3673:
3668:
3667:
3666:
3661:
3656:
3646:
3641:
3636:
3631:
3625:
3623:
3617:
3616:
3614:
3613:
3608:
3606:Endless runner
3602:
3600:
3591:
3585:
3584:
3582:
3581:
3575:
3572:
3571:
3564:
3563:
3556:
3549:
3541:
3535:
3534:
3526:
3523:
3516:
3512:
3506:
3497:
3494:
3492:
3491:
3485:
3462:
3460:
3459:
3432:(4): 382–388.
3416:
3395:
3379:
3367:
3351:
3321:
3292:
3235:
3208:(3): 147–149.
3192:
3133:
3068:
3023:BMC Pediatrics
3009:
2958:
2923:(8): 727–735.
2904:
2868:
2817:
2752:
2693:
2634:
2583:
2561:
2530:(5): 696–700.
2524:Age and Ageing
2505:
2452:
2409:
2383:
2364:
2310:
2291:
2277:
2258:
2239:
2217:
2198:
2179:
2148:
2122:
2115:
2097:
2078:
2053:
2028:
2004:
1978:
1975:on 2009-03-22.
1960:
1957:on 2009-03-22.
1942:
1918:
1903:
1877:
1843:(2): 763–771.
1821:
1810:. July 4, 2007
1793:
1761:
1733:
1720:
1701:
1681:
1679:, p. 139.
1669:
1649:
1620:(4): 864–870.
1600:
1569:
1541:
1512:
1456:
1440:
1412:
1404:'Fitness game'
1394:
1392:
1389:
1357:accelerometers
1314:
1311:
1299:
1296:
1278:, enrolled in
1212:rehabilitation
1204:
1201:
1157:Nintendo eShop
1145:also released
1128:
1125:
1056:Fitness Boxing
996:
993:
846:
843:
835:was released.
802:
799:
761:Family Trainer
685:
682:
603:
600:
567:
566:
564:
563:
556:
549:
541:
538:
537:
534:
533:
528:
523:
518:
513:
512:
511:
500:
497:
496:
493:
492:
489:
488:
483:
477:
474:
473:
470:
469:
466:
465:
464:
463:
458:
446:
445:
444:
443:
442:
432:
431:
430:
420:
419:
418:
408:
402:
401:
400:
399:
398:
387:
386:
385:
380:
375:
370:
369:
368:
363:
361:Expansion pack
358:
347:
338:
337:
334:
333:
330:
329:
328:
327:
326:
321:
311:
306:
300:
299:
298:
297:
296:
294:Content rating
286:
280:
279:
278:
277:
276:
271:
266:
261:
250:
245:
244:
241:
240:
237:
236:
235:
234:
224:
222:Arcade cabinet
218:
217:
216:
215:
214:
209:
208:
207:
202:
197:
187:
182:
177:
172:
167:
152:
149:
148:
145:
144:
141:
140:
135:
130:
125:
124:
123:
118:
108:
107:
106:
95:
94:
93:
92:
91:
86:
81:
70:
64:
59:
58:
55:
54:
48:
47:
43:
42:
15:
9:
6:
4:
3:
2:
4661:
4650:
4647:
4645:
4642:
4640:
4639:Fitness games
4637:
4636:
4634:
4615:
4612:
4610:
4607:
4605:
4602:
4600:
4597:
4595:
4592:
4591:
4589:
4585:
4579:
4576:
4574:
4571:
4569:
4566:
4562:
4559:
4557:
4554:
4553:
4552:
4549:
4547:
4544:
4542:
4541:
4537:
4535:
4534:
4530:
4528:
4525:
4523:
4520:
4516:
4513:
4512:
4511:
4508:
4507:
4505:
4501:
4493:
4490:
4488:
4486:
4482:
4481:
4480:
4477:
4475:
4472:
4471:
4469:
4465:
4459:
4458:Single-player
4456:
4452:
4449:
4447:
4444:
4442:
4439:
4438:
4437:
4434:
4433:
4431:
4427:
4419:
4416:
4414:
4411:
4409:
4406:
4405:
4404:
4401:
4399:
4396:
4394:
4391:
4389:
4386:
4382:
4381:
4377:
4376:
4375:
4372:
4370:
4369:
4365:
4363:
4360:
4358:
4355:
4353:
4350:
4348:
4345:
4343:
4340:
4338:
4337:
4333:
4331:
4328:
4327:
4325:
4321:
4318:
4314:
4308:
4305:
4303:
4300:
4298:
4295:
4293:
4290:
4288:
4285:
4281:
4278:
4277:
4276:
4273:
4271:
4268:
4264:
4261:
4260:
4259:
4256:
4254:
4251:
4249:
4246:
4245:
4243:
4239:
4231:
4228:
4227:
4226:
4223:
4219:
4216:
4215:
4214:
4211:
4209:
4206:
4204:
4203:Tower defense
4201:
4199:
4196:
4194:
4191:
4187:
4184:
4183:
4182:
4179:
4177:
4174:
4172:
4169:
4167:
4164:
4163:
4161:
4159:
4155:
4145:
4144:Immersive sim
4142:
4140:
4137:
4136:
4134:
4130:
4124:
4121:
4119:
4116:
4114:
4111:
4107:
4104:
4102:
4099:
4097:
4094:
4093:
4092:
4089:
4088:
4086:
4084:
4080:
4072:
4069:
4067:
4064:
4063:
4062:
4059:
4057:
4054:
4053:
4051:
4049:
4045:
4039:
4036:
4034:
4033:City-building
4031:
4029:
4026:
4025:
4023:
4021:
4017:
4011:
4008:
4006:
4003:
4001:
3998:
3996:
3993:
3991:
3988:
3987:
3985:
3983:
3979:
3976:
3974:
3970:
3964:
3961:
3957:
3954:
3953:
3952:
3949:
3947:
3944:
3942:
3939:
3937:
3936:Dungeon crawl
3934:
3930:
3927:
3925:
3922:
3921:
3920:
3917:
3916:
3914:
3912:
3908:
3902:
3901:Tile-matching
3899:
3897:
3896:
3892:
3890:
3889:Hidden object
3887:
3886:
3884:
3882:
3878:
3872:
3869:
3865:
3862:
3861:
3860:
3859:Deck-building
3857:
3856:
3854:
3852:
3848:
3842:
3839:
3837:
3834:
3832:
3829:
3827:
3824:
3822:
3819:
3817:
3814:
3813:
3811:
3809:
3805:
3799:
3796:
3794:
3792:
3788:
3787:
3785:
3783:
3779:
3774:
3760:
3757:
3755:
3752:
3748:
3746:
3742:
3741:
3740:
3737:
3733:
3730:
3729:
3728:
3725:
3721:
3718:
3717:
3716:
3713:
3712:
3710:
3706:
3700:
3697:
3695:
3694:Battle royale
3692:
3691:
3689:
3687:
3683:
3677:
3674:
3672:
3669:
3665:
3662:
3660:
3657:
3655:
3652:
3651:
3650:
3647:
3645:
3642:
3640:
3637:
3635:
3632:
3630:
3627:
3626:
3624:
3622:
3618:
3612:
3609:
3607:
3604:
3603:
3601:
3599:
3595:
3592:
3590:
3586:
3580:
3577:
3576:
3573:
3569:
3562:
3557:
3555:
3550:
3548:
3543:
3542:
3539:
3532:
3527:
3524:
3522:
3517:
3513:
3511:
3507:
3505:
3500:
3499:
3488:
3482:
3478:
3477:The MIT Press
3474:
3473:
3468:
3464:
3463:
3455:
3451:
3447:
3443:
3439:
3435:
3431:
3427:
3420:
3405:
3399:
3393:
3386:
3384:
3376:
3371:
3364:
3360:
3355:
3339:
3332:
3325:
3310:
3303:
3296:
3288:
3284:
3279:
3274:
3270:
3266:
3262:
3258:
3254:
3250:
3246:
3239:
3231:
3227:
3223:
3219:
3215:
3211:
3207:
3203:
3196:
3188:
3184:
3180:
3176:
3171:
3166:
3161:
3156:
3152:
3148:
3144:
3137:
3129:
3125:
3120:
3115:
3111:
3107:
3103:
3099:
3095:
3091:
3087:
3083:
3079:
3072:
3064:
3060:
3055:
3050:
3046:
3042:
3037:
3032:
3028:
3024:
3020:
3013:
3005:
3001:
2996:
2991:
2986:
2981:
2977:
2973:
2969:
2962:
2954:
2950:
2946:
2942:
2938:
2934:
2930:
2926:
2922:
2918:
2911:
2909:
2900:
2896:
2892:
2888:
2884:
2880:
2872:
2864:
2860:
2855:
2850:
2845:
2844:10.2196/10486
2840:
2837:(6): e10486.
2836:
2832:
2828:
2821:
2813:
2809:
2805:
2801:
2796:
2791:
2786:
2781:
2777:
2773:
2769:
2761:
2759:
2757:
2748:
2744:
2739:
2734:
2730:
2726:
2721:
2716:
2712:
2708:
2704:
2697:
2689:
2685:
2681:
2677:
2672:
2667:
2662:
2661:10.2196/29981
2657:
2654:(4): e29981.
2653:
2649:
2645:
2638:
2630:
2626:
2621:
2616:
2611:
2606:
2602:
2598:
2594:
2587:
2579:
2575:
2571:
2565:
2557:
2553:
2548:
2543:
2538:
2533:
2529:
2525:
2521:
2514:
2512:
2510:
2501:
2497:
2493:
2489:
2485:
2481:
2476:
2471:
2468:(11): 681–8.
2467:
2463:
2456:
2448:
2444:
2440:
2436:
2432:
2428:
2425:(2): 171–92.
2424:
2420:
2413:
2405:
2401:
2394:
2392:
2390:
2388:
2379:
2375:
2368:
2360:
2356:
2351:
2346:
2341:
2336:
2332:
2328:
2324:
2317:
2315:
2306:
2302:
2295:
2287:
2281:
2273:
2269:
2262:
2254:
2250:
2243:
2235:
2234:Nintendo Life
2231:
2224:
2222:
2213:
2209:
2202:
2194:
2190:
2183:
2167:
2163:
2159:
2152:
2137:
2133:
2126:
2118:
2116:9783642548161
2112:
2108:
2101:
2093:
2089:
2082:
2068:
2064:
2057:
2042:
2038:
2032:
2018:
2014:
2008:
1993:
1989:
1982:
1974:
1970:
1964:
1956:
1952:
1946:
1939:
1938:0-671-77897-8
1935:
1931:
1929:
1922:
1914:
1910:
1906:
1904:9781595939128
1900:
1896:
1892:
1888:
1881:
1866:
1862:
1858:
1854:
1850:
1846:
1842:
1838:
1837:
1832:
1825:
1809:
1808:
1803:
1797:
1783:on 2012-07-28
1782:
1778:
1777:
1772:
1765:
1750:
1743:
1737:
1730:
1724:
1717:
1716:
1711:
1705:
1698:
1694:
1688:
1686:
1678:
1673:
1666:
1662:
1656:
1654:
1645:
1641:
1636:
1631:
1627:
1623:
1619:
1615:
1611:
1604:
1589:
1585:
1578:
1576:
1574:
1558:
1557:
1552:
1545:
1531:
1530:
1524:
1516:
1508:
1504:
1499:
1494:
1489:
1484:
1480:
1476:
1475:
1470:
1463:
1461:
1453:
1449:
1444:
1428:
1427:
1422:
1421:"Gamercising"
1416:
1409:
1405:
1399:
1395:
1388:
1386:
1382:
1378:
1373:
1368:
1364:
1362:
1358:
1354:
1350:
1346:
1342:
1341:input devices
1338:
1337:PlayStation 3
1334:
1329:
1327:
1326:
1321:
1313:Design trends
1310:
1305:
1295:
1291:
1289:
1285:
1281:
1277:
1272:
1268:
1266:
1260:
1256:
1254:
1249:
1246:
1245:
1239:
1235:
1231:
1228:
1224:
1221:
1217:
1213:
1208:
1203:Effectiveness
1200:
1198:
1194:
1189:
1187:
1181:
1179:
1175:
1171:
1167:
1166:
1160:
1158:
1154:
1150:
1149:
1144:
1140:
1139:
1134:
1124:
1122:
1121:
1116:
1115:
1110:
1109:
1103:
1101:
1097:
1096:
1091:
1090:
1085:
1084:Run An Empire
1081:
1080:
1079:Zombies, Run!
1074:
1072:
1068:
1064:
1063:
1058:
1057:
1052:
1048:
1044:
1043:
1038:
1037:
1032:
1028:
1027:
1022:
1018:
1017:
1012:
1011:
1006:
1002:
992:
990:
986:
982:
981:
976:
972:
971:
966:
965:
960:
956:
952:
950:
945:
944:
939:
935:
931:
927:
922:
919:
914:
912:
908:
907:
902:
898:
894:
890:
888:
884:
883:
873:
869:
867:
863:
859:
854:
852:
842:
840:
839:
834:
833:
828:
823:
819:
815:
812:
808:
798:
796:
791:
789:
785:
784:RacerMate Inc
781:
776:
774:
770:
766:
762:
758:
753:
751:
747:
743:
739:
735:
730:
727:
722:
720:
716:
715:VPL eyephones
711:
707:
703:
699:
695:
691:
681:
678:
673:
671:
670:
665:
661:
657:
656:
651:
647:
643:
642:
637:
633:
629:
625:
621:
617:
613:
609:
599:
597:
593:
589:
585:
581:
577:
573:
562:
557:
555:
550:
548:
543:
542:
540:
539:
532:
529:
527:
524:
522:
519:
517:
514:
510:
507:
506:
505:
502:
501:
495:
494:
487:
484:
482:
479:
478:
472:
471:
462:
459:
457:
454:
453:
451:
448:
447:
441:
438:
437:
436:
433:
429:
426:
425:
424:
421:
417:
414:
413:
412:
409:
407:
404:
403:
397:
394:
393:
392:
389:
388:
384:
381:
379:
376:
374:
371:
367:
364:
362:
359:
357:
354:
353:
352:
349:
348:
345:
341:
336:
335:
325:
322:
320:
317:
316:
315:
312:
310:
307:
305:
302:
301:
295:
292:
291:
290:
287:
285:
282:
281:
275:
272:
270:
267:
265:
262:
260:
257:
256:
255:
252:
251:
248:
243:
242:
233:
230:
229:
228:
225:
223:
220:
219:
213:
210:
206:
203:
201:
198:
196:
193:
192:
191:
188:
186:
183:
181:
178:
176:
173:
171:
168:
166:
162:
159:
158:
157:
154:
153:
147:
146:
139:
136:
134:
131:
129:
126:
122:
119:
117:
114:
113:
112:
109:
105:
102:
101:
100:
97:
96:
90:
87:
85:
82:
80:
77:
76:
74:
71:
69:
66:
65:
62:
57:
56:
53:
50:
49:
45:
44:
40:
36:
35:
30:
26:
21:
4649:Gamification
4599:Toys-to-life
4539:
4532:
4484:
4429:Player modes
4393:Personalized
4378:
4367:
4335:
4252:
4241:Other genres
4171:Auto battler
4139:Falling-sand
4101:Lunar Lander
3911:Role-playing
3894:
3836:Visual novel
3798:Metroidvania
3790:
3744:
3676:Third-person
3649:Shoot 'em up
3634:First-person
3471:
3429:
3425:
3419:
3407:. Retrieved
3404:"Infinadeck"
3398:
3370:
3354:
3344:November 22,
3342:. Retrieved
3337:
3324:
3314:November 22,
3312:. Retrieved
3308:
3295:
3252:
3248:
3238:
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2166:the original
2161:
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2141:November 22,
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2135:
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2070:. Retrieved
2056:
2045:. Retrieved
2043:. 2008-02-08
2040:
2031:
2020:. Retrieved
2017:SNES Central
2016:
2007:
1995:. Retrieved
1992:Mental Floss
1991:
1981:
1973:the original
1963:
1955:the original
1945:
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481:Game studies
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378:Crowdfunding
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4270:Incremental
4066:Kart racing
4010:Virtual pet
3841:Walking sim
3816:Escape room
3715:Beat 'em up
3654:Bullet hell
3467:Bogost, Ian
3409:18 December
1588:Boing Boing
1562:January 22,
1481:(11): 422.
1433:January 22,
1286:, and with
1216:therapeutic
1170:Valve Index
1102:exergames.
1045:. By 2017,
1033:launch day
930:Cyber coach
926:Cobalt Flux
921:the field.
918:PCGamerBike
734:Tumbleweeds
717:, an early
646:PlayStation
592:video games
440:Battle pass
435:Season pass
351:Buy-to-play
274:South Korea
111:Programming
61:Development
4633:Categories
4556:Open world
4467:Production
4388:Nonviolent
4071:Sim racing
4038:Government
3973:Simulation
3664:Twin-stick
3598:Platformer
2812:2250538163
2603:: 601898.
2072:2015-10-28
2047:2015-10-28
2022:2022-10-10
1997:August 26,
1836:Pediatrics
1787:2011-05-01
1755:2009-07-31
1593:August 26,
1535:2009-08-08
1391:References
1361:gyroscopes
1302:See also:
1108:Beat Saber
1095:Pokémon Go
1010:Just Dance
964:PlayMotion
901:Wii Remote
838:Pump It Up
755:In Japan,
746:Atari 2600
664:exergaming
632:Atari 2600
612:Atari 2600
289:Censorship
247:Publishing
185:Nonviolent
156:Video game
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4342:Christian
4330:Advergame
4218:Artillery
3951:Roguelike
3929:Soulslike
3808:Adventure
3644:Light gun
3515:Scotland.
3269:1469-493X
3230:218532113
3179:0149-7634
3153:: 34–43.
3110:2045-2322
3045:1471-2431
2978:: 34–43.
2937:1464-5165
2729:1661-7827
2688:239018909
2470:CiteSeerX
2212:Eurogamer
2172:March 17,
1870:August 8,
1814:August 8,
1452:BBC Sport
1114:Holodance
1047:Microsoft
1026:Wii Fit U
887:Gamercize
825:In 1998,
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706:HighCycle
698:HighCycle
672:in 2007.
660:Wii Fit's
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596:sedentary
580:gamercise
461:Advergame
232:Accessory
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4594:Minigame
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4492:Fan game
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3727:Fighting
3686:Survival
3671:Tactical
3454:24481969
3446:22157430
3287:29156493
3222:32375011
3187:28442405
3128:30120283
3063:28068954
3029:(1): 8.
3004:28442405
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2899:29185787
2863:29954727
2808:ProQuest
2804:31317037
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2747:32531906
2680:34661549
2629:33381077
2556:32470131
2492:21668370
2447:17524879
2439:22773597
2378:jcpsp.pk
2359:33666566
2162:US Gamer
2041:CBS News
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1857:19596728
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1749:Nintendo
1697:Fox News
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1507:30413016
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1408:Nintendo
1402:Wii Fit
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1186:COVID-19
1143:Nintendo
1082:(2012),
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934:NeoRacer
928:Blufit,
893:Nintendo
862:Exertris
851:Exertris
744:for the
742:Joyboard
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608:Joyboard
588:exercise
576:exergame
423:Loot box
356:AAA game
212:Non-game
205:Exergame
195:Art game
150:Products
128:Graphics
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68:Producer
4561:Sandbox
4403:Serious
4336:BishĹŤjo
4253:Fitness
4225:Wargame
4083:Vehicle
4056:Fishing
3995:Farming
3895:Sokoban
3759:Stealth
3745:Pac-Man
3621:Shooter
3278:6485957
3119:6098027
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2953:3575227
2854:6043731
2795:6604476
2738:7312871
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2305:Gematsu
1865:8744191
1776:1UP.com
1635:4180490
1498:6262613
1282:, with
1120:OhShape
1089:Ingress
1071:Joy-Con
906:Wii Fit
814:users.
765:Famicom
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602:History
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254:Markets
227:Console
200:Edugame
190:Serious
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4503:Design
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4307:Typing
4280:Rhythm
4258:Horror
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4061:Racing
4048:Sports
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3990:Dating
3941:MMORPG
3881:Puzzle
3589:Action
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1345:Kinect
1320:Konami
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1001:Kinect
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2253:Wired
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