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Falcon (series)

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BMS is basically a free standalone sequel, albeit one that – for legal reasons – won't install unless it sees an original F4 disc in your CD drive. Radars, targeting systems, HUDs, data link modelling… everything has been reworked by people that either have first-hand experience of fondling Falcons
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graphics as well as one of the earliest commercially released games to require a 286 or better PC. In comparison to the older game, this version allows external viewing of the player aircraft, enables a "head-to-head" multiplayer mode, and includes the
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or have access to people that have first-hand experience of fondling Falcons. All this forensic fiddling means that wonderful original manual that's been bowing your manual shelf for the past 13 years, is next to useless in BMS.
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was sold as being the first of a series of inter-linked military simulations that Spectrum Holobyte collectively called the "Electronic Battlefield". Two games released in this range were the 1993 flight simulators for the
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It took seven years, a number of false starts, and one of the most devoted fan communities in existence, but the release of Falcon 4.0: Allied Force shows that its potential has finally been realized.
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s appeal". In a January 1994 survey of wargames the magazine gave the title four stars out of five, stating that the game was "mandatory" for serious players but not for "the casual weekend flyer".
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wrote: "If you really want the terror, exhiliration and sheer everything-happens-at-once confusion of combat flying, this game delivers. The graphics help too, of course!"
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s new redout/blackout model as unrealistic, and lack of fixes to existing bugs, but approved of the improved modem play and its "new set of challenges designed to broaden
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helicopter gunship, and even one or more tank simulators. The only one the company actually admitted to working on was a flight simulator of the
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s "Excellent enemy AI" and "intense" air-to-ground combat. While citing "some irritating bugs", the magazine concluded that as "basically
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with new scenarios and a different flight model", it "will make a very welcome addition to the hard-core pilot's collection".
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in 1987 and ported to several platforms between 1988 and 1992, the game earned commercial success and critical acclaim.
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series is one of the longest running game series in PC history to have used the same code base. The history of
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alone accounted for 400,000 sales by March 1995. Sales of the series had surpassed 900,000 copies by 2005.
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was developed by Nexa Corporation (later merged to Spectrum Holobyte) and published by
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Further games in the range were expected - rumours abounded of a simulator for the
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is the first official entry in the series. Originally developed by Sphere for
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announced it had re-acquired the copyright to the Falcon series.
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Wilton, Andy (November 1988). "Screen Test Updates - Falcon AT".
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gave the game 3 stars out of 5 in their June 1992 issue.
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as the fourth official main entry in the series. The
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Russell Sipe. p. 122. 363:"MicroProse is back on the Falcon series" 208: 975:Video game franchises introduced in 1987 465: 227:Falcon 3.0: Hornet: Naval Strike Fighter 63: 14: 942: 614: 581:: CS1 maint: archived copy as title ( 514: 452: 404: 383: 233:MiG-29: Deadly Adversary of Falcon 3.0 36:line of computer games is a series of 955:General Dynamics F-16 Fighting Falcon 772:General Dynamics F-16 Fighting Falcon 744: 663: 520: 490: 89:as adversaries, several years before 897:2015 Moncks Corner mid-air collision 85:and Les Watts, it used bitmapped 3D 398: 24: 426:Basham, Tom "KC" (November 1993). 377: 25: 986: 689: 640: 596:Buchanan, Lee (March 1995). "The 493:"Falcon 4.0: Allied Force Review" 472:Estephanian, Mark (April 1994). 453:Brooks, M. Evan (January 1994). 99:used a similar graphics engine. 628:. July 25, 2005. Archived from 407:"The Modern Games: 1950 – 2000" 545: 355: 141: 13: 1: 960:Golden Joystick Award winners 405:Brooks, M. Evan (June 1992). 348: 185: 849:New Fighter Aircraft Project 332: 255:in November 1993 criticized 7: 892:1996 Turkish F-16 shootdown 844:Lightweight Fighter program 780:Experimental and prototypes 774:family and related aircraft 491:Baker, Tracy (2005-08-02). 10: 991: 313:was published in 1998 for 299: 275:in April 1994 approved of 247:, but was never released. 201:was published in 1991 for 191: 120: 18:Falcon (video game series) 875: 857: 839:Enhanced Tactical Fighter 831: 800: 779: 700: 521:Stone, Tim (2012-06-01). 114: 58: 950:Combat flight simulators 882:Accidents and incidents 428:"The Russian Revolution" 327:Falcon 4.0: Allied Force 306:Falcon 4.0: Allied Force 295:Falcon 4.0: Allied Force 107:ported the game to the 632:on September 22, 2017. 970:Video game franchises 813:KAI T-50 Golden Eagle 808:AIDC F-CK-1 Ching-kuo 478:Computer Gaming World 459:Computer Gaming World 432:Computer Gaming World 412:Computer Gaming World 273:Computer Gaming World 252:Computer Gaming World 179:Computer Gaming World 155:1988), also known as 527:Rock, Paper, Shotgun 71:F-16 Fighting Falcon 65:F-16 Fighting Falcon 42:F-16 Fighting Falcon 924:Operational history 480:. pp. 102–104. 461:. pp. 194–212. 123:Falcon (video game) 600:and the Sim Man". 434:. pp. 152–158 230:) and the MiG-29 ( 937: 936: 823:Vought Model 1600 738: 737: 626:Gamesindustry.biz 624:(Press release). 392:Future Publishing 168:as an adversary. 75:ASCII Corporation 46:Spectrum HoloByte 27:Video game series 16:(Redirected from 982: 886:Belgian UFO wave 858:Notable aircraft 765: 758: 751: 742: 741: 684: 677: 670: 661: 660: 634: 633: 618: 612: 611: 593: 587: 586: 580: 572: 570: 568: 559:. 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Index

Falcon (video game series)
simulations
F-16 Fighting Falcon
Spectrum HoloByte
MicroProse
ASCII Corporation
MSX
Gilman Louie
MiG-21s
Origin
Wing Commander
Sega
Yuji Naka
Master System
Falcon (video game)
Macintosh
MS-DOS
MS-DOS
EGA
MiG-29
ACE
Computer Gaming World
Falcon 3.0
MS-DOS
F/A-18
AH-64 Apache
A-10 Thunderbolt
Computer Gaming World
Falcon 4.0
Falcon 4.0: Allied Force

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