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Dwarf (Dungeons & Dragons)

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605:, as a "miserable lot." Several clans live together, following the rule of their chieftains or one particular powerful leader. Gully dwarves are known to be vicious fighters when cornered. They are generally stupid and often hold menial jobs. They have been characterized as "a tiny, dirty, unorganized folk", but as having heart. The highest an average gully dwarf can count is 2, though some have become smart enough to count to 3. They are smaller than normal dwarves. They have no land of their own and live in ruined cities, sewers, and dirty parts of cities. Blogger Graeme Barber criticized their portrayal as "unintelligent sub-humanoids" who are "profoundly mentally disabled to the point of not really even having a language" as stereotypical. Gully dwarves could be used as player characters in the 534:, Azers physically resembled dwarves, though they were unrelated. In the 4th Edition of the game, they are a product of the enslavement of dwarves by giants and titans. Badlands dwarves have adapted to life in the inhospitable wastes, developing a natural knack for finding water and tolerance to heat and thirst. Deep dwarves dwell underground and have a greater ability to see in the dark, but are sensitive to light. They are more resistant to magic and poison than standard dwarves. Dream dwarves are contemplative dwarves in touch with the world around them, which they call the "earth dream." The duergar, or "gray dwarves", are an "evil and avaricious" subrace that live in the 625:-like gorge. Arctic dwarves (also known as the Inugaakalikurit), found in the northernmost reaches of Faerûn, are smaller and stronger than most other dwarves, and immune to cold. Urdunnir, also known as orecutter dwarves, have the magical ability to shape metal and stone, and can walk through the latter. Wild dwarves are short, primitive dwarves found in the deep jungles of Faerûn. Gray dwarves, or duergar, are mainly found in the Underdark, and have an aversion to light. 430:, having a dwarf named Hugi with a Scottish accent. Most popular portrayals of dwarves feature such an accent. Dwarves tend to be more useful for combat-oriented players, as they gain a number of special abilities and bonuses in combat, mostly related to their hardiness and smaller stature compared to humans. Dwarves are also resistant to poison and magic, can see in the dark (a skill called 40: 620:
has several major dwarven subraces. Shield dwarves, also known as mountain dwarves, are the dominant dwarves in the northern parts of Faerûn. These dwarves tend to be fatalistic due to generations of declining numbers. Gold dwarves, also known as hill dwarves, are the dominant dwarves in southern
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also said in the same book that O'Conner's art "gifted us with a magnificent new look for dwarf women. Strong, sensual, earthy and feminine, with an exotic beauty that no one would think to splash a beard on." However, this was not reflected in fourth edition rules, only in art, and still varied
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campaign setting, dwarves stand less than 5' tall and weigh nearly 200 lbs. Each dwarf pursues a singular obsession, called a focus, that requires at least a week to complete. Athasian dwarves do not live underground, but some communities focus on unearthing long-lost dwarven strongholds.
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and halflings. Dwarves often do not get to know humans well as they live longer than the average human, and prefer to become friendly with the human's family in general. Dwarves do not trust half-orcs, and fail to appreciate elves, with whom they only ally in their many battles against orcs,
477:, the dwarven pantheon of gods consists of the leader Moradin, as well as Abbathor, Berronar Truesilver, Clanggedin Silverbeard, Dugmaren Brightmantle, Dumathoin, Muamman Duathal, and Vergadain, and Laduguer is god of the duergar. Several gods including Hanseath were introduced in 550:. Glacier dwarves reside in cold glaciers, mining a special material known as blue ice. These dwarves have great skill at crafting with ice and magical ice, and are tolerant to cold weather. Seacliff dwarves make their home in high seaside cliffs and are excellent swimmers. 582:
setting, the dwarves are divided into three distinct groups, which are sub-divided into clans. Hill dwarves consist of a single clan called the Neidar. They are very similar to the mountain dwarves but are slightly more forthcoming towards other races and cultures.
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and continuing also in all subsequent revisions, demi-humans such as dwarves were treated as their own classes. Dwarves were only permitted a maximum level of 12 (compared to the Halfling's 8, the Elves' 10, and the human classes 36). With the arrival of
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publications and rules editions, more than a dozen subraces of dwarf have been described. Hill dwarves are the standard dwarven race. Mountain dwarves live deeper underground and have fairer skin than hill dwarves. Aleithian dwarves are deep-dwelling
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dwarf is limited to playing a fighter, and can not progress beyond the sixth level. With the release of the first supplement, Greyhawk, in 1976, they were then allowed to play a thief with no level restriction. Beginning with the 1981 revision of the
593:, is a Neidar. Mountain dwarves consist of several clans, two of these being the Hylar and the Daewar clans. Gully dwarves, or Aghar ("the Anguished") are thought to be the offspring of gnomes and dwarves. Gully dwarves are first referred to in the 381:, women amongst the deep dwarves "wear their beards long, unlike other dwarf women (who are typically cleanshaven)." Additionally, in specific campaign settings the potential for female dwarven facial hair sees much variation: In the 442:
beginning with third edition), and can detect different types of mining-related features underground, such as sloping tunnels. The dwarven ability to detect a sloping passage underground is also taken directly from Anderson's book.
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they do not grow facial hair at all. The art of various editions (especially later editions), however, has frequently portrayed dwarven women as beardless. In the preview for the fourth edition of Dungeons and Dragons,
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setting who reclaims his homeland from monsters including a shadow dragon named Shimmergloom that he kills single-handedly. Their gods include Deep Duerra, Gorm Gulthyn, Haela Brightaxe, Marthammor Duin, and Thard Harr.
375:, have followed suit in their writing. This was reflected in game mechanics as well, but the game rules' official position was rarely concrete or specific. and it varied by dwarven culture or ancestry. In 473:, whom they believe is their creator. According to their legends, Moradin fashioned the dwarves into a likeness of himself using gems and metal. He then breathed life into them. In many 4264: 2701: 3690: 621:
Faerûn. They are generally a more upbeat group than their northern cousins. They primarily reside in and around the Deep Realm, an underground realm surrounding a
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Dungeons & Dragons Additional Rules for Fantastic Medieval Wargames Campaigns Playable with Paper and Pencil and Miniature Figures Supplement I Greyhawk
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game. They were by design weaker than other character options, and so only appealing to few players who "enjoy the underdog status" they provided.
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Dwarves, on the other hand, are well known in Teutonic and Scandinavian myths; here, the Professor and I build upon the same foundation.
462:, are "defined in terms of subjectivity, and ultimately, humanity" as opposed to many other creatures who serve as a type of "monstrous 569:
Physically, the dwarves of Athas are unique among their kind, having no hair at all. Athasian dwarves can breed with humans to produce
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Dwarves average four feet in height, with stout, broad bodies. Male dwarves grow thick facial hair. The female dwarves in
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In 1989, the hill dwarf, the most common dwarven subrace, appears as a character race in the second edition
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discussed how the design team gave him specific direction to change the way female dwarves were depicted.
4155: 4141: 3499: 3343: 2783: 2614: 1528: 1404: 455: 1808:... to make them beautiful, even sexy" and that O'conner "had no inclination to depict them with beards. 4190: 4058: 3585: 2793: 2524:"11: Racial Determinism and the Interlocking Economics of Power and Violence in Dungeons & Dragons" 2249: 1639: 1219: 1187: 573:, who are sterile offspring that share the strength and resiliency of dwarves with the size of humans. 180: 68: 542:. Frost dwarves are extra-planar dwarves who reside on the Iron Wastes of the Infinite Layers of the 3807: 3753: 2955: 2661: 207: 3897: 3728: 3520: 2752: 1865: 839: 1932: 831: 785: 4006: 2919: 2607: 929: 779: 2523: 1856:
Slavicsek, Bill; Baker, Richard (April 2005). "Chapter 21: Roleplaying and Working Together".
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since the early 1970s. Variations from the standard dwarf archetype of a short and stout
2113: 4176: 4099: 3718: 3663: 3530: 2177: 955: 570: 1451: 891:(March 1985). "On the influence of J.R.R. Tolkien on the D&D and AD&D games". 339: 285:(1977). A number of dwarven subraces are presented as character races in the original 4148: 4045: 3540: 2945: 2573: 2554: 2531: 2496: 2471: 2437: 2414: 2343: 2309: 2284: 2259: 2221: 2187: 2150: 2128: 2094: 2056: 2000: 1899: 1893: 1869: 1742: 1730: 1652:
Males and females both wear beards, though some females are known to be smooth-faced.
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campaign setting operate in huge spacefaring asteroids, honeycombed with tunnels.
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wrote that dwarves, along with other races allowed for use by players such as
196:, dwarves were one of the first types of non-humans to be introduced into the 4258: 4233: 3953: 3039: 2894: 2873: 2868: 2863: 2838: 2818: 2599: 2418: 2329: 2245: 2241: 2211: 2207: 2076: 2042: 1978: 1934:
Dungeons & Discourse: Intersectional Identities in Dungeons & Dragons
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Bowman, Sarah Lynne (May 2010). "6. Role-Playing as Alteration of Identity".
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Slavicsek, Bill; Baker, Richard (July 2008). "Chapter 12: Picking a Race".
1486: 1260: 1256: 1012: 622: 311: 158:, of which there are more than a dozen across many different rule sets and 3939: 3287: 3282: 3245: 3218: 3018: 2853: 2843: 2833: 2813: 2491: 1524: 1523: 1485: 1396: 690: 578: 432: 409: 1321: 315:(1990). Several dwarven races are detailed as player character races in 3723: 3525: 3188: 2808: 2798: 2773: 2457: 2333: 2118: 1776: 1615: 1355: 1148: 1111: 1077: 1008: 888: 755: 750: 4120: 4106: 3736: 3555: 3535: 3395: 3275: 3195: 3137: 3076: 2409: 2392: 2084: 2041: 1722: 1229: 535: 151: 3053: 617: 481:. Other dwarven gods may be present in different campaign settings. 321:(1991). The dwarf appears as a character race in the third edition 3638: 3385: 3370: 3181: 3090: 3083: 3067: 3060: 3011: 2550: 2501: 2183: 2155: 1986: 1967:
Psionic Bestiary: Aleithian Dwarves - The Legend of Sardior, Part 2
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Guerra, Bob (1990). "Dungeons & Dragons: A Simulated Fantasy".
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Tresca, Michael J. (November 2010). "One: The Lord of the Rings".
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Advanced Dungeons & Dragons 2nd Edition Player's Handbook
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mythology. In particular, the dwarves in the Germanic story
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Dungeons & Dragons creatures from folklore and mythology
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Dragonlore: From the Archives of the Grey School of Wizardry
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novels prominently featuring dwarves include the following:
39: 3348: 1218: 1186: 678: 371:, were able to grow beards as well. Some authors, such as 273:, the dwarf was returned to a player character race in the 2308:. CreateSpace Independent Publishing Platform. p. 4. 2278: 3658: 3365: 1717: 682: 391:
they can grow full beards but also usually shave, and in
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Heroic Worlds: A History and Guide to Role-Playing Games
1007: 2117:; Carriker, Joseph D.; Clarke-Wilkes, Jennifer (2005). 2342:(1st ed.). Wizards of the Coast. pp. 14–16. 1912: 871: 869: 867: 865: 863: 2281:
Science Fiction & Fantasy Book Review Annual 1991
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Swan, Rick (September 1992). "Role-playing Reviews".
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Tweet, Jonathan; Cook, Monte; Williams, Skip (2000).
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Religions in play: games, rituals, and virtual worlds
629:, a Shield Dwarf, is the king of Mithril Hall in the 2336:(August 2003). "Chapter 1, Races, "Gully Dwarves"". 1813: 1590:Guiley, Rosemary (2006). "Lord of the Rings, The". 919: 860: 2530:. Lanham, MD: Lexington Books. pp. 207–223. 2365:"D&D Must Grapple With the Racism in Fantasy" 1350: 343:(2003). Dwarves are one of the races detailed in 279:(1978) and detailed as a monster in the original 4256: 2526:. In Harden, B. Garrick; Carley, Robert (eds.). 1589: 1446: 1051: 681:is a notable dwarf of the setting, a servant of 210:of varying sizes were used together in the same 2362: 1036: 2629: 2518: 2306:The Game of Thinking: A Book for the Free Mind 1855: 1843: 1831: 1771: 1567:Dungeons & Dragons 4th Edition For Dummies 1564: 2615: 2432:Dekirk, Ash (2006). "Dragons in Literature". 2322: 2206: 1888: 1255: 2490: 2018: 2016: 980:. Theologischer Verlag Zürich. p. 278. 4014:Dungeon Master Option: High-Level Campaigns 2977: 2570:The Evolution of Fantasy Role-Playing Games 2484: 2456: 2431: 2141: 1569:. John Wiley & Sons. pp. 145–146. 1560: 1558: 1289: 1147: 1110: 1076: 952: 685:and member of the Boneshadow organization. 2622: 2608: 2328: 2147: 2022: 3316: 2494:(February 1990). "Role-playing Reviews". 2408: 2279:Robert A. Collins; Robert Latham (eds.). 2013: 1251: 1249: 1143: 1141: 1037:Gygax and Kuntz, Gary and Robert (1976). 305:. Dwarves are detailed as a race for the 2390: 2363:D'Anastasio, Cecilia (24 January 2021). 2162: 1930: 1767: 1765: 1763: 1761: 1555: 915: 913: 911: 909: 907: 1849: 1317: 1315: 1182: 1180: 1178: 653:, and are particularly numerous in the 553: 530:. In the 1st, 2nd, and 3rd editions of 14: 4257: 2303: 1797: 1791: 1614: 1481: 1479: 1477: 1246: 1138: 973: 967: 641:setting, the group of humans known as 546:. They were once duergar enslaved by 4285:Fictional elements introduced in 1974 3968:Player's Option: Combat & Tactics 3779: 3315: 2976: 2643: 2603: 1931:Clements, Philip J. (December 2019). 1758: 1688: 1682: 1663: 1657: 1638: 1608: 1592:The Encyclopedia of Magic and Alchemy 904: 887: 3975:Player's Option: Skills & Powers 2283:. Meckler Corporation. p. 414. 1632: 1594:. Infobase Publishing. p. 170. 1312: 1175: 1056:. Prometheus Books. pp. 84–85. 170:The concept of the dwarf comes from 3982:Player's Option: Spells & Magic 1924: 1711: 1677:Both males and females are bearded. 1474: 924:The Functions of Role-Playing Games 538:. The name duergar is derived from 413:depending on the campaign setting. 401:Wizards Presents: Races and Classes 184:and the Brothers Grimm fairy tale " 24: 2397:Journal of the Philosophy of Games 2045:; F.M. Kestrel, Gwendolyn (2004). 1860:Dungeons & Dragons For Dummies 1800:Wizard Presents: Races and Classes 963:(6–9). Small System Services: 188. 526:dwarves who follow the dragon god 188:" have been called "ancestors" of 140:(1954–1955), and has been used in 25: 4296: 3947:Forgotten Realms Campaign Setting 2588: 1864:. John Wiley & Sons. p.  1045: 800:Kender, Gully Dwarves, and Gnomes 649:. They are found throughout the 4270:Dungeons & Dragons humanoids 3780: 262:Dungeons & Dragons Basic Set 38: 27:Fictional playable humanoid race 18:Duergar (Dungeons & Dragons) 4275:Dungeons & Dragons monsters 4135:Expedition to the Demonweb Pits 4128:Expedition to the Barrier Peaks 2511: 2500:(154). Lake Geneva, Wisconsin: 2450: 2425: 2384: 2356: 2297: 2272: 2234: 2200: 2154:(185). Lake Geneva, Wisconsin: 2107: 2069: 2035: 1971: 1960: 1882: 1583: 1517: 1440: 1420: 1390: 1344: 1283: 1225:Monstrous Compendium Volume Two 1212: 1104: 897:. No. 95. pp. 12–13. 367:novels, which greatly inspired 303:Monstrous Compendium Volume Two 296:Advanced Dungeons & Dragons 270:Advanced Dungeons & Dragons 2304:Muires, Stephen (2018-10-13). 1070: 1030: 1001: 946: 881: 446:Dwarves are generally good in 356: 333:(2008), and the fifth edition 13: 1: 4163:The Lost Caverns of Tsojcanth 2436:. Career Press. p. 139. 849: 716:Dragons of the Dwarven Depths 229:The dwarf first appears as a 4198:The Temple of Elemental Evil 3696:List of 3rd edition monsters 3691:List of 2nd edition monsters 2544: 2391:Garthoff, Jon (2017-12-30). 2339:Dragonlance Campaign Setting 2023:Di Filippo, Laurent (2018). 1954: 1918: 1621:The Complete Book of Dwarves 1292:The Complete Book of Dwarves 854: 484:Dwarves get along well with 419:Three Hearts and Three Lions 378:The Complete Book of Dwarves 318:The Complete Book of Dwarves 254:. This early version of the 251:Three Hearts and Three Lions 130:of European mythologies and 7: 4156:The Keep on the Borderlands 4142:The Gates of Firestorm Peak 3479:List of alternative classes 2567: 2545:Stewart, Doug, ed. (1993). 2083:; Strayton, George (2004). 2029:Les clichés dans l'histoire 1819: 875: 512: 329:(2003), the fourth edition 10: 4301: 4280:Dwarves in popular culture 4191:The Ruins of Undermountain 2644: 2251:Dragons of Autumn Twilight 2179:Dark Sun: Campaign Setting 1781:A Grand Tour of the Realms 1228:. Lake Geneva, Wisconsin: 1194:. Lake Geneva, Wisconsin: 181:The Ring of the Nibelungen 165: 44:An illustration of a dwarf 4221: 4078: 4030: 3998: 3892: 3885: 3824: 3790: 3786: 3775: 3704: 3594: 3513: 3487: 3404: 3326: 3322: 3311: 3228: 2987: 2983: 2972: 2956:System Reference Document 2938: 2887: 2766: 2710: 2654: 2650: 2639: 1735:Living Greyhawk Gazetteer 1052:Schick, Lawrence (1991). 974:Bornet, Philippe (2011). 803:(August 1987), edited by 697: 325:(2000), the 3.5 revised 87: 79: 74: 64: 49: 37: 32: 3898:Arms and Equipment Guide 2393:"Playability as Realism" 1798:Carter, Michael (2007). 1753:All dwarves are bearded. 840:The Icewind Dale Trilogy 835:series by R.A. Salvatore 469:Dwarves usually worship 436:in earlier editions and 301:and as a monster in the 4094:modules and sourcebooks 3203:Masque of the Red Death 2978:Geography and cosmology 1983:Clarke-Wilkes, Jennifer 1365:Player's Handbook v.3.5 1017:Dungeons & Dragons 832:War of the Spider Queen 786:The Gates of Thorbardin 75:In-universe information 4007:Wrath of the Immortals 3926:Deities & Demigods 3833:Dungeons & Dragons 3808:Dungeon Master's Guide 3639:Illithid (mind flayer) 3596:Creatures and monsters 2702:Sources and influences 2632:Dungeons & Dragons 1450:; et al. (2003). 1222:; et al. (1989). 595:Dragonlance Chronicles 428:Dungeons & Dragons 242:Dungeons & Dragons 202:game, the forebear of 190:Dungeons & Dragons 104:Dungeons & Dragons 59:Dungeons & Dragons 3919:Book of Vile Darkness 3912:Book of Exalted Deeds 3317:Characters and beings 2925:Strategic Simulations 1527:; Schubert, Stephen; 928:. McFarland. p.  364:The Lord of the Rings 238:original 1974 edition 192:dwarves. Along with 137:The Lord of the Rings 126:dwarf comes from the 55:original 1974 edition 4212:White Plume Mountain 4170:Queen of the Spiders 4114:Desert of Desolation 3961:Manual of the Planes 3105:Magic: The Gathering 2900:Wizards of the Coast 2520:Mitchell-Smith, Ilan 2125:Wizards of the Coast 2091:Wizards of the Coast 2053:Wizards of the Coast 1997:Wizards of the Coast 1804:Wizards of the Coast 1739:Wizards of the Coast 1694:The Adventure Begins 1669:The Adventure Begins 1539:Wizards of the Coast 1501:Wizards of the Coast 1458:Wizards of the Coast 1434:Wizards of the Coast 1415:Wizards of the Coast 1374:Wizards of the Coast 1328:Wizards of the Coast 1290:Bambra, Jim (1991). 659:Principality of Ulek 627:Bruenor Battlehammer 562:, the planet of the 554:In campaign settings 517:Over the history of 426:strongly influenced 154:are commonly called 144:and its predecessor 4021:Epic Level Handbook 3664:Reptilian humanoids 3581:Strahd von Zarovich 3230:Planes of existence 3098:Kingdoms of Kalamar 2951:Game System License 2595:Dwarf d20 SRD entry 1844:Mitchell-Smith 2009 1832:Mitchell-Smith 2009 1489:; Lyons, Michelle; 591:Heroes of the Lance 452:Ilan Mitchell-Smith 122:. The idea for the 4100:Against the Giants 3825:Classic boxed sets 3719:Corellon Larethian 3706:Deities and powers 3514:Notable characters 3327:Races and lineages 2662:Adventurers League 2553:. pp. 94–95. 1731:Weining, Frederick 1650:. pp. 37–38. 1198:. pp. 20–21. 222:'s version of the 4250: 4249: 4246: 4245: 4242: 4241: 4149:The Isle of Dread 4074: 4073: 4031:Psionics Handbook 3801:Player's Handbook 3771: 3770: 3767: 3766: 3541:Volothamp Geddarm 3307: 3306: 3303: 3302: 2989:Campaign settings 2968: 2967: 2964: 2963: 2946:Open Game License 2537:978-0-7391-2597-7 2528:Co-opting Culture 2248:(November 1984). 2170:Brown, Timothy B. 1957:, pp. 94–95. 1895:Monster Mythology 1727:Reynolds, Sean K. 1702:Dunar Khorshkan, 1429:Player's Handbook 1410:Player's Handbook 1324:Player's Handbook 1220:Cook, David "Zeb" 1188:Cook, David "Zeb" 1168:978-0-88038-084-3 1083:Player's Handbook 987:978-3-290-22010-5 843:by R.A. Salvatore 639:World of Greyhawk 475:campaign settings 384:World of Greyhawk 335:Player's Handbook 331:Player's Handbook 327:Player's Handbook 323:Player's Handbook 299:Player's Handbook 276:Player's Handbook 208:miniature figures 160:campaign settings 120:player characters 95: 94: 91:Often Lawful Good 16:(Redirected from 4292: 4184:Red Hand of Doom 3999:High-level rules 3989:Unearthed Arcana 3890: 3889: 3876:Rules Cyclopedia 3788: 3787: 3777: 3776: 3324: 3323: 3313: 3312: 3047:Forgotten Realms 3005:Council of Wyrms 2985: 2984: 2974: 2973: 2905:Grenadier Models 2692:Related products 2652: 2651: 2641: 2640: 2624: 2617: 2610: 2601: 2600: 2583: 2564: 2547:Monstrous Manual 2541: 2506: 2505: 2488: 2482: 2481: 2463:Artifact of Evil 2454: 2448: 2447: 2429: 2423: 2422: 2412: 2410:10.5617/jpg.2705 2388: 2382: 2381: 2379: 2377: 2360: 2354: 2353: 2326: 2320: 2319: 2301: 2295: 2294: 2276: 2270: 2269: 2238: 2232: 2231: 2204: 2198: 2197: 2176:(October 1991). 2166: 2160: 2159: 2145: 2139: 2138: 2111: 2105: 2104: 2073: 2067: 2066: 2039: 2033: 2032: 2020: 2011: 2010: 1975: 1969: 1964: 1958: 1952: 1946: 1945: 1943: 1942: 1928: 1922: 1916: 1910: 1909: 1886: 1880: 1879: 1863: 1853: 1847: 1841: 1835: 1829: 1823: 1817: 1811: 1810: 1795: 1789: 1788: 1769: 1756: 1755: 1715: 1709: 1708: 1686: 1680: 1679: 1661: 1655: 1654: 1636: 1630: 1629: 1612: 1606: 1605: 1587: 1581: 1580: 1562: 1553: 1552: 1521: 1515: 1514: 1483: 1472: 1471: 1448:Reynolds, Sean K 1444: 1438: 1437: 1424: 1418: 1394: 1388: 1387: 1348: 1342: 1341: 1319: 1310: 1309: 1287: 1281: 1280: 1253: 1244: 1243: 1216: 1210: 1209: 1184: 1173: 1172: 1154:Unearthed Arcana 1145: 1136: 1135: 1108: 1102: 1101: 1074: 1068: 1067: 1049: 1043: 1042: 1034: 1028: 1027: 1005: 999: 998: 996: 994: 971: 965: 964: 950: 944: 943: 927: 917: 902: 901: 885: 879: 873: 825:Forgotten Realms 795:by Dan Parkinson 789:by Dan Parkinson 719:(July 2006), by 631:Forgotten Realms 614:Forgotten Realms 406:William O'conner 389:Forgotten Realms 307:Forgotten Realms 288:Unearthed Arcana 231:player character 132:J. R. R. Tolkien 116:roleplaying game 83:Natural Humanoid 50:First appearance 42: 30: 29: 21: 4300: 4299: 4295: 4294: 4293: 4291: 4290: 4289: 4255: 4254: 4251: 4238: 4229:D&D Insider 4217: 4205:Tomb of Horrors 4081: 4070: 4026: 3994: 3881: 3820: 3782: 3763: 3700: 3624:Gelatinous cube 3590: 3561:Raistlin Majere 3531:Drizzt Do'Urden 3509: 3488:Character lists 3483: 3400: 3318: 3299: 3237:Material Plane 3224: 2979: 2960: 2934: 2883: 2829:Robert J. Kuntz 2762: 2706: 2682:Popular culture 2646: 2635: 2628: 2591: 2586: 2580: 2561: 2538: 2514: 2509: 2489: 2485: 2478: 2455: 2451: 2444: 2430: 2426: 2389: 2385: 2375: 2373: 2361: 2357: 2350: 2327: 2323: 2316: 2302: 2298: 2291: 2277: 2273: 2266: 2258:. p. 176. 2239: 2235: 2228: 2205: 2201: 2194: 2167: 2163: 2146: 2142: 2135: 2112: 2108: 2101: 2074: 2070: 2063: 2048:Planar Handbook 2040: 2036: 2021: 2014: 2007: 1976: 1972: 1965: 1961: 1953: 1949: 1940: 1938: 1929: 1925: 1921:, pp. 159. 1917: 1913: 1906: 1887: 1883: 1876: 1854: 1850: 1842: 1838: 1830: 1826: 1818: 1814: 1796: 1792: 1787:. pp. 7–8. 1770: 1759: 1749: 1716: 1712: 1687: 1683: 1662: 1658: 1637: 1633: 1613: 1609: 1602: 1588: 1584: 1577: 1563: 1556: 1549: 1522: 1518: 1511: 1484: 1475: 1468: 1453:Races of Faerûn 1445: 1441: 1426: 1425: 1421: 1395: 1391: 1384: 1352:Tweet, Jonathan 1349: 1345: 1338: 1320: 1313: 1306: 1288: 1284: 1277: 1254: 1247: 1240: 1217: 1213: 1206: 1185: 1176: 1169: 1146: 1139: 1132: 1109: 1105: 1098: 1075: 1071: 1064: 1050: 1046: 1035: 1031: 1006: 1002: 992: 990: 988: 972: 968: 951: 947: 940: 918: 905: 886: 882: 874: 861: 857: 852: 775:Dwarven Nations 700: 688:Dwarves in the 586:Flint Fireforge 556: 540:Norse mythology 515: 373:R. A. Salvatore 359: 340:Races of Faerûn 214:. The dwarf in 186:Rumpelstiltskin 168: 45: 28: 23: 22: 15: 12: 11: 5: 4298: 4288: 4287: 4282: 4277: 4272: 4267: 4248: 4247: 4244: 4243: 4240: 4239: 4237: 4236: 4234:D&D Beyond 4231: 4225: 4223: 4219: 4218: 4216: 4215: 4208: 4201: 4194: 4187: 4180: 4173: 4166: 4159: 4152: 4145: 4138: 4131: 4124: 4117: 4110: 4103: 4096: 4086: 4084: 4076: 4075: 4072: 4071: 4069: 4068: 4051: 4043: 4034: 4032: 4028: 4027: 4025: 4024: 4017: 4010: 4002: 4000: 3996: 3995: 3993: 3992: 3985: 3978: 3971: 3964: 3957: 3950: 3943: 3936: 3929: 3922: 3915: 3908: 3901: 3893: 3887: 3883: 3882: 3880: 3879: 3872: 3865: 3858: 3851: 3844: 3837: 3828: 3826: 3822: 3821: 3819: 3818: 3815:Monster Manual 3811: 3804: 3796: 3794: 3792:Core rulebooks 3784: 3783: 3773: 3772: 3769: 3768: 3765: 3764: 3762: 3761: 3756: 3751: 3746: 3745: 3744: 3739: 3726: 3721: 3716: 3710: 3708: 3702: 3701: 3699: 3698: 3693: 3688: 3683: 3678: 3673: 3672: 3671: 3661: 3656: 3651: 3646: 3641: 3636: 3631: 3626: 3621: 3616: 3611: 3606: 3600: 3598: 3592: 3591: 3589: 3588: 3583: 3578: 3573: 3568: 3563: 3558: 3553: 3548: 3546:Gord the Rogue 3543: 3538: 3533: 3528: 3523: 3517: 3515: 3511: 3510: 3508: 3507: 3502: 3497: 3491: 3489: 3485: 3484: 3482: 3481: 3476: 3471: 3466: 3461: 3456: 3451: 3446: 3441: 3436: 3431: 3426: 3421: 3416: 3410: 3408: 3402: 3401: 3399: 3398: 3393: 3388: 3383: 3378: 3373: 3368: 3363: 3358: 3353: 3352: 3351: 3341: 3336: 3330: 3328: 3320: 3319: 3309: 3308: 3305: 3304: 3301: 3300: 3298: 3297: 3296: 3295: 3285: 3280: 3279: 3278: 3273: 3268: 3263: 3258: 3253: 3248: 3243: 3234: 3232: 3226: 3225: 3223: 3222: 3215: 3208: 3207: 3206: 3192: 3185: 3178: 3171: 3170: 3169: 3162: 3155: 3141: 3134: 3133: 3132: 3125: 3118: 3101: 3094: 3087: 3080: 3073: 3072: 3071: 3064: 3057: 3043: 3036: 3029: 3022: 3015: 3008: 3001: 2993: 2991: 2981: 2980: 2970: 2969: 2966: 2965: 2962: 2961: 2959: 2958: 2953: 2948: 2942: 2940: 2936: 2935: 2933: 2932: 2927: 2922: 2917: 2912: 2907: 2902: 2897: 2891: 2889: 2885: 2884: 2882: 2881: 2876: 2871: 2866: 2861: 2859:Jonathan Tweet 2856: 2851: 2846: 2841: 2836: 2831: 2826: 2824:Harold Johnson 2821: 2816: 2811: 2806: 2801: 2796: 2791: 2786: 2781: 2776: 2770: 2768: 2764: 2763: 2761: 2760: 2755: 2750: 2745: 2740: 2738:Game mechanics 2735: 2733:Dungeon Master 2730: 2725: 2720: 2714: 2712: 2708: 2707: 2705: 2704: 2699: 2694: 2689: 2684: 2679: 2674: 2669: 2664: 2658: 2656: 2648: 2647: 2637: 2636: 2627: 2626: 2619: 2612: 2604: 2598: 2597: 2590: 2589:External links 2587: 2585: 2584: 2579:978-0786458950 2578: 2565: 2560:978-1560766193 2559: 2542: 2536: 2515: 2513: 2510: 2508: 2507: 2483: 2477:978-0394745794 2476: 2449: 2442: 2424: 2383: 2355: 2348: 2330:Weis, Margaret 2321: 2315:978-1721963041 2314: 2296: 2289: 2271: 2264: 2246:Hickman, Tracy 2242:Weis, Margaret 2233: 2227:978-0786930210 2226: 2217:Flint the King 2212:Niles, Douglas 2208:Kirchoff, Mary 2199: 2193:978-1560761044 2192: 2161: 2140: 2134:978-0786936892 2133: 2115:Baker, Richard 2106: 2100:978-0786928965 2099: 2077:Baur, Wolfgang 2068: 2062:978-0786934294 2061: 2043:Cordell, Bruce 2034: 2012: 2006:978-0786936557 2005: 1979:Cordell, Bruce 1970: 1959: 1947: 1923: 1911: 1905:978-1560763628 1904: 1881: 1875:978-0764584596 1874: 1848: 1846:, p. 209. 1836: 1834:, p. 212. 1824: 1812: 1806:. p. 33. 1790: 1757: 1747: 1710: 1700:. p. 87. 1681: 1675:. p. 15. 1656: 1644:Player's Guide 1631: 1607: 1601:978-1438130002 1600: 1582: 1576:978-0470292907 1575: 1554: 1548:978-0786948529 1547: 1534:Monster Manual 1516: 1510:978-0786932788 1509: 1496:Races of Stone 1473: 1466: 1439: 1419: 1389: 1382: 1360:Williams, Skip 1343: 1337:978-0786915507 1336: 1330:. p. 14. 1311: 1305:978-1560761105 1304: 1282: 1276:978-0880388801 1275: 1245: 1239:978-0880387538 1238: 1211: 1204: 1174: 1167: 1137: 1130: 1117:Monster Manual 1103: 1096: 1069: 1062: 1044: 1029: 1019:(3-Volume Set) 1000: 986: 966: 945: 939:978-0786447107 938: 903: 880: 858: 856: 853: 851: 848: 847: 846: 845: 844: 836: 822: 821: 820: 796: 790: 782: 770: 758: 747: 740:The Last Thane 736: 699: 696: 555: 552: 514: 511: 479:Races of Stone 358: 355: 351:Monster Manual 346:Races of Stone 282:Monster Manual 248:'s 1961 novel 167: 164: 93: 92: 89: 85: 84: 81: 77: 76: 72: 71: 66: 62: 61: 51: 47: 46: 43: 35: 34: 26: 9: 6: 4: 3: 2: 4297: 4286: 4283: 4281: 4278: 4276: 4273: 4271: 4268: 4266: 4263: 4262: 4260: 4253: 4235: 4232: 4230: 4227: 4226: 4224: 4220: 4214: 4213: 4209: 4207: 4206: 4202: 4200: 4199: 4195: 4193: 4192: 4188: 4186: 4185: 4181: 4179: 4178: 4174: 4172: 4171: 4167: 4165: 4164: 4160: 4158: 4157: 4153: 4151: 4150: 4146: 4144: 4143: 4139: 4137: 4136: 4132: 4130: 4129: 4125: 4123: 4122: 4118: 4116: 4115: 4111: 4109: 4108: 4104: 4102: 4101: 4097: 4095: 4093: 4088: 4087: 4085: 4083: 4077: 4067: 4066: 4061: 4060: 4055: 4052: 4050: 4048: 4044: 4042: 4040: 4036: 4035: 4033: 4029: 4023: 4022: 4018: 4016: 4015: 4011: 4009: 4008: 4004: 4003: 4001: 3997: 3991: 3990: 3986: 3984: 3983: 3979: 3977: 3976: 3972: 3970: 3969: 3965: 3963: 3962: 3958: 3956: 3955: 3954:Libris Mortis 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Index

Duergar (Dungeons & Dragons)

original 1974 edition
Dwarf
Dungeons & Dragons
fantasy
roleplaying game
player characters
dwarves
J. R. R. Tolkien
The Lord of the Rings
Chainmail
demihuman
subraces
campaign settings
Norse
Teutonic
The Ring of the Nibelungen
Rumpelstiltskin
giants
Chainmail
miniature figures
wargame
Tolkien
dwarf
player character
race
original 1974 edition
Poul Anderson
Three Hearts and Three Lions

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