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an entirely alien civilization. Historical fiction may need research. Writers need not explain the exact value of their fictional currencies or provide an exchange rate to modern money; they may rely on the intuitive grasp of their readers, for instance that one currency unit is probably of little value, but that millions of units will be worth a lot.
685:
and creating imaginary societies have to take care when naming fictional currencies because of the associations between currency names and countries; recognizable names for currencies of the future (e.g. dollar or yen) may be used to imply how history has progressed, but would appear out of place in
758:
the currency "SVU" or
Standard Value Unit was described as being employed on most major settled worlds and as having a value equivalent to one hour of unskilled labor in standardized conditions. Its printed notes were verifiable by scanning with a device called a "fake meter", the function of which
932:
In science fiction set in the near future, modern currency names are often used. The selection of familiar currencies such as the dollar or yen, particularly in the far future, may be used to make suggestions about the way history unfolded; however, it would seem strange for aliens to use a
626:, such as novels, films or video games. The names of units of such currency are sometimes based on extant or historic currencies (e.g. "Altairian dollars" or "Earth yen") while other names, such as "Kalganids" in
920:
The use of "credits" is particularly common in futuristic settings, so much so that Sam
Humphries has pointed it out as a cliché: "In any science-fiction movie, anywhere in the galaxy, currency is referred to as
61:
38:. For privately made issues that appear to be money but are not intended for payment issued for humor, advertising, political or artistic purposes, see
765:. The protagonist undermines the system and prints 10 billion SVU undetectable by the fake meter, thus setting the stage for three books to follow.
847:
lack intrinsic worth, some fictional currencies are designed to be valuable in their own right. Intrinsically valuable currencies are used in the
72:
693:
and hence forgery. Authors have proposed currencies that are incapable of replication such as the non-replicable "latinum" used by the
600:
17:
649:". In some works of fiction, exchange media other than money are used. These are not currency as such, but rather nonstandard
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must be switched from gold to a mysterious new chemical, "artemisium", after the discovery of vast mineral deposits in the
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that states a
Knowledge editor's personal feelings or presents an original argument about a topic.
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Currencies in science fiction face particular problems due to futuristic technology allowing
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For the practice of treating currency as a legal fiction not backed by a commodity, see
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coins are the primary currency and are more valuable than gold by weight; and the
713:, which is booby-trapped to explode if scanned by a replicating machine. Money in
1153:
1053:
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424:
367:
745:, the world's equilibrium is unbalanced when something is created from nothing.
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34:. For fictional currencies used within games, such as Monopoly money, see
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or the lapse of very long periods (for instance due to the deep sleep or
769:
515:
481:
115:
824:. Other plot factors can affect the worth of currency: for instance, in
844:
755:
498:
31:
1245:. Vol. Module DL1. Renton, WA: Wizards of the Coast. p. 29.
837:
811:
699:
455:
1256:
James, Edward (2003). "Utopias and anti-utopias". In James, Edward;
902:
fiction, a money-free economy may still need a unit of exchange: in
637:, may be wholly invented. A particularly common type, especially in
1090:
The
Greenwood encyclopedia of science fiction and fantasy, Volume 2
984:
The
Greenwood encyclopedia of science fiction and fantasy, Volume 2
802:
741:
619:
474:
462:
179:
162:
149:
714:
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899:
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The long-term value of currency is an issue in works featuring
658:
503:
27:
Media of exchange found in narratives with imaginative elements
912:, the Gands use favor-exchange based on "obs" (obligations).
868:
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comprised a critical theme of the second book in the series,
522:
508:
491:
486:
673:
Coin props depicting a fictional wizarding currency in the
431:
157:
62:
personal reflection, personal essay, or argumentative essay
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may swell small amounts into a fortune, as happens in the
1123:
731:, magically created currency is time-limited, while in
950:, anti-fraud website named after a fictional currency
1150:
Historical dictionary of science fiction literature
1207:
1044:
1042:
925:" Credits are frequently envisioned as a form of
1295:
1058:The Guide to Writing Fantasy and Science Fiction
1048:
1083:
1081:
1039:
977:
975:
973:
971:
969:
622:defined, depicted, or alluded to, in works of
581:
1249:
1205:
653:used to avoid the difficulties of ensuring "
1078:
966:
717:faces analogous challenges from the use of
1264:The Cambridge Companion to Science Fiction
1144:
1138:
1009:
1007:
588:
574:
646:
91:Learn how and when to remove this message
1206:Weiss, Margaret; Hickman, Tracy (2000).
1170:
668:
599:
1176:
1116:
1087:
1004:
981:
915:
664:
604:A "cubit", a fictional currency on the
14:
1296:
1255:
1013:
776:of the protagonists). In some cases,
1019:Ebert's bigger little movie glossary
840:devalues all known precious metals.
44:
1238:
24:
814:reduces the value of money, as in
25:
1315:
783:Hitchhiker's Guide to the Galaxy
554:
542:
126:
49:
894:features coins convertible for
1232:
1199:
1110:
943:Book of Mormon monetary system
13:
1:
1117:Iverson, Dan (12 June 2009).
959:
703:universe, or the currency in
7:
936:
655:double coincidence of wants
10:
1320:
1270:Cambridge University Press
1210:Dragons of Autumn Twilight
1119:"Top 25 Futurama Episodes"
29:
898:, land, or computers. In
1088:Gliddon, Gerald (2005).
982:Gliddon, Gerald (2005).
817:The Age of the Pussyfoot
18:Credit (science fiction)
933:recognizable currency.
468:Commemorative banknotes
793:When the Sleeper Wakes
678:
643:electronically managed
611:
549:Numismatics portal
187:Circulating currencies
71:by rewriting it in an
810:". In other stories,
770:journeys through time
672:
603:
279:Historical currencies
120:the study of currency
1304:Fictional currencies
1216:Wizards of the Coast
916:Trends in depictions
808:A Fishful of Dollars
665:Concept and creation
607:Battlestar Galactica
250:Fictional currencies
1178:Serviss, Garrett P.
905:The Great Explosion
762:The Killing Machine
437:Commemorative coins
348:Medieval currencies
257:Proposed currencies
1242:Dragons of Despair
910:Eric Frank Russell
830:Garrett P. Serviss
706:Pandora's Millions
691:matter replication
679:
616:fictional currency
612:
610:sci-fi TV series.
73:encyclopedic style
60:is written like a
1258:Mendlesohn, Farah
1186:Project Gutenberg
1146:Stableford, Brian
1071:978-1-4405-0145-6
896:chemical elements
834:currency standard
778:compound interest
733:Ursula K. Le Guin
651:media of exchange
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597:
101:
100:
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16:(Redirected from
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1246:
1239:Hickman, Tracy.
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1229:
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1196:
1194:
1192:
1182:"The Moon Metal"
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1054:Salvatore, R. A.
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1001:
979:
927:electronic money
924:
887:Consider Phlebas
874:Apprentice Adept
774:cryopreservation
618:is some form of
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561:Money portal
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271:History of money
226:Local currencies
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36:In-game currency
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1156:. p. 310.
1154:Scarecrow Press
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1096:. p. 531.
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990:. p. 532.
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954:Virtual economy
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845:fiat currencies
737:fictional realm
715:fantasy fiction
711:George O. Smith
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639:science fiction
620:system of money
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425:Coin collecting
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857:universe; the
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681:Authors doing
677:fantasy films.
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788:Douglas Adams
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754:pentalogy by
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751:Demon Princes
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729:J. K. Rowling
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81:February 2022
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58:This article
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47:
46:
41:
40:fantasy issue
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33:
19:
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1251:
1240:
1234:
1209:
1201:
1189:. Retrieved
1172:
1149:
1140:
1128:. Retrieved
1122:
1112:
1089:
1057:
1018:
1015:Ebert, Roger
983:
948:Quatloos.com
931:
919:
903:
885:
872:
858:
852:
842:
832:the world's
825:
815:
801:
791:
781:
767:
760:
749:
747:
740:
724:Harry Potter
723:
704:
698:
688:
680:
675:Harry Potter
632:
615:
613:
605:
482:Credit cards
249:
243:Time dollars
87:
78:
59:
1062:Adams Media
883:space opera
860:Dragonlance
798:H. G. Wells
516:Scripophily
116:Numismatics
1272:. p.
1191:August 20,
960:References
877:series by
800:, and the
756:Jack Vance
727:series by
633:Foundation
418:Collection
361:Production
291:Achaemenid
32:fiat money
1094:Greenwood
988:Greenwood
921:'credits.
863:world of
838:Antarctic
812:inflation
806:episode "
721:; in the
700:Star Trek
463:Banknotes
456:Notaphily
390:Hammering
373:Designers
296:Byzantine
163:Banknotes
1298:Category
1260:(eds.).
1180:(1900).
1148:(2004).
1056:(2010).
1017:(1999).
937:See also
803:Futurama
742:Earthsea
661:system.
475:Exonumia
326:Japanese
306:Filipino
286:Aksumite
150:Currency
138:Glossary
108:a series
106:Part of
900:utopian
748:In the
697:in the
695:Ferengi
657:" in a
647:credits
624:fiction
504:Cheques
449:Grading
383:Milling
378:Coining
341:Tibetan
321:Italian
301:Chinese
219:Oceania
168:Forgery
67:Please
1280:
1222:
1160:
1130:3 June
1100:
1068:
1029:
994:
881:. The
867:where
659:barter
635:series
628:Asimov
523:Stocks
509:Scrips
499:Tokens
492:Medals
487:Jetons
405:Errors
400:Metals
316:Indian
204:Europe
194:Africa
869:steel
865:Krynn
719:magic
641:, is
528:Bonds
432:Coins
331:Roman
311:Greek
158:Coins
1278:ISBN
1220:ISBN
1193:2010
1158:ISBN
1132:2011
1098:ISBN
1066:ISBN
1027:ISBN
992:ISBN
854:Dune
395:Cast
368:Mint
336:Thai
238:LETS
199:Asia
175:List
1274:223
1124:IGN
908:by
890:by
851:'s
828:by
820:by
796:by
786:by
739:of
735:'s
709:by
630:'s
180:ISO
1300::
1276:.
1268:.
1218:.
1214:.
1184:.
1152:.
1121:.
1092:.
1080:^
1060:.
1052:;
1041:^
1021:.
1006:^
986:.
968:^
929:.
790:,
614:A
110:on
1286:.
1228:.
1195:.
1166:.
1134:.
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1074:.
1035:.
1000:.
923:'
645:"
589:e
582:t
575:v
94:)
88:(
83:)
79:(
75:.
42:.
20:)
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