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As of 2012, EEG headsets ranged from simple dry single-contact devices to more elaborate 16-contact, wetted contacts, and output devices included toys like a tube containing a fan that blows harder or softer depending on how hard the user concentrates which in turn moved a ping-pong ball, video
67:'s research on brain–computer interfaces, with an initial focus on output devices that could do practical tasks like turn off lights, control audio devices, or move objects. The company released a headset and processor called Muse with seven electrodes, with an app and an API.
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At the end of 2020, NextMind began shipping their visual BCI which utilizes an EEG headset with dry electrodes. Founded by cognitive neuroscientist Sid
Kouider, the company offers their product as a dev kit to make neurotechnology accessible to a wider audience of developers.
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In the 2010s, French scientists Yohan Attal and
Thibaud Dumas founded myBrain to commercialize their research, and worked with the Brain and Spine Institute (ICM) in Paris to create an EEG headset called melomind with four electrodes, with an app for stress management.
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to control the direction the car moved. The scientists initially intended to establish a company that would develop and sell toys, but when the company was founded in
Silicon Valley, it focused mostly on providing devices and software to other companies as an
52:. In 2010, the company released a product called Mindwave with one contact, a processor, an application (and a mobile app) that could display the EEG signal, and several games and other apps; the included an
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grew out of work in an academic lab in Korea in the early 2000s; the team used an EEG headset to control the speed of a remote-controlled car and their device also used
30:(EEG) headset to pick up EEG signals, a processor that cleans up and amplifies the signals, and converts them into desired signals, and some kind of output device.
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was founded by Joel Murphy to create an open source set of devices, processors, and software aimed at
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formed InteraXon with Trevor
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199:"NextMind's Dev Kit for mind-controlled computing offers a rare 'wow' factor in tech"
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Companies developing products in the space have taken different approaches.
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and researchers that incorporates other sensors along with EEG electrodes.
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177:"NextMind's brain–computer interface is ready for developers"
159:"Brain computer interfaces bring neuroscience to the masses"
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available for sale. These are devices that generally use an
108:"6 Electronic Devices You Can Control with Your Thoughts"
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so developers could create new apps using the data.
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245:History of human–computer interaction
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179:. Engadget. 8 December 2020
125:Kent, James (25 May 2010).
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250:Video game control methods
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61:Ariel Garten
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224:Categories
203:TechCrunch
90:References
80:biohackers
65:Steve Mann
21:consumer
208:4 August
183:4 August
131:h+ Media
41:Neurosky
76:OpenBCI
210:2021
185:2021
54:API
50:OEM
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