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spies in smaller increments of at least $ 100. Once a spy is moved, another player can challenge that move. If this is to happen, the two players then reveal how much money each has spent on the spy. If the challenger wins, the move is revoked. If the defender wins, the move stays and the challenger
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Within the game there are four capitals, four bankbooks, one top secret briefcase, and eight spies that any player can control. The objective to the game is to move the briefcase to your headquarters. Each player has an account of $ 10,000 and has the opportunity to either secretly pay off or openly
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Conspiracy is a family game that was developed by
British game-designer Eric Solomon. It is recommended that the game best be played with 4 players. The game takes approximately 90 minutes to play and is for ages 8 and up. Conspiracy requires three skills in order to win: betting/wagering, bluffing,
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loses his or her next turn. Players must cooperate against whichever player is closest to victory. Each player can make secret plans to openly swipe the case or murder a spy and completely turn the tables on a player who is close to winning. This game has no dice and no cards so
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23:. It can be played by 3 or 4 people, and the main goal is to bring a suitcase to their own headquarters through the use of
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Amigo version (Casablanca) published in 1991 can be played with up to 8 players.
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move a spy one space on their turn. Each player can also
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112:The game was published by the following:
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155:"Conspiracy Board Game Board Game Geek"
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191:"Games and Puzzles 1973-08: Iss 16"
177:"Games and Puzzles 1973-07: Iss 15"
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193:. A H C Publications. August 1973.
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236:-related article or section is a
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179:. A H C Publications. July 1973.
27:. It has also been published as
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240:. You can help Knowledge by
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116:AMIGO Spiel + Freizeit GmbH
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90:Games & Puzzles
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161:16 February
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234:board game
208:Conspiracy
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17:Conspiracy
98:Versions
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44:Details
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62:Honors
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67:1991
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35:About
25:spies
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