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Bally Astrocade

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1276: 475: 129: 535:-like system and software to drive it. Memory above 0x4000 was dedicated to the display, and memory below that to the ROM. If a program wrote to the ROM space (normally impossible, it is "read only" after all) the video chip would take the data, apply a function to it, and then copy the result into the corresponding location in the RAM. Which function to use was stored in a register in the display chip, and included common instructions like 25: 1332:
Channel capabilities: There are 3 square wave channels, all with a pitch accuracy of 8-bits (256 possible frequencies from which to choose), which can all play square waves. The chip also has a noise generator, which can be independent from the other 3 square wave channels, or it can add its value to
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they could be changed from line to line. An additional set of four color registers could be "swapped in" at any point along the line, allowing the creation of two screen "halves", split vertically. Originally intended to allow creation of a score area on the side of the screen, programmers also used
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buffer in between the two. The display chip had two modes, a low-resolution mode at 160 × 102, and a high-resolution mode at 320 × 204, both with 2-bits per pixel for four colors. This sort of color/resolution was normally beyond the capabilities of RAM of the era, which could not read out the data
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would be the same (white), so the presence, or lack, of a bit for BASIC had no effect on the screen. Additional memory was scavenged by using fewer lines vertically, only 88 instead of the full 102. This managed to squeeze out 1760 bytes of RAM for BASIC programs. The downside was that most of the
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On the front of the unit was a 24-key "hex-pad" keyboard used for selecting games and options as well as operating the calculator. On the back were a number of ports, including connectors for power, the controllers, and an expansion port. One oddity was that the top rear of the unit was empty, and
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and its branding changed to "Bally Professional Arcade". It was marketed only for a limited time before Bally decided to exit the market. The rights were later picked up by a third-party company, who re-released it and sold it until around 1984. The Astrocade is particularly notable for its very
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The bitmap structure of the Bally actually only allows for 4 color settings. However, through the use of 2 color palettes and a left/right boundary control byte you could have the left section of screen (this could be the play field) use 1 set of colors while the right side (this could show
1314: 568:, along with the simple but useful Calculator and a "doodle" program called Scribbling. Most cartridges included two games, and when they were inserted the machine would reset and display a menu starting with the programs on the cartridge and then listing the four built-in programs. 499:
On the Astrocade the pins needed to use this "trick" were not connected. Thus the Astrocade system was left with just the lower resolution 160 × 102 mode. In this mode the system used up 160 × 102 × 2bits = 4080 bytes of memory to hold the screen. Since the machine had only
1315: 447:, along with programmers at Nutting. Midway felt that such a system, in an external box, would make the Astrocade more interesting to the market. However it was still not ready for release when Bally sold off the division. A small handful may have been produced as the 495:
allowing them to read one "line" at a time at very high speed into a buffer inside the display chip. The line could then be read out to the screen at a more leisurely rate, while also interfering less with the CPU, which was also trying to use the same memory.
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The following sample program from the manual demonstrates the joystick input and graphics functions. "Try your skill... The first player's knob moves the phaser left or right and the trigger shoots... Player two controls the target while player one shoots."
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Programs were entered via the calculator keypad, with a plastic overlay displaying letters, symbols, and BASIC keywords. These were selected through a set of 4 colored shift keys. For example; typing "WORD"(gold) shift then the "+" key would result in
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Miscellaneous features concerning sound: There are hardware registers for vibrato, with two bits for the vibrato speed and 6 bits for vibrato depth. This means that it wouldn't be necessary for vibrato to be done entirely with
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the master oscillator that drives the 3 square wave channels. The master oscillator can be set to different frequencies, which means that the frequency range can be changed for the 3 square wave channels.
1316: 1326: 543:. This allowed the Astrocade to support any number of sprite-like objects independent of hardware, with the downside that it was up to the software to re-draw them when they moved. 634:
on the system was difficult, because the display alone used up almost all the available RAM. The solution to this problem was to store the BASIC program code in the video RAM.
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A simple line editor was supported. After typing the line number corresponding to an existing program, each press of the PAUSE key would load the next character from memory.
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The character display was 11 lines of 26 characters across. The resolution for the graphic commands is 88x160, with X ranging from -80 to 79 and Y ranging from -44 to 43.
405:, Bally grew less interested in the arcade market and decided to sell off their Consumer Products Division, including development and production of the game console. 504:(4096 bytes) of RAM, this left very little room for program functions such as keeping score and game options. The rest of the program would have to be placed in 1711: 2316: 519:, so the four colors could be picked from a palette of 256 colors. Color animation was possible by changing the values of the registers, and using a 3180: 458:. Aimed at the home computer market while being designed, the machine was now re-targeted as a system for outputting high-quality graphics to 1904: 323:
and initially made available for mail order in December 1977. But due to production delays, the units were first released to stores in April
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along with its library of nearly 30 games in 1982 are some reasons that made it more versatile than its main competitors, and was listed by
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in their "Top 100 Games of 1981", noting that "Our favorite cartridges are the classic Gunfight, Red Baron air war, and Demolition Derby."
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in other BASIC implementations. Certain commands were handled by the keypad instead of by keywords: the RESET button was equivalent to
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At about the same time, a third-party group had been unsuccessfully attempting to bring their own console design to market as the
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of the program along with the display itself; BASIC used all the even-numbered bits, and the display the odd-numbered bits. The
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of code. This was rendered invisible by setting two of the colors to be the same as the other two, such that colors
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information such as lives and score) used an entirely different set of colors, thus 8 total colors were possible.
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The ZGRASS unit sat under the Astrocade and turned it into a "real" computer, including a full keyboard, a math
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The Astrocade featured a relatively complex input device incorporating several types of control mechanisms: the
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powerful graphics capabilities for the time of release, and for the difficulty in accessing those capabilities.
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system. The system Nutting delivered was used in most of Midway's classic arcade games of the era, including
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who was in charge of the Bally system put the two groups in contact, and a deal was eventually arranged. In
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This listing illustrates how keywords, which were tokenized, were always displayed with a following space.
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stated in 1983 that Astrocade "has one of the best graphics and sound packages of any home video game".
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Demonstration of Bally Arcade's multi-voice sound chip, including noise and various vibrato effects
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to design a video display chip that could be used in all of their videogame systems, from standup
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30 CLEAR 40 X=X+JX(2)×3 50 Y=Y+JY(2)×3 60 BOX X,Y,4,4,3 70 K=KN(1)÷2 80 BOX K,-40,3,8,1 90
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would read out two bytes, drop all the odd-numbered bits, and assemble the results into a single
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statement for dimensioning the arrays, the size of which was determined by available memory (
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they re-released the unit with the BASIC cartridge included for free, this time known as the
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was shaped as a pistol-style grip with trigger switch on the front; a small 4-switch/8-way
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command, as a side effect, produced a unique tone for each character or keyword displayed.
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supported what was at that time relatively high resolution of 320×204 in four colours per
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could be opened to store up to 15 cartridges. The system's ability to be upgraded from a
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Midway had long been planning to release an expansion system for the unit, known as the
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The Astrocade was one of the early cartridge-based systems, using cartridges known as
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ICBM Attack (1982) (Spectre Systems) With the Spectre Systems handle (Extremely rare)
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The system, combined into a single box, would eventually be released as the
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was placed on top of the grip, and the shaft of the joystick connected to a
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that were designed to be as close in size and shape as possible to a
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Magazine. 1980. Video Buyer's Guide. Article "Video Games". page 78.
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on this machine). The unit also added I/O ports for a cassette and
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RAM: 4 kB (up to 64 kB with external modules in the expansion port)
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Resolution: True 160×102 / Basic 160×88 / Expanded RAM 320×204
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Volume control: Each channel has independent 4-bit volume control.
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fast enough to keep up with the TV display. The system used
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The Complete Guide to Conquering Video Games, by Jeff Rovin
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An Astro BASIC program that later became commercialized is
646: 355: 2815: 2793: 2742: 2666: 2615: 1025:(VibRato). (Added to Astro BASIC but not in Bally BASIC.) 638: 583:, meaning that the stick could be rotated to double as a 536: 462:. These were offered for sale some time between 1980 and 676:. John Perkins wrote the game first and submitted it to 527:
Unlike the VCS, the Astrocade did not include hardware
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Galactic Invasion (1981) (originally titled Galaxian)
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Tornado Baseball / Tennis / Hockey / Handball (1978)
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November–December 1981. p. 42. 451:after the machine was re-released by Astrovision. 978:Ports 16 through 23 accessed a music synthesizer. 307:and simple computer system designed by a team at 3162: 1678: 1461:Letter Match / Spell'n Score / Crosswords (1981) 1375:officially released video games for the system. 1362:Graphic type: Bitmap, 2 bit per pixel bit map. 1325:Sound chip model: 0066-117XX, also known as the 1221:), 32k of RAM, and a new 32k ROM containing the 603:as one of the seven major video game suppliers. 2201:Palmtex Portable Videogame System / Super Micro 1709: 1283: 950:value of a key press, which could be output to 691:Astro BASIC supported the following keywords: 2647:Family Computer/Nintendo Entertainment System 2310: 1898: 1304:Ports: 4 controller, 1 expansion, 1 light pen 1185:130 BOX K,0,1,80,3 140 MU="4" 150 BC=A×8 160 2324: 1613: 1611: 1609: 1607: 1605: 1603: 902:The language supported 26 integer variables 797:(specified joystick's horizontal position), 637:This was accomplished by interleaving every 424:, with the name changing again, in 1982, to 1694:Creative Computing Video & Arcade Games 891:at the start of the line was equivalent to 627:. First published as Bally BASIC in 1978. 615:programming language cartridge, written by 2317: 2303: 1905: 1891: 1712:"Bally Professional Arcade Service Manual" 1641:. Vol. 53, no. 4. New York, NY: 1038:1 .PHASER PHUN 2 .BY DICK AINSWORTH 10 127: 1617: 1600: 1452:(1981) (later retitled Galactic Invasion) 1434:(1981) (originally titled Space Invaders) 658:graphics system's power was unavailable. 466:, but it is unknown how many were built. 109:Learn how and when to remove this message 1873:playable for free in the browser at the 1312: 1274: 934:, and memory was accessed via the array 473: 2952:1292 Advanced Programmable Video System 2125:1292 Advanced Programmable Video System 1684: 1383:/ Checkmate (1977) (Built into Console) 524:this feature to emulate 8 color modes. 3163: 1690:"Home Video Games: Video Games Update" 1533:Treasure Cove (1983) (Spectre Systems) 1392:Blackjack / Poker / Acey-Deucey (1978) 975:variable converted numbers into notes. 960:Music could be produced in four ways: 3181:Second-generation video game consoles 2298: 1886: 1849:What is a Bally/Astrocade - Dead Link 1632: 1398:Elementary Math and Speed Math (1978) 942:. While the language lacked strings, 880:Relational operators: < > = # 341:In the late 1970s, Midway contracted 336: 1858:- history overview at Glankonian.com 1734: 1732: 1730: 1728: 1705: 1703: 1626: 1428:(1979) (later retitled Astro Battle) 1404:Grand Prix / Demolition Derby (1978) 686: 531:support. It did, however, include a 432:, and then disappeared around 1985. 428:. It sold under this name until the 192: (equivalent to $ 1,500 in 2023) 47:adding citations to reliable sources 18: 1819:Astrocade history at The Dot Eaters 13: 1353:Colors: True 8* / Basic 2 482:The basic system was powered by a 14: 3212: 1807: 1738: 1725: 1700: 1389:Amazing Maze / Tic Tac Toe (1978) 1270: 441:University of Illinois at Chicago 3176:Discontinued video game consoles 1579:Chronology of Video Game Systems 1407:Panzer Attack / Red Baron (1978) 981:The sound-synthesizer variables 486:driving the display chip with a 263:160×102 or 320×204 in 4/8 colors 23: 1789: 1775: 1761: 1747: 1530:Sneaky Snake (1983) (New Image) 1527:Blast Droids (1983) (Esoterica) 1482:Ms. CandyMan (1983) (very rare) 1366: 1195: 1186: 1165: 1117: 1087: 1066: 1039: 235:–64 KB (with external modules) 34:needs additional citations for 2993:View-Master Interactive Vision 1783:"Bally Astrocade Rarity Guide" 1769:"Bally Alley - Barry McCleave" 1661: 1584: 1572: 1558: 1289:CPU: Zilog Z80, 1.789 MHz 1233:, allowing it to be used with 1029: 831:(remainder of last division), 801:(joystick vertical position), 611:The Astrocade also included a 606: 469: 385:Originally referred to as the 380: 1: 3201:Z80-based video game consoles 1551: 554:. The unit also included two 2978:Gakken Compact Vision TV Boy 2116:Gakken Compact Vision TV Boy 1622:. Astrocade, Inc. p. 3. 1284:Circuit board and cartridges 1252:Bally Professional Astrocade 1240: 7: 3186:Products introduced in 1977 3048:3DO Interactive Multiplayer 3033:3DO Interactive Multiplayer 2695:3DO Interactive Multiplayer 2176:Children's Discovery System 1279:Bally Astrocade motherboard 387:Bally Home Library Computer 10: 3217: 2216:Epoch Game Pocket Computer 2171:Milton Bradley Microvision 1844:Player's Choice Videogames 1824:Video Game Console Library 1633:Stern, Marc (April 1982). 1225:(sometimes referred to as 1223:GRASS programming language 521:horizontal blank interrupt 478:Bally Astrocade controller 331: 3149: 3124: 3103: 3062: 3001: 2960: 2925: 2918: 2885: 2842: 2814: 2764: 2741: 2708: 2685: 2637: 2614: 2576: 2553: 2525: 2502: 2484:Commodore 64 Games System 2474: 2451: 2428: 2385: 2332: 2244: 2232:Nintendo Game & Watch 2224: 2163: 2068: 2059: 2001: 1925: 1668:"Top 100 Games of 1981". 1386:280 Zzzap / Dodgem (1978) 1208: 850:(display ASCII character) 511:The Astrocade used color 445:'Circle Graphics Habitat' 412:. A corporate buyer from 395:Bally Professional Arcade 267: 259: 247: 227: 211: 196: 185: 167: 157: 147: 135: 126: 3171:Home video game consoles 2326:Home video game consoles 2253:Third generation → 2248:← First generation 1618:Ainsworth, Dick (1982). 1499:Machine Language Manager 1410:Seawolf / Missile (1978) 1344: 1308: 1265:Video & Arcade Games 899:in other interpreters. 883:Logical operators: × + 430:video game crash of 1983 2652:Super Famicom/Super NES 2624:PC Engine/TurboGrafx-16 1933:Home video game console 1485:Sea Devil (1983) (rare) 343:Dave Nutting Associates 305:home video game console 152:Home video game console 16:Home video game console 2186:Entex Adventure Vision 1797:"Tiny Arcade Machines" 1643:Gernsback Publications 1467:Solar Conqueror (1981) 1321: 1301:Expansion: 64 kB total 1280: 1194:170 FC=7 180 BC=8 190 910:, and two pre-defined 479: 173:; 46 years ago 2517:Super Cassette Vision 2461:Coleco Telstar Arcade 2106:Epoch Cassette Vision 2046:Eighth (2012–present) 1945:Handheld game console 1871:Bally Astrocade games 1710:BALLY MANUFACTURING. 1479:Cosmic Raiders (1982) 1470:Space Fortress (1981) 1456:The Incredible Wizard 1319: 1278: 1021:(Vibrato Frequency), 985:(master oscillator), 477: 422:Bally Computer System 2051:Ninth (2020–present) 1464:Pirates Chase (1981) 938:, rather than using 868:(foreground color), 857:(background color), 839:(last LINE position) 625:Palo Alto Tiny BASIC 493:page mode addressing 279:and hardware global 43:improve this article 2943:Fairchild Channel F 2181:Entex Select-A-Game 2111:Fairchild Channel F 2041:Seventh (2005–2017) 1914:Video game consoles 1878:Console Living Room 1507:Conan the Barbarian 864:(cursor position), 820:Built-in variables 809:(pixel on or off), 311:, at that time the 140:Bally Manufacturing 123: 2784:Mega Drive/Genesis 2211:Romtec Colorvision 2155:VTech CreatiVision 2026:Fourth (1987–2004) 2016:Second (1976–1992) 1854:2018-11-18 at the 1829:TheGameConsole.com 1422:/ Brickyard (1979) 1413:Star Battle (1978) 1322: 1281: 1263:Creative Computing 1250:magazine included 1017:(Voice C volume), 1013:(Voice B volume), 1009:(Voice A volume), 946:would provide the 593:video game console 480: 337:Nutting and Midway 186:Introductory price 121: 3158: 3157: 3145: 3144: 3075:EVO Smart Console 2395:Super Vision 8000 2292: 2291: 2240: 2239: 2150:Super Vision 8000 2036:Sixth (1998–2013) 2031:Fifth (1993–2006) 2021:Third (1983–2003) 2011:First (1972–1980) 1969:Dedicated console 1918:second generation 1639:Radio-Electronics 1490:Other cartridges 1317: 687:Language features 632:BASIC interpreter 597:personal computer 585:paddle controller 517:color indirection 302:second-generation 296:and initially as 286: 285: 249:Removable storage 220:clocked at 1.789 162:Second generation 119: 118: 111: 93: 58:"Bally Astrocade" 3208: 2948:Interton VC 4000 2923: 2922: 2718:Magnavox Odyssey 2319: 2312: 2305: 2296: 2295: 2121:Interton VC 4000 2066: 2065: 1907: 1900: 1893: 1884: 1883: 1875:Internet Archive 1839:Console Database 1834:OldComputers.net 1801: 1800: 1793: 1787: 1786: 1779: 1773: 1772: 1765: 1759: 1758: 1757:. 9 August 2017. 1751: 1745: 1744: 1736: 1723: 1722: 1716: 1707: 1698: 1697: 1682: 1676: 1675: 1665: 1659: 1658: 1655:Internet Archive 1630: 1624: 1623: 1615: 1598: 1588: 1582: 1576: 1570: 1562: 1443:Biorhythm (1981) 1395:Dog Patch (1978) 1318: 1202: 1201: 1198: 1193: 1192: 1189: 1184: 1183: 1180: 1177: 1174: 1171: 1168: 1163: 1162: 1159: 1156: 1153: 1150: 1147: 1144: 1141: 1138: 1135: 1132: 1129: 1126: 1123: 1120: 1115: 1114: 1111: 1108: 1105: 1102: 1099: 1096: 1093: 1090: 1085: 1084: 1081: 1078: 1075: 1072: 1069: 1064: 1063: 1060: 1057: 1054: 1051: 1048: 1045: 1042: 1024: 1020: 1016: 1012: 1008: 1004: 1000: 996: 993:(Noise Volume), 992: 988: 984: 974: 967: 953: 945: 937: 933: 929: 925: 921: 917: 909: 905: 898: 894: 890: 871: 867: 863: 860: 856: 849: 845: 838: 834: 830: 826: 817:(trigger status) 816: 812: 808: 804: 800: 796: 792: 788: 782: 778: 774: 770: 764: 760: 756: 750: 749:FOR-TO-STEP/NEXT 746: 742: 738: 734: 730: 726: 720: 716: 710: 706: 702: 698: 665: 656: 652: 556:games built into 207: 205: 191: 181: 179: 174: 131: 124: 120: 114: 107: 103: 100: 94: 92: 51: 27: 19: 3216: 3215: 3211: 3210: 3209: 3207: 3206: 3205: 3161: 3160: 3159: 3154: 3141: 3120: 3099: 3058: 2997: 2956: 2938:Bally Astrocade 2914: 2881: 2838: 2810: 2760: 2737: 2728:Videopac+ G7400 2704: 2681: 2633: 2610: 2606:Xbox Series X/S 2572: 2549: 2521: 2512:Cassette Vision 2498: 2470: 2447: 2424: 2381: 2328: 2323: 2293: 2288: 2255: 2250: 2236: 2220: 2159: 2096:Bally Astrocade 2061: 2055: 1997: 1921: 1911: 1856:Wayback Machine 1810: 1805: 1804: 1795: 1794: 1790: 1781: 1780: 1776: 1767: 1766: 1762: 1753: 1752: 1748: 1737: 1726: 1714: 1708: 1701: 1688:(Spring 1983). 1683: 1679: 1667: 1666: 1662: 1631: 1627: 1616: 1601: 1589: 1585: 1577: 1573: 1563: 1559: 1554: 1488: 1401:Football (1978) 1369: 1347: 1327:Music Processor 1313: 1311: 1286: 1273: 1243: 1211: 1203: 1199: 1196: 1190: 1187: 1181: 1178: 1175: 1172: 1169: 1166: 1160: 1157: 1154: 1151: 1148: 1145: 1142: 1139: 1136: 1133: 1130: 1127: 1124: 1121: 1118: 1112: 1109: 1106: 1103: 1100: 1097: 1094: 1091: 1088: 1082: 1079: 1076: 1073: 1070: 1067: 1061: 1058: 1055: 1052: 1049: 1046: 1043: 1040: 1032: 1022: 1018: 1014: 1010: 1006: 1002: 998: 994: 990: 986: 982: 972: 965: 951: 943: 935: 931: 927: 923: 919: 915: 907: 903: 896: 892: 888: 869: 865: 861: 858: 854: 847: 846:(scroll mode), 843: 836: 835:(memory size), 832: 828: 824: 814: 810: 806: 805:(knob status), 802: 798: 794: 790: 786: 780: 776: 772: 768: 767:Tape Commands: 762: 758: 754: 748: 744: 740: 736: 732: 728: 724: 718: 714: 708: 704: 700: 696: 689: 663: 654: 650: 619:, who expanded 609: 472: 414:Montgomery Ward 383: 339: 334: 292:(also known as 290:Bally Astrocade 239: 203: 201: 189: 177: 175: 172: 142: 122:Bally Astrocade 115: 104: 98: 95: 52: 50: 40: 28: 17: 12: 11: 5: 3214: 3204: 3203: 3198: 3193: 3188: 3183: 3178: 3173: 3156: 3155: 3150: 3147: 3146: 3143: 3142: 3140: 3139: 3134: 3128: 3126: 3122: 3121: 3119: 3118: 3113: 3107: 3105: 3101: 3100: 3098: 3097: 3092: 3087: 3082: 3077: 3072: 3066: 3064: 3060: 3059: 3057: 3056: 3051: 3041: 3036: 3026: 3024:FM Towns Marty 3021: 3016: 3011: 3009:Amstrad GX4000 3005: 3003: 2999: 2998: 2996: 2995: 2990: 2985: 2980: 2975: 2970: 2964: 2962: 2958: 2957: 2955: 2954: 2945: 2940: 2935: 2929: 2927: 2920: 2916: 2915: 2913: 2912: 2907: 2902: 2897: 2891: 2889: 2883: 2882: 2880: 2879: 2874: 2869: 2864: 2859: 2853: 2851: 2840: 2839: 2837: 2836: 2831: 2825: 2823: 2812: 2811: 2809: 2808: 2803: 2798: 2797: 2796: 2791: 2781: 2776: 2770: 2768: 2762: 2761: 2759: 2758: 2753: 2747: 2745: 2739: 2738: 2736: 2735: 2730: 2725: 2720: 2714: 2712: 2706: 2705: 2703: 2702: 2697: 2691: 2689: 2683: 2682: 2680: 2679: 2674: 2669: 2664: 2659: 2654: 2649: 2643: 2641: 2635: 2634: 2632: 2631: 2626: 2620: 2618: 2612: 2611: 2609: 2608: 2603: 2598: 2593: 2587: 2585: 2574: 2573: 2571: 2570: 2565: 2559: 2557: 2551: 2550: 2548: 2547: 2542: 2537: 2531: 2529: 2523: 2522: 2520: 2519: 2514: 2508: 2506: 2500: 2499: 2497: 2496: 2491: 2486: 2480: 2478: 2472: 2471: 2469: 2468: 2463: 2457: 2455: 2449: 2448: 2446: 2445: 2440: 2434: 2432: 2426: 2425: 2423: 2422: 2417: 2412: 2407: 2402: 2397: 2391: 2389: 2383: 2382: 2380: 2379: 2374: 2369: 2364: 2359: 2354: 2349: 2344: 2338: 2336: 2330: 2329: 2322: 2321: 2314: 2307: 2299: 2290: 2289: 2287: 2286: 2281: 2276: 2271: 2266: 2261: 2251: 2246: 2245: 2242: 2241: 2238: 2237: 2235: 2234: 2228: 2226: 2222: 2221: 2219: 2218: 2213: 2208: 2203: 2198: 2193: 2188: 2183: 2178: 2173: 2167: 2165: 2161: 2160: 2158: 2157: 2152: 2147: 2142: 2137: 2132: 2127: 2118: 2113: 2108: 2103: 2098: 2093: 2088: 2083: 2078: 2072: 2070: 2063: 2057: 2056: 2054: 2053: 2048: 2043: 2038: 2033: 2028: 2023: 2018: 2013: 2007: 2005: 1999: 1998: 1996: 1995: 1994: 1993: 1983: 1981:Hybrid console 1978: 1977: 1976: 1966: 1965: 1964: 1954: 1953: 1952: 1942: 1941: 1940: 1929: 1927: 1923: 1922: 1910: 1909: 1902: 1895: 1887: 1881: 1880: 1868: 1859: 1846: 1841: 1836: 1831: 1826: 1821: 1816: 1809: 1808:External links 1806: 1803: 1802: 1788: 1774: 1760: 1746: 1739:Giles, Aaron. 1724: 1719:ballyalley.com 1699: 1686:Goodman, Danny 1677: 1660: 1645:. p. 53. 1635:"Bally Arcade" 1625: 1599: 1583: 1581:by Ken Polsson 1571: 1556: 1555: 1553: 1550: 1549: 1548: 1545: 1542: 1541:Muncher (1981) 1535: 1534: 1531: 1528: 1525: 1518: 1517: 1514: 1511: 1508: 1501: 1500: 1497: 1487: 1486: 1483: 1480: 1477: 1474:Artillery Duel 1471: 1468: 1465: 1462: 1459: 1453: 1447: 1444: 1441: 1435: 1429: 1426:Space Invaders 1423: 1417: 1414: 1411: 1408: 1405: 1402: 1399: 1396: 1393: 1390: 1387: 1384: 1377: 1368: 1365: 1364: 1363: 1360: 1359: 1358: 1351: 1346: 1343: 1342: 1341: 1337: 1334: 1330: 1310: 1307: 1306: 1305: 1302: 1299: 1298:Cart ROM: 8 kB 1296: 1293: 1290: 1285: 1282: 1272: 1271:Specifications 1269: 1242: 1239: 1210: 1207: 1037: 1031: 1028: 1027: 1026: 989:(Noise Mode), 979: 976: 969: 885: 884: 881: 878: 875: 874: 873: 853:(read/write): 851: 842:(write only): 840: 818: 783: 765: 751: 721: 711: 688: 685: 674:Artillery Duel 608: 605: 471: 468: 382: 379: 338: 335: 333: 330: 298:Bally ABA-1000 284: 283: 269: 265: 264: 261: 257: 256: 251: 245: 244: 229: 225: 224: 215: 209: 208: 198: 194: 193: 187: 183: 182: 169: 165: 164: 159: 155: 154: 149: 145: 144: 137: 133: 132: 117: 116: 31: 29: 22: 15: 9: 6: 4: 3: 2: 3213: 3202: 3199: 3197: 3194: 3192: 3189: 3187: 3184: 3182: 3179: 3177: 3174: 3172: 3169: 3168: 3166: 3153: 3148: 3138: 3135: 3133: 3130: 3129: 3127: 3123: 3117: 3116:Steam Machine 3114: 3112: 3109: 3108: 3106: 3102: 3096: 3093: 3091: 3088: 3086: 3083: 3081: 3078: 3076: 3073: 3071: 3068: 3067: 3065: 3061: 3055: 3052: 3049: 3045: 3042: 3040: 3037: 3034: 3030: 3027: 3025: 3022: 3020: 3017: 3015: 3012: 3010: 3007: 3006: 3004: 3000: 2994: 2991: 2989: 2986: 2984: 2981: 2979: 2976: 2974: 2971: 2969: 2966: 2965: 2963: 2959: 2953: 2949: 2946: 2944: 2941: 2939: 2936: 2934: 2931: 2930: 2928: 2924: 2921: 2917: 2911: 2908: 2906: 2903: 2901: 2898: 2896: 2893: 2892: 2890: 2888: 2884: 2878: 2877:PlayStation 5 2875: 2873: 2872:PlayStation 4 2870: 2868: 2867:PlayStation 3 2865: 2863: 2862:PlayStation 2 2860: 2858: 2855: 2854: 2852: 2849: 2845: 2841: 2835: 2832: 2830: 2827: 2826: 2824: 2821: 2817: 2813: 2807: 2804: 2802: 2799: 2795: 2792: 2790: 2787: 2786: 2785: 2782: 2780: 2779:Master System 2777: 2775: 2772: 2771: 2769: 2767: 2763: 2757: 2754: 2752: 2751:RCA Studio II 2749: 2748: 2746: 2744: 2740: 2734: 2731: 2729: 2726: 2724: 2721: 2719: 2716: 2715: 2713: 2711: 2707: 2701: 2698: 2696: 2693: 2692: 2690: 2688: 2684: 2678: 2675: 2673: 2670: 2668: 2665: 2663: 2660: 2658: 2655: 2653: 2650: 2648: 2645: 2644: 2642: 2640: 2636: 2630: 2627: 2625: 2622: 2621: 2619: 2617: 2613: 2607: 2604: 2602: 2599: 2597: 2594: 2592: 2589: 2588: 2586: 2583: 2579: 2575: 2569: 2566: 2564: 2563:Intellivision 2561: 2560: 2558: 2556: 2552: 2546: 2543: 2541: 2538: 2536: 2533: 2532: 2530: 2528: 2524: 2518: 2515: 2513: 2510: 2509: 2507: 2505: 2501: 2495: 2492: 2490: 2487: 2485: 2482: 2481: 2479: 2477: 2473: 2467: 2464: 2462: 2459: 2458: 2456: 2454: 2450: 2444: 2441: 2439: 2436: 2435: 2433: 2431: 2427: 2421: 2418: 2416: 2413: 2411: 2408: 2406: 2403: 2401: 2398: 2396: 2393: 2392: 2390: 2388: 2384: 2378: 2375: 2373: 2370: 2368: 2365: 2363: 2360: 2358: 2355: 2353: 2350: 2348: 2345: 2343: 2340: 2339: 2337: 2335: 2331: 2327: 2320: 2315: 2313: 2308: 2306: 2301: 2300: 2297: 2285: 2282: 2280: 2277: 2275: 2272: 2270: 2267: 2265: 2262: 2260: 2257: 2256: 2254: 2249: 2243: 2233: 2230: 2229: 2227: 2223: 2217: 2214: 2212: 2209: 2207: 2204: 2202: 2199: 2197: 2194: 2192: 2189: 2187: 2184: 2182: 2179: 2177: 2174: 2172: 2169: 2168: 2166: 2162: 2156: 2153: 2151: 2148: 2146: 2143: 2141: 2140:RCA Studio II 2138: 2136: 2133: 2131: 2130:Intellivision 2128: 2126: 2122: 2119: 2117: 2114: 2112: 2109: 2107: 2104: 2102: 2099: 2097: 2094: 2092: 2089: 2087: 2084: 2082: 2079: 2077: 2074: 2073: 2071: 2067: 2064: 2058: 2052: 2049: 2047: 2044: 2042: 2039: 2037: 2034: 2032: 2029: 2027: 2024: 2022: 2019: 2017: 2014: 2012: 2009: 2008: 2006: 2004: 2000: 1992: 1989: 1988: 1987: 1986:Retro console 1984: 1982: 1979: 1975: 1972: 1971: 1970: 1967: 1963: 1960: 1959: 1958: 1955: 1951: 1948: 1947: 1946: 1943: 1939: 1936: 1935: 1934: 1931: 1930: 1928: 1924: 1919: 1915: 1908: 1903: 1901: 1896: 1894: 1889: 1888: 1885: 1879: 1876: 1872: 1869: 1867: 1863: 1860: 1857: 1853: 1850: 1847: 1845: 1842: 1840: 1837: 1835: 1832: 1830: 1827: 1825: 1822: 1820: 1817: 1815: 1812: 1811: 1798: 1792: 1784: 1778: 1770: 1764: 1756: 1750: 1742: 1735: 1733: 1731: 1729: 1720: 1713: 1706: 1704: 1696:. p. 32. 1695: 1691: 1687: 1681: 1673: 1672: 1664: 1656: 1652: 1648: 1644: 1640: 1636: 1629: 1621: 1614: 1612: 1610: 1608: 1606: 1604: 1596: 1595:Collier Books 1592: 1587: 1580: 1575: 1568: 1567: 1561: 1557: 1547:Crazy Climber 1546: 1543: 1540: 1539: 1538: 1532: 1529: 1526: 1523: 1522: 1521: 1515: 1512: 1509: 1506: 1505: 1504: 1498: 1496: 1493: 1492: 1491: 1484: 1481: 1478: 1475: 1472: 1469: 1466: 1463: 1460: 1457: 1454: 1451: 1448: 1445: 1442: 1439: 1436: 1433: 1430: 1427: 1424: 1421: 1418: 1415: 1412: 1409: 1406: 1403: 1400: 1397: 1394: 1391: 1388: 1385: 1382: 1379: 1378: 1376: 1374: 1361: 1355: 1354: 1352: 1349: 1348: 1338: 1335: 1331: 1328: 1324: 1323: 1303: 1300: 1297: 1294: 1291: 1288: 1287: 1277: 1268: 1266: 1264: 1259: 1258:Danny Goodman 1255: 1253: 1249: 1248: 1238: 1236: 1232: 1228: 1224: 1220: 1216: 1206: 1036: 980: 977: 970: 963: 962: 961: 958: 955: 949: 941: 940:PEEK and POKE 913: 900: 882: 879: 877:Math: + - × ÷ 876: 852: 841: 827:(key press), 823:(read only): 822: 821: 819: 784: 766: 752: 722: 712: 694: 693: 692: 684: 682: 679: 675: 670: 667: 659: 648: 644: 640: 635: 633: 630:Developing a 628: 626: 622: 618: 614: 604: 602: 598: 594: 588: 586: 582: 581:potentiometer 578: 574: 569: 567: 563: 562: 557: 553: 552:cassette tape 549: 544: 542: 538: 534: 530: 525: 522: 518: 514: 509: 507: 503: 497: 494: 489: 485: 476: 467: 465: 461: 457: 452: 450: 446: 443:known as the 442: 438: 433: 431: 427: 423: 419: 415: 411: 406: 404: 400: 396: 392: 388: 378: 376: 372: 368: 364: 363: 362:Wizard of Wor 358: 357: 352: 351:home computer 348: 344: 329: 326: 322: 318: 314: 310: 306: 303: 299: 295: 291: 282: 278: 274: 270: 266: 262: 258: 255: 254:ROM cartridge 252: 250: 246: 243: 238: 234: 230: 226: 223: 219: 216: 214: 210: 199: 195: 188: 184: 170: 166: 163: 160: 156: 153: 150: 146: 141: 138: 134: 130: 125: 113: 110: 102: 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 3014:Apple Pippin 2973:Arcadia 2001 2937: 2895:CreatiVision 2466:ColecoVision 2415:Apple Pippin 2284:Manufacturer 2101:ColecoVision 2095: 2081:Arcadia 2001 1957:Microconsole 1877: 1791: 1777: 1763: 1749: 1718: 1693: 1680: 1669: 1663: 1653:– via 1638: 1628: 1619: 1590: 1586: 1574: 1564: 1560: 1536: 1519: 1516:Fawn Dungeon 1502: 1489: 1432:Astro Battle 1372: 1370: 1367:Game library 1261: 1256: 1251: 1245: 1244: 1226: 1215:co-processor 1212: 1204: 1116:100 N=1 110 1033: 959: 956: 901: 886: 872:(note time), 713:Statements: 690: 678:The Arcadian 677: 671: 668: 660: 636: 629: 621:Li-Chen Wang 617:Jamie Fenton 610: 589: 570: 565: 559: 547: 545: 526: 516: 510: 498: 481: 456:Datamax UV-1 453: 448: 436: 434: 425: 421: 409: 407: 394: 386: 384: 377:of the era. 360: 354: 347:arcade games 340: 315:division of 297: 294:Bally Arcade 293: 289: 287: 277:noise mixing 197:Discontinued 168:Release date 136:Manufacturer 105: 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 3137:Evercade VS 3054:Super A'Can 3039:LaserActive 3019:CPS Changer 2983:RDI Halcyon 2857:PlayStation 2848:PlayStation 2700:Panasonic Q 2657:Nintendo 64 2535:Leapster TV 2443:Casio Loopy 2003:Generations 1814:Bally Alley 1620:Astro BASIC 1520:Unlicensed 1503:Prototypes 1231:floppy disk 1030:Sample code 785:Functions: 723:Structure: 643:interpreter 607:Astro BASIC 470:Description 410:Astrovision 381:Console use 375:dynamic RAM 273:oscillators 143:Astrovision 3196:1980s toys 3191:1970s toys 3165:Categories 2968:Action Max 2933:APF-MP1000 2834:Neo Geo CD 2540:ClickStart 2494:Amiga CD32 2372:VCS (2021) 2352:Atari 7800 2347:Atari 5200 2342:Atari 2600 2206:Digi Casse 2091:Atari 5200 2086:Atari 2600 2076:APF-MP1000 2062:generation 1552:References 1371:There are 1005:(Tone C), 1001:(Tone B), 997:(Tone A), 753:Graphics: 695:Commands: 601:Jeff Rovin 573:controller 548:Videocades 437:ZGRASS-100 391:mail order 178:April 1978 171:April 1978 158:Generation 69:newspapers 3085:Hyperscan 3080:Game Wave 2806:Dreamcast 2723:Odyssey 2 2687:Panasonic 2578:Microsoft 2568:HyperScan 2476:Commodore 2420:Terebikko 2367:Flashback 2225:Dedicated 2191:3D Gamate 2135:Odyssey 2 1866:GiantBomb 1651:0033-7862 1537:Homebrew 1438:Bally Pin 1381:Gun Fight 1340:software. 1295:ROM: 8 kB 1241:Reception 887:A period 566:Checkmate 558:the ROM, 541:bit-shift 513:registers 484:Zilog Z80 460:videotape 449:ZGRASS-32 426:Astrocade 399:Atari VCS 313:videogame 218:Zilog Z80 3132:Polymega 3070:DISCover 3029:Goldstar 2900:Socrates 2756:RCA Nuon 2662:GameCube 2639:Nintendo 2601:Xbox One 2596:Xbox 360 2527:LeapFrog 2269:Services 2259:Emulator 2164:Handheld 1862:Database 1852:Archived 1450:Galaxian 739:(but no 577:joystick 561:Gunfight 260:Graphics 99:May 2018 2988:Vectrex 2910:V.Flash 2905:V.Smile 2829:Neo Geo 2820:Neo Geo 2789:Sega CD 2774:SG-1000 2710:Philips 2438:PV-1000 2410:Playdia 2400:Arcadia 2274:History 2196:Variety 2145:Vectrex 1510:Mazeman 932:&() 807:PX(X,Y) 743:and no 681:fanzine 533:blitter 367:chipset 349:, to a 332:History 300:) is a 281:vibrato 202: ( 190:US$ 299 176: ( 83:scholar 2919:Others 2801:Saturn 2677:Switch 2555:Mattel 2545:LeapTV 2453:Coleco 2387:Bandai 2362:Jaguar 2060:Second 1649:  1597:, 1982 1513:Soccer 1476:(1982) 1458:(1981) 1440:(1981) 1420:Clowns 1227:GRAFIX 1209:ZGRASS 912:arrays 791:CALL() 773::INPUT 769::PRINT 733:RETURN 529:sprite 401:). In 365:. The 309:Midway 228:Memory 85:  78:  71:  64:  56:  3125:2020s 3111:CT510 3104:2010s 3095:Zeebo 3090:Xavix 3063:2000s 3044:Sanyo 3002:1990s 2961:1980s 2926:1970s 2887:VTech 2672:Wii U 2629:PC-FX 2504:Epoch 2430:Casio 2405:RX-78 2377:2600+ 2334:Atari 1926:Types 1715:(PDF) 1671:Games 1566:Video 1495:BASIC 1345:Video 1309:Audio 1247:Games 966:PRINT 948:ASCII 811:RND() 787:ABS() 777::LIST 759:CLEAR 729:GOSUB 719:INPUT 715:PRINT 709:TRACE 613:BASIC 515:, or 317:Bally 275:with 268:Sound 240:8 KB 90:JSTOR 76:books 3152:List 2844:Sony 2766:Sega 2733:CD-i 2591:Xbox 2582:Xbox 2489:CDTV 2357:XEGS 2279:List 2264:Game 2069:Home 1991:list 1974:list 1962:list 1950:list 1938:list 1647:ISSN 1235:CP/M 1197:GOTO 1188:NEXT 1164:120 1143:< 1125:> 1110:GOTO 971:The 964:The 815:TR() 803:KN() 799:JY() 795:JX() 781::RUN 763:LINE 745:ELSE 741:THEN 725:GOTO 705:STOP 697:LIST 664:GOTO 653:and 647:byte 564:and 539:and 464:1982 418:1981 403:1979 371:line 359:and 356:Gorf 325:1978 321:1977 288:The 271:3 × 204:1983 200:1983 148:Type 62:news 2816:SNK 2794:32X 2743:RCA 2667:Wii 2616:NEC 1864:at 1544:War 1260:of 1219:FPU 1167:FOR 1074:RND 1065:20 1047:RND 936:%() 924:DIM 920:*() 916:@() 906:to 897:NEW 893:REM 848:TV= 844:SM= 755:BOX 747:), 701:RUN 639:bit 623:'s 595:to 537:XOR 506:ROM 502:kiB 488:RAM 242:ROM 237:RAM 222:MHz 213:CPU 45:by 3167:: 1727:^ 1717:. 1702:^ 1692:. 1637:. 1602:^ 1593:, 1373:28 1237:. 1200:10 1179:TO 1161:15 1137:IF 1119:IF 1113:30 1092:TR 1089:IF 1080:20 1062:31 1053:60 1023:VR 1019:VF 1015:VC 1011:VB 1007:VA 1003:TC 999:TB 995:TA 991:NV 987:NM 983:MO 973:MU 952:TV 944:KP 928:SZ 914:, 870:NT 866:FC 862:CY 859:CX 855:BC 837:XY 833:SZ 829:RM 825:KP 813:, 793:, 789:, 779:, 775:, 771:, 761:, 757:, 737:IF 735:, 731:, 727:, 717:, 707:, 703:, 699:, 666:. 655:11 651:01 587:. 508:. 233:KB 231:4 3050:) 3046:( 3035:) 3031:( 2950:/ 2850:) 2846:( 2822:) 2818:( 2584:) 2580:( 2318:e 2311:t 2304:v 2123:/ 1920:) 1916:( 1906:e 1899:t 1892:v 1799:. 1785:. 1771:. 1743:. 1721:. 1657:. 1217:( 1191:A 1182:N 1176:1 1173:= 1170:A 1158:= 1155:N 1152:3 1149:+ 1146:X 1140:K 1134:3 1131:- 1128:X 1122:K 1107:0 1104:= 1101:) 1098:1 1095:( 1083:) 1077:( 1071:= 1068:Y 1059:- 1056:) 1050:( 1044:= 1041:X 908:Z 904:A 889:. 500:4 206:) 180:) 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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Bally Manufacturing
Home video game console
Second generation
CPU
Zilog Z80
MHz
KB
RAM
ROM
Removable storage
ROM cartridge
oscillators
noise mixing
vibrato
second-generation
home video game console
Midway
videogame

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