Knowledge

AC3D

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AC3D's modeling is polygon/subdivision-surface based. Unlike some other 3D software, AC3D refers to 'surfaces' rather than 'polygons'. An AC3D surface can be a polygon, polygon-outline or line. An AC3D object is a collection of surfaces.
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is a 3D design program which has been available since 1994. The software is used by designers for modeling 3D graphics for games and simulations - most notably it is used by the scenery creators at
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In 2002, Inivis Limited purchased the full intellectual property rights to AC3D and continues to develop and market the software. They decided to keep the name AC3D for the software.
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AC3D can load and save a wide variety of 3D file formats but primarily uses its own .ac file format which is ascii.
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workstations which used the GL graphics library. At that time, the user interface was implemented using
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format; exporters for other 3D software packages exist, but are solely user-supported.
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Inivis is the first 3rd party vendor to offer officially sanctioned support for the
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port was released onto the internet in 1994 (the GL graphics were replaced with
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port followed when the X11 interface was dropped in favor of the portable
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Extra functionality can be added to AC3D via Tcl/Tk scripts and/or
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Index

Developer(s)
Stable release
Operating system
macOS
Linux
Microsoft Windows
Type
3D computer graphics
License
www.inivis.com
Laminar Research
X-Plane (simulator)
FlightGear
Amiga
Silicon Graphics
X11
Motif
Linux
OpenGL
Microsoft Windows
Tcl/Tk
Mac OS X
Second Life
sculpted prim
C
C++
plug-ins
software development kit
"X-Plane 8 Scenery Tutorials"
the original

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