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Category:Software design patterns

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A (software) design pattern is a general solution to a common problem in software design. It is a description or template for how to solve a problem, that can be used in different situations. A design pattern typically shows relationship and interaction between classes or objects, without specifying
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final application classes or objects that are involved. Patterns identify and specify abstractions that are above the level of single classes and instances.
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The following 4 pages are in this category, out of 148 total.
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