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World of Goo

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spikes, windmills, or cliffs. There are several types of goo balls in the game, each of which has unique properties. The player must exploit combinations of these goo balls in order to complete each level. Extra goos recovered in the pipe are pumped through to World of Goo Corporation, a sandbox area where the objective is to compete with other players worldwide by building the tallest tower possible. Players can also try to achieve the "Obsessive Completion Distinction Flag" for each level by completing the level under more stringent criteria, such as collecting a larger number of Goo balls, finishing under a set amount of time or using as few moves as possible.
650:. Near the end of the chapter, the power plant, which looks like a giant woman, is discovered. It is revealed that for many years, its remarkably powerful "beauty juice" powered the world. Yet with age, her beauty and consequently her electric output began to die. However, unrefined beauty goo was injected directly into her forehead, as to restore her youthful beauty once more. At the expense of her ability to move her face, power was restored to the entire world. With this newfound energy, World of Goo Corporation was able to open a factory, aiming to complete their most compelling new product. 3133: 719: 34: 673:, and supplies the Goo Balls with an "undelete" program. The Goo Balls try to overload Product Z by sending every message in the history of spam to everyone at World of Goo Corporation. After venturing to the Recycle Bin and un-deleting everything, World of Goo Corporation receives the mail and, unable to deal with so much spam and mail, explodes, shutting down Product Z while creating a massive layer of 1005:. The developers decided to use this opportunity to create an updated version for Windows, Mac, and Linux systems, incorporating changes and improvements made from the console versions. This includes supporting widescreen and higher resolutions that have become the normal since the game's original release, and stripping out the game's 701:, all the remaining having been sucked away to the shattered remains of World of Goo Corporation and added to the tower, and the gigantic telescope at the site has been rendered useless as it cannot see past the layer of smog. The Sign Painter reveals in his final sign that he has now become the Telescope Operator. Some balloon-like 642:. The excess Goo Balls are left outside the Corporation headquarters where they together begin to build a giant tower. At the end of the first chapter, some Goo Balls escape from a Corporation building by attaching themselves to eyeballs which have the ability to fly. The chapter ends with the Goo Balls "seeing far away new lands". 1056:
which Gabler made available on his site. "Rain Rain Windy Windy" was originally written for the soundtrack for a short children's film, commenting that writing children's music is difficult. "Jelly" was originally written for a short film about a virtual reality world. "Burning Man" was written for a
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Initially, pipes appear throughout the land, waking up many sleeping Goo Balls who have gone undisturbed until this, as they are filled with a childlike sense of curiosity and naivety they build themselves towards the pipes. Upon reaching the pipe entrance, the Goo Balls are sucked by the pipe system
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in the sea connect to the telescope and lift it out of the ground, where it breaks through the layer of smog and sees the tower of goo that has been built at the former World of Goo Corporation Headquarters, which can also see past the smog. The telescope falls back to earth before it could see what
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In the World of Goo Corporation, towers built by other players of the game are represented by clouds bearing the player's name, nationality and height of the tower, including details on the total number of balls collected by the player and how many were used in constructing their tower. The altitude
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An additional location reached from the main menu is the World Of Goo Corporation. Goo balls collected above and beyond the required amount to pass a level are piped out of each of the played levels to here. Starting from just a single triangle of Goo, the aim is to build the highest possible tower.
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In the second chapter, more pipes appear in a hostile wasteland where World of Goo Corporation is discovered to be searching for a new power source due to wind power not being sufficient anymore. However, the location and appearance of the power source was forgotten, because in the past, it stopped
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In the fourth chapter the Goo Balls set out to find the mysterious "MOM" program amongst a vector style environment. Shortly after the beginning the Goo Balls find the object responsible for rendering all the graphics. After pumping many of their own kind into the object, the graphics rendering
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In an interview the developers stated that the retail version released in Europe would receive an additional sixth chapter, set on the Moon. Few details were disclosed, but reportedly this chapter would have featured a freeform sandbox mode, similar to that of the World of Goo Corporation. This
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An additional chapter, located on the Moon, was initially planned for the European retail version of the game. This idea was put on hold as the developer felt they were rushing to finish extra content to justify the price, "If we release any additional content, we will make it available on all
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The main objective of the game is to get a requisite number of goo balls to a pipe designed to represent the exit. In order to do so, the player must use the goo balls to construct bridges, towers, and other structures to overcome gravity and various terrain difficulties such as chasms, hills,
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In the final chapter, it is revealed that all Goo Balls, except "scientifically pure" ones, have been sucked away to the "Tower of Goo Memorial Park and Recreation Center". The remaining Goo Balls decide to work their way up the world's tallest island to reach a site where the
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the Goo Balls were building towards. A final and last cutscene reveals their goal; the camera pans up into space to reveal that the Goo Balls that escaped at the end of Chapter 1 have managed to reach a far-off planet populated entirely by Goo Balls.
603:. Each chapter takes place over one season, beginning in the start of summer, and ending at the end of spring the next year. The 4th chapter is seasonless, and is set in a virtual world. Levels and chapters in the game are interspersed with 1247:
criticized the "slow start" of the game, but otherwise praised it as "easily the best WiiWare game to date and, perhaps, one of the best this generation." Resolution Magazine referred to it as "an instant classic", awarding it 90%.
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has the player use small balls of goo to create bridges and similar structures over chasms and obstacles to help other goo balls reach a goal point, with the challenge to use as few goo balls as possible to build this structure.
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awarded the Wii version a score of 95%, claiming it to be "Virtually flawless". The magazine also ranked it as the 83rd best game available on Nintendo platforms. The staff called it the best WiiWare game "by a long shot."
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friend's drama/mystery series. He made it by recording two friends singing single notes, and then using a keyboard to make it sound like a choir. "Cog in the Machine" was originally written for another game of his called
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and find its way onto the scene, so why waste time and money trying to prevent the inevitable?" 2D Boy later reported that between one in five and one in ten copies of the PC versions had been legitimately purchased.
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is an amazing WiiWare game that you simply must buy for this is exactly the type of software that needs both recognition and support", finding only minor fault with the camera controls and lack of a level editor.
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had this much mainstream awareness, and that it derives sick pleasure from the "industry big-wig's indignant, self-righteous incredulity". In 2010, the game was included as one of the titles in the book
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During the third chapter it is said that the Corporation is developing a mysterious "Product Z." It eventually turns out that the mysterious Product Z is actually the third dimension (Product Z is the
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called "Profanity Pack", which would " the normal voices in the game with naughty words." The patch would be made available to users who pre-ordered the game. The patch was never released.
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of each cloud represents the height of that player's tower. An online leaderboard charts the heights of the top 50 towers, as well as the top 10 players for each level of the game.
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The Goo balls in the World of Goo Corporation are unique in that they can be repositioned like Ivy Goos but are black and can only form two connections at once like Common Goos.
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2D Boy initially stated that they would not be producing a sequel. However, in a November 2010 entry on the World of Goo blog, Kyle Gabler stated that "a second
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The WiiWare version includes multiplayer with up to four people on the same Wii. This facility is also available, albeit unsupported, in the Linux port.
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lasted two years and cost US$ 10,000 of their personal savings, which included equipment, food, and rent. Actual development was usually carried out in
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soundtrack was created by Kyle Gabler, who also designed, wrote and illustrated the game. It was released as a free download on January 20, 2009.
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improves, creating a more realistic environment (and the Pixel Goo Balls). Near the end they encounter MOM's computer, who turns out to be a
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is split up into four chapters and an epilogue, each containing a number of levels. The chapters are set over the course of a year in the
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employees Kyle Gabler and Ron Carmel. The game's development was started in January 2005 as a graduate student project at the
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was included up so high in the list, despite not having played it. 2D Boy responded by saying they were honored that
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for the Experimental Gameplay Project at the university as a response to the prompt "make something with springs".
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The story is told primarily through cut scenes and signs encountered throughout the game, which were left by an
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For the game's European release in December, 2D Boy depended upon the community to translate and localize
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which was released in March 2017. The Japanese version was later released in May 2017 by Flyhigh Works.
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into the "World of Goo Corporation" main building where they are processed into many products, like an
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addition was canceled for Wii when 2D Boy announced they were releasing the game on WiiWare in Europe.
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in Japan during the second quarter of 2009; the game was released on April 21, 2009, under the title
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The launch lineup will include new exclusive LIVE-enabled versions of popular digital games like
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producing electricity. A new Goo Ball is introduced, which is ground up by the Corporation into a
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The last winter level, Product Launcher, has "happy new year" as its tagline. This is similar to
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version was released on February 13, 2009. After the initial release, 2D Boy announced a bonus
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is located. The final level of the game reveals that the Goo Balls are now completely
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platforms, to all people, at the same time. No more of this 'region' nonsense".
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There are a total of 48 levels in the game, including World of Goo Corporation.
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The song "World of Goo Beginning" was created with the intention of resembling
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The game is built around the idea of creating large structures using balls of
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in April 2011. On October 3, 2011, 2D Boy announced that they would port
760: 702: 658: 2152:"World Of Goo, Little Inferno, Human Resource Machine Heading To Switch" 2502: 2466: 2430: 2394: 2355: 1243:"one of just a handful of truly excellent original games for the Wii". 1209: 1103: 1087: 1041: 994: 828: 527: 413: 296: 2807:"How the World of Goo became one of the indie video game hits of 2008" 2775: 1796:"Road To The IGF: World Of Goo's 'Suggested Emotional Journey' To Wii" 1769:"How the World of Goo became one of the indie video game hits of 2008" 808:. Allan Blomquist, a friend of Gabler and Carmel, was responsible for 2972: 2124: 2094: 1857: 1822: 1512: 1444: 1326: 1214: 1143: 694: 647: 604: 556: 33: 2908: 2842: 2255: 2189: 1290: 1274: 1157: 910: 873:, and it's expensive. Every game for which there is demand will be 851: 670: 491: 71: 2878: 2185:"World of Goo is getting updated and going free on the Epic Store" 568:. The game is divided into five chapters, each containing several 565: 2287: 1941:"World of Goo preorders give you taste of game, "profanity pack"" 1555: 1331: 1235: 1131: 1017:
released a remastered version on May 23, 2023, also available on
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Ron Carmel and Kyle Gabler, founders of 2D Boy and creators of
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is a possibility and something we would enjoy working on."
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received critical acclaim, holding an aggregate score from
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after all life is rendered "incompatible with the world".
2873: 2037: 1588: 1224: 1169: 959: 483: 208: 188: 1551:"Tower of Goo evolves into World of Goo, 2D Boy is born" 539:, was released on August 2, 2024, in collaboration with 2744:"Nintendo Feature: 100 Best Nintendo Games: Part One" 2935:"D.I.C.E. Awards By Video Game Details World of Goo" 1845: 1284:, Most Innovative Design, and Game of the Year from 1222:"Physics' latest, purest, and most brilliant gift." 2893: 3036:. London: Quintessence Editions Ltd. p. 814. 2121:"Games on Demand...meet Games for Windows – LIVE!" 1854:"2D Boy's Ron Carmel and Kyle Gabler – Interview" 3140: 1548: 755:Carmel and Gabler estimated that development on 1751:"Old Prototypes (zip), Tower of Goo, about.txt" 1440:"Publisher Brighter Minds Files For Chapter 11" 1294:awarded it as the Best Game No One Played. The 931: 510:The game was nominated for numerous awards—the 2831: 1999: 1025:. It requires a Netflix subscription to play. 925: 3059:"Wii Fanboy interviews 2D Boy (World of Goo)" 3056: 3034:1001 Video Games You Must Play Before You Die 2714: 2701: 2699: 2671: 2669: 2637: 2635: 2515: 2513: 2312: 2310: 2033:"DICE 2009: Nintendo to Publish World of Goo" 1697:"Old Prototypes (zip), Tower of Goo metadata" 1665:"World Of Goo(d News): Euro Release Imminent" 1473:"World of Goo Publisher Files for Bankruptcy" 1354:1001 Video Games You Must Play Before You Die 3102: 3079: 2675: 2546: 1851: 1735:. Carnegie Mellon University. Archived from 1717:. Carnegie Mellon University. Archived from 1626: 2641: 2611: 2576: 2574: 1993: 1963: 1933: 1823:"World of Goo switches from Wii to WiiWare" 1761: 3234:Video games developed in the United States 3131: 2943:Academy of Interactive Arts & Sciences 2705:Official Nintendo Magazine, Issue 38, p.95 2696: 2666: 2632: 2580: 2510: 2307: 1312:12th Annual Interactive Achievement Awards 1296:Academy of Interactive Arts & Sciences 885:into the appropriate languages, including 850:in North America on October 13, 2008. The 524:12th Annual Interactive Achievement Awards 32: 3204:Multiplayer and single-player video games 3050: 2991: 2961: 2776:"2008 Independent Games Festival Winners" 2605: 2540: 2384: 2382: 2215: 1787: 1600: 732:was developed by 2D Boy, a team based in 2969:"Eurogamer's Top 50 Games of 2008: 10–1" 2571: 2345: 2343: 1820: 1537:, distributed by Microsoft Game Studios. 1321:top 50 games of 2008 in the tenth slot. 854:version was released on November 2. The 717: 560:Placing a goo ball to construct a bridge 555: 2861: 2819:from the original on September 12, 2019 2589:. Eurogamer Network Ltd. Archived from 2559:from the original on September 17, 2020 2519: 1908: 1775:from the original on September 12, 2019 1632: 1470: 946:was made available through Microsoft's 3141: 2979:from the original on December 31, 2008 2949:from the original on November 15, 2023 2804: 2798: 2642:Casamassina, Matt (October 10, 2008). 2620:from the original on September 7, 2011 2426:"World of Goo for iPhone/iPad Reviews" 2406:from the original on February 24, 2010 2379: 2367:from the original on February 23, 2010 2030: 1981:from the original on February 25, 2024 1921:from the original on February 16, 2009 1793: 1342:list, commented that he was surprised 1304:Outstanding Achievement in Game Design 520:Outstanding Achievement in Game Design 486:on October 13, 2008, with releases on 3082:"World of Goo on iPad Releasing Soon" 2997: 2839:"Best Independent Game Fueled by Dew" 2719:. Resolution Magazine. Archived from 2684:from the original on January 17, 2010 2478:from the original on October 10, 2018 2340: 2182: 2131:from the original on December 6, 2009 2101:from the original on November 3, 2012 2012:from the original on October 13, 2011 1890:from the original on October 15, 2008 1794:Murphy, Patrick (December 31, 2007). 1471:Cavalli, Earnest (February 2, 2009). 3164:Game Developers Choice Award winners 3031: 2741: 2520:Hayward, Andrew (October 16, 2008). 2442:from the original on August 14, 2018 2248: 2149: 1633:Calvert, Darrent (August 26, 2008). 1581: 1563:from the original on August 26, 2009 1437: 1389:and was released on August 2, 2024. 3057:Hinkle, David (November 12, 2008). 3003:"WTF? (Where The hell is FIFA 09?)" 2911:. December 23, 2008. Archived from 2877:. December 18, 2008. Archived from 2786:from the original on March 20, 2016 2768: 2230:from the original on April 19, 2019 2197:from the original on April 18, 2019 2031:Harris, Craig (February 20, 2009). 2000:Burch, Anthony (November 7, 2008). 1645:from the original on March 29, 2009 1608:"How do I use more than one mouse?" 1452:from the original on April 10, 2019 1381:, a sequel developed by 2D Boy and 1212:of 94/100 and 90/100 respectively. 1068: 1001:as a free promotional title on the 13: 3174:Independent Games Festival winners 3080:Gabler, Kyle (November 21, 2010). 2805:Mysore, Sahana (January 2, 2009). 2715:Jones, Graham (February 2, 2009). 2490: 2295:from the original on March 1, 2024 2263:from the original on July 22, 2023 1951:from the original on June 29, 2010 1833:from the original on April 5, 2008 1821:Macarthy, Andrew (April 1, 2008). 1677:from the original on July 13, 2011 1575: 1549:Bardinelli, John (March 5, 2007). 1542: 1485:from the original on June 25, 2018 1059:Robot and the Cities who Built Him 14: 3265: 3118: 3009:. Electronic Arts. Archived from 2676:DiMola, Nick (October 17, 2008). 2462:"World of Goo for Switch Reviews" 2328:from the original on July 7, 2018 2216:Mackovech, Sam (April 19, 2019). 2071:from the original on May 27, 2019 1864:from the original on May 13, 2011 1852:Walker, John (January 15, 2009). 1802:from the original on July 3, 2017 1771:. Venture Beat. January 2, 2009. 1635:"2D Boy Interview – World Of Goo" 1614:from the original on July 1, 2017 1261:has won many awards. At the 2008 1204:Both Wii and Windows versions of 478:2D Boy. The game was released on 386: 368: 350: 332: 314: 3219:Physics-based puzzle video games 3154:Android (operating system) games 2612:Todd, Brett (November 3, 2008). 1911:"World of Goo for Linux Is Here" 1438:Remo, Chris (February 2, 2009). 1306:" (along with a nomination for " 913:announced that it would publish 689:that envelops the entire world. 3103:Gabler, Kyle (April 16, 2024). 3096: 3073: 3025: 2927: 2742:East, Tom (February 17, 2009). 2735: 2708: 2454: 2418: 2275: 2242: 2209: 2176: 2150:Cork, Jeff (January 24, 2017). 2143: 2113: 2083: 2057: 2024: 1902: 1876: 1814: 1743: 1733:"Experimental Gameplay Project" 1725: 1707: 1689: 1657: 997:reached out to them to release 865:2D Boy decided against placing 773:was programmed using available 742:Entertainment Technology Center 3065:. Weblogs, Inc. Archived from 2717:"WiiWare Review: World of Goo" 2581:Blyth, Jon (October 2, 2008). 2390:"World of Goo for Wii Reviews" 2249:Moon, Mariella (May 6, 2023). 2183:Chalk, Andy (April 18, 2019). 1886:. Nintendo. October 13, 2008. 1582:Shea, Cam (January 22, 2008). 1497: 1464: 1431: 1412: 1399: 827:started a program called the " 713: 1: 2351:"World of Goo for PC Reviews" 1753:. Kyle Gabler. Archived from 1699:. Kyle Gabler. Archived from 1425: 1028: 2547:Walker, John (May 1, 2009). 1064: 954:title on December 15, 2009. 812:and optimizing the game for 579: 7: 3007:Peter Moore's Official Blog 932: 634:known as the Sign Painter. 551: 546: 474:developed and published by 10: 3270: 3254:Brighter Minds Media games 3229:Tomorrow Corporation games 2780:Independent Games Festival 2749:Official Nintendo Magazine 2678:"Wii Review: World of Goo" 1364: 1271:Seumas McNally Grand Prize 1263:Independent Games Festival 1251:Official Nintendo Magazine 1192:Official Nintendo Magazine 834: 746:Carnegie Mellon University 736:consisting only of former 516:Independent Games Festival 512:Seumas McNally Grand Prize 476:independent game developer 2901:"Best Game No One Played" 2680:. Nintendo World Report. 2555:. Eurogamer Network Ltd. 2524:. 1UP.com. Archived from 2318:"Music from World of Goo" 1360: 1228:said of the Wii version " 1124: 1121: 1081: 1078: 1007:digital-rights management 926: 867:digital rights management 819:On July 6, 2010, 2D Boy, 796:for configuration files, 591: 449: 437: 232: 179: 169: 159: 149: 130: 120: 110: 50: 40: 31: 26: 1392: 1009:to make it amendable to 966:in December 2010 and to 952:Games for Windows – Live 779:Simple DirectMedia Layer 777:technologies, including 663:information superhighway 574:World of Goo Corporation 2869:"IGN Wii: Best of 2008" 1308:Casual Game of the Year 948:Windows Games on Demand 625: 2498:"World of Goo Reviews" 1584:"World of Goo Preview" 1278:Video Game Awards show 842:was released both for 806:PopCap Games Framework 726: 561: 95:Microsoft Game Studios 16:2008 puzzle video game 3214:Nintendo Switch games 3092:on November 24, 2010. 3069:on February 20, 2009. 3001:(December 31, 2008). 2975:. December 30, 2008. 2644:"World of Goo Review" 2614:"World of Goo Review" 2583:"World of Goo Review" 2549:"World of Goo Review" 2522:"World of Goo Review" 1909:Pop-Silaghi, Daniel. 1757:on February 27, 2023. 1703:on February 27, 2023. 1673:. November 12, 2008. 1314:. It was featured in 1245:Nintendo World Report 1181:Nintendo World Report 1110:88% Critics Recommend 993:According to 2D Boy, 721: 559: 502:in subsequent years. 80:Brighter Minds Media 3109:Tomorrow Corporation 3013:on February 27, 2009 2881:on December 20, 2008 2845:.com. Archived from 2045:on February 24, 2009 1596:on January 24, 2008. 1387:The Game Awards 2023 1383:Tomorrow Corporation 980:Tomorrow Corporation 783:Open Dynamics Engine 541:Tomorrow Corporation 87:Tomorrow Corporation 3159:BlackBerry 10 games 3032:Mott, Tony (2010). 2915:on January 31, 2009 2756:on November 2, 2013 2654:on October 14, 2008 2593:on December 5, 2008 2164:on February 2, 2017 1739:on August 27, 2005. 1519:on December 6, 2009 1407:Northern Hemisphere 1385:, was announced at 1335:being missing from 1118: 1075: 958:was also ported to 470:is a physics-based 3224:Puzzle video games 2782:. Think Services. 2723:on October 6, 2011 2291:. March 31, 2023. 1947:. August 8, 2010. 1670:Rock Paper Shotgun 1329:, in a rant about 1116: 1073: 905:. During the 2009 802:Mantis Bug Tracker 727: 562: 3169:Games for Windows 3043:978-1-74173-076-0 1721:on June 13, 2021. 1509:Games for Windows 1201: 1200: 1114: 1113: 1019:Google Play Store 950:marketplace as a 480:Microsoft Windows 472:puzzle video game 463: 462: 373:November 28, 2011 355:December 16, 2010 337:February 12, 2009 301:December 12, 2008 281:Microsoft Windows 265:December 19, 2008 3261: 3149:2008 video games 3135: 3130: 3129: 3127:Official website 3113: 3112: 3100: 3094: 3093: 3088:. Archived from 3077: 3071: 3070: 3054: 3048: 3047: 3029: 3023: 3022: 3020: 3018: 2995: 2989: 2988: 2986: 2984: 2965: 2959: 2958: 2956: 2954: 2931: 2925: 2924: 2922: 2920: 2897: 2891: 2890: 2888: 2886: 2865: 2859: 2858: 2856: 2854: 2849:on July 24, 2011 2835: 2829: 2828: 2826: 2824: 2802: 2796: 2795: 2793: 2791: 2772: 2766: 2765: 2763: 2761: 2752:. Archived from 2739: 2733: 2732: 2730: 2728: 2712: 2706: 2703: 2694: 2693: 2691: 2689: 2673: 2664: 2663: 2661: 2659: 2650:. 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Archived from 2028: 2022: 2021: 2019: 2017: 1997: 1991: 1990: 1988: 1986: 1967: 1961: 1960: 1958: 1956: 1937: 1931: 1930: 1928: 1926: 1906: 1900: 1899: 1897: 1895: 1880: 1874: 1873: 1871: 1869: 1849: 1843: 1842: 1840: 1838: 1818: 1812: 1811: 1809: 1807: 1791: 1785: 1784: 1782: 1780: 1765: 1759: 1758: 1747: 1741: 1740: 1729: 1723: 1722: 1711: 1705: 1704: 1693: 1687: 1686: 1684: 1682: 1661: 1655: 1654: 1652: 1650: 1630: 1624: 1623: 1621: 1619: 1604: 1598: 1597: 1592:. Archived from 1579: 1573: 1572: 1570: 1568: 1559:. Weblogs, Inc. 1546: 1540: 1539: 1526: 1524: 1515:. 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Summit 837: 825:thatgamecompany 738:Electronic Arts 716: 628: 594: 582: 554: 549: 488:Nintendo Switch 433: 430: 421: 412: 403: 398:Nintendo Switch 394: 385: 376: 367: 358: 349: 340: 331: 322: 313: 304: 295: 286: 277: 268: 259: 250: 241: 240: 228: 224:Nintendo Switch 145: 142:Allan Blomquist 106: 97: 89: 81: 77: 65: 22: 21:2008 video game 17: 12: 11: 5: 3267: 3257: 3256: 3251: 3246: 3241: 3236: 3231: 3226: 3221: 3216: 3211: 3206: 3201: 3196: 3191: 3186: 3181: 3176: 3171: 3166: 3161: 3156: 3151: 3137: 3136: 3120: 3119:External links 3117: 3115: 3114: 3095: 3072: 3049: 3042: 3024: 2990: 2960: 2926: 2892: 2860: 2830: 2797: 2767: 2734: 2707: 2695: 2665: 2631: 2604: 2570: 2539: 2509: 2489: 2453: 2417: 2378: 2339: 2306: 2274: 2241: 2208: 2175: 2142: 2112: 2091:"World of Goo" 2082: 2056: 2023: 1992: 1962: 1932: 1901: 1875: 1844: 1813: 1786: 1760: 1742: 1724: 1715:"World of Goo" 1706: 1688: 1656: 1625: 1599: 1574: 1541: 1496: 1463: 1429: 1427: 1424: 1421: 1420: 1411: 1397: 1396: 1394: 1391: 1379:World of Goo 2 1367:World of Goo 2 1365:Main article: 1362: 1359: 1325:, the head of 1199: 1198: 1195: 1187: 1186: 1183: 1177: 1176: 1173: 1165: 1164: 1161: 1153: 1152: 1147: 1139: 1138: 1135: 1127: 1126: 1123: 1112: 1111: 1106: 1100: 1099: 1090: 1084: 1083: 1080: 1069: 1066: 1063: 1030: 1027: 836: 833: 821:Capybara Games 765:Wi-Fi hotspots 763:equipped with 715: 712: 627: 624: 593: 590: 581: 578: 553: 550: 548: 545: 536:World of Goo 2 500:mobile devices 498:, and various 461: 460: 451: 447: 446: 441: 435: 434: 432: 431: 429: 428: 419: 418:March 23, 2017 410: 409:March 16, 2017 400: 395: 393: 392: 382: 377: 375: 374: 364: 359: 357: 356: 346: 341: 339: 338: 328: 323: 321: 320: 310: 305: 303: 302: 293: 283: 278: 276: 275: 274:April 21, 2009 266: 257: 247: 238: 237: 236: 234: 230: 229: 227: 226: 221: 216: 211: 206: 201: 196: 191: 185: 183: 177: 176: 173: 167: 166: 163: 157: 156: 153: 147: 146: 144: 143: 140: 136: 134: 128: 127: 124: 118: 117: 114: 108: 107: 105: 104: 92: 84: 78: 76: 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Index


Developer(s)
Publisher(s)
JP
Nintendo
Tomorrow Corporation
Microsoft Game Studios
GFWL
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Platform(s)
Wii
Windows
OS X
Linux
iOS
Android
BlackBerry OS
Nintendo Switch
NA
EU
JP
NA
PAL
NA
PAL

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