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Warhammer 40,000

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units may forgo shooting to cover more ground. In addition, cover was changed so that it is now easier for a unit to get a cover save. Damage to vehicles was simplified and significantly reduced, and tanks could ram other vehicles. Some of these rules were modelled after rules that existed in the Second Edition but were removed in the Third. Likewise, 5th edition codexes saw a return of many units that had been cut out in the previous edition for having unwieldy rules. These units have largely been brought back with most of their old rules streamlined for the new edition. Fifth edition releases focused largely on Space Marine forces, including the abolishment of the Daemonhunters in favour of an army composed of Grey Knights, a special chapter of Space Marines, which, in previous editions, had provided the elite choices of the Daemonhunters' army list. Another major change was the shift from metal figures to
1339:" and "The Lost and the Damned"), "'Ere we Go", "Freebooterz", "Battle Manual", and "Vehicle Manual". The "Battle Manual" changed and codified the combat rules and provided updated stats for most of the weapons in the game. The "Vehicle Manual" contained a new system for vehicle management on the tabletop which was intended to supersede the clunky rules given in the base hardback manual and in the red softback compendium, it had an inventive target location system which used acetate crosshairs to simulate weapon hits on the vehicle silhouettes with different armour values for different locations (such as tracks, engine compartment, ammo store, and so on). "Waaagh—Orks" was an introductory manual to Orkish culture and physiology. It contained no rules, but background material. Other Ork-themed books instead were replete with army lists for major Ork clans and also for pirate and mercenary outfits. 950:
the Aeldari ruled an empire that dominated much of the galaxy, but it was destroyed in a magical cataclysm along with most of the population. The surviving Aeldari are divided into two major subfactions: the ascetic inhabitants of massive starships called Craftworlds; and the sadistic Drukhari (also known as "Dark Eldar"), who inhabit a city hidden within the Webway and must inflict pain on others to survive. There are a number of minor subfactions too: the Harlequins, followers of the Laughing God Cegorach; and the Ynnari, followers of the death god Ynnead. Although it has been 10,000 years since their empire's fall, the Aeldari have never recovered, due to their low fertility and aggression by other races.
577:. Moreover, the Warp is full of predatory creatures that may use a psyker's link to the Warp as a conduit by which to invade realspace. But for all the dangers that psykers pose, human civilisation cannot do without them: their telepathic powers provide faster-than-light communication and they are the best counter to supernatural foes on the battlefield. For this reason, the Imperium rounds up any psykers it finds and trains them to control their abilities and resist Warp predators. Those who fail or reject this training are executed for the safety of all. Those who pass their training are pressed into life-long servitude to the state and are closely monitored for misconduct and spiritual corruption. 1523:
adding new ones, 6th Edition introduced several other large changes: the Alliance system, in which players can bring units from other armies to work with their own, with varying levels of trust; the choice to take one fortification as part of your force; and Warlord traits, which will allow a player's Commander to gain a categorically randomised trait that can aid their forces in different situations. Replacing the "Assault on Black Reach" box set was the "Dark Vengeance" box set which included Dark Angels and Chaos Space Marine models. Some of the early release box sets of Dark Vengeance contained a limited-edition Interrogator-Chaplain for the Dark Angels.
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involve outnumbered Aeldari units that outmanoeuvre the opponent and kill entire units/squads before they have a chance to retaliate. Aeldari vehicles, unlike their infantry counterparts, are very tough and hard to kill because of many evasive and shielding benefits. With the exception of walkers, all Aeldari vehicles are skimmers which allow them to move freely across difficult terrain, and with upgrades, at speeds only matched by the Dark Aeldari and the T'au armies. Dark Aeldari are similar to Craftworld Aeldari, with the major difference being that they have no psykers.
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sub-faction of the Imperium) in their Genestealer Cult army. This is an exception to the common-faction rule and is based on the logic that these "human" models are actually genestealer hybrids who look perfectly human. Like other Tyranids, Genestealers are fast and hard-hitting but fragile. All Genestealer Cult infantry and bikers have a trait called "Cult Ambush" that allows them to be set up off table and later be set up on the table, instead of being set up in the designated starting zones at the start of the game (similar to the Space Marines' "Deep Strike" ability).
2559:(1988), John A. Theisen admitted, "If this were intended as a serious science-fiction game, my criticisms would be enormous. However, it is not; it is undeniably action-oriented science-fantasy. As a result, by openly acknowledging that it is a fantasy game set in the far future, any comments on internal consistency, suspension of disbelief, and game rationale can be thrown out the nearest window. This is basically cosmic hack-and-slash, not an extrapolation of future-history-yet-to-come. And if that's the way you like to play, this game is fun, fun, fun." 4830: 1653:, released 2009, sets rules allowing players to represent the early stages of a planetary invasion. It introduces new game dynamics, such as dividing the players into an attacker and a defender, each having various tactical benefits tailored to their role; for example, the attacker may deep strike all infantry, jump infantry and monstrous creatures onto the battlefield, while the defender may set up all the terrain on the battlefield. Planetstrike was updated to the 8th edition of the game in Chapter Approved 2017. 447: 554:
spirits in the cosmos, only daemons and evil gods, and the cults dedicated to them are proliferating. In the long run, the Imperium of Man cannot hope to defeat its enemies, so the heroes of the Imperium are not fighting for a brighter future but "raging against the dying of the light". Through constant sacrifice and toil, the Imperium delays its inevitable doom. The tone of the game's setting, exemplified by its slogan "In the grim darkness of the far future, there is only war", shaped the "
81: 343: 2578:. Units fire together, not figure by figure. No more alerting, no more hiding." His only complaint with the game was the sculpting of the Dark Eldar figurines, which he called, "ugly and badly sculpted, I don't know where they got the sculptor who did this but he should buy some glasses." Croc concluded by only giving the Dark Eldar figurines a rating of 5 out of 10, but giving the overall game 7 out of 10, saying, "It's a real treat for both old and new players." 1087: 5673: 70: 722: 493:
objective markers. Objective markers are 40mm markers placed on the playing field, positioned in accordance with the mission rules. Players score victory points on their turns when their allied models outnumber the enemy models positioned near the objective markers. Players might also have faction-specific ways to gain victory points, such as exterminating the enemy or retaining possession of a holy relic for a certain length of time.
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unit receives damage, the enemy player chooses which model in the unit suffers injury. Damage is measured in points, and if a model suffers more points of damage than its "Wound characteristic" permits, it dies. Dead models are removed from the playing field. Most models have only one Wound point, but certain models such as "hero characters" and vehicles have multiple Wound points, so the damage they accumulate must be recorded.
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fulfillment. Ork technology consists of dashed-together scrap that by all logic should be unreliable if even functional, but Orks generate a psychic field that makes their ramshackle technology work properly or more effectively (for example, vehicles painted red are faster, simply because the Orks believe it to be so). If a non-Ork tries to use an Ork gadget, it would likely malfunction.
405:, players are not restricted to playing with a fixed and symmetrical combination of game pieces, such as in chess. They get to choose which models they will fight with from a catalogue of "datasheets" presented in the rulebooks. Each datasheet corresponds to a particular model and contains any relevant gameplay statistics and permissible attachments. For instance, a model of a 59: 1502:, which featured a pocket-sized rulebook (containing the full ruleset but omitting the background and hobby sections of the full-sized rulebook), and starter armies for the Space Marines (1 Space Marine Captain, one 10-man Tactical Squad, one 5-man Terminator Squad, one Space Marine Dreadnought) and Ork (one Ork Warboss, 20 Ork Boyz, 5 Ork Nobz, 3 Ork Deffkoptas). 1691:, released May 2010, allowed players to play games with a greater emphasis on armoured and mechanised forces. The most notable change to the game is the inclusion of special "Spearhead Formations;" and greater flexibility in force organisation. "Spearhead Formations" represent a new and altogether optional addition to the force organisation system standard to 933:
failure. Necrons do not have any psykers, which makes them somewhat more vulnerable to psychic attacks as they cannot make Deny the Witch rolls. The Necrons possess "C'tan shards" which function much like psykers, but since these are not actual psykers, they cannot make Deny the Witch rolls, nor can their powers be countered by enemy Deny the Witch rolls.
1647:, and so-called "stratagems", including traps and fortifications. It also has sections on modelling city terrain and provides examples of armies and army lists modeled around the theme of urban combat. This work was updated to 7th Edition with the release of Shield of Baal: Leviathan and to 8th edition in Chapter Approved 2018. 1058:
races under an ideology they call "T'au'va" ("the Greater Good"). Some human worlds have willingly defected from the Imperium to join the T'au Empire. Such humans tend to have a better quality of life than Imperial citizens because the T'au practise humane ethics and encourage scientific progress. The T'au are divided into five
370:. Games Workshop also sells glue, tools, and acrylic paints for finishing models. The assembly and painting of the models is a major aspect of the hobby, and many customers of Games Workshop buy models simply to paint and display them. A player might spend weeks assembling and painting models before they have a playable army. 1710:, released February 2013, contains rules for playing games with an emphasis on aircraft. There are specific rules for each race's aircraft, as well as playable missions. A notable inclusion in this release is "warlord traits" for each race that deal specifically with aircraft. This supplement still uses the same rules as the 1592:
Millennium's setting. The game has a more straightforward structure, featuring more concise Indexes and a restriction of six stratagems per army. Instead of the current codices, free and downloadable indexes are accessible. The Psychic Phase has been eliminated, with "Battleshock" tests taking the place of the Morale Phase.
2248:: the game allows players to role-play the Space Marines of the Adeptus Astartes, who are the gene-enhanced superhuman elite combat units of the Imperium of Man. In light of this, its ruleset heavily emphasises combat against difficult or numerically superior enemies, rather than negotiation and investigation, compared to 425:. In a matched game, a player may only use models in their army that are all loyal to a common faction. Thus, a player cannot, for example, use a mixture of Aeldari and Necron models in their army, because in the game's fictional setting, Aeldari and Necrons are mortal enemies and would never fight alongside each other. 1681:, released March 2010, contained a series of 'missions' with specific objectives. Each faction had three specific missions which could be played; these missions are determined by a dice roll and are usually chosen from the missions meant for the two armies being used. They still used the standard rules from the 1050: 884: 837: 1418:
The third edition of the game was released in 1998 and, like the second edition, concentrated on streamlining the rules for larger battles. Third-edition rules were notably simpler. The rulebook was available alone, or as a boxed set with miniatures of Space Marines (one 10-man Tactical Squads with a
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The second edition introduced major revisions to the lore and would go on to define the general character of the lore up until the 8th edition. The Adeptus Mechanicus' prohibition on artificial intelligence was added, stemming from an ancient cataclysmic war between humans and sentient machines; this
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provided proper "army lists" that could be used to create larger and more coherent forces than were possible in the main rulebook. These articles were from time to time released in expansion books along with new rules, background materials and illustrations. All in all ten books were released for the
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The T'au are a young race of blue-skinned humanoid aliens inhabiting a relatively small but growing empire located on the fringe of the Imperium of Man. The T'au Empire is the only playable faction in the setting that integrates different alien species into their society. They seek to unite all other
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The Aeldari (formerly called the Eldar) are based on High Elves of fantasy fiction. Aeldari have very long lifespans and all of them have some psychic ability. The Aeldari travel the galaxy via a network of magical tunnels called "the Webway", to which they have exclusive access. In the distant past,
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When it is their turn to attack, the player declares to their opponent whichever of the models is attacking whichever enemy unit, and rolls dice to determine how much damage their models inflict upon their targets. The attacking player cannot target individual models within an enemy unit. If an enemy
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with modifications such as distance being measured around terrain features rather than through, combat no longer working through walls, and models blocking line of sight. Vehicle and Monster units are not able to be played in Boarding Actions, making the game heavily focused on infantry units. Rules
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As well as these additions, the 7th edition provided a new way to organise Army lists. Players could play as either Battle-Forged, making a list in the same way as 6th edition, or Unbound, which allowed the player to use any models they desired, disregarding the Force Organisation Chart. Bonuses are
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The second edition of the game introduced army lists, putting constraints on the composition of a player's army. At least 75% of an army's strength (by point value) had to be of units from the same faction. This way, the battles that the players would play would fit the factional rivalries described
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Chaos represents the myriad servants of the Chaos Gods, malevolent and depraved entities and daemons who formed from the base thoughts and emotions of all mortal sentients. Those exposed to the influence of the Chaos are twisted in both mind and body and perform sordid acts of devotion to their dark
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The source of magic is a parallel universe of supernatural energy, "the Warp". All living things with souls are tied to the Warp, but certain individuals called "psykers" have an especially strong link and can manipulate the Warp's energy to work magic. Psykers are generally feared and mistrusted by
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lasts until each player has taken five turns. A player wins the game when the turn limit ends and they have the most victory points. How players score victory points depends on what kind of "mission" was selected for the game. The most common way for players to score victory points is by controlling
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armed with "boltguns" can shoot any enemy unit within 24 inches. Most of the races in the game have units with psychic powers. Psyker units can cause unusual effects, such as rendering allied units invulnerable or teleporting units across the battlefield. Any psyker unit can nullify the powers of an
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In official tournaments, it is mandatory for players to only use Games Workshop's models, and those models must be properly assembled to match the player's army roster; substitute models are forbidden. For example, if a player wants to use an Ork Weirdboy in their army, they must use an Ork Weirdboy
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setting in the distant future, where a stagnant human civilisation is beset by hostile aliens and supernatural creatures. The models in the game are a mixture of humans, aliens, and supernatural monsters wielding futuristic weaponry and supernatural powers. The fictional setting of the game has been
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New additions to the rules included the ability for infantry models to "Go to Ground" when under fire, providing additional protection at the cost of mobility and shooting as they dive for cover. Actual line of sight is needed to fire at enemy models. Also introduced was the ability to run, whereby
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The fifth edition of Warhammer 40,000 was released on July 12, 2008. While there are some differences between the fourth and fifth editions, the general rule set shares many similarities. Codex books designed prior to the fifth edition are still compatible with only some changes to how those armies
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To me the background to 40K was always intended to be ironic. The fact that the Space Marines were lauded as heroes within Games Workshop always amused me, because they're brutal, but they're also completely self-deceiving. The whole idea of the Emperor is that you don't know whether he's alive or
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is violent and pessimistic: human scientific and social progress have ceased; humanity is in a state of total war with hostile alien races and occult forces; and the supernatural exists, is powerful and is usually untrustworthy if not outright malevolent. There are effectively no benevolent gods or
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Models are grouped into "units". They move as a unit. All models in a unit must stay close to each other. Each model in a unit must finish a turn within two inches of another model from the unit. If there are more than five models in a unit, each model must be within two inches of two other models.
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The game uses a point system to ensure that the match will be "balanced", i.e., the armies will be of comparable overall strength. The players must agree as to what "points limit" they will play at, which roughly determines how big and powerful their respective armies will be. Each model and weapon
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and its subsidiaries. These miniatures, in combination with other materials (dice, measuring tools, glue, paints, etc.), are generally more expensive than other tabletop games. A new player can expect to spend at least £200 to assemble enough materials for a regular game, and the armies that appear
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The ninth edition was released in July 2020. With it came a redesigned logo, the first redesign since 3rd edition. The 9th edition was only a minor modification of the 8th edition's rules. Codexes, supplements and the rules from the Psychic Awakening series made for 8th edition are compatible with
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Andy Chambers reshaped the lore in a way that was more serious and pessimistic in tone (a direction which Rick Priestley lamented). The new theme of the setting is that humanity's situation is not merely dire but hopeless, as the Imperium does not have the strength to defeat its myriad enemies and
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boltgun, and the railgun on their main battle tank (the Hammerhead) is more powerful than its Imperium counterparts. The T'au do not have any psykers nor units that specialise in countering psykers, which makes them more vulnerable to psychic attacks. Most T'au vehicles are classified as flyers or
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There is a sub-species of the Tyranid race called "genestealers". When a human is infected by a genestealer, they are psychically enslaved and will sire children who are human-genestealer hybrids. These hybrids will form a secret society known as a genestealer cult within their host human society,
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Craftworld Aeldari infantry tend to be highly specialised and relatively frail, often described as "glass cannons" because of their lack of staying power and flexibility, Aeldari armies can suffer severe losses after a bad tactical decision or even unlucky dice rolls, while successful gameplay can
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As with the Imperium, Chaos players have access to a large variety of models, allowing them to design their army for any style of play. That said, players may theme their army around a particular Chaos God, which focuses the style of play. For instance, an army themed around Nurgle will consist of
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The 7th edition saw several major changes to the game, including a dedicated Psychic Phase, as well as the way Psychic powers worked overall, and changeable mid-game Tactical Objectives. Tactical Objectives would give the players alternative ways to score Victory Points, and thus win games. These
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accents. Their culture revolves around war for the sake of it. Unlike other races who generally only go to war when it is in their interest, Orks recklessly start unnecessary conflicts for the pleasure of a good fight. Orks do not fear death, and combat is the only thing that gives them emotional
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dead. The whole Imperium might be running on superstition. There's no guarantee that the Emperor is anything other than a corpse with a residual mental ability to direct spacecraft. It's got some parallels with religious beliefs and principles, and I think a lot of that got missed and overwritten.
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The increasing number of fiction works by an expanding list of authors is published in several formats and media, including audio, digital and print. Most of the works, which include full-length novels, novellas, short stories, graphic novels, and audio dramas, are parts of named book series. In
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Warhammer 40K 10th Edition was released by Games Workshop in June 2023. Significant alterations were made to the game. Tenth edition revolves around the 4th Tyrannic War, introducing fresh regulations and units for both Space Marines and Tyranids, along with significant modifications to the 41st
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as well as the inclusion of full rules for flying vehicles and monsters and a major reworking of the manner in which damage is resolved against vehicles. It also included expanded rules for greater interaction with scenery and more dynamic close-combat. In addition to updating existing rules and
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Ork infantry models are slow-moving and tough. The Orks are oriented towards melee combat. An Ork player can re-roll failed charge rolls. Infantry models are cheap (by point cost), so a favourite strategy of Ork players is "the Green tide": they field a large horde of Ork infantry and march them
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The Necrons are an ancient race of skeleton-like androids. Millions of years ago, they were flesh-and-blood beings, but then they transferred their minds into android bodies, thereby achieving immortality. However, the transference process was flawed, as they all lost their souls and all but the
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of the Imperium is centred around its founder, the Emperor of Mankind, who united humanity millennia earlier. Although the Emperor is its nominal ruler, he was mortally wounded in battle and is unable to actually rule. Despite his condition, his mind still generates a "psychic beacon" called the
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Towards the end of the third edition, four new army codexes were introduced: the xeno (that is, alien) races of the Necron and the T'au and two armies of the Inquisition: the Ordo Malleus (called Daemonhunters), and the Ordo Hereticus (called Witchhunters); elements of the latter two armies had
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Of all the factions, the Imperium has the largest catalogue of models, which gives Imperium players the flexibility to design their army for any style of play. That said, players tend to build their armies around specific sub-factions which have more focused playstyles. For instance, an army of
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is valued at 13 points, whereas a Land Raider tank is valued at 239 points. The sum of the point values of a player's models must not exceed the agreed limit. If the point values of the players' respective armies both add up to the limit, they are assumed to be balanced. 500 to 2,000 points are
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of warriors and fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Each player takes turns moving their model warriors around the battlefield and fighting their opponent's warriors. These fights are
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rules since the third edition. The game introduced the Three Ways to Play concept: Open, Matched, and Narrative. The core ruleset was simplified down to 14 pages, and was available as a free PDF booklet on the Games Workshop website. The more complex rules are retained in the updated hardcover
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was later released, which included rules for psychic powers. Another trait of the game was the attention given to "special characters" representing specific individuals from the setting, who had access to equipment and abilities beyond those of regular units; the earlier edition only had three
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Necron infantry have strong ranged firepower, tough armour, and slow movement. Necron units can rapidly regenerate wounds or "reanimate" killed models at the start of the player's turn. All Necron models have a Leadership score of 10 (the maximum possible), so Necrons rarely suffer from morale
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rather than the smaller detachment of around 30–40 typically employed in a standard game. Apocalypse also contains rules for using larger war machines such as Titans. The latest rules for Apocalypse based on the Warhammer 40,000 rules are found in Chapter Approved 2017, while a boxed set also
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In earlier editions of the game, Genestealer Cults could only be used as auxiliaries to a regular Tyranid army, but since 8th edition, they can be played as a separate army. Although there is a dedicated line of Genestealer Cult models, a player can also use models from the Imperial Guard (a
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highest-ranking ones became mindless as well. They are waking up from millions of years of hibernation in underground vaults on planets across the galaxy and seek to rebuild their old empire. Necron designs evoke ancient Egypt in their design, although they are not based on the Tomb Kings of
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Astronomican by which starships navigate through space which is vital to the Imperium's infrastructure. Although the Imperium has highly advanced technology, most of its technologies have not improved for thousands of years due to a religious taboo on scientific inquiry and innovation. Most
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The prices for essential models, paints and books are 'eyewatering', he says. 'You need at least £200 just to set up a half-decent legal army for a game, and if you want a board and scenery to go to play with friends you're looking at least £200 on top of that,' says Craig Lowdon, 25, of
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Although the rules place no limit on how big an army can be, players tend to use armies comprising between a few dozen to a hundred models, depending on its faction. A large army will slow down the pace of the match as the players must physically handle many more models and consider each
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across the playing field to swarm the opponent. Orks do have a number of specialist units with abilities such as psychic powers or vehicle repair, but typically Ork warfare is about brute force and attrition. Ork gameplay is seen as fairly forgiving of tactical errors and bad die rolls.
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Tyranids have a preference for melee combat. Their infantry models tend to be fast and hard-hitting but frail. They have low point costs, meaning Tyranid armies in the game are relatively large (many cheap weak models, as opposed to armies with few expensive powerful models such as the
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is mostly a scifi setting, it adapts a number of tropes from fantasy fiction, such as magic, supernatural beings, daemonic possession, and fantasy races such as orcs and elves; "psykers" fill the role of wizards in the setting. The setting of this game inherits many fantasy tropes from
1724:, released in December 2013, was a 48-page expansion that contains more rules for fortifications in the game, as well as rules for more fortifications than listed in the main 6th Edition Rulebook. Stronghold Assault was updated for the 8th edition of the game in Chapter Approved 2017. 1582:
Ninth edition also introduced four new box sets: Indomitus, a limited release set that came out at the start of 9th edition, and the Recruit, Elite and Command editions. The four boxes feature revised designs and new units for the Necrons, and new units for the Primaris Space Marines.
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The 8th Edition introduced a new box set called "Dark Imperium", which featured the next-generation Primaris Space Marines which are available as reinforcements to existing Space Marine Chapters, as well as introducing new characters and rules to the Death Guard Chaos Space Marines.
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Rulebook. The narrative of the setting has also been updated: an enlarged Eye of Terror has split the galaxy in half, while the Primarch Roboute Guilliman returns to lead the Imperium as its Lord Commander, beginning with reclaiming devastated worlds through the Indomitus Crusade.
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has a "Move" range of 6 inches and a "Toughness" rating of 4 and is armed with a "boltgun" with a range of 24 inches. Both players must declare which models they will play with before the match starts, and once the match is underway, they cannot add any new models to their armies.
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does not have a fixed playing field. Players construct their own custom-made battlefield using modular terrain models. Games Workshop sells a variety of proprietary terrain models, but players often use generic or homemade ones. Unlike certain other miniature wargames such as
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to obtain the IP before taking it to Amazon Studios. Vertigo will executive produce with Games Workshop's Andy Smillie and Max Bottrill alongside Amazon MGM Studios. Henry Cavill will star and also serve as an executive producer of the series and further planned franchise.
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Humans fear artificial intelligence and creating or protecting an artificial intelligence (or 'abominable intelligence' ) is a capital offence (though most 'crimes' such as petty theft or adjusting machinery are also capital offences in the Imperium). This comes from the
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will collapse in time. This was not the case in the first edition; the first edition rulebook suggested that humanity could eventually triumph and prosper if it can survive long enough to complete its evolution into a fully psychic race, and this was the Emperor's goal.
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wargame the company began publishing background literature that expands previous material, adds new material, and describes the universe, its characters, and its events in detail. Since 1997 the bulk of background literature has been published by the affiliated imprint
1730:, released December 2013, contained rules for playing games with super heavy vehicles, normally restricted to Apocalypse events, in normal events. Escalation was not updated, and in the current iteration of the game super heavy vehicles can be used in the core rules. 1905:
series set ten thousand years prior to the main setting of the wargame and depicting the downfall of the Emperor of Mankind, setting the conflict between Chaos and the Imperium in motion. The storyline is divided across multiple series of novels and comic books.
565:. Otherwise, they tend be aristocrats of some sort such as Inquisitors, Rogue Traders, or Eldar princes, because only such people have the resources and liberty to have a meaningful impact on a galaxy-spanning setting whose civilisations are mostly autocratic. 2268:
allows players to role-play Chaos-corrupted characters. This instalment will be concluded with supplements. It is notably different in that it allows much more free-form character development, with experience costs being determined by affiliation with a Chaos
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Since before working for Games Workshop, Priestley had been developing a spaceship combat tabletop wargame called "Rogue Trader", which mixed science fiction with classic fantasy elements. Priestley integrated many elements of the lore of "Rogue Trader" into
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model from Games Workshop. Games Workshop has also banned the use of 3D-printed miniatures in official tournaments. Public tournaments organised by independent groups might permit third-party models so long as the models are clearly identifiable as to which
1018:). Tyranids also have the most powerful countermeasure against enemies with psychic powers known as the "Shadow in the Warp", which makes it harder for nearby enemy psykers to use their psychic powers and is mostly held by leader organisms or psychics. 1400:
generic "heroic" profiles for each army: "champion", "minor hero" and "major hero". A player could spend up to 50% of their army points on a special character. Such heroic characters were so powerful that the second edition was nicknamed "Herohammer".
2224:: players may assume the roles of a cell of Inquisitorial acolytes, or assume a different and equally small-scale scenario following the game's rules. The recommended scenarios and ruleset present a balance between investigation and combat encounters. 1550:
given to Battle-Forged armies. Additionally, Lord of War units, which are powerful units previously only allowed in large-scale ("Apocalypse") games, are now included in the standard rulebook, and are a normal part of the Force Organisation Chart.
1065:: the Ethereals, who are the spiritual leaders; the Fire Caste, who form the T'au military; the Air Caste, who operate starships; the Water Caste, who are merchants and diplomats; and the Earth Caste, who are scientists, engineers, and labourers. 642:. The religious themes are primarily inspired by the early history of Christianity. Daemons in WH40K are the embodiment of human nightmares and dark emotion, given physical form and sentience by the Warp—this idea comes from the 1956 movie 271:
has spawned many spin-off media. Games Workshop has produced a number of other tabletop or board games connected to the brand, including both extrapolations of the mechanics and scale of the base game to simulate unique situations, as with
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steadily expanding their numbers and political influence. When a Tyranid fleet approaches their planet, they will launch an uprising to weaken the planet's defences so that the Tyranids may more easily conquer it and consume its biomass.
219:. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the tenth and current edition was released in June 2023. 1761:
universe over the years to include several spin-off games and fictional works. This expansion began in 1987, when Games Workshop asked Scott Rohan to write the first series of "literary tie-ins". This eventually led to the creation of
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The T'au are oriented towards ranged combat and generally shun melee. They have some of the most powerful firearms in the game in terms of both range and stopping power. For instance, their pulse rifle surpasses the firepower of the
1704:. The Spearhead rules were never updated for 8th or 9th editions and are no longer compatible with the current iteration of the game, though the loosened force organization introduced in 8th edition makes them somewhat superfluous. 473:
enemy psyker by making a Deny the Witch roll. After psychic powers are used, each unit can charge into melee range against enemy units. Units engaged in melee combat then take turns attacking each other until they all have fought.
1457:" with each army's third-edition codex. The fourth edition was released in three forms: the first was a standalone hardcover version, with additional information on painting, scenery building, and background information about the 1105:, treating their androids as fellow Kin. Kin culture is centred around the Votann, extremely powerful supercomputers responsible for managing the majority of Kin society and keeping records. The Kin are extremely competitive and 1619:
are designed for games between 500 and 3000 points, with the limits of a compositional framework called the Force Organisation Chart making games with larger point values difficult to play. In response to player comments, the
844:
The Imperium of Man is described as an authoritarian human empire that comprises approximately 1 million worlds and has existed for over 10,000 years. The faction dislikes aliens to the point that associating with aliens is a
1166:, but Priestley and his fellow designers added a smattering of optional science fiction elements, namely in the form of advanced technological artefacts (e.g., laser weapons) left behind by a long-gone race of spacefarers. 354:, but no ready-to-play models. Rather, it sells boxes of model parts, which players are expected to assemble and paint themselves. Each miniature model represents an individual soldier, vehicle, or monster. Most 3831: 260:
shares a number of tropes and concepts despite not being set in the same universe. The game has received widespread praise for the tone and depth of its setting, and is considered the foundational work of the
1699:
also includes new deployment options and game scenarios. This expansion was being released jointly through the Games Workshop website, as a free download, and through the company's monthly hobby magazine
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gods, who in turn reward them with "gifts" such as physical mutations, psychic power, and mystical artifacts. Like their gods, the servants of Chaos are malevolent and insane, adopting the aesthetics of
2279:
puts players in the boots of the Imperial Guard, the foot soldiers of the Imperium of Man. Despite the human-level capabilities of the characters, it also emphasises combat over interaction, much like
4001: 1441:). At the end of the third edition, these armies were re-released with all-new artwork and army lists. The release of the T'au coincided with a rise in popularity for the game in the United States. 378:
The current official rulebook recommends a table width of 44 inches (1.1 m), and table length varies based on the size of the armies being used (discussed below). In contrast to board games,
4502: 2153:: a board game focusing on the final battle of the Horus Heresy the battle for the Emperor's Palace; this game is a re-imagining of a game by the same name created by Jervis Johnson in the 1990s. 3893: 3058:. I'd tried to bring elements of that into the background and gradually change it from a description of daemons into a kind of force out of which came realities, a kind of literal primal chaos.' 1113:
entire planets for resources. While the Kin have no natural psychic abilities, they do have artificial psykers referred to as Grimnyrs, who are responsible for communicating with the Votann.
2883: 2803: 3085:: "...that's the essence of chaos—its physic energy shaped by the human unconsciousness—it is not good/bad—but likewise it is not logical—it is Monsters from the Id in the same sense as in 4688: 2066:(A simple spaceship combat game, later greatly expanded via White Dwarf magazine with material intended for the aborted 'Battleship Gothic', itself later relaunched as Battlefleet Gothic.) 454:
At the start of a game, each player places their models in the initial deployment zones at opposite ends of the playing field. The players roll dice to determine who takes the first turn.
480:
At the end of each turn, dice are rolled to determine if units who have lost models "lose morale" and flee, or if they remain on the battlefield. Then play passes to the opponent's turn.
3102: 3037: 4470: 1146:(the manager of Citadel) asked Priestley to develop a medieval-fantasy miniature wargame that would be given away for free to customers so as to encourage them to buy more miniatures. 1518:
The sixth edition was released on June 23, 2012. Changes to this edition included the adoption of an optional Psychic Power card system similar to that of the game's sister product
457:
At the start of their turn, a player moves each model in their army by hand across the field. A model can be moved no farther than its listed "Move characteristic". For instance, a
4084: 3755: 1101:
Though Squats are a subspecies of humanity, the Leagues of Votann stand independent of the Imperium of Man. Unlike the Imperium, the Leagues of Votann have no qualms about using
2570:
noted that the rules in the 3rd edition had been immensely simplified, saying, "It's clear, Games Workshop is trying to lower the age of its players even further. The rules of
1600:
There are many variations to the rules and army lists that are available for use, typically with an opponent's consent. These rules are found in the Games Workshop publication
1268:. "Rogue Trader" had been the game's working title during development. The "Rogue Trader" subtitle was dropped in subsequent editions. It was published in 1987. Game designer 3606: 3050:'Bryan's idea of Chaos was very much derived from Michael Moorcock,' he said. 'I always thought it was a little too close for comfort, it looked like we were just copying.' 2663: 822:
are divided into "factions" that are given fictional backgrounds. In gameplay, under normal circumstances, a player can only use units from the same faction in their army.
421:
The composition of the players' armies must fit the rivalries and alliances depicted in the setting. All models listed in the rulebooks have keywords that divide them into
468:
After moving, each model in a unit can attack any enemy unit within range and line-of-fire of whatever weapons and psychic powers its models have. For instance, a unit of
4534: 4248: 3827: 3078: 561:
As the setting is based on a wargame, the spin-off novels and comic books are often war dramas with protagonists being warriors of some sort, the most popular being the
1946:
series. After 2011, Games Workshop changed its licensing strategy: instead of an exclusive license to a single publisher, it broadly licenses a variety of publishers.
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model they are meant to represent. Tournaments might also have rules regarding whether armies are permitted to be unpainted or must be painted to a certain standard.
1010:
and individual Tyranids become feral when separated from it. Tyranid "technology" is entirely biological, all ships and weapons being purpose-bred living creatures.
1006:
The Tyranids are a mysterious alien race from another galaxy. They migrate from planet to planet, devouring all life in their path. Tyranids are linked by a psychic
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setting and named characters representing the superhuman primarchs. The game is marketed on the Games Workshop website as a separate line from the main editions of
2088:(A cooperative board game set in the wreck of a large spaceship known as a Blackstone Fortress, using the previously Warhammer Fantasy-based Warhammer Quest system) 1848:. The story behind the card game begins at the end of the Horus Heresy arc in the game storyline and contains four factions: the Imperium, Orks, Aeldari and Chaos. 1530:
boxed set, the Imperial Knights are walkers that are smaller than proper Imperial Titans but nonetheless tower over all other Warhammer 40,000 vehicles and troops.
6011: 2232:: players assume the roles of Explorers, whose rank and escalated privileges allow for travelling outside the Imperium's borders. Due to extensive expansions for 1671:. Progress through the campaign is tracked using hexagonal tiles to represent the current control of territories within the campaign. The structure is similar to 1526:
The Imperial Knights (Codex: Imperial Knights) were a new addition to the Imperium of Man faction. Previously found in Epic large-scale battles, particularly the
2916: 1659:, released August 2009, allows players to coordinate full-scale campaigns containing multiple battles, each using standard rules or approved supplements such as 1206:. So as not to confuse customers and to satisfy the demand for the Rogue Trader game which had been promised since 1983, Games Workshop renamed Priestley's game 4432: 3993: 1291:
rather than strict wargaming. This original version came as a very detailed, though rather jumbled, rulebook, which made it most suitable for fighting small
1094:
The Leagues of Votann are a confederation of abhumans known interchangeably as Squats and Kin, which are based on the dwarves of fantasy fiction. They are a
6748: 3304: 4557: 3580: 866:
will consist of a small number of powerful infantry, whereas an Imperial Guard army will have weak but plentiful infantry combined with strong artillery.
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was released directly to DVD. It is a CGI science fiction film, based around the Ultramarines Chapter of Space Marines. The screenplay was written by
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rule book. The Battle Missions format was never updated for 8th or 9th editions and is no longer compatible with the current iteration of the game.
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tabletop wargame and rulebook, with basic models representing the eighteen Space Marine legions that precede the chapters and warbands of the
1244:
raved about this game, calling it "colossal, stupendous, and spectacular... This is the first science-fiction/fantasy to make my blood boil."
5277: 5103: 4462: 4274: 3915: 3873: 1299:. A few elements of the setting (bolters, lasguns, frag grenades, Terminator armour) can be seen in a set of earlier wargaming rules called 1150:
did not require players to use miniature figurines, and even when players used them, they rarely needed more than a handful. The result was
6763: 5326: 3943: 1936:, which published three games in the late 1990s. After Strategic Simulations went defunct in 1994, Games Workshop then gave the license to 3805: 1185:
models to wield futuristic weaponry such as laser weapons, but eventually Games Workshop decided to create a dedicated line of models for
5361: 2726: 4666: 4055: 3003: 6758: 4857: 4410: 4076: 3751: 2144:
themed products to Fantasy Flight Games. They specialise in board, card and role-playing games. Included in the licensed product were:
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This market analysis does not break down sales figures between specific product lines, but it adds partial validity to the claim that
2411:
acquired the TV and film rights to the game after months of negotiations and fending off rival companies that also sought the rights.
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model can be moved no farther than six inches per turn. If a model cannot fly, it must go around obstacles such as walls and trees.
6803: 5623: 3662: 3602: 2815:
For years, Games Workshop was known primarily for two things: pricey products (a Warhammer army can cost well over £300, or $ 390)
1875:
2018, a line of novels for readers aged 8 to 12 was announced, which led to some confusion among fans given the ultra-violent and
1419:
Sergeant, missile launcher, and flamer, and the redesigned Space Marine Landspeeder with a Heavy Bolter) and the newly introduced
1234:
was released in October 1987. It was a success and became Games Workshop's most important product. In the January 1988 edition of
6808: 5046: 2655: 2108:, though some factions, like the Titans and Knights, include models or colour schemes designed to be playable in either setting. 1305:(produced by the now defunct company Tabletop Games) written by Bryan Ansell. These rules were later expanded by both Ansell and 786: 5937: 6655: 5542: 5004: 4524: 4240: 2455: 2017:(An expansion book released in both soft and hard-cover collecting reprinted four campaigns previously printed in White Dwarf.) 758: 5015: 3075: 2685: 1962:. The Games Workshop-produced boxed games tend to be sold under the aegis of the "Specialist Games" division. Titles include: 1736:, released January 2023, was designed for smaller 500-point missions aboard spaceships. Generally following the same rules of 1718:. Death From the Skies was not updated post-7th edition, but 8th edition and onward permits using aircraft in the core rules. 638:. The story of the Emperor's favoured sons succumbing to the temptations of Chaos deliberately parallels the fall of Satan in 6743: 6645: 6129: 4223: 3229: 3125: 908:
slow-moving but tough troops. Likewise, a Chaos army themed around Khorne will lean towards melee combat and eschew psykers.
6529: 5179: 4788: 4342: 1624:
rules expansion was introduced to allow 3000+ point games to be played. Players might field an entire 1000-man Chapter of
765: 4373: 4188: 4022: 3278: 1558:
The eighth edition of the game was announced on April 22, 2017, pre-orders for June 3 and release date of June 17, 2017.
1034: 3853: 2766: 2236:, campaigns can be largely different and altered by game masters. Its most significant difference from any of the other 6733: 6253: 6185: 5860: 5725: 1915: 1336: 3476: 3154:"The erasure of female representation in geek spaces as an element for the construction of Geek identity: The case of 2908: 1170:
was an evolution of this taken to the opposite extreme (i.e., mostly science-fiction but with some fantasy elements).
6778: 6650: 5654: 5409: 5263: 5242: 5163: 4745: 4156: 4114: 3717: 3637: 3524: 3370: 2997: 2260: 1481:
was based on the Tyranid invasion of the Ultramarines' homeworld, Macragge. An expansion to this was released called
1306: 805: 739: 393:
does not use a grid system, so players must use a measuring tape to measure distances, which are measured in inches.
772: 282:, and wargames simulating vastly different scales and aspects of warfare within the same fictional setting, as with 6290: 5395: 5368: 5126: 5112: 2228: 2163:. Players cooperate as Space Marines in order to clear out the infestation of Genestealers on a derelict spaceship. 1625: 1466: 1350:. These two books added the Chaos Gods and their daemons to the setting along with the Horus Heresy origin story. 562: 469: 1273: 6693: 6369: 5743: 5590: 5388: 5256: 5119: 2220: 1857: 1070: 1015: 863: 831: 693:
setting, the prohibition on artificial intelligence was passed after an ancient war against malevolent androids.
617:
The Chaos Gods were added to the setting by Bryan Ansell and developed further by Priestley. Priestley felt that
458: 430: 406: 3572: 3296: 1331:: "Chapter Approved—Book of the Astronomican", "Compendium", "Warhammer 40,000 Compilation", "Waaagh—Orks", two 6788: 6640: 6603: 6573: 6418: 5508: 5402: 5319: 5156: 5075: 5060: 4883: 4850: 4692: 2244: 2149: 1353:
The artwork of the 1st edition books was a mishmash of styles from a variety of science-fiction works, such as
1258: 1230: 1178:, chiefly those concerning space travel, but he discarded the ship combat rules for lack of space in the book. 754: 743: 308: 2703: 1766:, the publishing arm of Games Workshop, in 1997. The books published relate centrally to the backstory in the 1429:
continued in third edition. The box artwork and studio army depicted the Black Templars Space Marine Chapter.
6768: 6508: 5775: 5082: 17: 6502: 6039: 5970: 5616: 5298: 5291: 5214: 5207: 5193: 5170: 5053: 5030: 4910: 3964: 1007: 666: 6783: 6635: 6496: 6381: 5149: 3153: 3064:
you don't get it. The whole Horus Heresy is just a parody of the fall of Lucifer as described by Milton.'
900:
in the design of their models and story details. The struggle against Chaos is central to the setting of
4711: 4610: 6753: 6738: 6728: 6144: 5750: 5494: 5347: 5333: 5305: 5235: 5221: 5024: 2384:. Each of the 15 half-hour episodes focused on a specific faction from the 40k universe, including the 2213: 2167: 1332: 94: 1116:
The Leagues have a preference for ranged combat and siege tactics. Their infantry is slow but sturdy.
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brands, with the album's title design being identical to that of the eponymous Games Workshop books.
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was released in 2004. This edition did not feature as many major changes as prior editions and was "
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into their army: the Kroot provide melee support and the insectoid Vespids serve as jump infantry.
512: 248: 223: 2045:(A vehicle skirmish game set on a desert world, revolving principally around rival Ork factions.) 1383:
was published in late 1993. This new course for the game was forged under the direction of editor
401:
All the models that a player has selected to use in a match are collectively termed an "army." In
6025: 6018: 5661: 5609: 5485: 5440: 5067: 4270: 4172: 2538: 1102: 732: 675:. The Emperor's suffering on the Golden Throne for the sake of humanity mirrors the sacrifice of 6092: 4755: 3935: 1098:
to an earlier Squat faction that was removed from the setting for not fitting in aesthetically.
1074:
skimmers, meaning they can move swiftly over difficult terrain. The T'au also incorporate alien
974:
of high fantasy. Orks are a comical species, with crude personalities, ramshackle weaponry, and
779: 6387: 6324: 6278: 6246: 6154: 6082: 5962: 5697: 5434: 4934: 4529: 4303: 3801: 2484: 2393: 2336:
collaboration: A series of 40k-themed pre-constructed decks and limited edition collections of
2023: 1999: 1601: 1454: 1318: 1309:(both of whom ended up working for Games Workshop), although the rules were not a precursor to 1222: 4215: 4208: 346:
The assembly and painting of models is an aspect of the hobby as important as the game itself.
6046: 5910: 5312: 5249: 5200: 4890: 4674: 4051: 3690: 2987: 2722: 2468: 2438: 2412: 2352: 2197: 1967: 1933: 1835: 1138: 522: 4402: 1695:. Players now have the ability to use all, part or none of the standard force organisation. 858:
fiction is written from the perspective of the Imperium, often with humans as protagonists.
438:
strategically. Larger armies also cost more money and take more work to paint and assemble.
6798: 5874: 4648: 4192: 2567: 2337: 2321: 2134: 1959: 429:
has a "point value" which roughly corresponds to how powerful the model is; for example, a
8: 6723: 6454: 6375: 6329: 5284: 3407:
A pulse rifle has a Strength score of 5 whereas a boltgun has a Strength score of 4. See
2745:
is most popular among the British, where Games Workshop's sales are strongest in general.
2389: 2327: 1465:, which included a compact softcover version of the rules, scenery, dice, templates, and 1095: 897: 657: 4433:"A First Look at Magic: The Gathering's Universes Beyond Warhammer 40,000 Collaboration" 3654: 6430: 6077: 5983: 5782: 5768: 4941: 4829: 4775: 4497: 3388: 3221: 3185: 2528: 2442: 2408: 1802: 1129: 875: 284: 103: 5816: 1958:
setting; they have licensed the intellectual property to other game companies such as
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races against one another to control objectives and secure the sector for themselves.
2119:
from the beginning, these did not come to fruition for many years, until an official
2116: 1814: 1644: 1527: 1288: 1236: 1038: 992: 290: 212: 4779: 362:
but certain models, which are made and sold in small volumes, are made of lead-free
6339: 6212: 6053: 6032: 5923: 5789: 5228: 4767: 4241:"Warhammer 40,000 is launching a line of young adult fiction and fans are confused" 3169: 2356: 2172: 2130: 1897: 1890: 1845: 1406: 1363: 1197: 1181:
Games Workshop planned to sell conversion kits by which players could modify their
685: 672: 652: 644: 629: 610: 598: 589: 3683:
Guthrie, Jonathon (July 31, 2002). "Games Workshop runs rings around its rivals".
1749:
were also released to give players a starting force for use in Boarding Actions.
1371:
moved towards a more coherent aesthetic based around gothic architecture and art.
874:"Chaos Space Marine" redirects here. For the song by Black Country, New Road, see 546:. Though the games share some characters and tropes, their settings are separate. 6518: 6484: 6344: 6295: 6134: 5931: 5585: 5579: 4948: 4897: 4493:"'Eisenhorn' Series Based on 'Warhammer 40,000' in the Works from Frank Spotnitz" 4301:
Bickham, Jes, ed. (October 2012). "The Horus Heresy". [Feature article].
3685: 3082: 2620: 2385: 2381: 2309: 2011:(An expansion boxed set adding rules for Genestealer hybrids and psychic powers.) 1954:
Games Workshop have produced a number of standalone "boxed games" set within the
1921: 1840: 1608: 1086: 846: 593: 234: 5867: 4789:"Conscripts from birth: war and soldiery in the grim darkness of the far future" 3694: 1629:
entitled Apocalypse with an entirely different rules base was released in 2019.
1342:
Games Workshop released two important supplementary rulebooks for this edition:
446: 6588: 6578: 6548: 6523: 6513: 6490: 6205: 6169: 6159: 5977: 5795: 5632: 5463: 3545: 2607: 2464: 2360: 2240:
titles is that it contains rules for capital spaceship design and space combat.
2070: 1269: 1133: 1125: 850: 585: 527: 517: 330: 296: 216: 99: 4279: 2467:, a UK-based company, under license from Games Workshop. It utilised animated 2051:(An expansion for Gorkamorka, adding rebel gretchin and feral human factions.) 6712: 6686: 6583: 6478: 6334: 6198: 6164: 6087: 5990: 5917: 5903: 5718: 4990: 4771: 4312: 4286: 4124: 3472: 3380: 3239: 3181: 3054: 2798: 2756: 2472: 2367:
for the series. The series was expected to be based on the novels written by
2078: 1868: 1782: 1774: 1763: 1640: 1384: 1202: 662: 634: 604: 239: 3173: 2574:
are much simpler than previous ones, really bringing this edition closer to
2355:
announced the development of a live-action TV series based on the character
1049: 80: 6593: 6563: 6558: 6466: 6460: 6219: 6149: 6139: 6113: 5556: 5515: 5449: 4177:"Freedom in an Owned World: Warhammer Fiction and the Interzone Generation" 3459: 2494: 2429: 2420: 1295:. Much of the composition of the units was determined randomly, by rolling 1143: 883: 836: 570: 342: 35: 4307:(394) (UK print ed.). Nottingham, UK: Games Workshop. 82–89, insert. 3211: 2003:(An expansion boxed set adding new Terminator weapons and a new campaign.) 538:
was originally meant to encourage customers to buy more miniature models.
6598: 6442: 6412: 6406: 6284: 6060: 5889: 5823: 5803: 4955: 4558:"A List Of Every Game Featured In Amazon's Promising 'Secret Level' Show" 3455: 3103:"Blood, dice and darkness: how Warhammer defined gaming for a generation" 3038:"Blood, dice and darkness: how Warhammer defined gaming for a generation" 2490: 2297: 1942: 1895:
One of the most successful storylines to be produced by Black Library is
1808: 1354: 1241: 1075: 1030: 893: 574: 558:" subgenre of scifi, which is particularly amoral, dystopian or violent. 367: 359: 302: 107: 2427:
In August 2024, it was revealed that the franchise would be featured in
1247: 998: 651:
The Emperor of Man was inspired by various fictional god-kings, such as
569:
humans. Psykers may have many dangerous abilities such as mind control,
6568: 6448: 5896: 5831: 5810: 5711: 5704: 4997: 4983: 4962: 4181:
Vector: The Critical Journal of the British Science Fiction Association
3365:. Kirschenbaum, Matthew G. Cambridge, Massachusetts. pp. 608–611. 2460: 2368: 2364: 2041: 1991: 1940:, and between 2003 and 2011, THQ published 13 games, which include the 1929: 1826: 1820: 1788: 1420: 1292: 1110: 1106: 941: 916: 385: 274: 162: 5672: 3213:
Game Magic: A Designer's Guide to Magic Systems in Theory and Practice
2793:"Britons are increasingly turning to tabletop games for entertainment" 2074:(An introductory game reusing the boards from Advanced Space Crusade.) 6424: 6191: 6108: 5945: 5456: 3217: 2434: 1322:
magazine, which provided rules for new units and models. Eventually,
1301: 1485:, which featured new scenarios and units, like the Tyranid Warrior. 721: 69: 6553: 5882: 5573: 5416: 4835: 3707: 2761: 2397: 1876: 1470: 1196:, but shortly before release Games Workshop signed a contract with 1059: 555: 450:
Distances must be measured with measuring tape as there is no grid.
262: 2463:, a Games Workshop Black Library author. The film was produced by 2123:
role-playing game was published only in 2008, with the release of
1542:
issue 15, pre-orders for May 17 and release date of May 24, 2014.
58: 6676: 6262: 5601: 3052:'But I'd always had this sense of Chaos existing as described in 2416: 2401: 2133:, a Games Workshop subsidiary. This system was later licensed to 1902: 1780:
Several popular miniature game spin-offs were created, including
975: 253: 4525:"Henry Cavill's Next Play: 'Warhammer 40,000' Series for Amazon" 4374:"Warhammer 40k Monopoly is a thing now, because of course it is" 991:"Tyrannids" redirects here. For the bird family Tyrannidae, see 962: 321:
Note: The overview here refers to the 10th edition of the rules.
4673:. Academy of Adventure Gaming Arts & Design. Archived from 2374:
In September 2022, Games Workshop released the animated series
1109:, with powerful corporations (referred to as Guilds) regularly 363: 31: 4823: 3504:. No. 93. Games Workshop. September 1987. pp. 33–44. 1033:, with the genestealer sub-race being further inspired by the 177: 4343:"Risk: Warhammer 40,000 is marching onto shelves this autumn" 2513: 1995:(Four editions were published; expansions are listed below.) 1844:, was launched in October 2005 by Games Workshop subsidiary, 1546:
objectives could change at different points during the game.
1507: 1062: 1029:
The visual design of the Tyranids was inspired by the art of
676: 3994:"New Edition Now Available—Read the Rules, Get the T-Shirt!" 3603:"Warhammer 40K: A History of Editions—1st & 2nd Edition" 3151: 1932:
in 1993 and 1995. Games Workshop then passed the license to
624:
s concept of Chaos, as detailed by Ansell in the supplement
222:
As in other miniature wargames, players enact battles using
6231: 4756:"Drafting an Army: The Playful Pastime of Warhammer 40,000" 4716: 2610:
for Best Miniatures Game and Fan Favorite Miniatures Game.
1296: 970:
The Orks are green-skinned aliens based on the traditional
150: 2720: 2508:
In the early 1990s Games Workshop set up their own label,
2216:, which share many core mechanics as well as the setting: 2082:(An introductory game reusing the boards from Space Hulk.) 1272:
created the original rules set (based on the contemporary
542:
was originally conceived as a science-fiction spin-off of
350:
Games Workshop sells a large variety of gaming models for
4326:
Edwards, Darren (1988). "Interview with Rick Priestley".
3152:
Muñoz-Guerado, Alejandro; Triviño-Cabrera, Laura (2018).
2840:"A beginners guide to painting your first Warhammer army" 1937: 1473:
miniatures. The third was a limited collector's edition.
1316:
Also, supplemental material was continually published in
971: 3731: 3729: 2096:
line of novels lead to a launch in 2012 of a standalone
1477:
was a 'game in a box', targeted primarily at beginners.
1192:
Initially, Priestley's new game was simply to be titled
3162:
Catalan Journal of Communication & Cultural Studies
2334:
Magic: the Gathering Universes Beyond: Warhammer 40,000
1862:
Following the 1987 initial release of Games Workshop's
1606:, on the Games Workshop website, or in the Forge World 1162:
was principally a medieval fantasy game in the vein of
3708:
Chambers, Andy; Priestley, Rick; Haines, Pete (2004).
632:, so he developed it further, taking inspiration from 238:
developed through a large body of novels published by
4754:
Marcus Carter; Martin Gibbs; Mitchell Harrop (2014).
4655:(in French). No. 1. FC Publications. p. 57. 3777:"Warhammer 40,000 6th Edition Rulebook—Warhammer 40k" 3726: 1949: 1675:. The set has been out of production for many years. 1494:
function. The replacement for the previous edition's
628:, was too simplistic and too similar to the works of 4281:
The Warhammer 40k License—A Total Change of Strategy
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NEW! Warhammer 40,000: New army organisation options
325:
The rulebooks and miniature models required to play
4689:"The 2003 Origins Awards—Presented at Origins 2004" 4403:"Munchkin Warhammer 40.000 - Rezension Kartenspiel" 2989:
Get Started in: Writing Science Fiction and Fantasy
2656:"Top 5 Non-Collectible Miniature Games—Spring 2020" 2111:Although there were plans to create a full-fledged 1433:appeared before in supplementary material (such as 746:. Unsourced material may be challenged and removed. 4207: 2877:"Model Requirements for events at Warhammer World" 2791: 2686:"TOP NON-COLLECTIBLE MINIATURES LINES – FALL 2022" 1200:to develop a board game based on their comic book 703:Rick Priestley, in a December 2015 interview with 246:was initially conceived as a scifi counterpart to 3570: 3126:"Warhammer 40K: What Is The Astronomican Anyway?" 2909:"Games Workshop Opens the War Against 3D Artists" 2296:: This is a 40K-themed variant of the board game 1928:video games, and EA published two games based on 1752: 1561:The 8th edition was the most radical revision to 1538:The seventh edition of the game was announced in 6710: 4371: 3875:NEW! Warhammer 40,000: Maelstrom of War Missions 3147: 3145: 2497:features lyrics as well as artwork based on the 4739: 4582:"Ultramarines: A Warhammer 40,000 Movie (2010)" 4463:"Heretic, Traitor, Rogue, Inquisitor… TV Star?" 1367:comics. In subsequent editions, the artwork of 1156:, which was released in 1983 to great success. 3621: 2757:"Why are adults still launching tabletop war?" 2175:where players control various factions of the 6247: 5617: 4851: 3142: 2516:were signed to this label; their only album, 2140:Formerly Games Workshop licensed a number of 1595: 1461:universe. The second was a boxed set, called 1136:that produced miniature figurines for use in 3828:"White Dwarf, the herald of things to come…" 3712:(4th ed.). Nottingham: Games Workshop. 3632:(3rd ed.). Nottingham: Games Workshop. 3289: 2979: 2721:Edison Investment Research (10 April 2019). 2600:was inducted into the Origins Hall of Fame. 1395:in the setting. An expansion box set titled 1090:A Hearthkyn warrior of the Leagues of Votann 6749:Fiction set in the 7th millennium or beyond 6012:Apocalypse: The Game of Nuclear Devastation 4624: 4146: 3802:"Start Competing: Imperial Knights Tactics" 3363:Zones of Control: Perspectives on Wargaming 3279:"How to play World Eaters in Warhammer 40k" 2589:2nd Edition won the 1993 Origins Award for 1423:(20 Kabalite Warriors). The system of army 256:also produced by Games Workshop with which 227:resolved using dice and simple arithmetic. 6254: 6240: 5624: 5610: 4858: 4844: 4828: 4137:Priestley, Rick; et al. (1998) pp. 270–272 4023:"New Warhammer 40,000: Three Ways to Play" 3393:: CS1 maint: location missing publisher ( 3255:"How To Play Death Guard In Warhammer 40K" 1741:for Boarding Actions were released in the 1714:rulebook. Got updated to 7th Edition with 30:"40K" redirects here. For the number, see 3627: 3514: 2541:is named after the Chaos Space Marine in 2308:: A 40K-themed version of the board game 1533: 1256:The first edition of the game was titled 806:Learn how and when to remove this message 530:used to make miniature models for use in 3855:NEW! Warhammer 40,000: The Psychic Phase 3360: 3297:"Warhammer 40,000 Faction Focus—Necrons" 3252: 3076:Q&A with Rick Priestley (Reddit.com) 1553: 1444: 1374: 1085: 1048: 997: 961: 940: 915: 882: 835: 505:fiction is set around 40,000 AD. Though 445: 341: 329:are copyrighted and sold exclusively by 242:(Games Workshop's publishing division). 4630: 4325: 4300: 3894:"Warhammer 40,000: Tactical Objectives" 3682: 3676: 3454: 2985: 2837: 1770:universe. Black Library also publishes 1586: 1573: 1513: 1488: 1413: 1348:Realm of Chaos: The Lost and the Damned 334:in tournaments can be many times more. 14: 6711: 6656:Society of Twentieth Century Wargamers 5543:Ultramarines: A Warhammer 40,000 Movie 5005:Warhammer 40,000 Collectible Card Game 4753: 4709: 4651:(January–February 1997). "Critiques". 4612:Ultramarines: A Warhammer 40,000 Movie 4537:from the original on December 16, 2022 4490: 4353:from the original on 25 September 2020 4340: 4171: 4077:"New Warhammer 40,000: The Galaxy Map" 3571:James Maliszewski (13 November 2020). 3448: 3209: 3203: 2826: 2666:from the original on 19 September 2021 2456:Ultramarines: A Warhammer 40,000 Movie 2157:Space Hulk: Death Angel, The Card Game 1132:, a company started with support from 825: 6646:International Federation of Wargaming 6235: 5605: 4839: 4786: 4206:Kaufeld, John; Smith, Jeremy (2006). 3628:Priestley, Rick; et al. (1998). 3609:from the original on 5 September 2021 3573:"Interview: Rick Priestley (Part II)" 3100: 3035: 2754: 2729:from the original on 21 February 2022 2351:On July 17, 2019, Games Workshop and 2289:Games from other publishers include: 2137:for continued support and expansion. 483: 4865: 4647: 4631:Theisen, John A. (1988). "Reviews". 4238: 3436:from the original on 20 October 2018 3210:Howard, Jeff (2014). "Chaos Magic". 3123: 2906: 2838:Thuborg, Peter (10 September 2018). 2637: 2179:setting in order to rule the sector. 1081: 744:adding citations to reliable sources 715: 614:as major influences on the setting. 396: 6764:Games and sports introduced in 1987 4522: 4290:. June 8, 2016 – via YouTube. 4189:British Science Fiction Association 4140: 4104: 2949:Warhammer 40,000: Index: Imperium 1 2866:(core rulebook, 9th edition), p 238 2562:In Issue 12 of the French magazine 2486:Realms of Chaos: Slaves to Darkness 2185:: a board game that pits 4 popular 2037:(Board game using Epic miniatures.) 1882: 1220:received its first full preview in 337: 24: 6304: 5671: 5631: 4724:from the original on June 29, 2020 4641: 4430: 3924:on 2014-05-12 – via YouTube. 3882:on 2014-05-14 – via YouTube. 3862:on 2014-06-26 – via YouTube. 3825: 3652: 2704:"TOP MINIATURES LINES – FALL 2023" 2195:: an adaptation of the board game 1950:Board games and role-playing games 1916:List of Games Workshop video games 1673:Warhammer Fantasy's Mighty Empires 1421:Dark Eldar (now called "Drukhari") 1344:Realm of Chaos: Slaves to Darkness 25: 6820: 6759:Games about extraterrestrial life 6651:International Wargames Federation 5655:Middle Earth Strategy Battle Game 4815: 4555: 3804:. Goonhammer. 27 September 2019. 2359:, who is an Imperial Inquisitor. 1745:book. New boxset releases called 1210:and marketed it as a spin-off of 312:series, have also been released. 6291:Western Approaches Tactical Unit 4710:Griepp, Milton (June 18, 2018). 4523:Kit, Borys (December 15, 2022). 4443:from the original on 1 July 2022 4251:from the original on 22 May 2018 3834:from the original on 2 June 2014 3337:Warhammer 40,000: Index: Xenos 2 3101:Duffy, Owen (11 December 2015). 3036:Duffy, Owen (11 December 2015). 2419:and Natalie Viscuso worked with 1757:Games Workshop has expanded the 720: 373: 300:. Video game spin-offs, such as 79: 68: 57: 6804:Warhammer 40,000 tabletop games 6694:World Boardgaming Championships 5939:The Warlock of Firetop Mountain 4703: 4681: 4659: 4603: 4592:from the original on 2020-02-23 4574: 4549: 4516: 4505:from the original on 2019-07-18 4484: 4473:from the original on 2019-07-19 4455: 4424: 4413:from the original on 2022-10-18 4395: 4384:from the original on 2022-10-18 4372:Jonathan Bolding (2018-07-13). 4365: 4334: 4319: 4294: 4263: 4232: 4199: 4165: 4131: 4098: 4087:from the original on 2017-11-07 4069: 4058:from the original on 2017-08-01 4044: 4033:from the original on 2017-07-10 4015: 4004:from the original on 2017-07-05 3986: 3975:from the original on 2017-07-10 3957: 3946:from the original on 2017-07-07 3928: 3908: 3886: 3866: 3846: 3819: 3808:from the original on 2022-01-31 3794: 3783:from the original on 2021-02-25 3769: 3758:from the original on 2012-06-25 3744: 3701: 3665:from the original on 2012-02-24 3646: 3595: 3583:from the original on 7 May 2021 3564: 3552: 3533: 3508: 3493: 3482:from the original on 2021-12-25 3426:"Interview with Rick Priestley" 3418: 3401: 3354: 3342: 3330: 3325:Warhammer 40,000 Index: Xenos 2 3318: 3307:from the original on 2022-02-21 3271: 3246: 3117: 3094: 3069: 3029: 3017: 3006:from the original on 2015-05-22 2966: 2963:(core rulebook 8th ed.), p. 178 2954: 2942: 2939:(core rulebook, 8th ed.), p 214 2930: 2919:from the original on 2022-07-13 2900: 2889:from the original on 2022-01-18 2869: 2806:from the original on 2018-10-13 2769:from the original on 2018-10-13 2755:Ahmed, Samira (13 March 2012). 1858:List of Warhammer 40,000 novels 832:Space Marine (Warhammer 40,000) 731:needs additional citations for 193:(sometimes colloquially called 6809:Science fiction board wargames 6641:Game Manufacturers Association 4693:Game Manufacturers Association 4637:. No. 35. pp. 77–79. 4491:Clarke, Stewart (2019-07-17). 4341:Meehan, Alex (23 April 2020). 4210:Trading Card Games For Dummies 4151:. Nottingham: Games Workshop. 3253:Campbell, Allen (2023-06-13). 3024:Warhammer 40,000: Rogue Trader 2857: 2831: 2820: 2784: 2748: 2714: 2696: 2678: 2648: 1920:Games Workshop first licensed 1909: 1753:Spin-off games and other media 1259:Warhammer 40,000: Rogue Trader 1250:Warhammer 40,000: Rogue Trader 1231:Warhammer 40,000: Rogue Trader 1218:Warhammer 40,000: Rogue Trader 1214:(which in many ways, it was). 1208:Warhammer 40,000: Rogue Trader 265:genre of speculative fiction. 13: 1: 6061:Dark Future: Blood Red States 5776:Assassinorum: Execution Force 5040:Vengeance of the Blood Angels 4239:Hall, Charlie (22 May 2018). 3920:. 16 May 2014. Archived from 3878:. 16 May 2014. Archived from 3858:. 16 May 2014. Archived from 2972:Aaron Dembski-Bowden (2017). 2632: 2035:Bommerz over da Sulphur River 2030:Assassinorum: Execution Force 1832:Assassinorum: Execution Force 1262:, and its rules are based on 945:A Craftworld Aeldari warrior. 818:Models available for play in 580: 422: 6744:Fiction about psychic powers 6636:Castle & Crusade Society 6261: 6040:Chaos: The Battle of Wizards 5971:Battle Games in Middle-earth 5299:Battlefleet Gothic: Armada 2 4740:General and cited references 4712:"2018 Origins Award Winners" 4407:roterdorn - Das Medienportal 3655:"Warhammer 40K, 3rd edition" 3519:. Eastwood: Games Workshop. 2642: 2548: 1287:was heavily oriented toward 7: 6382:Julius von Verdy du Vernois 5726:Warhammer 40,000: Kill Team 2992:. Hachette UK. p. 42. 2613: 2214:tabletop role-playing games 2159:: the card game version of 1637:Codex Battlezone: Cityfight 1528:Titan Legions (2nd Edition) 1283:gameworld. The gameplay of 986: 711: 441: 315: 10: 6825: 5751:Warhammer Fantasy Roleplay 5669: 5327:Chaos Gate - Daemonhunters 5306:Necromunda: Underhive Wars 5236:Battlefleet Gothic: Armada 3965:"Dark Imperium Pre-orders" 3124:Vela, Larry (2023-06-23). 2520:, featured songs based on 2475:. It was received poorly. 2320:: a 40K-themed edition of 2306:Monopoly: Warhammer 40,000 2168:Warhammer 40,000: Conquest 1913: 1888: 1855: 1596:Supplements and expansions 1119: 990: 936: 911: 873: 829: 496: 29: 6734:Demons in popular culture 6664: 6628: 6621: 6539: 6397: 6360: 6353: 6315: 6302: 6269: 6178: 6122: 6101: 6070: 5999: 5955: 5760: 5735: 5682: 5639: 5566: 5534: 5426: 5380:Warhammer 40,000 Roleplay 5378: 5014: 4919: 4875: 3515:Priestley, Rick (1987) . 3460:"Advanced hack-and-slash" 2606:8th Edition won the 2017 2581: 2469:facial capture technology 2318:Munchkin Warhammer 40,000 2238:Warhammer 40,000 Roleplay 2210:Warhammer 40,000 Roleplay 1851: 1716:Shield of Baal: Leviathan 665:, and King Huon from the 520:), and by extension from 172: 157: 145: 137: 129: 121: 113: 93: 50: 34:. For the isotope K, see 6779:Military science fiction 6672:Charles S. Roberts Award 4905:Codex (Warhammer 40,000) 4772:10.1177/1555412013513349 4439:. Wizards of the Coast. 4214:. For Dummies. pp.  4109:. : GAMES WORKSHOP LTD. 3540:"The High Lords Speak". 2907:Baer, Rob (2021-05-26). 2478: 1520:Warhammer Fantasy Battle 1439:Codex: Sisters of Battle 1276:Warhammer Fantasy Battle 1265:Warhammer Fantasy Battle 1212:Warhammer Fantasy Battle 1153:Warhammer Fantasy Battle 869: 516:(a similar wargame from 249:Warhammer Fantasy Battle 5662:Warhammer Age of Sigmar 5341:Shootas, Blood and Teef 5278:Gladius – Relics of War 3898:Games Workshop Webstore 3174:10.1386/cjcs.10.2.193_1 2725:. www.edisongroup.com. 2539:Black Country, New Road 2448: 1879:nature of the setting. 1639:) introduces rules for 1498:starter set was called 1103:artificial intelligence 1044: 957: 6388:William McCarty Little 6325:Recreational wargaming 6309: 6279:Professional wargaming 6155:Alan and Michael Perry 5698:Aeronautica Imperialis 5676: 4935:Aeronautica Imperialis 4530:The Hollywood Reporter 3561:(June, 2008) pp. 34–35 3361:Harrigan, Pat (2016). 3351:#114 (1989), pp. 31–36 2986:Roberts, Adam (2014). 2453:On December 13, 2010, 2326:, released in 2019 by 2314:, published by The OP. 2302:, published by The OP. 2294:Risk: Warhammer 40,000 2024:Advanced Space Crusade 1534:Seventh edition (2014) 1500:Assault on Black Reach 1449:The fourth edition of 1379:The second edition of 1226:#93 (September 1987). 1164:Dungeons & Dragons 1148:Dungeons & Dragons 1139:Dungeons & Dragons 1091: 1054: 1003: 967: 946: 921: 888: 841: 709: 532:Dungeons & Dragons 523:Dungeons & Dragons 451: 347: 6789:Origins Award winners 6308: 5675: 5313:Necromunda: Hired Gun 5250:Space Hulk: Deathwing 5201:Space Hulk: Ascension 4891:Codex: Imperial Guard 4749:Core Rules (free PDF) 3060:"'Unless you've read 2591:Best Miniatures Rules 2413:Vertigo Entertainment 2353:Big Light Productions 2346: 1978:Battle for Armageddon 1968:Battle for Armageddon 1934:Strategic Simulations 1836:collectible card game 1743:Arks of Omen: Abaddon 1554:Eighth edition (2017) 1445:Fourth edition (2004) 1375:Second edition (1993) 1089: 1052: 1001: 965: 944: 919: 886: 840:An imperial guardsman 839: 695: 449: 434:common point limits. 431:Tactical Space Marine 407:Tactical Space Marine 345: 252:, a medieval fantasy 6769:Games Workshop games 4787:Ryder, Mike (2021). 4147:Hoare, Andy (2006). 3500:"Warhammer 40,000". 3285:. February 17, 2023. 2827:Carter et al. (2014) 2339:Magic: the Gathering 2135:Fantasy Flight Games 2015:Space Hulk Campaigns 1960:Fantasy Flight Games 1708:Death from the Skies 1587:Tenth edition (2023) 1574:Ninth edition (2020) 1514:Sixth edition (2012) 1489:Fifth edition (2008) 1483:The Battle Rages On! 1455:backwards compatible 1414:Third edition (1998) 1404:was inspired by the 1327:original edition of 887:A Chaos Space Marine 740:improve this article 161:Strategic thinking, 6376:Georg von Reisswitz 6330:Miniature wargaming 6186:List of video games 5285:Space Hulk: Tactics 5271:Inquisitor – Martyr 4467:Warhammer Community 4105:Guy, Haley (2018). 4081:Warhammer Community 4027:Warhammer Community 3998:Warhammer Community 3969:Warhammer Community 3940:Warhammer Community 3736:"in the Pipeline". 3548:: 35–36. June 2008. 2390:Chaos Space Marines 2328:Steve Jackson Games 2092:The success of the 2086:Blackstone Fortress 1496:Battle for Macragge 1479:Battle for Macragge 1475:Battle for Macragge 1463:Battle for Macragge 1096:spiritual successor 826:The Imperium of Man 658:God Emperor of Dune 358:models are made of 47: 6784:Miniature wargames 6431:Charles S. Roberts 6310: 6078:Citadel Miniatures 5783:Battlefleet Gothic 5769:Advanced HeroQuest 5761:Discontinued games 5736:Role-playing games 5677: 5180:Storm of Vengeance 4942:Battlefleet Gothic 4054:. Games Workshop. 3830:. Games Workshop. 3432:. 26 August 2016. 3283:Bell of Lost Souls 3259:Bell of Lost Souls 3222:Taylor and Francis 3216:. Boca Raton, FL: 3130:Bell of Lost Souls 3107:Cardboard Sandwich 3081:2019-03-04 at the 3042:Cardboard Sandwich 2662:. 12 August 2020. 2530:Chaos Space Marine 2443:Amazon Prime Video 2437:series created by 2409:Amazon MGM Studios 2407:In December 2022, 2380:on the Warhammer+ 1803:Battlefleet Gothic 1722:Stronghold Assault 1563:Warhammer 40,000's 1337:Slaves to Darkness 1274:second edition of 1130:Citadel Miniatures 1092: 1055: 1004: 968: 947: 922: 889: 877:Ants from Up There 842: 755:"Warhammer 40,000" 689:novels. As in the 484:Victory conditions 452: 348: 285:Battlefleet Gothic 167:miniature painting 104:Citadel Miniatures 43: 6754:Fictional mutants 6739:Dystopian fiction 6729:Campaign settings 6706: 6705: 6702: 6701: 6682:Origins Game Fair 6617: 6616: 6503:Larry Harris, Jr. 6437:Allan B. Calhamer 6229: 6228: 5691:Adeptus Titanicus 5599: 5598: 5550:Hammer and Bolter 5523:Warhammer Monthly 5502:Damnation Crusade 5495:Blood and Thunder 5427:Published fiction 4928:Adeptus Titanicus 4760:Games and Culture 4671:Origins Game Fair 4667:"List of Winners" 4586:Sci-Fi Movie Page 4437:magic.wizards.com 4225:978-0-471-75416-9 3740:(343). July 2008. 3605:. 25 March 2020. 3409:Index: Imperium 1 3231:978-1-4665-6787-0 2974:Master of Mankind 2844:Age of Miniatures 2710:. March 25, 2024. 2692:. March 23, 2023. 2638:Explanatory notes 2627:God Emperor Trump 2535:experimental rock 2510:Warhammer Records 2382:streaming service 2377:Hammer and Bolter 2203:Warhammer: 40,000 2117:role-playing game 1986:Doom of the Eldar 1657:Planetary Empires 1645:guerrilla warfare 1307:Richard Halliwell 1183:Warhammer Fantasy 1160:Warhammer Fantasy 1082:Leagues of Votann 1002:A Tyranid warrior 993:Tyrant flycatcher 927:Warhammer Fantasy 816: 815: 808: 790: 544:Warhammer Fantasy 536:Warhammer Fantasy 513:Warhammer Fantasy 397:Assembling armies 291:Adeptus Titanicus 233:is noted for its 213:miniature wargame 186: 185: 27:Miniature wargame 16:(Redirected from 6816: 6774:Military fiction 6719:Warhammer 40,000 6626: 6625: 6455:Redmond Simonsen 6419:Don Featherstone 6358: 6357: 6340:Computer wargame 6307: 6256: 6249: 6242: 6233: 6232: 6213:Fighting Fantasy 6179:Related products 6093:Specialist Games 6054:Chainsaw Warrior 6033:Tower of Despair 5790:Chainsaw Warrior 5648:Warhammer 40,000 5626: 5619: 5612: 5603: 5602: 5487:Warhammer 40,000 5478:The Horus Heresy 5442:Warhammer 40,000 5229:Eisenhorn: Xenos 5047:Final Liberation 4868:Warhammer 40,000 4860: 4853: 4846: 4837: 4836: 4832: 4827: 4826: 4824:Official website 4811: 4809: 4807: 4793: 4783: 4747:Warhammer 40,000 4734: 4733: 4731: 4729: 4707: 4701: 4700: 4695:. 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Archived from 3033: 3027: 3021: 3015: 3014: 3012: 3011: 2983: 2977: 2970: 2964: 2961:Warhammer 40,000 2958: 2952: 2951:(8th ed.), p 202 2946: 2940: 2937:Warhammer 40,000 2934: 2928: 2927: 2925: 2924: 2904: 2898: 2897: 2895: 2894: 2888: 2881: 2873: 2867: 2864:Warhammer 40,000 2861: 2855: 2854: 2852: 2850: 2835: 2829: 2824: 2818: 2817: 2812: 2811: 2795: 2788: 2782: 2781: 2775: 2774: 2752: 2746: 2743:Warhammer 40,000 2738: 2736: 2734: 2718: 2712: 2711: 2700: 2694: 2693: 2682: 2676: 2675: 2673: 2671: 2652: 2604:Warhammer 40,000 2598:Warhammer 40,000 2587:Warhammer 40,000 2543:Warhammer 40,000 2522:Warhammer 40,000 2503:Warhammer 40,000 2357:Gregor Eisenhorn 2187:Warhammer 40,000 2177:Warhammer 40,000 2173:Living Card Game 2131:Black Industries 2121:Warhammer 40,000 2115:"pen and paper" 2113:Warhammer 40,000 2106:Warhammer 40,000 1956:Warhammer 40,000 1926:Warhammer 40,000 1898:the Horus Heresy 1891:The Horus Heresy 1884:The Horus Heresy 1864:Warhammer 40,000 1846:Sabertooth Games 1772:Warhammer 40,000 1759:Warhammer 40,000 1747:Boarding Patrols 1738:Warhammer 40,000 1734:Boarding Actions 1712:Warhammer 40,000 1693:Warhammer 40,000 1683:Warhammer 40,000 1617:Warhammer 40,000 1459:Warhammer 40,000 1451:Warhammer 40,000 1381:Warhammer 40,000 1369:Warhammer 40,000 1333:"Realm of Chaos" 1329:Warhammer 40,000 1281:Warhammer 40,000 1279:) alongside the 1187:Warhammer 40,000 1176:Warhammer 40,000 1168:Warhammer 40,000 920:A Necron warrior 902:Warhammer 40,000 856:Warhammer 40,000 820:Warhammer 40,000 811: 804: 800: 797: 791: 789: 748: 724: 716: 707: 673:Michael Moorcock 653:Leto Atreides II 645:Forbidden Planet 630:Michael Moorcock 623: 590:J. R. R. Tolkien 551:Warhammer 40,000 540:Warhammer 40,000 507:Warhammer 40,000 503:Warhammer 40,000 490:Warhammer 40,000 416:Warhammer 40,000 403:Warhammer 40,000 391:Warhammer 40,000 380:Warhammer 40,000 356:Warhammer 40,000 352:Warhammer 40,000 338:Miniature models 327:Warhammer 40,000 269:Warhammer 40,000 244:Warhammer 40,000 231:Warhammer 40,000 224:miniature models 190:Warhammer 40,000 182: 179: 83: 72: 61: 48: 45:Warhammer 40,000 42: 21: 6824: 6823: 6819: 6818: 6817: 6815: 6814: 6813: 6794:Science fantasy 6709: 6708: 6707: 6698: 6660: 6613: 6541: 6535: 6530:Gilbert Roberts 6519:Stephen V. Cole 6485:S. Craig Taylor 6399: 6393: 6362: 6349: 6345:Naval wargaming 6317: 6311: 6305: 6300: 6296:Sigma war games 6271: 6265: 6260: 6230: 6225: 6174: 6135:Ian Livingstone 6118: 6097: 6066: 5995: 5951: 5932:Warhammer Quest 5756: 5731: 5678: 5667: 5635: 5630: 5600: 5595: 5586:Symbol of Chaos 5580:Grimdark Future 5562: 5530: 5422: 5374: 5264:Dawn of War III 5243:Eternal Crusade 5164:Dark Millennium 5010: 4949:Dark Millennium 4915: 4898:Imperial Armour 4871: 4864: 4822: 4821: 4818: 4805: 4803: 4791: 4742: 4737: 4727: 4725: 4708: 4704: 4687: 4686: 4682: 4665: 4664: 4660: 4646: 4642: 4629: 4625: 4617: 4615: 4609: 4608: 4604: 4595: 4593: 4580: 4579: 4575: 4566: 4564: 4554: 4550: 4540: 4538: 4521: 4517: 4508: 4506: 4489: 4485: 4476: 4474: 4461: 4460: 4456: 4446: 4444: 4429: 4425: 4416: 4414: 4401: 4400: 4396: 4387: 4385: 4370: 4366: 4356: 4354: 4339: 4335: 4324: 4320: 4299: 4295: 4278: 4275:Wayback Machine 4268: 4264: 4254: 4252: 4237: 4233: 4226: 4204: 4200: 4173:Baxter, Stephen 4170: 4166: 4159: 4149:Cities of Death 4145: 4141: 4136: 4132: 4117: 4103: 4099: 4090: 4088: 4075: 4074: 4070: 4061: 4059: 4050: 4049: 4045: 4036: 4034: 4021: 4020: 4016: 4007: 4005: 3992: 3991: 3987: 3978: 3976: 3963: 3962: 3958: 3949: 3947: 3934: 3933: 3929: 3914: 3913: 3909: 3892: 3891: 3887: 3872: 3871: 3867: 3852: 3851: 3847: 3837: 3835: 3824: 3820: 3811: 3809: 3800: 3799: 3795: 3786: 3784: 3775: 3774: 3770: 3761: 3759: 3750: 3749: 3745: 3735: 3734: 3727: 3720: 3706: 3702: 3686:Financial Times 3681: 3677: 3668: 3666: 3661:. Skotos Tech. 3653:Driver, Jason. 3651: 3647: 3640: 3626: 3622: 3612: 3610: 3601: 3600: 3596: 3586: 3584: 3569: 3565: 3557: 3553: 3539: 3538: 3534: 3527: 3513: 3509: 3499: 3498: 3494: 3485: 3483: 3479: 3462: 3453: 3449: 3439: 3437: 3424: 3423: 3419: 3406: 3402: 3386: 3385: 3373: 3359: 3355: 3347: 3343: 3335: 3331: 3323: 3319: 3310: 3308: 3295: 3294: 3290: 3277: 3276: 3272: 3263: 3261: 3251: 3247: 3232: 3224:. p. 159. 3208: 3204: 3194: 3192: 3150: 3143: 3134: 3132: 3122: 3118: 3113:on 18 May 2016. 3099: 3095: 3089: 3083:Wayback Machine 3074: 3070: 3059: 3051: 3034: 3030: 3026:(1987). pg 146. 3022: 3018: 3009: 3007: 3000: 2984: 2980: 2971: 2967: 2959: 2955: 2947: 2943: 2935: 2931: 2922: 2920: 2905: 2901: 2892: 2890: 2886: 2879: 2875: 2874: 2870: 2862: 2858: 2848: 2846: 2836: 2832: 2825: 2821: 2809: 2807: 2790: 2789: 2785: 2772: 2770: 2753: 2749: 2740: 2739: 2732: 2730: 2719: 2715: 2702: 2701: 2697: 2684: 2683: 2679: 2669: 2667: 2654: 2653: 2649: 2645: 2640: 2635: 2621:Grimdark Future 2616: 2584: 2553:In Issue 35 of 2551: 2481: 2451: 2433:, a video game 2386:Imperium of Man 2349: 2183:Forbidden Stars 1976:(Expansion for 1952: 1922:Electronic Arts 1918: 1912: 1893: 1887: 1860: 1854: 1841:Dark Millennium 1755: 1679:Battle Missions 1665:Cities of Death 1635:(the revamp of 1633:Cities of Death 1609:Imperial Armour 1598: 1589: 1576: 1556: 1536: 1516: 1491: 1447: 1416: 1397:Dark Millennium 1377: 1254: 1248:First edition ( 1122: 1084: 1047: 1039:Alien franchise 996: 989: 960: 939: 914: 881: 872: 847:capital offence 834: 828: 812: 801: 795: 792: 749: 747: 737: 725: 714: 708: 705:Unplugged Games 702: 655:from the novel 626:Realms of Chaos 621: 594:H. P. Lovecraft 583: 549:The setting of 499: 486: 444: 399: 376: 340: 318: 235:science fantasy 176: 141:30–180+ minutes 89: 88: 87: 86: 85: 84: 75: 74: 73: 64: 63: 62: 39: 28: 23: 22: 15: 12: 11: 5: 6822: 6812: 6811: 6806: 6801: 6796: 6791: 6786: 6781: 6776: 6771: 6766: 6761: 6756: 6751: 6746: 6741: 6736: 6731: 6726: 6721: 6704: 6703: 6700: 6699: 6697: 6696: 6691: 6690: 6689: 6679: 6674: 6668: 6666: 6662: 6661: 6659: 6658: 6653: 6648: 6643: 6638: 6632: 6630: 6623: 6619: 6618: 6615: 6614: 6612: 6611: 6606: 6604:Martin Wallace 6601: 6596: 6591: 6589:Mark Simonitch 6586: 6581: 6579:Rick Priestley 6576: 6574:Joseph Miranda 6571: 6566: 6561: 6556: 6551: 6549:Craig Besinque 6545: 6543: 6537: 6536: 6534: 6533: 6527: 6524:Greg Costikyan 6521: 6516: 6514:Frank Chadwick 6511: 6506: 6500: 6497:Marc W. Miller 6494: 6491:Paddy Griffith 6488: 6482: 6476: 6470: 6464: 6458: 6452: 6446: 6440: 6434: 6428: 6422: 6416: 6410: 6403: 6401: 6395: 6394: 6392: 6391: 6385: 6379: 6373: 6370:Johann Hellwig 6366: 6364: 6355: 6351: 6350: 6348: 6347: 6342: 6337: 6332: 6327: 6321: 6319: 6313: 6312: 6303: 6301: 6299: 6298: 6293: 6288: 6281: 6275: 6273: 6267: 6266: 6259: 6258: 6251: 6244: 6236: 6227: 6226: 6224: 6223: 6216: 6209: 6206:Battle Masters 6202: 6195: 6188: 6182: 6180: 6176: 6175: 6173: 6172: 6170:Rick Priestley 6167: 6162: 6160:Jervis Johnson 6157: 6152: 6147: 6142: 6137: 6132: 6126: 6124: 6120: 6119: 6117: 6116: 6111: 6105: 6103: 6099: 6098: 6096: 6095: 6090: 6085: 6080: 6074: 6072: 6068: 6067: 6065: 6064: 6057: 6050: 6043: 6036: 6029: 6022: 6015: 6007: 6005: 5997: 5996: 5994: 5993: 5988: 5981: 5978:Owl and Weasel 5974: 5967: 5959: 5957: 5953: 5952: 5950: 5949: 5942: 5935: 5928: 5921: 5914: 5907: 5904:Tyranid Attack 5900: 5893: 5886: 5879: 5872: 5865: 5857: 5849: 5842: 5835: 5828: 5821: 5814: 5807: 5800: 5793: 5786: 5779: 5772: 5764: 5762: 5758: 5757: 5755: 5754: 5747: 5739: 5737: 5733: 5732: 5730: 5729: 5722: 5715: 5708: 5701: 5694: 5686: 5684: 5680: 5679: 5670: 5668: 5666: 5665: 5658: 5651: 5643: 5641: 5637: 5636: 5633:Games Workshop 5629: 5628: 5621: 5614: 5606: 5597: 5596: 5594: 5593: 5588: 5583: 5576: 5570: 5568: 5564: 5563: 5561: 5560: 5553: 5546: 5538: 5536: 5532: 5531: 5529: 5528: 5527: 5526: 5519: 5512: 5505: 5498: 5483: 5482: 5481: 5474: 5471:Gaunt's Ghosts 5467: 5464:First and Only 5460: 5453: 5438: 5430: 5428: 5424: 5423: 5421: 5420: 5413: 5406: 5399: 5392: 5384: 5382: 5376: 5375: 5373: 5372: 5369:Space Marine 2 5365: 5358: 5351: 5344: 5337: 5330: 5323: 5316: 5309: 5302: 5295: 5288: 5281: 5274: 5267: 5260: 5253: 5246: 5239: 5232: 5225: 5218: 5211: 5204: 5197: 5190: 5183: 5176: 5168: 5160: 5153: 5146: 5145: 5144: 5137: 5127:Dawn of War II 5123: 5116: 5113:Glory in Death 5109: 5108: 5107: 5100: 5093: 5090:Winter Assault 5079: 5072: 5064: 5057: 5050: 5043: 5036: 5028: 5020: 5018: 5012: 5011: 5009: 5008: 5001: 4994: 4987: 4980: 4973: 4966: 4959: 4952: 4945: 4938: 4931: 4923: 4921: 4917: 4916: 4914: 4913: 4908: 4901: 4894: 4887: 4879: 4877: 4873: 4872: 4863: 4862: 4855: 4848: 4840: 4834: 4833: 4817: 4816:External links 4814: 4813: 4812: 4784: 4766:(2): 122–147. 4751: 4741: 4738: 4736: 4735: 4702: 4699:on 2012-12-16. 4680: 4677:on 2008-03-07. 4658: 4640: 4623: 4602: 4573: 4548: 4515: 4483: 4469:. 2019-07-17. 4454: 4423: 4394: 4364: 4333: 4318: 4293: 4262: 4231: 4224: 4198: 4195:on 2012-02-16. 4164: 4157: 4139: 4130: 4115: 4097: 4083:. 2017-04-23. 4068: 4043: 4029:. 2017-04-24. 4014: 4000:. 2017-06-17. 3985: 3971:. 2017-06-03. 3956: 3942:. 2017-04-22. 3927: 3907: 3904:on 2014-06-07. 3885: 3865: 3845: 3818: 3793: 3768: 3743: 3725: 3718: 3700: 3689:. p. 20. 3675: 3645: 3638: 3620: 3594: 3563: 3551: 3546:Games Workshop 3532: 3525: 3507: 3492: 3447: 3430:Juegos y Dados 3417: 3415:(8th edition). 3413:Index: Xenos 2 3400: 3371: 3353: 3341: 3329: 3317: 3303:. 2020-07-22. 3288: 3270: 3245: 3230: 3202: 3168:(2): 193–211. 3141: 3116: 3093: 3068: 3028: 3016: 2998: 2978: 2965: 2953: 2941: 2929: 2899: 2868: 2856: 2830: 2819: 2802:. 4 Oct 2018. 2783: 2747: 2723:"On a Mission" 2713: 2695: 2677: 2646: 2644: 2641: 2639: 2636: 2634: 2631: 2630: 2629: 2624: 2615: 2612: 2608:Origins Awards 2583: 2580: 2550: 2547: 2480: 2477: 2465:Codex Pictures 2450: 2447: 2363:was to be the 2361:Frank Spotnitz 2348: 2345: 2344: 2343: 2331: 2315: 2303: 2287: 2286: 2285: 2284: 2270: 2257: 2241: 2225: 2206: 2190: 2180: 2164: 2154: 2090: 2089: 2083: 2075: 2071:Tyranid Attack 2067: 2059: 2054: 2053: 2052: 2038: 2032: 2027: 2020: 2019: 2018: 2012: 2004: 1988: 1983: 1982: 1981: 1951: 1948: 1914:Main article: 1911: 1908: 1889:Main article: 1886: 1881: 1856:Main article: 1853: 1850: 1775:graphic novels 1754: 1751: 1612:publications. 1597: 1594: 1588: 1585: 1575: 1572: 1555: 1552: 1535: 1532: 1515: 1512: 1490: 1487: 1446: 1443: 1435:Realm of Chaos 1415: 1412: 1376: 1373: 1270:Rick Priestley 1253: 1246: 1134:Games Workshop 1126:Rick Priestley 1121: 1118: 1083: 1080: 1053:A T'au warrior 1046: 1043: 988: 985: 959: 956: 938: 935: 913: 910: 871: 868: 851:state religion 827: 824: 814: 813: 728: 726: 719: 713: 710: 700: 586:Rick Priestley 582: 579: 528:Games Workshop 518:Games Workshop 498: 495: 485: 482: 443: 440: 398: 395: 375: 372: 339: 336: 331:Games Workshop 317: 314: 297:Warhammer Epic 217:Games Workshop 184: 183: 178:warhammer40000 174: 170: 169: 159: 155: 154: 147: 143: 142: 139: 135: 134: 131: 127: 126: 123: 119: 118: 115: 111: 110: 100:Games Workshop 97: 91: 90: 78: 77: 76: 67: 66: 65: 56: 55: 54: 53: 52: 51: 26: 9: 6: 4: 3: 2: 6821: 6810: 6807: 6805: 6802: 6800: 6797: 6795: 6792: 6790: 6787: 6785: 6782: 6780: 6777: 6775: 6772: 6770: 6767: 6765: 6762: 6760: 6757: 6755: 6752: 6750: 6747: 6745: 6742: 6740: 6737: 6735: 6732: 6730: 6727: 6725: 6722: 6720: 6717: 6716: 6714: 6695: 6692: 6688: 6687:Origins Award 6685: 6684: 6683: 6680: 6678: 6675: 6673: 6670: 6669: 6667: 6663: 6657: 6654: 6652: 6649: 6647: 6644: 6642: 6639: 6637: 6634: 6633: 6631: 6627: 6624: 6622:Organizations 6620: 6610: 6607: 6605: 6602: 6600: 6597: 6595: 6592: 6590: 6587: 6585: 6584:Andy Chambers 6582: 6580: 6577: 6575: 6572: 6570: 6567: 6565: 6562: 6560: 6557: 6555: 6552: 6550: 6547: 6546: 6544: 6538: 6531: 6528: 6525: 6522: 6520: 6517: 6515: 6512: 6510: 6509:Don Greenwood 6507: 6504: 6501: 6498: 6495: 6492: 6489: 6486: 6483: 6480: 6479:Tom Dalgliesh 6477: 6474: 6471: 6468: 6465: 6462: 6459: 6456: 6453: 6450: 6447: 6444: 6441: 6438: 6435: 6432: 6429: 6426: 6423: 6420: 6417: 6414: 6411: 6408: 6405: 6404: 6402: 6396: 6389: 6386: 6383: 6380: 6377: 6374: 6371: 6368: 6367: 6365: 6359: 6356: 6352: 6346: 6343: 6341: 6338: 6336: 6335:Board wargame 6333: 6331: 6328: 6326: 6323: 6322: 6320: 6314: 6297: 6294: 6292: 6289: 6287: 6286: 6282: 6280: 6277: 6276: 6274: 6268: 6264: 6257: 6252: 6250: 6245: 6243: 6238: 6237: 6234: 6222: 6221: 6217: 6215: 6214: 6210: 6208: 6207: 6203: 6201: 6200: 6199:Space Crusade 6196: 6194: 6193: 6189: 6187: 6184: 6183: 6181: 6177: 6171: 6168: 6166: 6165:Andy Chambers 6163: 6161: 6158: 6156: 6153: 6151: 6148: 6146: 6143: 6141: 6138: 6136: 6133: 6131: 6130:Steve Jackson 6128: 6127: 6125: 6121: 6115: 6112: 6110: 6107: 6106: 6104: 6100: 6094: 6091: 6089: 6088:BL Publishing 6086: 6084: 6081: 6079: 6076: 6075: 6073: 6069: 6063: 6062: 6058: 6056: 6055: 6051: 6049: 6048: 6044: 6042: 6041: 6037: 6035: 6034: 6030: 6028: 6027: 6023: 6021: 6020: 6016: 6014: 6013: 6009: 6008: 6006: 6003: 5998: 5992: 5991:Black Library 5989: 5987: 5986: 5982: 5980: 5979: 5975: 5973: 5972: 5968: 5966: 5965: 5961: 5960: 5958: 5954: 5948: 5947: 5943: 5941: 5940: 5936: 5934: 5933: 5929: 5927: 5926: 5922: 5920: 5919: 5918:Ultra Marines 5915: 5913: 5912: 5908: 5906: 5905: 5901: 5899: 5898: 5894: 5892: 5891: 5887: 5885: 5884: 5880: 5878: 5877: 5873: 5871: 5870: 5866: 5863: 5862: 5858: 5855: 5854: 5850: 5848: 5847: 5843: 5841: 5840: 5836: 5834: 5833: 5829: 5827: 5826: 5822: 5820: 5819: 5815: 5813: 5812: 5808: 5806: 5805: 5801: 5799: 5798: 5797:Confrontation 5794: 5792: 5791: 5787: 5785: 5784: 5780: 5778: 5777: 5773: 5771: 5770: 5766: 5765: 5763: 5759: 5753: 5752: 5748: 5746: 5745: 5741: 5740: 5738: 5734: 5728: 5727: 5723: 5721: 5720: 5716: 5714: 5713: 5709: 5707: 5706: 5702: 5700: 5699: 5695: 5693: 5692: 5688: 5687: 5685: 5683:Spinoff games 5681: 5674: 5664: 5663: 5659: 5657: 5656: 5652: 5650: 5649: 5645: 5644: 5642: 5638: 5634: 5627: 5622: 5620: 5615: 5613: 5608: 5607: 5604: 5592: 5589: 5587: 5584: 5582: 5581: 5577: 5575: 5572: 5571: 5569: 5565: 5559: 5558: 5554: 5552: 5551: 5547: 5545: 5544: 5540: 5539: 5537: 5533: 5525: 5524: 5520: 5518: 5517: 5513: 5511: 5510: 5506: 5504: 5503: 5499: 5497: 5496: 5492: 5491: 5490: 5488: 5484: 5480: 5479: 5475: 5473: 5472: 5468: 5466: 5465: 5461: 5459: 5458: 5454: 5452: 5451: 5447: 5446: 5445: 5443: 5439: 5437: 5436: 5432: 5431: 5429: 5425: 5419: 5418: 5414: 5412: 5411: 5410:Black Crusade 5407: 5405: 5404: 5400: 5398: 5397: 5393: 5391: 5390: 5386: 5385: 5383: 5381: 5377: 5371: 5370: 5366: 5364: 5363: 5359: 5357: 5356: 5352: 5350: 5349: 5345: 5343: 5342: 5338: 5336: 5335: 5331: 5329: 5328: 5324: 5322: 5321: 5317: 5315: 5314: 5310: 5308: 5307: 5303: 5301: 5300: 5296: 5294: 5293: 5289: 5287: 5286: 5282: 5280: 5279: 5275: 5273: 5272: 5268: 5266: 5265: 5261: 5259: 5258: 5257:Sanctus Reach 5254: 5252: 5251: 5247: 5245: 5244: 5240: 5238: 5237: 5233: 5231: 5230: 5226: 5224: 5223: 5219: 5217: 5216: 5212: 5210: 5209: 5205: 5203: 5202: 5198: 5196: 5195: 5191: 5189: 5188: 5184: 5182: 5181: 5177: 5175: 5173: 5169: 5166: 5165: 5161: 5159: 5158: 5154: 5152: 5151: 5147: 5143: 5142: 5138: 5136: 5135: 5131: 5130: 5129: 5128: 5124: 5122: 5121: 5120:Squad Command 5117: 5115: 5114: 5110: 5106: 5105: 5101: 5099: 5098: 5094: 5092: 5091: 5087: 5086: 5085: 5084: 5080: 5078: 5077: 5073: 5070: 5069: 5065: 5063: 5062: 5058: 5056: 5055: 5051: 5049: 5048: 5044: 5042: 5041: 5037: 5035: 5033: 5029: 5027: 5026: 5025:Space Crusade 5022: 5021: 5019: 5017: 5013: 5007: 5006: 5002: 5000: 4999: 4995: 4993: 4992: 4991:Space Crusade 4988: 4986: 4985: 4981: 4979: 4978: 4974: 4972: 4971: 4967: 4965: 4964: 4960: 4958: 4957: 4953: 4951: 4950: 4946: 4944: 4943: 4939: 4937: 4936: 4932: 4930: 4929: 4925: 4924: 4922: 4918: 4912: 4909: 4907: 4906: 4902: 4900: 4899: 4895: 4893: 4892: 4888: 4886: 4885: 4881: 4880: 4878: 4874: 4870: 4869: 4861: 4856: 4854: 4849: 4847: 4842: 4841: 4838: 4831: 4825: 4820: 4819: 4801: 4797: 4790: 4785: 4781: 4777: 4773: 4769: 4765: 4761: 4757: 4752: 4750: 4748: 4744: 4743: 4723: 4719: 4718: 4713: 4706: 4698: 4694: 4690: 4684: 4676: 4672: 4668: 4662: 4654: 4650: 4644: 4636: 4635: 4627: 4614: 4613: 4606: 4591: 4587: 4583: 4577: 4563: 4559: 4556:Tassi, Paul. 4552: 4536: 4532: 4531: 4526: 4519: 4504: 4500: 4499: 4494: 4487: 4472: 4468: 4464: 4458: 4442: 4438: 4434: 4427: 4412: 4409:(in German). 4408: 4404: 4398: 4383: 4379: 4375: 4368: 4352: 4348: 4344: 4337: 4329: 4328:Making Movies 4322: 4314: 4310: 4306: 4305: 4297: 4289: 4288: 4287:Extra Credits 4283: 4282: 4276: 4272: 4266: 4250: 4246: 4242: 4235: 4227: 4221: 4217: 4212: 4211: 4202: 4194: 4190: 4186: 4182: 4178: 4174: 4168: 4160: 4158:1-84154-749-2 4154: 4150: 4143: 4134: 4126: 4122: 4118: 4116:9781784966645 4112: 4108: 4107:DARK IMPERIUM 4101: 4086: 4082: 4078: 4072: 4057: 4053: 4047: 4032: 4028: 4024: 4018: 4003: 3999: 3995: 3989: 3974: 3970: 3966: 3960: 3945: 3941: 3937: 3931: 3923: 3919: 3918: 3911: 3903: 3899: 3895: 3889: 3881: 3877: 3876: 3869: 3861: 3857: 3856: 3849: 3833: 3829: 3826:Harden, Dan. 3822: 3807: 3803: 3797: 3782: 3779:. 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Day 6559:Richard Borg 6467:Richard Berg 6461:Jim Dunnigan 6316:Recreational 6283: 6270:Professional 6220:Chaos League 6218: 6211: 6204: 6197: 6190: 6150:John Blanche 6145:Adrian Smith 6140:Bryan Ansell 6114:Golden Demon 6059: 6052: 6045: 6038: 6031: 6024: 6017: 6010: 6001: 5984: 5976: 5969: 5963: 5956:Publications 5944: 5938: 5930: 5924: 5916: 5909: 5902: 5895: 5888: 5881: 5875: 5868: 5859: 5851: 5845: 5839:Horus Heresy 5837: 5830: 5824: 5817: 5809: 5802: 5796: 5788: 5781: 5774: 5767: 5749: 5742: 5724: 5717: 5710: 5703: 5696: 5689: 5660: 5653: 5647: 5646: 5591:Space Marine 5578: 5557:Secret Level 5555: 5548: 5541: 5521: 5516:The Redeemer 5514: 5509:Hard Choices 5507: 5500: 5493: 5486: 5476: 5469: 5462: 5455: 5450:Ciaphas Cain 5448: 5441: 5433: 5415: 5408: 5401: 5396:Rogue Trader 5394: 5387: 5367: 5362:Rogue Trader 5360: 5353: 5346: 5339: 5332: 5325: 5320:Battlesector 5318: 5311: 5304: 5297: 5290: 5283: 5276: 5269: 5262: 5255: 5248: 5241: 5234: 5227: 5220: 5213: 5206: 5199: 5192: 5185: 5178: 5171: 5162: 5157:Space Marine 5155: 5148: 5139: 5134:Chaos Rising 5132: 5125: 5118: 5111: 5102: 5097:Dark Crusade 5095: 5088: 5081: 5076:Fire Warrior 5074: 5066: 5061:Rites of War 5059: 5052: 5045: 5038: 5031: 5023: 5003: 4996: 4989: 4982: 4975: 4970:Horus Heresy 4968: 4961: 4954: 4947: 4940: 4933: 4926: 4903: 4896: 4889: 4884:Rogue Trader 4882: 4867: 4866: 4804:. 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Index

Warhammer 40K
40,000
Potassium-40



Manufacturers
Games Workshop
Citadel Miniatures
Forge World
dice rolling
arithmetic
miniature painting
warhammer40000.com
miniature wargame
Games Workshop
miniature models
science fantasy
Black Library
Warhammer Fantasy Battle
wargame
grimdark
Space Hulk
Battlefleet Gothic
Adeptus Titanicus
Warhammer Epic
Dawn of War
Space Marine
Games Workshop

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