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User:Alphabetagamma

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200:
B=Y:Goto SE :randInt(0,1)==>C :If C=0 :Then :Pxl-On(A-5,B):Pxl-On(A-4,B):Pxl-On(A-3,B):Pxl-On(A-2,B):Pxl-On(A-1,B):Pxl-On(A,B) :Pxl-On(A+1,B):Pxl-On(A+2,B):Pxl-On(A+3,B):Pxl-On(A+4,B):Pxl-On(A+5,B) :End :If C=1 :Then :Pxl-On(A,B-5):Pxl-On(A,B-4):Pxl-On(A,B-3):Pxl-On(A,B-2):Pxl-On(A,B-1):Pxl-On(A,B) :Pxl-On(A,B+1):Pxl-On(A,B+2):Pxl-On(A,B+3):Pxl-On(A,B+4):Pxl-On(A,B+5) :End :If S=100 :Then :0==>s :Goto ST :End :Goto SE :0==>T :Lbl ST :Pxl-On(X,Y) :S+1==>S :Repeat K :T+1==>T :If T<35:Pxl-On(X,Y) :If T>34:Pxl-Off(X,Y) :If T=40:0==>T :getKey==>K :End :K==>L:Pxl-Off(X,Y) :If L=24:Y-1==>Y :If L=25:X-1==>X :If L=26:Y+1==>Y :If L=34:X+1==>X :Text(55,2,S) :If X=(0 or 61) or Y=(0 or 93):Goto EE :If pxl-Test(X,Y)=1:Goto ED :Goto ST :Lbl ED :Disp "GAME OVER",S :Pause :prgmALLPREFD :Lbl EE :Disp "YOU WON!",S :Pause :prgmALLPREFD
57::Menu("CHOOSE SOMETHING","TO METRIC",1,"TO AMERICAN",2,"QUIT",3) :Lbl 1 :Input A :Goto 4 :Lbl 2 :Goto 5 :Lbl 3 :prgmALLPREFD :Lbl 4 :Menu("AMERICAN>METRIC","INCHES>CM",A,"MILES>KM",B,"FEET>METERS",C,"°F>°C",D,"OUNCES>GRAMS", E,"POUNDS>KG",F,"VOLUME",G) :Lbl A :Disp A*2.54 :Stop :Lbl B :Disp A*254*6336/(10 :Stop :Lbl C : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 173:
pxl-Test(A,B)=1:Goto SE :Pxl-On(A,B) :Lbl ST :Pxl-On(X,Y) :S+1==>S :0==>K :getKey==>K :If K##0:K==>L :If L=24:Y-1==>Y :If L=25:X-1==>X :If L=26:Y+1==>Y :If L=34:X+1==>X :Text(55,2,S) :If X=A and Y=B :Then :S+int(100*(S^(1/3)))==>S :Goto SE :End :If pxl-Test(X,Y)=1:Goto ED :Goto ST :Lbl ED :Disp "GAME OVER",S :Pause :prgmALLPREFD
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PROGRAM:MAZE :Full :RectGC :CoordOff :GridOff :AxesOff :LabelOff :ExprOff :ZDecimal :ClrDraw :Line(-4.7,3.1,4.7,3.1) :Line(4.7,3.1,4.7,-3.1) :Line(4.7,-3.1,-4.7,-3.1) :Line(-4.7,-3.1,-4.7,3.1) :0==>S :31==>x :47==>Y :Lbl SE :S+1==>S :randInt(11,53)==>A :randInt(11,85)==>B :If A=X or
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PROGRAM:FACTOR :ClrHome :Input A :If A>10^11:Disp "ERR: NUMBER TOO":Disp "LARGE.RTRNS WILL":Disp "BE ERRONEOUS.":Stop :Disp A :DelVar B :Lbl C :B+1==>B :If B>SQRT(A) :Then :0==>B :Disp "THAT'S ALL":Stop :End :If (A/B)=int(A/B) :Then :Disp "":Disp B,(A/B):Pause:Goto C :Else :Goto C :End
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PROGRAM:SNAKE :Full :RectGC :CoordOff :GridOff :AxesOff :LabelOff :ExprOff :ZDecimal :ClrDraw :Line(-4.7,3.1,4.7,3.1) :Line(4.7,3.1,4.7,-3.1) :Line(4.7,-3.1,-4.7,-3.1) :Line(-4.7,-3.1,-4.7,3.1) :26==>L :0==>S :5==>X :5==>Y :Lbl SE :randInt(5,55)==>A :randInt(5,90)==>B :If
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PROGRAM:CUBEFORM :ClrHome :Disp "AX^3+BX^2+CX+D=0" :Prompt A :Prompt B :Prompt C :Prompt D :D/A==>D :C/A==>C :B/A==>B :1==>A :(BC/6-B^3/27-D/2)==>E :(CURT(E+SQRT(E^2+(C/3-B^2/9)^3))+CURT(E-SQRT(E^2+(C/3-B^2/81)^3))-B/3)==>F :ClrHome :Disp "ONE SOLUTION IS:",F
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Notes: I use a ## for the "not equal to" symbol. I use CURT(X) for the cube root of X. I use SQRT(X) for the square root of X. Some of these programs refer to a "prgmALLPREFD". This is just a program that sets the calculator to my prefered settings. Don't worry about it.
146::PROGRAM:QUADFORM : :ClrHome :Disp "AX+BX+C=0 :Prompt A :Prompt B :Prompt C :C/A→C :B/A→B :1→A :-B+SQRT(B-4AC)/(2A)→D :-B-SQRT(B-4AC)/(2A)→E :If D=E :Then :Disp "DOUBLE ROOT AT",D :Else :Disp "ROOTS:",D,E :End 196:
You are the blinking dot that starts out in the middle of the screen. Control with the arrow keys. Avoid the walls. Avoid the score. Get to the top or the left walls.
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You are the head of the snake. Eat the dot that appears somewhere onscreen. Avoid yourself, the score, and the walls.
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This is my lonely little user page. I think I'll fill it up with programs for the TI 83+ SE...
8: 115::Input A :2→B :1→C :While A>1 :Output(2,1,B) :If A/B=int(A/B) :Then :B→L 190: 163: 140: 106: 90: 70: 51: 119:(C) :C+1→C :A/B→A :Else :B+1→B :End :If B-1>SQRT(A) :Then :A→L 186: 159: 136: 86: 66: 47: 100: 149: 41: 101:PRIMEFAC, the prime factorization program 126: 60: 42:CONVERT, the unit conversion program 13: 14: 209: 176: 1: 150:A version of the game "Snake" 7: 10: 214: 105:Author: ? of ?, 80: 85:Author: Lucas Brown of 65:Author: Lucas Brown of 46:Author: Lucas Brown of 127:The Quadratic formula 123:(C) :Stop :End :End 111::ClrHome :DelVar L 61:The Cubic Formula 205: 213: 212: 208: 207: 206: 204: 203: 202: 201: 179: 174: 152: 147: 129: 124: 122: 118: 114: 103: 98: 83: 78: 63: 58: 44: 38: 33: 30: 27: 12: 11: 5: 211: 198: 178: 175: 171: 151: 148: 145: 128: 125: 120: 116: 112: 110: 102: 99: 95: 82: 79: 75: 62: 59: 56: 43: 40: 16:Hello, all... 9: 6: 4: 3: 2: 210: 197: 194: 192: 188: 184: 170: 167: 165: 161: 157: 144: 142: 138: 134: 109: 108: 94: 92: 88: 74: 72: 68: 55: 53: 49: 39: 36: 31: 28: 25: 24: 20: 17: 195: 180: 168: 153: 130: 104: 84: 64: 45: 37: 32: 29: 26: 22: 21: 18: 15: 183:Lucas Brown 177:A maze game 156:Lucas Brown 133:Lucas Brown 191:California 164:California 141:California 107:California 91:California 71:California 52:California 181:Author: 154:Author: 131:Author: 81:FACTOR 187:Poway 160:Poway 137:Poway 87:Poway 67:Poway 48:Poway 185:of 158:of 135:of 193:. 189:, 166:. 162:, 143:. 139:, 93:. 89:, 73:. 69:, 54:. 50:, 121:1 117:1 113:1

Index

Poway
California
Poway
California
Poway
California
California
Lucas Brown
Poway
California
Lucas Brown
Poway
California
Lucas Brown
Poway
California

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