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were in "daily active use". In
September 2018, Valve disclosed new figures showing approximately 1.5 million Steam Controllers connected to Steam, accounting to about 14% of those having been connected to Steam within the month the survey was performed. For comparison, the most popular controller used with Steam is the Xbox 360 controller, at around 27.2 million connections, with 14% of those connected within the month of the survey.
265:
controller configuration to use themselves. The Steam-work's API provides means for developers to provide more detailed settings for the Steam
Controller when in Big Picture mode. Outside of Big Picture mode, the controller otherwise behaves as a standard two-stick controller, though Valve does plan on updating Steam to allow retaining the previously set Big Picture mode per-game settings.
274:
touchscreen display onto the players' screens to allow manipulation of the game without diverting attention from the screen. However, at the
January 2014 Steam Dev Days event, Valve revealed they had since dropped the touchscreen concept for the controller, instead having rearranged the existing face buttons to be more compatible with existing games.
316:
cursor movements limited to certain regions on a UI (such as to manipulate a game's mini-map), a quick-access popup of 16 commands that can act similar to the hotkeys for keyboard-and-mouse games, cloud-based controller configuration saving, and support for non-Steam games that otherwise can be played through the Steam
Overlay.
375:
A lawsuit was filed against Valve by
Ironburg Inventions, in 2020, asserting that Valve knowingly had violated their patent with the inclusion of the rear-face buttons after learning about Ironburg's patent in 2014. The jury trial started in January 2021. The jury found Valve had willfully infringed
363:
The Steam
Controller was publicly released in November 2015, alongside the release of Steam Machines. By June 2016, over 500,000 had been sold, and by October, nearly one million were sold, including the controllers bundled with the Steam Machines. In October 2016, Valve disclosed 27,000 controllers
281:
to test ergonomics. Early versions of the controller design included a trackball embedded in the controller to simulate mouse functionality, but opted eventually for trackpads to give more customization functionality to developers including the ability to simulate the motion of trackball by tracking
315:
Valve has pushed out updates aimed at increasing user customizability. Valve has added improvements to the controller's capabilities based on public feedback following its launch, including movement and aiming controls schemes using its internal gyroscope, the ability to trigger actions that enable
264:
The controller is presently modified to be used within Steam's Big
Picture mode; this enables the player to access detailed options for setting up the various features of the controller on a per-game basis, including button/trackpad mapping, and sensitivity, as well as accessing other users' shared
324:
games. A second update, in June 2016, enabled buttons to be 'Activators' which can respond differently based on the type of input on the button; distinguishing between a single short tap, an extended hold, and a double-tap, for example. These so called 'Activators' can also be used to simulate the
285:
As opposed to their plans for the Steam
Machine to be produced by multiple third-parties, Valve planned to be the sole producer of the Steam Controller; Valve's Greg Coomer stated that this decision was based on achieving the best implementation of the Controller and Valve's vision for the device,
273:
The original design of the controller was to include a touchscreen in the center of the unit. The touchscreen would have acted like a mousepad and allowed players to perform actions that typically are not capable on controllers, such as operating directly with Steam or SteamOS, and overlaying the
286:
noting that "we didn’t think that it was really going to be possible to outsource the design for manufacturing and the finishing of the controller in a way that would allow third parties to take from us an idea or a reference design and bring it to market soon enough".
319:
Several updates were introduced in June 2016. One update enabled users to create actions using the
Controller to switch between two or more different configurations on the fly. This update also enabled the ability to customize the motion-sensing controls to be used for
215:. The controller was designed, not only for games developed for controller users, but also for games traditionally played with keyboard and mouse controls, so that they can be played through the controller. It was released in November 2015 along with Valve's
1324:
244:
at a Valve press event, and noted that as he used the trackpad to move the mouse cursor, the electromagnets within the controller created audio and tactile feedback as if he were using a trackball. Although, the controller was designed for the
227:
The Steam
Controller featured two clickable trackpads (as opposed to the more typical thumb-sticks on modern console controllers), and fourteen buttons, including face, shoulder, and under-grip buttons. The trackpads included
639:
328:
Valve, afterwards, worked on supporting similar controller customization features and user interfaces to other compatible controllers, and released one of its first such updates in the Steam software for Sony's
1232:
289:
Valve did clarify that they would open up specifications for third-party controllers to be developed (which was done publicly as of March 2016). As of December 2015, Valve was working with
282:
a finger's motion on the trackpad. The trackpads and the controller design were made to minimize the amount of contact that a player's thumbs would make on the trackpad when holding the unit.
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On March 23, 2016, Valve announced it would be publicly releasing computer aided design geometry for the Steam controller. The CAD geometry was released under a Creative Commons license.
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Valve announced in November 2019, that it had discontinued further production of the controller and sold off its remaining inventory at a significantly reduced price.
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constant holding of a button with a single press, such that as is often used for the action of crouching in many first-person or third-person shooters.
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communications, allowing it to pair with mobile devices. This allowed the controller to be used alongside the Steam Link app which replaced the
540:
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A representative configuration page for the Steam Controller, which demonstrates the array of settings that can be adjusted on a per-game basis
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Valve went through several iterations for a controller that would be able to mimic keyboard and mouse controls, using prototypes made with
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1322:, "Controller for video game console", published February 4, 2014, assigned to Ironburg Inventions Ltd.
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was added in May 2018. While other controllers can be used on Steam through basic operating system functionality.
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630:"Steam Dev Days: Greenlight gets death sentence, third-party Steam controllers, and 75 million users"
564:"Steam Controllers Will Only Be Made By ValveSee the Dramatic Evolution of Valve's Steam Controller"
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platform, it could also be used with Steam on existing PCs. The controller also included
1288:"Pour One Out for the Steam Controller, now on closeout sale for just $ 5 plus shipping"
399:"Pour One Out for the Steam Controller, now on closeout sale for just $ 5 plus shipping"
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1058:"Valve have activated Bluetooth on the Steam Controller. Here's how to turn it on"
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controller in December 2016, and a beta support for other controllers including
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959:"Steam Beta Adds Native Support for Xbox One, Xbox 360 and Generic Controllers"
432:"Full Steam Ahead: Inside Valve's Grand Plan to Replace Game Consoles With PCs"
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827:"Customise every button press with the Steam Controller's 'Activators' update"
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2010:
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2020:
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1223:"Nearing 1M sold, Valve plans to boost promotion of Steam Controller games"
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2005:
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1091:"Valve announces the Source 2 engine, which will be free to developers"
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1340:"Valve accused of patent infringement in first of its kind jury trial"
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1995:
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926:"Steam updates PS4 controller support with new configuration options"
897:
794:"Steam Controller adds motion VR support as sales top half a million"
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28:
1933:
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1396:"Valve loses $ 4 million Steam Controller patent infringement case"
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531:"Steam Controller loses touchpad plans, gets classic face buttons"
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to assemble the machines; jokingly, the machines have been given
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992:"Valve releases Steam Controller CAD geometry so you can mod it"
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series, presumably until the product's later discontinuation.
1720:
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893:"Steam to expand PlayStation 4 gamepad support in new update"
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1368:"Video Game Giant Ripped Off Controller Patent, Jury Hears"
1194:
1190:"Building a head of steam: 500,000 Steam Controllers sold"
728:"Valve outlines forthcoming Steam Controller improvements"
601:
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347:
In May 2018, Valve updated the controller to enable its
253:, to detect the relative orientation of the controller.
860:"Steam Input adds native Switch Pro Controller support"
1157:"The Steam Controller has sold nearly 1 million units"
423:
2184:
597:"Steam Controllers Will Only Be Made By Valve"
370:
1446:
695:"Watch robots build Valve's Steam Controller"
376:on the Ironburg patent, and awarded Ironburg
301:branding, the fictional company from Valve's
238:described using the controller while playing
138:1 × clickable touch sensitive directional pad
1124:"Valve has sold over 500K Steam Controllers"
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27:
1365:
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761:"Watch robots build the Steam Controller"
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191:for use with personal computers, running
145:1 × clickable touch sensitive control pad
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773:from the original on September 25, 2019
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1300:from the original on November 27, 2019
1202:from the original on September 3, 2017
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1103:from the original on September 3, 2017
1037:from the original on November 27, 2019
989:
923:
561:
495:
463:Webster, Andrew (September 27, 2013).
429:
411:from the original on November 27, 2019
1434:
1286:Hollister, Sean (November 26, 2019).
1267:from the original on October 12, 2019
1220:
1169:from the original on October 13, 2016
890:
759:Hillier, Brenna (December 11, 2015).
726:Prescott, Shaun (December 11, 2015).
692:
642:from the original on January 16, 2014
627:
595:Goldfarb, Andrew (November 4, 2013).
529:Sheridan, Connor (January 15, 2014).
498:"Steam Controller review in progress"
444:from the original on November 5, 2013
397:Hollister, Sean (November 26, 2019).
219:, and discontinued in November 2019.
1393:
1366:Salvatore, Cara (January 26, 2021).
1337:
1154:
1022:
924:McCoon, Alissa (December 14, 2016).
905:from the original on August 28, 2019
621:
465:"Valve unveils the Steam Controller"
1070:from the original on March 12, 2019
1004:from the original on April 17, 2019
971:from the original on March 12, 2019
938:from the original on March 12, 2019
839:from the original on March 12, 2019
806:from the original on March 12, 2019
740:from the original on April 17, 2019
628:Grubb, Jeffrey (January 15, 2014).
576:from the original on March 17, 2014
510:from the original on April 17, 2019
477:from the original on August 6, 2017
13:
1235:from the original on April 7, 2018
1089:Robinson, Martin (March 3, 2015).
957:Williams, Mike (January 6, 2017).
872:from the original on July 22, 2019
562:Kohler, Chris (November 4, 2013).
430:Kohler, Chris (November 4, 2013).
128:(Y, B, A, X, Start, Select, Steam)
14:
2214:
1419:
1188:Van Boom, Daniel (June 1, 2016).
1155:Saed, Sherif (October 13, 2016).
1136:from the original on June 2, 2016
825:Morrison, Angus (June 17, 2016).
707:from the original on May 19, 2016
693:Kamen, Matt (December 11, 2015).
609:from the original on May 14, 2019
496:Felnon, Wes (November 10, 2015).
337:in January 2017. Support for the
2166:
2165:
1221:Graft, Kris (October 12, 2016).
891:Graft, Kris (October 12, 2016).
858:Tarason, Domonic (May 2, 2018).
792:Crecente, Brian (June 2, 2016).
674:from the original on May 3, 2016
1387:
1359:
1331:
1312:
1279:
1247:
1214:
1181:
1122:Devore, Jordan (June 1, 2016).
1115:
1049:
1023:Loup, Pierre (March 23, 2016).
990:Porter, Matt (March 23, 2016).
950:
917:
884:
851:
818:
785:
752:
719:
686:
662:"Building the Steam Controller"
1394:Ivan, Tom (February 2, 2021).
1338:Ivan, Tom (January 27, 2021).
1056:Bourdeau, Ian (May 13, 2018).
1025:"Steam Controller CAD Release"
588:
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489:
456:
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339:Nintendo Switch Pro Controller
268:
106:2 × clickable analog triggers
1:
383:
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2203:Products introduced in 2015
371:Ironburg Inventions lawsuit
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74:November 26, 2019
59:November 10, 2015
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536:Computer and Video Games
18:Game controller by Valve
295:Buffalo Grove, Illinois
1959:World Opponent Network
1263:. September 25, 2018.
261:
132:2 × rear grip buttons
1707:Team Fortress Classic
1401:Video Games Chronicle
1345:Video Games Chronicle
670:. December 10, 2015.
359:Release and reception
259:
121:(control stick click)
112:2 × shoulder buttons
2142:Steam Trading Cards
543:on December 7, 2014
125:7 × digital buttons
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865:Rock Paper Shotgun
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251:gyroscopic sensors
232:; Chris Kohler of
183:is a discontinued
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1607:Aperture Desk Job
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380:in base damages.
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2117:Yanis Varoufakis
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1878:Steam Controller
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1680:Global Offensive
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2152:Saxxy Awards
2087:Marc Laidlaw
2057:Kelly Bailey
2026:Robin Walker
2021:Sean Vanaman
1991:Mike Morasky
1986:Sam Lantinga
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1405:. Retrieved
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1304:November 27,
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665:
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644:. Retrieved
635:Venture Beat
633:
623:
613:November 27,
611:. Retrieved
600:
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578:. Retrieved
567:
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545:. Retrieved
541:the original
534:
524:
514:November 27,
512:. Retrieved
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71:Discontinued
56:Release date
15:
2137:Campo Santo
2067:Jess Cliffe
2062:Doug Church
2031:Erik Wolpaw
2016:Jake Rodkin
2006:Gabe Newell
1898:Valve Index
1836:Alien Swarm
1822:Garry's Mod
1745:Left 4 Dead
1735:Left 4 Dead
1548:Episode Two
1541:Episode One
1520:Half-Life 2
1407:February 2,
1379:January 27,
1351:January 27,
1173:October 13,
1129:Destructoid
378:$ 4 million
331:DualShock 4
279:3D printing
269:Development
209:smartphones
148:(Right Pad)
2187:Categories
2107:Chris Remo
1888:Steam Link
1883:Steam Deck
1864:Technology
1534:Lost Coast
1527:Deathmatch
1504:Blue Shift
1320:US 8641525
384:References
355:hardware.
353:Steam Link
141:(Left Pad)
78:2019-11-26
63:2015-11-10
2112:Kim Swift
2102:Bay Raitt
2001:Brad Muir
1996:Olly Moss
1490:Half-Life
1480:Half-Life
1293:The Verge
1228:Gamasutra
1096:Eurogamer
931:Gamasutra
898:Gamasutra
580:March 11,
470:The Verge
448:March 11,
404:The Verge
349:Bluetooth
101:gyroscope
99:, 3 axis
36:Developer
2198:Gamepads
2171:Category
1934:Source 2
1907:Software
1871:Hardware
1850:Deadlock
1781:Artifact
1586:Portal 2
1298:Archived
1265:Archived
1233:Archived
1200:Archived
1167:Archived
1134:Archived
1101:Archived
1068:Archived
1063:PCGamesN
1035:Archived
1002:Archived
969:Archived
936:Archived
903:Archived
870:Archived
837:Archived
832:PC Gamer
804:Archived
771:Archived
738:Archived
733:PC Gamer
705:Archived
700:Wired UK
672:Archived
640:Archived
607:Archived
574:Archived
508:Archived
503:PC Gamer
475:Archived
442:Archived
409:Archived
335:Xbox One
223:Features
134:(LG, RG)
114:(LB, RB)
108:(LT, RT)
95:(3 axis
2130:Related
2097:Jane Ng
2092:Minh Le
1979:Current
1949:SteamOS
1914:GoldSrc
1643:Inferno
1636:Dust II
1593:The Lab
1206:June 4,
1140:June 2,
997:PCGamer
964:USgamer
799:Polygon
311:Updates
213:SteamOS
197:Windows
169:/353370
156:Website
91:6 axis
76: (
61: (
50:Gamepad
2040:Former
1972:People
1929:Source
1924:Proton
1919:OpenVR
1813:Source
1774:Dota 2
1664:Source
1650:Mirage
1579:Portal
1569:Portal
1373:Law360
1326:
678:May 7,
547:May 7,
304:Portal
1944:Steam
1798:Other
1721:2Fort
1511:Decay
1470:Games
1462:Valve
1260:Steam
1162:VG247
1030:Steam
766:VG247
667:Valve
569:Wired
437:Wired
235:Wired
205:Linux
201:macOS
193:Steam
189:Valve
161:store
86:Input
40:Valve
1764:Dota
1657:Nuke
1409:2021
1381:2021
1353:2021
1306:2019
1273:2019
1241:2019
1208:2017
1195:CNET
1175:2016
1142:2016
1109:2019
1076:2019
1043:2019
1010:2019
977:2019
944:2019
911:2019
878:2019
845:2019
812:2019
779:2019
746:2019
713:2017
680:2016
648:2017
615:2019
582:2017
549:2016
516:2019
483:2017
450:2017
417:2019
291:Flex
179:The
167:/app
165:.com
46:Type
602:IGN
211:or
195:on
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