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Soviet Strike

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441:. Strike series creator Mike Posehn assisted in early programming and the design but otherwise did not wish to work as part of a large team, necessitated by the move to a more advanced console. The development team, who had already spent several months working on the 3DO version, decided to rework it instead as a PlayStation game when it was clear that the 3DO's demise was inevitable; an additional two years' labor time was the result. The team re-evaluated the basics of the 16-bit games and aimed to create more lifelike environments and enemy behaviour. The 3D engine - created by the 407:
forces with a militia run by Amad's relatives in stopping Ireki troops from capturing an abandoned Soviet chemical weapons plant. With STRIKE killing Savak (and passed off as the victim of a car crash), the group goes to a heavily irradiated Transylvania to rescue Nick once more, this time from Dr Grymyenko Ukrainian, who wields an arsenal of ballistic missiles. The player is also tasked to kill the Shadowman's lead armor commander, Vila, who operates a special red-turreted T-80, and aid in the destruction of an abandoned nuclear reactor the Shadowman is planning to use.
305:. These are similar to the isometric perspective of the previous games, but are improved "overhead" versions. This removes the predecessors' problem of buildings occasionally obstructing the player's view; and unlike the previous games, the player can no longer collide the helicopter into structures, instead always flying over them. The first camera system fixates on the Apache, while the second allows the player to rotate the screen around the helicopter. The Apache is armed with a machine gun, 286: 590: 585: 580: 575: 570: 346:
player must sometimes pre-emptively destroy radars. Enemy troops may also flee once they have lost a battle. Some missions require set piece solutions, including starting an avalanche to crush a tank battalion and sealing a nuclear reactor core in a salt mine. The game is very tightly structured, yet the player has the ability to roam the battlefield attacking enemies at will.
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complained of a high difficulty and a steep curve, long levels which return the player to the beginning should he die, infrequent opportunities to repair armour and the enemies' tendency to attack the player from beyond his limited viewpoint, and was thankful for the Saturn version's optional easier
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The player is a helicopter pilot in STRIKE, a special covert operations force of the US military designed for preemptive action to prevent "wars that never happen." STRIKE's commander is General Earle. Major STRIKE personnel include electronics expert Hack and agent Andrea Grey, whose cover job is a
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praised the game's "inventiveness" - saying it "makes Soviet Strike" - as well as the variety added by the games artificial intelligence. The magazine also felt that while the collecting of supplies added strategy to the action, the limited amount restricted the paths the player might take through
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employs a relatively realistic, fluid virtual battlefield and sophisticated artificial intelligence, which will put in motion set pieces even if the protagonist has not arrived to take part. The opposing intelligence can track the player using radar and reinforce positions accordingly. As such the
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STRIKE's victory in the Black Sea leads them to the Caucasus, where Sadissa Savak, leader of the fictional state of Irek, begins aggressive overtures against local fighters. In the mission (which is supposedly north of the main battle area where Desert Strike took place), the player and Amad join
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The later Saturn version featured a number of changes: an optional easy difficulty setting (providing the player with twice the fire-power and slower fuel consumption), adjustable brightness on the heads-up display; two hidden powerful weapons; hundreds of bug fixes from the PlayStation version;
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3DO team - used satellite images of real topography, imposed on polygonal maps. It also modified the preceding isometric viewpoint - which caused buildings to obstruct the player's view - to an overhead perspective with which the player could move and see over terrain and structures. In order to
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The game has five large levels, each divided into several missions. Mission objectives include seeking and destroying enemy personnel and structures such as radars, training camps and ships; rescuing prisoners-of-war and other persons (including, in the last mission,
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felt the game might be too slow for fans of faster paced action games, but recommended it for players of previous instalments in the series. Air Hendrix of the same magazine called it "An outstanding mix of white-knuckle combat and challenging strategy".
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helicopter and battles with the forces of Shadowman, a renegade ex-communist figure. Like its predecessors, the game features shooting action mixed with strategic management of fuel and ammunition, but has more authentic
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The player's "Apache" flies over the burning ruins of a building to attack an enemy structure, behind which enemy troops can be seen. The player's fuel, ammunition and armour levels can be seen at either side of the
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Gerstmann called the quality FMV "a small victory in a larger conflict", saying the game had "too many little problems to recommend it" and that it "simply doesn't play as well as the old 16-bit Strike games."
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extra sound effects added to helicopters; improvements to the graphics of control and menu screens and compass; and more improvised fuel added to level 4. It was also compatible with the Saturn's then-recent
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felt the structures and vehicles together with the terrain formed an "impressive" environment. The magazine felt the animation was "average", and several other reviewers said that it sometimes gets choppy.
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of the Soviet Union leaves a power vacuum in Eastern Europe that former KGB Chairman Uri Vatsiznov, a.k.a. the Shadowman, is willing to exploit for his own ends. In the first mission, which takes place in
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said: "Everything about this game is great. Excuse me for gushing, but when you come across a game that's as fun to play as Soviet Strike, and great looking, you really sit up and take notice."
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before seeking out and killing Shadowman. The game's end sequence depicts Andrea delivering a televised news report blaming the destruction on an earthquake and consequent gas fires.
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also criticised the player's restricted view, calling it the game's "worst problem". One reviewer said revisiting levels to discover missed set pieces aided the game's longevity;
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news reporter. The other protagonists are STRIKE pilot Nick Arnold, guerrilla fighter Amad, and former Soviet Army pilot Ivan Uralia. The game's antagonists are former
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summarised: "this is a fairly well-engineered continuation of the four-year-old Strike series", which retains the gameplay of the original but updates the graphics to
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said the game's one flaw was the lack of an HUD map to save the player the trouble of hitting pause whenever they need to check their position. The game impressed
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said that "the game makes a giant leap forward in terms of the environment" but called the explosions "average", while other reviewers found them impressive.
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stylish, and praised the acting. Gerstmann said the FMV had "some of the best CD-ROM acting seen in a long time" and called it the game's "only real plus".
1650: 399:, the player must rescue a captured STRIKE pilot named Nick Arnold. The second level is set in the Sea of Azov: the player must battle the elements of the 1705: 935: 1700: 717:
said the "real-time, living battlefield enhances the urgency of the missions and the player's involvement" and also noted "practically no load time".
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A series of voiceovers called STRIKE Files outline the origins of STRIKE. One such file has the Security Czar detailing the organization's mandate to
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called it a "worthy addition" to the series and also noted improvements to the Saturn version. They named it their "Game of the Month".
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features only a helicopter - albeit with power-ups in some levels - and the team also abandoned the unpopular on-foot levels found in
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had "some reservations" about the game's replay-value, with only 5 missions, but said it was "very playable and enjoyable", while
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called it "exemplary". Others praised the quality of the gunfire sound effects, and noted humour in the enemy troops' utterances.
1550: 816: 263: 329:. The craft has finite ammunition, fuel, and armour, and the player must manage the payload by collecting limited supplies. 1670: 448:
ensure proper spatial relations and unit placement, the team built three dimensional reliefs of each mission on sheets of
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Chairman Uri "Shadowman" Vatsiznov, Ireki dictator Sadissa Savak, and disgraced Soviet scientist Dr Grymyenko Ukrainian.
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The final mission takes place in Moscow, with Shadowman's unleashing his minions in the KGB, the military and the
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noted a poorer quality of FMV than in the PlayStation version. Gerstmann felt the sound to be "dull", while
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called it "a load of fun". Gerstmann criticised the poor scrolling, erratic motion and imprecise control,
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noted they had improved in the Saturn version. The reviewer also enjoyed this version's new weaponry.
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which is preparing to invade Europe. The mission also involves the rescue of guerrilla fighter Amad.
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after his inauguration in January 1993. In the tape, Clinton is unaware that STRIKE prevented a
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s reviewer, who praised the attention to detail and the reviewer found the story convincing.
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fans but felt it would be an "in at the deep end" introduction for newcomers to the series.
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noted the new video but felt it was "over-the-top" and intrusive, while others disagreed.
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said the sequences "spice up the proceedings a fair bit". Reviewing the Saturn version,
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and environment. Critics received the game positively, praising the graphics and
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s Saturn review summarised the graphics as "first-rate", while Russian magazine
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pointed to some "minor flaws", saying the HUD "smacks of 16-bit era graphics";
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Gerstmann said it consisted of "a raw collection of messy operations", while
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in Japan on November 11, 2009 and in North America on September 14, 2010.
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favorably described the sequences as a mixture of "the dark bits of
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in Mexico in 1982 which could have turned the country into a secret
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later felt: "The series peaked with the release of Soviet Strike."
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said the game "is everything you could wish for from a 32bit
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Soviet Strike has an aggregate review score of 76.30% on
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and the explosiveness of any big budget action flick".
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Reviewers praised the realism of the terrain graphics.
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Matthew Cockburn, "The Making of The Strike Series",
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for the PlayStation release, based on five reviews.
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The game was followed by a further sequel, 1558: 1021: 967: 965: 963: 961: 959: 957: 955: 953: 567: 1651:Cancelled 3DO Interactive Multiplayer games 1412:, Mar 1997 (issue 51; vol. 5, no. 3), p. 67 1314: 1228: 1226: 1224: 1222: 1220: 1218: 1216: 1214: 1212: 1022:Douglas, Adam; Perry, Doug (12 June 1998). 341:and capturing enemy commanders and agents. 1706:Video games developed in the United States 1551: 1537: 1474: 1472: 1430: 1428: 1426: 1424: 1422: 1420: 1418: 1374: 1372: 1370: 1368: 1366: 1364: 1362: 1312: 1310: 1308: 1306: 1304: 1302: 1300: 1298: 1296: 1294: 1264: 1262: 1260: 1100: 1068: 985: 983: 636:called the structures "highly realistic". 32: 1701:Video games about nuclear war and weapons 1456: 1454: 1452: 1232: 950: 1209: 1190: 1188: 1186: 1184: 1182: 284: 1469: 1415: 1359: 1291: 1268: 1257: 980: 414:in attempting a coup against President 223:is the series' first installment for a 1638: 1449: 1056: 1054: 1052: 1050: 1048: 1046: 989:"Red Alert! Showcase: Soviet Strike", 920: 890: 1532: 1466:(Russian), 1996 (issue 30), pp. 14-15 1179: 1017: 1015: 1013: 1011: 1009: 1007: 1005: 1003: 1001: 846: 630:said the vehicles "look good", while 202:in 1997. The game is a sequel to the 433:began development as a game for the 231:. Early on, it was intended for the 38:North American PlayStation cover art 1435:"Saturn ProReview: Soviet Strike". 1043: 481: 452:. Unlike some of its predecessors, 339:intercontinental ballistic missiles 13: 998: 325:weapons: doubled machine guns and 243:disintegration of the Soviet Union 14: 1737: 1165:"Sneak Previews: Soviet Strike". 569: 216:Desert Strike: Return to the Gulf 1127:Maximum: The Video Game Magazine 1065:, Dec 1996 (issue 39), pp. 70-71 995:, Mar 1997 (issue 17), pp. 34-39 977:, Mar 1997 (issue 17), pp. 76-77 588: 583: 578: 573: 568: 1721:Video games set in Transylvania 1487: 1335:"Soviet Strike for PlayStation" 1327: 1269:Stepnik, March (January 1997). 1158: 1137: 1118: 1097:, Aug 1996 (issue 2), pp. 80-81 1195:"Review Crew: Soviet Strike". 865: 840: 809: 425: 1: 1384:, Jan 1997 (issue 100), p. 96 1324:, Dec 1996 (issue 24), p. 254 1279:. No. 39. pp. 60–61 1154:. September 1996. p. 51. 802: 354: 1205:. December 1996. p. 94. 1080:, Jan 2008 (issue 45), p. 84 825:. 1999-03-02. Archived from 740:praised the controls, while 477: 321:version includes two hidden 7: 1671:PlayStation (console) games 437:under the working title of 280: 227:and was first conceived as 190:developed and published by 10: 1742: 1726:Video games set in Ukraine 1502:Emap International Limited 1131:Emap International Limited 313:, which vary in power and 1716:Video games set in Moscow 1691:Single-player video games 1676:PlayStation Network games 1615: 1569: 1504:. April 1997. p. 96. 1445:. April 1997. p. 82. 1198:Electronic Gaming Monthly 1175:. March 1997. p. 52. 1147:Electronic Gaming Monthly 514:Electronic Gaming Monthly 494: 491: 474:, released in late 1997. 385: 337:), as well as recovering 169: 157: 100: 84: 72: 62: 43: 31: 26: 1522:, Retrieved 21 Sept 2012 854:Computer and Video Games 847:Lomas, Ed (March 1997). 1711:Video games set in Asia 1144:"Planning the Attack". 349: 273:It was released on the 264:artificial intelligence 249:. The player pilots an 16:1996 shooter video game 1666:Helicopter video games 1238:"Soviet Strike Review" 297:is a helicopter-based 291: 186:is a helicopter-based 1661:Electronic Arts games 1516:Nuclear Strike Review 288: 54:Tiburon Entertainment 1497:Sega Saturn Magazine 1125:"EA Strikes Back!". 992:Sega Saturn Magazine 974:Sega Saturn Magazine 817:"Game Informer News" 766:Sega Saturn Magazine 730:Sega Saturn Magazine 724:difficulty setting. 694:Sega Saturn Magazine 683:compared the FMV to 601:Sega Saturn Magazine 466:analogue controllers 1347:on December 9, 2019 657:Critics called the 654:also praised them. 488: 209:which began on the 1696:Video game sequels 486: 292: 1681:Sega Saturn games 1633: 1632: 1563:video game series 1460:Valerij Korneev, 932:PlayStation Store 902:PlayStation Store 859:Future Publishing 790:. Scary Larry of 659:full motion video 610: 609: 327:Maverick missiles 311:Hellfire missiles 275:PlayStation Store 268:full motion video 241:is set after the 179: 178: 150:February 21, 1997 141:February 17, 1997 58: 1733: 1656:EA Tiburon games 1646:1996 video games 1624:Future Cop: LAPD 1553: 1546: 1539: 1530: 1529: 1523: 1514:Bryan Melville, 1512: 1506: 1505: 1491: 1485: 1476: 1467: 1458: 1447: 1446: 1441:. No. 103. 1432: 1413: 1404: 1385: 1378:Lawrence Neves, 1376: 1357: 1356: 1354: 1352: 1343:. Archived from 1331: 1325: 1316: 1289: 1288: 1286: 1284: 1266: 1255: 1254: 1252: 1250: 1230: 1207: 1206: 1192: 1177: 1176: 1171:. No. 102. 1162: 1156: 1155: 1141: 1135: 1134: 1133:: 81. June 1996. 1122: 1116: 1107: 1098: 1090: 1081: 1072: 1066: 1058: 1041: 1040: 1038: 1036: 1019: 996: 987: 978: 969: 948: 947: 945: 943: 934:. Archived from 924: 918: 917: 915: 913: 904:. Archived from 894: 888: 887: 885: 884: 875:. Archived from 869: 863: 862: 857:. No. 184. 844: 838: 837: 835: 834: 813: 593: 592: 591: 587: 586: 582: 581: 577: 576: 572: 571: 489: 485: 198:in 1996 and the 149: 140: 124: 116:October 29, 1996 115: 56: 36: 24: 23: 1741: 1740: 1736: 1735: 1734: 1732: 1731: 1730: 1636: 1635: 1634: 1629: 1611: 1565: 1557: 1527: 1526: 1513: 1509: 1500:. No. 18. 1493: 1492: 1488: 1477: 1470: 1459: 1450: 1434: 1433: 1416: 1405: 1388: 1377: 1360: 1350: 1348: 1333: 1332: 1328: 1321:Next Generation 1318:"Strike Four", 1317: 1292: 1282: 1280: 1271:"Soviet Strike" 1267: 1258: 1248: 1246: 1234:Gerstmann, Jeff 1231: 1210: 1201:. No. 89. 1194: 1193: 1180: 1164: 1163: 1159: 1150:. No. 86. 1143: 1142: 1138: 1124: 1123: 1119: 1108: 1101: 1094:Next Generation 1091: 1084: 1073: 1069: 1059: 1044: 1034: 1032: 1024:"Soviet Strike" 1020: 999: 988: 981: 970: 951: 941: 939: 926: 925: 921: 911: 909: 896: 895: 891: 882: 880: 871: 870: 866: 845: 841: 832: 830: 815: 814: 810: 805: 746:Next Generation 726:Next Generation 715:Next Generation 703:Next Generation 687:if reported by 638:Next Generation 623:Next Generation 611: 589: 584: 579: 574: 562:Next Generation 484: 480: 428: 401:Black Sea Fleet 388: 357: 352: 283: 192:Electronic Arts 153: 144: 135: 128: 119: 110: 68:Electronic Arts 52: 50:Electronic Arts 39: 22: 21:1996 video game 17: 12: 11: 5: 1739: 1729: 1728: 1723: 1718: 1713: 1708: 1703: 1698: 1693: 1688: 1683: 1678: 1673: 1668: 1663: 1658: 1653: 1648: 1631: 1630: 1628: 1627: 1619: 1617: 1613: 1612: 1610: 1609: 1606:Nuclear Strike 1602: 1595: 1588: 1581: 1573: 1571: 1567: 1566: 1556: 1555: 1548: 1541: 1533: 1525: 1524: 1507: 1486: 1468: 1448: 1414: 1386: 1358: 1326: 1290: 1256: 1236:(1 Dec 1996). 1208: 1178: 1157: 1136: 1117: 1109:Mike Griffin, 1099: 1082: 1067: 1042: 997: 979: 949: 938:on 26 May 2015 919: 908:on 26 May 2015 889: 864: 839: 807: 806: 804: 801: 628:Jeff Gerstmann 608: 607: 604: 596: 595: 565: 557: 556: 553: 545: 544: 541: 533: 532: 529: 521: 520: 517: 509: 508: 505: 497: 496: 493: 482: 479: 476: 471:Nuclear Strike 427: 424: 387: 384: 382:member-state. 356: 353: 351: 348: 282: 279: 225:32-bit console 177: 176: 171: 167: 166: 161: 155: 154: 152: 151: 142: 132: 127: 126: 117: 107: 102: 98: 97: 88: 82: 81: 74: 70: 69: 66: 60: 59: 47: 41: 40: 37: 29: 28: 20: 15: 9: 6: 4: 3: 2: 1738: 1727: 1724: 1722: 1719: 1717: 1714: 1712: 1709: 1707: 1704: 1702: 1699: 1697: 1694: 1692: 1689: 1687: 1686:Shooter games 1684: 1682: 1679: 1677: 1674: 1672: 1669: 1667: 1664: 1662: 1659: 1657: 1654: 1652: 1649: 1647: 1644: 1643: 1641: 1626: 1625: 1621: 1620: 1618: 1614: 1608: 1607: 1603: 1601: 1600: 1599:Soviet Strike 1596: 1594: 1593: 1589: 1587: 1586: 1585:Jungle Strike 1582: 1580: 1579: 1578:Desert Strike 1575: 1574: 1572: 1568: 1564: 1562: 1554: 1549: 1547: 1542: 1540: 1535: 1534: 1531: 1521: 1517: 1511: 1503: 1499: 1498: 1490: 1483: 1482: 1475: 1473: 1465: 1464: 1457: 1455: 1453: 1444: 1440: 1439: 1431: 1429: 1427: 1425: 1423: 1421: 1419: 1411: 1410: 1403: 1401: 1399: 1397: 1395: 1393: 1391: 1383: 1382: 1375: 1373: 1371: 1369: 1367: 1365: 1363: 1346: 1342: 1341: 1336: 1330: 1323: 1322: 1315: 1313: 1311: 1309: 1307: 1305: 1303: 1301: 1299: 1297: 1295: 1278: 1277: 1272: 1265: 1263: 1261: 1245: 1244: 1239: 1235: 1229: 1227: 1225: 1223: 1221: 1219: 1217: 1215: 1213: 1204: 1200: 1199: 1191: 1189: 1187: 1185: 1183: 1174: 1170: 1169: 1161: 1153: 1149: 1148: 1140: 1132: 1128: 1121: 1114: 1113: 1106: 1104: 1096: 1095: 1089: 1087: 1079: 1078: 1071: 1064: 1063: 1057: 1055: 1053: 1051: 1049: 1047: 1031: 1030: 1025: 1018: 1016: 1014: 1012: 1010: 1008: 1006: 1004: 1002: 994: 993: 986: 984: 976: 975: 968: 966: 964: 962: 960: 958: 956: 954: 937: 933: 929: 923: 907: 903: 899: 893: 879:on 1997-06-05 878: 874: 868: 861:. p. 53. 860: 856: 855: 850: 843: 829:on 1999-03-02 828: 824: 823: 822:Game Informer 818: 812: 808: 800: 798: 793: 789: 788: 783: 779: 775: 771: 767: 761: 759: 755: 754:Great Drakon' 751: 747: 743: 739: 735: 731: 727: 722: 718: 716: 711: 706: 704: 700: 696: 695: 690: 686: 682: 681: 676: 675: 670: 666: 665: 660: 655: 653: 652: 647: 645: 639: 635: 634: 629: 625: 624: 618: 616: 605: 603: 602: 598: 597: 566: 564: 563: 559: 558: 554: 552: 551: 547: 546: 542: 540: 539: 535: 534: 530: 528: 527: 523: 522: 519:8.125/10 (PS) 518: 516: 515: 511: 510: 506: 504: 503: 499: 498: 490: 487:Review scores 475: 473: 472: 467: 461: 459: 455: 454:Soviet Strike 451: 446: 445: 440: 439:32-bit Strike 436: 432: 431:Soviet Strike 423: 421: 417: 416:Boris Yeltsin 413: 412:Russian mafia 408: 404: 402: 398: 393: 383: 381: 377: 373: 370: 365: 363: 347: 344: 343:Soviet Strike 340: 336: 335:Boris Yeltsin 330: 328: 324: 320: 316: 312: 308: 307:Hydra rockets 304: 300: 296: 295:Soviet Strike 287: 278: 276: 271: 269: 265: 261: 257: 252: 248: 244: 240: 239:Soviet Strike 236: 234: 230: 229:32-bit Strike 226: 222: 221:Soviet Strike 218: 217: 212: 208: 206: 201: 197: 193: 189: 185: 184: 183:Soviet Strike 175: 174:Single player 172: 168: 165: 162: 160: 156: 147: 143: 138: 134: 133: 131: 125:November 1996 122: 118: 113: 109: 108: 106: 103: 99: 96: 92: 89: 87: 83: 80: 79: 75: 71: 67: 65: 61: 55: 51: 48: 46: 42: 35: 30: 27:Soviet Strike 25: 19: 1622: 1604: 1598: 1597: 1592:Urban Strike 1590: 1583: 1576: 1560: 1510: 1495: 1489: 1479: 1478:Dan Jevons, 1463:Great Drakon 1461: 1436: 1407: 1406:Dan Jevons, 1379: 1349:. Retrieved 1345:the original 1340:GameRankings 1338: 1329: 1319: 1283:December 25, 1281:. Retrieved 1274: 1247:. Retrieved 1241: 1196: 1166: 1160: 1145: 1139: 1126: 1120: 1110: 1092: 1075: 1070: 1060: 1033:. Retrieved 1027: 990: 972: 971:Lee Nutter, 940:. Retrieved 936:the original 931: 922: 910:. Retrieved 906:the original 901: 892: 881:. Retrieved 877:the original 867: 852: 842: 831:. Retrieved 827:the original 820: 811: 791: 785: 781: 777: 773: 769: 765: 762: 757: 753: 749: 745: 741: 738:Great Drakon 737: 733: 729: 725: 720: 719: 714: 709: 707: 702: 698: 692: 685:Desert Storm 678: 672: 662: 656: 651:Great Drakon 649: 642: 637: 631: 621: 619: 615:Gamerankings 612: 599: 560: 548: 536: 524: 512: 500: 469: 462: 458:Urban Strike 457: 453: 442: 438: 430: 429: 409: 405: 389: 372:Bill Clinton 369:US President 366: 358: 342: 331: 299:shooter game 294: 293: 272: 238: 237: 233:3DO platform 228: 220: 214: 211:Sega Genesis 204: 188:shooter game 182: 181: 180: 129: 104: 77: 64:Publisher(s) 45:Developer(s) 18: 1570:Main series 1494:"Out Now". 1351:18 December 1077:Retro Gamer 713:the level. 669:The X-Files 531:5.5/10 (PS) 492:Publication 426:Development 380:Warsaw Pact 319:Sega Saturn 256:3D graphics 247:Caspian Sea 200:Sega Saturn 196:PlayStation 105:PlayStation 91:PlayStation 86:Platform(s) 1640:Categories 1203:Ziff Davis 1152:Ziff Davis 883:2023-04-15 833:2023-04-05 803:References 355:Characters 303:viewpoints 606:90% (SAT) 555:8/10 (PS) 483:Reception 478:Reception 444:Road Rash 376:civil war 260:isometric 1243:GameSpot 942:28 April 928:"Latest" 912:28 April 898:"Latest" 526:GameSpot 323:power-up 281:Gameplay 194:for the 159:Genre(s) 57:(Saturn) 1616:Related 1520:Allgame 1481:GameFan 1438:GamePro 1409:GameFan 1381:GamePro 1168:GamePro 1112:GameFan 797:Allgame 792:GamePro 787:true 3D 770:GameFan 750:GamePro 742:GameFan 734:GamePro 721:GameFan 699:GameFan 680:GamePro 644:GameFan 450:plywood 420:Kremlin 315:payload 290:screen. 170:Mode(s) 164:Shooter 101:Release 1561:Strike 1249:27 May 1035:27 May 778:Strike 774:Strike 397:Crimea 317:. The 251:Apache 205:Strike 130:Saturn 95:Saturn 78:Strike 73:Series 1276:Hyper 1129:(7). 664:Hyper 538:Hyper 495:Score 213:with 207:games 1353:2017 1285:2021 1251:2012 1062:Edge 1037:2012 944:2017 914:2017 782:Edge 710:Edge 674:Edge 594:(PS) 507:7/10 502:Edge 390:The 386:Plot 350:Plot 309:and 1443:IDG 1173:IDG 1029:IGN 758:IGN 689:MTV 633:IGN 550:IGN 543:90% 435:3DO 392:end 362:KGB 1642:: 1518:, 1471:^ 1451:^ 1417:^ 1389:^ 1361:^ 1337:. 1293:^ 1273:. 1259:^ 1240:. 1211:^ 1181:^ 1102:^ 1085:^ 1045:^ 1026:. 1000:^ 982:^ 952:^ 930:. 900:. 851:. 819:. 219:. 146:EU 137:NA 121:EU 112:NA 93:, 1552:e 1545:t 1538:v 1355:. 1287:. 1253:. 1039:. 946:. 916:. 886:. 836:. 646:' 148:: 139:: 123:: 114::

Index


Developer(s)
Electronic Arts
Tiburon Entertainment
Publisher(s)
Strike
Platform(s)
PlayStation
Saturn
NA
EU
NA
EU
Genre(s)
Shooter
Single player
shooter game
Electronic Arts
PlayStation
Sega Saturn
Strike games
Sega Genesis
Desert Strike: Return to the Gulf
32-bit console
3DO platform
disintegration of the Soviet Union
Caspian Sea
Apache
3D graphics
isometric

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