441:. Strike series creator Mike Posehn assisted in early programming and the design but otherwise did not wish to work as part of a large team, necessitated by the move to a more advanced console. The development team, who had already spent several months working on the 3DO version, decided to rework it instead as a PlayStation game when it was clear that the 3DO's demise was inevitable; an additional two years' labor time was the result. The team re-evaluated the basics of the 16-bit games and aimed to create more lifelike environments and enemy behaviour. The 3D engine - created by the
407:
forces with a militia run by Amad's relatives in stopping Ireki troops from capturing an abandoned Soviet chemical weapons plant. With STRIKE killing Savak (and passed off as the victim of a car crash), the group goes to a heavily irradiated
Transylvania to rescue Nick once more, this time from Dr Grymyenko Ukrainian, who wields an arsenal of ballistic missiles. The player is also tasked to kill the Shadowman's lead armor commander, Vila, who operates a special red-turreted T-80, and aid in the destruction of an abandoned nuclear reactor the Shadowman is planning to use.
305:. These are similar to the isometric perspective of the previous games, but are improved "overhead" versions. This removes the predecessors' problem of buildings occasionally obstructing the player's view; and unlike the previous games, the player can no longer collide the helicopter into structures, instead always flying over them. The first camera system fixates on the Apache, while the second allows the player to rotate the screen around the helicopter. The Apache is armed with a machine gun,
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player must sometimes pre-emptively destroy radars. Enemy troops may also flee once they have lost a battle. Some missions require set piece solutions, including starting an avalanche to crush a tank battalion and sealing a nuclear reactor core in a salt mine. The game is very tightly structured, yet the player has the ability to roam the battlefield attacking enemies at will.
34:
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complained of a high difficulty and a steep curve, long levels which return the player to the beginning should he die, infrequent opportunities to repair armour and the enemies' tendency to attack the player from beyond his limited viewpoint, and was thankful for the Saturn version's optional easier
359:
The player is a helicopter pilot in STRIKE, a special covert operations force of the US military designed for preemptive action to prevent "wars that never happen." STRIKE's commander is
General Earle. Major STRIKE personnel include electronics expert Hack and agent Andrea Grey, whose cover job is a
712:
praised the game's "inventiveness" - saying it "makes Soviet Strike" - as well as the variety added by the games artificial intelligence. The magazine also felt that while the collecting of supplies added strategy to the action, the limited amount restricted the paths the player might take through
345:
employs a relatively realistic, fluid virtual battlefield and sophisticated artificial intelligence, which will put in motion set pieces even if the protagonist has not arrived to take part. The opposing intelligence can track the player using radar and reinforce positions accordingly. As such the
406:
STRIKE's victory in the Black Sea leads them to the
Caucasus, where Sadissa Savak, leader of the fictional state of Irek, begins aggressive overtures against local fighters. In the mission (which is supposedly north of the main battle area where Desert Strike took place), the player and Amad join
463:
The later Saturn version featured a number of changes: an optional easy difficulty setting (providing the player with twice the fire-power and slower fuel consumption), adjustable brightness on the heads-up display; two hidden powerful weapons; hundreds of bug fixes from the PlayStation version;
447:
3DO team - used satellite images of real topography, imposed on polygonal maps. It also modified the preceding isometric viewpoint - which caused buildings to obstruct the player's view - to an overhead perspective with which the player could move and see over terrain and structures. In order to
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The game has five large levels, each divided into several missions. Mission objectives include seeking and destroying enemy personnel and structures such as radars, training camps and ships; rescuing prisoners-of-war and other persons (including, in the last mission,
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felt the game might be too slow for fans of faster paced action games, but recommended it for players of previous instalments in the series. Air
Hendrix of the same magazine called it "An outstanding mix of white-knuckle combat and challenging strategy".
776:" and that "it plays brilliantly, and exercises both your trigger finger and grey matter." The magazine later reflected that the Saturn version was somewhat better but nevertheless very similar to the PlayStation original. It recommended the game to
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helicopter and battles with the forces of
Shadowman, a renegade ex-communist figure. Like its predecessors, the game features shooting action mixed with strategic management of fuel and ammunition, but has more authentic
289:
The player's "Apache" flies over the burning ruins of a building to attack an enemy structure, behind which enemy troops can be seen. The player's fuel, ammunition and armour levels can be seen at either side of the
763:
Gerstmann called the quality FMV "a small victory in a larger conflict", saying the game had "too many little problems to recommend it" and that it "simply doesn't play as well as the old 16-bit Strike games."
464:
extra sound effects added to helicopters; improvements to the graphics of control and menu screens and compass; and more improvised fuel added to level 4. It was also compatible with the Saturn's then-recent
640:
felt the structures and vehicles together with the terrain formed an "impressive" environment. The magazine felt the animation was "average", and several other reviewers said that it sometimes gets choppy.
394:
of the Soviet Union leaves a power vacuum in
Eastern Europe that former KGB Chairman Uri Vatsiznov, a.k.a. the Shadowman, is willing to exploit for his own ends. In the first mission, which takes place in
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said: "Everything about this game is great. Excuse me for gushing, but when you come across a game that's as fun to play as Soviet Strike, and great looking, you really sit up and take notice."
422:
before seeking out and killing
Shadowman. The game's end sequence depicts Andrea delivering a televised news report blaming the destruction on an earthquake and consequent gas fires.
728:
also criticised the player's restricted view, calling it the game's "worst problem". One reviewer said revisiting levels to discover missed set pieces aided the game's longevity;
360:
news reporter. The other protagonists are STRIKE pilot Nick Arnold, guerrilla fighter Amad, and former Soviet Army pilot Ivan Uralia. The game's antagonists are former
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summarised: "this is a fairly well-engineered continuation of the four-year-old Strike series", which retains the gameplay of the original but updates the graphics to
752:
said the game's one flaw was the lack of an HUD map to save the player the trouble of hitting pause whenever they need to check their position. The game impressed
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said that "the game makes a giant leap forward in terms of the environment" but called the explosions "average", while other reviewers found them impressive.
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stylish, and praised the acting. Gerstmann said the FMV had "some of the best CD-ROM acting seen in a long time" and called it the game's "only real plus".
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399:, the player must rescue a captured STRIKE pilot named Nick Arnold. The second level is set in the Sea of Azov: the player must battle the elements of the
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said the "real-time, living battlefield enhances the urgency of the missions and the player's involvement" and also noted "practically no load time".
367:
A series of voiceovers called STRIKE Files outline the origins of STRIKE. One such file has the
Security Czar detailing the organization's mandate to
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called it a "worthy addition" to the series and also noted improvements to the Saturn version. They named it their "Game of the Month".
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features only a helicopter - albeit with power-ups in some levels - and the team also abandoned the unpopular on-foot levels found in
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had "some reservations" about the game's replay-value, with only 5 missions, but said it was "very playable and enjoyable", while
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called it "exemplary". Others praised the quality of the gunfire sound effects, and noted humour in the enemy troops' utterances.
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816:
263:
329:. The craft has finite ammunition, fuel, and armour, and the player must manage the payload by collecting limited supplies.
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ensure proper spatial relations and unit placement, the team built three dimensional reliefs of each mission on sheets of
1725:
460:. The developers aimed to include more humour in the game, with other additions being voice-overs and full motion video.
364:
Chairman Uri "Shadowman" Vatsiznov, Ireki dictator
Sadissa Savak, and disgraced Soviet scientist Dr Grymyenko Ukrainian.
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The final mission takes place in Moscow, with
Shadowman's unleashing his minions in the KGB, the military and the
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noted a poorer quality of FMV than in the PlayStation version. Gerstmann felt the sound to be "dull", while
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called it "a load of fun". Gerstmann criticised the poor scrolling, erratic motion and imprecise control,
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301:. As in its predecessors, the player views the action from outside his craft, using one of two available
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noted they had improved in the Saturn version. The reviewer also enjoyed this version's new weaponry.
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which is preparing to invade Europe. The mission also involves the rescue of guerrilla fighter Amad.
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after his inauguration in January 1993. In the tape, Clinton is unaware that STRIKE prevented a
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s reviewer, who praised the attention to detail and the reviewer found the story convincing.
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fans but felt it would be an "in at the deep end" introduction for newcomers to the series.
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noted the new video but felt it was "over-the-top" and intrusive, while others disagreed.
8:
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said the sequences "spice up the proceedings a fair bit". Reviewing the Saturn version,
85:
873:"Electronic Arts - News Room, Electronic Arts Ships Soviet Strike for the Sega Saturn"
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and environment. Critics received the game positively, praising the graphics and
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s Saturn review summarised the graphics as "first-rate", while Russian magazine
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pointed to some "minor flaws", saying the HUD "smacks of 16-bit era graphics";
627:
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849:"Checkpoint - The month's events and software releases at a glance. Feb-March"
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Gerstmann said it consisted of "a raw collection of messy operations", while
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245:, and takes place in a fictionalised Russia, Eastern Europe and around the
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in Japan on November 11, 2009 and in North America on September 14, 2010.
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favorably described the sequences as a mixture of "the dark bits of
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in Mexico in 1982 which could have turned the country into a secret
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later felt: "The series peaked with the release of Soviet Strike."
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said the game "is everything you could wish for from a 32bit
262:- perspective. The game also features a more realistic enemy
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Soviet Strike has an aggregate review score of 76.30% on
549:
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418:'s government. The player must prevent a bombing on the
671:
and the explosiveness of any big budget action flick".
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Reviewers praised the realism of the terrain graphics.
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Matthew Cockburn, "The Making of The Strike Series",
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for the PlayStation release, based on five reviews.
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258:, as well as a modified overhead - as opposed to
235:, before development changed to the PlayStation.
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1484:, Dec 1996 (issue 48; vol. 4, no. 12), pp. 76-77
1508:
1115:, Nov 1996 (issue 47; vol. 4 no. 11), pp. 70-71
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468:. The game was followed by a further sequel,
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967:
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1651:Cancelled 3DO Interactive Multiplayer games
1412:, Mar 1997 (issue 51; vol. 5, no. 3), p. 67
1314:
1228:
1226:
1224:
1222:
1220:
1218:
1216:
1214:
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1022:Douglas, Adam; Perry, Doug (12 June 1998).
341:and capturing enemy commanders and agents.
1706:Video games developed in the United States
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636:called the structures "highly realistic".
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1701:Video games about nuclear war and weapons
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414:in attempting a coup against President
223:is the series' first installment for a
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989:"Red Alert! Showcase: Soviet Strike",
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1466:(Russian), 1996 (issue 30), pp. 14-15
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1007:
1005:
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630:said the vehicles "look good", while
202:in 1997. The game is a sequel to the
433:began development as a game for the
231:. Early on, it was intended for the
38:North American PlayStation cover art
1435:"Saturn ProReview: Soviet Strike".
1043:
481:
452:. Unlike some of its predecessors,
339:intercontinental ballistic missiles
13:
998:
325:weapons: doubled machine guns and
243:disintegration of the Soviet Union
14:
1737:
1165:"Sneak Previews: Soviet Strike".
569:
216:Desert Strike: Return to the Gulf
1127:Maximum: The Video Game Magazine
1065:, Dec 1996 (issue 39), pp. 70-71
995:, Mar 1997 (issue 17), pp. 34-39
977:, Mar 1997 (issue 17), pp. 76-77
588:
583:
578:
573:
568:
1721:Video games set in Transylvania
1487:
1335:"Soviet Strike for PlayStation"
1327:
1269:Stepnik, March (January 1997).
1158:
1137:
1118:
1097:, Aug 1996 (issue 2), pp. 80-81
1195:"Review Crew: Soviet Strike".
865:
840:
809:
425:
1:
1384:, Jan 1997 (issue 100), p. 96
1324:, Dec 1996 (issue 24), p. 254
1279:. No. 39. pp. 60–61
1154:. September 1996. p. 51.
802:
354:
1205:. December 1996. p. 94.
1080:, Jan 2008 (issue 45), p. 84
825:. 1999-03-02. Archived from
740:praised the controls, while
477:
321:version includes two hidden
7:
1671:PlayStation (console) games
437:under the working title of
280:
227:and was first conceived as
190:developed and published by
10:
1742:
1726:Video games set in Ukraine
1502:Emap International Limited
1131:Emap International Limited
313:, which vary in power and
1716:Video games set in Moscow
1691:Single-player video games
1676:PlayStation Network games
1615:
1569:
1504:. April 1997. p. 96.
1445:. April 1997. p. 82.
1198:Electronic Gaming Monthly
1175:. March 1997. p. 52.
1147:Electronic Gaming Monthly
514:Electronic Gaming Monthly
494:
491:
474:, released in late 1997.
385:
337:), as well as recovering
169:
157:
100:
84:
72:
62:
43:
31:
26:
1522:, Retrieved 21 Sept 2012
854:Computer and Video Games
847:Lomas, Ed (March 1997).
1711:Video games set in Asia
1144:"Planning the Attack".
349:
273:It was released on the
264:artificial intelligence
249:. The player pilots an
16:1996 shooter video game
1666:Helicopter video games
1238:"Soviet Strike Review"
297:is a helicopter-based
291:
186:is a helicopter-based
1661:Electronic Arts games
1516:Nuclear Strike Review
288:
54:Tiburon Entertainment
1497:Sega Saturn Magazine
1125:"EA Strikes Back!".
992:Sega Saturn Magazine
974:Sega Saturn Magazine
817:"Game Informer News"
766:Sega Saturn Magazine
730:Sega Saturn Magazine
724:difficulty setting.
694:Sega Saturn Magazine
683:compared the FMV to
601:Sega Saturn Magazine
466:analogue controllers
1347:on December 9, 2019
657:Critics called the
654:also praised them.
488:
209:which began on the
1696:Video game sequels
486:
292:
1681:Sega Saturn games
1633:
1632:
1563:video game series
1460:Valerij Korneev,
932:PlayStation Store
902:PlayStation Store
859:Future Publishing
790:. Scary Larry of
659:full motion video
610:
609:
327:Maverick missiles
311:Hellfire missiles
275:PlayStation Store
268:full motion video
241:is set after the
179:
178:
150:February 21, 1997
141:February 17, 1997
58:
1733:
1656:EA Tiburon games
1646:1996 video games
1624:Future Cop: LAPD
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1514:Bryan Melville,
1512:
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1441:. No. 103.
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1378:Lawrence Neves,
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1343:. Archived from
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1266:
1255:
1254:
1252:
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1177:
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1171:. No. 102.
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1134:
1133:: 81. June 1996.
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969:
948:
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934:. Archived from
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904:. Archived from
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875:. Archived from
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857:. No. 184.
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198:in 1996 and the
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116:October 29, 1996
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1500:. No. 18.
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1321:Next Generation
1318:"Strike Four",
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1271:"Soviet Strike"
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1248:
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1234:Gerstmann, Jeff
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1201:. No. 89.
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1150:. No. 86.
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1094:Next Generation
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1024:"Soviet Strike"
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746:Next Generation
726:Next Generation
715:Next Generation
703:Next Generation
687:if reported by
638:Next Generation
623:Next Generation
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562:Next Generation
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401:Black Sea Fleet
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50:Electronic Arts
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21:1996 video game
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1606:Nuclear Strike
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1236:(1 Dec 1996).
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1109:Mike Griffin,
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979:
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938:on 26 May 2015
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908:on 26 May 2015
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628:Jeff Gerstmann
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879:on 1997-06-05
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861:. p. 53.
860:
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829:on 1999-03-02
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822:Game Informer
818:
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754:Great Drakon'
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519:8.125/10 (PS)
518:
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487:Review scores
475:
473:
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461:
459:
455:
454:Soviet Strike
451:
446:
445:
440:
439:32-bit Strike
436:
432:
431:Soviet Strike
423:
421:
417:
416:Boris Yeltsin
413:
412:Russian mafia
408:
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398:
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365:
363:
347:
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343:Soviet Strike
340:
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335:Boris Yeltsin
330:
328:
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308:
307:Hydra rockets
304:
300:
296:
295:Soviet Strike
287:
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252:
248:
244:
240:
239:Soviet Strike
236:
234:
230:
229:32-bit Strike
226:
222:
221:Soviet Strike
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183:Soviet Strike
175:
174:Single player
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147:
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125:November 1996
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55:
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42:
35:
30:
27:Soviet Strike
25:
19:
1622:
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1598:
1597:
1592:Urban Strike
1590:
1583:
1576:
1560:
1510:
1495:
1489:
1479:
1478:Dan Jevons,
1463:Great Drakon
1461:
1436:
1407:
1406:Dan Jevons,
1379:
1349:. Retrieved
1345:the original
1340:GameRankings
1338:
1329:
1319:
1283:December 25,
1281:. Retrieved
1274:
1247:. Retrieved
1241:
1196:
1166:
1160:
1145:
1139:
1126:
1120:
1110:
1092:
1075:
1070:
1060:
1033:. Retrieved
1027:
990:
972:
971:Lee Nutter,
940:. Retrieved
936:the original
931:
922:
910:. Retrieved
906:the original
901:
892:
881:. Retrieved
877:the original
867:
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842:
831:. Retrieved
827:the original
820:
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738:Great Drakon
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469:
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458:Urban Strike
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389:
372:Bill Clinton
369:US President
366:
358:
342:
331:
299:shooter game
294:
293:
272:
238:
237:
233:3DO platform
228:
220:
214:
211:Sega Genesis
204:
188:shooter game
182:
181:
180:
129:
104:
77:
64:Publisher(s)
45:Developer(s)
18:
1570:Main series
1494:"Out Now".
1351:18 December
1077:Retro Gamer
713:the level.
669:The X-Files
531:5.5/10 (PS)
492:Publication
426:Development
380:Warsaw Pact
319:Sega Saturn
256:3D graphics
247:Caspian Sea
200:Sega Saturn
196:PlayStation
105:PlayStation
91:PlayStation
86:Platform(s)
1640:Categories
1203:Ziff Davis
1152:Ziff Davis
883:2023-04-15
833:2023-04-05
803:References
355:Characters
303:viewpoints
606:90% (SAT)
555:8/10 (PS)
483:Reception
478:Reception
444:Road Rash
376:civil war
260:isometric
1243:GameSpot
942:28 April
928:"Latest"
912:28 April
898:"Latest"
526:GameSpot
323:power-up
281:Gameplay
194:for the
159:Genre(s)
57:(Saturn)
1616:Related
1520:Allgame
1481:GameFan
1438:GamePro
1409:GameFan
1381:GamePro
1168:GamePro
1112:GameFan
797:Allgame
792:GamePro
787:true 3D
770:GameFan
750:GamePro
742:GameFan
734:GamePro
721:GameFan
699:GameFan
680:GamePro
644:GameFan
450:plywood
420:Kremlin
315:payload
290:screen.
170:Mode(s)
164:Shooter
101:Release
1561:Strike
1249:27 May
1035:27 May
778:Strike
774:Strike
397:Crimea
317:. The
251:Apache
205:Strike
130:Saturn
95:Saturn
78:Strike
73:Series
1276:Hyper
1129:(7).
664:Hyper
538:Hyper
495:Score
213:with
207:games
1353:2017
1285:2021
1251:2012
1062:Edge
1037:2012
944:2017
914:2017
782:Edge
710:Edge
674:Edge
594:(PS)
507:7/10
502:Edge
390:The
386:Plot
350:Plot
309:and
1443:IDG
1173:IDG
1029:IGN
758:IGN
689:MTV
633:IGN
550:IGN
543:90%
435:3DO
392:end
362:KGB
1642::
1518:,
1471:^
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1337:.
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1026:.
1000:^
982:^
952:^
930:.
900:.
851:.
819:.
219:.
146:EU
137:NA
121:EU
112:NA
93:,
1552:e
1545:t
1538:v
1355:.
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1253:.
1039:.
946:.
916:.
886:.
836:.
646:'
148::
139::
123::
114::
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