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strength or dexterity. Sorcerers' sole class feature is spell source; there are several versions of spell source, one of which must be selected during character creation. Each version of spell source gives the sorcerer resistance to one damage type (which is fixed or variable depending on the version of spell source), provides a damage bonus based on either dexterity or strength, and gives the sorcerer at least one additional benefit specific to that version of spell source. If spell source is strength-based, it allows the sorcerer to use strength instead of dexterity or intelligence to determine AC while wearing light armor. Furthermore, many sorcerer powers have additional effects if a sorcerer has a specific version of spell source. In
382:, sorcerers' instinctive grasp of magic has more flexibility within the moment but less versatility overall. That is, they do not need to prepare specific spells in advance, but each sorcerer also acquires a much smaller number of spells, since they do not use spell books and cannot simply copy new spells from others' writing. Conversely, they do not worry about carrying spell books and having them stolen. Other effects of the sorcerers' intuitive approach are that they can cast more spells per day, but qualify for more powerful spells slightly more slowly than wizards.
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strength is also their most fundamental disadvantage: sorcerers lack the versatility of wizards, who can use any information on an adventure ahead to prepare spells from a wide range of options. The flexible sorcerer, however, can still choose which of his few spells to use or re-use next based on each new thing he learns in the adventure, regardless of any predictions.
553:(1,062). Wezerek wrote "when I started playing 'Dungeons & Dragons' five years ago, I never would have chosen the game’s most popular match: the human fighter. There are already enough human fighters in movies, TV and books — my first character was an albino dragonborn sorcerer. But these days I can get behind the combo’s simplicity".
515:
recommended the sorcerer over the wizard as a starting arcane spellcaster: "Where the sorcerer approaches spellcasting more as an art than a science, working through intuition rather than careful training and study, the wizard is all about research. For this reason, the wizard has a wider selection
498:
Draconic
Bloodline sorcery draws its power from a draconic magic in the character's blood, imbuing the sorcerer with certain traits of that particular dragon type. Wild Magic sorcery draws its power from the chaos of wild magic giving the character unpredictable, but powerful, spell effects. Storm
465:
Sorcerers are born with an innate magic, one they did not choose but cannot deny. Most sorcerers find themselves drawn to a life of adventure sooner rather than later. The magic in their veins does not like to lie dormant. Those who don't learn to channel their power may find their gifts spilling
444:
The sorcerer is an arcane striker, with controller as a secondary role. Unlike other editions of the game, 4e sorcerers now have their own list of spells, rather than the same spells as the wizard. Sorcerers' attack spells generally use charisma; furthermore, many sorcerer spells benefit from high
544:
reported that of the 5th edition "class and race combinations per 100,000 characters that players created on D&D Beyond from" August 15 to
September 15, 2017, sorcerers were second to last in player creations at 7,587 total. Humans (1,324) were the most common racial combination followed by
385:
Since sorcerers can only have a limited number of spells in their arsenal, most tend to specialize in the offensive magic that an adventurer will use most. While they gain only a few non-combat spells, they have perhaps more sheer destructive force than any other character class. Their biggest
449:, two versions of spell source are presented: dragon magic and wild magic. Dragon magic refers to the belief that some sorcerers have draconic blood in their veins. Wild magic refers to a random, uncontainable magic that the sorcerer can tap into. In addition, the supplement
476:
with different subclasses defined by
Sorcerous Origin. They are given two Sorcerous Origins to choose from: Draconic Bloodline and Wild Magic. Several sourcebooks since the launch of 5th edition have expanded the number of origin options.
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Sorcery draws the power of the storm, giving sorcerers the power to control the weather. Divine Souls draw their power from a divine source which grants them healing abilities. Shadow Magic comes from the
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Sorcerers and wizards often disagree; wizards tend to think of sorcerers as sloppy and undisciplined, while sorcerers can consider wizards obsessive and distant.
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The sorcerer class was introduced in the third edition as being distinct from the wizard class, having more in common with contemporary fantasy fiction than the
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rated the 5th edition sorcerer subclass Shadow Magic as the 6th most awesome subclass out of the 32 new character options in
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of spells to call upon, whereas the sorcerer tends to be a specialist. As such, the sorcerer is slightly easier to play".
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rated the sorcerer class as the 5th most powerful class of the base 12 character classes in the 5th edition.
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696:. Stacy King, Andrew Wheeler (First ed.). California: Potter/Ten Speed/Harmony/Rodale. p. 17.
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907:"Dungeons And Dragons: Ranking All Of The Base Classes, From Least To Most Powerful"
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752:"Exclusive: The Table of Contents and Sorcerer From the D&D Player's Handbook"
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483:(2015) added the Sorcerous Origin of Storm Sorcery, which was then reprinted in
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spell system of previous editions. Sorcerers were introduced in the 3rd edition
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932:"10 Awesome Subclasses from Xanathar's Guide to Everything (D&D Expansion)"
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introduces two more versions of spell source: storm magic and cosmic magic.
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Wizards & Spells (Dungeons & Dragons): A Young
Adventurer's Guide
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Kobolds, wild elves, Chaos Gnomes (a subrace of Gnomes introduced in the
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explain the fiction more clearly and provide non-fictional perspective
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636:. Baker, Richard (Lynn Richard). Hoboken, NJ: Wiley. p. 129.
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The sorcerer was included as a character class in the 5th edition
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495:(2020) added two more origins: Aberrant Mind and Clockwork Soul.
489:(2017) along with two new options: Divine Soul and Shadow Magic.
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which taints the user with the power of darkness and shadows.
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Sorcerers were among the classes presented in the 4th edition
16:
Character class in the
Dungeons & Dragons roleplaying game
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883:"All 30 D&D Subclasses In Tasha's Cauldron Of Everything"
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666:"Dungeons & Dragons Roleplaying Game Official Home Page"
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412:#327), and Spellscales (a humanoid draconic race from the
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Fictional arcane spellcasters (Dungeons & Dragons)
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supplement) all have
Sorcerer as their favored class.
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describes a work or element of fiction in a primarily
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out anyway, in unexpected and often unpleasant ways.
97:. Unsourced material may be challenged and removed.
595:
986:
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1052:
858:"Dungeons & Dragons: Best Sorcerer Builds"
1038:
778:"How To Choose Your D&D Character Class"
726:"Keeping it Classy | Dungeons & Dragons"
2437:Dungeon Master Option: High-Level Campaigns
1400:
589:
573:The Evolution of Fantasy Role-Playing Games
60:Learn how and when to remove these messages
1045:
1031:
1739:
668:. Wizards.com. 2010-02-25. Archived from
629:
563:
398:supplement), Diaboli (an obscure race of
234:Learn how and when to remove this message
216:Learn how and when to remove this message
157:Learn how and when to remove this message
2686:Dungeons & Dragons character classes
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307:(3rd, 3.5, and 5th edition versions),
106:"Sorcerer" Dungeons & Dragons
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2398:Player's Option: Skills & Powers
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95:adding citations to reliable sources
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25:
2405:Player's Option: Spells & Magic
874:
826:Bolding, Jonathan (July 30, 2014).
750:Bolding, Jonathan (July 24, 2014).
689:
13:
846:
633:Dungeons & Dragons for Dummies
513:Dungeons & Dragons For Dummies
14:
2702:
2370:Forgotten Realms Campaign Setting
958:"Is Your D&D Character Rare?"
881:Turney, Alexandria (2020-11-05).
618:
598:Designers & Dragons: The '70s
371:, and updated in the 3.5 edition
41:This article has multiple issues.
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2558:Expedition to the Demonweb Pits
2551:Expedition to the Barrier Peaks
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49:or discuss these issues on the
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532:Xanathar's Guide to Everything
492:Tasha's Cauldron of Everything
486:Xanathar's Guide to Everything
480:Sword Coast Adventurer's Guide
1:
2586:The Lost Caverns of Tsojcanth
856:Carreau, Glenn (2019-11-13).
406:Campaign setting, updated in
2621:The Temple of Elemental Evil
2119:List of 3rd edition monsters
2114:List of 2nd edition monsters
728:. 2014-07-28. Archived from
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506:
7:
2579:The Keep on the Borderlands
2565:The Gates of Firestorm Peak
1902:List of alternative classes
956:Wezerek, Gus (2017-10-12).
596:Shannon Appelcline (2014).
570:Tresca, Michael J. (2010),
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21:Sorcerer (disambiguation)
2321:Arms and Equipment Guide
630:Slavicsek, Bill (2005).
341:combat, but a master of
337:. A sorcerer is weak in
2517:modules and sourcebooks
1626:Masque of the Red Death
1401:Geography and cosmology
293:(as an alternate class)
2430:Wrath of the Immortals
2349:Deities & Demigods
2256:Dungeons & Dragons
2231:Dungeon Master's Guide
2062:Illithid (mind flayer)
2019:Creatures and monsters
1125:Sources and influences
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458:Dungeons & Dragons
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355:Dungeons & Dragons
328:Dungeons & Dragons
254:Dungeons & Dragons
2342:Book of Vile Darkness
2335:Book of Exalted Deeds
1740:Characters and beings
1348:Strategic Simulations
511:For the 3.5 edition,
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311:(4th edition version)
285:(as a standard class)
2635:White Plume Mountain
2593:Queen of the Spiders
2537:Desert of Desolation
2384:Manual of the Planes
1528:Magic: The Gathering
1323:Wizards of the Coast
1006:Wizards of the Coast
981:General bibliography
602:Evil Hat Productions
447:Player's Handbook II
432:Player's Handbook II
91:improve this article
19:For other uses, see
2444:Epic Level Handbook
2087:Reptilian humanoids
2004:Strahd von Zarovich
1653:Planes of existence
1521:Kingdoms of Kalamar
1374:Game System License
672:on January 30, 2009
435:and expanded on in
415:Races of the Dragon
349:Publication history
309:Player's Handbook 2
261:Publication history
248:
2523:Against the Giants
2248:Classic boxed sets
2142:Corellon Larethian
2129:Deities and powers
1937:Notable characters
1750:Races and lineages
1085:Adventurers League
784:. 18 November 2019
280:3rd, 3.5, 4th, 5th
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1001:Player's Handbook
833:Escapist Magazine
757:Escapist Magazine
703:978-1-9848-5646-3
690:Zub, Jim (2020).
611:978-1-61317-075-5
549:(1,258) and then
537:Gus Wezerek, for
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102:Find sources:
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80:This article
78:
74:
69:
68:
63:
61:
54:
53:
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47:
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28:
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2645:Online tools
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2204:Publications
2152:
1994:Mordenkainen
1886:
1711:Outer Planes
1706:Inner Planes
1640:
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1610:
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1598:Nentir Vale
1596:
1589:Hollow World
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1582:Savage Coast
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1449:Dragon Fist
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1333:Judges Guild
1302:Steve Winter
1227:Ed Greenwood
1202:Dave Arneson
1120:Retro-clones
1053:
999:
967:. Retrieved
961:
951:
940:. Retrieved
938:. 2019-08-07
935:
926:
915:. Retrieved
913:. 2019-02-14
910:
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890:. Retrieved
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865:. Retrieved
861:
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810:. Retrieved
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786:. Retrieved
781:
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761:. Retrieved
755:
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734:. Retrieved
730:the original
720:
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674:. Retrieved
670:the original
660:
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451:Arcane Power
450:
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438:Arcane Power
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378:Compared to
377:
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360:
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343:arcane magic
326:
318:
316:
301:Source books
253:
230:
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183:
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127:
120:
113:
101:
89:Please help
84:verification
81:
57:
50:
44:
43:Please help
40:
2544:Dragonlance
2472:3rd edition
2464:2nd edition
2363:Fiend Folio
2309:Supplements
1918:Dragonlance
1669:Abeir-Toril
1642:Spelljammer
1442:Dragonlance
1277:Jon Pickens
1267:Tom Moldvay
1257:Mike Mearls
1237:Rob Heinsoo
1207:Keith Baker
1110:Film series
988:Cook, Monte
521:Screen Rant
460:5th edition
425:4th edition
357:3rd edition
186:in-universe
2680:Categories
2258:(original)
2147:Eilistraee
1949:Catti-brie
1757:Dragonborn
1612:Planescape
1545:Strixhaven
1421:Birthright
1343:Ral Partha
1232:Jeff Grubb
1222:Monte Cook
1217:David Cook
1197:Gary Gygax
1176:Miniatures
1171:Magic item
1141:Adventures
969:2019-11-26
942:2019-11-26
917:2019-11-26
911:ScreenRant
892:2020-11-06
887:ScreenRant
867:2019-11-26
839:2019-11-26
812:2019-11-26
803:"Sorcerer"
788:2019-11-26
763:2019-11-26
736:2014-09-21
712:1119064021
676:2014-01-06
501:Shadowfell
400:anarchists
206:April 2011
147:April 2011
117:newspapers
46:improve it
2600:Ravenloft
2530:Dead Gods
2292:Immortals
2278:Companion
2160:Tharizdun
2027:Beholders
1979:Lord Soth
1959:Elminster
1928:Ravenloft
1842:Barbarian
1837:Artificer
1819:Warforged
1789:Half-orcs
1699:Underdark
1619:Ravenloft
1575:Blackmoor
1561:Mahasarpa
1500:Ghostwalk
1311:Companies
1151:Attribute
1146:Alignment
862:Game Rant
557:Citations
528:The Gamer
507:Reception
402:from the
52:talk page
2513:List of
2488:Complete
2482:Expanded
2462:AD&D
2153:Greyhawk
2109:Vampires
1923:Greyhawk
1887:Sorcerer
1809:Tiefling
1794:Halfling
1784:Half-elf
1664:Aebrynis
1605:Pelinore
1514:Jakandor
1507:Greyhawk
1491:Kara-Tur
1484:Al-Qadim
1463:Exandria
1435:Dark Sun
1362:Licenses
1287:Jim Ward
1190:Creators
1181:Psionics
1134:Gameplay
1095:Editions
998:(2000).
936:TheGamer
652:59760275
551:tiefling
547:half-elf
319:sorcerer
277:Editions
247:Sorcerer
2515:Eberron
2505:modules
2503:Notable
2477:D&D
2470:D&D
2172:Moradin
2155:deities
2137:Bahamut
2092:Kobolds
2077:Owlbear
2057:Goblins
2042:Dragons
2032:Centaur
2009:Wulfgar
1974:Iggwilv
1892:Warlock
1872:Paladin
1862:Fighter
1829:Classes
1689:Mystara
1684:Eberron
1635:Rokugan
1568:Mystara
1538:Ravnica
1456:Eberron
1353:WizKids
1100:Gen Con
1078:General
404:Mystara
380:wizards
363:Vancian
332:fantasy
325:in the
192:Please
131:scholar
2285:Master
2271:Expert
2182:Tiamat
2177:Mystra
2104:Trolls
2099:Slaadi
2052:Giants
2037:Devils
1999:Tenser
1897:Wizard
1877:Ranger
1852:Cleric
1814:Triton
1804:Kender
1552:Theros
1532:planes
1477:Faerûn
1068:Basics
1012:
782:Kotaku
710:
700:
650:
640:
608:
580:
133:
126:
119:
112:
104:
2479:v3.5
2264:Basic
2165:Vecna
2072:Mimic
1989:Minsc
1944:Alias
1882:Rogue
1857:Druid
1799:Human
1779:Gnome
1762:Dwarf
1716:Sigil
1694:Oerth
1679:Krynn
1674:Athas
1338:Paizo
1166:Magic
339:melee
188:style
138:JSTOR
124:books
2485:and
2082:Orcs
2067:Lich
1867:Monk
1847:Bard
1772:Drow
1010:ISBN
708:OCLC
698:ISBN
648:OCLC
638:ISBN
606:ISBN
578:ISBN
317:The
110:news
1767:Elf
1318:TSR
296:4th
196:to
93:by
2682::
1008:.
1004:.
994:;
990:;
960:.
934:.
909:.
885:.
860:.
848:^
830:.
805:.
780:.
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706:.
646:.
620:^
604:.
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375:.
252:A
55:.
1046:e
1039:t
1032:v
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204:(
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154:(
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145:(
135:·
128:·
121:·
114:·
87:.
62:)
58:(
23:.
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