36:
376:- a pseudonym used by editors in Newsfield's computer magazines) was launched in December 1986. It was a bold move for Newsfield, attempting to capture a youth market within the 18-30 demographic with a wide range of pop-culture coverage. The magazine failed to attract sufficient advertising revenue and was discontinued after four issues.
238:, it was a lively, colourful magazine that soon attracted a considerable cult following. It remained in print, as a Newsfield publication, until October 1991. When Europress Impact took over publication of the magazine, it lasted for a further six months before finally being sold in 1992 to rival publisher EMAP and merged with
507:
With their financial resources running low, Newsfield attempted to launch a new computer magazine that would be produced by staff working for their existing titles. Launched in
November 1989, it was intended to be a quarterly production, but the second issue wasn't published until November 1990. The
437:
with
Gilbert as managing editor. The first issue of the magazine, which would be dedicated to horror book/film reviews and original horror, fantasy and science fiction, was published in June 1988. Despite relatively low sales it managed to survive for the duration of Newsfield's business operations,
399:
publication. The first batch of issues attempted to broaden its appeal by featuring articles on non-gaming products, such as remote-controlled cars and high-tech gadgets, but it soon narrowed its focus to concentrate exclusively on games. The magazine continued for thirty-four issues before finally
715:, no longer attracting sufficient advertising revenue or circulation, due to the fading 8-bit gaming market, Newsfield were in severe financial difficulty. As a last-ditch attempt to capitalise on the rising popularity of the new generation of video game consoles, Newsfield planned to split
694:
was intended to be a monthly fiction magazine, showcasing up and coming new talent within the horror genre. The first issue had to be pulled from the shelves after receiving consumer complaints about the blood-dripping cover painted by Oliver Frey, which featured a story by novelist
246:
ceased publication in 1993. In
December 2020, Crash was relaunched as a bi-monthly publication by Fusion Retro Books. Consisting of reproductions of original covers from Oliver Frey, retrospective articles, new reviews and contributions from many of the original team.
490:
was launched in
September 1989, a trade magazine aimed at the publishing industry. It was well regarded within the industry but struggled to find sufficient advertising revenue until it later expanded to cover non-Macintosh platforms and was renamed simply
340:
features into their own publication, Computing With The
Amstrad. CWTA was a general Amstrad CPC/PCW/PC magazine, which used Amtix as the brand for its games review section. CWTA later split into three single-format magazines including
478:
managed to attract the interest of advertisers within the video industry, but circulation of the magazine remained low and it failed to make a profit. It lasted for seven issues before
Newsfield reluctantly discontinued publication.
417:
version of the magazine was launched around the same time, which initially translated much of the
English version's content. It still continues to thrive today as one of Italy's best selling multi-format games magazines.
731:). However, following an audit during the autumn of 1991, it became clear that Newsfield would no longer remain solvent beyond March 1992. The company's directors signed for voluntary liquidation in September 1991.
233:
began life in 1983 as a software catalogue, offering reviews of games and a mail order service. The first issue of the dedicated monthly magazine was published in
February 1984. Focusing exclusively on the
280:, it had a dedicated cult following amongst C64 owners, but extensive changes prompted a relaunch of the magazine, this time published by Europress Impact. Issue 91 of Zzap!64 would become issue 1 of
639:, which were growing in popularity. Once again, poor advertising revenue and an expensive out-of-house editorial team meant that the magazine failed to reap the profits Newsfield were hoping to see.
174:. Faced with financial difficulties, the company went bankrupt towards the end of 1991. This didn't spell the immediate end for some of their magazines though. Another magazine publisher,
343:
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287:
Special issues in digital format were later made in March 2002 and July 2005, the latter celebrating the 20th anniversary of its creation and included with issue 18 of
650:. The magazine itself was planned to be replaced after its initial 12-month run with two separate titles that would concentrate on the Sega and Nintendo consoles (
393:
launched in the autumn of 1987. It was
Newsfield's first multi-format games magazine, intended to be a much more informative, serious rival to the popular
941:
647:
200:, Newsfield's sister company, was set up in 1985 to publish a number of computer games on various 8-bit and 16-bit platforms, with a slant towards the
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tapes was beginning to bloom and
Newsfield decided it would be wise to try to capture a slice of this market. Launched in October 1988,
524:
had been a successful production with high circulation and strong advertising revenue. Unfortunately, as Newsfield relaunched it as
158:
magazines from the mid-1980s to early 1990s. This line-up was later supplemented by a number of less successful magazines covering
936:
324:), it offered as much in-depth coverage of the Amstrad gaming scene as its sister magazines did for the Spectrum and C64.
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John Gilbert. Newsfield, keen to find publishing ventures outside the volatile computer game market, agreed to publish
186:, for a further six months before the former was relaunched as Commodore Force and the latter sold to rival publisher
72:
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ran between 1988 and 1991. It began life as a full-colour newsstand magazine edited by former deputy editor of
57:
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291:. The title was revived for a series of annuals, and now continues in an A5 format, available bi-monthly via
86:
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and Oliver Frey operated Thalamus Publishing, an independent book publisher, until it closed in 2009.
68:
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in October 1990 and move the editorial within the direction of the new Japanese games consoles, the
204:. Thalamus initially survived the demise of Newsfield before it too finally went bankrupt in 1993.
660:), however, those plans were put on hold when Newsfield entered liquidation in 1991. Content of
46:
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covered the 16-bit computer and console machines, with news on US and Japanese videogaming.
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In an attempt to gain some much needed revenue, Newsfield decided to publish a spin-off of
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platform. Launched in November 1985 (although a special "issue zero" was given away with
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were published before Newsfield sold the magazine to Database Publications, who merged
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magazine nevertheless continued to be published until Newsfield's demise in 1991.
878:
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670:, co-owner of Newsfield Publications, granted the magazine preservation project,
347:, and it was CWTACPC which continued using the Amtix name for its games section.
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499:-based publisher Macro and survived until that firm in turn collapsed in 1993.
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reviews have been quoted on the back cover of books by authors including
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In July 1990 Newsfield took over publication of Croftward Publishing's
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Newsfield Publications Ltd was founded by Roger Kean, Franco Frey and
139:) was a British magazine publisher during the 1980s and early 1990s.
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was contracted out to Words Works Limited, which was headed by
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was Newsfield's short-lived gaming magazine dedicated to the
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Extract from Newsfield Publications Ltd liquidation report
674:, permission to scan, edit and release the back issues of
242:. The May 1992 issue was the only merged issue published.
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Def Guide to Zzap!64 - a Zzap!64 magazine archive project
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folding in 1990, having been consigned to the margins by
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470:. The market for commercial/sell-through pre-recorded
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floundering, the publisher decided to rebrand it as
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was launched in May, 1985 as the sister magazine to
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Magazine publishing companies of the United Kingdom
446:, which entered the market midway through its run.
60:. Unsourced material may be challenged and removed.
284:, a magazine that itself lasted until March 1994.
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786:Williams, Owen (April 2013). "Fango Unchained".
520:magazine. Aimed at fantasy role-playing gamers,
884:Crash Online - a Crash magazine archive project
623:With Newsfield's multi-format games magazine
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450:wrote several film reviews for the magazine.
495:. After Newsfield's closure it was sold to
154:, Newsfield published a number of popular
942:1983 establishments in the United Kingdom
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120:Learn how and when to remove this message
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699:. Only two more issues were printed.
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468:Movie - The Video Magazine
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703:Sega Force and N-Force
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672:Out-of-Print Archive
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146:in 1983. Based in
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