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36: 376:- a pseudonym used by editors in Newsfield's computer magazines) was launched in December 1986. It was a bold move for Newsfield, attempting to capture a youth market within the 18-30 demographic with a wide range of pop-culture coverage. The magazine failed to attract sufficient advertising revenue and was discontinued after four issues. 238:, it was a lively, colourful magazine that soon attracted a considerable cult following. It remained in print, as a Newsfield publication, until October 1991. When Europress Impact took over publication of the magazine, it lasted for a further six months before finally being sold in 1992 to rival publisher EMAP and merged with 507:
With their financial resources running low, Newsfield attempted to launch a new computer magazine that would be produced by staff working for their existing titles. Launched in November 1989, it was intended to be a quarterly production, but the second issue wasn't published until November 1990. The
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with Gilbert as managing editor. The first issue of the magazine, which would be dedicated to horror book/film reviews and original horror, fantasy and science fiction, was published in June 1988. Despite relatively low sales it managed to survive for the duration of Newsfield's business operations,
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publication. The first batch of issues attempted to broaden its appeal by featuring articles on non-gaming products, such as remote-controlled cars and high-tech gadgets, but it soon narrowed its focus to concentrate exclusively on games. The magazine continued for thirty-four issues before finally
715:, no longer attracting sufficient advertising revenue or circulation, due to the fading 8-bit gaming market, Newsfield were in severe financial difficulty. As a last-ditch attempt to capitalise on the rising popularity of the new generation of video game consoles, Newsfield planned to split 694:
was intended to be a monthly fiction magazine, showcasing up and coming new talent within the horror genre. The first issue had to be pulled from the shelves after receiving consumer complaints about the blood-dripping cover painted by Oliver Frey, which featured a story by novelist
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ceased publication in 1993. In December 2020, Crash was relaunched as a bi-monthly publication by Fusion Retro Books. Consisting of reproductions of original covers from Oliver Frey, retrospective articles, new reviews and contributions from many of the original team.
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was launched in September 1989, a trade magazine aimed at the publishing industry. It was well regarded within the industry but struggled to find sufficient advertising revenue until it later expanded to cover non-Macintosh platforms and was renamed simply
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features into their own publication, Computing With The Amstrad. CWTA was a general Amstrad CPC/PCW/PC magazine, which used Amtix as the brand for its games review section. CWTA later split into three single-format magazines including
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managed to attract the interest of advertisers within the video industry, but circulation of the magazine remained low and it failed to make a profit. It lasted for seven issues before Newsfield reluctantly discontinued publication.
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version of the magazine was launched around the same time, which initially translated much of the English version's content. It still continues to thrive today as one of Italy's best selling multi-format games magazines.
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began life in 1983 as a software catalogue, offering reviews of games and a mail order service. The first issue of the dedicated monthly magazine was published in February 1984. Focusing exclusively on the
280:, it had a dedicated cult following amongst C64 owners, but extensive changes prompted a relaunch of the magazine, this time published by Europress Impact. Issue 91 of Zzap!64 would become issue 1 of 639:, which were growing in popularity. Once again, poor advertising revenue and an expensive out-of-house editorial team meant that the magazine failed to reap the profits Newsfield were hoping to see. 174:. Faced with financial difficulties, the company went bankrupt towards the end of 1991. This didn't spell the immediate end for some of their magazines though. Another magazine publisher, 343: 931: 287:
Special issues in digital format were later made in March 2002 and July 2005, the latter celebrating the 20th anniversary of its creation and included with issue 18 of
650:. The magazine itself was planned to be replaced after its initial 12-month run with two separate titles that would concentrate on the Sega and Nintendo consoles ( 393:
launched in the autumn of 1987. It was Newsfield's first multi-format games magazine, intended to be a much more informative, serious rival to the popular
941: 647: 200:, Newsfield's sister company, was set up in 1985 to publish a number of computer games on various 8-bit and 16-bit platforms, with a slant towards the 926: 208: 474:
tapes was beginning to bloom and Newsfield decided it would be wise to try to capture a slice of this market. Launched in October 1988,
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had been a successful production with high circulation and strong advertising revenue. Unfortunately, as Newsfield relaunched it as
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magazines from the mid-1980s to early 1990s. This line-up was later supplemented by a number of less successful magazines covering
936: 324:), it offered as much in-depth coverage of the Amstrad gaming scene as its sister magazines did for the Spectrum and C64. 395: 100: 433:
John Gilbert. Newsfield, keen to find publishing ventures outside the volatile computer game market, agreed to publish
186:, for a further six months before the former was relaunched as Commodore Force and the latter sold to rival publisher 72: 119: 79: 17: 429:
ran between 1988 and 1991. It began life as a full-colour newsstand magazine edited by former deputy editor of
57: 636: 291:. The title was revived for a series of annuals, and now continues in an A5 format, available bi-monthly via 86: 817: 53: 211:
and Oliver Frey operated Thalamus Publishing, an independent book publisher, until it closed in 2009.
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in October 1990 and move the editorial within the direction of the new Japanese games consoles, the
204:. Thalamus initially survived the demise of Newsfield before it too finally went bankrupt in 1993. 660:), however, those plans were put on hold when Newsfield entered liquidation in 1991. Content of 46: 615: 799: 664:
covered the 16-bit computer and console machines, with news on US and Japanese videogaming.
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In an attempt to gain some much needed revenue, Newsfield decided to publish a spin-off of
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platform. Launched in November 1985 (although a special "issue zero" was given away with
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were published before Newsfield sold the magazine to Database Publications, who merged
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magazine nevertheless continued to be published until Newsfield's demise in 1991.
878: 803: 670:, co-owner of Newsfield Publications, granted the magazine preservation project, 347:, and it was CWTACPC which continued using the Amtix name for its games section. 839: 531: 499:-based publisher Macro and survived until that firm in turn collapsed in 1993. 329: 167: 898: 920: 795: 671: 632: 530:, the role-playing market was hit by a recession strong enough to force even 356: 191: 171: 155: 447: 269: 201: 197: 454:
reviews have been quoted on the back cover of books by authors including
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In July 1990 Newsfield took over publication of Croftward Publishing's
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Newsfield Publications Ltd was founded by Roger Kean, Franco Frey and
139:) was a British magazine publisher during the 1980s and early 1990s. 35: 728: 496: 332:, the leading publication for Amstrad CPC users; only 18 issues of 143: 902: 883: 292: 256: 179: 646:
was contracted out to Words Works Limited, which was headed by
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was Newsfield's short-lived gaming magazine dedicated to the
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Extract from Newsfield Publications Ltd liquidation report
674:, permission to scan, edit and release the back issues of 242:. The May 1992 issue was the only merged issue published. 178:, continued to publish Newsfield's flagship publications, 889:
Def Guide to Zzap!64 - a Zzap!64 magazine archive project
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folding in 1990, having been consigned to the margins by
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floundering, the publisher decided to rebrand it as
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was launched in May, 1985 as the sister magazine to
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Magazine publishing companies of the United Kingdom
446:, which entered the market midway through its run. 60:. Unsourced material may be challenged and removed. 284:, a magazine that itself lasted until March 1994. 918: 786:Williams, Owen (April 2013). "Fango Unchained". 520:magazine. Aimed at fantasy role-playing gamers, 884:Crash Online - a Crash magazine archive project 623:With Newsfield's multi-format games magazine 511: 450:wrote several film reviews for the magazine. 495:. After Newsfield's closure it was sold to 154:, Newsfield published a number of popular 942:1983 establishments in the United Kingdom 702: 120:Learn how and when to remove this message 785: 14: 927:Computer magazine publishing companies 919: 699:. Only two more issues were printed. 503:Complete Computer Entertainment Guide 756: 754: 752: 750: 748: 746: 744: 379: 58:adding citations to reliable sources 29: 24: 25: 953: 872: 741: 690:magazine. Launched in June 1991, 27:Former British magazine publisher 719:into two separate publications, 364:(variously said to be short for 34: 45:needs additional citations for 854: 832: 810: 779: 681: 344:Computing with the Amstrad CPC 13: 1: 937:Companies established in 1983 790:. No. 286. p. 115. 734: 637:Nintendo Entertainment System 466:Newsfield's next venture was 894:The Making of Zzap Issue 107 707:With their flagship titles, 276:game news and reviews. Like 214: 7: 488:Prepress with the Macintosh 482: 328:was unable to compete with 10: 958: 538:magazine to dip in sales. 527:Games Master International 512:Games Master International 468:Movie - The Video Magazine 438:seeing off rivals such as 383: 354: 302: 254: 250: 223: 133:Newsfield Publications Ltd 862:"Bear Alley: Frighteners" 609: 599: 587: 579: 571: 561: 553: 298: 272:, but later incorporated 850:– via archive.org. 828:– via archive.org. 461: 396:Computer and Video Games 219: 908:Archived Raze magazines 642:The editorial work for 541: 421: 703:Sega Force and N-Force 899:"The Newsfield Years" 350: 727:(the N standing for 672:Out-of-Print Archive 566:Video game magazines 268:. It focused on the 54:improve this article 550: 864:. 7 December 2008. 766:crashonline.org.uk 546: 160:role-playing games 146:in 1983. Based in 625:The Games Machine 621: 620: 456:Peter F. Hamilton 402:Future Publishing 391:The Games Machine 386:The Games Machine 380:The Games Machine 130: 129: 122: 104: 16:(Redirected from 949: 912:Internet Archive 866: 865: 858: 852: 851: 849: 847: 836: 830: 829: 827: 825: 814: 808: 807: 783: 777: 776: 774: 772: 758: 697:Graham Masterton 648:Richard Monteiro 557:Richard Monteiro 551: 545: 366:Leisure Magazine 226:CRASH (magazine) 190:and merged with 125: 118: 114: 111: 105: 103: 62: 38: 30: 21: 957: 956: 952: 951: 950: 948: 947: 946: 917: 916: 875: 870: 869: 860: 859: 855: 845: 843: 840:"Raze Magazine" 838: 837: 833: 823: 821: 820:. November 1990 818:"Raze Magazine" 816: 815: 811: 784: 780: 770: 768: 760: 759: 742: 737: 705: 684: 594: 589: 544: 514: 505: 485: 464: 424: 404:'s more robust 388: 382: 370:Leisure Monthly 359: 353: 307: 301: 282:Commodore Force 259: 253: 228: 222: 217: 135:(also known as 126: 115: 109: 106: 63: 61: 51: 39: 28: 23: 22: 18:Raze (magazine) 15: 12: 11: 5: 955: 945: 944: 939: 934: 929: 915: 914: 905: 896: 891: 886: 881: 874: 873:External links 871: 868: 867: 853: 842:. October 1991 831: 809: 778: 739: 738: 736: 733: 704: 701: 683: 680: 658:Nintendo Force 619: 618: 613: 607: 606: 601: 597: 596: 591: 585: 584: 581: 577: 576: 573: 569: 568: 563: 559: 558: 555: 543: 540: 532:Games Workshop 513: 510: 504: 501: 484: 481: 463: 460: 444:Phantasmagoria 423: 420: 384:Main article: 381: 378: 355:Main article: 352: 349: 330:Amstrad Action 303:Main article: 300: 297: 255:Main article: 252: 249: 224:Main article: 221: 218: 216: 213: 128: 127: 42: 40: 33: 26: 9: 6: 4: 3: 2: 954: 943: 940: 938: 935: 933: 930: 928: 925: 924: 922: 913: 909: 906: 904: 900: 897: 895: 892: 890: 887: 885: 882: 880: 877: 876: 863: 857: 841: 835: 819: 813: 805: 801: 797: 793: 789: 782: 767: 763: 757: 755: 753: 751: 749: 747: 745: 740: 732: 730: 726: 722: 718: 714: 710: 700: 698: 693: 689: 679: 677: 673: 669: 665: 663: 659: 655: 654: 649: 645: 640: 638: 634: 633:Master System 630: 626: 617: 614: 612: 608: 605: 602: 598: 592: 586: 583:November 1990 582: 578: 574: 570: 567: 564: 560: 556: 552: 549: 539: 537: 533: 529: 528: 523: 519: 509: 500: 498: 494: 489: 480: 477: 473: 469: 459: 457: 453: 449: 445: 441: 440:Skeleton Crew 436: 432: 431:Sinclair User 428: 419: 416: 411: 410:publication. 409: 408: 403: 398: 397: 392: 387: 377: 375: 374:Lloyd Mangram 371: 367: 363: 358: 357:LM (magazine) 348: 346: 345: 339: 335: 331: 327: 323: 319: 315: 311: 306: 296: 294: 290: 285: 283: 279: 275: 271: 267: 263: 258: 248: 245: 244:Sinclair User 241: 240:Sinclair User 237: 232: 227: 212: 210: 205: 203: 199: 195: 193: 192:Sinclair User 189: 185: 181: 177: 173: 172:youth culture 169: 165: 161: 157: 156:computer game 153: 149: 145: 140: 138: 134: 124: 121: 113: 102: 99: 95: 92: 88: 85: 81: 78: 74: 71: –  70: 66: 65:Find sources: 59: 55: 49: 48: 43:This article 41: 37: 32: 31: 19: 856: 844:. 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Retrieved 765: 724: 720: 716: 712: 708: 706: 691: 687: 685: 675: 666: 661: 657: 651: 643: 641: 628: 624: 622: 593:October 1991 547: 535: 525: 521: 517: 515: 506: 492: 487: 486: 475: 467: 465: 451: 448:Mark Kermode 443: 439: 434: 430: 426: 425: 412: 405: 394: 390: 389: 373: 369: 365: 361: 360: 342: 337: 333: 325: 321: 317: 309: 308: 286: 281: 277: 265: 261: 260: 243: 239: 230: 229: 207:Roger Kean, 206: 202:Commodore 64 198:Thalamus Ltd 196: 141: 136: 132: 131: 116: 107: 97: 90: 83: 76: 64: 52:Please help 47:verification 44: 762:"Newsfield" 692:Frighteners 682:Frighteners 588:Final issue 580:First issue 536:White Dwarf 314:Amstrad CPC 289:Retro Gamer 236:ZX Spectrum 209:Franco Frey 144:Oliver Frey 110:August 2018 69:"Newsfield" 921:Categories 804:1346605712 771:28 January 735:References 721:Sega Force 668:Roger Kean 653:Sega Force 562:Categories 152:Shropshire 80:newspapers 846:18 August 824:16 August 796:0957-4948 616:0960-7706 572:Frequency 215:Magazines 176:Europress 137:Newsfield 800:ProQuest 729:Nintendo 600:Language 497:Hertford 493:Prepress 483:Prepress 910:on the 903:YouTube 725:N-Force 713:Zzap!64 604:English 575:Monthly 415:Italian 322:Zzap!64 293:Patreon 262:Zzap!64 257:Zzap!64 251:Zzap!64 180:Zzap!64 94:scholar 802:  794:  788:Empire 590:Number 554:Editor 338:Amtix! 334:Amtix! 326:Amtix! 310:Amtix! 305:Amtix! 299:Amtix! 168:horror 148:Ludlow 96:  89:  82:  75:  67:  709:Crash 476:Movie 462:Movie 372:, or 318:Crash 278:Crash 274:Amiga 266:Crash 231:Crash 220:Crash 184:Crash 101:JSTOR 87:books 848:2018 826:2018 792:ISSN 773:2023 723:and 717:Raze 711:and 688:Fear 676:Raze 662:Raze 656:and 644:Raze 635:and 629:Raze 611:ISSN 548:Raze 542:Raze 452:Fear 442:and 435:Fear 427:Fear 422:Fear 320:and 188:EMAP 182:and 170:and 164:film 73:news 901:at 534:'s 472:VHS 413:An 407:ACE 270:C64 56:by 923:: 798:. 764:. 743:^ 678:. 595:12 522:GM 518:GM 458:. 368:, 362:LM 351:LM 295:. 194:. 166:, 162:, 150:, 806:. 775:. 123:) 117:( 112:) 108:( 98:· 91:· 84:· 77:· 50:. 20:)

Index

Raze (magazine)

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"Newsfield"
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Oliver Frey
Ludlow
Shropshire
computer game
role-playing games
film
horror
youth culture
Europress
Zzap!64
Crash
EMAP
Sinclair User
Thalamus Ltd
Commodore 64
Franco Frey
CRASH (magazine)
ZX Spectrum

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