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Radeon R300 series

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618:). With its full 8 pipelines and efficient architecture, the 9500 PRO outperformed all of NVIDIA's products (save the Ti 4600). Meanwhile, the 9500 also became popular because it could in some cases be modified into the much more powerful 9700. ATI only intended for the 9500 series to be a temporary solution to fill the gap for the 2002 Christmas season, prior to the release of the 9600. Since all of the R300 chips were based on the same physical die, ATI's margins on 9500 products were low. Radeon 9500 was one of the shortest-lived product of ATI, later replaced by the Radeon 9600 series. The logo and box package of the 9500 was resurrected in 2004 to market the unrelated and slower Radeon 9550 (which is a derivative of the 9600). 419: 407: 318: 627: 673:
good for pushing up the core clock speed. The 9600 series, all with high default clocking, was shown to have quite a bit of headroom by overclockers (achieving over 500 MHz, from 400 MHz on the Pro model). While the 9600 series was less powerful than the 9500 and 9500 Pro it replaced, it did largely manage to maintain the 9500's lead over NVIDIA's GeForce FX 5600 Ultra, and it was ATI's cost-effective answer to the long-time mainstream performance board,
390:. ATI thus could achieve higher clock speeds. Radeon 9700 PRO was launched clocked at 325 MHz, ahead of the originally projected 300 MHz. With a transistor count of 110 million, it was the largest and most complex GPU of the time. A slower chip, the 9700, was launched a few months later, differing only by lower core and memory speeds. Despite that, the Radeon 9700 PRO was clocked significantly higher than the 685:. The company developing that memory went bankrupt and the RAM never arrived, so ATI was forced to use regular DDR SDRAM. Undoubtedly there would have been power usage savings, and perhaps performance gains with GDDR2-M. In fall 2004, a slightly faster variant, the Mobility Radeon 9700 was launched (which was still based upon the RV350, and not the older R300 of the desktop Radeon 9700 despite the naming similarity). 664:. The other two variants were the 9800, which was simply a lower-clocked 9800 Pro, and the 9800 SE, which had half the pixel processing units disabled (could sometimes be enabled again). Official ATI specifications dictate a 256-bit memory bus for the 9800 SE, but most of the manufacturers used a 128-bit bus. Usually, the 9800 SE with 256-bit memory bus was called "9800 SE Ultra" or "9800 SE Golden Version". 497:. DirectX 9.0 specified FP24 as a minimum level for conforming to the specification for full precision. This trade-off in precision offered the best combination of transistor usage and image quality for the manufacturing process at the time. It did cause a usually visibly imperceptible loss of quality when doing heavy blending. ATI's Radeon chips did not go above FP24 until 525:'s memory technology. Utilizing four individual load-balanced 64-bit memory controllers, ATI's memory implementation was quite capable of achieving high bandwidth efficiency by maintaining adequate granularity of memory transactions and thus working around memory latency limitations. "R300" was also given the latest refinement of ATI's innovative 45: 672:
core was basically a 9800 Pro cut in half, with exactly half of the same functional units, making it a 4×1 architecture with 2 vertex shaders. It also lost part of HyperZ III with the removal of the hierarchical z-buffer optimization unit, the same as Radeon 9500. Using a 130 nm process was also
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Besides advanced architecture, reviewers also took note of ATI's change in strategy. The 9700 would be the second of ATI's chips (after the 8500) to be shipped to third-party manufacturers instead of ATI producing all of its graphics cards, though ATI would still produce cards off of its highest-end
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chip fabrication and allowed even higher clocking of the 9600 core (500 MHz default). The 9600 SE was ATI's answer to NVIDIA's GeForce FX 5200 Ultra, managing to outperform the 5200 while also being cheaper. Another "RV350" board followed in early 2004, on the Radeon 9550, which was a Radeon
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method on older Radeons, and superior image quality compared to NVIDIA's offerings at the time. Anti-aliasing was, for the first time, a fully usable option even in the newest and most demanding titles of the day. The R300 also offered advanced anisotropic filtering which incurred a much smaller
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processor, abandoned it in favor of finishing off their next-generation R300 card. This proved to be a wise move, as it enabled ATI to take the lead in development for the first time instead of trailing NVIDIA. The R300, with its next-generation architecture giving it unprecedented features and
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Alongside the 9800, the 9600 (a.k.a. RV350) series was rolled out in early 2003, and while the 9600 PRO didn't outperform the 9500 PRO that it was supposed to replace, it was much more economical for ATI to produce by way of a 130 nm process (all ATI's cards since the 7500/8500 had been
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During the summer of 2003, the Mobility Radeon 9600 was launched, based upon the RV350 core. Being the first laptop chip to offer DirectX 9.0 shaders, it enjoyed the same success of the previous Mobility Radeons. The Mobility Radeon 9600 was originally planned to use a RAM technology called
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5800 Ultra, which it managed to do without difficulty. The 9800 still held its own against the revised FX 5900, primarily (and significantly) in tasks involving heavy SM2.0 pixel shading. Another selling point for the 9800 was that it was still a single-slot card, compared to the dual-slot
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In early 2003, the 9700 cards were replaced by the 9800 (or, R350). These were R300s with higher clock speeds, and improvements to the shader units and memory controller which enhanced anti-aliasing performance. They were designed to maintain a performance lead over the recently launched
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The first graphics cards using the R300 to be released were the Radeon 9700. It was the first time that ATI marketed its GPU as a Visual Processing Unit (VPU). R300 and its derivatives would form the basis for ATI's consumer and professional product lines for over 3 years.
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Later in 2003, three new cards were launched: the 9800 XT (R360), the 9600 XT (RV360), and the 9600 SE (RV350). The 9800 XT was slightly faster than the 9800 PRO had been, while the 9600 XT competed well with the newly launched GeForce FX 5700 Ultra. The
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had released their Parhelia 512 several months earlier, but this board did not show great gains with its 256-bit bus. ATI, however, had not only doubled their bus to 256-bit, but also integrated an advanced crossbar memory controller, somewhat similar to
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Ti 4600, the previous top-end card, by 4-101%. and up to 278%, when anti-aliasing (AA) and/or anisotropic filtering (AF) was enabled. At the time, this was quite special, and resulted in the widespread acceptance of AA and AF as truly usable features.
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was both late to market and somewhat unimpressive, especially when pixel shading was used. R300 would become one of the GPUs with the longest useful lifetime in history, allowing playable performance in new games at least 3 years after its launch.
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A few months later, the 9500 and 9500 PRO were launched. The 9500 PRO had half the memory bus width of the 9700 PRO, and the 9500 was also missing (disabled) half the pixel processing units and the hierarchical Z-buffer optimization unit (part of
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Inc.), and the first product to use it was the Radeon 9700 PRO (internal ATI code name: R300; internal ArtX codename: Khan), launched in August 2002. The architecture of R300 was quite different from its predecessor, Radeon 8500
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performance hit than the anisotropic solution of the GeForce4 and other competitors' cards, while offering significantly improved quality over Radeon 8500's anisotropic filtering implementation which was highly angle dependent.
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Ti line. A new high-end refresh part, the 8500XT (R250) was supposedly in the works, ready to compete against NVIDIA's high-end offerings, particularly the top line Ti 4600. Pre-release information listed a
505: 533:. The demands of the 8x1 architecture required more bandwidth than the 128-bit bus designs of the previous generation due to having double the texture and pixel fillrate. 2969: 592:
The performance and quality increases offered by the R300 GPU are considered to be one of the greatest in the history of 3D graphics, alongside the achievements
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Radeon 9700's architecture was very efficient and much more advanced compared to its peers of 2002. Under normal conditions, the Radeon 9700 Pro outperforms the
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The 256-bit version of the 9800 SE when unlocked to 8-pixel pipelines with third party driver modifications should function close to a full 9800 Pro.
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operation which allowed them to sample up to 16 textures per geometry pass. The textures can be any combination of one, two, or three dimensions with
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Worthy of note regarding the R300-based generation is that the entire lineup utilized single-slot cooling solutions. It was not until the
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process) GPU respectively. They were nearly identical to the chips used in Radeon 9550 and 9600, only differing in that they were native
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scheme. The chip offered sparse-sampling in modes including 2×, 4×, and 6×. Multi-sampling offered vastly superior performance over the
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process, similar to the Radeon 8500. However, refined design and manufacturing techniques enabled a doubling of transistor count
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offerings. These were very popular for Dell and other OEM companies to sell in various configurations; connectors:
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design. R300 was the first fully Direct3D 9-capable consumer graphics chip. The processors also include
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could not perform multi-texturing as efficiently as older chips. Its texture units could perform a new
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XT Platinum Edition, in December 2004, that ATI would adopt an official dual-slot cooling design.
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Later the Radeon X550 was launched, using the same chip as Radeon X300 graphics card (RV370).
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requirements of the FX 5800 and FX 5900. A later version of the 9800 Pro with 256 
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Also in 2004, ATI released the Radeon X300 and X600 boards. These were based on the
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9600 with a lower core clock (though an identical memory clock and bus width).
486: 367:), in nearly every way. The core of 9700 PRO was manufactured on a 150 nm 280:
2.0, a major improvement in features and performance compared to the preceding
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The R300 was the first board to truly take advantage of a 256-bit memory bus.
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demo. The demo was a real-time implementation of noted 3D graphics researcher
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The chip adopted an architecture consisting of 8 pixel pipelines, each with 1
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ATI demonstrated part of what was capable with pixel shader PS2.0 with their
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chips. This freed up engineering resources that were channeled towards
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One major change with the manufacturing of the core was the use of the
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shipped with Radeon 9000-series cards built on distinctive blue PCBs.
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On March 14, 2008, AMD released the 3D Register Reference for R3xx.
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chip on 9600 XT was the first graphics chip by ATI that utilized
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These GPUs are either integrated into the mainboard or occupy a
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The R3xx chip was designed by ATI's West Coast team (formerly
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NVIDIA's GeForce FX 5700 Ultra GPU: Third time's the charm?
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performance, would have been superior to any R250 refresh.
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ATI's Radeon X850 XT graphics cards: Canadian double-wide?
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Infos zur ALDI Grafikkarte Radeon 9800 XXL (in German)
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150 nm) and a simplified design. Radeon 9600's
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retook the performance crown with the launch of the
346:chip. ATI, perhaps mindful of what had happened to 3123: 3025: 2972:, By Punit Lodaya, Jan 14 2005, Techtree.com India 763: 529:memory bandwidth and fillrate saving technology, 3966: 3195:ATI's Radeon 9700 (R300) – Crowning the New King 466:capability of the preceding Radeon 8500 and the 3099: 3097: 3095: 3093: 3091: 3089: 3087: 3085: 3083: 3771: 3244: 3160:"Radeon 9800 SE to Radeon 9800 Pro Mod Guide" 255:, introduced in August 2002 and developed by 2956:Vorobiev, Andrey & Medvedev, Alexander. 741:, card height: full-height vs. half-height. 493:, instead of DirectX 9's maximum of 128-bit 292:acceleration, and multiple display outputs. 3219:AMD Radeon R3xx 3D Register Reference Guide 3080: 2958:ATI RADEON 9700 Pro 128MB Video Card Review 754:Comparison of ATI Graphics Processing Units 398:at 220 MHz), up until R300's arrival. 325:ATI had held the lead for a while with the 27:"R300" redirects here. For other uses, see 3251: 3237: 536:Radeon 9700 introduced ATI's multi-sample 43: 3207:Matrox's Parhelia - A Performance Paradox 3191:, by Beyond3D, retrieved January 10, 2006 2316: 259:, is its third generation of GPU used in 3387: 625: 503: 417: 405: 316: 2945:Radeon R3xx 3D Register Reference Guide 2025:32, 64, 128 onboard + up to 128 system 630:An Apple-branded Radeon 9600 Pro, with 458:. Equipped with 4 vertex shader units, 14: 3985:Computer-related introductions in 2002 3967: 2994:VGA Charts VII: AGP Update Summer 2005 382:, a technology not used previously on 3770: 3536: 3271: 3232: 3166:from the original on January 19, 2015 3111:from the original on January 19, 2015 3042:from the original on January 19, 2015 2912:List of AMD graphics processing units 1818:PCIe (X3xx, X5xx, X6xx, X1000 series) 38:ATi Radeon 9000/X300/X500/X600 series 3140:from the original on August 27, 2015 3068:from the original on August 27, 2015 3022:, The Tech Report, December 1, 2004. 3009:, The Tech Report, October 23, 2003. 2086:128, 256 onboard + up to 512 system 1823:All models use a PCIe ×16 interface 608: 24: 769:All models use an AGP 8x interface 25: 3996: 3538:Current technologies and software 3182: 2656:Mobility Radeon X300, X600 series 342:core and RAM clock speed for the 3258: 2947:, X.org website, March 14, 2008. 712: 375:a significant clock speed gain. 3152: 3054: 2996:, Tom's Hardware, July 5, 2005. 2970:High-end Graphics Card Overview 2311:Mobile PCI Express Module (MXM) 764:AGP (9000 series, X1000 series) 401: 350:when they took focus off their 3012: 2999: 2986: 2975: 2963: 2950: 2937: 2924: 2304: 554: 321:A ATI Mobility Radeon 9000 GPU 312: 13: 1: 2943:Advanced Micro Devices, Inc. 2917: 301:integrated graphics processor 2932:Rendering with Natural Light 621: 580:had the Radeon 9700 run the 510:Rendering with Natural Light 483:high dynamic range rendering 475:Rendering with Natural Light 7: 3555:Unified Video Decoder (UVD) 3337:Vertex and fragment shaders 2905: 2016:Radeon X300 SE HyperMemory 10: 4001: 3201:ATI Radeon 9700 PRO Review 1973: 1952: 1202: 922: 758: 751: 721:(110 nm process) and 638:ports. Some models of the 26: 3975:ATI Technologies products 3846: 3816: 3795: 3781: 3777: 3772:Other brands and products 3766: 3713: 3658: 3651: 3578: 3560:Video Coding Engine (VCE) 3547: 3543: 3532: 3492: 3439: 3429: 3378: 3336: 3304: 3300: 3267: 3224:techPowerUp! GPU Database 2934:, Author's web page, 1998 2840: 2837: 2831: 2816: 2813: 2807: 2719: 2713: 2710: 2705: 2700: 2695: 2690: 2683: 2678: 2673: 2668: 2665: 2662: 2601: 2595: 2575:Mobility Radeon 9600 Pro 2547: 2506: 2503: 2500: 2492: 2489: 2486: 2477: 2468: 2465: 2462: 2380: 2374: 2371: 2366: 2361: 2356: 2351: 2344: 2339: 2334: 2329: 2326: 2323: 2189: 2186: 2172: 2169: 2155: 2149: 2146: 2143: 2140: 2137: 2117: 2099: 2068: 2062: 2056: 2053: 2050: 2047: 2044: 2041: 2038: 2004: 2001: 1976: 1970: 1967: 1964: 1961: 1958: 1955: 1949: 1946: 1943: 1940: 1937: 1873: 1868: 1865: 1860: 1855: 1850: 1845: 1840: 1835: 1832: 1829: 1791: 1786: 1779: 1774: 1717: 1712: 1707: 1702: 1697: 1694: 1691: 1577: 1477: 1456: 1453: 1450: 1447: 1438: 1351: 1348: 1334: 1331: 1328: 1325: 1322: 1319: 1316: 1267: 1261: 1226: 1211: 1199: 1182: 1062: 1056: 1004: 1001: 998: 995: 992: 989: 986: 983: 980: 977: 974: 960: 910: 895: 892: 889: 886: 883: 819: 814: 811: 806: 801: 796: 791: 786: 781: 778: 775: 747: 481:'s paper on the topic of 462:possessed over twice the 241: 236: 222: 208: 203: 191: 175: 167: 159: 151: 143: 132: 125: 77: 69: 59: 51: 42: 3548:Audio/Video acceleration 3189:3D Chip and Board Charts 2184:Radeon X600 Pro (RV380) 2167:Radeon X600 Pro (RV370) 2083:Radeon X550 HyperMemory 487:floating point precision 1489:Radeon 9800 Pro (R360) 1430:Radeon 9800 Pro (R350) 303:based upon R300 is the 3430:Unified shaders & 2317:Mobility Radeon series 647: 513: 423: 415: 322: 147:9500, 9600, X550, X600 3565:Video Core Next (VCN) 3292:APU features template 3284:GPU features template 3062:"ATI Radeon 9800 PRO" 3036:"ATI Radeon 9800 XXL" 2896:Texture mapping units 2849:Mobility Radeon X600 2793:Mobility Radeon X300 2717:compliance (version) 2646:Texture mapping units 2607:Mobility Radeon 9700 2539:Mobility Radeon 9600 2511:Mobility Radeon 9550 2454:Mobility Radeon 9500 2378:compliance (version) 2296:Texture mapping units 2233:Radeon X1050 (RV370) 1807:Texture mapping units 629: 507: 448:anisotropic filtering 421: 410:Block diagram of the 409: 320: 34:Series of video cards 29:R300 (disambiguation) 3134:"ATI Radeon 9800 SE" 1870:Performance (GFLOPS) 1776:Performance (GFLOPS) 816:Performance (GFLOPS) 428:texture mapping unit 268:. This GPU features 3666:AMD Radeon Software 2900:Render output units 2650:Render output units 2300:Render output units 1811:Render output units 1153:September 30, 2003 576:technical director 570:driver improvements 464:geometry processing 392:Matrox Parhelia 512 380:flip-chip packaging 286:2D GUI acceleration 39: 2960:, iXBT Labs, 2002. 2697:Memory clock (MHz) 2358:Memory clock (MHz) 2100:September 1, 2004 1938:September 1, 2004 1852:Memory clock (MHz) 1714:Memory clock (MHz) 1598:September 9, 2003 1444:350 (256 MB) 1197:2003 (Medion OEM) 975:April-summer 2004 798:Memory clock (MHz) 648: 644:Power Macintosh G5 640:Power Macintosh G4 514: 424: 416: 323: 231:Radeon X800 series 227:Radeon X700 series 217:Radeon 9000 series 213:Radeon 8000 series 37: 3962: 3961: 3958: 3957: 3954: 3953: 3915:PlayStation 4 Pro 3842: 3841: 3762: 3761: 3758: 3757: 3754: 3753: 3528: 3527: 3524: 3523: 3520: 3519: 3425: 3424: 3295: 2982:IGN Advertisement 2885: 2884: 2635: 2634: 2285: 2284: 2236:December 7, 2006 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3788:supercomputers 3775: 3774: 3764: 3763: 3760: 3759: 3756: 3755: 3752: 3751: 3749: 3748: 3743: 3738: 3733: 3731:Close to Metal 3728: 3723: 3717: 3715: 3711: 3710: 3708: 3707: 3702: 3701: 3700: 3690: 3688:GPU PerfStudio 3685: 3680: 3675: 3674: 3673: 3662: 3660: 3653: 3649: 3648: 3646: 3645: 3644: 3643: 3638: 3633: 3623: 3618: 3613: 3608: 3603: 3598: 3593: 3588: 3582: 3580: 3576: 3575: 3573: 3572: 3567: 3562: 3557: 3551: 3549: 3541: 3540: 3530: 3529: 3526: 3525: 3522: 3521: 3518: 3517: 3515: 3514: 3509: 3504: 3498: 3496: 3490: 3489: 3487: 3486: 3481: 3476: 3471: 3466: 3461: 3456: 3451: 3445: 3443: 3434: 3427: 3426: 3423: 3422: 3420: 3419: 3414: 3409: 3404: 3399: 3393: 3391: 3382: 3376: 3375: 3373: 3372: 3366: 3361: 3356: 3351: 3346: 3340: 3338: 3334: 3333: 3331: 3330: 3324: 3319: 3314: 3308: 3306: 3305:Fixed pipeline 3298: 3297: 3265: 3264: 3256: 3255: 3248: 3241: 3233: 3227: 3226: 3221: 3216: 3210: 3204: 3198: 3192: 3184: 3183:External links 3181: 3178: 3177: 3151: 3122: 3079: 3053: 3024: 3011: 2998: 2985: 2974: 2962: 2949: 2936: 2922: 2921: 2919: 2916: 2915: 2914: 2907: 2904: 2888:Vertex shaders 2883: 2882: 2880: 2877: 2874: 2871: 2868: 2865: 2862: 2859: 2856: 2853: 2850: 2846: 2845: 2844:Powerplay 5.0 2842: 2839: 2836: 2833: 2830: 2827: 2824: 2821: 2818: 2815: 2812: 2809: 2806: 2803: 2800: 2797: 2794: 2790: 2789: 2784: 2782: 2777: 2775: 2768: 2766: 2763: 2761: 2754: 2752: 2745: 2743: 2736: 2734: 2727: 2724: 2723: 2720: 2718: 2712: 2709: 2704: 2701: 2699: 2696: 2694: 2691: 2689: 2684: 2682: 2679: 2677: 2674: 2672: 2669: 2667: 2664: 2657: 2654: 2638:Vertex shaders 2633: 2632: 2629: 2626: 2623: 2620: 2617: 2614: 2611: 2608: 2604: 2603: 2600: 2597: 2594: 2591: 2588: 2585: 2582: 2579: 2576: 2572: 2571: 2566: 2561: 2558: 2555: 2552: 2549: 2546: 2543: 2540: 2536: 2535: 2530: 2527: 2524: 2521: 2518: 2515: 2512: 2508: 2507: 2505: 2502: 2499: 2496: 2491: 2488: 2485: 2482: 2479: 2476: 2473: 2470: 2467: 2464: 2461: 2458: 2455: 2451: 2450: 2445: 2443: 2438: 2436: 2429: 2427: 2424: 2422: 2415: 2413: 2406: 2404: 2397: 2395: 2388: 2385: 2384: 2381: 2379: 2373: 2370: 2365: 2362: 2360: 2357: 2355: 2352: 2350: 2345: 2343: 2340: 2338: 2335: 2333: 2330: 2328: 2325: 2318: 2315: 2306: 2303: 2292:Vertex Shaders 2283: 2282: 2279: 2276: 2271: 2266: 2263: 2260: 2257: 2254: 2251: 2246: 2243: 2240: 2237: 2234: 2230: 2229: 2226: 2223: 2220: 2217: 2214: 2211: 2208: 2205: 2202: 2198: 2197: 2194: 2191: 2188: 2185: 2181: 2180: 2177: 2174: 2171: 2168: 2164: 2163: 2160: 2157: 2154: 2151: 2148: 2145: 2142: 2139: 2136: 2132: 2131: 2128: 2125: 2122: 2119: 2116: 2113: 2110: 2107: 2104: 2101: 2098: 2094: 2093: 2090: 2087: 2084: 2080: 2079: 2076: 2073: 2067: 2061: 2058: 2055: 2052: 2049: 2046: 2043: 2040: 2039:June 21, 2005 2037: 2033: 2032: 2029: 2026: 2023: 2020: 2019:April 4, 2005 2017: 2013: 2012: 2009: 2006: 2003: 2000: 1996: 1995: 1992: 1989: 1985: 1984: 1981: 1978: 1975: 1972: 1969: 1966: 1963: 1960: 1957: 1954: 1951: 1948: 1945: 1942: 1939: 1936: 1932: 1931: 1924: 1922: 1919: 1917: 1910: 1908: 1901: 1899: 1896: 1894: 1891: 1889: 1886: 1884: 1881: 1878: 1877: 1874: 1872: 1869: 1867: 1864: 1859: 1856: 1854: 1851: 1849: 1846: 1844: 1841: 1839: 1836: 1834: 1831: 1825: 1824: 1819: 1816: 1803:Vertex Shaders 1794: 1793: 1790: 1784: 1783: 1780: 1778: 1775: 1773: 1766: 1764: 1761: 1759: 1752: 1750: 1743: 1741: 1738: 1736: 1733: 1731: 1728: 1726: 1723: 1721: 1718: 1716: 1713: 1711: 1708: 1706: 1703: 1701: 1698: 1696: 1693: 1689: 1688: 1685: 1682: 1679: 1676: 1673: 1670: 1667: 1664: 1661: 1658: 1655: 1652: 1649: 1646: 1643: 1639: 1638: 1635: 1632: 1629: 1626: 1623: 1620: 1617: 1614: 1611: 1608: 1605: 1602: 1599: 1596: 1592: 1591: 1588: 1585: 1579: 1576: 1570: 1564: 1558: 1552: 1546: 1540: 1537: 1531: 1525: 1522: 1521:March 1, 2003 1519: 1515: 1514: 1511: 1508: 1505: 1502: 1499: 1496: 1493: 1490: 1486: 1485: 1482: 1479: 1476: 1470: 1464: 1458: 1455: 1452: 1449: 1446: 1440: 1437: 1434: 1433:March 1, 2003 1431: 1427: 1426: 1423: 1420: 1417: 1414: 1411: 1408: 1405: 1402: 1399: 1396: 1393: 1390: 1386: 1385: 1382: 1379: 1376: 1373: 1370: 1367: 1364: 1360: 1359: 1356: 1353: 1350: 1347: 1343: 1342: 1339: 1336: 1333: 1330: 1327: 1324: 1321: 1318: 1315: 1314:July 18, 2002 1312: 1308: 1307: 1304: 1301: 1298: 1295: 1292: 1289: 1286: 1283: 1280: 1276: 1275: 1272: 1269: 1266: 1263: 1260: 1257: 1254: 1251: 1248: 1245: 1242: 1238: 1237: 1234: 1231: 1228: 1225: 1222: 1219: 1216: 1213: 1210: 1207: 1204: 1201: 1198: 1195: 1191: 1190: 1187: 1184: 1181: 1178: 1175: 1172: 1169: 1166: 1163: 1160: 1157: 1154: 1151: 1147: 1146: 1143: 1140: 1137: 1134: 1131: 1128: 1125: 1122: 1119: 1116: 1113: 1110: 1106: 1105: 1102: 1099: 1096: 1093: 1090: 1087: 1084: 1081: 1078: 1077:March 6, 2003 1075: 1071: 1070: 1067: 1064: 1061: 1058: 1055: 1052: 1049: 1046: 1043: 1040: 1037: 1033: 1032: 1029: 1026: 1023: 1020: 1016: 1015: 1012: 1009: 1006: 1003: 1000: 997: 994: 991: 988: 985: 982: 979: 976: 973: 969: 968: 965: 962: 959: 956: 953: 950: 947: 944: 941: 937: 936: 933: 930: 924: 921: 915: 912: 909: 906: 903: 900: 897: 894: 891: 888: 885: 882: 878: 877: 870: 868: 865: 863: 856: 854: 847: 845: 842: 840: 837: 835: 832: 830: 827: 824: 823: 820: 818: 815: 813: 810: 805: 802: 800: 797: 795: 792: 790: 787: 785: 782: 780: 777: 771: 770: 765: 762: 760: 757: 752:Main article: 749: 746: 714: 711: 623: 620: 610: 607: 556: 553: 489:of 96-bit, or 456:vertex shaders 403: 400: 314: 311: 266:graphics cards 244: 243: 239: 238: 237:Support status 234: 233: 224: 220: 219: 210: 206: 205: 201: 200: 195: 189: 188: 179: 173: 172: 165: 164: 161: 157: 156: 153: 149: 148: 145: 141: 140: 134: 130: 129: 123: 122: 79: 75: 74: 71: 67: 66: 61: 57: 56: 53: 49: 48: 33: 9: 6: 4: 3: 2: 3997: 3986: 3983: 3981: 3978: 3976: 3973: 3972: 3970: 3947: 3944: 3942: 3939: 3937: 3936:PlayStation 5 3934: 3932: 3929: 3926: 3922: 3919: 3916: 3912: 3909: 3906: 3902: 3899: 3896: 3895:PlayStation 4 3892: 3889: 3886: 3882: 3879: 3876: 3872: 3869: 3866: 3862: 3859: 3858: 3856: 3854: 3849: 3845: 3835: 3832: 3830: 3827: 3825: 3822: 3821: 3819: 3815: 3809: 3806: 3804: 3801: 3800: 3798: 3794: 3791: 3789: 3784: 3780: 3776: 3769: 3765: 3747: 3744: 3742: 3739: 3737: 3734: 3732: 3729: 3727: 3724: 3722: 3719: 3718: 3716: 3712: 3706: 3703: 3699: 3696: 3695: 3694: 3691: 3689: 3686: 3684: 3681: 3679: 3676: 3672: 3669: 3668: 3667: 3664: 3663: 3661: 3657: 3654: 3650: 3642: 3639: 3637: 3634: 3632: 3629: 3628: 3627: 3624: 3622: 3619: 3617: 3614: 3612: 3609: 3607: 3604: 3602: 3599: 3597: 3594: 3592: 3589: 3587: 3584: 3583: 3581: 3577: 3571: 3568: 3566: 3563: 3561: 3558: 3556: 3553: 3552: 3550: 3546: 3542: 3535: 3531: 3513: 3510: 3508: 3505: 3503: 3500: 3499: 3497: 3495: 3491: 3485: 3482: 3480: 3477: 3475: 3472: 3470: 3467: 3465: 3462: 3460: 3457: 3455: 3452: 3450: 3447: 3446: 3444: 3442: 3438: 3435: 3433: 3428: 3418: 3415: 3413: 3410: 3408: 3405: 3403: 3400: 3398: 3395: 3394: 3392: 3390: 3386: 3383: 3381: 3377: 3370: 3369:All-in-Wonder 3367: 3365: 3362: 3360: 3357: 3355: 3352: 3350: 3347: 3345: 3342: 3341: 3339: 3335: 3329:(before 2000) 3328: 3327:All-in-Wonder 3325: 3323: 3320: 3318: 3315: 3313: 3310: 3309: 3307: 3303: 3299: 3293: 3289: 3285: 3281: 3275: 3270: 3266: 3261: 3254: 3249: 3247: 3242: 3240: 3235: 3234: 3231: 3225: 3222: 3220: 3217: 3214: 3211: 3208: 3205: 3202: 3199: 3196: 3193: 3190: 3187: 3186: 3165: 3161: 3155: 3139: 3135: 3129: 3127: 3110: 3106: 3100: 3098: 3096: 3094: 3092: 3090: 3088: 3086: 3084: 3067: 3063: 3057: 3041: 3037: 3031: 3029: 3021: 3015: 3008: 3002: 2995: 2989: 2983: 2978: 2971: 2966: 2959: 2953: 2946: 2940: 2933: 2927: 2923: 2913: 2910: 2909: 2903: 2901: 2897: 2893: 2892:Pixel shaders 2889: 2881: 2878: 2875: 2872: 2869: 2866: 2863: 2860: 2857: 2854: 2851: 2848: 2847: 2843: 2834: 2828: 2825: 2822: 2819: 2810: 2804: 2801: 2798: 2795: 2792: 2791: 2787: 2783: 2780: 2776: 2772: 2767: 2762: 2758: 2753: 2749: 2744: 2740: 2735: 2731: 2726: 2725: 2716: 2708: 2687: 2686:Bus interface 2661: 2653: 2651: 2647: 2643: 2642:Pixel shaders 2639: 2630: 2627: 2624: 2621: 2618: 2615: 2612: 2609: 2606: 2605: 2598: 2592: 2589: 2586: 2583: 2580: 2577: 2574: 2573: 2567: 2562: 2559: 2556: 2553: 2550: 2544: 2541: 2538: 2537: 2531: 2528: 2525: 2522: 2519: 2516: 2513: 2510: 2509: 2497: 2483: 2480: 2474: 2471: 2459: 2456: 2453: 2452: 2448: 2444: 2441: 2437: 2433: 2428: 2423: 2419: 2414: 2410: 2405: 2401: 2396: 2392: 2387: 2386: 2377: 2369: 2348: 2347:Bus interface 2322: 2314: 2312: 2302: 2301: 2297: 2293: 2289: 2288:Pixel shaders 2280: 2277: 2272: 2267: 2264: 2261: 2258: 2255: 2252: 2247: 2244: 2241: 2239:RV370 (hari) 2238: 2235: 2232: 2231: 2227: 2224: 2221: 2218: 2215: 2212: 2209: 2206: 2203: 2200: 2199: 2195: 2192: 2183: 2182: 2178: 2175: 2166: 2165: 2161: 2158: 2152: 2134: 2133: 2129: 2126: 2123: 2120: 2114: 2111: 2108: 2105: 2102: 2096: 2095: 2091: 2088: 2085: 2082: 2081: 2077: 2074: 2072: 2066: 2059: 2035: 2034: 2030: 2027: 2024: 2021: 2018: 2015: 2014: 2010: 2007: 1998: 1997: 1993: 1990: 1987: 1986: 1982: 1979: 1941:RV370 (hari) 1934: 1933: 1928: 1923: 1918: 1914: 1909: 1905: 1900: 1895: 1890: 1885: 1882:MOperations/s 1880: 1879: 1863: 1828: 1822: 1821: 1815: 1812: 1808: 1804: 1800: 1799:Pixel shaders 1789: 1785: 1770: 1765: 1760: 1756: 1751: 1747: 1742: 1737: 1732: 1727: 1724:MOperations/s 1722: 1704:Bus interface 1690: 1686: 1683: 1680: 1677: 1674: 1671: 1668: 1665: 1662: 1659: 1656: 1653: 1650: 1647: 1644: 1641: 1640: 1636: 1633: 1630: 1627: 1624: 1621: 1618: 1615: 1612: 1609: 1606: 1603: 1600: 1597: 1594: 1593: 1589: 1586: 1584: 1580: 1575: 1571: 1569: 1565: 1563: 1559: 1557: 1553: 1551: 1547: 1545: 1541: 1538: 1536: 1532: 1530: 1526: 1523: 1520: 1517: 1516: 1512: 1509: 1506: 1503: 1500: 1497: 1494: 1491: 1488: 1487: 1483: 1480: 1475: 1471: 1469: 1465: 1463: 1459: 1445: 1442:340 (128 MB) 1441: 1435: 1432: 1429: 1428: 1424: 1421: 1418: 1415: 1412: 1409: 1406: 1403: 1400: 1397: 1394: 1391: 1388: 1387: 1383: 1380: 1377: 1374: 1371: 1368: 1365: 1362: 1361: 1357: 1354: 1345: 1344: 1340: 1337: 1313: 1310: 1309: 1305: 1302: 1299: 1296: 1293: 1290: 1287: 1284: 1281: 1278: 1277: 1273: 1270: 1264: 1258: 1255: 1252: 1249: 1246: 1243: 1240: 1239: 1235: 1232: 1229: 1223: 1220: 1217: 1214: 1208: 1205: 1196: 1193: 1192: 1188: 1185: 1179: 1176: 1173: 1170: 1167: 1164: 1161: 1158: 1155: 1152: 1149: 1148: 1144: 1141: 1138: 1135: 1133:64, 128, 256 1132: 1129: 1126: 1123: 1120: 1117: 1114: 1111: 1108: 1107: 1103: 1100: 1097: 1094: 1091: 1088: 1085: 1082: 1079: 1076: 1073: 1072: 1068: 1065: 1059: 1053: 1050: 1047: 1044: 1041: 1038: 1035: 1034: 1030: 1027: 1024: 1021: 1018: 1017: 1013: 1010: 1007: 1005:64, 128, 256 971: 970: 966: 963: 957: 954: 951: 948: 945: 942: 939: 938: 934: 931: 929: 925: 920: 916: 913: 907: 904: 901: 898: 880: 879: 874: 869: 864: 860: 855: 851: 846: 841: 836: 831: 828:MOperations/s 826: 825: 809: 788:Bus interface 774: 768: 767: 755: 745: 742: 740: 736: 732: 728: 725:(130 nm 724: 720: 713:New interface 710: 708: 705:generation's 704: 699: 696: 692: 686: 684: 678: 676: 671: 665: 663: 659: 654: 645: 641: 637: 633: 628: 619: 617: 606: 603: 599: 595: 590: 588: 587: 583: 579: 575: 571: 565: 562: 552: 549: 546: 545:supersampling 542: 541:anti-aliasing 539: 534: 532: 528: 524: 519: 511: 506: 502: 500: 496: 492: 488: 484: 480: 476: 471: 469: 465: 461: 457: 453: 452:pixel shaders 449: 445: 441: 437: 433: 429: 420: 413: 408: 399: 397: 393: 389: 385: 381: 376: 374: 370: 366: 361: 356: 353: 349: 345: 341: 336: 332: 328: 319: 310: 308: 307: 302: 297: 293: 291: 287: 283: 279: 275: 271: 267: 264: 263: 258: 254: 251: 240: 235: 232: 228: 225: 221: 218: 214: 211: 207: 202: 199: 196: 194: 190: 187: 183: 180: 178: 174: 170: 166: 162: 158: 154: 150: 146: 142: 139: 135: 131: 128: 124: 120: 114: 108: 102: 96: 90: 84: 80: 76: 72: 68: 65: 62: 58: 54: 50: 46: 41: 30: 19: 3853:handheld PCs 3783:Workstations 3371:(after 1999) 3353: 3288:List of APUs 3280:List of GPUs 3168:. Retrieved 3154: 3142:. Retrieved 3113:. Retrieved 3070:. Retrieved 3056: 3044:. Retrieved 3014: 3001: 2988: 2977: 2965: 2952: 2939: 2926: 2886: 2670:Model number 2636: 2331:Model number 2308: 2286: 2135:Radeon X600 2070: 2064: 2036:Radeon X550 1935:Radeon X300 1797: 1582: 1573: 1567: 1561: 1555: 1549: 1543: 1534: 1528: 1473: 1467: 1461: 1443: 1346:Radeon 9800 1279:Radeon 9700 1200:R300 (Khan) 1036:Radeon 9600 972:Radeon 9550 927: 918: 887:R300 (Khan) 881:Radeon 9500 743: 722: 718: 716: 700: 690: 687: 679: 669: 666: 649: 615: 612: 591: 584: 578:John Carmack 566: 558: 550: 535: 530: 515: 509: 479:Paul Debevec 474: 472: 459: 435: 431: 425: 422:ATI R300 GPU 411: 402:Architecture 377: 372: 364: 357: 351: 343: 324: 304: 298: 294: 260: 249: 247: 182:Direct3D 9.0 136:9550, X300, 70:Architecture 63: 52:Release date 3736:CodeAnalyst 3721:AMD APP SDK 3611:HyperMemory 2769:Bus width ( 2755:Bandwidth ( 2702:Core config 2430:Bus width ( 2416:Bandwidth ( 2363:Core config 2305:Mobile GPUs 1925:Bus width ( 1911:Bandwidth ( 1897:MVertices/s 1875:TDP (Watts) 1857:Core config 1781:TDP (Watts) 1767:Bus width ( 1753:Bandwidth ( 1739:MVertices/s 1719:Core config 871:Bus width ( 857:Bandwidth ( 843:MVertices/s 821:TDP (Watts) 803:Core config 731:PCI Express 707:Radeon X850 594:GeForce 256 574:id Software 555:Performance 396:transistors 384:video cards 327:Radeon 8500 313:Development 272:based upon 242:Unsupported 209:Predecessor 133:Entry-level 78:Transistors 73:Radeon R300 3969:Categories 3946:Steam Deck 3925:Xbox One X 3834:FireStream 3803:Radeon Pro 3170:August 30, 3144:August 30, 3115:August 30, 3072:August 30, 3046:August 30, 2918:References 653:GeForce FX 616:HyperZ III 531:HyperZ III 512:promo demo 306:Xpress 200 198:OpenGL 2.0 160:Enthusiast 3891:Liverpool 3881:Hollywood 3705:HLSL2GLSL 3601:CrossFire 3596:PowerTune 3586:Eyefinity 3570:TrueAudio 3389:TeraScale 2852:Jun 2004 2808:PCIe ×16 2796:Nov 2005 2737:Texture ( 2675:Code name 2610:Feb 2004 2545:M10, M11 2542:Mar 2003 2498:Un­known 2484:Un­known 2481:Un­known 2475:Un­known 2472:Un­known 2398:Texture ( 2336:Code name 2118:128, 256 2060:128, 256 1892:MTexels/s 1887:MPixels/s 1837:Code name 1734:MTexels/s 1729:MPixels/s 1699:Code name 1675:128, 256 1177:128, 256 1057:128, 256 838:MTexels/s 833:MPixels/s 783:Code name 677:Ti 4200. 622:Refreshed 444:trilinear 338:300  335:GeForce 4 223:Successor 144:Mid-range 55:2002–2005 3905:Xbox One 3875:Xbox 360 3865:GameCube 3848:Consoles 3817:Obsolete 3726:Catalyst 3714:Obsolete 3652:Software 3591:FreeSync 3262:graphics 3164:Archived 3138:Archived 3109:Archived 3066:Archived 3040:Archived 2906:See also 2898: : 2894: : 2890: : 2873:64, 128 2817:2:4:4:4 2779:Direct3D 2764:Bus type 2707:Fillrate 2680:Fab (nm) 2648: : 2644: : 2640: : 2478:2:4:4:4 2440:Direct3D 2425:Bus type 2368:Fillrate 2341:Fab (nm) 2298: : 2294: : 2290: : 1968:64, 128 1953:4:2:4:4 1920:Bus type 1862:Fillrate 1842:Fab (nm) 1809: : 1805: : 1801: : 1788:Fillrate 1762:Bus type 1660:4:2:4:4 1610:8:4:8:8 1539:4:4:4:4 1212:8:4:8:8 990:4:2:4:4 943:8:4:8:8 914:64, 128 899:4:4:4:4 866:Bus type 808:Fillrate 675:GeForce4 561:GeForce4 440:bilinear 436:loopback 276:9.0 and 274:Direct3D 152:High-end 60:Codename 3921:Scorpio 3901:Durango 3861:Flipper 3796:Current 3698:TressFX 3693:GPUOpen 3659:Current 3512:RX 7000 3507:RX 6000 3502:RX 5000 3479:RX Vega 3454:HD 8000 3449:HD 7000 3417:HD 6000 3412:HD 5000 3407:HD 4000 3402:HD 3000 3397:HD 2000 2728:Pixel ( 2711:Memory 2666:Launch 2469:AGP 8× 2389:Pixel ( 2372:Memory 2327:Launch 1866:Memory 1833:Launch 1792:Memory 1695:Launch 812:Memory 779:Launch 759:Desktop 683:GDDR2-M 352:Rampage 204:History 177:DirectX 171:support 121:(RV370) 115:(RV380) 109:(RV360) 103:(RV350) 3851:& 3829:FireMV 3786:& 3746:CodeXL 3741:Mantle 3683:AMDGPU 3616:HyperZ 3432:memory 3312:Wonder 3286:) and 3276:-brand 3274:Radeon 2858:RV380 2802:RV370 2786:OpenGL 2746:Size ( 2663:Model 2616:RV360 2548:RV350 2534:5.856 2463:RV360 2457:2004? 2447:OpenGL 2407:Size ( 2324:Model 2265:5.328 2222:11.84 2115:162.5 1965:162.5 1902:Size ( 1830:Model 1744:Size ( 1692:Model 1628:23.36 1574:21.76 1504:21.76 1474:GDDR2 1468:22.40 1466:21.76 1416:21.60 1335:19.84 1300:17.28 1265:16.83 1156:RV360 1130:162.5 1054:162.5 919:17.28 848:Size ( 776:Model 748:Models 739:DMS-59 586:Doom 3 527:HyperZ 523:NVIDIA 518:Matrox 508:ATI's 412:"R300" 331:Nvidia 278:OpenGL 262:Radeon 193:OpenGL 97:(R360) 91:(R350) 85:(R300) 3871:Xenos 2838:9.0b 2721:Notes 2599:11.2 2578:2004 2532:2.928 2529:0.84 2526:0.84 2514:2005 2382:Notes 2270:DDR2 2259:1600 2256:1600 2253:1600 2216:2000 2213:2000 2210:2000 2147:1600 2144:1600 2141:1600 2112:1300 2109:1300 2106:1300 2054:1600 2051:1600 2048:1600 1962:1300 1959:1300 1956:1300 1669:1000 1666:1000 1663:1000 1619:3296 1616:3296 1613:3296 1601:R360 1572:8.64 1556:1520 1554:1300 1550:1520 1548:1300 1544:1520 1542:1300 1524:R350 1495:R360 1492:2003 1454:3040 1451:3040 1448:3040 1436:R350 1410:3120 1407:3120 1404:3120 1395:R360 1375:2800 1372:2800 1369:2800 1352:R350 1349:2003 1329:2600 1326:2600 1323:2600 1297:2200 1294:2200 1291:2200 1259:2104 1256:2104 1253:2104 1221:2376 1218:2376 1215:2376 1171:2000 1168:2000 1165:2000 1127:1300 1124:1300 1121:1300 1112:2003 1092:1600 1089:1600 1086:1600 1051:1300 1048:1300 1045:1300 1039:2003 999:1000 996:1000 993:1000 958:8.64 952:2200 949:2200 946:2200 917:8.64 908:1100 905:1100 902:1100 727:Low-K 723:RV380 719:RV370 695:Low-K 691:RV360 670:RV350 662:GDDR2 446:, or 290:video 138:X1050 127:Cards 119:110nm 117:107M 113:130nm 107:130nm 101:130nm 95:150nm 93:117M 89:150nm 87:117M 83:150nm 81:107M 3678:ROCm 3671:HD3D 3626:RDNA 3494:RDNA 3364:R500 3359:R400 3354:R300 3349:R200 3344:R100 3322:Rage 3317:Mach 3172:2024 3146:2024 3117:2024 3074:2024 3048:2024 2879:128 2870:1.6 2867:1.6 2864:400 2861:130 2855:M24 2841:2.0 2832:DDR 2826:128 2823:1.4 2820:1.4 2814:250 2811:350 2805:110 2799:M22 2631:8.8 2628:1.8 2625:1.8 2622:275 2619:450 2613:M11 2602:128 2596:128 2593:1.4 2590:1.4 2587:350 2584:350 2581:M10 2570:9.6 2565:128 2560:1.2 2557:1.2 2554:300 2551:300 2523:183 2520:210 2517:M12 2504:2.0 2501:9.0 2495:128 2490:DDR 2466:130 2460:M11 2275:128 2262:200 2250:333 2245:400 2242:110 2219:250 2207:370 2204:500 2190:130 2173:9.6 2170:300 2156:128 2150:200 2138:400 2103:325 2069:128 2057:200 2045:250 2042:400 2022:300 2002:3.2 1977:128 1974:DDR 1971:6.4 1950:200 1947:325 1944:110 1681:128 1678:6.4 1672:125 1657:200 1654:250 1651:130 1631:256 1625:256 1622:412 1607:365 1604:412 1583:256 1581:128 1578:DDR 1568:256 1566:128 1562:380 1560:325 1535:340 1533:270 1529:380 1527:325 1507:DDR 1501:128 1498:340 1478:256 1472:DDR 1462:256 1460:128 1457:380 1439:380 1419:256 1413:390 1401:338 1398:390 1378:350 1366:350 1332:325 1320:310 1317:325 1288:270 1285:275 1268:256 1262:275 1250:263 1247:263 1230:8.6 1227:128 1224:287 1209:270 1206:297 1203:150 1183:128 1180:9.6 1174:250 1162:300 1159:500 1136:3.2 1118:200 1115:325 1098:9.6 1095:200 1083:300 1080:400 1063:128 1060:6.4 1042:325 1022:3.2 1008:6.4 1002:125 987:200 984:250 981:130 961:128 955:128 928:256 926:128 923:DDR 911:275 896:270 893:275 890:150 737:vs. 703:R420 642:and 634:and 596:and 499:R520 495:FP32 491:FP24 460:R300 454:and 432:R300 414:chip 365:R200 360:ArtX 348:3dfx 344:R250 329:but 299:The 282:R200 250:R300 248:The 163:9800 155:9700 111:76M 105:76M 99:76M 64:Khan 18:R300 3911:Neo 3885:Wii 3621:HSA 3484:600 3474:500 3469:400 3464:300 3459:200 3441:GCN 3260:AMD 2835:64 2771:bit 2759:/s) 2741:/s) 2732:/s) 2715:API 2568:4.8 2487:64 2432:bit 2420:/s) 2402:/s) 2393:/s) 2376:API 2268:DDR 2248:250 2196:31 2179:30 2162:30 2124:64 2071:64 2011:25 2005:64 1983:26 1927:bit 1915:/s) 1904:MiB 1769:bit 1757:/s) 1746:MiB 1637:74 1590:50 1513:51 1484:53 1358:40 1341:50 1306:42 1189:20 1139:64 1104:19 1069:17 1025:64 967:50 935:29 873:bit 861:/s) 850:MiB 735:DVI 636:ADC 632:DVI 373:and 340:MHz 253:GPU 169:API 3971:: 3162:. 3136:. 3125:^ 3107:. 3082:^ 3064:. 3038:. 3027:^ 2902:. 2876:8 2829:4 2757:GB 2748:MB 2739:GT 2730:GP 2652:. 2563:64 2493:64 2418:GB 2409:MB 2400:GT 2391:GP 2313:. 2281:? 2278:? 2273:64 2228:? 2225:? 2193:? 2176:? 2159:? 2153:8 2130:? 2127:? 2121:4 2092:? 2089:? 2078:? 2075:? 2065:4 2063:8 2031:? 2028:? 2008:? 1994:? 1991:? 1980:? 1913:GB 1755:GB 1687:? 1684:? 1634:? 1587:? 1510:? 1481:? 1425:? 1422:? 1384:? 1381:? 1355:? 1338:? 1303:? 1274:? 1271:? 1236:? 1233:? 1186:? 1145:? 1142:? 1101:? 1066:? 1031:? 1028:? 1014:? 1011:? 964:? 932:? 859:GB 658:MB 582:E3 501:. 442:, 309:. 288:, 3927:) 3923:( 3917:) 3913:( 3907:) 3903:( 3897:) 3893:( 3887:) 3883:( 3877:) 3873:( 3867:) 3863:( 3641:4 3636:3 3631:2 3294:) 3290:( 3282:( 3252:e 3245:t 3238:v 3174:. 3148:. 3119:. 3076:. 3050:. 2773:) 2750:) 2434:) 2411:) 1929:) 1906:) 1771:) 1748:) 875:) 852:) 363:( 31:. 20:)

Index

R300
R300 (disambiguation)

150nm
150nm
150nm
130nm
130nm
130nm
110nm
Cards
X1050
API
DirectX
Direct3D 9.0
Shader Model 2.0
OpenGL
OpenGL 2.0
Radeon 8000 series
Radeon 9000 series
Radeon X700 series
Radeon X800 series
GPU
ATI Technologies
Radeon
graphics cards
3D acceleration
Direct3D
OpenGL
R200

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