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Proper equilibrium

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399:. Intuitively, since Player 1 expects Player 2 to grab the penny, he is not concerned about leaving Player 2 uncertain about whether it is heads up or tails up. However, it can be seen that the unique proper equilibrium of this game is the one where Player 1 hides the penny heads up with probability 1/2 and tails up with probability 1/2 (and Player 2 grabs the penny). This unique proper equilibrium can be motivated intuitively as follows: Player 1 fully expects Player 2 to grab the penny. However, Player 1 still prepares for the unlikely event that Player 2 does not grab the penny and instead for some reason decides to make a guess. Player 1 prepares for this event by making sure that Player 2 has no information about whether the penny is heads up or tails up, exactly as in the original 389:
Player 1 (row player) hides a penny and if Player 2 (column player) guesses correctly whether it is heads up or tails up, he gets the penny. In this variant, Player 2 has a third option: Grabbing the penny without guessing. The
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of the game are the strategy profiles where Player 2 grabs the penny with probability 1. Any mixed strategy of Player 1 is in (Nash) equilibrium with this pure strategy of Player 2. Any such pair is even
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if, whenever a player has two pure strategies s and s' such that the expected payoff of playing s is smaller than the expected payoff of playing s' (that is
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of an extensive form game. It was shown by van Damme that a normal form proper equilibrium of an extensive form game is behaviorally equivalent to a
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by assuming that more costly trembles are made with significantly smaller probability than less costly ones.
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A relationship between perfect equilibria in extensive form games and proper equilibria in normal form games
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The strategy profile of the game is said to be a proper equilibrium if it is a limit point, as
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in two different ways, completely analogous to the two different ways
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is applied to extensive games. This leads to the notions of
406: 244:{\displaystyle u(s,\sigma _{-i})<u(s',\sigma _{-i})} 300: 280: 257: 176: 154: 133: 103: 306: 286: 263: 243: 160: 139: 115: 251:), then the probability assigned to s is at most 1541: 481: 442:Refinements of the Nash equilibrium concept 488: 474: 495: 411:One may apply the properness notion to 1542: 322:The game to the right is a variant of 271:times the probability assigned to s'. 77:. Proper equilibrium further refines 469: 460:International Journal of Game Theory 446:International Journal of Game Theory 407:Proper equilibria of extensive games 13: 537:First-player and second-player win 83:trembling hand perfect equilibrium 44:Trembling hand perfect equilibrium 14: 1566: 425:extensive form proper equilibrium 329: 1550:Game theory equilibrium concepts 644:Coalition-proof Nash equilibrium 294:approaches 0, of a sequence of 654:Evolutionarily stable strategy 421:normal form proper equilibrium 328: 238: 211: 202: 180: 116:{\displaystyle \epsilon >0} 1: 582:Simultaneous action selection 434: 331:Matching Pennies with a twist 88: 1514:List of games in game theory 694:Quantal response equilibrium 684:Perfect Bayesian equilibrium 619:Bayes correlated equilibrium 382: 379: 376: 366: 363: 360: 7: 983:Optional prisoner's dilemma 714:Self-confirming equilibrium 314:-proper strategy profiles. 10: 1571: 1448:Principal variation search 1164:Aumann's agreement theorem 827:Strategy-stealing argument 739:Trembling hand equilibrium 669:Markov perfect equilibrium 664:Mertens-stable equilibrium 317: 1484:Combinatorial game theory 1471: 1430: 1212: 1156: 1143:Princess and monster game 938: 840: 747: 699:Quasi-perfect equilibrium 624:Bayesian Nash equilibrium 605: 504: 429:quasi-perfect equilibrium 417:trembling hand perfection 307:{\displaystyle \epsilon } 287:{\displaystyle \epsilon } 264:{\displaystyle \epsilon } 161:{\displaystyle \epsilon } 54: 49: 39: 34: 23: 18: 1499:Evolutionary game theory 1232:Antoine Augustin Cournot 1118:Guess 2/3 of the average 915:Strictly determined game 709:Satisfaction equilibrium 527:Escalation of commitment 1504:Glossary of game theory 1103:Stackelberg competition 729:Strong Nash equilibrium 140:{\displaystyle \sigma } 1529:Tragedy of the commons 1509:List of game theorists 1489:Confrontation analysis 1199:Sprague–Grundy theorem 719:Sequential equilibrium 639:Correlated equilibrium 397:trembling hand perfect 308: 288: 265: 245: 162: 141: 117: 1555:Non-cooperative games 1302:Jean-François Mertens 309: 289: 266: 246: 163: 142: 118: 97:game and a parameter 1431:Search optimizations 1307:Jennifer Tour Chayes 1194:Revelation principle 1189:Purification theorem 1128:Nash bargaining game 1093:Bertrand competition 1078:El Farol Bar problem 1043:Electronic mail game 1008:Lewis signaling game 552:Hierarchy of beliefs 413:extensive form games 298: 278: 255: 174: 152: 131: 101: 1479:Bounded rationality 1098:Cournot competition 1048:Rock paper scissors 1023:Battle of the sexes 1013:Volunteer's dilemma 885:Perfect information 812:Dominant strategies 649:Epsilon-equilibrium 532:Extensive-form game 448:, 15:133-154, 1978. 333: 69:is a refinement of 1458:Paranoid algorithm 1438:Alpha–beta pruning 1317:John Maynard Smith 1148:Rendezvous problem 988:Traveler's dilemma 978:Gift-exchange game 973:Prisoner's dilemma 890:Large Poisson game 857:Bargaining problem 762:Backward induction 734:Subgame perfection 689:Proper equilibrium 440:Roger B. Myerson. 304: 284: 261: 241: 158: 137: 127:strategy profile 113: 67:Proper equilibrium 19:Proper equilibrium 1537: 1536: 1443:Aspiration window 1412:Suzanne Scotchmer 1367:Oskar Morgenstern 1262:Donald B. Gillies 1204:Zermelo's theorem 1133:Induction puzzles 1088:Fair cake-cutting 1063:Public goods game 993:Coordination game 867:Intransitive game 797:Forward induction 679:Pareto efficiency 659:Gibbs equilibrium 629:Berge equilibrium 577:Simultaneous game 387: 386: 147:is defined to be 64: 63: 1562: 1524:Topological game 1519:No-win situation 1417:Thomas Schelling 1397:Robert B. Wilson 1357:Merrill M. Flood 1327:John von Neumann 1237:Ariel Rubinstein 1222:Albert W. Tucker 1073:War of attrition 1033:Matching pennies 674:Nash equilibrium 597:Mechanism design 562:Normal-form game 517:Cooperative game 490: 483: 476: 467: 466: 401:Matching Pennies 334: 324:Matching Pennies 313: 311: 310: 305: 293: 291: 290: 285: 270: 268: 267: 262: 250: 248: 247: 242: 237: 236: 221: 201: 200: 167: 165: 164: 159: 146: 144: 143: 138: 122: 120: 119: 114: 81:'s notion of a 75:Roger B. Myerson 71:Nash Equilibrium 59:Roger B. Myerson 25:Solution concept 16: 15: 1570: 1569: 1565: 1564: 1563: 1561: 1560: 1559: 1540: 1539: 1538: 1533: 1467: 1453:max^n algorithm 1426: 1422:William Vickrey 1382:Reinhard Selten 1337:Kenneth Binmore 1252:David K. Levine 1247:Daniel Kahneman 1214: 1208: 1184:Negamax theorem 1174:Minimax theorem 1152: 1113:Diner's dilemma 968:All-pay auction 934: 920:Stochastic game 872:Mean-field game 843: 836: 807:Markov strategy 743: 609: 601: 572:Sequential game 557:Information set 542:Game complexity 512:Congestion game 500: 494: 462:13:1--13, 1984. 437: 409: 392:Nash equilibria 320: 299: 296: 295: 279: 276: 275: 256: 253: 252: 229: 225: 214: 193: 189: 175: 172: 171: 153: 150: 149: 132: 129: 128: 102: 99: 98: 91: 79:Reinhard Selten 12: 11: 5: 1568: 1558: 1557: 1552: 1535: 1534: 1532: 1531: 1526: 1521: 1516: 1511: 1506: 1501: 1496: 1491: 1486: 1481: 1475: 1473: 1469: 1468: 1466: 1465: 1460: 1455: 1450: 1445: 1440: 1434: 1432: 1428: 1427: 1425: 1424: 1419: 1414: 1409: 1404: 1399: 1394: 1389: 1387:Robert Axelrod 1384: 1379: 1374: 1369: 1364: 1362:Olga Bondareva 1359: 1354: 1352:Melvin Dresher 1349: 1344: 1342:Leonid Hurwicz 1339: 1334: 1329: 1324: 1319: 1314: 1309: 1304: 1299: 1294: 1289: 1284: 1279: 1277:Harold W. Kuhn 1274: 1269: 1267:Drew Fudenberg 1264: 1259: 1257:David M. Kreps 1254: 1249: 1244: 1242:Claude Shannon 1239: 1234: 1229: 1224: 1218: 1216: 1210: 1209: 1207: 1206: 1201: 1196: 1191: 1186: 1181: 1179:Nash's theorem 1176: 1171: 1166: 1160: 1158: 1154: 1153: 1151: 1150: 1145: 1140: 1135: 1130: 1125: 1120: 1115: 1110: 1105: 1100: 1095: 1090: 1085: 1080: 1075: 1070: 1065: 1060: 1055: 1050: 1045: 1040: 1038:Ultimatum game 1035: 1030: 1025: 1020: 1018:Dollar auction 1015: 1010: 1005: 1003:Centipede game 1000: 995: 990: 985: 980: 975: 970: 965: 960: 958:Infinite chess 955: 950: 944: 942: 936: 935: 933: 932: 927: 925:Symmetric game 922: 917: 912: 910:Signaling game 907: 905:Screening game 902: 897: 895:Potential game 892: 887: 882: 874: 869: 864: 859: 854: 848: 846: 838: 837: 835: 834: 829: 824: 822:Mixed strategy 819: 814: 809: 804: 799: 794: 789: 784: 779: 774: 769: 764: 759: 753: 751: 745: 744: 742: 741: 736: 731: 726: 721: 716: 711: 706: 704:Risk dominance 701: 696: 691: 686: 681: 676: 671: 666: 661: 656: 651: 646: 641: 636: 631: 626: 621: 615: 613: 603: 602: 600: 599: 594: 589: 584: 579: 574: 569: 564: 559: 554: 549: 547:Graphical game 544: 539: 534: 529: 524: 519: 514: 508: 506: 502: 501: 493: 492: 485: 478: 470: 464: 463: 452:Eric van Damme 449: 436: 433: 431:of that game. 408: 405: 385: 384: 381: 378: 375: 369: 368: 365: 362: 359: 353: 352: 347: 345:Guess tails up 342: 340:Guess heads up 337: 319: 316: 303: 283: 260: 240: 235: 232: 228: 224: 220: 217: 213: 210: 207: 204: 199: 196: 192: 188: 185: 182: 179: 157: 136: 112: 109: 106: 90: 87: 62: 61: 56: 52: 51: 47: 46: 41: 37: 36: 32: 31: 21: 20: 9: 6: 4: 3: 2: 1567: 1556: 1553: 1551: 1548: 1547: 1545: 1530: 1527: 1525: 1522: 1520: 1517: 1515: 1512: 1510: 1507: 1505: 1502: 1500: 1497: 1495: 1492: 1490: 1487: 1485: 1482: 1480: 1477: 1476: 1474: 1472:Miscellaneous 1470: 1464: 1461: 1459: 1456: 1454: 1451: 1449: 1446: 1444: 1441: 1439: 1436: 1435: 1433: 1429: 1423: 1420: 1418: 1415: 1413: 1410: 1408: 1407:Samuel Bowles 1405: 1403: 1402:Roger Myerson 1400: 1398: 1395: 1393: 1392:Robert Aumann 1390: 1388: 1385: 1383: 1380: 1378: 1375: 1373: 1370: 1368: 1365: 1363: 1360: 1358: 1355: 1353: 1350: 1348: 1347:Lloyd Shapley 1345: 1343: 1340: 1338: 1335: 1333: 1332:Kenneth Arrow 1330: 1328: 1325: 1323: 1320: 1318: 1315: 1313: 1312:John Harsanyi 1310: 1308: 1305: 1303: 1300: 1298: 1295: 1293: 1290: 1288: 1285: 1283: 1282:Herbert Simon 1280: 1278: 1275: 1273: 1270: 1268: 1265: 1263: 1260: 1258: 1255: 1253: 1250: 1248: 1245: 1243: 1240: 1238: 1235: 1233: 1230: 1228: 1225: 1223: 1220: 1219: 1217: 1211: 1205: 1202: 1200: 1197: 1195: 1192: 1190: 1187: 1185: 1182: 1180: 1177: 1175: 1172: 1170: 1167: 1165: 1162: 1161: 1159: 1155: 1149: 1146: 1144: 1141: 1139: 1136: 1134: 1131: 1129: 1126: 1124: 1121: 1119: 1116: 1114: 1111: 1109: 1106: 1104: 1101: 1099: 1096: 1094: 1091: 1089: 1086: 1084: 1083:Fair division 1081: 1079: 1076: 1074: 1071: 1069: 1066: 1064: 1061: 1059: 1058:Dictator game 1056: 1054: 1051: 1049: 1046: 1044: 1041: 1039: 1036: 1034: 1031: 1029: 1026: 1024: 1021: 1019: 1016: 1014: 1011: 1009: 1006: 1004: 1001: 999: 996: 994: 991: 989: 986: 984: 981: 979: 976: 974: 971: 969: 966: 964: 961: 959: 956: 954: 951: 949: 946: 945: 943: 941: 937: 931: 930:Zero-sum game 928: 926: 923: 921: 918: 916: 913: 911: 908: 906: 903: 901: 900:Repeated game 898: 896: 893: 891: 888: 886: 883: 881: 879: 875: 873: 870: 868: 865: 863: 860: 858: 855: 853: 850: 849: 847: 845: 839: 833: 830: 828: 825: 823: 820: 818: 817:Pure strategy 815: 813: 810: 808: 805: 803: 800: 798: 795: 793: 790: 788: 785: 783: 782:De-escalation 780: 778: 775: 773: 770: 768: 765: 763: 760: 758: 755: 754: 752: 750: 746: 740: 737: 735: 732: 730: 727: 725: 724:Shapley value 722: 720: 717: 715: 712: 710: 707: 705: 702: 700: 697: 695: 692: 690: 687: 685: 682: 680: 677: 675: 672: 670: 667: 665: 662: 660: 657: 655: 652: 650: 647: 645: 642: 640: 637: 635: 632: 630: 627: 625: 622: 620: 617: 616: 614: 612: 608: 604: 598: 595: 593: 592:Succinct game 590: 588: 585: 583: 580: 578: 575: 573: 570: 568: 565: 563: 560: 558: 555: 553: 550: 548: 545: 543: 540: 538: 535: 533: 530: 528: 525: 523: 520: 518: 515: 513: 510: 509: 507: 503: 499: 491: 486: 484: 479: 477: 472: 471: 468: 461: 457: 453: 450: 447: 443: 439: 438: 432: 430: 426: 422: 418: 414: 404: 402: 398: 393: 374: 373:Hide tails up 371: 370: 358: 357:Hide heads up 355: 354: 351: 348: 346: 343: 341: 338: 336: 335: 332: 327: 325: 315: 301: 281: 272: 258: 233: 230: 226: 222: 218: 215: 208: 205: 197: 194: 190: 186: 183: 177: 169: 155: 134: 126: 125:totally mixed 110: 107: 104: 96: 86: 84: 80: 76: 72: 68: 60: 57: 53: 48: 45: 42: 38: 33: 30: 26: 22: 17: 1377:Peyton Young 1372:Paul Milgrom 1287:HervĂ© Moulin 1227:Amos Tversky 1169:Folk theorem 880:-player game 877: 802:Grim trigger 688: 459: 445: 424: 420: 410: 388: 372: 356: 349: 344: 339: 330: 321: 273: 148: 92: 66: 65: 50:Significance 35:Relationship 1494:Coopetition 1297:Jean Tirole 1292:John Conway 1272:Eric Maskin 1068:Blotto game 1053:Pirate game 862:Global game 832:Tit for tat 767:Bid shading 757:Appeasement 607:Equilibrium 587:Solved game 522:Determinacy 505:Definitions 498:game theory 95:normal form 55:Proposed by 29:game theory 1544:Categories 1138:Trust game 1123:Kuhn poker 792:Escalation 787:Deterrence 777:Cheap talk 749:Strategies 567:Preference 496:Topics of 435:References 350:Grab penny 89:Definition 1322:John Nash 1028:Stag hunt 772:Collusion 302:ϵ 282:ϵ 259:ϵ 231:− 227:σ 195:− 191:σ 156:ϵ 135:σ 105:ϵ 40:Subset of 1463:Lazy SMP 1157:Theorems 1108:Deadlock 963:Checkers 844:of games 611:concepts 219:′ 93:Given a 1215:figures 998:Chicken 852:Auction 842:Classes 318:Example 168:-proper 403:game. 383:-1, 1 380:-1, 1 367:-1, 1 361:-1, 1 953:Chess 940:Games 377:0, 0 364:0, 0 634:Core 423:and 206:< 123:, a 108:> 1213:Key 458:." 454:. " 326:. 73:by 27:in 1546:: 948:Go 444:. 878:n 489:e 482:t 475:v 239:) 234:i 223:, 216:s 212:( 209:u 203:) 198:i 187:, 184:s 181:( 178:u 111:0

Index

Solution concept
game theory
Trembling hand perfect equilibrium
Roger B. Myerson
Nash Equilibrium
Roger B. Myerson
Reinhard Selten
trembling hand perfect equilibrium
normal form
totally mixed
Matching Pennies
Nash equilibria
trembling hand perfect
Matching Pennies
extensive form games
trembling hand perfection
quasi-perfect equilibrium
Refinements of the Nash equilibrium concept
Eric van Damme
A relationship between perfect equilibria in extensive form games and proper equilibria in normal form games
v
t
e
game theory
Congestion game
Cooperative game
Determinacy
Escalation of commitment
Extensive-form game
First-player and second-player win

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