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Point and click

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149:. Similarly, clicking on the right button will present the user with a text menu to select more actions. These actions can range from open, explore, properties, etc. In terms of entertainment software, point-and-click interfaces are common input methods, usually offering a 'menu' or 'icon bar' interface that functions expectedly. In other games, the character explores different areas within the game world. To move to another area, the player will move the cursor to one point of the screen, where the cursor will turn into an arrow. Clicking will then move the player to that area. 89: 136:
due to the reduced time needed to complete the action. The single-click or one-click phrase has also been used to apply to the commercial field as a competitive advantage. The slogan "single click" or "one-click" commonly advertises services' ease of use.
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By default on most computer systems, for a person to select a certain software function, they will have to click on the left button. An example of this can be a person clicking on an
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A double click is most commonly used with a computer mouse when the pointer is placed over an icon or object and the button is quickly pressed twice without moving the mouse.
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to that location. Clicking and holding the left button allows users to highlight the selected text. This enables more options to edit or use the text.
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button once without moving the mouse. Single clicking is usually a primary action of the mouse. Single clicking, by default in many operating systems,
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stands for the inherent speed of the device. These constants can be determined experimentally by fitting a straight line to measured data.
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can also be thought of as the allowed error tolerance in the final position since the final point of the motion must fall within
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this way implies that the interface can be controlled solely through a pointing device with little or no input from the
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can be used to quantify the time required to perform a point-and-click action.
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executes or opens the object. The single-click has many advantages over
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is the distance from the starting point to the center of the target.
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is the width of the target measured along the axis of motion.
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Mastering Microsoft Windows Vista Home: premium and basic
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is the average time taken to complete a single movement.
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Adventure game § Point-and-click adventure games
120:A single click or "click" is the act of pressing a 422: 392: 372: 350: 328: 308: 286: 263: 316:represents the start/stop time of the device and 256: 233: 526: 495: 108:) and waiting for a split-second will cause a 104:, moving the pointer over a link (or other 157:In many text processing programs, such as 87: 65:to navigate from document to document. 57:). An example of point and click is in 527: 92:A web browser tooltip displayed for a 502:, John Wiley and Sons, p. 180, 466:Mystery meat navigation#"Click here" 13: 423:{\displaystyle \pm {\frac {W}{2}}} 45:) and then pressing a button on a 14: 546: 19:For the genre of video game, see 128:(or highlights) an object while 172: 115: 489: 477:Point-and-click adventure game 186: 1: 482: 165:, clicking on text moves the 29:are one of the actions of a 7: 434: 140: 37:to a certain location on a 10: 551: 176: 152: 18: 535:User interface techniques 100:In some systems, such as 83:graphical user interfaces 71:graphical user interfaces 461:Graphical user interface 496:Guy Hart-Davis (2007), 430:of the target's centre. 61:, where users click on 424: 394: 374: 352: 330: 310: 288: 265: 97: 425: 395: 375: 353: 331: 311: 289: 266: 91: 404: 384: 364: 342: 320: 300: 278: 200: 473:(one-click buying) 420: 390: 370: 348: 326: 306: 284: 261: 98: 16:Computer technique 509:978-0-470-04614-2 418: 393:{\displaystyle W} 373:{\displaystyle W} 351:{\displaystyle D} 329:{\displaystyle b} 309:{\displaystyle a} 287:{\displaystyle T} 252: 112:to be displayed. 102:Internet Explorer 542: 519: 518: 517: 516: 493: 429: 427: 426: 421: 419: 411: 399: 397: 396: 391: 379: 377: 376: 371: 357: 355: 354: 349: 335: 333: 332: 327: 315: 313: 312: 307: 293: 291: 290: 285: 270: 268: 267: 262: 260: 259: 253: 245: 237: 236: 227: 226: 550: 549: 545: 544: 543: 541: 540: 539: 525: 524: 523: 522: 514: 512: 510: 494: 490: 485: 437: 410: 405: 402: 401: 385: 382: 381: 365: 362: 361: 343: 340: 339: 321: 318: 317: 301: 298: 297: 279: 276: 275: 255: 254: 244: 232: 231: 222: 218: 201: 198: 197: 189: 181: 175: 163:word processors 155: 143: 130:double-clicking 118: 81:, as with many 67:User interfaces 51:pointing device 27:Point and click 24: 17: 12: 11: 5: 548: 538: 537: 521: 520: 508: 487: 486: 484: 481: 480: 479: 474: 468: 463: 458: 453: 451:Mouse chording 448: 443: 436: 433: 432: 431: 417: 414: 409: 389: 369: 359: 347: 337: 325: 305: 295: 283: 258: 251: 248: 243: 240: 235: 230: 225: 221: 217: 214: 211: 208: 205: 188: 185: 177:Main article: 174: 171: 154: 151: 142: 139: 122:computer mouse 117: 114: 69:, for example 15: 9: 6: 4: 3: 2: 547: 536: 533: 532: 530: 511: 505: 501: 500: 492: 488: 478: 475: 472: 469: 467: 464: 462: 459: 457: 456:Drag and drop 454: 452: 449: 447: 444: 442: 439: 438: 415: 412: 407: 387: 367: 360: 345: 338: 323: 303: 296: 281: 274: 273: 272: 249: 246: 241: 238: 228: 223: 219: 215: 212: 209: 206: 203: 195: 193: 184: 180: 170: 168: 164: 160: 150: 148: 138: 135: 131: 127: 123: 113: 111: 107: 103: 95: 90: 86: 84: 80: 76: 72: 68: 64: 60: 56: 52: 48: 44: 40: 36: 32: 31:computer user 28: 22: 513:, retrieved 498: 491: 446:Triple-click 441:Double-click 196: 190: 182: 179:Double click 173:Double click 159:web browsers 156: 144: 134:double click 119: 116:Single click 99: 54: 42: 26: 25: 192:Fitts's law 187:Fitts's Law 106:GUI control 515:2010-08-08 483:References 63:hyperlinks 59:hypermedia 408:± 229:⁡ 94:hyperlink 49:or other 33:moving a 529:Category 435:See also 141:On icons 79:keyboard 75:software 43:pointing 471:1-Click 271:where: 153:On text 126:selects 110:tooltip 35:pointer 506:  167:cursor 39:screen 55:click 47:mouse 504:ISBN 147:icon 220:log 161:or 531:: 85:. 416:2 413:W 388:W 368:W 346:D 324:b 304:a 282:T 257:) 250:W 247:D 242:+ 239:1 234:( 224:2 216:b 213:+ 210:a 207:= 204:T 96:. 53:( 41:( 23:.

Index

Adventure game § Point-and-click adventure games
computer user
pointer
screen
mouse
pointing device
hypermedia
hyperlinks
User interfaces
graphical user interfaces
software
keyboard
graphical user interfaces

hyperlink
Internet Explorer
GUI control
tooltip
computer mouse
selects
double-clicking
double click
icon
web browsers
word processors
cursor
Double click
Fitts's law
Double-click
Triple-click

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