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An attacking player is offside if he is in front of the ball: if he is in front of a ball which is then kicked, he can be put onside if the kicker subsequently moves ahead of him before the ball is caught. If not, he must stand 10 metres away from the player who catches the ball (as if he were the
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A defending player is offside if they are less than 10 metres away from the play-the-ball (or, if the play-the-ball is inside his 10-metre line, closer to it than the try-line is) when the ball is played. He is also offside if, during open play, he is closer to the opposition's try-line than the
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Infringement of any of these rules is generally punished with a penalty awarded to the opposing team. The opposing team may choose instead a scrum at the location where the offending team last played the ball. However, if the infringement was accidental (e.g. a player receives a forward pass
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must remain behind the ball and all other players not in the scrum must remain behind a line parallel to the goal-line and five metres behind the hindmost foot. A player in an offside position is forbidden from interfering with play in any way. In particular, a player in an offside position
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If a player kicks the ball, out of hand, from the dead ball area, players can be in front of the kicker, as long as they do not leave the dead ball area before the ball has been kicked.
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a teammate who has remained onside runs ahead of the offside player (this may be either the ball carrier/kicker or another teammate who has remained behind the ball carrier/kicker)
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When the ball is carried by a single player in open play, any other player on the same team who is in front of the ball carrier is in an offside position. When the ball is in a
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prohibits players from gaining an advantage from being too far forward. The specifics of the rule differ between the two major codes.
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an opponent at least 10 metres away from the offside player kicks, passes, intentionally touches, or runs 5 metres with the ball
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may not move towards, tackle or obstruct a player of the opposing team who has the ball, or who is waiting to receive the ball
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are complex. However the basic principle is simple: a player may not derive any advantage from being in front of the ball.
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without intending to be in an offside position) then a scrum is awarded at the location of infringement.
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A player who is in an offside position remains offside until played onside in one of several ways:
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a defending player is also offside if he is less than 5 metres away from the base of the scrum.
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must move at least 10 metres away from any opponent who is waiting to receive the ball
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At a lineout only players in the line (normally 7 per team), a receiver (often the
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acting half-back at a play-the-ball) or be penalised.
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the offside player runs behind the ball carrier/kicker
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82:are illegal in any event)
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151:See also
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67:scrum
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55:maul
51:ruck
61:or
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