131:
34:
343:. Relocating multiple times within London, Intelligent Games grew to 65 employees by 1999. That year, Westwood was unsuccessful in acquiring Intelligent Games but inspired Stibbe to want to leave the company. He sold it to Shrapnell, Cuss, and Neil Jones in June 2000 and departed that same year. Intelligent Games continued producing games, eventually eyeing the
595:
In 1998, Intelligent Games moved to IG House on
Palliser Road in London. It employed 65 people in 1999. Westwood Studios offered to acquired Intelligent Games in 1999. Although the deal was not completed, Stibbe realised that he wanted to leave the company. Shrapnell, Cuss and Neil Jones subsequently
426:
in the following year. Richard Evans, the company's lead graphic designer, was among the first hires following the incorporation. Stibbe and Evans worked on multiple game proposals that they would pitch to various publishers. While Evans created watercolour illustrations, Stibbe worked on the text
458:, respectively. Both companies signed publishing deals with Intelligent Games, which allowed Stibbe to open a proper office for the company and hire several programmers. As Stibbe realised that he was not good at people management, he hired Shrapnell as the director of development in 1993.
558:, by November 1995, at the time employing 25 people. The studio relocated to Kiln House on New King's Road in London in 1996 and the game was released in 1997. Although it was commercially unsuccessful, which was attributed to the film's poor reception, the game attracted
479:. By this time, Intelligent Games had designed several new games, many of which were greenlit under Shrapnell's strategy of "hit-driven, brand-led" games, which aimed at creating games around existing brands, films, toys, or sports. Concepts like
442:
per month. The process allowed for high-quality, coloured prints of the pitch documents, which Stibbe considered instrumental to the company's early success. Intelligent Games pitched
465:, Three-Sixty Pacific faced financial difficulties and left Intelligent Games without payments for the game's production for six months. The project was eventually taken up by
386:
signed a publishing deal with Stibbe, who formally established The
Intelligent Games Co. in 1988 and worked on the game in his spare time. He simultaneously began work on
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producer Kevin
Shrapnell as director of development, who aimed for the company to develop "hit-driven, brand-led" games, among them a series of
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approached him with an offer and Stibbe sold the company in June 2000, leaving it in the same year. Intelligent Games later developed
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markets, until running out of money in 2002. The company closed and all assets were liquidated in
December 2002.
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in 2002. By that time, the company had run out of funds. Intelligent Games closed and all assets were
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307:, Stibbe relocated to London in 1992, where he incorporated Intelligent Games in 1993. He hired
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by himself in 1991 while preparing for his finals and the game was released later that year.
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375:. During his studies, Stibbe began designing a video game around his board game concept as
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Following his graduation, Stibbe and his company moved to a flat on Munro
Terrace in
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580:. Westwood Studios further requested that Intelligent Games develops a remake of
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Crookes, David (3 September 2020). "From the
Archives: Intelligent Games".
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and
Intelligent Games formally began developing games for the
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519:. The arising publishing agreement led to several further
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games (initiated by Steve Cuss) and a tie-in to the film
363:-themed board game at age 18 during his final year of
860:Defunct video game companies of the United Kingdom
507:were scrapped. In 1996, during the development of
396:(EA), in 1989. EA assigned Nicholas Wilson as the
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422:in 1992. Intelligent Games was incorporated as a
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716:Command & Conquer: Red Alert - Counterstrike
709:Command & Conquer: Red Alert - The Aftermath
577:Command & Conquer: Red Alert โ The Aftermath
571:Command & Conquer: Red Alert โ Counterstrike
448:USS Ticonderoga: Life and Death on the High Seas
404:for the project, with Kevin Shrapnell acting as
359:Matthew Stibbe, a gaming enthusiast, created a
294:. Following his graduation and the releases of
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855:2002 disestablishments in the United Kingdom
604:The Powerpuff Girls: Mojo Jojo's Pet Project
473:was released in the same year with the name
60:introducing citations to additional sources
865:Video game companies disestablished in 2002
367:. After taking a year off, he enrolled at
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850:1988 establishments in the United Kingdom
325:, which worked with Intelligent Games on
282:. The company was established in 1988 as
870:Video game companies established in 1988
435:CLC 10 that the company was leasing for
50:Relevant discussion may be found on the
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450:, which Stibbe had drafted in 1992, to
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141:The Intelligent Games Co. (1988โ1993)
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16:Defunct British video game developer
688:SimIsle: Missions in the Rainforest
476:SimIsle: Missions in the Rainforest
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427:and assembled the documents using
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548:Intelligent Games was developing
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565:Command & Conquer: Red Alert
340:Command & Conquer: Red Alert
43:relies largely or entirely on a
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568:. This led to the creation of
1:
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737:Tiger Woods 99 PGA Tour Golf
662:in 2001, as well as for the
536:Tiger Woods 99 PGA Tour Golf
431:. These were printed with a
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772:Emperor: Battle for Dune
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19:Not to be confused with
321:. The latter attracted
744:Pro 18 World Tour Golf
542:Pro 18 World Tour Golf
469:and released in 1995.
556:film of the same name
337:) and expansions for
272:Intelligent Games Ltd
124:Intelligent Games Ltd
276:video game developer
56:improve this article
793:2002 FIFA World Cup
786:Tweenies: Game Time
627:2002 FIFA World Cup
609:Tweenies: Game Time
497:King of Wall Street
481:Dark Hermetic Order
456:Three-Sixty Pacific
261:Number of employees
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71:"Intelligent Games"
21:Intelligent Systems
670:in December 2002.
392:, a commission by
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832:. pp. 48โ51.
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516:PGA European Tour
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560:Westwood Studios
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825:Retro Gamer
730:PGA Tour 98
656:PlayStation
530:PGA Tour 98
361:Vietnam War
216:Liquidation
160:Video games
844:Categories
800:References
765:F1 Manager
723:Waterworld
668:liquidated
642:developed
634:series. A
632:Action Man
599:F1 Manager
551:Waterworld
398:programmer
318:Waterworld
239:Key people
112:March 2021
82:newspapers
758:Dune 2000
751:Lego Loco
589:Dune 2000
489:Bloodline
467:Mindscape
328:Dune 2000
278:based in
253:Lego Loco
184:, England
52:talk page
681:Imperium
652:GameCube
636:division
521:PGA Tour
406:producer
389:Imperium
313:PGA Tour
309:Imperium
304:Imperium
248:Products
156:Industry
138:Formerly
648:Palm OS
644:FlipDis
583:Dune II
523:games:
493:Conjure
355:History
349:console
334:Dune II
232:England
204:2002-12
202: (
197:Defunct
189:Founder
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166:Founded
150:Private
96:scholar
658:, and
539:, and
503:, and
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373:Oxford
345:mobile
292:Oxford
280:London
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433:Canon
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