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Ingenious (board game)

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also which colours they will score on, often resulting in a trade-off between the two. Building large blocks of one colour also leads to higher scoring opportunities for one's opponent, and gameplay often revolves around a player tactically blocking a colour for which they have already established a scoring advantage.
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bonus plays by reaching 18 points on another colour. Once a player has used their bonus play for any colour, they will not score additional points or earn further bonus plays on that particular colour. All bonus plays are made from the player's current rack of tiles. Bonus plays must be used immediately.
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released by Fantasy Flight Games) is a travel version of the game, for two players only. This is much smaller than the regular version, and the plastic board incorporates indentations to hold the players' tiles as well as holes for the scoring pegs. Notably, there is a different tile distribution
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The game continues until there is no room left on the board or a player gets 18 in all of the six colours. The score is worked out on the colour with the fewest points and the winner is the player with the highest among the lowest value; in case of a tie you go ahead with the second colour with the
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Any player scoring 18 on all six colours wins immediately. Otherwise, the game ends when no more pieces can be added to the board, at which time players check the colour in which they have the fewest points. Whoever has the highest point value in their weakest colour is the winner of the game. In
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The game can be played by two, three or four players, with additional rules provided for solo and four-player partnership play. Each player has a rack of six randomly chosen tiles which are concealed from the other players. The board is also made up of a number of hexagons, with the two outermost
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The unusual victory condition ('highest lowest score wins') requires players to develop all six colours and drives a higher degree of strategic planning than would otherwise be the case. Tactical considerations include not only how many points a player will earn by placing a particular tile, but
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Once a player has made their move(s) and scored accordingly, they may choose to swap their tiles if they hold no tiles of their current lowest-scoring colour (or where their lowest score is tied, if they hold no tiles of any of their joint lowest colours). Their remaining tiles are shown to the
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If a player reaches a score of 18 with any colour, they declare 'Ingenious', 'Genial' or 'Mensa' (depending on which language version they are playing) and place a further tile. Achieving a score of 18 on two colours at the same time will earn two bonus plays , and bonus plays may earn further
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Scoring occurs from each of the two symbols on the tile. Counting outwards in a straight line from each of the five available faces of the two hexagons (the symbols on the tile itself are not counted), one point is scored in that tile's color for each identical symbol in an unbroken line. It is
596:(Simply Ingenious Puzzles), also from Kosmos, uses cardboard versions of the tiles from the original game. The player has one of each of the 21 different tile combinations and for each puzzle must place these in the correct positions on a pre-printed sheet to match the coloured symbols. 351:
Players take turns placing a tile on the board, scoring points by creating lines of identically colored hexes. On the first turn, each player must place a tile next to a different one of the six printed colored symbols on the board; thereafter players may place tiles on any free space.
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Tiles are in the shape of two conjoined hexagons, with one of the coloured symbols in each hexagon. There are six tiles for each two-colour combination (e.g. red/orange) and five for each double (e.g. blue/blue). The combination of colours and symbols aids visually impaired players.
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Each tile can be placed so that it touches any tile that is down or one of the special colour start cells. A player may change his rack if he has none of the colours in which he has the fewest points in, otherwise, a player's rack is replenished at the end of his turn.
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rings reserved for three- and four-player games respectively. The rules state that the youngest player takes the first turn, although where multiple games are played it is common practice for the first turn to rotate clockwise around the board in subsequent games.
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Each player has 10 minutes. During his time the player declares aloud his score and moves the cubes (the opponent has to check in this very moment). If the player wants to change his rack, he has to declare it and to show his tiles before pressing the button.
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The winner gets 1 VP, while his opponent gets 0 VPs. In case of a draw (only if all the 6 colours are in the same position), both get ½ VP. At the end of each game, the levels of the colours with the fewest points and their differences are reported.
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As a player presses the button, he only can replenish his rack. If a player runs out of time, he stops playing and his opponent carries on playing till the game ends or his time expires. The winner is then decided in the usual way.
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If a player gets a colour to 18 he gets another go but without replenishing his rack. It is possible to have more than one consecutive go. If a player gets 2 colours to 18 with the same move, he only gets one additional go.
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Each match consists of one game. The scoring charts are placed beside the board, both on the same side, with the same orientation and visible to both players. The first-named player plays first.
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Swiss tournament, with at least 7 to 9 matches. Up to 10 players will all play against each other. In any case the precise number of matches will be announced before the beginning.
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If the player holds five or fewer tiles, they refresh their hand by drawing enough tiles to bring them back up to a full hand of six. This is the end of that player's turn.
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in the travel version of the game: 2 of each double tile and 3 of every other colour combination, compared with 5 and 6 respectively in the original game.
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With the exception of the game box and rule sheet (which require regional translations), identical components are used in each version of the game.
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is a simpler version of the game. It uses similar techniques of matching coloured symbols but utilises a square board instead of hexagons.
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If at the end of the tournament 2 or more players have the same number of VPs, the following criteria are used in order as tie-breakers:
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it is titled as the local translation of Ingenious or Simply Ingenious, the notable exception being
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other players, a full hand of six tiles is drawn, and the discarded ones replaced in the bag.
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therefore possible to score points on two colors by placing a single tile.
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the highest progressive difference of the colours with the fewest points
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the highest progressive level of the colours with the fewest points
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the case of ties, the second weakest colour is checked, and so on.
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under commission from Sophisticated Games and published in 2004 by
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Japan Board Game Prize nomination: Best Foreign Game for Beginners
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US Games 100 for 2005, nomination: Best Abstract Strategy Game
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For what is not specified here, regular rules are in use.
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Each player's score is public knowledge at all times.
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is a card game based on the original Einfach Genial.
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Unsourced material may be challenged and removed. 305:There are six coloured symbols used in the game: 693: 617:Einfach Genial: Wer zu viel riskiert, verliert! 468: 428:Österreichischer Spielepreis Spiel der Spiele 16:Abstract strategy board game by Reiner Knizia 411: 109:Learn how and when to remove this message 268: 694: 649: 393: 637:"Pyramid: Pyramid Review: Ingenious" 300: 47:adding citations to reliable sources 18: 501:A tile may be played for 0 points. 13: 580:, produced by Kosmos (US version: 14: 738: 674: 509:second-fewest points, and so on. 376: 346: 653:Family games : The 100 best 567: 481: 127: 23: 611:Einfach Genial: Das Kartenspiel 34:needs additional citations for 702:Board games introduced in 2004 643: 629: 1: 622: 578:Einfach Genial - Reiseedition 473: 385: 367: 264: 7: 538:the results between players 402: 58:"Ingenious" board game 10: 743: 707:Fantasy Flight Games games 594:Einfach Genial Knobelspass 562:Family Games: The 100 Best 548: 469:Mind Sports Olympiad Rules 444:International Gamers Award 355: 284:4 cardboard scoring boards 423:Schweizer Strategiespiele 337: 206: 198: 190: 182: 174: 166: 150: 138: 126: 712:Kosmos (publisher) games 582:Ingenious Travel Edition 332: 287:24 wooden scoring blocks 223:is the English name for 605: 588: 572: 529: 516: 489: 453: 416: 650:Lowder, James (2010). 432:Deutscher Spiele Preis 412:Awards and nominations 321:yellow 24-pointed star 274: 229:(Simply Ingenious), a 600:Einfach Genial Junior 272: 717:Mensa Select winners 155:Fantasy Flight Games 43:improve this article 727:Tabletop tile games 722:Reiner Knizia games 315:blue 6-pointed star 309:red 12-pointed star 162:Sophisticated Games 123: 394:Victory conditions 275: 247:. Across most of 121: 663:978-1-934547-21-2 301:Tile distribution 254:Mensa Connections 234:abstract strategy 216: 215: 211:Strategic thought 119: 118: 111: 93: 734: 668: 667: 647: 641: 640: 633: 438:Spiel des Jahres 131: 124: 120: 114: 107: 103: 100: 94: 92: 51: 27: 19: 742: 741: 737: 736: 735: 733: 732: 731: 692: 691: 677: 672: 671: 664: 656:. Green Ronin. 648: 644: 635: 634: 630: 625: 608: 591: 575: 570: 551: 532: 519: 492: 484: 476: 471: 456: 419: 414: 405: 396: 388: 379: 370: 358: 349: 340: 335: 303: 267: 161: 157: 134: 115: 104: 98: 95: 52: 50: 40: 28: 17: 12: 11: 5: 740: 730: 729: 724: 719: 714: 709: 704: 690: 689: 676: 675:External links 673: 670: 669: 662: 642: 627: 626: 624: 621: 607: 604: 590: 587: 574: 571: 569: 566: 565: 564: 559: 550: 547: 546: 545: 542: 539: 531: 528: 518: 515: 491: 488: 483: 480: 475: 472: 470: 467: 466: 465: 460: 455: 452: 451: 450: 447: 441: 440:selection list 435: 429: 426: 418: 415: 413: 410: 404: 401: 395: 392: 387: 384: 378: 377:Swapping tiles 375: 369: 366: 357: 354: 348: 347:Tile placement 345: 339: 336: 334: 331: 326: 325: 322: 319: 318:orange hexagon 316: 313: 310: 302: 299: 295: 294: 291: 288: 285: 282: 279: 266: 263: 226:Einfach Genial 214: 213: 208: 204: 203: 200: 196: 195: 192: 188: 187: 184: 180: 179: 176: 172: 171: 168: 164: 163: 152: 148: 147: 142: 136: 135: 133:A game in play 132: 117: 116: 31: 29: 22: 15: 9: 6: 4: 3: 2: 739: 728: 725: 723: 720: 718: 715: 713: 710: 708: 705: 703: 700: 699: 697: 688: 687:BoardGameGeek 684: 683: 679: 678: 665: 659: 655: 654: 646: 638: 632: 628: 620: 618: 614: 612: 603: 601: 597: 595: 586: 583: 579: 568:Related games 563: 560: 558: 557: 553: 552: 543: 540: 537: 536: 535: 527: 523: 514: 510: 506: 502: 499: 495: 487: 482:General rules 479: 464: 461: 458: 457: 448: 445: 442: 439: 436: 433: 430: 427: 424: 421: 420: 409: 400: 391: 383: 374: 365: 362: 353: 344: 330: 323: 320: 317: 314: 311: 308: 307: 306: 298: 292: 289: 286: 283: 280: 277: 276: 271: 262: 260: 256: 255: 250: 246: 242: 241:Reiner Knizia 238: 235: 232: 228: 227: 222: 221: 212: 209: 205: 201: 197: 193: 189: 185: 181: 177: 173: 169: 165: 160: 156: 153: 149: 146: 145:Reiner Knizia 143: 141: 137: 130: 125: 113: 110: 102: 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 681: 652: 645: 631: 616: 615: 610: 609: 599: 598: 593: 592: 581: 577: 576: 561: 554: 533: 524: 520: 511: 507: 503: 500: 496: 493: 485: 477: 463:Mensa Select 406: 397: 389: 380: 371: 363: 359: 350: 341: 327: 312:green circle 304: 296: 293:1 rule sheet 281:4 tile racks 278:1 game board 253: 252: 239:designed by 225: 224: 219: 218: 217: 183:Playing time 105: 99:January 2022 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 434:, 5th place 324:purple ring 273:Kaleidoskop 696:Categories 623:References 474:Tournament 446:nomination 386:Refreshing 368:Bonus play 265:Components 237:board game 186:45 minutes 175:Setup time 151:Publishers 69:newspapers 682:Ingenious 290:120 tiles 220:Ingenious 202:10 and up 199:Age range 140:Designers 122:Ingenious 403:Gameplay 178:1 minute 556:Pyramid 549:Reviews 356:Scoring 257:in the 167:Players 83:scholar 660:  338:Basics 249:Europe 245:Kosmos 231:German 207:Skills 194:Medium 191:Chance 159:Kosmos 85:  78:  71:  64:  56:  425:Preis 333:Rules 90:JSTOR 76:books 658:ISBN 606:2008 589:2007 573:2006 530:Ties 517:Time 490:Game 454:2005 417:2004 62:news 685:at 170:1-4 45:by 698:: 261:. 259:UK 666:. 639:. 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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"Ingenious" board game
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Ingenious
Designers
Reiner Knizia
Fantasy Flight Games
Kosmos
Strategic thought
German
abstract strategy
board game
Reiner Knizia
Kosmos
Europe
UK

Schweizer Strategiespiele
Deutscher Spiele Preis
Spiel des Jahres
International Gamers Award
Mensa Select

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