1638:(normal or natural adaptation, abbreviated NA to avoid confusion with GA) is intended for the maximisation of manufacturing yield of signal processing systems. It may also be used for ordinary parametric optimisation. It relies on a certain theorem valid for all regions of acceptability and all Gaussian distributions. The efficiency of NA relies on information theory and a certain theorem of efficiency. Its efficiency is defined as information divided by the work needed to get the information. Because NA maximises mean fitness rather than the fitness of the individual, the landscape is smoothed such that valleys between peaks may disappear. Therefore it has a certain "ambition" to avoid local peaks in the fitness landscape. NA is also good at climbing sharp crests by adaptation of the moment matrix, because NA may maximise the disorder (
1672:(TS) is similar to simulated annealing in that both traverse the solution space by testing mutations of an individual solution. While simulated annealing generates only one mutated solution, tabu search generates many mutated solutions and moves to the solution with the lowest energy of those generated. In order to prevent cycling and encourage greater movement through the solution space, a tabu list is maintained of partial or complete solutions. It is forbidden to move to a solution that contains elements of the tabu list, which is updated as the solution traverses the solution space.
991:
disparate definition domains for the problem parameters. For instance, in problems of cascaded controller tuning, the internal loop controller structure can belong to a conventional regulator of three parameters, whereas the external loop could implement a linguistic controller (such as a fuzzy system) which has an inherently different description. This particular form of encoding requires a specialized crossover mechanism that recombines the chromosome by section, and it is a useful tool for the modelling and simulation of complex adaptive systems, especially evolution processes.
805:
plane . In order to make such problems tractable to evolutionary search, they must be broken down into the simplest representation possible. Hence we typically see evolutionary algorithms encoding designs for fan blades instead of engines, building shapes instead of detailed construction plans, and airfoils instead of whole aircraft designs. The second problem of complexity is the issue of how to protect parts that have evolved to represent good solutions from further destructive mutation, particularly when their fitness assessment requires them to combine well with other parts.
1666:(SA) is a related global optimization technique that traverses the search space by testing random mutations on an individual solution. A mutation that increases fitness is always accepted. A mutation that lowers fitness is accepted probabilistically based on the difference in fitness and a decreasing temperature parameter. In SA parlance, one speaks of seeking the lowest energy instead of the maximum fitness. SA can also be used within a standard GA algorithm by starting with a relatively high rate of mutation and decreasing it over time along a given schedule.
1581:(PSO) is a computational method for multi-parameter optimization which also uses population-based approach. A population (swarm) of candidate solutions (particles) moves in the search space, and the movement of the particles is influenced both by their own best known position and swarm's global best known position. Like genetic algorithms, the PSO method depends on information sharing among population members. In some problems the PSO is often more computationally efficient than the GAs, especially in unconstrained problems with continuous variables.
713:, for example, have been proposed in an attempt to provide an environment in which the hypothesis would hold. Although good results have been reported for some classes of problems, skepticism concerning the generality and/or practicality of the building-block hypothesis as an explanation for GAs' efficiency still remains. Indeed, there is a reasonable amount of work that attempts to understand its limitations from the perspective of estimation of distribution algorithms.
705:"Because highly fit schemata of low defining length and low order play such an important role in the action of genetic algorithms, we have already given them a special name: building blocks. Just as a child creates magnificent fortresses through the arrangement of simple blocks of wood, so does a genetic algorithm seek near optimal performance through the juxtaposition of short, low-order, high-performance schemata, or building blocks."
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generations, permitting other (less similar) individuals to be maintained in the population. This trick, however, may not be effective, depending on the landscape of the problem. Another possible technique would be to simply replace part of the population with randomly generated individuals, when most of the population is too similar to each other. Diversity is important in genetic algorithms (and
1447:(ES, see Rechenberg, 1994) evolve individuals by means of mutation and intermediate or discrete recombination. ES algorithms are designed particularly to solve problems in the real-value domain. They use self-adaptation to adjust control parameters of the search. De-randomization of self-adaptation has led to the contemporary Covariance Matrix Adaptation Evolution Strategy (
587:"parents". New parents are selected for each new child, and the process continues until a new population of solutions of appropriate size is generated. Although reproduction methods that are based on the use of two parents are more "biology inspired", some research suggests that more than two "parents" generate higher quality chromosomes.
823:: certain problems may provide an easy ascent towards a global optimum, others may make it easier for the function to find the local optima. This problem may be alleviated by using a different fitness function, increasing the rate of mutation, or by using selection techniques that maintain a diverse population of solutions, although the
700:, and resampled to form strings of potentially higher fitness. In a way, by working with these particular schemata , we have reduced the complexity of our problem; instead of building high-performance strings by trying every conceivable combination, we construct better and better strings from the best partial solutions of past samplings.
867:), as there is no way to converge on the solution (no hill to climb). In these cases, a random search may find a solution as quickly as a GA. However, if the situation allows the success/failure trial to be repeated giving (possibly) different results, then the ratio of successes to failures provides a suitable fitness measure.
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with respect to a distance measure, equal piles, etc., on which classic GAs proved to perform poorly. Making genes equivalent to groups implies chromosomes that are in general of variable length, and special genetic operators that manipulate whole groups of items. For bin packing in particular, a GGA
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of organisms with multiple loci controlling a measurable trait. From these beginnings, computer simulation of evolution by biologists became more common in the early 1960s, and the methods were described in books by Fraser and
Burnell (1970) and Crosby (1973). Fraser's simulations included all of the
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Genetic algorithms with adaptive parameters (adaptive genetic algorithms, AGAs) is another significant and promising variant of genetic algorithms. The probabilities of crossover (pc) and mutation (pm) greatly determine the degree of solution accuracy and the convergence speed that genetic algorithms
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An expansion of the
Genetic Algorithm accessible problem domain can be obtained through more complex encoding of the solution pools by concatenating several types of heterogenously encoded genes into one chromosome. This particular approach allows for solving optimization problems that require vastly
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These processes ultimately result in the next generation population of chromosomes that is different from the initial generation. Generally, the average fitness will have increased by this procedure for the population, since only the best organisms from the first generation are selected for breeding,
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one wants to maximize the total value of objects that can be put in a knapsack of some fixed capacity. A representation of a solution might be an array of bits, where each bit represents a different object, and the value of the bit (0 or 1) represents whether or not the object is in the knapsack. Not
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A number of variations have been developed to attempt to improve performance of GAs on problems with a high degree of fitness epistasis, i.e. where the fitness of a solution consists of interacting subsets of its variables. Such algorithms aim to learn (before exploiting) these beneficial phenotypic
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Genetic algorithms do not scale well with complexity. That is, where the number of elements which are exposed to mutation is large there is often an exponential increase in search space size. This makes it extremely difficult to use the technique on problems such as designing an engine, a house or a
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Genetic algorithms are simple to implement, but their behavior is difficult to understand. In particular, it is difficult to understand why these algorithms frequently succeed at generating solutions of high fitness when applied to practical problems. The building block hypothesis (BBH) consists of:
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published a series of papers in the 1960s that also adopted a population of solution to optimization problems, undergoing recombination, mutation, and selection. Bremermann's research also included the elements of modern genetic algorithms. Other noteworthy early pioneers include
Richard Friedberg,
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implementations of genetic algorithms come in two flavors. Coarse-grained parallel genetic algorithms assume a population on each of the computer nodes and migration of individuals among the nodes. Fine-grained parallel genetic algorithms assume an individual on each processor node which acts with
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in the 1970s. This theory is not without support though, based on theoretical and experimental results (see below). The basic algorithm performs crossover and mutation at the bit level. Other variants treat the chromosome as a list of numbers which are indexes into an instruction table, nodes in a
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This means that the rules of genetic variation may have a different meaning in the natural case. For instance – provided that steps are stored in consecutive order – crossing over may sum a number of steps from maternal DNA adding a number of steps from paternal DNA and so on. This is
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Operating on dynamic data sets is difficult, as genomes begin to converge early on towards solutions which may no longer be valid for later data. Several methods have been proposed to remedy this by increasing genetic diversity somehow and preventing early convergence, either by increasing the
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Other approaches involve using arrays of real-valued numbers instead of bit strings to represent chromosomes. Results from the theory of schemata suggest that in general the smaller the alphabet, the better the performance, but it was initially surprising to researchers that good results were
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evaluations. In real world problems such as structural optimization problems, a single function evaluation may require several hours to several days of complete simulation. Typical optimization methods cannot deal with such types of problem. In this case, it may be necessary to forgo an exact
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For each new solution to be produced, a pair of "parent" solutions is selected for breeding from the pool selected previously. By producing a "child" solution using the above methods of crossover and mutation, a new solution is created which typically shares many of the characteristics of its
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Reactive search optimization (RSO) advocates the integration of sub-symbolic machine learning techniques into search heuristics for solving complex optimization problems. The word reactive hints at a ready response to events during the search through an internal online feedback loop for the
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proves that there is no general solution to this problem. A common technique to maintain diversity is to impose a "niche penalty", wherein, any group of individuals of sufficient similarity (niche radius) have a penalty added, which will reduce the representation of that group in subsequent
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and, more particularly, bacteriologic adaptation. Evolutionary ecology is the study of living organisms in the context of their environment, with the aim of discovering how they adapt. Its basic concept is that in a heterogeneous environment, there is not one individual that fits the whole
1463:(EDA) substitutes traditional reproduction operators by model-guided operators. Such models are learned from the population by employing machine learning techniques and represented as Probabilistic Graphical Models, from which new solutions can be sampled or generated from guided-crossover.
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t is quite unnatural to model applications in terms of genetic operators like mutation and crossover on bit strings. The pseudobiology adds another level of complexity between you and your problem. Second, genetic algorithms take a very long time on nontrivial problems. he analogy with
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Examples of problems solved by genetic algorithms include: mirrors designed to funnel sunlight to a solar collector, antennae designed to pick up radio signals in space, walking methods for computer figures, optimal design of aerodynamic bodies in complex flowfields
518:) are typically more likely to be selected. Certain selection methods rate the fitness of each solution and preferentially select the best solutions. Other methods rate only a random sample of the population, as the former process may be very time-consuming.
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It can be quite effective to combine GA with other optimization methods. A GA tends to be quite good at finding generally good global solutions, but quite inefficient at finding the last few mutations to find the absolute optimum. Other techniques (such as
1457:(EP) involves populations of solutions with primarily mutation and selection and arbitrary representations. They use self-adaptation to adjust parameters, and can include other variation operations such as combining information from multiple parents.
968:. Crossover and mutation are performed so as to respect data element boundaries. For most data types, specific variation operators can be designed. Different chromosomal data types seem to work better or worse for different specific problem domains.
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modifications to the worst components. This requires that a suitable representation be selected which permits individual solution components to be assigned a quality measure ("fitness"). The governing principle behind this algorithm is that of
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Once the genetic representation and the fitness function are defined, a GA proceeds to initialize a population of solutions and then to improve it through repetitive application of the mutation, crossover, inversion and selection operators.
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are evolutionary algorithms that use human evaluation. They are usually applied to domains where it is hard to design a computational fitness function, for example, evolving images, music, artistic designs and forms to fit users' aesthetic
455:). Arrays of other types and structures can be used in essentially the same way. The main property that makes these genetic representations convenient is that their parts are easily aligned due to their fixed size, which facilitates simple
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Eiben, A. E. et al (1994). "Genetic algorithms with multi-parent recombination". PPSN III: Proceedings of the
International Conference on Evolutionary Computation. The Third Conference on Parallel Problem Solving from Nature: 78–87.
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wrote about
Evolver in 1990, and it remained the only interactive commercial genetic algorithm until 1995. Evolver was sold to Palisade in 1997, translated into several languages, and is currently in its 6th version. Since the 1990s,
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I have never encountered any problem where genetic algorithms seemed to me the right way to attack it. Further, I have never seen any computational results reported using genetic algorithms that have favorably impressed me. Stick to
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The population size depends on the nature of the problem, but typically contains hundreds or thousands of possible solutions. Often, the initial population is generated randomly, allowing the entire range of possible solutions (the
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evaluation for complex problems is often the most prohibitive and limiting segment of artificial evolutionary algorithms. Finding the optimal solution to complex high-dimensional, multimodal problems often requires very expensive
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along with a small proportion of less fit solutions. These less fit solutions ensure genetic diversity within the genetic pool of the parents and therefore ensure the genetic diversity of the subsequent generation of children.
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problems where a set of items must be split into disjoint group of items in an optimal way, would better be achieved by making characteristics of the groups of items equivalent to genes. These kind of problems include
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environment. So, one needs to reason at the population level. It is also believed BAs could be successfully applied to complex positioning problems (antennas for cell phones, urban planning, and so on) or data mining.
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For specific optimization problems and problem instances, other optimization algorithms may be more efficient than genetic algorithms in terms of speed of convergence. Alternative and complementary algorithms include
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improvement through selectively removing low-quality components and replacing them with a randomly selected component. This is decidedly at odds with a GA that selects good solutions in an attempt to make better
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originally used finite state machines for predicting environments, and used variation and selection to optimize the predictive logics. Genetic algorithms in particular became popular through the work of
488:). Occasionally, the solutions may be "seeded" in areas where optimal solutions are likely to be found or the distribution of the sampling probability tuned to focus in those areas of greater interest.
1075:. Examples are dominance & co-dominance principles and LIGA (levelized interpolative genetic algorithm), which combines a flexible GA with modified A* search to tackle search space anisotropicity.
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A practical variant of the general process of constructing a new population is to allow the best organism(s) from the current generation to carry over to the next, unaltered. This strategy is known as
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1083:) are quite efficient at finding absolute optimum in a limited region. Alternating GA and hill climbing can improve the efficiency of GA while overcoming the lack of robustness of hill climbing.
4182:"Theory of Genetic Algorithms II: models for genetic operators over the string-tensor representation of populations and convergence to global optima for arbitrary fitness function under scaling"
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is employed. An adequate population size ensures sufficient genetic diversity for the problem at hand, but can lead to a waste of computational resources if set to a value larger than required.
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interactions. As such, they are aligned with the
Building Block Hypothesis in adaptively reducing disruptive recombination. Prominent examples of this approach include the mGA, GEMGA and LLGA.
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Although crossover and mutation are known as the main genetic operators, it is possible to use other operators such as regrouping, colonization-extinction, or migration in genetic algorithms.
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Bies, Robert R.; Muldoon, Matthew F.; Pollock, Bruce G.; Manuck, Steven; Smith, Gwenn; Sale, Mark E. (2006). "A Genetic
Algorithm-Based, Hybrid Machine Learning Approach to Model Selection".
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In the late 1980s, General
Electric started selling the world's first genetic algorithm product, a mainframe-based toolkit designed for industrial processes. In 1989, Axcelis, Inc. released
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generates candidate solutions via a parameterized probability distribution. The parameters are updated via cross-entropy minimization, so as to generate better samples in the next iteration.
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is often employed. In this way, small changes in the integer can be readily affected through mutations or crossovers. This has been found to help prevent premature convergence at so-called
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can be implemented with a so-called "comma strategy" in which parents are not maintained and new parents are selected only from offspring. This can be more effective on dynamic problems.
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in nature). A recombination rate that is too high may lead to premature convergence of the genetic algorithm. A mutation rate that is too high may lead to loss of good solutions, unless
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heuristic penalizes crossover between candidate solutions that are too similar; this encourages population diversity and helps prevent premature convergence to a less optimal solution.
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like adding vectors that more probably may follow a ridge in the phenotypic landscape. Thus, the efficiency of the process may be increased by many orders of magnitude. Moreover, the
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Echegoyen, Carlos; Mendiburu, Alexander; Santana, Roberto; Lozano, Jose A. (8 November 2012). "On the
Taxonomy of Optimization Problems Under Estimation of Distribution Algorithms".
1511:(GGA) is an evolution of the GA where the focus is shifted from individual items, like in classical GAs, to groups or subset of items. The idea behind this GA evolution proposed by
4324:: Learn step by step or watch global convergence in batch, change the population size, crossover rates/bounds, mutation rates/bounds and selection mechanisms, and add constraints.
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of the problem. This means that it does not "know how" to sacrifice short-term fitness to gain longer-term fitness. The likelihood of this occurring depends on the shape of the
947:. The notion of real-valued genetic algorithms has been offered but is really a misnomer because it does not really represent the building block theory that was proposed by
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Kwon, Y.D.; Kwon, S.B.; Jin, S.B.; Kim, J.Y. (2003). "Convergence enhanced genetic algorithm with successive zooming method for solving continuous optimization problems".
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Despite the lack of consensus regarding the validity of the building-block hypothesis, it has been consistently evaluated and used as reference throughout the years. Many
421:. Commonly, the algorithm terminates when either a maximum number of generations has been produced, or a satisfactory fitness level has been reached for the population.
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Harik, Georges R.; Lobo, Fernando G.; Sastry, Kumara (1 January 2006). "Linkage
Learning via Probabilistic Modeling in the Extended Compact Genetic Algorithm (ECGA)".
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depends on the fitness values of the solutions. There are more examples of AGA variants: Successive zooming method is an early example of improving convergence. In
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Genetic Algorithms - Computer programs that "evolve" in ways that resemble natural selection can solve complex problems even their creators do not fully understand
907:. The suitability of genetic algorithms is dependent on the amount of knowledge of the problem; well known problems often have better, more specialized approaches.
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operations. Variable length representations may also be used, but crossover implementation is more complex in this case. Tree-like representations are explored in
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Numerische Optimierung von Computor-Modellen mittels der Evolutionsstrategie : mit einer vergleichenden Einführung in die Hill-Climbing- und Zufallsstrategie
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heuristic algorithms (simulated annealing, particle swarm optimization, genetic algorithm) and two direct search algorithms (simplex search, pattern search).
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proposed a "learning machine" which would parallel the principles of evolution. Computer simulation of evolution started as early as in 1954 with the work of
1626:(CA) consists of the population component almost identical to that of the genetic algorithm and, in addition, a knowledge component called the belief space.
1059:(clustering-based adaptive genetic algorithm), through the use of clustering analysis to judge the optimization states of the population, the adjustment of
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Zlochin, Mark; Birattari, Mauro; Meuleau, Nicolas; Dorigo, Marco (1 October 2004). "Model-Based Search for Combinatorial Optimization: A Critical Survey".
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Patrascu, M.; Stancu, A.F.; Pop, F. (2014). "HELGA: a heterogeneous encoding lifelike genetic algorithm for population evolution modeling and simulation".
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Ting, Chuan-Kang (2005). "On the Mean Convergence Time of Multi-parent Genetic Algorithms Without Selection". Advances in Artificial Life: 403–412.
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Barricelli, Nils Aall (1963). "Numerical testing of evolution theories. Part II. Preliminary tests of performance, symbiogenesis and terrestrial life".
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spacecraft antenna. This complicated shape was found by an evolutionary computer design program to create the best radiation pattern. It is known as an
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390:) which can be mutated and altered; traditionally, solutions are represented in binary as strings of 0s and 1s, but other encodings are also possible.
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among others, is a population-based method in which solutions are also subject to local improvement phases. The idea of memetic algorithms comes from
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in order to maintain the population diversity as well as to sustain the convergence capacity. In AGA (adaptive genetic algorithm), the adjustment of
262:
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Pavai, G.; Geetha, T.V. (2019). "New crossover operators using dominance and co-dominance principles for faster convergence of genetic algorithms".
1609:, which unlike genes, can adapt themselves. In some problem areas they are shown to be more efficient than traditional evolutionary algorithms.
1280:. Research in GAs remained largely theoretical until the mid-1980s, when The First International Conference on Genetic Algorithms was held in
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algorithm might get stuck in. Observe that commonly used crossover operators cannot change any uniform population. Mutation alone can provide
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obtained from using real-valued chromosomes. This was explained as the set of real values in a finite population of chromosomes as forming a
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and possibly randomly mutated) to form a new generation. The new generation of candidate solutions is then used in the next iteration of the
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Sadowski, Krzysztof L.; Bosman, Peter A.N.; Thierens, Dirk (1 January 2013). "On the usefulness of linkage processing for solving MAX-SAT".
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A description of a heuristic that performs adaptation by identifying and recombining "building blocks", i.e. low order, low defining-length
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The highest ranking solution's fitness is reaching or has reached a plateau such that successive iterations no longer produce better results
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Numerical optimization of computer models (Translation of 1977 Numerische Optimierung von Computor-Modellen mittels der Evolutionsstrategie
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987:(when selection and recombination are dominant) with a much lower cardinality than would be expected from a floating point representation.
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probability and population size to find reasonable settings for the problem class being worked on. A very small mutation rate may lead to
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self-tuning of critical parameters. Methodologies of interest for Reactive Search include machine learning and statistics, in particular
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2862:"Aerodynamic optimisation of a hypersonic reentry vehicle based on solution of the Boltzmann–BGK equation and evolutionary optimisation"
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Civicioglu, P. (2012). "Transforming Geocentric Cartesian Coordinates to Geodetic Coordinates by Using Differential Search Algorithm".
3333:"Benchmarks for Evaluating Optimization Algorithms and Benchmarking MATLAB Derivative-Free Optimizers for Practitioners' Rapid Access"
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The "better" solution is only in comparison to other solutions. As a result, the stopping criterion is not clear in every problem.
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Zhang, J.; Chung, H.; Lo, W. L. (2007). "Clustering-Based Adaptive Crossover and Mutation Probabilities for Genetic Algorithms".
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A variation, where the population as a whole is evolved rather than its individual members, is known as gene pool recombination.
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1570:) uses many ants (or agents) equipped with a pheromone model to traverse the solution space and find locally productive areas.
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Wolpert, D.H., Macready, W.G., 1995. No Free Lunch Theorems for Optimisation. Santa Fe Institute, SFI-TR-05-010, Santa Fe.
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has the opportunity to place steps in consecutive order or any other suitable order in favour of survival or efficiency.
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The practical use of a genetic algorithm has limitations, especially as compared to alternative optimization algorithms:
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This generational process is repeated until a termination condition has been reached. Common terminating conditions are:
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Shir, Ofer M. (2012). "Niching in Evolutionary Algorithms". In Rozenberg, Grzegorz; Bäck, Thomas; Kok, Joost N. (eds.).
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The next step is to generate a second generation population of solutions from those selected, through a combination of
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Schwefel, Hans-Paul (1974): Numerische Optimierung von Computer-Modellen (PhD thesis). Reprinted by Birkhäuser (1977).
382:) to an optimization problem is evolved toward better solutions. Each candidate solution has a set of properties (its
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A hypothesis that a genetic algorithm performs adaptation by implicitly and efficiently implementing this heuristic.
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of the solution is the sum of values of all objects in the knapsack if the representation is valid, or 0 otherwise.
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Cha, Sung-Hyuk; Tappert, Charles C. (2009). "A Genetic Algorithm for Constructing Compact Binary Decision Trees".
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02.27.96 - UC Berkeley's Hans Bremermann, professor emeritus and pioneer in mathematical biology, has died at 69
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Although Barricelli, in work he reported in 1963, had simulated the evolution of ability to play a simple game,
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Coffin, David; Smith, Robert E. (1 January 2008). "Linkage Learning in Estimation of Distribution Algorithms".
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in the 1960s and early 1970s – Rechenberg's group was able to solve complex engineering problems through
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and guarantees that the solution quality obtained by the GA will not decrease from one generation to the next.
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1678:(EO) Unlike GAs, which work with a population of candidate solutions, EO evolves a single solution and makes
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GAs cannot effectively solve problems in which the only fitness measure is a binary pass/fail outcome (like
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in which computer programs, rather than function parameters, are optimized. Genetic programming often uses
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An Approach to Designing an Unmanned Helicopter Autopilot Using Genetic Algorithms and Simulated Annealing
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Pareto Optimal Reconfiguration of Power Distribution Systems Using a Genetic Algorithm Based on NSGA-II.
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1276:. Holland introduced a formalized framework for predicting the quality of the next generation, known as
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every such representation is valid, as the size of objects may exceed the capacity of the knapsack. The
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may be one of the most promising approaches to convincingly use GA to solve complex real life problems.
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is used to determine the air resistance of a vehicle whose shape is encoded as the phenotype), or even
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Hierarchical Bayesian optimization algorithm : toward a new generation of evolutionary algorithms
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A Genetic Algorithm Tutorial by Darrell Whitley Computer Science Department Colorado State University
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Luque-Rodriguez, Maria; Molina-Baena, Jose; Jimenez-Vilchez, Alfonso; Arauzo-Azofra, Antonio (2022).
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hybridized with the Dominance Criterion of Martello and Toth, is arguably the best technique to date.
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As a general rule of thumb genetic algorithms might be useful in problem domains that have a complex
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structures typical of genetic algorithms. There are many variants of Genetic Programming, including
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neighboring individuals for selection and reproduction. Other variants, like genetic algorithms for
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In some problems, it is hard or even impossible to define the fitness expression; in these cases, a
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of the represented solution. The fitness function is always problem-dependent. For instance, in the
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Taherdangkoo, Mohammad; Paziresh, Mahsa; Yazdi, Mehran; Bagheri, Mohammad Hadi (19 November 2012).
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Opinion is divided over the importance of crossover versus mutation. There are many references in
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An online interactive Genetic Algorithm tutorial for a reader to practise or learn how a GA works
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An excellent introduction to GA by John Holland and with an application to the Prisoner's Dilemma
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depends on these optimization states. Recent approaches use more abstract variables for deciding
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Problems which appear to be particularly appropriate for solution by genetic algorithms include
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3630:
3543:
2345:"An Experimental Comparison of Binary and Floating Point Representations in Genetic Algorithms"
1707:
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40:
31:
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Learning linkage to efficiently solve problems of bounded difficulty using genetic algorithms
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of every individual in the population is evaluated; the fitness is usually the value of the
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The evolution usually starts from a population of randomly generated individuals, and is an
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Li, Lin; Saldivar, Alfredo Alan Flores; Bai, Yun; Chen, Yi; Liu, Qunfeng; Li, Yun (2019).
2846:
2662:"Flexible networked rural electrification using levelized interpolative genetic algorithm"
1169:
evolution—where significant progress require millions of years—can be quite appropriate.
8:
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1900:
1804:
Proceedings of the 2018 International Conference on Computing and Artificial Intelligence
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80:
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1110:, and many scheduling software packages are based on GAs. GAs have also been applied to
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1972:
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1297:
1293:
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1257:
1244:
1240:
1039:, AGAs utilize the population information in each generation and adaptively adjust the
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282:
75:
55:
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1806:. ICCAI 2018. New York, NY, USA: Association for Computing Machinery. pp. 19–22.
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2003:
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100:
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Genetic Programming: On the Programming of Computers by Means of Natural Selection
2738:
832:) because crossing over a homogeneous population does not yield new solutions. In
4601:
4346:
4212:
3660:
3518:
3306:
2716:
2250:"An efficient algorithm for function optimization: modified stem cells algorithm"
2201:
Proceedings of the 15th annual conference on Genetic and evolutionary computation
1999:
1742:
1236:
521:
The fitness function is defined over the genetic representation and measures the
485:
321:(EA). Genetic algorithms are commonly used to generate high-quality solutions to
286:
45:
3768:
3357:
3332:
2686:
2661:
2523:
2124:
2044:
1845:"Neuroevolutionary representations for learning heterogeneous treatment effects"
413:
selected from the current population, and each individual's genome is modified (
4565:
4527:
4496:
4333:
3933:"Simulation of Genetic Systems by Automatic Digital Computers. I. Introduction"
3001:"Simulation of genetic systems by automatic digital computers. I. Introduction"
2946:
2861:
2772:
1861:
1844:
1757:
1719:
1478:
1235:
only became a widely recognized optimization method as a result of the work of
1225:
965:
936:
816:
595:
506:
to reproduce for a new generation. Individual solutions are selected through a
110:
4132:
Rechenberg, Ingo (1994): Evolutionsstrategie '94, Stuttgart: Fromman-Holzboog.
3857:
2878:
2638:
2500:
2464:
2447:
2393:
2266:
2249:
4689:
4552:
4532:
3652:
2901:
2887:
2788:
2603:
2169:
1591:
1346:
1161:
1138:
1080:
888:
812:
613:
310:
183:
3782:
Kjellström, G. (December 1991). "On the Efficiency of Gaussian Adaptation".
3544:"Gene Expression Programming: A New Adaptive Algorithm for Solving Problems"
3438:
2981:(1957). "Symbiogenetic evolution processes realized by artificial methods".
2759:
2208:
2069:
1811:
4363:
4339:
3979:
The Design of Innovation: Lessons from and for Competent Genetic Algorithms
3865:
2487:
Sharapov, R.R.; Lapshin, A.V. (2006). "Convergence of genetic algorithms".
2177:
1643:
1301:
1146:
1134:
502:
During each successive generation, a portion of the existing population is
3821:
Banzhaf, Wolfgang; Nordin, Peter; Keller, Robert; Francone, Frank (1998).
3509:
Thierens, Dirk (11 September 2010). "The Linkage Tree Genetic Algorithm".
2119:. Studies in Computational Intelligence. Vol. 157. pp. 141–156.
1799:
4651:
3998:
Evolutionary Computation: Toward a New Philosophy of Machine Intelligence
2787:
Tomoiagă B, Chindriş M, Sumper A, Sudria-Andreu A, Villafafila-Robles R.
2161:
1917:
1669:
1195:
1111:
972:
953:
410:
3437:
Pelikan, Martin; Goldberg, David E.; Cantú-Paz, Erick (1 January 1999).
2933:
Turing, Alan M. (October 1950). "Computing machinery and intelligence".
2739:"Messy Genetic Algorithms : Motivation Analysis, and First Results"
2524:"Adaptive probabilities of crossover and mutation in genetic algorithms"
2352:
Proceedings of the Fourth International Conference on Genetic Algorithms
2068:
Pelikan, Martin; Goldberg, David E.; Cantú-Paz, Erick (1 January 1999).
1901:"Initialization of Feature Selection Search for Classification (sec. 3)"
1224:
George Friedman, and Michael Conrad. Many early papers are reprinted by
4263:
3795:
3710:
3134:
2299:
2216:
2039:. Studies in Computational Intelligence. Vol. 33. pp. 39–61.
1967:
Deb, Kalyanmoy; Spears, William M. (1997). "C6.2: Speciation methods".
1800:"Genetic Algorithms with Local Optima Handling to Solve Sudoku Puzzles"
1402: in this section. Unsourced material may be challenged and removed.
1142:
840:, diversity is not essential because of a greater reliance on mutation.
797:
that is computationally efficient. It is apparent that amalgamation of
751: in this section. Unsourced material may be challenged and removed.
617:
409:
in the optimization problem being solved. The more fit individuals are
383:
371:
4136:
Schmitt, Lothar M.; Nehaniv, Chrystopher L.; Fujii, Robert H. (1998).
3949:
3932:
3017:
3000:
2542:
1019:
problems, introduce time-dependence or noise in the fitness function.
4438:
3675:
A comparison of particle swarm optimization and the genetic algorithm
3673:
Rania Hassan, Babak Cohanim, Olivier de Weck, Gerhard Vente r (2005)
1470:
928:
633:
542:
444:
418:
394:
379:
277:
2294:. Lecture Notes in Computer Science. Vol. 496. pp. 13–22.
1377:
726:
3904:
3563:
3318:
2448:"On the convergence of genetic algorithms – a variational approach"
1028:
can obtain. Researchers have analyzed GA convergence analytically.
636:
may be employed to make the calculation faster or more robust. The
387:
2777:(PhD). Dept. Computer Science, University of Michigan, Ann Arbour.
4354:
Tutorial with the intuition behind GAs and Python implementation.
4304:
An Overview of the History and Flavors of Evolutionary Algorithms
1743:
Genetic algorithms in signal processing (a.k.a. particle filters)
1481:
to represent the computer programs for adaptation instead of the
1296:, the world's first commercial GA product for desktop computers.
1247:. Another approach was the evolutionary programming technique of
939:
representations. The floating point representation is natural to
932:
231:
3383:
Evolutionary algorithms for the physical design of VLSI circuits
2247:
1798:
Gerges, Firas; Zouein, Germain; Azar, Danielle (12 March 2018).
844:
probability of mutation when the solution quality drops (called
4451:
4321:
4015:
Hingston, Philip; Barone, Luigi; Michalewicz, Zbigniew (2008).
3960:
Genetic Algorithms in Search, Optimization and Machine Learning
2147:
1448:
1306:
1114:. Genetic algorithms are often applied as an approach to solve
2290:
Goldberg, David E. (1991). "The theory of virtual alphabets".
1219:
essential elements of modern genetic algorithms. In addition,
443:
A standard representation of each candidate solution is as an
4340:
Global Optimization Algorithms – Theory and Application
3692:"Automatic Test Case Optimization: A Bacteriologic Algorithm"
3620:
2760:
Gene expression: The missing link in evolutionary computation
1251:, which was proposed for generating artificial intelligence.
598:(2006) that support the importance of mutation-based search.
4300:
Provides a list of resources in the genetic algorithms field
467:; a mix of both linear chromosomes and trees is explored in
4358:
Genetic Algorithms evolves to solve the prisoner's dilemma.
3820:
1606:
1585:
811:
In many problems, GAs have a tendency to converge towards
4078:
Genetic Algorithms + Data Structures = Evolution Programs
4014:
3183:
Numerische Optimierung von Computer-Modellen (PhD thesis)
2418:
Removing the genetics from the standard genetic algorithm
541:
may be used to determine the fitness function value of a
4452:
Covariance Matrix Adaptation Evolution Strategy (CMA-ES)
3843:
3436:
2847:"Flexible Muscle-Based Locomotion for Bipedal Creatures"
2067:
1692:
696:"Short, low order, and highly fit schemata are sampled,
2971:
2926:
1882:
1880:
927:
The simplest algorithm represents each chromosome as a
3275:"What's the Best Answer? It's Survival of the Fittest"
2198:
2016:
971:
When bit-string representations of integers are used,
931:. Typically, numeric parameters can be represented by
341:. Some examples of GA applications include optimizing
329:
by relying on biologically inspired operators such as
2963:(1954). "Esempi numerici di processi di evoluzione".
2953:
2830:
Automated Antenna Design with Evolutionary Algorithms
4214:
The Simple Genetic Algorithm: Foundations and Theory
4017:
Design by Evolution: Advances in Evolutionary Design
3319:
Evolver: Sophisticated Optimization for Spreadsheets
1877:
1779:
1145:
of the overall genetic algorithm process (seen as a
4135:
2989:
2589:
652:
A solution is found that satisfies minimum criteria
16:
Competitive algorithm for searching a problem space
4211:
4035:
3822:
3600:. Chichester, England: John Wiley & Sons Ltd.
2531:IEEE Transactions on Systems, Man, and Cybernetics
2342:
1994:. Springer Berlin Heidelberg. pp. 1035–1069.
4113:
3330:
2379:
1164:advises against genetic algorithms for any task:
658:Allocated budget (computation time/money) reached
397:, with the population in each iteration called a
4687:
4118:. Lulu.com, freely available from the internet.
4114:Poli, R.; Langdon, W. B.; McPhee, N. F. (2008).
3846:Journal of Pharmacokinetics and Pharmacodynamics
2037:Scalable Optimization via Probabilistic Modeling
1797:
671:
3784:Journal of Optimization Theory and Applications
2736:
2659:
2521:
2486:
2034:
1590:Evolutionary computation is a sub-field of the
1133:, is designed to move the population away from
632:In addition to the main operators above, other
463:and graph-form representations are explored in
2562:
1650:
1515:is that solving some complex problems, a.k.a.
1260:in the early 1970s, and particularly his book
1214:published a series of papers on simulation of
378:(called individuals, creatures, organisms, or
4379:
3511:Parallel Problem Solving from Nature, PPSN XI
3031:
2592:IEEE Transactions on Evolutionary Computation
2414:
1642:) of the Gaussian simultaneously keeping the
1632:(DE) inspired by migration of superorganisms.
692:Goldberg describes the heuristic as follows:
256:
4393:
4336:, 2009 (225 p). Free open text by Sean Luke.
4038:Adaptation in Natural and Artificial Systems
4000:(3rd ed.). Piscataway, NJ: IEEE Press.
3962:. Reading, MA: Addison-Wesley Professional.
2826:
2660:Li, J.C.F.; Zimmerle, D.; Young, P. (2022).
2373:
2283:
1843:Burkhart, Michael C.; Ruiz, Gabriel (2023).
1842:
1264:(1975). His work originated with studies of
1262:Adaptation in Natural and Artificial Systems
916:
4075:
3981:. Norwell, MA: Kluwer Academic Publishers.
3825:Genetic Programming – An Introduction
3098:Evolutionary Computation: The Fossil Record
3053:
3025:
2859:
2827:Hornby, G. S.; Linden, D. S.; Lohn, J. D.,
2803:"A solar energy system that tracks the sun"
2737:Goldberg, D. E.; Korb, B.; Deb, K. (1989).
2624:
2336:
2114:
1905:Journal of Artificial Intelligence Research
1469:(GP) is a related technique popularized by
1006:
4386:
4372:
3911:
3880:
3781:
3746:
3592:
3586:
3309:. Futuresmag.com. Retrieved on 2013-08-07.
3155:
3120:
2977:
2959:
1655:Metaheuristic methods broadly fall within
1436:Evolutionary algorithms is a sub-field of
1367:
604:It is worth tuning parameters such as the
263:
249:
4253:
4197:
4170:
3948:
3937:Australian Journal of Biological Sciences
3894:
3634:
3562:
3356:
3245:
3016:
2877:
2860:Evans, B.; Walton, S.P. (December 2017).
2685:
2463:
2265:
1966:
1916:
1860:
1418:Learn how and when to remove this message
815:or even arbitrary points rather than the
767:Learn how and when to remove this message
4642:No free lunch in search and optimization
4094:
3976:
3957:
3598:Genetic Algorithms and Grouping Problems
3541:
3508:
3440:BOA: The Bayesian Optimization Algorithm
3220:
3195:
3180:
2343:Janikow, C. Z.; Michalewicz, Z. (1991).
2289:
2071:BOA: The Bayesian Optimization Algorithm
2022:
1785:
365:
276:
4232:
4179:
4152:
4138:"Linear analysis of genetic algorithms"
4033:
3883:Journal of Pattern Recognition Research
3483:
3272:
2445:
2415:Baluja, Shumeet; Caruana, Rich (1995).
2254:Central European Journal of Engineering
1886:
1586:Other evolutionary computing algorithms
1179:for your heuristic search voodoo needs.
4688:
4330:An excellent tutorial with much theory
3930:
3914:Introduction to Evolutionary Computing
3829:. San Francisco, CA: Morgan Kaufmann.
3379:
3059:
2995:
2932:
2900:
1738:List of genetic algorithm applications
1323:List of genetic algorithm applications
1287:
424:A typical genetic algorithm requires:
4367:
4097:An Introduction to Genetic Algorithms
3995:
3912:Eiben, Agoston; Smith, James (2003).
3298:Ruggiero, Murray A.. (1 August 2009)
3095:
2800:
2770:
1693:Other stochastic optimisation methods
1555:Swarm intelligence is a sub-field of
1544:
1316:
711:estimation of distribution algorithms
4637:Interactive evolutionary computation
4429:Interactive evolutionary computation
4424:Human-based evolutionary computation
4419:Evolutionary multimodal optimization
4281:from the original on 9 October 2022.
4209:
4116:A Field Guide to Genetic Programming
4056:
3690:; Yves Le Traon (March–April 2005).
3582:from the original on 9 October 2022.
3406:from the original on 9 October 2022.
3321:. Palisade. Retrieved on 2013-08-07.
2552:from the original on 9 October 2022.
2435:from the original on 9 October 2022.
2292:Parallel Problem Solving from Nature
1989:
1969:Handbook of Evolutionary Computation
1575:Estimation of distribution algorithm
1461:Estimation of Distribution Algorithm
1400:adding citations to reliable sources
1371:
1332:Genetic algorithms are a sub-field:
1202:, who was using the computer at the
749:adding citations to reliable sources
720:
556:
317:that belongs to the larger class of
91:Evolutionary multimodal optimization
3728:from the original on 9 October 2022
3488:(1st ed.). Berlin : Springer.
2361:from the original on 9 October 2022
2117:Linkage in Evolutionary Computation
1971:. Institute of Physics Publishing.
1537:Interactive evolutionary algorithms
1108:timetabling and scheduling problems
655:Fixed number of generations reached
13:
4675:Evolutionary Computation (journal)
3645:10.1023/B:ANOR.0000039526.52305.af
2522:Srinivas, M.; Patnaik, L. (1994).
1101:
14:
4727:
4287:
3064:. London: John Wiley & Sons.
1362:
1031:Instead of using fixed values of
579:(also called recombination), and
478:
3686:Baudry, Benoit; Franck Fleurey;
3273:Markoff, John (29 August 1990).
3200:. Basel; Stuttgart: Birkhäuser.
1849:Journal of Computational Science
1376:
1327:
725:
439:to evaluate the solution domain.
345:for better performance, solving
116:Promoter based genetic algorithm
4447:Cellular evolutionary algorithm
3813:
3775:
3740:
3679:
3667:
3614:
3535:
3502:
3477:
3430:
3389:. Springer, pp. 683-712, 2003.
3380:Cohoon, J; et al. (2002).
3373:
3324:
3312:
3292:
3266:
3239:
3225:. Chichester; New York: Wiley.
3214:
3189:
3174:
3160:. Stuttgart: Holzmann-Froboog.
3149:
3114:
3089:
3078:
3062:Computer Simulation in Genetics
2910:Springer Science+Business Media
2894:
2853:
2839:
2820:
2801:Gross, Bill (2 February 2009).
2794:
2791:Energies. 2013; 6(3):1439-1455.
2781:
2764:
2753:
2730:
2702:
2653:
2618:
2583:
2556:
2515:
2480:
2439:
2408:
2274:
2241:
2203:. Gecco '13. pp. 853–860.
2192:
2141:
2108:
2061:
2028:
1387:needs additional citations for
1022:
935:, though it is possible to use
736:needs additional citations for
51:Cellular evolutionary algorithm
4334:"Essentials of Metaheuristics"
4235:"A genetic algorithm tutorial"
4155:"Theory of Genetic Algorithms"
4076:Michalewicz, Zbigniew (1996).
3443:. Gecco'99. pp. 525–532.
2866:Applied Mathematical Modelling
2723:, in particular the use of an
2074:. Gecco'99. pp. 525–532.
1983:
1960:
1943:
1925:
1892:
1836:
1791:
716:
643:
551:interactive genetic algorithms
360:
1:
4543:Bacterial Colony Optimization
4199:10.1016/S0304-3975(03)00393-1
4172:10.1016/S0304-3975(00)00406-0
3623:Annals of Operations Research
3096:Fogel, David B., ed. (1998).
2577:10.1016/S0045-7949(03)00183-4
1992:Handbook of Natural Computing
1773:
1487:Cartesian genetic programming
672:The building block hypothesis
627:
563:Crossover (genetic algorithm)
498:Selection (genetic algorithm)
202:Cartesian genetic programming
121:Spiral optimization algorithm
4352:Genetic Algorithms in Python
4309:
4292:
4218:. Cambridge, MA: MIT Press.
4186:Theoretical Computer Science
4159:Theoretical Computer Science
4142:Theoretical Computer Science
4099:. Cambridge, MA: MIT Press.
4061:. Cambridge, MA: MIT Press.
4042:. Cambridge, MA: MIT Press.
3519:10.1007/978-3-642-15844-5_27
3221:Schwefel, Hans-Paul (1981).
3196:Schwefel, Hans-Paul (1977).
3181:Schwefel, Hans-Paul (1974).
2489:Pattern Recognit. Image Anal
2452:Probab. Theory Relat. Fields
2000:10.1007/978-3-540-92910-9_32
1503:Multi expression programming
1311:derivative-free optimization
1204:Institute for Advanced Study
621:
567:Mutation (genetic algorithm)
547:computational fluid dynamics
514:solutions (as measured by a
491:
217:Multi expression programming
7:
4538:Particle swarm optimization
4482:Gene expression programming
4180:Schmitt, Lothar M. (2004).
4153:Schmitt, Lothar M. (2001).
3769:10.1016/j.cageo.2011.12.011
3358:10.1109/ACCESS.2019.2923092
3037:Computer Models in Genetics
2906:The Algorithm Design Manual
2725:edge recombination operator
2721:travelling salesman problem
2687:10.1016/j.egyai.2022.100186
2125:10.1007/978-3-540-85068-7_7
2045:10.1007/978-3-540-34954-9_3
1768:Rule-based machine learning
1726:
1651:Other metaheuristic methods
1579:Particle swarm optimization
1491:Gene expression programming
911:
901:particle swarm optimization
685:with above average fitness.
469:gene expression programming
351:hyperparameter optimization
313:inspired by the process of
96:Particle swarm optimization
10:
4732:
4502:Learning classifier system
4492:Natural evolution strategy
4360:Written by Robert Axelrod.
4095:Mitchell, Melanie (1996).
3749:Computers &Geosciences
3300:Fifteen years and counting
3035:; Burnell, Donald (1970).
2565:Computers & Structures
1862:10.1016/j.jocs.2023.102054
1763:Learning classifier system
1548:
1509:Grouping genetic algorithm
1499:Linear genetic programming
1429:
1320:
1189:
994:
964:, or any other imaginable
920:
905:integer linear programming
560:
495:
401:. In each generation, the
370:In a genetic algorithm, a
207:Linear genetic programming
154:Clonal selection algorithm
106:Natural evolution strategy
4665:
4584:
4551:
4510:
4437:
4401:
4345:11 September 2008 at the
4233:Whitley, Darrell (1994).
3858:10.1007/s10928-006-9004-6
3262:– via Google Books.
3246:Aldawoodi, Namir (2008).
3156:Rechenberg, Ingo (1973).
3039:. New York: McGraw-Hill.
2879:10.1016/j.apm.2017.07.024
2639:10.1007/s00500-018-3016-1
2501:10.1134/S1054661806030084
2465:10.1007/s00440-003-0330-y
2394:10.1007/s00500-014-1401-y
2267:10.2478/s13531-012-0047-8
1700:cross-entropy (CE) method
917:Chromosome representation
667:Combinations of the above
4467:Evolutionary programming
4414:Evolutionary data mining
4395:Evolutionary computation
4242:Statistics and Computing
3977:Goldberg, David (2002).
3958:Goldberg, David (1989).
3931:Fraser, Alex S. (1957).
3484:Pelikan, Martin (2005).
3100:. New York: IEEE Press.
3060:Crosby, Jack L. (1973).
2947:10.1093/mind/LIX.236.433
2604:10.1109/TEVC.2006.880727
2150:Evolutionary Computation
1712:active or query learning
1613:Bacteriologic algorithms
1603:hybrid genetic algorithm
1455:Evolutionary programming
1282:Pittsburgh, Pennsylvania
1278:Holland's Schema Theorem
1272:and his students at the
1253:Evolutionary programming
1007:Parallel implementations
945:evolutionary programming
877:evolutionary programming
858:evolutionary programming
838:evolutionary programming
465:evolutionary programming
71:Evolutionary computation
4701:Evolutionary algorithms
4597:Artificial intelligence
4523:Ant colony optimization
3305:30 January 2016 at the
2710:Evolution-in-a-nutshell
2209:10.1145/2463372.2463474
1812:10.1145/3194452.3194463
1573:Although considered an
1564:Ant colony optimization
1368:Evolutionary algorithms
1352:Stochastic optimization
1337:Evolutionary algorithms
1221:Hans-Joachim Bremermann
1158:Algorithm Design Manual
903:) and methods based on
897:ant colony optimization
846:triggered hypermutation
432:of the solution domain,
319:evolutionary algorithms
4592:Artificial development
4462:Differential evolution
4409:Evolutionary algorithm
4210:Vose, Michael (1999).
4034:Holland, John (1992).
1708:reinforcement learning
1659:optimisation methods.
1630:Differential evolution
1557:evolutionary computing
1438:evolutionary computing
1432:Evolutionary algorithm
1342:Evolutionary computing
1274:University of Michigan
1187:
923:genetic representation
793:evaluation and use an
430:genetic representation
290:
61:Differential evolution
41:Artificial development
32:Evolutionary algorithm
4627:Fitness approximation
4612:Evolutionary robotics
4553:Metaheuristic methods
3996:Fogel, David (2006).
2979:Barricelli, Nils Aall
2961:Barricelli, Nils Aall
2715:15 April 2016 at the
1748:Propagation of schema
1676:Extremal optimization
1495:grammatical evolution
1208:Princeton, New Jersey
1166:
825:No Free Lunch theorem
366:Optimization problems
280:
212:Grammatical evolution
174:Genetic fuzzy systems
3542:Ferreira, C (2001).
3513:. pp. 264–273.
2446:Stannat, W. (2004).
2162:10.1162/EVCO_a_00095
1918:10.1613/jair.1.14015
1617:evolutionary ecology
1445:Evolution strategies
1396:improve this article
1245:evolution strategies
1233:artificial evolution
1216:artificial selection
1200:Nils Aall Barricelli
1129:in combination with
1081:simple hill climbing
941:evolution strategies
873:evolution strategies
854:evolution strategies
834:evolution strategies
795:approximated fitness
745:improve this article
4571:Gaussian adaptation
4477:Genetic programming
4080:. Springer-Verlag.
4057:Koza, John (1992).
3761:2012CG.....46..229C
3594:Falkenauer, Emanuel
3573:2001cs........2027F
3349:2019IEEEA...779657L
3158:Evolutionsstrategie
2678:2022EneAI..1000186L
1753:Universal Darwinism
1733:Genetic programming
1664:Simulated annealing
1640:average information
1636:Gaussian adaptation
1601:(MA), often called
1467:Genetic programming
1309:has built in three
1288:Commercial products
1177:simulated annealing
1137:that a traditional
1116:global optimization
1017:online optimization
885:Gaussian adaptation
881:simulated annealing
830:genetic programming
461:genetic programming
376:candidate solutions
299:operations research
222:Genetic Improvement
193:Genetic programming
126:Self-modifying code
81:Gaussian adaptation
4696:Genetic algorithms
4518:Swarm intelligence
4511:Related techniques
4487:Evolution strategy
4457:Cultural algorithm
4264:10.1007/BF00175354
3796:10.1007/BF00941405
3711:10.1109/MS.2005.30
3688:Jean-Marc Jézéquel
3135:10.1007/BF01556602
3123:Acta Biotheoretica
3005:Aust. J. Biol. Sci
2771:Harik, G. (1997).
2300:10.1007/BFb0029726
1624:Cultural algorithm
1551:Swarm intelligence
1545:Swarm intelligence
1528:, line balancing,
1513:Emanuel Falkenauer
1317:Related techniques
1300:technology writer
1298:The New York Times
1241:Hans-Paul Schwefel
1089:inversion operator
949:John Henry Holland
893:swarm intelligence
799:approximate models
407:objective function
291:
76:Evolution strategy
56:Cultural algorithm
4716:Digital organisms
4706:Search algorithms
4683:
4682:
4657:Program synthesis
4632:Genetic operators
4622:Fitness landscape
4576:Memetic algorithm
4561:Firefly algorithm
4472:Genetic algorithm
4125:978-1-4092-0073-4
3950:10.1071/BI9570484
3607:978-0-471-97150-4
3528:978-3-642-15843-8
3495:978-3-540-23774-7
3396:978-3-540-43330-9
3232:978-0-471-09988-8
3207:978-3-7643-0876-6
3167:978-3-7728-0373-4
3107:978-0-7803-3481-6
3071:978-0-471-18880-3
3046:978-0-07-021904-5
3018:10.1071/BI9570484
2919:978-1-849-96720-4
2708:See for instance
2633:(11): 3661–3686.
2571:(17): 1715–1725.
2543:10.1109/21.286385
2388:(12): 2565–2576.
2309:978-3-540-54148-6
2134:978-3-540-85067-0
2054:978-3-540-34953-2
1955:978-3-540-28848-0
1821:978-1-4503-6419-5
1615:(BA) inspired by
1599:Memetic algorithm
1428:
1427:
1420:
1266:cellular automata
1249:Lawrence J. Fogel
1125:as mixing, i.e.,
1123:fitness landscape
1001:elitist selection
865:decision problems
850:random immigrants
821:fitness landscape
777:
776:
769:
664:Manual inspection
622:elitist selection
573:genetic operators
557:Genetic operators
395:iterative process
315:natural selection
303:genetic algorithm
273:
272:
140:Genetic algorithm
101:Memetic algorithm
86:Grammar induction
66:Effective fitness
4723:
4647:Machine learning
4617:Fitness function
4607:Digital organism
4388:
4381:
4374:
4365:
4364:
4282:
4280:
4257:
4239:
4229:
4217:
4203:
4201:
4192:(1–3): 181–231.
4176:
4174:
4149:
4129:
4110:
4091:
4072:
4053:
4041:
4030:
4011:
3992:
3973:
3954:
3952:
3927:
3908:
3898:
3877:
3840:
3828:
3808:
3807:
3779:
3773:
3772:
3744:
3738:
3737:
3735:
3733:
3727:
3696:
3683:
3677:
3671:
3665:
3664:
3638:
3629:(1–4): 373–395.
3618:
3612:
3611:
3590:
3584:
3583:
3581:
3566:
3548:
3539:
3533:
3532:
3506:
3500:
3499:
3481:
3475:
3474:
3468:
3464:
3462:
3454:
3434:
3428:
3427:
3421:
3417:
3415:
3407:
3405:
3388:
3377:
3371:
3370:
3360:
3328:
3322:
3316:
3310:
3296:
3290:
3289:
3287:
3285:
3270:
3264:
3263:
3243:
3237:
3236:
3218:
3212:
3211:
3193:
3187:
3186:
3178:
3172:
3171:
3153:
3147:
3146:
3118:
3112:
3111:
3093:
3087:
3082:
3076:
3075:
3057:
3051:
3050:
3029:
3023:
3022:
3020:
2993:
2987:
2986:
2975:
2969:
2968:
2957:
2951:
2950:
2941:(238): 433–460.
2930:
2924:
2923:
2908:(2nd ed.).
2898:
2892:
2891:
2881:
2857:
2851:
2850:
2843:
2837:
2836:
2835:
2824:
2818:
2817:
2815:
2813:
2798:
2792:
2785:
2779:
2778:
2768:
2762:
2757:
2751:
2750:
2734:
2728:
2706:
2700:
2699:
2689:
2657:
2651:
2650:
2622:
2616:
2615:
2587:
2581:
2580:
2560:
2554:
2553:
2551:
2528:
2519:
2513:
2512:
2484:
2478:
2477:
2467:
2443:
2437:
2436:
2434:
2423:
2412:
2406:
2405:
2377:
2371:
2370:
2368:
2366:
2360:
2349:
2340:
2334:
2333:
2327:
2323:
2321:
2313:
2287:
2281:
2278:
2272:
2271:
2269:
2245:
2239:
2238:
2196:
2190:
2189:
2145:
2139:
2138:
2112:
2106:
2105:
2099:
2095:
2093:
2085:
2065:
2059:
2058:
2032:
2026:
2020:
2014:
2013:
1987:
1981:
1980:
1964:
1958:
1947:
1941:
1929:
1923:
1922:
1920:
1896:
1890:
1884:
1875:
1874:
1864:
1840:
1834:
1833:
1795:
1789:
1783:
1423:
1416:
1412:
1409:
1403:
1380:
1372:
1185:
985:virtual alphabet
790:fitness function
785:fitness function
772:
765:
761:
758:
752:
729:
721:
527:knapsack problem
516:fitness function
437:fitness function
355:causal inference
295:computer science
265:
258:
251:
237:Parity benchmark
131:Polymorphic code
19:
18:
4731:
4730:
4726:
4725:
4724:
4722:
4721:
4720:
4686:
4685:
4684:
4679:
4661:
4602:Artificial life
4580:
4547:
4506:
4433:
4397:
4392:
4347:Wayback Machine
4312:
4295:
4290:
4285:
4278:
4255:10.1.1.184.3999
4237:
4226:
4126:
4107:
4088:
4069:
4050:
4027:
4008:
3989:
3970:
3924:
3896:10.1.1.154.8314
3837:
3816:
3811:
3780:
3776:
3745:
3741:
3731:
3729:
3725:
3694:
3684:
3680:
3672:
3668:
3619:
3615:
3608:
3591:
3587:
3579:
3551:Complex Systems
3546:
3540:
3536:
3529:
3507:
3503:
3496:
3482:
3478:
3466:
3465:
3456:
3455:
3451:
3435:
3431:
3419:
3418:
3409:
3408:
3403:
3397:
3386:
3378:
3374:
3343:: 79657–79670.
3329:
3325:
3317:
3313:
3307:Wayback Machine
3297:
3293:
3283:
3281:
3271:
3267:
3260:
3244:
3240:
3233:
3219:
3215:
3208:
3194:
3190:
3179:
3175:
3168:
3154:
3150:
3129:(3–4): 99–126.
3119:
3115:
3108:
3094:
3090:
3083:
3079:
3072:
3058:
3054:
3047:
3030:
3026:
2994:
2990:
2976:
2972:
2958:
2954:
2931:
2927:
2920:
2899:
2895:
2858:
2854:
2845:
2844:
2840:
2833:
2825:
2821:
2811:
2809:
2799:
2795:
2786:
2782:
2769:
2765:
2758:
2754:
2743:Complex Systems
2735:
2731:
2717:Wayback Machine
2707:
2703:
2666:Energy & AI
2658:
2654:
2623:
2619:
2588:
2584:
2561:
2557:
2549:
2526:
2520:
2516:
2485:
2481:
2444:
2440:
2432:
2421:
2413:
2409:
2378:
2374:
2364:
2362:
2358:
2347:
2341:
2337:
2325:
2324:
2315:
2314:
2310:
2288:
2284:
2279:
2275:
2246:
2242:
2227:
2197:
2193:
2146:
2142:
2135:
2113:
2109:
2097:
2096:
2087:
2086:
2082:
2066:
2062:
2055:
2033:
2029:
2021:
2017:
2010:
1988:
1984:
1965:
1961:
1948:
1944:
1930:
1926:
1897:
1893:
1885:
1878:
1841:
1837:
1822:
1796:
1792:
1784:
1780:
1776:
1729:
1716:neural networks
1695:
1653:
1588:
1553:
1547:
1479:data structures
1434:
1424:
1413:
1407:
1404:
1393:
1381:
1370:
1365:
1330:
1325:
1319:
1290:
1268:, conducted by
1237:Ingo Rechenberg
1192:
1186:
1183:
1104:
1102:Problem domains
1025:
1009:
997:
925:
919:
914:
773:
762:
756:
753:
742:
730:
719:
674:
646:
630:
569:
561:Main articles:
559:
510:process, where
500:
494:
481:
368:
363:
327:search problems
287:evolved antenna
269:
46:Artificial life
17:
12:
11:
5:
4729:
4719:
4718:
4713:
4708:
4703:
4698:
4681:
4680:
4678:
4677:
4671:
4669:
4663:
4662:
4660:
4659:
4654:
4649:
4644:
4639:
4634:
4629:
4624:
4619:
4614:
4609:
4604:
4599:
4594:
4588:
4586:
4585:Related topics
4582:
4581:
4579:
4578:
4573:
4568:
4566:Harmony search
4563:
4557:
4555:
4549:
4548:
4546:
4545:
4540:
4535:
4530:
4528:Bees algorithm
4525:
4520:
4514:
4512:
4508:
4507:
4505:
4504:
4499:
4497:Neuroevolution
4494:
4489:
4484:
4479:
4474:
4469:
4464:
4459:
4454:
4449:
4443:
4441:
4435:
4434:
4432:
4431:
4426:
4421:
4416:
4411:
4405:
4403:
4399:
4398:
4391:
4390:
4383:
4376:
4368:
4362:
4361:
4355:
4349:
4337:
4331:
4325:
4319:
4311:
4308:
4307:
4306:
4301:
4294:
4291:
4289:
4288:External links
4286:
4284:
4283:
4230:
4225:978-0262220583
4224:
4207:
4204:
4177:
4150:
4133:
4130:
4124:
4111:
4105:
4092:
4087:978-3540606765
4086:
4073:
4068:978-0262111706
4067:
4054:
4049:978-0262581110
4048:
4031:
4026:978-3540741091
4025:
4012:
4007:978-0471669517
4006:
3993:
3988:978-1402070983
3987:
3974:
3969:978-0201157673
3968:
3955:
3943:(4): 484–491.
3928:
3923:978-3540401841
3922:
3909:
3905:10.13176/11.44
3878:
3852:(2): 196–221.
3841:
3836:978-1558605107
3835:
3817:
3815:
3812:
3810:
3809:
3790:(3): 589–597.
3774:
3739:
3678:
3666:
3613:
3606:
3585:
3534:
3527:
3501:
3494:
3476:
3467:|journal=
3449:
3429:
3420:|journal=
3395:
3372:
3323:
3311:
3291:
3279:New York Times
3265:
3259:978-0549773498
3258:
3252:. p. 99.
3238:
3231:
3213:
3206:
3188:
3173:
3166:
3148:
3113:
3106:
3088:
3077:
3070:
3052:
3045:
3024:
3011:(4): 484–491.
2988:
2970:
2952:
2925:
2918:
2902:Skiena, Steven
2893:
2852:
2838:
2819:
2793:
2780:
2763:
2752:
2729:
2719:or example in
2701:
2652:
2617:
2598:(3): 326–335.
2582:
2555:
2537:(4): 656–667.
2514:
2495:(3): 392–397.
2479:
2438:
2407:
2382:Soft Computing
2372:
2335:
2326:|journal=
2308:
2282:
2273:
2240:
2225:
2191:
2156:(3): 471–495.
2140:
2133:
2107:
2098:|journal=
2080:
2060:
2053:
2027:
2015:
2008:
1982:
1959:
1942:
1924:
1891:
1876:
1835:
1820:
1790:
1777:
1775:
1772:
1771:
1770:
1765:
1760:
1758:Metaheuristics
1755:
1750:
1745:
1740:
1735:
1728:
1725:
1724:
1723:
1720:metaheuristics
1703:
1694:
1691:
1690:
1689:
1673:
1667:
1652:
1649:
1648:
1647:
1633:
1627:
1621:
1610:
1587:
1584:
1583:
1582:
1571:
1549:Main article:
1546:
1543:
1542:
1541:
1534:
1506:
1464:
1458:
1452:
1430:Main article:
1426:
1425:
1384:
1382:
1375:
1369:
1366:
1364:
1363:Related fields
1361:
1360:
1359:
1354:
1349:
1347:Metaheuristics
1344:
1339:
1329:
1326:
1318:
1315:
1289:
1286:
1191:
1188:
1181:
1103:
1100:
1024:
1021:
1008:
1005:
996:
993:
966:data structure
937:floating point
921:Main article:
918:
915:
913:
910:
909:
908:
868:
861:
841:
817:global optimum
809:
806:
802:
775:
774:
733:
731:
724:
718:
715:
707:
706:
702:
701:
690:
689:
686:
673:
670:
669:
668:
665:
662:
659:
656:
653:
645:
642:
629:
626:
616:(which is non-
558:
555:
496:Main article:
493:
490:
480:
479:Initialization
477:
441:
440:
433:
411:stochastically
367:
364:
362:
359:
347:sudoku puzzles
343:decision trees
281:The 2006 NASA
271:
270:
268:
267:
260:
253:
245:
242:
241:
240:
239:
234:
229:
224:
219:
214:
209:
204:
196:
195:
189:
188:
187:
186:
181:
176:
171:
169:Genetic memory
166:
161:
156:
151:
143:
142:
136:
135:
134:
133:
128:
123:
118:
113:
111:Neuroevolution
108:
103:
98:
93:
88:
83:
78:
73:
68:
63:
58:
53:
48:
43:
35:
34:
28:
27:
15:
9:
6:
4:
3:
2:
4728:
4717:
4714:
4712:
4709:
4707:
4704:
4702:
4699:
4697:
4694:
4693:
4691:
4676:
4673:
4672:
4670:
4668:
4664:
4658:
4655:
4653:
4650:
4648:
4645:
4643:
4640:
4638:
4635:
4633:
4630:
4628:
4625:
4623:
4620:
4618:
4615:
4613:
4610:
4608:
4605:
4603:
4600:
4598:
4595:
4593:
4590:
4589:
4587:
4583:
4577:
4574:
4572:
4569:
4567:
4564:
4562:
4559:
4558:
4556:
4554:
4550:
4544:
4541:
4539:
4536:
4534:
4533:Cuckoo search
4531:
4529:
4526:
4524:
4521:
4519:
4516:
4515:
4513:
4509:
4503:
4500:
4498:
4495:
4493:
4490:
4488:
4485:
4483:
4480:
4478:
4475:
4473:
4470:
4468:
4465:
4463:
4460:
4458:
4455:
4453:
4450:
4448:
4445:
4444:
4442:
4440:
4436:
4430:
4427:
4425:
4422:
4420:
4417:
4415:
4412:
4410:
4407:
4406:
4404:
4400:
4396:
4389:
4384:
4382:
4377:
4375:
4370:
4369:
4366:
4359:
4356:
4353:
4350:
4348:
4344:
4341:
4338:
4335:
4332:
4329:
4326:
4323:
4320:
4317:
4314:
4313:
4305:
4302:
4299:
4297:
4296:
4277:
4273:
4269:
4265:
4261:
4256:
4251:
4247:
4243:
4236:
4231:
4227:
4221:
4216:
4215:
4208:
4205:
4200:
4195:
4191:
4187:
4183:
4178:
4173:
4168:
4165:(1–2): 1–61.
4164:
4160:
4156:
4151:
4147:
4143:
4139:
4134:
4131:
4127:
4121:
4117:
4112:
4108:
4106:9780585030944
4102:
4098:
4093:
4089:
4083:
4079:
4074:
4070:
4064:
4060:
4055:
4051:
4045:
4040:
4039:
4032:
4028:
4022:
4018:
4013:
4009:
4003:
3999:
3994:
3990:
3984:
3980:
3975:
3971:
3965:
3961:
3956:
3951:
3946:
3942:
3938:
3934:
3929:
3925:
3919:
3915:
3910:
3906:
3902:
3897:
3892:
3888:
3884:
3879:
3875:
3871:
3867:
3863:
3859:
3855:
3851:
3847:
3842:
3838:
3832:
3827:
3826:
3819:
3818:
3805:
3801:
3797:
3793:
3789:
3785:
3778:
3770:
3766:
3762:
3758:
3754:
3750:
3743:
3724:
3720:
3716:
3712:
3708:
3704:
3700:
3699:IEEE Software
3693:
3689:
3682:
3676:
3670:
3662:
3658:
3654:
3650:
3646:
3642:
3637:
3632:
3628:
3624:
3617:
3609:
3603:
3599:
3595:
3589:
3578:
3574:
3570:
3565:
3560:
3557:(2): 87–129.
3556:
3552:
3545:
3538:
3530:
3524:
3520:
3516:
3512:
3505:
3497:
3491:
3487:
3480:
3472:
3460:
3452:
3450:9781558606111
3446:
3442:
3441:
3433:
3425:
3413:
3402:
3398:
3392:
3385:
3384:
3376:
3368:
3364:
3359:
3354:
3350:
3346:
3342:
3338:
3334:
3327:
3320:
3315:
3308:
3304:
3301:
3295:
3280:
3276:
3269:
3261:
3255:
3251:
3250:
3242:
3234:
3228:
3224:
3217:
3209:
3203:
3199:
3192:
3184:
3177:
3169:
3163:
3159:
3152:
3144:
3140:
3136:
3132:
3128:
3124:
3117:
3109:
3103:
3099:
3092:
3086:
3081:
3073:
3067:
3063:
3056:
3048:
3042:
3038:
3034:
3028:
3019:
3014:
3010:
3006:
3002:
2998:
2992:
2984:
2980:
2974:
2966:
2962:
2956:
2948:
2944:
2940:
2936:
2929:
2921:
2915:
2911:
2907:
2903:
2897:
2889:
2885:
2880:
2875:
2871:
2867:
2863:
2856:
2848:
2842:
2832:
2831:
2823:
2808:
2804:
2797:
2790:
2784:
2776:
2775:
2767:
2761:
2756:
2749:(3): 493–530.
2748:
2744:
2740:
2733:
2726:
2722:
2718:
2714:
2711:
2705:
2697:
2693:
2688:
2683:
2679:
2675:
2671:
2667:
2663:
2656:
2648:
2644:
2640:
2636:
2632:
2628:
2621:
2613:
2609:
2605:
2601:
2597:
2593:
2586:
2578:
2574:
2570:
2566:
2559:
2548:
2544:
2540:
2536:
2532:
2525:
2518:
2510:
2506:
2502:
2498:
2494:
2490:
2483:
2475:
2471:
2466:
2461:
2457:
2453:
2449:
2442:
2431:
2427:
2420:
2419:
2411:
2403:
2399:
2395:
2391:
2387:
2383:
2376:
2357:
2353:
2346:
2339:
2331:
2319:
2311:
2305:
2301:
2297:
2293:
2286:
2277:
2268:
2263:
2259:
2255:
2251:
2244:
2236:
2232:
2228:
2226:9781450319638
2222:
2218:
2214:
2210:
2206:
2202:
2195:
2187:
2183:
2179:
2175:
2171:
2167:
2163:
2159:
2155:
2151:
2144:
2136:
2130:
2126:
2122:
2118:
2111:
2103:
2091:
2083:
2081:9781558606111
2077:
2073:
2072:
2064:
2056:
2050:
2046:
2042:
2038:
2031:
2025:, p. 41.
2024:
2023:Goldberg 1989
2019:
2011:
2009:9783540929093
2005:
2001:
1997:
1993:
1986:
1978:
1974:
1970:
1963:
1956:
1952:
1946:
1939:
1938:3-540-58484-6
1935:
1928:
1919:
1914:
1910:
1906:
1902:
1895:
1889:, p. 66.
1888:
1883:
1881:
1872:
1868:
1863:
1858:
1854:
1850:
1846:
1839:
1831:
1827:
1823:
1817:
1813:
1809:
1805:
1801:
1794:
1787:
1786:Mitchell 1996
1782:
1778:
1769:
1766:
1764:
1761:
1759:
1756:
1754:
1751:
1749:
1746:
1744:
1741:
1739:
1736:
1734:
1731:
1730:
1721:
1717:
1713:
1709:
1704:
1701:
1697:
1696:
1686:
1681:
1677:
1674:
1671:
1668:
1665:
1662:
1661:
1660:
1658:
1645:
1641:
1637:
1634:
1631:
1628:
1625:
1622:
1618:
1614:
1611:
1608:
1604:
1600:
1597:
1596:
1595:
1593:
1592:metaheuristic
1580:
1576:
1572:
1569:
1565:
1562:
1561:
1560:
1558:
1552:
1538:
1535:
1531:
1527:
1522:
1518:
1514:
1510:
1507:
1504:
1500:
1496:
1492:
1488:
1484:
1480:
1476:
1472:
1468:
1465:
1462:
1459:
1456:
1453:
1450:
1446:
1443:
1442:
1441:
1439:
1433:
1422:
1419:
1411:
1401:
1397:
1391:
1390:
1385:This section
1383:
1379:
1374:
1373:
1358:
1355:
1353:
1350:
1348:
1345:
1343:
1340:
1338:
1335:
1334:
1333:
1328:Parent fields
1324:
1314:
1312:
1308:
1303:
1299:
1295:
1285:
1283:
1279:
1275:
1271:
1267:
1263:
1259:
1254:
1250:
1246:
1242:
1238:
1234:
1229:
1227:
1222:
1217:
1213:
1209:
1205:
1201:
1197:
1184:Steven Skiena
1180:
1178:
1172:
1170:
1165:
1163:
1159:
1154:
1150:
1148:
1144:
1140:
1139:hill climbing
1136:
1132:
1128:
1124:
1119:
1117:
1113:
1109:
1099:
1095:
1092:
1090:
1084:
1082:
1076:
1074:
1070:
1066:
1062:
1058:
1054:
1050:
1046:
1042:
1038:
1034:
1029:
1020:
1018:
1013:
1004:
1002:
992:
988:
986:
980:
978:
977:Hamming walls
974:
969:
967:
963:
959:
955:
950:
946:
942:
938:
934:
930:
924:
906:
902:
898:
894:
890:
889:hill climbing
886:
882:
878:
874:
869:
866:
862:
859:
855:
851:
847:
842:
839:
835:
831:
826:
822:
818:
814:
810:
807:
803:
800:
796:
791:
786:
782:
781:
780:
771:
768:
760:
750:
746:
740:
739:
734:This section
732:
728:
723:
722:
714:
712:
704:
703:
699:
695:
694:
693:
687:
684:
680:
679:
678:
666:
663:
660:
657:
654:
651:
650:
649:
641:
639:
635:
625:
623:
619:
615:
614:genetic drift
611:
608:probability,
607:
602:
599:
597:
592:
588:
584:
582:
578:
574:
568:
564:
554:
552:
548:
544:
540:
535:
533:
528:
524:
519:
517:
513:
509:
508:fitness-based
505:
499:
489:
487:
476:
472:
470:
466:
462:
458:
454:
450:
447:(also called
446:
445:array of bits
438:
434:
431:
427:
426:
425:
422:
420:
416:
412:
408:
404:
400:
396:
391:
389:
385:
381:
377:
373:
358:
356:
352:
348:
344:
340:
336:
332:
328:
324:
320:
316:
312:
311:metaheuristic
308:
304:
300:
296:
288:
284:
279:
275:
266:
261:
259:
254:
252:
247:
246:
244:
243:
238:
235:
233:
230:
228:
225:
223:
220:
218:
215:
213:
210:
208:
205:
203:
200:
199:
198:
197:
194:
191:
190:
185:
184:Fly algorithm
182:
180:
177:
175:
172:
170:
167:
165:
162:
160:
157:
155:
152:
150:
147:
146:
145:
144:
141:
138:
137:
132:
129:
127:
124:
122:
119:
117:
114:
112:
109:
107:
104:
102:
99:
97:
94:
92:
89:
87:
84:
82:
79:
77:
74:
72:
69:
67:
64:
62:
59:
57:
54:
52:
49:
47:
44:
42:
39:
38:
37:
36:
33:
30:
29:
25:
21:
20:
4471:
4248:(2): 65–85.
4245:
4241:
4213:
4189:
4185:
4162:
4158:
4145:
4141:
4115:
4096:
4077:
4058:
4037:
4019:. Springer.
4016:
3997:
3978:
3959:
3940:
3936:
3916:. Springer.
3913:
3886:
3882:
3849:
3845:
3824:
3814:Bibliography
3787:
3783:
3777:
3752:
3748:
3742:
3730:. Retrieved
3705:(2): 76–82.
3702:
3698:
3681:
3669:
3636:10.1.1.3.427
3626:
3622:
3616:
3597:
3588:
3554:
3550:
3537:
3510:
3504:
3485:
3479:
3439:
3432:
3382:
3375:
3340:
3336:
3326:
3314:
3294:
3282:. Retrieved
3278:
3268:
3248:
3241:
3222:
3216:
3197:
3191:
3182:
3176:
3157:
3151:
3126:
3122:
3116:
3097:
3091:
3080:
3061:
3055:
3036:
3033:Fraser, Alex
3027:
3008:
3004:
2997:Fraser, Alex
2991:
2982:
2973:
2964:
2955:
2938:
2934:
2928:
2905:
2896:
2869:
2865:
2855:
2841:
2829:
2822:
2810:. Retrieved
2806:
2796:
2783:
2773:
2766:
2755:
2746:
2742:
2732:
2704:
2669:
2665:
2655:
2630:
2626:
2620:
2595:
2591:
2585:
2568:
2564:
2558:
2534:
2530:
2517:
2492:
2488:
2482:
2455:
2451:
2441:
2417:
2410:
2385:
2381:
2375:
2363:. Retrieved
2351:
2338:
2291:
2285:
2276:
2260:(1): 36–50.
2257:
2253:
2243:
2200:
2194:
2153:
2149:
2143:
2116:
2110:
2070:
2063:
2036:
2030:
2018:
1991:
1985:
1968:
1962:
1945:
1927:
1908:
1904:
1894:
1887:Whitley 1994
1852:
1848:
1838:
1803:
1793:
1788:, p. 2.
1781:
1684:
1654:
1644:mean fitness
1602:
1589:
1567:
1554:
1521:partitioning
1520:
1516:
1435:
1414:
1405:
1394:Please help
1389:verification
1386:
1357:Optimization
1331:
1302:John Markoff
1291:
1261:
1258:John Holland
1230:
1193:
1173:
1171:
1167:
1157:
1155:
1151:
1147:Markov chain
1135:local optima
1120:
1105:
1096:
1093:
1085:
1077:
1072:
1068:
1064:
1060:
1056:
1052:
1048:
1044:
1040:
1036:
1032:
1030:
1026:
1023:Adaptive GAs
1010:
1000:
998:
989:
984:
981:
976:
970:
926:
849:
845:
813:local optima
778:
763:
754:
743:Please help
738:verification
735:
708:
691:
675:
647:
637:
631:
603:
600:
593:
589:
585:
570:
536:
531:
522:
520:
507:
501:
486:search space
482:
473:
452:
448:
442:
423:
398:
392:
369:
323:optimization
306:
302:
292:
274:
139:
4711:Cybernetics
4652:Mating pool
4402:Main Topics
3889:(1): 1–13.
3755:: 229–247.
3337:IEEE Access
2872:: 215–240.
2812:20 November
2627:Soft Comput
2458:: 113–132.
2217:1874/290291
1911:: 953–983.
1670:Tabu search
1540:preference.
1526:bin packing
1212:Alex Fraser
1196:Alan Turing
1112:engineering
973:Gray coding
954:linked list
717:Limitations
644:Termination
384:chromosomes
361:Methodology
4690:Categories
4439:Algorithms
4148:: 111–148.
3564:cs/0102027
2985:: 143–182.
2672:: 100186.
1855:: 102054.
1774:References
1688:solutions.
1657:stochastic
1530:clustering
1517:clustering
1475:tree-based
1321:See also:
1143:ergodicity
1118:problems.
929:bit string
852:). Again,
757:March 2024
698:recombined
638:speciation
634:heuristics
628:Heuristics
553:are used.
539:simulation
453:bit string
415:recombined
399:generation
380:phenotypes
372:population
149:Chromosome
4310:Tutorials
4293:Resources
4250:CiteSeerX
3891:CiteSeerX
3804:116847975
3653:0254-5330
3631:CiteSeerX
3469:ignored (
3459:cite book
3422:ignored (
3412:cite book
3367:195774435
2888:0307-904X
2696:250972466
2647:254028984
2474:121086772
2354:: 31–36.
2328:ignored (
2318:cite book
2170:1063-6560
2100:ignored (
2090:cite book
1871:258752823
1646:constant.
1594:methods.
1477:internal
1471:John Koza
1194:In 1950,
1131:crossover
783:Repeated
610:crossover
577:crossover
543:phenotype
492:Selection
457:crossover
419:algorithm
339:selection
335:crossover
179:Selection
159:Crossover
4667:Journals
4343:Archived
4276:Archived
3874:39571129
3866:16565924
3732:9 August
3723:Archived
3596:(1997).
3577:Archived
3401:Archived
3303:Archived
3143:86717105
2999:(1957).
2983:Methodos
2967:: 45–68.
2965:Methodos
2904:(2010).
2713:Archived
2547:Archived
2509:22890010
2430:Archived
2402:29821873
2356:Archived
2186:26585053
2178:23136917
1830:44152535
1727:See also
1685:emergent
1408:May 2011
1228:(1998).
1182:—
1127:mutation
1012:Parallel
933:integers
912:Variants
683:schemata
606:mutation
581:mutation
504:selected
388:genotype
331:mutation
164:Mutation
24:a series
22:Part of
4272:3447126
3757:Bibcode
3719:3559602
3569:Bibcode
3345:Bibcode
3284:13 July
2674:Bibcode
2612:2625150
2235:9986768
1977:3547258
1294:Evolver
1270:Holland
1190:History
1156:In his
995:Elitism
962:objects
895:(e.g.:
618:ergodic
532:fitness
523:quality
449:bit set
403:fitness
357:, etc.
309:) is a
232:Eurisko
4270:
4252:
4222:
4122:
4103:
4084:
4065:
4046:
4023:
4004:
3985:
3966:
3920:
3893:
3872:
3864:
3833:
3802:
3717:
3659:
3651:
3633:
3604:
3525:
3492:
3447:
3393:
3365:
3256:
3229:
3204:
3164:
3141:
3104:
3068:
3043:
2916:
2886:
2694:
2645:
2610:
2507:
2472:
2400:
2365:2 July
2306:
2233:
2223:
2184:
2176:
2168:
2131:
2078:
2051:
2006:
1975:
1953:
1936:
1869:
1828:
1818:
1718:, and
1449:CMA-ES
1307:MATLAB
1162:Skiena
958:hashes
891:, and
545:(e.g.
512:fitter
227:Schema
26:on the
4279:(PDF)
4268:S2CID
4238:(PDF)
3870:S2CID
3800:S2CID
3726:(PDF)
3715:S2CID
3695:(PDF)
3661:63137
3657:S2CID
3580:(PDF)
3559:arXiv
3547:(PDF)
3404:(PDF)
3387:(PDF)
3363:S2CID
3139:S2CID
2834:(PDF)
2692:S2CID
2643:S2CID
2608:S2CID
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