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Control unit

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I/O was not required. High priority microthreads provided (in decreasing priority) video, network, disk, a periodic timer, mouse, and keyboard. The microprogram did the complex logic of the I/O device, as well as the logic to integrate the device with the computer. For the actual hardware I/O, the microprogram read and wrote shift registers for most I/O, sometimes with resistor networks and transistors to shift output voltage levels (e.g. for video). To handle outside events, the microcontroller had microinterrupts to switch threads at the end of a thread's cycle, e.g. at the end of an instruction, or after a shift-register was accessed. The microprogram could be rewritten and reinstalled, which was very useful for a research computer.
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by constructing low leakage logic from large transistors that some processes provide for analog circuits. Some processes place the transistors above the surface of the silicon, in "fin fets", but these processes have more steps, so are more expensive. Special transistor doping materials (e.g. hafnium) can also reduce leakage, but this adds steps to the processing, making it more expensive. Some semiconductors have a larger band-gap than silicon. However, these materials and processes are currently (2020) more expensive than silicon.
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instructions, the pipeline sometimes must discard the data in process and restart. This is called a "stall." When two instructions could interfere, sometimes the control unit must stop processing a later instruction until an earlier instruction completes. This is called a "pipeline bubble" because a part of the pipeline is not processing instructions. Pipeline bubbles can occur when two instructions operate on the same register.
224:. If several instructions can be completed at the same time, the control unit will arrange it. So, the fastest computers can process instructions in a sequence that can vary somewhat, depending on when the operands or instruction destinations become available. Most supercomputers and many PC CPUs use this method. The exact organization of this type of control unit depends on the slowest part of the computer. 212:, the software also has to be designed to handle them. In general-purpose CPUs like PCs and smartphones, the threads are usually made to look very like normal time-sliced processes. At most, the operating system might need some awareness of them. In GPUs, the thread scheduling usually cannot be hidden from the application software, and is often controlled with a specialized subroutine library. 205:
usually have control units with a few threads, just enough to keep busy with affordable memory systems. Database computers often have about twice as many threads, to keep their much larger memories busy. Graphic processing units (GPUs) usually have hundreds or thousands of threads, because they have hundreds or thousands of execution units doing repetitive graphic calculations.
474:, that translates a microcode address into the control unit outputs. This truth table can be fed to a computer program that produces optimized electronic logic. The resulting control unit is almost as easy to design as microprogramming, but it has the fast speed and low number of logic elements of a hard wired control unit. The practical result resembles a 100:
very inexpensive, very simple, very reliable, or to get more work done, the control unit will finish the work in process before handling the interrupt. Finishing the work is inexpensive, because it needs no register to record the last finished instruction. It is simple and reliable because it has the fewest states. It also wastes the least amount of work.
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is the last to be turned off, and the first to be turned on. Also it then is the only CPU that requires special low-power features. A similar method is used in most PCs, which usually have an auxiliary embedded CPU that manages the power system. However, in PCs, the software is usually in the BIOS, not the operating system.
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an interrupt occurs to indicate that a memory access failed. This memory access must be associated with an exact instruction and an exact processor state, so that the processor's state can be saved and restored by the interrupt. A usual solution preserves copies of registers until a memory access completes.
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Some CPUs make use of a special type of flip-flop (to store a bit) that couples a fast, high-leakage storage cell to a slow, large (expensive) low-leakage cell. These two cells have separated power supplies. When the CPU enters a power saving mode (e.g. because of a halt that waits for an interrupt),
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Some designs can use very low leakage transistors, but these usually add cost. The depletion barriers of the transistors can be made larger to have less leakage, but this makes the transistor larger and thus both slower and more expensive. Some vendors use this technique in selected portions of an IC
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Out of order controllers require special design features to handle interrupts. When there are several instructions in progress, it is not clear where in the instruction stream an interrupt occurs. For input and output interrupts, almost any solution works. However, when a computer has virtual memory,
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One kind of control unit for issuing uses an array of electronic logic, a "scoreboard" that detects when an instruction can be issued. The "height" of the array is the number of execution units, and the "length" and "width" are each the number of sources of operands. When all the items come together,
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It is common to have specialized execution units. For example, a modestly priced computer might have only one floating-point execution unit, because floating point units are expensive. The same computer might have several integer units, because these are relatively inexpensive, and can do the bulk of
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whose data has been fetched while the thread was idle. A thread has its own program counter, a stream of instructions and a separate set of registers. Designers vary the number of threads depending on current memory technologies and the type of computer. Typical computers such as PCs and smart phones
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can detect the most frequently-taken direction of a branch, the compiler can just produce instructions so that the most frequently taken branch is the preferred direction of branch. In a like way, a control unit might get hints from the compiler: Some computers have instructions that can encode hints
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Thus a program of instructions in memory will cause the CU to configure a CPU's data flows to manipulate the data correctly between instructions. This results in a computer that could run a complete program and require no human intervention to make hardware changes between instructions (as had to be
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had a multitasking microprogrammable control unit that performed almost all I/O. This design provided most of the features of a modern PC with only a tiny fraction of the electronic logic. The dual-thread computer was run by the two lowest-priority microthreads. These performed calculations whenever
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All modern CPUs have control logic to attach the CPU to the rest of the computer. In modern computers, this is usually a bus controller. When an instruction reads or writes memory, the control unit either controls the bus directly, or controls a bus controller. Many modern computers use the same bus
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If the execution is slower than writing the results, the memory write-back queue always has free entries. But what if the memory writes slowly? Or what if the destination register will be used by an "earlier" instruction that has not yet issued? Then the write-back step of the instruction might need
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Interrupts and unexpected exceptions also stall the pipeline. If a pipelined computer abandons work for an interrupt, more work is lost than in a multicycle computer. Predictable exceptions do not need to stall. For example, if an exception instruction is used to enter the operating system, it does
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In a pipelined computer, instructions flow through the computer. This design has several stages. For example, it might have one stage for each step of the Von Neumann cycle. A pipelined computer usually has "pipeline registers" after each stage. These store the bits calculated by a stage so that the
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Control units can be designed to handle interrupts in one of two typical ways. If a quick response is most important, a control unit is designed to abandon work to handle the interrupt. In this case, the work in process will be restarted after the last completed instruction. If the computer is to be
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One common method is to spread the load to many CPUs, and turn off unused CPUs as the load reduces. The operating system's task switching logic saves the CPUs' data to memory. In some cases, one of the CPUs can be simpler and smaller, literally with fewer logic gates. So, it has low leakage, and it
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logic. CMOS wastes power in two common ways: By changing state, i.e. "active power", and by unintended leakage. The active power of a computer can be reduced by turning off control signals. Leakage current can be reduced by reducing the electrical pressure, the voltage, making the transistors with
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When the execution of calculations is the slowest, instructions flow from memory into pieces of electronics called "issue units." An issue unit holds an instruction until both its operands and an execution unit are available. Then, the instruction and its operands are "issued" to an execution unit.
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For the same speed of electronic logic, a pipelined computer can execute more instructions per second than a multicycle computer. Also, even though the electronic logic has a fixed maximum speed, a pipelined computer can be made faster or slower by varying the number of stages in the pipeline. With
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In a pipelined computer, the control unit arranges for the flow to start, continue, and stop as a program commands. The instruction data is usually passed in pipeline registers from one stage to the next, with a somewhat separated piece of control logic for each stage. The control unit also assures
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It is common for multicycle computers to use more cycles. Sometimes it takes longer to take a conditional jump, because the program counter has to be reloaded. Sometimes they do multiplication or division instructions by a process, something like binary long multiplication and division. Very small
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Control units use many methods to keep a pipeline full and avoid stalls. For example, even simple control units can assume that a backwards branch, to a lower-numbered, earlier instruction, is a loop, and will be repeated. So, a control unit with this design will always fill the pipeline with the
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Theoretically, computers at lower clock speeds could also reduce leakage by reducing the voltage of the power supply. This affects the reliability of the computer in many ways, so the engineering is expensive, and it is uncommon except in relatively expensive computers such as PCs or cellphones.
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However, a pipelined computer is usually more complex and more costly than a comparable multicycle computer. It typically has more logic gates, registers and a more complex control unit. In a like way, it might use more total energy, while using less energy per instruction. Out-of-order CPUs can
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Multicycle control units typically use both the rising and falling edges of their square-wave timing clock. They operate a step of their operation on each edge of the timing clock, so that a four-step operation completes in two clock cycles. This doubles the speed of the computer, given the same
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Most computers also have a "halt" instruction. This was invented to stop non-interrupt code so that interrupt code has reliable timing. However, designers soon noticed that a halt instruction was also a good time to turn off a CPU's clock completely, reducing the CPU's active power to zero. The
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Many historic computers built some type of input and output directly into the control unit. For example, many historic computers had a front panel with switches and lights directly controlled by the control unit. These let a programmer directly enter a program and debug it. In later production
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A pipelined model of a computer often has less logic gates per instruction per second than multicycle and out-of-order computers. This is because the average stage is less complex than a multicycle computer. An out-of-order computer usually has large amounts of idle logic at any given instant.
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successively. This consists of fetching the instruction, fetching the operands, decoding the instruction, executing the instruction, and then writing the results back to memory. When the next instruction is placed in the control unit, it changes the behavior of the control unit to complete the
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When operating efficiently, a pipelined computer will have an instruction in each stage. It is then working on all of those instructions at the same time. It can finish about one instruction for each cycle of its clock. When a program makes a decision, and switches to a different sequence of
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Also, out of order CPUs have even more problems with stalls from branching, because they can complete several instructions per clock cycle, and usually have many instructions in various stages of progress. So, these control units might use all of the solutions used by pipelined processors.
358:. The cache controller and the associated cache memory is often the largest physical part of a modern, higher-performance CPU. When the memory, bus or cache is shared with other CPUs, the control logic must communicate with them to assure that no computer ever gets out-of-date old data. 308:
These methods are relatively easy to design, and became so common that others were invented for commercial advantage. Many modern low-power CMOS CPUs stop and start specialized execution units and bus interfaces depending on the needed instruction. Some computers even arrange the CPU's
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Active power is easier to reduce because data stored in the logic is not affected. The usual method reduces the CPU's clock rate. Most computer systems use this method. It is common for a CPU to idle during the transition to avoid side-effects from the changing clock.
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Many modern computers have controls that minimize power usage. In battery-powered computers, such as those in cell-phones, the advantage is longer battery life. In computers with utility power, the justification is to reduce the cost of power, cooling or noise.
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With some additional logic, a scoreboard can compactly combine execution reordering, register renaming and precise exceptions and interrupts. Further it can do this without the power-hungry, complex content-addressable memory used by the Tomasulo algorithm.
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the signals from the operands and execution unit will cross. The logic at this intersection detects that the instruction can work, so the instruction is "issued" to the free execution unit. An alternative style of issuing control unit implements the
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is caused by the computer's operation. One crucial difference is that the timing of an interrupt cannot be predicted. Another is that some exceptions (e.g. a memory-not-available exception) can be caused by an instruction that needs to be restarted.
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In these, the "front" of the control unit manages the translation of instructions. Operands are not translated. The "back" of the CU is an out-of-order CPU that issues the micro-operations and operands to the execution units and data paths.
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The execution unit does the instruction. Then the resulting data is moved into a queue of data to be written back to memory or registers. If the computer has multiple execution units, it can usually do several instructions per clock cycle.
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that the instruction in each stage does not harm the operation of instructions in other stages. For example, if two stages must use the same piece of data, the control logic assures that the uses are done in the correct sequence.
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Some computers translate each single instruction into a sequence of simpler instructions. The advantage is that an out of order computer can be simpler in the bulk of its logic, while handling complex multi-step instructions.
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description. The main advantage of a microprogrammed control unit is the simplicity of its structure. Outputs from the controller are by microinstructions. The microprogram can be debugged and replaced similarly to software.
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units, featuring a finite number of gates that can generate specific results based on the instructions that were used to invoke those responses. Hardwired control units are generally faster than the microprogrammed designs.
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to be scheduled. This is sometimes called "retiring" an instruction. In this case, there must be scheduling logic on the back end of execution units. It schedules access to the registers or memory that will get the results.
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It is common for even numbered stages to operate on one edge of the square-wave clock, while odd-numbered stages operate on the other edge. This speeds the computer by a factor of two compared to single-edge designs.
180:: A control unit keeps an electronic list of the recent branches, encoded by the address of the branch instruction. This list has a few bits for each branch to remember the direction that was taken most recently. 373:
models had a data bus designed to let I/O devices borrow the control unit's memory read and write logic. This reduced the complexity and expense of high speed I/O controllers, e.g. for disk.
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A controller that uses this approach can operate at high speed; however, it has little flexibility. A complex instruction set can overwhelm a designer who uses ad hoc logic design.
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computers, the most common use of a front panel was to enter a small bootstrap program to read the operating system from disk. This was annoying. So, front panels were replaced by
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interface for memory, input and output. This is called "memory-mapped I/O". To a programmer, the registers of the I/O devices appear as numbers at specific memory addresses.
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data is transferred to the low-leakage cells, and the others are turned off. When the CPU leaves a low-leakage mode (e.g. because of an interrupt), the process is reversed.
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The hardwired approach has become less popular as computers have evolved. Previously, control units for CPUs used ad hoc logic, and they were difficult to design.
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Older designs would copy the CPU state to memory, or even disk, sometimes with specialized software. Very simple embedded systems sometimes just restart.
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and stored in special control memory. The algorithm for the microprogram control unit, unlike the hardwired control unit, is usually specified by
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Managing leakage is more difficult, because before the logic can be turned-off, the data in it must be moved to some type of low-leakage storage.
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A popular variation on microcode is to debug the microcode using a software simulator. Then, the microcode is a table of bits. This is a logical
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Retiring logic can also be designed into an issuing scoreboard or a Tomasulo queue, by including memory or register access in the issuing logic.
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controller. It handles interrupt signals from the system bus. The control unit is the part of the computer that responds to the interrupts.
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But what if all the calculations are complete, but the CPU is still stalled, waiting for main memory? Then, a control unit can switch to an
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computers might do arithmetic, one or a few bits at a time. Some other computers have very complex instructions that take many steps.
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microarchitecture to use transfer-triggered multiplexers so that each instruction only utilises the exact pieces of logic needed.
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instruction correctly. So, the bits of the instruction directly control the control unit, which in turn controls the computer.
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Alsup, Mitch; Leighton, Luke; Zaruba, Florian; Thornton, James; Kimmitt, Jonathon; Petrisko, Dan; Takano, S.; Falvo, Samuel.
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To help this, out-of-order CPUs and control units were developed to process data as it becomes available. (See next section)
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to convert coded instructions into timing and control signals that direct the operation of the other units (memory,
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Most computer resources are managed by the CU. It directs the flow of data between the CPU and the other devices.
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Williams, R. D.; Klenke, R. H.; Aylor, J. H. (May 2003). "Teaching computer design using virtual prototyping".
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interrupt controller might continue to need a clock, but that usually uses much less power than the CPU.
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occurs because some type of input or output needs software attention in order to operate correctly. An
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The control unit may include a binary counter to tell the control unit's logic what step it should do.
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Animation of the control matrix of a simple hardwired control unit performing an LDA-instruction
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Similar calculations usually show that a pipelined computer uses less energy per instruction.
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Results from memory can become available at unpredictable times because very fast computers
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usually do more instructions per second because they can do several instructions at once.
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is required, then a memory-not-available exception must retry the failing instruction.
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Logic synthesis for FSM based control units / Alexander Barkalov and Larysa Titarenko
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This design uses a fixed architecture—it requires changes in the wiring if the
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translate complex CISC x86 instructions to more RISC-like internal micro-operations.
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more stages, each stage does less work, and so the stage has fewer delays from the
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Exceptions can be made to operate like interrupts in very simple computers. If
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Synthesis of compositional microprogram control units for programmable devices
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for computations before stored programmed computers with CUs were invented).
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This article is about the component of a computer's CPU. For other uses, see
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PCs use an older method, a separate I/O bus accessed by I/O instructions.
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is modified or changed. It can be convenient for simple, fast computers.
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logic gates of the next stage can use the bits to do the next step.
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Many computers have two different types of unexpected events. An
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larger depletion regions or turning off the logic completely.
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instructions. Microprograms were organized as a sequence of
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In a computer, the control unit often steps through the
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Austin: IBM. 2017 220:A control unit can be designed to 14: 2955: 757:Introduction to MAXQ Architecture 732: 588:The RISC V Instruction Set Manual 553:Astha Singh (24 September 2018). 119:Many medium-complexity computers 34:) is a component of a computer's 2903:Semiconductor device fabrication 856:from the original on 2010-12-07. 2878:History of general-purpose CPUs 1105:Nondeterministic Turing machine 957: 932: 889: 878:from the original on 2017-04-30 860: 834: 822:from the original on 2015-04-22 800: 780:ARM Technical Reference, Cortex 772: 413:are implemented through use of 202:alternative thread of execution 1058:Deterministic finite automaton 964:WiĹ›niewski, Remigiusz (2009). 898:IEEE Transactions on Education 760:. Dallas: Maxim Integrated Inc 748: 622: 598: 546: 519: 1: 1849:Simultaneous and heterogenous 512: 466:Combination methods of design 385:Functions of the control unit 335:Integrating with the Computer 65:The simplest computers use a 21:Control unit (disambiguation) 16:Component of a computer's CPU 2533:Integrated memory controller 2515:Translation lookaside buffer 1714:Memory dependence prediction 1157:Random-access stored program 1110:Probabilistic Turing machine 939:Barkalov, Alexander (2009). 208:When a control unit permits 168:backwards branch path. 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ARM Ltd. 629:Thornton, J.E. (1970). 411:Hardwired control units 115:Pipelined control units 36:central processing unit 2657:Hardwired control unit 2539:Memory management unit 2504:Memory management unit 2253:Secure cryptoprocessor 2247:Tensor Processing Unit 2229:Vision processing unit 1963:Cycles per instruction 1957:Instructions per cycle 1904:Associative processing 1595:Instruction pipelining 1017:Processor technologies 918:10.1109/te.2002.808278 673:"Libre RISC-V M-Class" 507:Controller (computing) 407: 398:Hardwired control unit 176:Some control units do 2740:Sum-addressed decoder 2486:Arithmetic logic unit 1613:Classic RISC pipeline 1567:Epiphany architecture 1414:Motorola 68000 series 872:www.cs.binghamton.edu 497:Computer architecture 405: 390:done when using only 366:in read-only memory. 272:Intel CPUs since the 185:speculative execution 121:pipeline instructions 44:arithmetic logic unit 2861:Performance per watt 2439:replacement policies 2105:Package on a package 1995:Performance per watt 1899:Pipelined processing 1669:Tomasulo's algorithm 1474:Clipper architecture 1330:Application-specific 1043:Finite-state machine 943:. Berlin: Springer. 843:Alto Hardware Manual 2944:Digital electronics 2893:Digital electronics 2546:Instruction decoder 2498:Floating-point unit 2152:Soft microprocessor 2099:System in a package 1674:Reservation station 1204:Transport-triggered 910:2003ITEdu..46..296W 714:. RISC-V Foundation 502:Richards controller 480:Richards controller 415:combinational logic 143:not cause a stall. 2765:Integrated circuit 2609:Processor register 2263:Baseband processor 1608:Operand forwarding 1068:Cellular automaton 408: 364:bootstrap programs 238:Tomasulo algorithm 222:finish what it can 2926: 2925: 2815: 2814: 2434:Instruction cache 2424:Scratchpad memory 2271: 2270: 2258:Network processor 2187:Network on a chip 2142:Ultra-low-voltage 2093:Multi-chip module 1936: 1935: 1722: 1721: 1709:Branch prediction 1686:Register renaming 1580: 1579: 1562:VISC architecture 1384:Quantum computing 1379:VISC architecture 1261:Secondary storage 1177:Microarchitecture 1137:Register machines 975:978-83-7481-293-1 950:978-3-642-04308-6 542:on March 14, 2013 455:microinstructions 178:branch prediction 163:Preventing stalls 74:instruction cycle 2951: 2888:Processor design 2780:Power management 2662:Instruction unit 2523:Branch predictor 2472: 2471: 2170:System on a chip 2112: 2111: 1952:Transistor count 1876:Flynn's taxonomy 1733: 1732: 1591: 1590: 1394:Addressing modes 1305: 1304: 1251:Memory hierarchy 1115:Hypercomputation 1033:Abstract machine 1010: 1003: 996: 987: 986: 980: 979: 961: 955: 954: 936: 930: 929: 893: 887: 886: 884: 883: 864: 858: 857: 855: 848: 838: 832: 831: 829: 827: 821: 814: 804: 798: 797: 790: 784: 783: 776: 770: 769: 767: 765: 752: 746: 745: 743: 741: 730: 724: 723: 721: 719: 703: 688: 687: 685: 683: 671:Leighton, Luke. 668: 653: 652: 636: 626: 620: 619: 617: 615: 602: 596: 595: 593: 579: 570: 569: 567: 565: 550: 544: 543: 541: 534: 523: 492:Processor design 451:computer program 51:John von Neumann 2959: 2958: 2954: 2953: 2952: 2950: 2949: 2948: 2929: 2928: 2927: 2922: 2908:Tick–tock model 2866: 2822: 2811: 2751: 2735:Address decoder 2689: 2643: 2639:Program counter 2614:Status register 2595: 2550: 2510:Load–store unit 2477: 2470: 2397: 2366: 2267: 2224:Image processor 2199: 2192: 2162: 2156: 2132:Microcontroller 2122:Embedded system 2110: 2010: 1943: 1932: 1870: 1820: 1718: 1695: 1679:Re-order buffer 1650: 1631:Data dependency 1617: 1576: 1406: 1400: 1299: 1298:Instruction set 1292: 1278:Multiprocessing 1246:Cache hierarchy 1239:Register/memory 1163: 1063:Queue automaton 1019: 1014: 984: 983: 976: 962: 958: 951: 937: 933: 894: 890: 881: 879: 866: 865: 861: 853: 849:. Xerox. 1976. 846: 840: 839: 835: 825: 823: 819: 812: 806: 805: 801: 792: 791: 787: 778: 777: 773: 763: 761: 754: 753: 749: 739: 737: 731: 727: 717: 715: 704: 691: 681: 679: 669: 656: 649: 627: 623: 613: 611: 604: 603: 599: 591: 583:Asanovic, Krste 580: 573: 563: 561: 551: 547: 539: 532: 524: 520: 515: 488: 468: 443: 437: 423:instruction set 400: 387: 337: 286: 265: 218: 165: 117: 63: 24: 17: 12: 11: 5: 2957: 2947: 2946: 2941: 2924: 2923: 2921: 2920: 2915: 2913:Pin grid array 2910: 2905: 2900: 2895: 2890: 2885: 2880: 2874: 2872: 2868: 2867: 2865: 2864: 2858: 2853: 2848: 2843: 2838: 2833: 2827: 2825: 2817: 2816: 2813: 2812: 2810: 2809: 2804: 2799: 2794: 2789: 2784: 2783: 2782: 2777: 2772: 2761: 2759: 2753: 2752: 2750: 2749: 2747:Barrel shifter 2744: 2743: 2742: 2737: 2730:Binary decoder 2727: 2726: 2725: 2715: 2710: 2705: 2699: 2697: 2691: 2690: 2688: 2687: 2682: 2674: 2669: 2664: 2659: 2653: 2651: 2645: 2644: 2642: 2641: 2636: 2631: 2626: 2621: 2619:Stack register 2616: 2611: 2605: 2603: 2597: 2596: 2594: 2593: 2592: 2591: 2586: 2576: 2571: 2566: 2560: 2558: 2552: 2551: 2549: 2548: 2543: 2542: 2541: 2530: 2525: 2520: 2519: 2518: 2512: 2501: 2495: 2489: 2482: 2480: 2469: 2468: 2463: 2458: 2453: 2448: 2447: 2446: 2441: 2436: 2431: 2426: 2421: 2411: 2405: 2403: 2399: 2398: 2396: 2395: 2390: 2385: 2380: 2374: 2372: 2368: 2367: 2365: 2364: 2363: 2362: 2352: 2347: 2342: 2337: 2332: 2327: 2322: 2317: 2312: 2307: 2302: 2297: 2292: 2287: 2281: 2279: 2273: 2272: 2269: 2268: 2266: 2265: 2260: 2255: 2250: 2244: 2238: 2232: 2226: 2221: 2215: 2213:AI accelerator 2210: 2204: 2202: 2194: 2193: 2191: 2190: 2184: 2179: 2176:Multiprocessor 2173: 2166: 2164: 2158: 2157: 2155: 2154: 2149: 2144: 2139: 2134: 2129: 2127:Microprocessor 2124: 2118: 2116: 2115:By application 2109: 2108: 2102: 2096: 2090: 2085: 2080: 2075: 2070: 2065: 2060: 2058:Tile processor 2055: 2050: 2045: 2040: 2039: 2038: 2027: 2020: 2018: 2012: 2011: 2009: 2008: 2003: 1998: 1992: 1986: 1980: 1974: 1968: 1967: 1966: 1954: 1948: 1946: 1938: 1937: 1934: 1933: 1931: 1930: 1929: 1928: 1918: 1913: 1912: 1911: 1906: 1901: 1896: 1886: 1880: 1878: 1872: 1871: 1869: 1868: 1863: 1858: 1853: 1852: 1851: 1846: 1844:Hyperthreading 1836: 1830: 1828: 1826:Multithreading 1822: 1821: 1819: 1818: 1813: 1808: 1807: 1806: 1796: 1795: 1794: 1789: 1779: 1778: 1777: 1772: 1762: 1757: 1756: 1755: 1750: 1739: 1737: 1730: 1724: 1723: 1720: 1719: 1717: 1716: 1711: 1705: 1703: 1697: 1696: 1694: 1693: 1688: 1683: 1682: 1681: 1676: 1666: 1660: 1658: 1652: 1651: 1649: 1648: 1643: 1638: 1633: 1627: 1625: 1619: 1618: 1616: 1615: 1610: 1605: 1603:Pipeline stall 1599: 1597: 1588: 1582: 1581: 1578: 1577: 1575: 1574: 1569: 1564: 1559: 1556: 1555: 1554: 1552:z/Architecture 1549: 1544: 1539: 1531: 1526: 1521: 1516: 1511: 1506: 1501: 1496: 1491: 1486: 1481: 1476: 1471: 1470: 1469: 1464: 1459: 1451: 1446: 1441: 1436: 1431: 1426: 1421: 1416: 1410: 1408: 1402: 1401: 1399: 1398: 1397: 1396: 1386: 1381: 1376: 1371: 1366: 1361: 1356: 1355: 1354: 1344: 1343: 1342: 1332: 1327: 1322: 1317: 1311: 1309: 1302: 1294: 1293: 1291: 1290: 1285: 1280: 1275: 1270: 1265: 1264: 1263: 1258: 1256:Virtual memory 1248: 1243: 1242: 1241: 1236: 1231: 1226: 1216: 1211: 1206: 1201: 1196: 1195: 1194: 1184: 1179: 1173: 1171: 1165: 1164: 1162: 1161: 1160: 1159: 1154: 1149: 1144: 1134: 1129: 1124: 1123: 1122: 1117: 1112: 1107: 1102: 1097: 1092: 1087: 1080:Turing machine 1077: 1076: 1075: 1070: 1065: 1060: 1055: 1050: 1040: 1035: 1029: 1027: 1021: 1020: 1013: 1012: 1005: 998: 990: 982: 981: 974: 956: 949: 931: 904:(2): 296–301. 888: 859: 833: 799: 785: 771: 747: 733:Celio, Chris. 725: 689: 654: 647: 621: 597: 571: 545: 517: 516: 514: 511: 510: 509: 504: 499: 494: 487: 484: 467: 464: 447:Maurice Wilkes 439:Main article: 436: 433: 399: 396: 386: 383: 336: 333: 285: 282: 264: 261: 232:instructions. 217: 214: 164: 161: 116: 113: 105:virtual memory 84:logic family. 62: 59: 40:binary decoder 15: 9: 6: 4: 3: 2: 2956: 2945: 2942: 2940: 2937: 2936: 2934: 2919: 2916: 2914: 2911: 2909: 2906: 2904: 2901: 2899: 2896: 2894: 2891: 2889: 2886: 2884: 2881: 2879: 2876: 2875: 2873: 2869: 2862: 2859: 2857: 2854: 2852: 2849: 2847: 2844: 2842: 2839: 2837: 2834: 2832: 2829: 2828: 2826: 2824: 2818: 2808: 2805: 2803: 2800: 2798: 2795: 2793: 2790: 2788: 2785: 2781: 2778: 2776: 2773: 2771: 2768: 2767: 2766: 2763: 2762: 2760: 2758: 2754: 2748: 2745: 2741: 2738: 2736: 2733: 2732: 2731: 2728: 2724: 2721: 2720: 2719: 2716: 2714: 2711: 2709: 2708:Demultiplexer 2706: 2704: 2701: 2700: 2698: 2696: 2692: 2686: 2683: 2681: 2678: 2675: 2673: 2670: 2668: 2665: 2663: 2660: 2658: 2655: 2654: 2652: 2650: 2646: 2640: 2637: 2635: 2632: 2630: 2629:Memory buffer 2627: 2625: 2624:Register file 2622: 2620: 2617: 2615: 2612: 2610: 2607: 2606: 2604: 2602: 2598: 2590: 2587: 2585: 2582: 2581: 2580: 2577: 2575: 2572: 2570: 2567: 2565: 2564:Combinational 2562: 2561: 2559: 2557: 2553: 2547: 2544: 2540: 2537: 2536: 2534: 2531: 2529: 2526: 2524: 2521: 2516: 2513: 2511: 2508: 2507: 2505: 2502: 2499: 2496: 2493: 2490: 2487: 2484: 2483: 2481: 2479: 2473: 2467: 2464: 2462: 2459: 2457: 2454: 2452: 2449: 2445: 2442: 2440: 2437: 2435: 2432: 2430: 2427: 2425: 2422: 2420: 2417: 2416: 2415: 2412: 2410: 2407: 2406: 2404: 2400: 2394: 2391: 2389: 2386: 2384: 2381: 2379: 2376: 2375: 2373: 2369: 2361: 2358: 2357: 2356: 2353: 2351: 2348: 2346: 2343: 2341: 2338: 2336: 2333: 2331: 2328: 2326: 2323: 2321: 2318: 2316: 2313: 2311: 2308: 2306: 2303: 2301: 2298: 2296: 2293: 2291: 2288: 2286: 2283: 2282: 2280: 2278: 2274: 2264: 2261: 2259: 2256: 2254: 2251: 2248: 2245: 2242: 2239: 2236: 2233: 2230: 2227: 2225: 2222: 2219: 2216: 2214: 2211: 2209: 2206: 2205: 2203: 2201: 2195: 2188: 2185: 2183: 2180: 2177: 2174: 2171: 2168: 2167: 2165: 2159: 2153: 2150: 2148: 2145: 2143: 2140: 2138: 2135: 2133: 2130: 2128: 2125: 2123: 2120: 2119: 2117: 2113: 2106: 2103: 2100: 2097: 2094: 2091: 2089: 2086: 2084: 2081: 2079: 2076: 2074: 2071: 2069: 2066: 2064: 2061: 2059: 2056: 2054: 2051: 2049: 2046: 2044: 2041: 2037: 2034: 2033: 2031: 2028: 2025: 2022: 2021: 2019: 2017: 2013: 2007: 2004: 2002: 1999: 1996: 1993: 1990: 1987: 1984: 1981: 1978: 1975: 1972: 1969: 1964: 1961: 1960: 1958: 1955: 1953: 1950: 1949: 1947: 1945: 1939: 1927: 1924: 1923: 1922: 1919: 1917: 1914: 1910: 1907: 1905: 1902: 1900: 1897: 1895: 1892: 1891: 1890: 1887: 1885: 1882: 1881: 1879: 1877: 1873: 1867: 1864: 1862: 1859: 1857: 1854: 1850: 1847: 1845: 1842: 1841: 1840: 1837: 1835: 1832: 1831: 1829: 1827: 1823: 1817: 1814: 1812: 1809: 1805: 1802: 1801: 1800: 1797: 1793: 1790: 1788: 1785: 1784: 1783: 1780: 1776: 1773: 1771: 1768: 1767: 1766: 1763: 1761: 1758: 1754: 1751: 1749: 1746: 1745: 1744: 1741: 1740: 1738: 1734: 1731: 1729: 1725: 1715: 1712: 1710: 1707: 1706: 1704: 1702: 1698: 1692: 1689: 1687: 1684: 1680: 1677: 1675: 1672: 1671: 1670: 1667: 1665: 1664:Scoreboarding 1662: 1661: 1659: 1657: 1653: 1647: 1646:False sharing 1644: 1642: 1639: 1637: 1634: 1632: 1629: 1628: 1626: 1624: 1620: 1614: 1611: 1609: 1606: 1604: 1601: 1600: 1598: 1596: 1592: 1589: 1587: 1583: 1573: 1570: 1568: 1565: 1563: 1560: 1557: 1553: 1550: 1548: 1545: 1543: 1540: 1538: 1535: 1534: 1532: 1530: 1527: 1525: 1522: 1520: 1517: 1515: 1512: 1510: 1507: 1505: 1502: 1500: 1497: 1495: 1492: 1490: 1487: 1485: 1482: 1480: 1477: 1475: 1472: 1468: 1465: 1463: 1460: 1458: 1455: 1454: 1452: 1450: 1447: 1445: 1442: 1440: 1439:Stanford MIPS 1437: 1435: 1432: 1430: 1427: 1425: 1422: 1420: 1417: 1415: 1412: 1411: 1409: 1403: 1395: 1392: 1391: 1390: 1387: 1385: 1382: 1380: 1377: 1375: 1372: 1370: 1367: 1365: 1362: 1360: 1357: 1353: 1350: 1349: 1348: 1345: 1341: 1338: 1337: 1336: 1333: 1331: 1328: 1326: 1323: 1321: 1318: 1316: 1313: 1312: 1310: 1306: 1303: 1301: 1300:architectures 1295: 1289: 1286: 1284: 1281: 1279: 1276: 1274: 1271: 1269: 1268:Heterogeneous 1266: 1262: 1259: 1257: 1254: 1253: 1252: 1249: 1247: 1244: 1240: 1237: 1235: 1232: 1230: 1227: 1225: 1222: 1221: 1220: 1219:Memory access 1217: 1215: 1212: 1210: 1207: 1205: 1202: 1200: 1197: 1193: 1190: 1189: 1188: 1185: 1183: 1180: 1178: 1175: 1174: 1172: 1170: 1166: 1158: 1155: 1153: 1152:Random-access 1150: 1148: 1145: 1143: 1140: 1139: 1138: 1135: 1133: 1132:Stack machine 1130: 1128: 1125: 1121: 1118: 1116: 1113: 1111: 1108: 1106: 1103: 1101: 1098: 1096: 1093: 1091: 1088: 1086: 1083: 1082: 1081: 1078: 1074: 1071: 1069: 1066: 1064: 1061: 1059: 1056: 1054: 1051: 1049: 1048:with datapath 1046: 1045: 1044: 1041: 1039: 1036: 1034: 1031: 1030: 1028: 1026: 1022: 1018: 1011: 1006: 1004: 999: 997: 992: 991: 988: 977: 971: 967: 960: 952: 946: 942: 935: 927: 923: 919: 915: 911: 907: 903: 899: 892: 877: 873: 869: 863: 852: 845: 844: 837: 818: 811: 810: 803: 795: 789: 781: 775: 759: 758: 751: 736: 729: 713: 712:Google Groups 709: 702: 700: 698: 696: 694: 678: 674: 667: 665: 663: 661: 659: 650: 648:9780673059536 644: 640: 635: 634: 625: 609: 608: 607:Power ISA(tm) 601: 590: 589: 584: 578: 576: 560: 559:GeeksforGeeks 556: 549: 538: 531: 530: 522: 518: 508: 505: 503: 500: 498: 495: 493: 490: 489: 483: 481: 477: 476:Mealy machine 473: 463: 460: 456: 452: 448: 442: 432: 429: 426: 424: 419: 416: 412: 404: 395: 393: 382: 379: 374: 372: 367: 365: 359: 357: 352: 350: 345: 343: 332: 329: 325: 322: 318: 314: 310: 306: 302: 298: 295: 290: 281: 277: 275: 271: 260: 256: 252: 249: 245: 241: 239: 233: 229: 225: 223: 213: 211: 206: 203: 198: 195: 193: 188: 186: 181: 179: 174: 171: 160: 156: 152: 150: 144: 140: 136: 132: 128: 124: 122: 112: 108: 106: 101: 97: 94: 90: 85: 81: 78: 75: 70: 68: 58: 56: 52: 47: 45: 41: 37: 33: 29: 22: 2918:Chip carrier 2856:Clock gating 2775:Mixed-signal 2672:Write buffer 2649:Control unit 2648: 2461:Clock signal 2200:accelerators 2182:Cypress PSoC 1839:Simultaneous 1656:Out-of-order 1288:Neuromorphic 1169:Architecture 1127:Belt machine 1120:Zeno machine 1053:Hierarchical 965: 959: 940: 934: 901: 897: 891: 880:. Retrieved 871: 862: 842: 836: 824:. Retrieved 808: 802: 793: 788: 779: 774: 762:. Retrieved 756: 750: 738:. Retrieved 728: 716:. Retrieved 711: 680:. Retrieved 677:Crowd Supply 676: 632: 624: 612:. Retrieved 606: 600: 587: 562:. Retrieved 558: 548: 537:the original 528: 521: 469: 454: 444: 430: 427: 420: 410: 409: 388: 375: 368: 360: 356:cache memory 353: 346: 338: 330: 326: 323: 319: 315: 311: 307: 303: 299: 291: 287: 278: 266: 257: 253: 250: 246: 242: 234: 230: 226: 219: 207: 199: 196: 192:cache memory 189: 182: 175: 166: 157: 153: 145: 141: 137: 133: 129: 125: 118: 109: 102: 98: 86: 82: 79: 71: 64: 48: 31: 28:control unit 27: 25: 2703:Multiplexer 2667:Data buffer 2378:Single-core 2350:bit slicing 2208:Coprocessor 2063:Coprocessor 1944:performance 1866:Cooperative 1856:Speculative 1816:Distributed 1775:Superscalar 1760:Instruction 1728:Parallelism 1701:Speculative 1533:System/3x0 1405:Instruction 1182:Von Neumann 1095:Post–Turing 826:26 December 764:26 December 614:26 December 472:truth table 392:punch cards 274:Pentium Pro 149:logic gates 2933:Categories 2823:management 2718:Multiplier 2579:Logic gate 2569:Sequential 2476:Functional 2456:Clock rate 2429:Data cache 2402:Components 2383:Multi-core 2371:Core count 1861:Preemptive 1765:Pipelining 1748:Bit-serial 1691:Wide-issue 1636:Structural 1558:Tilera ISA 1524:MicroBlaze 1494:ETRAX CRIS 1389:Comparison 1234:Load–store 1214:Endianness 882:2017-02-17 740:16 January 718:16 January 682:16 January 513:References 378:Xerox Alto 2757:Circuitry 2677:Microcode 2601:Registers 2444:coherence 2419:CPU cache 2277:Word size 1942:Processor 1586:Execution 1489:DEC Alpha 1467:Power ISA 1283:Cognitive 1090:Universal 926:0018-9359 459:flowchart 441:Microcode 349:interrupt 93:exception 89:interrupt 2695:Datapath 2388:Manycore 2360:variable 2198:Hardware 1834:Temporal 1514:OpenRISC 1209:Cellular 1199:Dataflow 1192:modified 876:Archived 851:Archived 817:Archived 585:(2017). 486:See also 170:compiler 2871:Related 2802:Quantum 2792:Digital 2787:Boolean 2685:Counter 2584:Quantum 2345:512-bit 2340:256-bit 2335:128-bit 2178:(MPSoC) 2163:on chip 2161:Systems 1979:(FLOPS) 1792:Process 1641:Control 1623:Hazards 1509:Itanium 1504:Unicore 1462:PowerPC 1187:Harvard 1147:Pointer 1142:Counter 1100:Quantum 906:Bibcode 210:threads 2807:Switch 2797:Analog 2535:(IMC) 2506:(MMU) 2355:others 2330:64-bit 2325:48-bit 2320:32-bit 2315:24-bit 2310:16-bit 2305:15-bit 2300:12-bit 2137:Mobile 2053:Stream 2048:Barrel 2043:Vector 2032:(GPU) 1991:(SUPS) 1959:(IPC) 1811:Memory 1804:Vector 1787:Thread 1770:Scalar 1572:Others 1519:RISC-V 1484:SuperH 1453:Power 1449:MIPS-X 1424:PDP-11 1273:Fabric 1025:Models 972:  947:  924:  645:  564:25 May 2863:(PPW) 2821:Power 2713:Adder 2589:Array 2556:Logic 2517:(TLB) 2500:(FPU) 2494:(AGU) 2488:(ALU) 2478:units 2414:Cache 2295:8-bit 2290:4-bit 2285:1-bit 2249:(TPU) 2243:(DSP) 2237:(PPU) 2231:(VPU) 2220:(GPU) 2189:(NoC) 2172:(SoC) 2107:(PoP) 2101:(SiP) 2095:(MCM) 2036:GPGPU 2026:(CPU) 2016:Types 1997:(PPW) 1985:(TPS) 1973:(IPS) 1965:(CPI) 1736:Level 1547:S/390 1542:S/370 1537:S/360 1479:SPARC 1457:POWER 1340:TRIPS 1308:Types 854:(PDF) 847:(PDF) 820:(PDF) 813:(PDF) 592:(PDF) 540:(PDF) 533:(PDF) 371:PDP-8 369:Most 2841:ACPI 2574:Glue 2466:FIFO 2409:Core 2147:ASIP 2088:CPLD 2083:FPOA 2078:FPGA 2073:ASIC 1926:SPMD 1921:MIMD 1916:MISD 1909:SWAR 1889:SIMD 1884:SISD 1799:Data 1782:Task 1753:Word 1499:M32R 1444:MIPS 1407:sets 1374:ZISC 1369:NISC 1364:OISC 1359:MISC 1352:EPIC 1347:VLIW 1335:EDGE 1325:RISC 1320:CISC 1229:HUMA 1224:NUMA 970:ISBN 945:ISBN 922:ISSN 828:2019 766:2019 742:2020 720:2020 684:2020 643:ISBN 616:2019 566:2019 376:The 294:CMOS 26:The 2836:APM 2831:PMU 2723:CPU 2680:ROM 2451:Bus 2068:PAL 1743:Bit 1529:LMC 1434:ARM 1429:x86 1419:VAX 914:doi 639:125 478:or 342:x86 270:x86 2935:: 2770:3D 920:. 912:. 902:46 900:. 874:. 870:. 710:. 692:^ 675:. 657:^ 641:. 574:^ 557:. 482:. 151:. 32:CU 1009:e 1002:t 995:v 978:. 953:. 928:. 916:: 908:: 885:. 830:. 768:. 744:. 722:. 686:. 651:. 618:. 568:. 30:( 23:.

Index

Control unit (disambiguation)
central processing unit
binary decoder
arithmetic logic unit
John von Neumann
von Neumann architecture
multicycle microarchitecture
instruction cycle
interrupt
exception
virtual memory
pipeline instructions
logic gates
compiler
branch prediction
speculative execution
cache memory
alternative thread of execution
threads
finish what it can
Tomasulo algorithm
x86
Pentium Pro
CMOS
x86
interrupt
cache memory
bootstrap programs
PDP-8
Xerox Alto

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