245:. Players are able to choose from one of these six characters as their main character; if Charlotte is not chosen as the main character, she can instead be selected as one of the player's other two party members that can be encountered later on. If not selected as one of these three characters, she is not involved in the story. Charlotte was born in Dior, a haven for elves, her grandfather being the Priest of Light, who mentors another priest named Heath. Heath is sent to investigate evil influences, and Charlotte follows him, trying to stop him. However, he is ultimately kidnapped, forcing Charlotte to pursue him so she can save him.
337:. They went on to discuss how the remake emphasized certain features that made her more appealing, citing improved animation and expressions, which they found cute. They also felt that the voice acting and font were improved in this game, making her easier to understand, and feeling that voice acting benefited Charlotte the most of the main cast. They felt that the voice also helped make her aggressive personality more endearing due to the cute voice.
197:. Another aspect of her dialogue in Japanese was that she ends her words with "dechi." Ishii clarified that they considered dechi instead of a more common "dechuu" due to how prominent dechuu was. In English, her dialogue replaces her Ls and Rs with Ws as part of a speech impediment. Ishii described Charlotte as going through the worst of the game's main cast, though still retaining her cheer and optimism, comparing her to the character
186:. Discussing her design, Ishii conceived Charlotte as a doll wearing an outfit that combined the concepts of an Italian festival costume and baby clothes, aiming to make a "cheerful and energetic young girl." He aimed for players to have a different impression of her cheerful designs after experiencing her story and the "deep sadness inside her." Her dialogue was written by game producer
42:
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characters Riesz and Angela due to their sexy designs, they nevertheless enjoyed their design and various aspects of her character. They discussed various other aspects of
Charlotte's character that may turn people off, including how her dialogue was written in the Super Famicom version of the game.
292:
writer Mike Fahey opted to start over when he encountered her in his game after choosing her, finding her vocal dialogue too unbearable. He noted that this was not the fault of the actress, but rather the localization team. He also found the
Japanese version to not be a suitable alternative, as the
152:
Reception to
Charlotte was mixed, mainly due to how her dialogue was handled, with critics complaining about her tendency to swap Rs and Ls with Ws. Her voice work in the English version of the remake received particular scrutiny, with multiple critics finding that they were uninterested in having
257:
poll, Charlotte was the least likely choice as a main character, receiving only 2.5 percent of the vote. However, when polled about who they picked for their two supporting character slots, Charlotte was number one, chosen by almost half of respondents, with
285:
writer Steve Watts regretted featuring her in his party, finding her speech impediment obnoxious. He lamented how valuable a character she was, however, and elected to keep playing with her because she was the only dedicated healer in the game. Meanwhile,
190:. She was initially conceived as a "dependable, serious, down-to-earth character," but due to the art by Yūki, which producer described as "bright and cheerful," they opted to make give her a cuter character and disposition.
331:
They suggested that most of her lines were written in hiragana to emphasize her childishness, as well as difficult-to-read lines and aggressive personality, questioning whether she was inspired by the character Popoi from
303:
writer Martin
Robinson, meanwhile, suggested not choosing Charlotte even if the player is using the Japanese dub, as he found her voice annoying regardless of whether the Japanese or English dub was used.
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270:, she ranked third behind Angela and Riesz, with staff noting that respondents felt that her version in the remake made her more appealing than she was in the original.
126:. She is one of its six protagonists, able to be selected as either the main character or a supporting character to one of the others. She is connected to the character
308:
writer Zak Wojnar found her annoying in the remake, but felt that this was in keeping with how she was in the original, noting how she became the butt of jokes by
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130:, who was intended by the design team to have more romantic scenes featured, but were excluded due to a lack of room in the game. Her design was created by
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864:"The four-headed "Bishojo" that the series is proud of! "Seiken Densetsu 3ToM" The reborn Charlotte is as cute as Reese and Angela [UPDATE]"
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in the remake, who found her relatable due to her similar age, also discussing their similar timidity. She found her lines cute and fun to read.
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writer "Crossing Ryujin Bridge" noted that they weren't surprised that
Charlotte was less popular than the other two female
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writer Daniel Tack suggesting that her "childlike intonations" felt out of place and was akin to "nails on a chalkboard."
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Charlotte's
English voice performance in the 2020 remake was the subject of criticism by multiple critics, with
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writer Nadia Oxford argued that
Charlotte has "always sucked," criticizing the decision to give her a lisp.
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writer James
Cunningham similarly opted to avoid doing her story due to how her dialogue was executed.
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738:"Trials of Mana and Final Fantasy 7's fine remakes also show us what's been lost along the way"
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writer James
Davenport noted that Charlotte's voice had turned them off from playing the game.
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for the Super
Famicom as one of its six protagonists, appearing alongside characters Kevin,
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586:"リースとアンジェラが意地の張り合い!? 8割近い票が2人に集中した『聖剣伝説3ToM』女性キャラクター人気投票、結果発表【読者アンケート】work=Inside Games"
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555:"『聖剣伝説3 TRIALS of MANA』主人公と仲間のチョイスに悩む方へ! 体験版で読者が選んだ傾向をご紹介─1位との差が"わずか0.1%"の激戦も【アンケート】"
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833:"I'm trying to love Genshin Impact, but its earsplitting toddler fairy won't let me"
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Charlotte has been met with mixed reception from both fans and critics. In an
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771:"Trials of Mana Remake Preview: How It's Different from the Original"
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489:"『聖剣伝説3』石井浩一氏&田中弘道氏インタビュー。オリジナル版開発者が語る、トライアングルストーリー誕生の経緯やキャラクター制作秘話"
457:"『聖剣伝説3』ホークアイ(声:小野友樹)の生「もうキスしちゃう!」にリースファン騒然!? 月の神獣ドラン戦も初披露【TGS2019】"
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712:"PAX East 2020: Trials of Mana Revives the Lost Seiken Densetsu 3"
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writer Shingema expressing appreciation for her popularity. In an
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In the Japanese version, her dialogue is mostly written in
679:"Trials Of Mana's Healer Talks Like A Baby And Pwease, No"
613:"Trials of Mana's Absurd Voice Acting Is So Bad It's Good"
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subtitles still had the Rs and Ls switched out with Ws.
522:"『LoVA』に『聖剣伝説3』のホークアイとシャルロットが参戦! 小野友樹さんと諸星すみれさんにインタビュー"
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167:, her design finalized by manga and anime artist
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425:"Seiken Densetsu 3 – 1995 Developer Interview"
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802:"Trials of Mana Review: A Sort of Homecoming"
145:, she was designed by HACCAN and voiced by
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646:"Trials Of Mana Review - Trial And Error"
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393:Art of Mana - Seiken Densetsu Art Gallery
1157:Video game characters introduced in 1995
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584:Crossing Ryujin Bridge (June 15, 2020).
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153:her in their party due to the dialogue.
862:Crossing Ryujin Bridge (June 6, 2020).
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843:from the original on January 27, 2023
831:Davenport, James (November 3, 2020).
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592:from the original on November 8, 2023
534:from the original on October 26, 2020
469:from the original on December 1, 2023
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710:Cunningham, James (March 17, 2020).
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223:Charlotte appears in the video game
781:from the original on March 22, 2020
736:Robinson, Martin (April 30, 2020).
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367:from the original on March 31, 2024
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1167:Role-playing video game characters
874:from the original on March 7, 2024
750:from the original on March 4, 2024
520:Katsuragi, Ryo (August 23, 2015).
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1147:Female characters in video games
800:Oxford, Nadia (April 22, 2020).
658:from the original on May 8, 2020
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266:poll about female characters in
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644:Watts, Steve (April 27, 2020).
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677:Fahey, Mike (April 22, 2020).
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1:
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355:"聖剣伝説 Legend of Mana - レビュー"
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553:Shingema (April 24, 2020).
117:is a character in the 1995
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182:was created by the artist
161:Charlotte was created for
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353:Kasaiho (June 25, 2021).
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171:based on concept art by
16:Trials of Mana character
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465:. September 15, 2019.
625:on September 26, 2023
175:. Her design in the
157:Concept and creation
400:. February 11, 2020
19:Fictional character
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876:. Retrieved
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930:Main series
775:Screen Rant
398:Square Enix
306:Screen Rant
219:Appearances
71:Designed by
1141:Categories
1118:Ever Oasis
1055:Characters
341:References
119:video game
112:Sharurotto
1098:Kenji Ito
1067:Charlotte
976:Spin-offs
743:Eurogamer
505:March 31,
441:March 31,
404:March 31,
371:March 31,
360:IGN Japan
300:Eurogamer
249:Reception
94:Charlotte
77:(concept)
35:character
25:Charlotte
878:April 1,
872:Archived
847:April 1,
841:Archived
837:PC Gamer
816:April 1,
810:Archived
785:April 1,
779:Archived
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748:Archived
721:April 1,
695:April 1,
689:Archived
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656:Archived
651:GameSpot
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590:Archived
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563:Archived
538:April 1,
532:Archived
499:Archived
473:April 1,
467:Archived
435:Archived
433:. 1995.
365:Archived
318:PC Gamer
282:GameSpot
195:hiragana
99:Japanese
1086:Related
1022:Remakes
494:Famitsu
462:Famitsu
430:Famitsu
243:Hawkeye
107:Hepburn
1062:Angela
1047:(2020)
923:series
684:Kotaku
312:fans.
289:Kotaku
241:, and
239:Angela
184:HACCAN
180:remake
143:remake
103:シャルロット
87:(2020)
85:HACCAN
66:(1995)
52:(1995)
1093:Music
1077:Riesz
1072:Kevin
806:VG247
314:VG247
235:Duran
231:Riesz
209:Kevin
201:from
199:Popoi
128:Kevin
921:Mana
880:2024
849:2024
818:2024
787:2024
756:2024
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697:2024
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631:2024
598:2024
571:2024
540:2024
507:2024
475:2024
443:2024
406:2024
373:2024
310:Mana
134:and
32:Mana
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97:(
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