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Charlotte (Trials of Mana)

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245:. Players are able to choose from one of these six characters as their main character; if Charlotte is not chosen as the main character, she can instead be selected as one of the player's other two party members that can be encountered later on. If not selected as one of these three characters, she is not involved in the story. Charlotte was born in Dior, a haven for elves, her grandfather being the Priest of Light, who mentors another priest named Heath. Heath is sent to investigate evil influences, and Charlotte follows him, trying to stop him. However, he is ultimately kidnapped, forcing Charlotte to pursue him so she can save him. 337:. They went on to discuss how the remake emphasized certain features that made her more appealing, citing improved animation and expressions, which they found cute. They also felt that the voice acting and font were improved in this game, making her easier to understand, and feeling that voice acting benefited Charlotte the most of the main cast. They felt that the voice also helped make her aggressive personality more endearing due to the cute voice. 197:. Another aspect of her dialogue in Japanese was that she ends her words with "dechi." Ishii clarified that they considered dechi instead of a more common "dechuu" due to how prominent dechuu was. In English, her dialogue replaces her Ls and Rs with Ws as part of a speech impediment. Ishii described Charlotte as going through the worst of the game's main cast, though still retaining her cheer and optimism, comparing her to the character 186:. Discussing her design, Ishii conceived Charlotte as a doll wearing an outfit that combined the concepts of an Italian festival costume and baby clothes, aiming to make a "cheerful and energetic young girl." He aimed for players to have a different impression of her cheerful designs after experiencing her story and the "deep sadness inside her." Her dialogue was written by game producer 42: 330:
characters Riesz and Angela due to their sexy designs, they nevertheless enjoyed their design and various aspects of her character. They discussed various other aspects of Charlotte's character that may turn people off, including how her dialogue was written in the Super Famicom version of the game.
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writer Mike Fahey opted to start over when he encountered her in his game after choosing her, finding her vocal dialogue too unbearable. He noted that this was not the fault of the actress, but rather the localization team. He also found the Japanese version to not be a suitable alternative, as the
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Reception to Charlotte was mixed, mainly due to how her dialogue was handled, with critics complaining about her tendency to swap Rs and Ls with Ws. Her voice work in the English version of the remake received particular scrutiny, with multiple critics finding that they were uninterested in having
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poll, Charlotte was the least likely choice as a main character, receiving only 2.5 percent of the vote. However, when polled about who they picked for their two supporting character slots, Charlotte was number one, chosen by almost half of respondents, with
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writer Steve Watts regretted featuring her in his party, finding her speech impediment obnoxious. He lamented how valuable a character she was, however, and elected to keep playing with her because she was the only dedicated healer in the game. Meanwhile,
190:. She was initially conceived as a "dependable, serious, down-to-earth character," but due to the art by Yūki, which producer described as "bright and cheerful," they opted to make give her a cuter character and disposition. 331:
They suggested that most of her lines were written in hiragana to emphasize her childishness, as well as difficult-to-read lines and aggressive personality, questioning whether she was inspired by the character Popoi from
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writer Martin Robinson, meanwhile, suggested not choosing Charlotte even if the player is using the Japanese dub, as he found her voice annoying regardless of whether the Japanese or English dub was used.
747: 840: 612: 270:, she ranked third behind Angela and Riesz, with staff noting that respondents felt that her version in the remake made her more appealing than she was in the original. 126:. She is one of its six protagonists, able to be selected as either the main character or a supporting character to one of the others. She is connected to the character 308:
writer Zak Wojnar found her annoying in the remake, but felt that this was in keeping with how she was in the original, noting how she became the butt of jokes by
688: 655: 364: 130:, who was intended by the design team to have more romantic scenes featured, but were excluded due to a lack of room in the game. Her design was created by 778: 737: 1156: 864:"The four-headed "Bishojo" that the series is proud of! "Seiken Densetsu 3ToM" The reborn Charlotte is as cute as Reese and Angela [UPDATE]" 215:
in the remake, who found her relatable due to her similar age, also discussing their similar timidity. She found her lines cute and fun to read.
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writer "Crossing Ryujin Bridge" noted that they weren't surprised that Charlotte was less popular than the other two female
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writer Daniel Tack suggesting that her "childlike intonations" felt out of place and was akin to "nails on a chalkboard."
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Charlotte's English voice performance in the 2020 remake was the subject of criticism by multiple critics, with
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writer Nadia Oxford argued that Charlotte has "always sucked," criticizing the decision to give her a lisp.
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writer James Cunningham similarly opted to avoid doing her story due to how her dialogue was executed.
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writer James Davenport noted that Charlotte's voice had turned them off from playing the game.
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for the Super Famicom as one of its six protagonists, appearing alongside characters Kevin,
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Charlotte has been met with mixed reception from both fans and critics. In an
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writer Shingema expressing appreciation for her popularity. In an
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In the Japanese version, her dialogue is mostly written in
679:"Trials Of Mana's Healer Talks Like A Baby And Pwease, No" 613:"Trials of Mana's Absurd Voice Acting Is So Bad It's Good" 359: 293:
subtitles still had the Rs and Ls switched out with Ws.
522:"『LoVA』に『聖剣伝説3』のホークアイとシャルロットが参戦! 小野友樹さんと諸星すみれさんにインタビュー" 861: 583: 167:, her design finalized by manga and anime artist 1138: 110: 425:"Seiken Densetsu 3 – 1995 Developer Interview" 904: 802:"Trials of Mana Review: A Sort of Homecoming" 145:, she was designed by HACCAN and voiced by 911: 897: 709: 40: 830: 646:"Trials Of Mana Review - Trial And Error" 519: 393:Art of Mana - Seiken Densetsu Art Gallery 1157:Video game characters introduced in 1995 735: 584:Crossing Ryujin Bridge (June 15, 2020). 552: 153:her in their party due to the dialogue. 862:Crossing Ryujin Bridge (June 6, 2020). 691:from the original on September 27, 2023 419: 417: 415: 352: 156: 1139: 812:from the original on December 16, 2023 799: 768: 565:from the original on December 10, 2023 437:from the original on December 27, 2023 892: 843:from the original on January 27, 2023 831:Davenport, James (November 3, 2020). 676: 643: 592:from the original on November 8, 2023 534:from the original on October 26, 2020 469:from the original on December 1, 2023 386: 384: 382: 710:Cunningham, James (March 17, 2020). 610: 412: 223:Charlotte appears in the video game 781:from the original on March 22, 2020 736:Robinson, Martin (April 30, 2020). 481: 367:from the original on March 31, 2024 13: 1167:Role-playing video game characters 874:from the original on March 7, 2024 750:from the original on March 4, 2024 520:Katsuragi, Ryo (August 23, 2015). 379: 14: 1178: 1147:Female characters in video games 800:Oxford, Nadia (April 22, 2020). 658:from the original on May 8, 2020 501:from the original on May 2, 2020 266:poll about female characters in 918: 855: 824: 793: 762: 729: 703: 670: 644:Watts, Steve (April 27, 2020). 637: 611:Tack, Daniel (April 28, 2020). 769:Wojnar, Zak (March 17, 2020). 677:Fahey, Mike (April 22, 2020). 604: 577: 546: 513: 449: 346: 218: 1: 340: 355:"聖剣伝説 Legend of Mana - レビュー" 248: 7: 553:Shingema (April 24, 2020). 117:is a character in the 1995 111: 10: 1183: 182:was created by the artist 161:Charlotte was created for 1085: 1054: 1021: 975: 929: 353:Kasaiho (June 25, 2021). 102: 70: 57: 39: 29: 24: 1152:Square Enix protagonists 171:based on concept art by 16:Trials of Mana character 938:Final Fantasy Adventure 465:. September 15, 2019. 625:on September 26, 2023 175:. Her design in the 157:Concept and creation 400:. February 11, 2020 19:Fictional character 1111:Secret of Evermore 1037:Adventures of Mana 1134: 1133: 91: 90: 1174: 998:Children of Mana 913: 906: 899: 890: 889: 884: 883: 881: 879: 859: 853: 852: 850: 848: 828: 822: 821: 819: 817: 797: 791: 790: 788: 786: 766: 760: 759: 757: 755: 733: 727: 726: 724: 722: 707: 701: 700: 698: 696: 674: 668: 667: 665: 663: 641: 635: 634: 632: 630: 621:. 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Retrieved 868:Inside Games 867: 857: 845:. Retrieved 836: 826: 814:. Retrieved 805: 795: 783:. Retrieved 774: 764: 752:. Retrieved 741: 731: 719:. Retrieved 715: 705: 693:. Retrieved 682: 672: 660:. Retrieved 649: 639: 627:. Retrieved 623:the original 616: 606: 594:. Retrieved 579: 567:. Retrieved 559:Inside Games 558: 548: 536:. Retrieved 525: 515: 503:. Retrieved 492: 483: 471:. Retrieved 460: 451: 439:. Retrieved 428: 402:. Retrieved 392: 369:. 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Index

Mana

Trials of Mana
Trials of Mana
Koichi Ishii
Nobuteru Yūki
HACCAN
Japanese
Hepburn
video game
Trials of Mana
Kevin
Nobuteru Yūki
Koichi Ishii
Trials of Mana remake
Sumire Morohoshi
Trials of Mana
Nobuteru Yūki
Koichi Ishii
Trials of Mana remake
HACCAN
Hiromichi Tanaka
hiragana
Popoi
Secret of Mana
Kevin
Sumire Morohoshi
Trials of Mana
Riesz
Duran

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