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682:- as well as being useful for infiltration and defense, this also allows him to swiftly heal most injuries, which tend to vanish after transforming to mist and back. While he could at first use this ability at will, when the Gen-Factor was flushed from his system, his ability to use this power was restricted to only once or twice a day. However, his energy whips had doubled in power as a result. When first exposed to the Gen-Factor, Marc had extensive
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God-like abilities from the internet and has saved scores of people in pocket universes that he's kept hidden from super heroes and villains alike. However, Tao wants Max's power, and lures him into battle, leaving
Slayton and other Team 7 members to battle Tao's cronies. Slayton is seen leaping into battle and using his psi-whips to lift and incapacitate Blackwolf while Ladytron blasts him with a sonic beam from her mouth.
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generate psychic energy whips out the backs of his hands. He can use these whips for various purposes; in combat he uses them to constrict his opponents, shocking them with the energy running through the whips or to cut through objects. He can use the energy whips as grappling hooks. The whips are very durable, but beings of great strength can break them, causing painful psionic feedback.
519:. After this tragedy he switches to being the full-time instructor. When a Daemonite called S'ryn puts Marc's girlfriend Major Diane LaSalle into a coma, he deserts StormWatch to track her down, breaking Cabal agent Taboo out of prison to help him on his quest. While he eventually catches his prey and revives Diane, he and Taboo become lovers, and both become fugitives.
538:. Taboo's initial approach by the government results in a multi-super-powers fight throughout the house as several of the FBI agents lose their cool and employ violence. "Backlash" #21. In the same issue, Marc is dealing with emotions over Ares, he has recently learned not only that he has a son, but Ares is a cold-blooded, brain-washed assassin.
710:. Slayton uses the whips in much the same way he did as far back as The Kindred, lifting and incapacitating a large enemy, in this case, Blackwolf. The whips are not represented as coming from the backs of his hands as has been traditionally depicted, but rather, from anywhere in the erratic sphere of energy surrounding Slayton's fists.
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along' things very close to his skin, i.e. a costume, since his loose shirt, pants, and cybernetic leg remained behind when he used this ability to escape to safety while being attacked by a monstrous creature. This is a serious denigration of this ability, as
Backlash was once capable of turning several people into mist along with him.
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required to use his powers in order to survive, revealing that he retains the ability to turn into mist, as well as use his psi-whips. At the conclusion of the arc, Marc laments not having his costume and plans to seek out some of his former Team 7 cohorts, indicating a possible return to his more active role in the
Wildstorm universe.
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using them for some time, during
Slayton: Gauntlet, he used them in the final scene, explaining that he is "never unarmed." The whips maintained their previous "high energy" appearance, unlike the more "flaming tendril" look that they had prior to the Gen-Factor leaving his body. In recent issues of
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It is possible that his telekinetic powers contributed to the strengthening of his psionic whips, which are in actuality just a visible mental projection that allow Marc to manipulate matter with his mind. For instance, if one did not see the whips, it would appear that Marc was picking up an object,
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In a back-up story that ran through four different
Wildstorm titles, Marc was featured in a story called "Slayton: Gauntlet" in which he must escape from the mutated experiments held within International Operations Research and Containment Facility #42 in New Mexico. Throughout the story, Slayton is
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Although he had not been seen using his abilities since the loss of his leg during the
Wildcore tragedy, succeeding stories imply that Marc Slayton retains his powers in some form. He still has the ability to turn into mist, though he can only do it once a day, for a limited time, and can only 'take
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Marc also uses his psi-whips, which now appear to have reverted to their purple hue (they were originally pink, then purple, and finally yellow after the Gen-Factor was flushed from his system, when they took on a more erratic, "energetic" appearance along with the shift to being yellow.) After not
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lord of the alien colony
Atlantis. When his father sacrifices his life to imprison one-time allies the D'rahn, a race of hostile aliens whose attack leads to the sinking of Atlantis, young Marc is spirited away by Ferrian, his father's former advisor. Ferrian raises the child to adulthood, tutoring
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Thanks to his
Kherubim genes, Marc is virtually immortal and has accrued three thousand years of combat experience. He is an expert martial artist and trained in the use of most weapons. His agility is superhuman. Exposure to the Gen-Factor released several latent powers, including the ability to
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However, after Lynch was forced out of I/O, Project: Thunderbook was shut down, and the subjects given cover identities. Over the years, Slayton's implant became sentient and aware of its descent, allying itself with the Khera on earth. As the implant began to communicate with
Slayton, his mental
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issue 14, Lynch approaches the Wild C.A.T.S. with Team 7 in order to team up with them and face the god-like Tao, who is consolidating his power in hopes of reigning over the post-Armageddon world. While severely outmatched, the C.A.T.S. and Team 7 get assistance from Max
Faraday, who downloaded
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When I/O began to look into Project: Thunderbook, John Lynch began to track down the previous subjects, starting with Slayton. However, when Lynch found out about his loss of sanity, Slayton attempted to murder him. After Lynch escaped, Slayton began to hunt him down, along with other Gen:Active
646:, Marc Slayton is one of the members of Project: Thunderbook, an Internal Operations project run by former director John Lynch. In Thunderbook, Slayton and others had their DNA spliced with that of alien(Kherubim/Khera) descent, giving him extraordinary powers as a part of his 'implant.'
487:, a special ops unit which is deliberately exposed to a mutagenic chemical called the Gen-Factor. All of the members develop superhuman powers—in Marc's case some of these are the result of his alien heritage being fully activated. Team 7 finish their final mission and then go
545:, who helps him out on more than one case. It is around this point Marc finally learns of his Kherubim ancestry—for reasons best known to himself, Ferrian had never told Marc. Marc is placed in charge of forming a team of superpowered operatives codenamed
666:, but fled as soon as it was clear he could not take them. Slayton eventually found Lynch after he warned all of the other members of Thunderbook, but was convinced by him to instead go to New York to take out I/O, as it would be beneficial to the 'Carer.'
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or slicing an object in half with telekinetic abilities, so it can be argued that Marc's stronger psi-whips are due to his telekinetic powers becoming part and parcel of his psychic energy whips.
515:'s crisis-intervention superteam. He works as the group's field leader and instructor until he loses several members of the first team (later dubbed Stormwatch Prime) during a mission in
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Marc spends the next three thousand years traveling around the world, living a life of adventure. He has only fragmented memories of his long life. At one point he is a
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530:. He learns of Jodi when she tracks him down after her mother's death. Like her father, Jodi's alien genes give her superhuman powers, and she takes the identity of
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According to his daughter, Marc gives up the name "Backlash"; seeking, as she put it, to keep it in the family, Jodi uses it herself. Marc Slayton appears in
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him in fighting skills for his protection. Once Marc is old enough to look after himself, Ferrian drops out of sight and leaves him to fend for himself.
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state began to deteriorate, as he began to murder people to feed the implant, which he calls the "Carer," a misheard version of Khera.
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after the deterioration of Thunderbook. Along the way, Slayton murdered one other Skywatch implanted agent, and attempted to attack
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He works with Wildcore until most of this team are killed trying to stop a breakout at the Purgatory Max facility, as seen in the
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so she can adventure with him. Backlash and Taboo arrange a pardon for their crimes in return for working for the United States'
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440:#3 in 1993. He was featured in his own comic book series, which ran from 1994 to 1997. His daughter Jodi also uses the name.
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Around this time Marc battles several of Dingo's associates, a race of animal-people that call themselves "
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about three thousand years ago, the son of a human mother and Lord S'ylton, an enhanced
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In one alternate universe, Marc Slayton works as team leader for Stormwatch, headed by
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officer. Marc loses a leg, has it replaced with an artificial one and returns to duty.
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Subsequent to this, Marc discovers he had fathered twin children—a girl named
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attempts to recruit Marc for a new version of the team. He turns her down.
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as a plainclothes agent of Department PSI with the rank of Commander.
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Colonel, working as part of the extraterrestrial threats squad
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and a boy known only as Aries—by an old girlfriend from
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series. Marc survives thanks to the assistance of former
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DC Comics characters who can move at superhuman speeds
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Department of Paranormal Science Investigations (PSI)
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Marc makes friends with the animal-faced adventurer
90:. Unsourced material may be challenged and removed.
678:Marc can also transform his body and clothes into
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475:. No rank is seen until the 1960s when he is an
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587:who had been imprisoned for the murder of an
507:Backlash is then assigned to join and spy on
53:Learn how and when to remove these messages
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642:In the 2017 reboot of the WildStorm line,
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654:subjects created by I/O rival Skywatch's
262:Learn how and when to remove this message
150:Learn how and when to remove this message
239:of all important aspects of the article.
1206:Stormwatch and the Authority characters
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235:Please consider expanding the lead to
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772:at the Comic Book DB (archived from
760:at the Comic Book DB (archived from
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88:adding citations to reliable sources
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1221:Characters created by Brett Booth
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34:This article has multiple issues.
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901:Stormwatch: Post Human Division
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227:may be too short to adequately
75:needs additional citations for
42:or discuss these issues on the
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237:provide an accessible overview
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444:Fictional character biography
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99:"Backlash" Marc Slayton
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877:List of Stormwatch members
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309:Publication information
1181:DC Comics telekinetics
434:who first appeared in
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320:Wildstorm Productions
1191:Fictional whip users
670:Powers and abilities
549:for Department PSI.
355:In-story information
84:improve this article
16:Comic book character
1186:Fictional immortals
430:character from the
415:Virtual Immortality
294:#1 (November 1994),
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245:November 2015
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224:lead section
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186:You can help
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82:Please help
77:verification
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36:Please help
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1044:Brett Booth
961:Coup d'etat
954:World's End
886:Main titles
836:Scott Clark
692:telekinesis
566:WILDC.A.T.s
554:The Kindred
349:Brett Booth
298:Brett Booth
1150:Categories
1075:Stormwatch
867:Hellstrike
855:Characters
812:Stormwatch
714:References
660:Midnighter
577:Gen-Active
560:Retirement
509:StormWatch
503:Stormwatch
493:John Lynch
437:StormWatch
428:comic book
388:StormWatch
341:Created by
333:StormWatch
198:April 2011
140:April 2011
110:newspapers
39:improve it
1111:Deathblow
862:Deathblow
688:telepathy
477:Air Force
473:Team Zero
408:Abilities
380:Team Zero
360:Alter ego
315:Publisher
302:Sal Regla
229:summarize
190:talk page
45:talk page
1082:Wildcore
1061:Team One
1032:Creators
1025:Backlash
908:Team One
872:Backlash
819:Creators
769:Backlash
758:Backlash
547:Wildcore
481:Team One
457:Kherubim
453:Atlantis
424:Backlash
392:Wildcore
376:Team One
292:Backlash
280:Backlash
1106:Grifter
1089:Kindred
1039:Jim Lee
826:Jim Lee
751:Sources
684:psionic
597:Sleeper
583:member
532:Crimson
345:Jim Lee
296:art by
124:scholar
1116:Team 7
1099:Allies
1068:Team 7
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664:Apollo
570:Savant
517:Kuwait
511:, the
485:Team 7
469:knight
384:Team 7
188:. The
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543:Dingo
528:Japan
465:ninja
426:is a
131:JSTOR
117:books
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