421:, wrote "I'm all for the new class, especially since it's the first class we're getting that is specific to the Eberron Campaign Setting, The Artificer. I've loved this class since I first read about it back when we were playing in Eberron, mainly because I love combining magic and technology. It's no wonder that Techno-Mages from the Rifts RPG are some of my favorites to play and have as NPCs. In the setting the Artificer worked as a buffer for the Warforge class, but I'm thinking in the MMO it might cover the whole party. And with Crafting being in the game now, I also can't help but wonder if the class itself might get some kind of bonus to making items or on items. Artificers are an interesting support class but I can see lots of solo builds coming out of it as well".
373:, highlighted the multiple playtest iterations Artificer went through before being published in the 5th Edition. He wrote "the version we get rather effectively combines all those elements into a workable, balanced class that feels true to the spirit of the Artificer. Artificers create magical items and use tools to work their magic, and the subclasses (Alchemist, Artillerist, Battle Smith) give an Artificer some distinct roles that they can fill. They're magic users, but they won't be encroaching on the pure destructive power of wizards or sorcerers".
165:(1996) where artifice was a newly added specialty within the School of Thaumaturgy. This artificer channels magic into or through non-living items for their own personal use, thus any spells in the Enchantment/Charm school which happen to affect living things, and the entire school of Necromancy are opposed to the Artifice specialty and off limits to the artificer of
361:
5th edition? The answer is that if you want to tinker with magical inventions, the process takes time. Why is now the perfect time for the
Artificer's big debut? The answer has surprisingly little to do with the game itself. Instead, it has everything to do with the setting of Eberron in this latest
347:
over the years has been magical item spam. It got so bad in the 4th edition that the 5th edition introduced a system called 'attunement'. The
Artificer class will be the first to allow players to attune to more than three magical items at one time. I'm just saying, as someone who has DM'd for
325:
during the 3.5 Edition phase of the game, you might remember a class called
Artificer. Depending on who you ask, the character class was made either to enhance the Eberron campaign at the time, or it was simply put into the game to attract steampunk fans into checking out
256:(June 2009) provides interesting insights into the development of the artificer , such as the fact that special rules only used by the artificer were replaced by more standard 4e mechanics because the new rules 'didn't amount to enough mechanical benefit'".
215:
fall under the artificer's area of influence. Specific infusions can be cast to repair or inflict damage to any creature with a construct subtype. At fourth level
Artificers may craft a homunculus companion. A homunculus is similar to a
207:
points every level. These points can be used instead of experience points in the creation of new magic items. Thus
Artificers are able to make use of item creation feats without the experience penalty that other spell casters must take.
384:(2020) included changes that "were made mostly to 'future-proof' the Artificer for future editions, such as giving the Artificer the ability to replicate any common magic item, as opposed to only common magic items found in
390:. None of these changes are exactly groundbreaking or fundamentally shift what the Artificer can do, but they are significant quality of life updates that should make the Artificer a little easier to play".
290:(August 2014). It includes three subclasses: the alchemist, focused on potions and elixirs, the artilerist, focused on ranged weaponry and defenses, and the battle smith, focused on constructs and combat.
307:
includes the updated version of the class along with an additional subclass, the
Armorer; this subclass is focused on armor modifications, becoming one with it, and refining its magical capabilities.
259:
Artificers are arcane leaders. They can use rods, staves, and wands as implements. Artificers can also use arcane spells called infusions to imbue objects with magical power, and focus on
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and other cities rely heavily on artificers to maintain the magical infrastructure. Artificers represent many of the high-magic elements of
Eberron as a campaign setting.
2348:
252:, with the biggest change being to his healing infusions, which was intended to help differentiate him from other leader classes. A design & development article in
1044:
343:, highlighted potential game balance issues with the Artificer, the first new character class for 5th edition. He wrote "trouble is that one of the big issues with
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No published race has artificer as a favored class, though being a warforged artificer gives players the advantage of being able to use infusions on themselves.
200:
instead of typical magics and psionics. Infusions work similarly to spells but must be implanted in a specific object, giving it a temporary magic effect.
412:
community manager Amanda Grove said she enjoyed playing the class in the game, although she said using two hands to shoot rather than one was difficult.
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for the class was released which updated "several class features, while also streamlining the class a bit to make
Artificers easier to play".
1832:
1683:
330:. We're guessing the truth lies somewhere in the middle. Artificer made it into 4th Edition, but was dropped 5th Edition came out in 2014".
621:
994:
969:
244:) wrote that "the artificer was the first character class to be playtested as part of D&D Insider, in an article that was collected in
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1101:
716:
203:
An artificer can create magic items for which he or she does not have access to the prerequisite spells. Artificers receive a number of
348:
quite a while now, maybe think twice about allowing an
Artificer into your campaign. It might be a bit more trouble than its worth".
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357:, wrote "Why has it taken this long for a new character class, especially one this awesome, to be finalized for
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sourcebook. In a world shaped equally by science and magic, there's no better herald than the
Artificer".
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2001:
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248:(July 2008). The 4e playtest artificer was updated quite a bit for his first official appearance in the
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865:
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The artificer's abilities act primarily on items and constructs. The artificer uses Intelligence-based
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playtest and went through several rounds of public playtesting. The final version was included in the
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286:(November 2019) campaign book. It was the first base class published for 5th edition since the
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107:. The artificer is a unique base class that reflects many of the core themes of Eberron.
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445:. Williams, Skip. Lake Geneva, WI.: TSR, Inc. pp. 12, 21–22, 46, 65, 67, 109.
276:
104:
263:, healing and protecting allies. Many of their powers relate to weapons or armor.
155:
The first appearance of an artificer was as a wizard specialist introduced in the
2862:
2281:
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1486:
691:
417:
220:'s familiar but more intelligent and generally better equipped to a single task.
909:"Dungeons & Dragons: All the Subclasses From Tasha's Cauldron of Everything"
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995:"D&D's first new character class in 5 years could cause nightmares for DMs"
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1020:"Eberron's Artificer class just became D&D canon. Here's why that's huge"
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747:"'Dungeons & Dragons' Releases Revised Artificer Class for Playtesting"
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1471:
778:. Keith Baker, Mike Mearls, Ben Petrisor, and James Wyatt. Archived from
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970:"The Artificer Class Returns to Dungeons & Dragons for Playtesting"
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1045:"Eberron: Rising From the Last War (D&D Campaign Setting) Review"
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1102:"Digital Tabletop: Dungeons and Dragons Online – Upcoming Update 11"
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The 5th edition version of the artificer first appeared in a 2017
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127:(2001), artificers were first added as a standalone class in the
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87:
884:"Dungeons & Dragons Makes Some Big Changes to the Artificer"
121:(1996) and as a prestige class for gnome arcane spellcasters in
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1075:"A song of trees and fire: A deeper look at DDO's Update 15"
135:, House Cannith, and the common people in the metropolis of
2006:
2316:
2023:
131:
campaign setting. They are a major defining feature of a
234:
The artificer as an official base class appeared in the
802:"Wizards of the Coast LLC1 Unearthed Arcana: Artificer"
574:
Noonan, David; Marmell, Ari; Schwalb, Robert J (2009).
474:
Reynolds, Sean K; Maxwell, Duane; McCoy, Angel (2001).
380:, highlighted that the revised version of the class in
2931:
Fictional arcane spellcasters (Dungeons & Dragons)
935:"Artificer Overview in Tasha's Cauldron of Everything"
679:
Bonner, Logan; Mike Mearls; David Noonan (July 2008).
187:, the artificer was introduced as a base class in the
93:. The Artificer first appeared as a full class in the
266:
226:
172:
573:
526:
Baker, Keith; Slavicsek, Bill; Wyatt, James (2004).
473:
525:
715:Mearls, Mike; Crawford, Jeremy (January 9, 2017).
622:"Character Class: Artificer, Magical Technologist"
933:Kenreck, Todd; Haeck, James (November 11, 2020).
2912:
1072:
211:Constructs, mechanical beasts, and particularly
656:"Eberron Player's Guide (4e) - Product History"
1287:
714:
1273:
582:. Renton, WA: Wizards of the Coast. pp.
482:. Renton, WA: Wizards of the Coast. pp.
932:
115:Though introduced as a wizard specialist in
2672:Dungeon Master Option: High-Level Campaigns
1635:
240:(July 2009). Shannon Appelcline (author of
157:Advanced Dungeons & Dragons 2nd edition
1280:
1266:
860:: CS1 maint: location missing publisher (
1974:
772:"Unearthed Arcana: The Artificer Returns"
321:wrote "if you happen to remember playing
2921:Dungeons & Dragons character classes
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619:
542:–33, 89–91, 231–232, 245–246, 259, 265.
1099:
967:
882:Hoffer, Christian (November 11, 2020).
745:Hoffer, Christian (February 28, 2019).
2913:
1042:
1017:
907:Hoffer, Christian (October 30, 2020).
906:
881:
744:
690:. Wizards of the Coast. Archived from
653:
142:
16:Dungeons & Dragons character class
2626:Player's Option: Combat & Tactics
2437:
1973:
1634:
1301:
1261:
877:
875:
440:
2633:Player's Option: Skills & Powers
1073:Olivetti, Justin (August 24, 2012).
1043:Thomas, Jeremy (November 19, 2019).
992:
807:. media.wizards.com. January 9, 2017
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613:
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569:
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521:
519:
517:
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398:The artificer appears as a class in
2640:Player's Option: Spells & Magic
443:Player's Option: Spells & Magic
162:Player's Option: Spells & Magic
118:Player's Option: Spells & Magic
110:
13:
1018:Plante, Corey (19 November 2019).
872:
14:
2942:
2605:Forgotten Realms Campaign Setting
1250:Eberron: Rising From The Last War
1209:
1194:Eberron: Rising From The Last War
1100:Collins, Ashe (August 19, 2011).
826:Eberron: Rising from the Last War
770:Crawford, Jeremy (May 14, 2019).
620:Williams, Skip (March 28, 2006).
608:
564:
508:
431:
367:Eberron: Rising From The Last War
335:Eberron: Rising From The Last War
315:During the 5th edition playtest,
293:In the lead up to publication of
283:Eberron: Rising from the Last War
2438:
365:Jeremy Thomas, in his review of
2793:Expedition to the Demonweb Pits
2786:Expedition to the Barrier Peaks
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1093:
1066:
1036:
1011:
986:
961:
949:from the original on 2021-11-18
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900:
818:
794:
763:
333:Charlie Hall, in his review of
149:Advanced Dungeons & Dragons
738:
708:
672:
647:
467:
393:
387:Xanathar's Guide to Everything
382:Tasha's Cauldron of Everything
305:Tasha's Cauldron of Everything
296:Tasha's Cauldron of Everything
1:
2821:The Lost Caverns of Tsojcanth
974:Bleeding Cool News And Rumors
968:Sheehan, Gavin (2019-02-28).
828:. Wizards of the Coast, Inc.
717:"Unearthed Arcana: Artificer"
424:
401:Dungeons & Dragons Online
2856:The Temple of Elemental Evil
2354:List of 3rd edition monsters
2349:List of 2nd edition monsters
993:Hall, Charlie (2019-11-18).
310:
7:
2814:The Keep on the Borderlands
2800:The Gates of Firestorm Peak
2137:List of alternative classes
10:
2947:
2849:The Ruins of Undermountain
1302:
100:and was introduced in the
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1614:System Reference Document
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1178:Player's Guide to Eberron
1077:. Joystiq. Archived from
58:
50:
38:
33:
24:
2556:Arms and Equipment Guide
530:Eberron Campaign Setting
190:Eberron Campaign Setting
44:Eberron Campaign Setting
2752:modules and sourcebooks
1861:Masque of the Red Death
1636:Geography and cosmology
1231:The Artificer Revisited
441:Baker, Richard (1996).
242:Designers & Dragons
59:(as an alternate class)
2665:Wrath of the Immortals
2584:Deities & Demigods
2491:Dungeons & Dragons
2466:Dungeon Master's Guide
2297:Illithid (mind flayer)
2254:Creatures and monsters
1360:Sources and influences
1290:Dungeons & Dragons
776:Dungeons & Dragons
721:Dungeons & Dragons
578:Eberron Player's Guide
376:Christian Hoffer, for
323:Dungeons & Dragons
268:Dungeons & Dragons
250:Eberron Player's Guide
237:Eberron Player's Guide
228:Dungeons & Dragons
174:Dungeons & Dragons
79:Dungeons & Dragons
27:Dungeons & Dragons
2577:Book of Vile Darkness
2570:Book of Exalted Deeds
1975:Characters and beings
1583:Strategic Simulations
1242:The Artificer Returns
1130:Sharn: City of Towers
864:) CS1 maint: others (
681:"Playtest: Artificer"
660:Dungeon Masters Guild
654:Appelcline, Shannon.
2870:White Plume Mountain
2828:Queen of the Spiders
2772:Desert of Desolation
2619:Manual of the Planes
1763:Magic: The Gathering
1558:Wizards of the Coast
697:on September 7, 2008
630:Wizards of the Coast
536:Wizards of the Coast
2679:Epic Level Handbook
2322:Reptilian humanoids
2239:Strahd von Zarovich
1888:Planes of existence
1756:Kingdoms of Kalamar
1609:Game System License
727:on January 11, 2017
636:on October 31, 2016
626:3.5 D&D Archive
143:Publication history
34:Publication history
21:
2758:Against the Giants
2483:Classic boxed sets
2377:Corellon Larethian
2364:Deities and powers
2172:Notable characters
1985:Races and lineages
1320:Adventurers League
1081:on October 5, 2012
415:Ashe Collins, for
351:Corey Plante, for
133:Dragonmarked house
19:
2908:
2907:
2904:
2903:
2900:
2899:
2807:The Isle of Dread
2732:
2731:
2689:Psionics Handbook
2459:Player's Handbook
2429:
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2424:
2199:Volothamp Geddarm
1965:
1964:
1961:
1960:
1647:Campaign settings
1626:
1625:
1622:
1621:
1604:Open Game License
1239:Unearthed Arcana:
1228:Unearthed Arcana:
1217:Unearthed Arcana:
1203:978-0-7869-6689-9
839:978-0-7869-6689-9
593:978-0-7869-5100-0
549:978-0-7869-3274-0
288:Player's Handbook
91:role-playing game
66:
65:
2938:
2842:Red Hand of Doom
2657:High-level rules
2647:Unearthed Arcana
2548:
2547:
2534:Rules Cyclopedia
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2445:
2435:
2434:
1982:
1981:
1971:
1970:
1705:Forgotten Realms
1663:Council of Wyrms
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1563:Grenadier Models
1350:Related products
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1309:
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1197:(November 2019,
1162:Magic of Eberron
1146:Races of Eberron
1133:(November 2004,
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1112:
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1051:. Archived from
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723:. Archived from
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632:. Archived from
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277:Unearthed Arcana
111:Campaign setting
105:campaign setting
39:First appearance
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18:
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2219:Raistlin Majere
2189:Drizzt Do'Urden
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2146:Character lists
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1976:
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1895:Material Plane
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1487:Robert J. Kuntz
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1340:Popular culture
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1254:(November 2020)
1234:(February 2019)
1212:
1181:(January 2006,
1165:(October 2005,
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1120:
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1106:Diehard GameFAN
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853:
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783:
782:on May 15, 2019
768:
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694:
688:Dragon Magazine
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509:
494:
478:Magic of Faerûn
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468:
453:
439:
432:
427:
418:DieHard GameFan
396:
313:
272:
232:
178:
153:
145:
124:Magic of Faerûn
113:
95:3.5 edition of
74:character class
29:character class
17:
12:
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2892:D&D Beyond
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1325:Controversies
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1171:0-7869-3696-7
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1152:
1149:(April 2005,
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1080:
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1055:on 2019-11-19
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318:Bleeding Cool
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205:craft reserve
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169:2nd edition.
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62:3.5, 4th, 5th
61:
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54:3.5, 4th, 5th
53:
49:
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45:
41:
37:
32:
28:
23:
2880:Online tools
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2591:Draconomicon
2589:
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2563:Battlesystem
2561:
2554:
2533:
2526:
2519:
2512:
2505:
2498:
2490:
2471:
2464:
2457:
2439:Publications
2387:
2229:Mordenkainen
2071:
1946:Outer Planes
1941:Inner Planes
1875:
1868:
1859:
1852:
1845:
1838:
1833:Nentir Vale​
1831:
1824:Hollow World
1822:
1817:Savage Coast
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1684:Dragon Fist​
1682:
1675:
1668:
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1654:
1568:Judges Guild
1537:Steve Winter
1462:Ed Greenwood
1437:Dave Arneson
1355:Retro-clones
1288:
1249:
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1238:
1230:
1227:
1219:
1216:
1192:
1176:
1160:
1144:
1128:
1123:Bibliography
1109:. Retrieved
1105:
1095:
1083:. Retrieved
1079:the original
1068:
1057:. Retrieved
1053:the original
1048:
1038:
1027:. Retrieved
1023:
1013:
1002:. Retrieved
998:
988:
977:. Retrieved
973:
963:
953:November 11,
951:. Retrieved
938:
928:
918:November 11,
916:. Retrieved
912:
902:
891:. Retrieved
887:
825:
820:
809:. Retrieved
796:
786:November 25,
784:. Retrieved
780:the original
775:
765:
754:. Retrieved
750:
740:
729:. Retrieved
725:the original
720:
710:
699:. Retrieved
692:the original
687:
674:
663:. Retrieved
659:
649:
638:. Retrieved
634:the original
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26:
2779:Dragonlance
2707:3rd edition
2699:2nd edition
2598:Fiend Folio
2544:Supplements
2153:Dragonlance
1904:Abeir-Toril
1877:Spelljammer
1677:Dragonlance
1512:Jon Pickens
1502:Tom Moldvay
1492:Mike Mearls
1472:Rob Heinsoo
1442:Keith Baker
1345:Film series
538:. pp.
394:Other media
299:(2020), an
270:5th edition
254:Dragon #376
246:Dragon #365
230:4th edition
185:3rd edition
176:3rd edition
159:supplement
151:2nd edition
2915:Categories
2493:(original)
2382:Eilistraee
2184:Catti-brie
1992:Dragonborn
1847:Planescape
1780:Strixhaven
1656:Birthright
1578:Ral Partha
1467:Jeff Grubb
1457:Monte Cook
1452:David Cook
1432:Gary Gygax
1411:Miniatures
1406:Magic item
1376:Adventures
1245:(May 2019)
1111:2019-11-25
1059:2019-11-25
1029:2019-11-20
1004:2019-11-18
979:2019-11-25
893:2020-11-13
848:1127909424
830:Renton, WA
811:2019-08-22
756:2019-11-25
731:2019-11-25
701:2008-09-25
665:2019-11-25
640:2019-11-25
425:References
2835:Ravenloft
2765:Dead Gods
2527:Immortals
2513:Companion
2395:Tharizdun
2262:Beholders
2214:Lord Soth
2194:Elminster
2163:Ravenloft
2077:Barbarian
2072:Artificer
2054:Warforged
2024:Half-orcs
1934:Underdark
1854:Ravenloft
1810:Blackmoor
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1735:Ghostwalk
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1386:Attribute
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1840:Pelinore
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1726:Kara-Tur
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1670:Dark Sun
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2307:Mimic
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2034:Human
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1997:Dwarf
1951:Sigil
1929:Oerth
1914:Krynn
1909:Athas
1573:Paizo
1401:Magic
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486:–26.
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2720:and
2317:Orcs
2302:Lich
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