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Argonaut Games

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In 1995, Argonaut Software was split into Argonaut Technologies Limited (ATL) and Argonaut Software Limited (ASL). With space being a premium at the office on Colindale Avenue, ATL was relocated to an office in the top floor of a separate building. The building was called Capitol House on Capitol
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In 1996, John Edelson was hired as the company General Manager. John Edelson ran the group for two years. Capital was raised in 1996–1998 from Tom Teichman and Apax Partners. According to Jez San, Argonaut remained an independent developer by choice, and had turned down several buyout offers.
1545:). Argonaut Games. 29 October 1996. Retrieved on 21 May 2016. "Argonaut Technologies Limited Capitol House, Capitol Way, Colindale, London, NW9 ODZ, United Kingdom" and "Argonaut USA Rich Seidner – Head of US Operations 210 Grandview Drive, Woodside, California, 94062, USA" 404:, that they had running on the NES and then some weeks later on a prototype SNES. Jez San told Nintendo that his team could only improve performance or functionality of the demonstration if Nintendo allowed Argonaut to design custom hardware to extend the SNES to have 412:
chip. They originally codenamed it the Mathematical Argonaut Rotation I/O, or "MARIO", as is printed on the chip's surface. So powerful was the Super FX chip used to create the graphics and gameplay, that they joked that the Super NES was just a box to hold the chip.
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I told them that this is as good as it's going to get unless they let us design some hardware to make the SNES better at 3D. Amazingly, even though I had never done any hardware before, they said YES, and gave me a million bucks to make it happen.
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In early October 2004, Argonaut Games called in receivers David Rubin & Partners, laid off 100 employees, and was put up for sale. Many former employees would join newly established developer
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After building the Super FX, Argonaut designed several different chips for other companies' video game machines, which were never released. These include machines codenamed
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was originally planned for release on SNES in 1996 (build date: September 12, 1995). However, the game was not officially released until 2017 when it was included in the
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In 1997, the two arms of the company once again shared an office as the entire company was moved to a new building in Edgware. In September 1997,
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In 1990, Argonaut collaborated with Nintendo during the early years of the NES and SNES, a notable incident being when Argonaut submitted a
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for computer games, simulators, and graphic tools. It was developed and licensed by Argonaut Software. The engine supports
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series. The company was liquidated in late 2004, and ceased to exist in early 2007. It was relaunched in 2024.
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Way, just around the corner. There, they continued the design of CPU and GPU products and maintained "
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BRender (abbreviation of "Blazing Renderer") is a development toolkit and a realtime 3D
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in 1982, the company name is a play on his name (J. San) and the mythological story of
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capability. Nintendo agreed, so San hired chip designers and made the
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Argonaut Games provided assistance in programming with the FX Chip.
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Argonaut Software Limited became Argonaut Games and was
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In 2024, the company was reopened, now simply known as
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design. LSI Logic became a minor investor in Argonaut.
2145:"BIONICLE 2: City of Legends (Xbox Beta) ISO Release" 1470: 1809:"The Wave Report on Digital Media Issue 606 8/16/96" 2079:"Blow for Argonaut as Malice and Orchid are canned" 2215:Unseen64: Beta, Cancelled & Unseen Videogames! 335:—Argonaut founder and Super FX codesigner, Jez San 2882: 1576:: CS1 maint: bot: original URL status unknown ( 1751: 1749: 1727:"Remaining Argonaut Development Staff Laid Off" 553:was added. Software made with BRender includes 2102: 2624: 2303: 1533: 1531: 1509: 513:, with its first release being a remaster of 1843:. No. 25. January 1997. pp. 125–6. 1746: 2896:Video game companies disestablished in 2004 2234:: CS1 maint: numeric names: authors list ( 1696: 1215: 444:'s "virtual reality" game system codenamed 2926:Video game companies of the United Kingdom 2631: 2617: 2310: 2296: 2161:"I-Ninja 2: PS2/XBOX/GameCube – Cancelled" 1697:Rider, David; Semrad, Ed (December 1997). 1528: 1188: 488:after the name of their main product, the 1887:. No. 34. October 1997. p. 104. 1510:Brookes, Jason; Bielby, Matt (May 1993). 1450: 1208: 1206: 340:Founded as Argonaut Software by teenager 2891:Video game companies established in 1982 2248: 2208: 1984: 1591: 1512:"Superplay interview: Jez San, Argonaut" 1431: 1228: 1006:Harry Potter and the Philosopher's Stone 473:was released by Fox Interactive for the 60:of all important aspects of the article. 2012: 1724: 1585: 1021:Harry Potter and the Chamber of Secrets 14: 2883: 2043: 1932: 1897: 1755: 1451:Troughton, James (25 September 2023). 1432:McFerran, Damien (13 September 2022). 1203: 365:, London. Its U.S. head office was in 293:founded in 1982. It was known for the 56:Please consider expanding the lead to 2612: 2291: 2076: 1594:"Born slippy: the making of Star Fox" 1491:from the original on 17 December 2007 1223:Harry Potter and the Sorcerer's Stone 361:, and later in the Argonaut House in 97:Argonaut Software Limited (1982–1999) 2510:Disney's Aladdin in Nasira's Revenge 2249:McFerran, Damien (3 November 2015). 2044:Bailey, Dustin (25 September 2023). 2025:from the original on 9 November 2020 991:Disney's Aladdin in Nasira's Revenge 811:The Ren & Stimpy Show: Fire Dogs 29: 2193:"Cash on Delivery, PSP – Cancelled" 1785:. Argonaut Software. Archived from 1649:. arwinglanding.net. Archived from 549:platforms. Support for 3D hardware 24: 2317: 2013:Gasking, Frank (9 November 2020). 1725:Jenkins, David (3 November 2004). 1479: 1256:Cancelled games by Argonaut Games 1248: 594: 25: 2937: 2911:2004 disestablishments in England 2272: 2122:"Bionicle 2 tech demo discovered" 2103:I. G. N. Staff (8 January 2002). 1985:Bramwell, Tom (30 January 2004). 1962:. 1 November 2000. Archived from 1592:McFerran, Damien (22 June 2014). 602:Released games by Argonaut Games 2901:Video game development companies 2863: 2862: 1276: 85: 34: 2242: 2202: 2186: 2170: 2154: 2138: 2115: 2096: 2070: 2056: 2037: 2006: 1978: 1952: 1926: 1910:from the original on 4 May 2022 1891: 1871: 1847: 1827: 1811:. 4th WAVE, Inc. Archived from 1801: 1775: 1718: 1690: 1665: 48:may be too short to adequately 2921:2024 establishments in England 2906:1982 establishments in England 1756:Romano, Sal (28 August 2024). 1639: 1556:"Argonaut Contact information" 1548: 1503: 1444: 1425: 58:provide an accessible overview 13: 1: 1933:Wright, Steven (4 May 2022). 1898:Turing, Foone (3 May 2022). 1485:"Interview with Jez San, OBE" 1418: 585:free and open-source software 2638: 2517:Bionicle: Matoran Adventures 2177:"Zero Hour, PSP – Cancelled" 1036:Bionicle: Matoran Adventures 27:British video game developer 7: 2503:Red Dog: Superior Firepower 1200:was ported from the arcade. 976:Red Dog: Superior Firepower 484:In 1998, ATL was rebranded 10: 2944: 2849:Starlink: Battle for Atlas 2337:Croc: Legend of the Gobbos 2077:Fahey, Rob (30 May 2003). 1404:Transformers: Generation 2 1172:Croc: Legend of the Gobbos 886:Croc: Legend of the Gobbos 562:Croc: Legend of the Gobbos 551:graphics accelerator cards 520: 470:Croc: Legend of the Gobbos 322: 310:Croc: Legend of the Gobbos 261:LTStudios Ltd. (2002–2004) 2858: 2814: 2756: 2728: 2648: 2580: 2381: 2353: 2325: 2064:"Argonaut unveils Orchid" 1960:"Argonaut Games plc 2000" 1707:Electronic Gaming Monthly 1314:Bionicle: City of Legends 1239:Super NES Classic Edition 428:, the platform codenamed 353:Its head offices were in 268: 245:(49%; joint venture with 233: 220: 208: 197: 186: 167: 157: 121: 111: 101: 93: 84: 2538:SWAT: Global Strike Team 2489:The Emperor's New Groove 2209:Unseen64 (11 May 2016). 1867:. May 1995. p. 139. 1835:"NG Alphas: Carmaggedon" 1647:"Interview with Jez San" 1308:GameCube, PS2, and Xbox 1149:GameCube, PC, PS2, Xbox 1081:SWAT: Global Strike Team 1074:GameCube, PC, PS2, Xbox 1059:GameCube, PC, PS2, Xbox 946:The Emperor's New Groove 380:method of defeating the 347:Jason and the Argonauts 214:Gary Sheinwald (Co-CEO) 2127:3 October 2017 at the 1288:Crash vs. Spyro Racing 371:San Francisco Bay Area 332: 193:(original incarnation) 173:; 19 years ago 127:; 42 years ago 106:Public limited company 583:. It was released as 327: 144:; 15 days ago 125:23 February 1982 1653:on 28 September 2007 1334:PS2, Xbox, GameCube 1165:SNES Classic Edition 537:instruction set and 367:Woodside, California 291:video game developer 2423:King Arthur's World 2149:biomediaproject.com 1487:. Armchair Empire. 1264:Development period 1257: 1254: 751:King Arthur's World 603: 600: 303:and its supporting 216:Mike Arkin (Co-CEO) 171:1 October 2004 142:28 August 2024 140:, London (original) 81: 2496:Alien Resurrection 2470:Scooby-Doo Mystery 2183:, 26 November 2009 2019:Games That Weren't 1987:"EA bags Catwoman" 1966:on 1 November 2000 1879:"NG Alphas: I-War" 1855:"3D Graphics Help" 1789:on 29 October 1996 1783:"BRender Web page" 1699:"British Invasion" 1520:. United Kingdom: 1390:Unnamed Yoshi Game 1255: 1253: 1141:Catwoman: The Game 961:Alien Resurrection 856:Scooby-Doo Mystery 601: 599: 504:Rocksteady Studios 490:Argonaut RISC Core 287:Argonaut Games PLC 227:Argonaut Sheffield 80:Argonaut Games PLC 79: 2878: 2877: 2828:Super Smash Bros. 2606: 2605: 2151:, 1 February 2014 2135:, 30 October 2012 2083:GamesIndustry.biz 1522:Future Publishing 1416: 1415: 1225:in North America. 1184: 1183: 1180:PC, Consoles TBA 610:Original release 284: 283: 256:Just Add Monsters 243:A/N Software Inc. 75: 74: 18:Argonaut Software 16:(Redirected from 2933: 2866: 2865: 2769:Shigeru Miyamoto 2633: 2626: 2619: 2610: 2609: 2312: 2305: 2298: 2289: 2288: 2284: 2283: 2281:Official website 2266: 2265: 2263: 2261: 2246: 2240: 2239: 2233: 2225: 2223: 2221: 2206: 2200: 2190: 2184: 2174: 2168: 2158: 2152: 2142: 2136: 2119: 2113: 2112: 2100: 2094: 2093: 2091: 2089: 2074: 2068: 2067: 2060: 2054: 2053: 2041: 2035: 2034: 2032: 2030: 2010: 2004: 2003: 2001: 1999: 1982: 1976: 1975: 1973: 1971: 1956: 1950: 1949: 1947: 1945: 1930: 1924: 1923: 1917: 1915: 1895: 1889: 1888: 1875: 1869: 1868: 1851: 1845: 1844: 1831: 1825: 1824: 1822: 1820: 1805: 1799: 1798: 1796: 1794: 1779: 1773: 1772: 1770: 1768: 1753: 1744: 1743: 1741: 1739: 1722: 1716: 1715: 1710:. 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Index

Argonaut Software

lead section
summarize
provide an accessible overview

Public limited company
Video games
Colindale
Jez San
Liquidated
Edgware
Divisions
Argonaut Sheffield
Subsidiaries
A/N Software Inc.
Nintendo
Just Add Monsters
www.argonautgames.com
video game developer
Super NES
Star Fox
Super FX
Croc: Legend of the Gobbos
Starglider
Jez San
Jason and the Argonauts
Colindale
London
Edgware

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