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Players take on the role of space adventurers. Similar to other Hero Game publications, players use dice to determine the scores for basic attributes such as
Strength and Dexterity. They then spend a pool of Hero points to buy skills. Or rather than taking the time to do this, a player can simply use
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called this "An intelligent, comprehensive science-fiction RPG," noting that it "includes just about everything necessary for an exciting outer space campaign except a detailed setting." The lack of a campaign universe was the only issue Swan had with this game, writing, "the lack of a focused
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a B+ for presentation, largely because of artwork and sloppy editing. The game, though, plays like a winner. If you're looking for roleplaying science fiction that allows you design your own characters rather than relying on dice to make up your characters for you, this is your game."
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rules onto a preexisting setting." Despite this, Swan gave the game a solid rating of 3 out of 4, saying, "those looking for a simple, comprehensive overview of science-fiction role-playing should enjoy
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was updated to reflect the new rules. This book was dedicated to RJM Hughes, an avid poster at the Hero Games forums, who died in August 2002 due to complications from
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After Hero Games/ICE released a third edition of the Hero System, Sam Browne and Paula Woods used the new rules to create
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includes rules for starship construction, future technology and creating new alien races.
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Following the release of the sixth edition of the Hero System in 2011, a new edition of
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In addition to the standard Hero System rules for skills resolution and combat,
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setting divides the science fiction genre into five historical periods:
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In 2002, following the release of the 5th edition of the Hero System,
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The game also gives general guidelines for creating a campaign.
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a pre-generated template such as
Starship Pilot or Scientist.
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by Allen Thomas, Ben Seeman, Jason
Walters, Steve Long, and
420:"Pyramid: Pyramid Review: Star Hero (For the Hero System)"
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rules also used in other Hero Games publications such as
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Vol. II No. 1. Rogers commented that "Overall, I give
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384:. New York: St. Martin's Press. pp. 192–193.
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351:Rogers, David (July–August 1989). "Star Hero".
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294:campaign setting, such as those offered in
265:David Rogers reviewed the first edition of
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357:. Vol. 2, no. 1. pp. 32–33.
381:The Complete Guide to Role-Playing Games
286:The Complete Guide to Role-Playing Games
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569:Role-playing games introduced in 1989
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117:(ICE) in 1989. The game uses the
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39:for Hero System fifth edition
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16:Tabletop role-playing game
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257:was published as well.
182:The Galactic Federation
223:by James Cambias, 2003
168:(years 2080 to 2200),
115:Iron Crown Enterprises
239:by Allen Thomas, 2003
105:is a science fiction
535:Hero System Bestiary
227:The Spacer's Toolkit
130:Danger International
396:"The Hero Universe"
188:Publication history
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283:In his 1990 book
180:(2400–2700), and
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170:Interstellar Hero
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160:The official
156:Hero Universe
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403:. Retrieved
401:. Hero Games
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564:Hero System
477:Hero System
354:Space Gamer
272:Space Gamer
215:supplements
137:Description
119:Hero System
93:Hero System
71:Publication
558:Categories
510:Ninja Hero
405:2008-02-26
376:Swan, Rick
333:References
237:Alien Wars
231:Ben Seeman
174:Alien Wars
166:Solar Hero
111:Hero Games
65:Hero Games
61:Publishers
55:Steve Long
528:Star Hero
521:Pulp Hero
489:Champions
440:home page
438:Star Hero
313:Star Hero
308:Star Hero
303:Star Wars
291:Rick Swan
277:Star Hero
267:Star Hero
261:Reception
255:Star Hero
213:Star Hero
201:Star Hero
194:Star Hero
147:Star Hero
124:Champions
102:Star Hero
46:Designers
37:Star Hero
35:Cover of
23:Star Hero
378:(1990).
205:diabetes
326:Pyramid
89:Systems
249:, 2006
233:, 2003
79:Genres
399:(PDF)
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300:and
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113:and
269:in
229:by
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363:^
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